Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.02 @ 11:33:48 Player: Tereza Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (126) 630 Value Destroyed (3651) 3651 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1169) 1169 TOTAL SCORE: 7550 Bonus ------- High Alert Combat Kills 354 Follower Combat Kills 149 Entered Garrisons 200 Used RIF Installer 500 Friendly Fire -34 Cogmind --------- Core Integrity 0/550 Matter 233/300 Energy 12/125 System Corruption 2% Temperature Warm (153) Movement Core (900) Ox17 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Heat Sink High-capacity Storage Unit Targeting Computer Graphene Brace > --- WEAPON (2) ------- Beam Rifle Advanced Beam Cannon > --- INVENTORY (20) --- Light Treads Carbon-fiber Leg Huge Storage Unit Large Matter Pod (150) Improved Sensor Array Transport Network Coupler Hardened Medium Armor Plating Hacking Suite Authchip [Propulsion] Drone Bay (2/2) Beam Rifle Advanced Beam Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Improved Treads > --- UTILITY ---------- Cooling System High-capacity Storage Unit Visual Processing Unit Hardened Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Improved Heavy Machine Gun > --- INVENTORY -------- Reinforced Ion Engine Light Treads Light Treads Light Treads Cooling System Huge Storage Unit Large Matter Pod Visual Processing Unit Sensor Array Transport Network Coupler Targeting Computer Utility Shielding Hardened Medium Armor Plating Authchip [Propulsion] Drone Bay Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Autogun EMP Blaster [Rating: 29] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Processor Visual Processing Unit Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 1 . 1 . Utility 2 | . . 1 . 1 . Weapon . | . . . . . . Parts Attached 94 | 7 10 19 15 17 26 Power 13 | 1 1 2 2 2 5 Engine 11 | 1 . 2 2 2 4 Core 2 | . 1 . . . 1 Reactor . | . . . . . . Propulsion 30 | 3 3 6 4 9 5 Treads 28 | 2 3 6 4 9 4 Leg 1 | . . . . . 1 Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 28 | 1 3 7 5 5 7 Device 8 | . . 2 2 . 4 Storage 4 | 1 1 2 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 14 | . 2 3 3 4 2 Artifact . | . . . . . . Weapon 23 | 2 3 4 4 1 9 Energy Gun 1 | . . . . . 1 Energy Cannon 8 | . . 1 2 1 4 Ballistic Gun 10 | 2 2 2 2 . 2 Ballistic Cannon 1 | . 1 . . . . Launcher 3 | . . 1 . . 2 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 1 2 . . Corrupted Parts 1 | . . 1 . . . System Corruption 3 | . . 3 . . . Parts Lost 27 | . . 2 . . 25 Power 6 | . . 2 . . 4 Propulsion 9 | . . . . . 9 Utility 6 | . . . . . 6 Weapon 6 | . . . . . 6 Highest Loss Streak 11 | . . 1 . . 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 98 99 99 99 80 Engine 8 | . 8 7 10 9 . Core 2 | . 5 3 . . 2 Treads 32 | . 27 32 32 36 31 Device 6 | . . 5 10 9 2 Storage 10 | . 14 11 11 9 9 Processor 2 | . . . . 8 9 Protection 11 | . 12 15 10 9 8 Energy Cannon 7 | . . 6 11 9 9 Ballistic Gun 11 | . 20 7 11 9 7 Ballistic Cannon 3 | . 7 7 . . . Peak Build Rating 29 | 6 11 20 24 29 29 Average Rating 18 | 4 8 16 21 27 19 On Entrance 15 | . 6 11 20 24 29 Naked Turns . | . . . . . . Heaviest Build 71 | 12 34 62 65 65 71 Greatest Support 83 | 40 40 63 63 83 80 Greatest Overweight (x) 3 | 3 1 1 1 . 2 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 15 20 20 20 20 Average Capacity 17 | 7 14 16 20 20 20 Most Carried 20 | 4 15 20 20 20 20 Average Carried 17 | 3 13 15 19 19 17 Final Capacity 20 | 8 15 20 20 20 20 Final Carried 20 | 4 15 20 20 20 12 Class Distribution -------------------- 68% | Mutant 29% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Sto Mat Gar Matter Collected 2436 | 224 474 658 430 462 188 Remotely . | . . . . . . Salvage Created 4554 | . 536 1307 929 1299 483 Parts 268 | . 36 78 45 74 35 Haulers Intercepted 16 | . 2 4 6 4 . Recyclers Shooed 2 | . 2 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Combat Hostiles Destroyed 95 | . 9 32 14 22 18 Guns 33 | . 8 4 4 14 3 Cannons 52 | . 1 24 9 7 11 AOE 8 | . . 4 . . 4 Classes Destroyed 16 | . 6 3 . 4 3 Worker 1 | . . . . 1 . Builder 1 | . . . . 1 . Hauler 16 | . 2 4 6 4 . Recycler 1 | . 1 . . . . Operator 2 | . 1 1 . . . Watcher 10 | . 3 2 2 3 . Swarmer 24 | . 3 9 3 3 6 Cutter 3 | . . . . . 3 Grunt 40 | . 6 16 4 12 2 Brawler 2 | . . 1 1 . . Duelist 2 | . . . . 1 1 Protector 2 | . . 1 . . 1 Sentry 19 | . . 5 6 5 3 Demolisher 1 | . . . . . 1 Hunter 1 | . . . . . 1 Heavy 1 | . . . . 1 . Best Kill Streak 8 | . 2 8 5 5 5 Combat Bots Only 6 | . 2 6 4 3 5 Max Kills in Single Turn 3 | . 1 3 1 1 2 Gunslinging . | . . . . . . Exploded 3 | . . 3 . . 1 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Hostile Shots Fired 601 | . 49 127 69 92 264 Missed 166 | . 8 34 24 29 71 Damage Taken 6647 | . 474 990 599 1271 3313 Core 855 | . 100 113 78 49 515 Absorbed by Shields 57 | . . . . . 57 Redirected to Shielding 13 | . 13 . . . . Regen/Repaired (Parts) 525 | . 227 88 210 . . Core Remaining (%) 70 | 100 60 . 52 . . Volleys Fired 358 | . 61 89 70 74 64 Largest 2 | . 2 2 2 2 2 Hottest 128 | . 55 103 91 83 128 Shots Fired 696 | . 122 178 140 148 108 Gun 347 | . 108 53 70 74 42 Cannon 341 | . 14 122 70 74 61 Launcher 8 | . . 3 . . 5 Special . | . . . . . . Kinetic 424 | . 122 121 70 74 37 Thermal 264 | . . 54 70 74 66 Explosive . | . . . . . . Electromagnetic 8 | . . 3 . . 5 Robot Hit Streak 24 | . 11 19 14 14 24 Robot Miss Streak 5 | . 5 5 3 3 5 Penetration Max . | . . . . . . Secondary Targets 1 | . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . Shots Hit Robots 450 | . 79 112 92 102 65 Core Hits 187 | . 30 53 27 46 31 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 1 | . 1 . . . . Blast 1 | . 1 . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8825 | . 765 2278 1784 2522 1476 Guns 3365 | . 594 374 802 1258 337 Cannons 4767 | . 171 1571 982 1264 779 Explosions 693 | . . 333 . . 360 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 4180 | . 765 1082 802 1258 273 Thermal 4158 | . . 987 982 1264 925 Explosive . | . . . . . . Electromagnetic 487 | . . 209 . . 278 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 3 6 . 2 Average Corruption 2 | . . 3 3 . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 38 | . . 10 24 . 4 Message Errors 11 | . . 2 9 . . Matter Fused 11 | . . 3 6 . 2 Heat Flow Errors 2 | . . 1 1 . . Energy Discharges 3 | . . 1 2 . . Data Loss (minor) 8 | . . 3 5 . . Misfires 2 | . . . . . 2 Alerts 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 75 | . . . 35 24 16 Projectiles 59 | . . . 35 24 . Explosions 16 | . . . . . 16 Melee . | . . . . . . Knockbacks 10 | . 1 9 . . . Impact . | . . . . . . Kinetic 10 | . 1 9 . . . Secondary . | . . . . . . Self-Inflicted Damage 124 | . . . . . 124 Shots 6 | . . . . . 6 Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 381 | . 174 364 159 34 381 Average Temperature 61 | . 46 59 31 10 92 Received Heat Transfer 1740 | . 231 381 186 504 438 Effects 1 | . . 1 . . . Energy Bleed 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . . 1 Impact Corruptions . | . . . . . . Robots Melted 2 | . . . 1 1 . Combat Hostiles 2 | . . . 1 1 . Parts Melted 10 | . . . 7 1 2 Heat Transferred 6853 | . . 1641 1665 2072 1475 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 3 | . . 2 . . 1 Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Peak Influence 720 | . 169 720 536 528 555 Initial 268 | . . 2 268 213 243 Average 313 | . 44 354 422 369 407 Maximum Alert Level 3 | . . 3 2 2 2 Low Security (%) 30 | 100 100 39 . 1 . Level 1 27 | . . 10 30 60 51 Level 2 39 | . . 41 69 38 48 Level 3 1 | . . 8 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 15 | . 3 5 3 4 . Investigation 5 | . 1 2 1 1 . Extermination . | . . . . . . Reinforcement 7 | . 2 2 1 2 . Assault 1 | . . 1 . . . Garrison 2 | . . . 1 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Distress Signals 13 | . 2 3 3 5 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 151 | . 21 46 23 37 24 Peak Tracking Total 10 | . 4 5 3 5 10 Tactical Retreats 5 | . 1 3 . 1 . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Traps Triggered 9 | . 1 1 4 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Sto Mat Gar Machines Disabled 7 | . . 3 2 . 2 Max in Single Turn 1 | . . 1 1 . 1 Garrison Access 1 | . . . 1 . . Garrison Relay 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Machines Accessed 33 | . 8 6 12 5 2 Terminals 24 | . 5 4 9 4 2 Fabricators . | . . . . . . Repair Stations 3 | . 1 1 1 . . Recycling Units 4 | . 2 1 1 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 1 . Total Hacks 82 | . 21 16 28 14 3 Successful 44 | . 11 8 17 6 2 Failed 37 | . 9 8 11 8 1 Catastrophic 10 | . . 3 4 3 . Database Lockouts 1 | . 1 . . . . Manual 42 | . 10 6 16 10 . Terminals 61 | . 15 9 21 13 3 Fabricators . | . . . . . . Repair Stations 12 | . 4 4 4 . . Recycling Units 6 | . 2 3 1 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 2 1 . Terminal Hacks 23 | . 5 3 8 5 2 Part Schematic 3 | . . . 3 . . Robot Analysis 7 | . 2 2 1 2 . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . . 2 . 1 Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . . . . . 1 Alert Level 2 | . . . 1 1 . Unreport Threat 1 | . . . . 1 . Locate Traps 2 | . 1 . 1 . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 4 2 4 . . Scan Component 5 | . 2 1 2 . . Repair 5 | . 2 1 2 . . Recycling Unit Hacks 5 | . 2 2 1 . . Report Inventory 4 | . 2 1 1 . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 2 | . . . 1 1 . Unlock Access 1 | . . . . 1 . Seal Access 1 | . . . 1 . . Unauthorized Hacks 4 | . . 1 3 . . Terminals 4 | . . 1 3 . . Track 2 | . . 1 1 . . Botnet 2 | . . . 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 24 | . 6 5 7 5 1 Full Trace Events 6 | . 2 1 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . . 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 2 1 2 . . Time 148 | . 52 26 70 . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . . 1 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Sto Mat Gar Used RIF Installer 1 | . . . . . 1 Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 5 | . . . . . 5 Machine Destruction 5 | . . . . . 5 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Sto Mat Gar Total Allies 12 | . . . 10 . 2 Largest Group 10 | . . . 10 . 2 Highest-Rated Group 88 | . . . 88 . 51 Highest-Rated Ally 31 | . . . 16 . 31 Total Orders . | . . . . . . Ally Attacks 41 | . . . 33 . 8 Total Damage 605 | . . . 336 . 269 Kills 6 | . . . 4 . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Sto Mat Gar Robot Analysis Total 7 | . 2 2 1 2 . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Sto Mat Gar Turns Passed 6753 | 76 1346 1618 1568 1378 767 Spaces Moved 3072 | 44 669 761 582 694 322 Core 15 | 15 . . . . . Treads 3056 | 28 669 761 582 694 322 Legs . | . . . . . . Wheels 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 Average Speed 171 | 144 160 162 215 160 162 Slowest Speed 320 | 200 240 240 240 160 320 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 4 78 58 89 57 58 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . 3 . Terrain Destroyed 12 | . . 5 . 6 1 Melee . | . . . . . . Projectile 6 | . . . . 6 . AOE 6 | . . 5 . . 1 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Sto Mat Gar Total 3954 | 54 847 985 761 841 466 Wait 298 | . 76 82 71 25 44 Move 3068 | 43 668 760 581 694 322 Hop . | . . . . . . Pick Up 65 | 3 19 17 7 9 10 Fast Attach 32 | 7 8 5 7 2 3 Attach 23 | . . 3 . 2 18 Detach 2 | 1 . . . 1 . Swap 39 | . 2 11 8 13 5 Drop 68 | . 13 18 16 21 . Fire 358 | . 61 89 70 74 64 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 1 | . . . 1 . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 4 exits: *Mat / *Min / *Sto x2) -9/Storage -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 1 exit: [*Mat]) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 614 | -10/Materials | Discovered new exit (range 8) 677 | -10/Materials | Derelicts attacked the area 901 | -10/Materials | Discovered new exit (range 15) 948 | -10/Materials | Repaired Lgt. Treads 976 | -10/Materials | Repaired Lgt. Treads 1086 | -10/Materials | Central database locked down 1268 | -10/Materials | Discovered new exit (range 4) 1423 | -10/Materials | Entered another Materials area 1423 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1988 | -9/Materials | Discovered new exit (range 12) 2223 | -9/Materials | Discovered new exit (range 8) 2405 | -9/Materials | Discovered new exit (range 4) 2623 | -9/Materials | First assault squad dispatched 2849 | -9/Materials | Repaired Lgt. Treads 2924 | -9/Materials | Discovered new exit (range 10) 2969 | -9/Materials | Identified exit to Mines 2969 | -9/Materials | Identified exit to Storage 3041 | -9/Materials | Entered Storage 3133 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 3213 | -9/Storage | Lost 6 allies 3520 | -9/Storage | Garrison activated, responded to threat 3572 | -9/Storage | Lost 3 allies 4325 | -9/Storage | Repaired Cooling System 4364 | -9/Storage | Repaired Hrd. Medium Armor Plating 4524 | -9/Storage | Discovered new exit (range 16) 4609 | -9/Storage | Entered Materials 4609 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4914 | -8/Materials | Build established: Scavenger-Mutant 5454 | -8/Materials | Discovered new exit (range 5) 5987 | -8/Materials | Identified exit to Garrison 5987 | -8/Materials | Entered Garrison 6013 | -8/Garrison | Installed Relay Interface Framework 6112 | -8/Garrison | Triggered checkpoint 6198 | -8/Garrison | Triggered checkpoint 6279 | -8/Garrison | Core integrity fell below 50% 6300 | -8/Garrison | Lost 11 parts (2p4n2u3w) 6421 | -8/Garrison | Triggered checkpoint 6465 | -8/Garrison | Garrison Relay disabled 6532 | -8/Garrison | Discovered new exit (range 14) 6559 | -8/Garrison | Rescued a captive Derelict 6562 | -8/Garrison | Rescued a captive Derelict 6637 | -8/Garrison | Triggered checkpoint 6653 | -8/Garrison | Triggered checkpoint 6692 | -8/Garrison | Spotted B-75 Beast 6743 | -8/Garrison | Core integrity fell below 20% 6754 | -8/Garrison | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06705_ GO-ERG(b) destroyed. 06718_ Lgt. Treads destroyed. 06719_ Y-45 Defender destroyed. 06723_ Lgt. Ion Engine destroyed. 06723_ L-31 Rogue destroyed. 06726_ Lgt. Treads destroyed. 06729_ Imp. Heat Sink destroyed. 06729_ EMP Blaster destroyed. 06730_ Lgt. Treads destroyed. 06732_ Heat Sink fried. 06732_ Y-45 Defender destroyed. 06735_ Lgt. Assault Rifle destroyed. 06735_ Lgt. Treads destroyed. 06736_ Acquired Imp. Aluminum Leg. 06742_ Imp. Aluminum Leg destroyed. 06742_ Knocked back. 06743_ Acquired 3 matter. 06745_ Visual Processing Unit destroyed. 06751_ Knocked back. 06752_ Acquired 9 matter. Map ----- +----------------------------------------------------+ | ?????????????????/????????????+??????????????????? | | ???????????????+??+??????????????????????????????? | | ?????????????????????+???????????????????????????? | | ???????????????+??+?????????????????????????????## | | ?????????????????/??????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ???????????????????????###???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????# ???????????????????????? | | ???????????????????????#;+#??????????+???????????? | | ??????????????????????? +?????????????????????? | | ???????????????????????# +?????????????????????? | | ???????????????????????# #??????????????????????? | | ???????????????????+??##;+#??????????????????????? | | ?????????????????????? #??????????????????????? | | ??????????????????????? #????+?????????????????? | | ???????????????????????=! ###????????????????????? | | ???????????????????+???#%=! ?????????????????????? | | ???????????????????????#/=#??????????????????????? | | ???????????????????????#=!#??????????????????????? | | ??????????????????# ####BB###????????????????????? | | ??????????????????# =*%!BB%%???????????????????### | | ??????????????????######% #????????????????????# | | ???????????????????????#! #?????????????#+####?# # | | ???????????????????????#%@#?????????????# #?# # | | ???????????????????????#% #????????##+### ###"# | | ???????????????????????# #####+#### | | ???????????????????????# | | ???????????????????????# | | ???????????????????????########+#### ## ## | | ???????????????????????????????????# ## ## | | ?????????????????????????????????+ | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????### ## ## | | ???????????????????????????????????# ## ## | | ???????????????????????????????????+ | | ???????????????????????????????? " | | ?????????????????????????????????### ^ | | ???????????????????????????????????# ## ## # | | ???????????????????????????????????# ## ## # | | ???????????????????????????????????# ######## # | | ???????????????????????????????????+ #??????# # | | ???????????????????????????????????# #??????# # | | ???????????????????????????????????# ???????# # | | ???????????????????????????????????# ???????# # | | ???????????????????????????++??????? ???????# | | ??????????????????????????????????????????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 450 Utility Shielding 33 Weapon Shielding 33 Evasion (%) 40 Targeting Accuracy 5 Recoil Reduction 4 Authchip Count 1 Item Schematics ----------------- Adv. Treads | -9/Storage | Hacked Hcp. Storage Unit | -9/Storage | Hacked Huge Storage Unit | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunGatlingFalx Manual? 0 Play Time 00:45:26 Cumulative 173.1 hours Start 2025.04.02 @ 09:48:44 End 2025.04.02 @ 11:33:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 60 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0bd4710c-5660-4cfd-a7dc-1fb423972529