Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.26 @ 21:08:34 Player: Occam Result: Destroyed by AG-82331 with Assembled Focal Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (236) 1180 Value Destroyed (5777) 5777 Prototype IDs (15) 300 Alien Tech Used (1) 200 Bonus (1319) 1319 TOTAL SCORE: 12276 Bonus ------- High Alert Combat Kills 319 Destroyed Z-Imprinter 1000 Cogmind --------- Core Integrity 0/700 Matter 246/500 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Rolling (210) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (2) -------- Zionite Light DM Reactor > --- PROPULSION (2) --- Light Treads Armored Wheel > --- UTILITY (8) ------ Experimental Heat Sink Huge Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Generic] Zionite Weapon Casing Trap Extractor (0/4) > --- WEAPON (2) ------- Light EM Pulse Cannon EM Pulse Cannon > --- INVENTORY (25) --- Light Treads Structural Scanner Improved Sensor Array Improved Signal Interpreter Authchip [Device] System Restoration Module Hacking Drone Bay (1/1) Improved Assault Rifle Improved Assault Rifle Heavy Battle Rifle Heavy Battle Rifle Heavy Battle Rifle Assault Cannon Slug Cannon Slug Cannon Grenade Launcher Mini Grenade Launcher Datajack Powered Hammer Phasing Sabre Spear CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Compact Wheel > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit High-capacity Matter Pod 0b10 Decoder Chip [Generic] Phase Shifter Zionite Light Carapace Zionite Light Carapace Improved Medium Armor Plating > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Zionite Light DM Reactor Armored Wheel Experimental Heat Sink Structural Scanner Improved Sensor Array Improved Signal Interpreter Authchip [Device] System Restoration Module Trap Extractor Hacking Drone Bay Light EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Heavy Battle Rifle Heavy Battle Rifle Assault Cannon Slug Cannon Grenade Launcher Mini Grenade Launcher Datajack Powered Hammer Phasing Sabre Spear CR-A16's Pointy Stick [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Cooled Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon High-powered Shotgun Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . . 1 . . . . Propulsion . | . . . . . . . . . . . Utility 5 | . . . 2 . 2 1 . . . . Weapon . | . . . . . . . . . . . Parts Attached 217 | 1 10 2 58 5 40 56 . 7 8 30 Power 14 | . 2 . 5 . 1 4 . . . 2 Engine 9 | . 2 . 4 . 1 2 . . . . Core 4 | . . . 1 . . 2 . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 80 | . 2 . 30 3 24 16 . 2 1 2 Treads 43 | . 1 . 16 2 13 8 . 1 1 1 Leg . | . . . . . . . . . . . Wheel 37 | . 1 . 14 1 11 8 . 1 . 1 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 63 | 1 2 . 10 . 12 19 . 3 5 11 Device 24 | 1 . . 1 . 4 8 . 1 4 5 Storage 5 | . 2 . 1 . 1 . . . . 1 Processor 4 | . . . 1 . 1 1 . . . 1 Hackware 2 | . . . . . . 2 . . . . Protection 28 | . . . 7 . 6 8 . 2 1 4 Artifact . | . . . . . . . . . . . Weapon 60 | . 4 2 13 2 3 17 . 2 2 15 Energy Gun 3 | . . 1 1 . . 1 . . . . Energy Cannon 3 | . . . . . . . . . . 3 Ballistic Gun 33 | . 2 1 10 2 2 9 . 1 1 5 Ballistic Cannon 5 | . . . . . . 2 . 1 . 2 Launcher 7 | . 2 . 2 . . . . . . 3 Special Weapon . | . . . . . . . . . . . Impact Weapon 6 | . . . . . 1 3 . . 1 1 Slashing Weapon 1 | . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 2 | . . . . . . 2 . . . . Unidentified Prototypes 11 | . . . 3 . . 2 . 1 1 4 Parts Lost 38 | . . 1 5 . 3 11 . 4 . 14 Power 5 | . . . . . . 2 . . . 3 Propulsion 6 | . . . . . . 3 . 1 . 2 Utility 22 | . . . 5 . 2 4 . 2 . 9 Weapon 5 | . . 1 . . 1 2 . 1 . . Highest Loss Streak 6 | . . 1 2 . 2 6 . 3 . 6 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 99 99 100 99 93 77 Engine 7 | . 14 14 9 11 9 9 . . . . Core 4 | . . . 1 . . 5 15 14 14 9 Treads 8 | . 11 14 11 11 9 7 7 4 . 1 Wheel 9 | . 11 14 10 10 8 6 7 9 13 6 Device 9 | . 14 14 4 . 13 6 7 9 24 10 Storage 9 | . 14 14 11 11 9 7 7 7 7 12 Processor 6 | . . . 6 . 5 13 7 7 7 8 Hackware 1 | . . . . . . 5 7 6 . . Protection 19 | . . . 21 33 26 19 23 20 14 12 Energy Gun 1 | . 14 5 . . . . . . . . Ballistic Gun 15 | . 13 22 21 21 17 13 7 12 7 10 Naked Turns . | . . . . . . . . . . . Heaviest Build 125 | 13 51 51 102 102 118 125 113 115 118 124 Greatest Support 28 | 20 20 10 20 16 16 16 16 28 28 16 Greatest Overweight (x) 8 | . 5 5 6 6 7 7 7 7 7 8 Average Overweight (x) 5 | . 3 4 5 6 6 6 7 5 3 7 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Average Capacity 24 | 8 17 20 24 25 25 25 25 25 25 25 Most Carried 25 | 6 19 19 25 25 25 25 25 25 25 25 Average Carried 22 | 6 13 18 23 24 24 23 25 23 22 23 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 19 25 25 25 25 25 21 25 22 Class Distribution -------------------- 57% | Mutant 17% | Scavenger-Mutant 13% | Scavenger-Skirmisher 6% | Scavenger-Assassin 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Assassin | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Matter Collected 6192 | 224 496 79 1425 222 1361 1559 94 305 18 409 Remotely . | . . . . . . . . . . . Salvage Created 7810 | 83 682 206 2061 371 1728 1999 . 211 . 469 Parts 433 | 3 37 11 129 31 115 88 . 7 . 12 Haulers Intercepted 17 | . 2 . 6 . 6 3 . . . . Recyclers Shooed 13 | 1 2 1 1 . 4 4 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . 3 8 . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 145 | . 10 6 38 15 30 33 . 4 . 9 Melee 2 | . . . . . . . . . . 2 Guns 128 | . 10 6 34 13 30 30 . 3 . 2 Cannons 4 | . . . . . . 2 . 1 . 1 AOE 10 | . . . 4 2 . 1 . . . 3 Classes Destroyed 19 | 2 5 . 6 . 1 2 . . . 3 Worker 16 | . 1 . 10 1 2 2 . . . . Builder 9 | . . . 5 1 3 . . . . . Tunneler 6 | 1 2 2 1 . . . . . . . Hauler 17 | . 2 . 6 . 6 3 . . . . Recycler 22 | 1 2 1 3 . 8 7 . . . . Mechanic 2 | . . . 1 . . 1 . . . . Operator 4 | . . . 3 . 1 . . . . . Watcher 17 | . 3 . 5 . 5 4 . . . . Swarmer 45 | . 5 6 4 9 14 7 . . . . Grunt 58 | . 5 . 20 5 8 17 . 3 . . Brawler 5 | . . . 3 1 . 1 . . . . Duelist 2 | . . . . . 1 . . 1 . . Protector 1 | . . . 1 . . . . . . . Sentry 17 | . . . 10 . 7 . . . . . Hunter 3 | . . . . . . 3 . . . . Programmer 5 | . . . . . . 5 . . . . Z-Technician 1 | . . . . . . . . . . 1 Z-Light 5 | . . . . . . . . . . 5 Assembled 2 | . . . . . . . . . . 2 Golem 1 | . . . . . . . . . . 1 Best Kill Streak 13 | 2 4 7 12 6 13 6 . 2 . 3 Combat Bots Only 11 | . 3 3 7 6 11 4 . 2 . 3 Max Kills in Single Turn 3 | 1 2 2 3 2 2 2 . 1 . 1 Gunslinging 1 | . 1 1 . 1 1 1 . . . . Exploded 2 | . . . 2 2 . 1 . . . 1 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Hostile Shots Fired 860 | . 55 29 117 32 120 309 . 77 . 121 Missed 255 | . 14 6 32 12 34 92 . 24 . 41 Damage Taken 9458 | . 424 189 1043 186 1139 3344 . 614 . 2519 Core 991 | . 72 30 100 30 43 238 . 90 . 388 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 186 | . . . 54 24 70 . . . . 38 Ignored by Resistances 91 | . . . . . . 91 . . . . Regen/Repaired (Parts) 733 | . 93 . 113 . . . . . 527 . Core Remaining (%) 79 | 100 . 59 . 67 92 . . . . . Volleys Fired 578 | 8 63 13 111 20 122 169 . 25 . 47 Largest 2 | 2 2 2 2 2 2 2 . 2 . 2 Hottest 119 | 70 70 70 70 50 50 71 . 71 . 119 Shots Fired 1122 | 16 125 26 218 39 244 329 1 48 . 76 Gun 1054 | 16 124 26 214 38 244 317 1 43 . 31 Cannon 48 | . . . . . . 12 . 5 . 31 Launcher 20 | . 1 . 4 1 . . . . . 14 Special . | . . . . . . . . . . . Kinetic 1007 | 8 62 18 210 38 244 329 1 48 . 49 Thermal 78 | 8 62 8 . . . . . . . . Explosive 20 | . 1 . 4 1 . . . . . 14 Electromagnetic 17 | . . . 4 . . . . . . 13 Robot Hit Streak 18 | 6 10 5 18 5 9 17 . 11 . 7 Robot Miss Streak 7 | 4 5 4 7 4 6 6 . 2 . 6 Penetration Max . | . . . . . . . . . . . Secondary Targets 21 | . 3 1 4 2 5 6 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . Shots Hit Robots 770 | 9 80 13 158 23 175 244 . 33 . 35 Core Hits 393 | 3 26 9 104 19 92 98 . 9 . 33 Critical Kills 5 | . 1 . 1 . 1 2 . . . . Critical Parts Destroyed 6 | . . . 1 . 2 2 . 1 . . Critical Strikes 17 | . 7 . 2 . 3 4 . 1 . . Burn 6 | . 6 . . . . . . . . . Destroy 11 | . 1 . 2 . 3 4 . 1 . . Melee Attacks 23 | . . . . . 1 8 . . 9 5 Impact 18 | . . . . . 1 7 . . 9 1 Slashing 4 | . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 15837 | 115 1026 221 3980 546 3543 4562 . 531 . 1313 Guns 13687 | 115 1026 221 3240 434 3543 4312 . 466 . 330 Cannons 412 | . . . . . . 118 . 65 . 229 Explosions 1497 | . . . 740 112 . 54 . . . 591 Melee 241 | . . . . . . 78 . . . 163 Ramming . | . . . . . . . . . . . Kinetic 13208 | 53 516 156 3179 434 3543 4430 . 531 . 366 Thermal 713 | 62 510 65 . . . . . . . 76 Explosive 1421 | . . . 740 112 . 54 . . . 515 Electromagnetic 254 | . . . 61 . . . . . . 193 Impact 78 | . . . . . . 78 . . . . Slashing 163 | . . . . . . . . . . 163 Piercing . | . . . . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 5 5 . Average Corruption 3 | . . . . . . 2 5 5 5 . Corruption Purged 4 | . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . Effects 47 | . . . . . . 23 7 16 1 . Message Errors 15 | . . . . . . 7 2 6 . . Matter Fused 11 | . . . . . . 7 2 2 . . Heat Flow Errors 3 | . . . . . . 2 . 1 . . Energy Discharges 7 | . . . . . . 3 1 3 . . Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 2 | . . . . . . . 1 . 1 . Data Loss (major) 2 | . . . . . . 1 . 1 . . Misfires 6 | . . . . . . 2 1 3 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 165 | . . . 83 . . 38 . . . 44 Projectiles 4 | . . . . . . . . . . 4 Explosions 106 | . . . 83 . . . . . . 23 Melee 55 | . . . . . . 38 . . . 17 Knockbacks 1 | . . . . . . 1 . . . . Impact 1 | . . . . . . 1 . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 132 | . . . 15 23 . 66 . . . 28 Shots 4 | . . . 1 1 . 1 . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 397 | 56 225 27 84 3 26 301 8 397 . 36 Average Temperature 61 | 25 48 13 22 3 8 69 4 144 . 12 Received Heat Transfer 2601 | . 153 . 480 12 423 702 . 174 . 657 Effects 4 | . . . . . . 1 . 3 . . Shutdowns 1 | . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . 1 . . . . Interference 1 | . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . 1 Parts Fried 1 | . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . 1 . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 11 | . 3 1 . . . 1 . . . 6 Heat Transferred 2344 | 185 1924 185 . . . . . . . 50 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Peak Influence 786 | 10 175 175 786 482 478 532 . . . . Initial 181 | . 6 . 68 181 82 87 . . . . Average 279 | 5 71 128 394 320 286 254 . . . . Maximum Alert Level 3 | . . . 3 2 2 2 . . . . Low Security (%) 35 | 100 100 100 11 . 30 41 . . . . Level 1 34 | . . . 28 70 42 39 . . . . Level 2 29 | . . . 58 29 26 19 . . . . Level 3 . | . . . 1 . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 25 | . 1 . 5 . 2 17 . . . . Investigation 8 | . 1 . 2 . . 5 . . . . Extermination 5 | . . . . . . 5 . . . . Reinforcement 5 | . . . 2 . 2 1 . . . . Assault 1 | . . . 1 . . . . . . . Garrison 6 | . . . . . . 6 . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Distress Signals 11 | . 1 . 5 . 4 1 . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 203 | . 16 14 51 13 46 48 . 5 . 10 Peak Tracking Total 13 | . 3 9 5 3 13 5 . 4 . 3 Tactical Retreats 6 | . . 2 1 . 2 1 . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Traps Triggered 4 | . . . 4 . . . . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts 22 | . . . . . . 22 . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed 4 | . . . . . . 4 . . . . Reused 3 | . . . . . . . . . . 3 Traps Extracted 4 | . . . . . . 4 . . . . Installed 4 | . . . . . . . . . . 4 Triggered 3 | . . . . . . . 3 . . . Most Traps Carried 4 | . . . . . . 4 4 4 4 4 Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Disabled 5 | . . . 3 . . 2 . . . . Max in Single Turn 1 | . . . 1 . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Machines Accessed 49 | . 9 . 13 . 13 14 . . . . Terminals 35 | . 8 . 10 . 11 6 . . . . Fabricators 4 | . . . . . . 4 . . . . Repair Stations 4 | . 1 . 2 . 1 . . . . . Recycling Units 3 | . . . 1 . . 2 . . . . Scanalyzers 2 | . . . . . 1 1 . . . . Garrison Access 1 | . . . . . . 1 . . . . Total Hacks 163 | . 33 . 43 . 49 38 . . . . Successful 75 | . 19 . 19 . 19 18 . . . . Failed 87 | . 13 . 24 . 30 20 . . . . Catastrophic 12 | . . . 6 . 4 2 . . . . Database Lockouts 1 | . 1 . . . . . . . . . Manual 107 | . 25 . 29 . 34 19 . . . . Terminals 126 | . 28 . 38 . 42 18 . . . . Fabricators 11 | . . . . . . 11 . . . . Repair Stations 12 | . 5 . 4 . 3 . . . . . Recycling Units 5 | . . . 1 . . 4 . . . . Scanalyzers 6 | . . . . . 4 2 . . . . Garrison Access 3 | . . . . . . 3 . . . . Terminal Hacks 38 | . 12 . 12 . 10 4 . . . . Part Schematic 4 | . 3 . 1 . . . . . . . Robot Analysis 8 | . 5 . 1 . 2 . . . . . Prototype ID Bank 3 | . . . 1 . 2 . . . . . Branch Access Points 1 | . . . . . . 1 . . . . Terminal Index 4 | . 1 . 1 . 1 1 . . . . Alert Level 7 | . 2 . 1 . 2 2 . . . . Unreport Threat 4 | . . . 2 . 2 . . . . . Locate Traps 2 | . . . 2 . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . Hauler Manifests 3 | . 1 . 1 . 1 . . . . . Registered Components 1 | . . . 1 . . . . . . . Fabricator Hacks 6 | . . . . . . 6 . . . . Network Status 2 | . . . . . . 2 . . . . Load Schematic 3 | . . . . . . 3 . . . . Build 1 | . . . . . . 1 . . . . Repair Station Hacks 7 | . 3 . 3 . 1 . . . . . Scan Component 5 | . 2 . 2 . 1 . . . . . Repair 2 | . 1 . 1 . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . Report Inventory 2 | . . . . . . 2 . . . . Retrieve Components 1 | . . . . . . 1 . . . . Scanalyzer 6 | . . . . . 4 2 . . . . Insert Component 3 | . . . . . 2 1 . . . . Analyze 3 | . . . . . 2 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 15 | . 4 . 4 . 4 3 . . . . Terminals 12 | . 4 . 3 . 4 1 . . . . Assimilate 2 | . 1 . . . 1 . . . . . Botnet 7 | . 2 . 2 . 2 1 . . . . Operators 3 | . 1 . 1 . 1 . . . . . Fabricators 2 | . . . . . . 2 . . . . Recompile 2 | . . . . . . 2 . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Reject 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 45 | . 8 . 13 . 12 12 . . . . Full Trace Events 6 | . 1 . 1 . 1 3 . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 22 | . 3 . 1 . 2 1 . . 15 . Parts Built 2 | . . . . . . 2 . . . . Authchips 1 | . . . . . . 1 . . . . Time 31 | . . . . . . 31 . . . . Total Part Build Rating 4 | . . . . . . 4 . . . . Parts Repaired 2 | . 1 . 1 . . . . . . . Time 51 | . 13 . 38 . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . . Parts Scanalyzed 3 | . . . . . 2 1 . . . . Part Schematics Acquired 3 | . . . . . 2 1 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . 1 . . . . Non-combat 1 | . . . . . . 1 . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . 1 . . . . no_distress 1 | . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total Allies 1 | . 1 . . . . . . . . . Largest Group 1 | . 1 1 . . . . . . . . Highest-Rated Group 10 | . 10 10 . . . . . . . . Highest-Rated Ally 10 | . 10 10 . . . . . . . . Total Orders 2 | . 2 . . . . . . . . . STAY 1 | . 1 . . . . . . . . . FOLLOW 1 | . 1 . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Robot Analysis Total 8 | . 5 . 1 . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 1 . . . 2 . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Turns Passed 15153 | 43 1272 220 2872 1031 2608 3291 347 640 1416 1413 Spaces Moved 6907 | 15 753 117 1187 504 1068 1258 170 298 963 574 Core . | . . . . . . . . . . . Treads 34 | . . . 34 . . . . . . . Legs 161 | 15 146 . . . . . . . . . Wheels 6712 | . 607 117 1153 504 1068 1258 170 298 963 574 Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 120 | 120 120 140 140 190 190 190 205 155 140 190 Average Speed 181 | 120 136 140 193 190 194 203 205 187 142 206 Slowest Speed 480 | 120 155 155 480 190 205 205 205 205 205 210 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 58 | 3 98 22 92 100 81 24 38 42 86 58 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 2 | . . . . . . . . . 2 . Known Exits Taken 6 | . . . 1 . 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 . 1 . . . . . . Scrap Searched 5 | . . 1 . 1 . . 1 1 1 . Spaces Dug 11 | . . . . . 1 6 . 1 2 1 Terrain Destroyed 149 | . 10 . 55 6 1 25 . 2 2 48 Melee 10 | . . . . . 1 6 . . 2 1 Projectile 19 | . . . . . . 3 . 2 . 14 AOE 120 | . 10 . 55 6 . 16 . . . 33 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Zio Dee Total 8334 | 23 873 146 1547 539 1358 1649 169 334 991 705 Wait 389 | . 30 14 123 4 82 92 . 3 . 41 Move 6897 | 14 752 116 1186 503 1067 1257 169 297 962 574 Hop . | . . . . . . . . . . . Pick Up 100 | . 14 1 29 3 20 22 . . 8 3 Fast Attach 40 | 1 1 . 17 . 4 8 . 2 1 6 Attach 46 | . 2 1 7 1 7 16 . 4 2 6 Detach 18 | . . . 8 . 2 5 . 1 1 1 Swap 132 | . 7 1 34 4 29 32 . 2 5 18 Drop 85 | . 4 . 32 4 24 18 . . 3 . Fire 578 | 8 63 13 111 20 122 169 . 25 . 47 Melee 23 | . . . . . 1 8 . . 9 5 Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap 26 | . . . . . . 22 . . . 4 Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 4 exits: *Fac x2 / *Sto x2) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion (discovered 2 exits: *Dee / *Pro) -7/Deep Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 44 | -11/Scrapyard | Entered Materials 259 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 554 | -10/Materials | Discovered new exit (range 8) 646 | -10/Materials | Discovered new exit (range 16) 802 | -10/Materials | Discovered new exit (range 9) 879 | -10/Materials | Central database locked down 1077 | -10/Materials | Repaired Assault Rifle 1316 | -10/Materials | Entered Mines 1316 | -10/Mines | Accompanied by 1 ally 1416 | -10/Mines | Learned 4 Materials zone layouts 1480 | -10/Mines | Discovered new exit (range 3) 1507 | -10/Mines | Assembled infested the area 1512 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1536 | -10/Mines | Entered Materials 1536 | -9/Materials | Evolved 2 slots: Utility x2 1537 | -9/Materials | Identified exit to Mines 1988 | -9/Materials | Discovered exit to Mines (range 14) 2304 | -9/Materials | Discovered new exit (range 15) 2896 | -9/Materials | Discovered new exit (range 13) 3176 | -9/Materials | Repaired Hpw. Shotgun 3536 | -9/Materials | First assault squad dispatched 3615 | -9/Materials | Destroyed 7 combat bots 3913 | -9/Materials | Discovered new exit (range 11) 4408 | -9/Materials | Entered Mines 4539 | -9/Mines | Discovered new exit (range 9) 4647 | -9/Mines | Found a hidden stash of uninstalled traps 4846 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4846 | -9/Mines | Discovered new exit (range 5) 5012 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5321 | -9/Mines | Discovered new exit (range 16) 5330 | -9/Mines | Learned Materials emergency access door positions 5439 | -9/Mines | Entered Materials 5439 | -8/Materials | Evolved 2 slots: Utility x2 5859 | -8/Materials | Discovered new exit (range 5) 5951 | -8/Materials | Destroyed 11 combat bots 6581 | -8/Materials | Discovered new exit (range 16) 6619 | -8/Materials | Identified exit to Factory 6924 | -8/Materials | Discovered new exit (range 5) 6932 | -8/Materials | Identified exit to Storage 7073 | -8/Materials | Discovered exit to Factory (range 13) 7168 | -8/Materials | Build established: Scavenger-Skirmisher 8047 | -8/Materials | Entered Factory 8047 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 8605 | -7/Factory | Build established: Skirmisher 9433 | -7/Factory | Garrison activated, responded to threat 9488 | -7/Factory | Lost 3 parts (2n1w) 9659 | -7/Factory | Lost 6 parts (1p1n4u) 9877 | -7/Factory | Build established: Mutant 10257 | -7/Factory | Identified exit to Lower Caves 10623 | -7/Factory | Fabricated Trap Extractor (x2) 10657 | -7/Factory | Garrison activated, responded to threat 10928 | -7/Factory | Build established: Scavenger-Mutant 11338 | -7/Factory | Entered Lower Caves 11671 | -7/Lower Caves | Discovered new exit (range 6) 11683 | -7/Lower Caves | Identified exit to Lower Caves 11685 | -7/Lower Caves | Entered another Lower Caves area 11686 | -7/Lower Caves | Encountered a Warlord checkpoint 11687 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11712 | -7/Lower Caves | Learned Factory terminal intel 12171 | -7/Lower Caves | Lost 3 parts (1n1u1w) 12227 | -7/Lower Caves | Discovered new exit (range 9) 12240 | -7/Lower Caves | Identified exit to Zion 12305 | -7/Lower Caves | Found Alien Artifact 12305 | -7/Lower Caves | Identified Core Expander 12305 | -7/Lower Caves | Installed Core Expander, added new Utility slot 12325 | -7/Lower Caves | Entered Zion 12383 | -7/Zion | System corruption cleaned by Quarantine Array 12450 | -7/Zion | Discovered new exit (range 10) 12463 | -7/Zion | Identified exit to Proximity Caves 13013 | -7/Zion | Given the Hacking Drone Bay 13013 | -7/Zion | Found Prototype Device 13013 | -7/Zion | Identified Hacking Drone Bay 13110 | -7/Zion | Build established: Scavenger-Assassin 13439 | -7/Zion | Learned location of Quarantine (-3) 13590 | -7/Zion | Found CR-A16's Pointy Stick 13627 | -7/Zion | Visited the Megawrench Repair Shop 13627 | -7/Zion | Megawrench repaired 11 parts 13728 | -7/Zion | Discovered new exit (range 5) 13730 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 13734 | -7/Zion | Identified exit to Deep Caves 13741 | -7/Zion | Entered Deep Caves 14020 | -7/Deep Caves | Attacked by Z-Imprinter 14047 | -7/Deep Caves | Core integrity fell below 50% 14061 | -7/Deep Caves | Destroyed Z-Imprinter 14109 | -7/Deep Caves | Lost 6 parts (1p1n4u) 14331 | -7/Deep Caves | Z-Facility disabled 14353 | -7/Deep Caves | Core integrity fell below 20% 14379 | -7/Deep Caves | Lost 6 parts (1p1n4u) 14381 | -7/Deep Caves | Found Prototype Protection 14381 | -7/Deep Caves | Identified Zio. Weapon Casing 14647 | -7/Deep Caves | Build established: Mutant 15003 | -7/Deep Caves | Spotted AG-46009 15013 | -7/Deep Caves | Destroyed AG-46009 15151 | -7/Deep Caves | Spotted AG-82331 15154 | -7/Deep Caves | Destroyed by AG-82331 with Assembled Focal Cannon Last Messages --------------- 14982_ Lgt. Nuclear Core destroyed. 15004_ AG-46009: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" 15005_ Chain reaction triggered in Prototype Reactor. 15006_ AG-46009 GOLEM Unit beginning Prototype Reactor integration. 15006_ AG-46009 IFF system glitched. 15006_ UL-DHP(s) destroyed. 15013_ AG-46009 system terminally corrupted. 15019_ Acquired 86 matter. 15037_ Acquired 28 matter. 15046_ Destroyed Bore Cannon. 15050_ T1-5DM(h) destroyed. 15057_ Acquired 58 matter. 15059_ Destroyed Imp. Deuterium Engine. 15059_ CI-IJZ(l) destroyed. 15071_ Acquired 54 matter. 15100_ Acquired Lgt. Treads. 15152_ AG-82331: "DSI9AT1D G8OHIBQ29FWG 26R186 QD12WHW8W33 TDK1 81FTS" Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????? ???????????????????????????????? | | ????????????? #?????????????????????????????? | | ??????????? # ????????????????????????????? | | ??????????? #???##??????????????????????? | | ?????????? # ?? #??????????????????????? | | ?????????? ?? #??????????????????????? | | ?????????"" ?? #??????????????????????? | | ????????? #? #??????????????????????? | | ????????? # #??????????????????????? | | ????????" ??????????????????????? | | ????????# ???????????????????????? | | ?????????" ???????????????????????? | | ?????????" ###?????????????????????? | | ?????????" @ #?????????????????????? | | ?????????" ##;##????????????????????? | | ?????????" ?## #????????????????????? | | ????????# ### ####?????????????????? | | ????????# * * # #?????????????????? | | ????????# [ ####?????????????????? | | ????????# M ###?????????????????? | | ????????# #?????????????????? | | ????????# ** = ###?????????????????? | | ????????# ##??? ?????????????? | | ????????# #??? ???????????? | | ????????# = #??# ??? ????? | | ????????# #?## ? ???? | | ????????# = #?# ???? ??? | | ????????"" ==== #?# ?????? ?? | | ?????????" #?# ???????? ? | | ?????????" == #?# #?????????# | | ?????????" ### #?????????# | | ?????????" != ## #?????????# | | ????????# / ## #??????????# | | ????????" ! ## ####???????## | | ????????" / ## ##????#### | | ????????" ! ###### | | ????????""" /// | | ????????" ! | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 36 Energy Capacity 470 Matter Stores 300 Matter Capacity 500 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 1025 Resistance: EM 20 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 4 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Structural Scanner | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Trap Extractor | -9/Materials | Hacked Lgt. EM Pulse Cannon | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed System Restoration Module | -7/Factory | Scanalyzed Ripper | -7/Zion | Archive Mak. Transmission Jammer | -7/Zion | Archive Gatling Laser | -7/Zion | Archive Phase Shifter | -7/Zion | Archive Mak. Hammer | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Lrn. Proton Cannon | -7/Zion | Archive Lance | -7/Zion | Archive Gauss Cannon | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Axe | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Mak. Hacking Suite | -7/Zion | Archive Robot Schematics ------------------ T-07 Excavator | -7/Zion | Archive G-47 Trooper | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive Y-72 Warden | -7/Zion | Archive Fabricated ------------ Trap Extractor | x2 | -7/Factory | Authchip Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HardenedImprovedNanosword Manual? 0 Play Time 02:03:25 Cumulative 249.0 hours Start 2024.04.24 @ 22:52:15 End 2024.04.26 @ 21:08:34 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 159 Rogue 15 Adventurer 144 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0 Lore% 63 Gallery% 74 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: e459ee73-b8fd-4397-aaf7-1070f4177cdd