Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.20 @ 20:50:52 Player: celerysam Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (48) 240 Value Destroyed (1985) 1985 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1071) 1071 TOTAL SCORE: 10356 Bonus ------- Pacifist 200 High Alert Combat Kills 126 Follower Combat Kills 745 Cogmind --------- Core Integrity 0/1300 Matter 220/300 Energy 97/100 System Corruption 16% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Advanced ECM Suite Advanced Reaction Control System Improved Remote Datajack Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Advanced Heavy Treads Advanced Heavy Treads Improved Heavy Siege Treads Enhanced Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Compact Battery Advanced Terrain Scanner Recoil Stabilizer Improved Transmission Jammer Advanced Recalibrator > --- WEAPON ----------- Plasma Rifle Variable Charge Gun Hypervelocity Railgun Mass Driver > --- INVENTORY -------- Flexi-carbon Leg Advanced ECM Suite Advanced Reaction Control System Improved Corruption Screen Improved Remote Datajack [Rating: 133] Favorites ----------- Power Enhanced Nuclear Core Engine Improved Ion Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Hover Unit Treads Improved Heavy Siege Treads Leg Enhanced Biometal Leg Wheel Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Improved Melee Analysis Suite Device Armored Scrap Engine Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware Authchip [R/Combat] Protection Improved Utility Shielding Weapon Power Maul Energy Gun Plasma Rifle Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Impact Weapon Power Maul Piercing Weapon Enhanced Force Lance Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Slots Evolved 14 | . . 2 . . 4 . . 2 . . 2 . 2 . . 2 Power 2 | . . . . . 1 . . . . . . . 1 . . . Propulsion 5 | . . 2 . . 1 . . 1 . . . . . . . 1 Utility 5 | . . . . . 2 . . 1 . . 1 . . . . 1 Weapon 2 | . . . . . . . . . . . 1 . 1 . . . Parts Attached 169 | 6 1 2 40 . 15 . 3 15 5 . 4 20 4 14 6 34 Power 23 | 1 . . 2 . 2 . . 6 3 . 1 3 . 1 1 3 Engine 3 | 1 . . 1 . . . . 1 . . . . . . . . Core 17 | . . . 1 . 2 . . 5 3 . 1 3 . 1 1 . Reactor 3 | . . . . . . . . . . . . . . . . 3 Propulsion 57 | 2 . 1 16 . 6 . 1 4 1 . . 6 2 3 1 14 Treads 12 | . . . 2 . . . 1 . . . . 2 . . . 7 Leg 7 | . . . . . 1 . . 1 . . . . . 1 . 4 Wheel 6 | 2 . 1 . . . . . . . . . . 1 1 1 . Hover 16 | . . . 12 . . . . . . . . 1 . . . 3 Flight 16 | . . . 2 . 5 . . 3 1 . . 3 1 1 . . Utility 43 | 1 1 1 8 . 2 . 1 4 1 . 1 4 1 6 3 9 Device 26 | . 1 . 5 . 1 . 1 3 . . . 1 1 2 2 9 Storage 10 | 1 . 1 3 . . . . . 1 . . 3 . . 1 . Processor 4 | . . . . . . . . . . . . . . 4 . . Hackware 2 | . . . . . 1 . . . . . 1 . . . . . Protection 1 | . . . . . . . . 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 46 | 2 . . 14 . 5 . 1 1 . . 2 7 1 4 1 8 Energy Gun 11 | 1 . . 3 . . . . 1 . . . . . 2 . 4 Energy Cannon 6 | . . . 2 . 1 . . . . . . 1 . 1 . 1 Ballistic Gun 8 | 1 . . 3 . 1 . . . . . . 1 1 . . 1 Ballistic Cannon 4 | . . . . . 1 . . . . . 1 . . . 1 1 Launcher 3 | . . . 2 . . . . . . . . 1 . . . . Special Weapon 4 | . . . 1 . . . . . . . 1 2 . . . . Impact Weapon 6 | . . . 1 . 2 . . . . . . 2 . 1 . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 Special Melee Weapon 3 | . . . 2 . . . 1 . . . . . . . . . Unidentified Prototypes 10 | . . . 6 . 1 . . 1 . . . 1 . . . 1 Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . System Corruption 8 | . . . . . . . . 8 . . . . . . . . Parts Lost 85 | . . . 5 . 2 . 5 1 . . . 25 1 14 . 32 Power 11 | . . . 2 . . . . . . . . 4 . 1 . 4 Propulsion 33 | . . . 1 . 2 . 3 . . . . 12 . 5 . 10 Utility 23 | . . . 2 . . . 1 1 . . . 5 1 3 . 10 Weapon 18 | . . . . . . . 1 . . . . 4 . 5 . 8 Highest Loss Streak 26 | . . . 2 . 2 . 3 1 . . . 9 1 11 . 26 To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 72 | . 99 88 94 100 83 84 69 75 88 93 82 61 28 40 37 66 Engine 3 | . 14 11 6 11 2 . . . . . . 1 . . . . Core 2 | . . . 3 . 4 7 7 5 8 13 5 3 . . 1 . Treads 2 | . . . 1 . . . 3 . . . . 1 . . . 12 Wheel 4 | . 28 33 5 . . . . . . . . . 5 3 4 . Hover 9 | . . . 35 44 11 . . . . . . 2 . . . . Flight 9 | . . . . . 23 38 27 28 40 40 35 15 3 5 . . Device 11 | . 13 11 8 11 11 7 10 22 18 13 11 7 9 6 9 16 Storage 5 | . 14 11 11 11 7 7 4 . 1 6 5 5 . . 1 3 Processor 3 | . . . . . . . . . . . . . . 11 15 8 Hackware 1 | . . . . . 3 7 . . . . 4 5 5 4 . . Energy Gun 2 | . 14 11 2 . . . . 3 6 6 1 . . . . 5 Ballistic Gun 3 | . 14 11 6 11 3 . . . . . . 3 4 3 . 1 Ballistic Cannon 1 | . . . . . 3 7 4 . . . 5 . . . 4 6 Launcher 1 | . . . 4 . . . . . . . . 1 . . . . Impact Weapon 3 | . . . 6 11 7 7 7 6 6 6 3 . . 1 . . Naked Turns 18 | . . . . . . . . . . . . . . . . 18 Heaviest Build 57 | 14 15 30 31 24 33 23 23 21 28 28 34 29 7 24 29 57 Greatest Support 225 | 20 20 36 36 28 28 23 28 24 28 28 28 70 10 22 12 225 Greatest Overweight (x) 9 | 1 . . 9 . 2 . . 3 . . 1 3 . 4 2 4 Average Overweight (x) . | . . . . . . . . . . . . . . . 1 . Largest Inventory Capacity 15 | 8 8 15 15 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 6 8 14 9 8 8 8 6 5 5 5 5 5 5 5 5 5 Most Carried 15 | 7 8 15 15 8 8 8 8 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 7 10 9 7 7 8 6 4 4 5 4 3 3 4 4 4 Final Capacity 15 | 8 8 15 8 8 8 8 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 15 8 8 8 8 5 5 5 5 5 4 5 4 5 5 Scrap Engine Consumption 23 | . . . . . 6 1 . 2 9 . 5 . . . . . Constructs Created 4 | . . . . . . . . . . . 4 . . . . . Constructs Modified 1 | . . . . . . . . . . . . 1 . . . . Class Distribution -------------------- 51% | Mutant 15% | Sprinter 9% | Derelict-Mutant 6% | Commander-Mutant 5% | Scavenger-Gunner 3% | Scavenger-Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Recycling Sprinter | -7/Factory Sprinter | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Mutant | -5/Extension Mutant | -4/Factory Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Scavenger-Gunner | -3/Research Resources | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ----------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Matter Collected 2099 | 242 28 38 471 . 43 23 . 103 123 65 . 247 . 242 60 414 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 2086 | . . 138 298 . 88 . . 383 . . . 243 . 375 . 561 Parts 90 | . . 12 11 . 6 . . 9 . . . 16 . 12 . 24 Haulers Intercepted 1 | . . . 1 . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 8 . . . . 8 . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Combat Hostiles Destroyed 44 | . . 3 6 . 4 . . 7 . . . 10 . 4 . 10 Melee 8 | . . . 2 . . . . 2 . . . . . . . 4 Guns 17 | . . 3 . . 4 . . . . . . 5 . 4 . 1 Cannons 6 | . . . . . . . . . . . . 1 . . . 5 AOE 6 | . . . 2 . . . . . . . . 4 . . . . Classes Destroyed 12 | . . 2 1 . 1 . . 4 . . . 1 . . . 3 Hauler 1 | . . . 1 . . . . . . . . . . . . . Recycler 1 | . . . . . . . . 1 . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . 1 Watcher 1 | . . . . . . . . 1 . . . . . . . . Swarmer 18 | . . . . . 4 . . 2 . . . 8 . 4 . . Cutter 3 | . . . . . . . . 3 . . . . . . . . Grunt 12 | . . 2 3 . . . . . . . . 1 . . . 6 Duelist 1 | . . . . . . . . . . . . . . . . 1 Sentry 4 | . . 1 3 . . . . . . . . . . . . . Specialist 2 | . . . . . . . . 2 . . . . . . . . Hunter 1 | . . . . . . . . . . . . 1 . . . . Programmer 3 | . . . . . . . . . . . . . . . . 3 Best Kill Streak 5 | . . 3 3 . 4 . . 3 . . . 5 . 4 . 4 Combat Bots Only 5 | . . 3 3 . 4 . . 2 . . . 5 . 4 . 4 Max Kills in Single Turn 4 | . . 1 1 . 1 . . 1 . . . 4 . 1 . 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . . . . . . . 4 . . . . Melee 1 | . . . 1 . . . . 1 . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Hostile Shots Fired 1143 | . . 19 51 . 35 23 90 47 15 12 4 215 3 136 . 493 Missed 377 | . . 8 22 . 14 12 29 25 7 10 2 64 . 44 . 140 Damage Taken 13632 | . . 133 497 . 326 171 1004 336 135 31 41 2861 76 1675 . 6346 Core 3522 | . . 12 91 . 20 55 228 15 104 . 21 801 26 827 . 1322 Absorbed by Shields 89 | . . . . . . . . . . . . 89 . . . . Redirected to Shielding 104 | . . . . . . . . . . 9 13 82 . . . . Ignored by Resistances 132 | . . . . . . . . . . . . . . . . 132 Regen/Repaired (Parts) 485 | . . . 117 . . . . 100 . 208 . 60 . . . . Core Remaining (%) 65 | 100 100 . . 74 . . 56 . . 86 . 17 . . 25 . Volleys Fired 122 | . . 6 14 . 8 . 12 2 . . . 23 . 27 . 30 Largest 4 | . . 2 2 . 1 . 1 1 . . . 2 . 1 . 4 Hottest 260 | . . 70 100 . 23 . 48 75 . . . 117 . 88 . 260 Shots Fired 185 | . . 12 16 . 8 . 12 2 . . . 38 . 27 . 70 Gun 100 | . . 12 7 . 8 . . 2 . . . 20 . 27 . 24 Cannon 80 | . . . 5 . . . 12 . . . . 17 . . . 46 Launcher 3 | . . . 3 . . . . . . . . . . . . . Special 2 | . . . 1 . . . . . . . . 1 . . . . Kinetic 119 | . . 6 3 . 8 . 12 . . . . 22 . 19 . 49 Thermal 43 | . . 6 10 . . . . 2 . . . . . 8 . 17 Explosive 3 | . . . 3 . . . . . . . . . . . . . Electromagnetic 19 | . . . . . . . . . . . . 15 . . . 4 Robot Hit Streak 12 | . . 5 4 . 4 . 6 . . . . 6 . 6 . 12 Robot Miss Streak 5 | . . 1 3 . 1 . 2 2 . . . 4 . 4 . 5 Penetration Max 1 | . . . . . . . . . . . . 1 . . . 1 Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 149 | . . 9 25 . 6 1 8 11 . . . 22 . 16 . 51 Core Hits 59 | . . 5 7 . 4 . 1 . . . . 16 . 8 . 18 Critical Kills 2 | . . 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 5 | . . . 2 . . . . 3 . . . . . . . . Critical Strikes 14 | . . 1 3 . 1 . . 3 . . . 1 . . . 5 Burn 1 | . . . . . . . . . . . . . . . . 1 Destroy 2 | . . 1 . . 1 . . . . . . . . . . . Blast 3 | . . . . . . . . . . . . 1 . . . 2 Smash 6 | . . . 3 . . . . 3 . . . . . . . . Impale 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 84 | . . . 42 . 5 1 . 21 . 1 . 7 . 2 . 5 Impact 77 | . . . 40 . 5 1 . 21 . 1 . 7 . 2 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 5 | . . . . . . . . . . . . . . . . 5 Sneak Attacks 2 | . . . 1 . . . . 1 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 5096 | . . 114 852 . 100 66 219 638 . . . 997 . 595 . 1515 Guns 1349 | . . 114 75 . 100 . . . . . . 301 . 393 . 366 Cannons 1467 | . . . . . . . 219 . . . . 207 . . . 1041 Explosions 608 | . . . 119 . . . . . . . . 489 . . . . Melee 1663 | . . . 658 . . 66 . 638 . . . . . 202 . 99 Ramming 9 | . . . . . . . . . . . . . . . . 9 Kinetic 2036 | . . 53 25 . 100 . 219 . . . . 324 . 294 . 1021 Thermal 1023 | . . 61 50 . . . . . . . . 489 . 99 . 324 Explosive 119 | . . . 119 . . . . . . . . . . . . . Electromagnetic 246 | . . . . . . . . . . . . 184 . . . 62 Impact 1564 | . . . 658 . . 66 . 638 . . . . . 202 . . Slashing . | . . . . . . . . . . . . . . . . . Piercing 99 | . . . . . . . . . . . . . . . . 99 Highest Corruption 16 | . . . . . . . . 8 8 8 . . . . . 16 Average Corruption 8 | . . . . . . . . 7 8 8 . . . . . 8 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . . 5 5 3 . . . . . 5 Message Errors 5 | . . . . . . . . 2 . 1 . . . . . 2 Matter Fused 5 | . . . . . . . . 1 3 . . . . . . 1 Heat Flow Errors 2 | . . . . . . . . . 1 . . . . . . 1 Energy Discharges 1 | . . . . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . . . . . . Data Loss (minor) 3 | . . . . . . . . 2 . 1 . . . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 750 | . . . 104 . . 26 . 417 . . . 17 . 167 . 19 Projectiles 19 | . . . . . . . . . . . . . . . . 19 Explosions 17 | . . . . . . . . . . . . 17 . . . . Melee 714 | . . . 104 . . 26 . 417 . . . . . 167 . . Knockbacks 28 | . . . 1 . . . 3 5 . . . . . . . 19 Impact 6 | . . . 1 . . . . 5 . . . . . . . . Kinetic 18 | . . . . . . . 3 . . . . . . . . 15 Secondary 4 | . . . . . . . . . . . . . . . . 4 Self-Inflicted Damage 2 | . . . . . . . . . . . . . . . . 2 Shots . | . . . . . . . . . . . . . . . . . Rammed 3 | . . . . . . . . . . . . . . . . 3 Targets Rammed 4 | . . . . . . . . . . . . . . . . 4 Kicked . | . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . 1 Highest Temperature 387 | . . 33 387 . 20 47 272 1 245 305 . 99 . 117 . 223 Average Temperature 66 | . . 24 99 . 7 9 115 1 100 153 . 36 . 49 . 42 Received Heat Transfer 2680 | . . 72 156 . 18 99 657 . 334 . . 384 9 171 . 780 Effects 7 | . . . 2 . . . 4 . . 1 . . . . . . Energy Bleed 2 | . . . 1 . . . . . . 1 . . . . . . Interference 4 | . . . . . . . 4 . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . 1 Total Turns 1 | . . . . . . . . . . . . . . . . 1 Longest Duration 1 | . . . . . . . . . . . . . . . . 1 Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 13 | . . . 3 . . . . 9 . . . 1 . . . . Impact Corruptions 26 | . . . 5 . . 1 . 14 . . . . . 6 . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . . . . . . . . . . 4 Heat Transferred 1227 | . . 185 148 . . . . . . . . 100 . 148 . 646 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Peak Influence 941 | . 34 110 941 293 331 . . 531 . . 183 448 176 . . 179 Initial 293 | . . 14 46 293 116 . . 149 . . 149 89 100 . . 84 Average 290 | . 9 61 605 194 186 . . 259 . . 161 325 107 . . 62 Maximum Alert Level 3 | . . . 3 1 1 . . 2 . . . 2 . . . . Low Security (%) 51 | 100 100 100 10 71 36 . . 31 . . 100 20 100 . . 100 Level 1 22 | . . . 18 28 63 . . 55 . . . 50 . . . . Level 2 9 | . . . 15 . . . . 12 . . . 29 . . . . Level 3 17 | . . . 55 . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 20 | . . 1 9 . 2 . . 3 . . . 2 . . . 3 Investigation 9 | . . . 5 . . . . 1 . . . 2 . . . 1 Extermination 3 | . . . . . 1 . . . . . . . . . . 2 Reinforcement 4 | . . 1 . . 1 . . 2 . . . . . . . . Assault 1 | . . . 1 . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . 1 . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Distress Signals 8 | . . 1 2 . . . . . . . . 4 1 . . . Communications Jammed 19 | . . . . . . . . . . . . . . . . 19 Distress Signals 19 | . . . . . . . . . . . . . . . . 19 Times Spotted 180 | . 2 5 30 . 14 12 4 28 1 4 3 29 4 19 . 25 Peak Tracking Total 11 | . 1 4 6 . 7 11 4 6 1 3 3 8 8 11 . 9 Tactical Retreats 31 | . . . 4 . 1 3 . 5 1 3 . 5 3 4 . 2 Traps | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Traps Triggered 3 | . . . 1 . . . . . . . . 2 . . . . Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . 1 . . . . . . Machines | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ---------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Machines Disabled 11 | . . . 4 . . . . . . . . 6 . . . 1 Max in Single Turn 4 | . . . 1 . . . . . . . . 4 . . . 1 Energy Cycler 3 | . . . . . . . . . . . . 3 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Machines Accessed 43 | . 4 1 13 5 2 . . 5 . . 1 5 3 . 2 2 Terminals 29 | . 3 . 9 3 2 . . 5 . . 1 3 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 5 | . . 1 2 . . . . . . . . 1 . . . 1 Recycling Units 7 | . 1 . 2 2 . . . . . . . 1 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Total Hacks 87 | . 6 1 30 8 4 . . 10 . . 1 12 4 . 6 5 Successful 47 | . 4 . 13 7 2 . . 3 . . 1 4 4 . 6 3 Failed 40 | . 2 1 17 1 2 . . 7 . . . 8 . . . 2 Catastrophic 10 | . . . 5 1 . . . 2 . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 13 | . 1 1 8 . . . . 3 . . . . . . . . Terminals 57 | . 5 . 21 6 4 . . 10 . . 1 5 3 . . 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 15 | . . 1 6 . . . . . . . . 5 . . . 3 Recycling Units 9 | . 1 . 3 2 . . . . . . . 2 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Terminal Hacks 33 | . 3 . 5 5 2 . . 3 . . 1 3 3 . 6 2 Record 11 | . . . . 2 . . . 1 . . . 1 1 . 5 1 Prototype ID Bank 2 | . . . 1 1 . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . 1 1 . . 1 . Open DSF 2 | . . . . . 1 . . 1 . . . . . . . . Branch Access Points 2 | . . . . . 1 . . . . . . . 1 . . . Emergency Access Points 2 | . . . 2 . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . 1 . . . . . . . . . . . . Alert Level 2 | . . . 1 . . . . 1 . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . . . . . 1 . . 1 Locate Traps 3 | . 1 . 1 . . . . . . . . 1 . . . . Zone Layout 2 | . 2 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 5 . . . . . . . . 1 . . . 1 Scan Component 4 | . . . 3 . . . . . . . . . . . . 1 Repair 2 | . . . 2 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 7 | . 1 . 3 2 . . . . . . . . 1 . . . Report Inventory 7 | . 1 . 3 2 . . . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . Hacking Detections 27 | . . 1 12 1 1 . . 4 . . . 4 2 . . 2 Full Trace Events 10 | . . . 5 1 . . . 1 . . . 2 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 2 . . . . . . . . . . . . . Time 52 | . . . 52 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------ Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . . 1 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 -------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Total Allies 12 | . . . 11 . . . . . . . . 1 . . . . Largest Group 10 | . . . 10 1 . . . . . . . 1 . . . . Highest-Rated Group 164 | . . . 164 95 . . . . . . . 49 . . . . Highest-Rated Ally 100 | . . . 100 95 . . . . . . . 49 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 124 | . . . 122 . . . . . . . . 2 . . . . Total Damage 2297 | . . . 2272 . . . . . . . . 25 . . . . Kills 34 | . . . 33 . . . . . . . . 1 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . . . . . 1 . . 3 . . . . 1 1 . Drone Launches 5 | . . . 2 . . . . . . . . 3 . . . . Drone Recoveries 2 | . . . . . . . . . . . . 2 . . . . Exploration | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 ------------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Turns Passed 5447 | 66 276 133 1226 114 316 70 86 360 231 69 93 479 128 609 374 817 Spaces Moved 7835 | 61 311 111 1480 233 717 264 142 752 834 209 293 586 223 869 340 410 Core 354 | 6 . . 3 . . . . 2 . . . 13 . 302 5 23 Treads 401 | . . . . . . . 13 . . . . 30 . . . 358 Legs 131 | . . . . . . . . . . . . . . 129 . 2 Wheels 1070 | 55 311 111 158 . . . . . . . . . 54 37 335 9 Hover 1809 | . . . 1319 233 163 . . . . . . 76 . . . 18 Flight 4070 | . . . . . 554 264 129 750 834 209 293 467 169 401 . . Fastest Speed 18 | 50 80 86 48 48 24 24 24 24 21 21 21 18 45 39 50 50 Average Speed 54 | 79 80 86 55 48 35 24 40 32 23 21 24 59 53 60 107 151 Slowest Speed 500 | 100 80 86 500 48 176 24 160 200 24 21 81 200 80 250 120 250 Overloaded Moves 36 | . . . . . . . . . . . . 36 . . . . Propulsion Burnouts 1 | . . . . . . . . . . . . 1 . . . . Robots Hopped 12 | . . . . . 1 1 . 1 1 . 5 3 . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Exploration Rate (%) 38 | 5 49 10 96 68 20 57 19 22 90 22 9 55 7 87 29 9 Regions Visited 16 Branch Regions 9 Pre-discovered Areas 1 | . . . . . . 1 . . . . . . . . . . Known Exits Taken 4 | . . . . . 1 . . . 1 . 1 . 1 . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 . 1 . 1 . 1 1 . Scrap Searched 17 | . . . . . . 1 . . 10 2 . . . 3 1 . Spaces Dug 24 | . . . 15 . 4 . . 4 . 1 . . . . . . Terrain Destroyed 76 | . . . 44 . 4 . . 4 . 1 . 10 . 3 . 10 Melee 24 | . . . 15 . 4 . . 4 . 1 . . . . . . Projectile 12 | . . . . . . . . . . . . . . 3 . 9 AOE 39 | . . . 29 . . . . . . . . 10 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -7 -7 -7 -6 -6 -6 -5 -5 -4 -4 -4 -3 --------- Run | Yrd Mat Mat Sto Rec Fac Low Low Fac Low Low Fac Ext Fac Upp Upp Res Total 8690 | 78 338 136 1792 235 765 266 157 817 871 231 313 665 231 916 349 530 Wait 298 | . 20 8 171 . . 3 . 18 26 22 9 . . 2 . 19 Move 7795 | 60 310 110 1479 232 714 261 141 749 831 208 282 579 222 868 339 410 Hop 12 | . . . . . 1 1 . 1 1 . 5 3 . . . . Pick Up 93 | 12 5 9 14 1 8 . . 3 3 . 2 9 5 2 3 17 Fast Attach 67 | . . . 13 . 6 . . 9 1 . 2 5 . 11 3 17 Attach 69 | 6 1 1 5 . 5 . 3 5 1 . 2 15 4 3 3 15 Detach 16 | . . . . . 2 . . 3 . . 3 7 . . 1 . Swap 33 | . . 1 22 . 4 . . 1 3 . . . . . . 2 Drop 84 | . 2 1 32 2 12 . 1 5 5 . 8 4 . 1 . 11 Fire 122 | . . 6 14 . 8 . 12 2 . . . 23 . 27 . 30 Melee 84 | . . . 42 . 5 1 . 21 . 1 . 7 . 2 . 5 Ram 2 | . . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . 2 Escape Stasis 13 | . . . . . . . . . . . . 13 . . . . Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: [*Min] / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Ext x2) -5/Extension -4/Factory (discovered 2 exits: *Upp x2) -4/Upper Caves -4/Upper Caves -3/Research (discovered 2 exits: Res / *Arm) History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 219 | -10/Materials | Discovered new exit (range 12) 287 | -10/Materials | Discovered new exit (range 16) 320 | -10/Materials | Build established: Mutant 343 | -10/Materials | Entered another Materials area 343 | -9/Materials | Evolved 2 slots: Propulsion x2 420 | -9/Materials | Discovered new exit (range 8) 459 | -9/Materials | Discovered new exit (range 15) 476 | -9/Materials | Entered Storage 542 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 698 | -9/Storage | Repaired Assault Rifle 759 | -9/Storage | Met 01-MTF 836 | -9/Storage | Build established: Commander-Mutant 998 | -9/Storage | Garrison activated, responded to threat 1057 | -9/Storage | Repaired Hover Unit 1065 | -9/Storage | Discovered new exit (range 5) 1232 | -9/Storage | Build established: Mutant 1313 | -9/Storage | Discovered new exit (range 5) 1676 | -9/Storage | First assault squad dispatched 1702 | -9/Storage | Entered Recycling 1702 | -9/Recycling | Accompanied by 3 allies (01-MTF) 1706 | -9/Recycling | Found Scrap Engine 1707 | -9/Recycling | 01-MTF left 1784 | -9/Recycling | Discovered new exit (range 8) 1816 | -9/Recycling | Entered Factory 1816 | -7/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 2014 | -7/Factory | Identified exit to Lower Caves 2132 | -7/Factory | Entered Lower Caves 2196 | -7/Lower Caves | Discovered new exit (range 14) 2202 | -7/Lower Caves | Entered another Lower Caves area 2285 | -7/Lower Caves | Lost 3 parts (2n1w) 2286 | -7/Lower Caves | Discovered new exit (range 5) 2288 | -7/Lower Caves | Entered Factory 2288 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2638 | -6/Factory | Search patrols dispatched 2644 | -6/Factory | Discovered new exit (range 5) 2648 | -6/Factory | Entered Lower Caves 2664 | -6/Lower Caves | Spotted B-75 Beast 2758 | -6/Lower Caves | Learned 8 Factory zone layouts 2764 | -6/Lower Caves | Identified exit to Lower Caves 2780 | -6/Lower Caves | Learned Factory stockpile data 2845 | -6/Lower Caves | Build established: Sprinter 2879 | -6/Lower Caves | Entered another Lower Caves area 2885 | -6/Lower Caves | Discovered new exit (range 3) 2938 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 2948 | -6/Lower Caves | Entered Factory 2948 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 2949 | -5/Factory | Identified exit to Extension 3040 | -5/Factory | Discovered exit to Extension (range 10) 3041 | -5/Factory | Entered Extension 3088 | -5/Extension | Spotted B-75 Beast 3131 | -5/Extension | Energy Cycler disabled 3131 | -5/Extension | Rescued a captive Derelict 3131 | -5/Extension | Rescued a captive Derelict 3132 | -5/Extension | Rescued a captive Derelict 3132 | -5/Extension | Rescued a captive Derelict 3140 | -5/Extension | Rescued a captive Derelict 3156 | -5/Extension | Lost 5 parts (1p4n) 3439 | -5/Extension | Lost 9 parts (2p4n3w) 3499 | -5/Extension | Spotted B-75 Beast 3501 | -5/Extension | Discovered new exit (range 15) 3505 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 3516 | -5/Extension | Core integrity fell below 50% 3519 | -5/Extension | Core integrity fell below 20% 3520 | -5/Extension | Entered Factory 3520 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 3530 | -4/Factory | Identified exit to Upper Caves 3549 | -4/Factory | Lost 7 parts (1p3n3u) 3628 | -4/Factory | Build established: Mutant 3648 | -4/Factory | Entered Upper Caves 3711 | -4/Upper Caves | Encountered a Warlord checkpoint 4110 | -4/Upper Caves | Attracted the attention of an 0b10 base 4113 | -4/Upper Caves | Core integrity fell below 50% 4145 | -4/Upper Caves | Lost 11 parts (1p4n1u5w) 4255 | -4/Upper Caves | Discovered new exit (range 5) 4257 | -4/Upper Caves | Entered another Upper Caves area 4300 | -4/Upper Caves | Discovered new exit (range 7) 4315 | -4/Upper Caves | Learned location of 1 exit from Research 4315 | -4/Upper Caves | Learned 8 Factory zone layouts 4315 | -4/Upper Caves | Learned Factory security intel 4527 | -4/Upper Caves | Learned Research emergency access door positions 4577 | -4/Upper Caves | Build established: Derelict-Mutant 4631 | -4/Upper Caves | Entered Research 4631 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 4632 | -3/Research | Identified exit to Armory 4633 | -3/Research | Identified exit to Research 4842 | -3/Research | Lost 4 parts (1n3u) 5123 | -3/Research | Build established: Scavenger-Gunner 5189 | -3/Research | Found Enh. Force Lance 5399 | -3/Research | System corruption reached 10% 5406 | -3/Research | Core integrity fell below 50% 5428 | -3/Research | Core integrity fell below 20% 5444 | -3/Research | Found Enh. Force Lance 5448 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 05420_ Slug penetrates Wall. 05421_ K-01 Serf collects debris. 05421_ Slammed into H-77 Assassin. 05423_ Acquired 175 matter. 05423_ Penetrated by Slug. 05423_ Imp. Antigrav System destroyed. 05424_ Acquired Hvy. Laser. 05424_ K-01 Serf collects debris. 05425_ Acquired Imp. Antigrav System. 05427_ System corrupted: Heat flow error (+255). 05427_ Penetrated by Slug. 05427_ Slug penetrates Wall. 05435_ Hvy. Laser destroyed. 05438_ Imp. Antigrav System destroyed. 05438_ Penetrated by Slug. 05438_ Slug penetrates Wall. 05444_ |JS ND>8T2H<6K&83K4XHT P1UIXJPNMBRE08 05444_ Acquired Enh. Force Lance. 05447_ Penetrated by Slug. 05447_ Acquired Q-thruster. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????? ???????????????????? | | ?????????????????????????? #??????????????????? | | ????????????????????????? g #??????????????????? | | ??????????????+?????????+ #??????????????????? | | ????????????????????????# g #??????????????????? | | ????????????+???????????# ???????????????????? | | ????????????????????????? ???????????????????? | | ?????????????????????????# #???????????????????? | | ????????????+????????????# #??????########?????? | | ?????????????????????????# #??????# #?????? | | ?????????????????????????# #??????# #?????? | | ???????????????????????### ###????# #?????? | | ???????????????????????# ! #????# #?????? | | ???????????????????????# ! ###### #?????? | | ???????????????????????# @ # #?????? | | ???????????????????????# Y + #?????? | | ???????????????????????# p # #?????? | | ???????????????????????# ## # #?????? | | ???????????????????????# ## # #?????? | | ???????????????????????########## # #?????? | | ???????????????????????????#????# # #?????? | | ????????????????????????????????# # ]#?????? | | ????????????????????????????????# ########?????? | | ????????????????????????????????# #??##????????? | | ?????????????????#????????????#?# #????????????? | | ?????????????????????????######## #????????????? | | ?????????????????????????# # #??????#?????? | | ??????????#??????????????# # #????????????? | | ?????????????????????????# # #????????????? | | ???????????#???????#?????# !!# #?######?????? | | ?????????????????????????# !%%# #?# #?????? | | ?????????????????????????# ![[# ### #?##??? | | ????????????????#????????####"""# # #?????? | | ????????????????????#?????## ==! #! #?????? | | ?????????????????########### = !+! #?#???? | | ?????????????????# # % #?#???? | | ????????????????## ! # # #??#??# | | ?????????????????# """ # # ! #?????? | | ?????????????????# "R " # #?????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 37 Energy Capacity 660 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 135 ECM Strength 1 Jamming Range 14 Base Temperature (-) 100 Resistance: TH 30 Utility Shielding 66 Point Defense Rating 80 Evasion (%) 73 Targeting Accuracy 5 Melee Accuracy 12 Recoil Reduction 10 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Part-time Excavator Challenges ------------ None Game ------ Seed MachineCoolantChainsword Manual? 0 Play Time 02:21:33 Cumulative 58.1 hours Start 2024.06.20 @ 18:00:08 End 2024.06.20 @ 20:50:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b58e9bd9-e328-47ef-a87b-91d5cef41f7e