Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.12.15 @ 18:37:52 Player: HeartGrenade Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (537) 2685 Value Destroyed (28047) 28047 Prototype IDs (56) 1120 Alien Tech Used (6) 1200 Bonus (29000) 29000 TOTAL SCORE: 72552 Bonus ------- Triggered High Security 500 High Alert Combat Kills 10756 Follower Combat Kills 1273 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 614 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -543 Cogmind --------- Core Integrity 0/1600 Matter 185/300 Energy 60/100 System Corruption 44% Temperature Cool (0) Movement Treading (160) Location -1/Command Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- High-density Centrium Heavy Treads > --- UTILITY (13) ----- Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (7) ---- Advanced Coolant Injector Advanced Kinecellerator Advanced Transmission Jammer Advanced Hacking Suite Long-range Tractor Beam Core Stripper Peak State ------------ > --- POWER ------------ Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- Armored Heavy Treads Centrium Heavy Treads High-density Centrium Heavy Treads > --- UTILITY ---------- Experimental Heat Sink Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Core Analyzer Advanced Transmission Jammer Advanced Phase Shifter SHELL Armor Experimental Force Field System Mapper > --- WEAPON ----------- Compact HERF Cannon Sigix Broadsword > --- INVENTORY -------- Quantum Reactor Advanced Heavy Treads Biometal Heavy Treads Advanced Coolant Injector Matter Compressor Quantum Capacitor Medium Regenerative Plating Thermal Barrier Antimissile System Advanced Hacking Suite System Mapper Long-range Tractor Beam Transdimensional Reconstructor Enhanced Nova Cannon Enhanced Nova Cannon Enhanced Nova Cannon Linear Accelerator Omega Cannon Advanced Remote Datajack RU-N14's Throwing Claymores RU-N14's Throwing Claymores Core Stripper [Rating: 234] Favorites ----------- Power Light Quantum Reactor Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Quantum Reactor Propulsion Improved Heavy Treads Treads Improved Heavy Treads Wheel Wheel Hover Unit Improved Antigrav System Utility Huge Storage Unit Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Enhanced Nova Cannon Energy Gun Gatling Laser Energy Cannon Enhanced Nova Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mass Driver Launcher Missile Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Great Maul Slashing Weapon Sigix Broadsword Build | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Slots Evolved 18 | . . 2 2 . 2 . . . 2 . . . . 2 . . . . 2 . . . . 2 . 2 . . 2 . Power 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Utility 11 | . . 2 . . 2 . . . 1 . . . . 2 . . . . 1 . . . . . . 1 . . 2 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Parts Attached 459 | 4 5 20 27 5 28 6 2 30 16 10 10 3 5 12 8 11 7 5 47 9 1 10 1 12 9 7 31 38 17 63 Power 38 | . . 2 . 1 1 1 . 1 1 . 1 . 2 2 . . 1 . 6 . . 4 . . . 1 1 6 1 6 Engine 5 | . . 2 . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Core 12 | . . . . 1 . . . . 1 . 1 . 2 2 . . . . 3 . . 2 . . . . . . . . Reactor 21 | . . . . . . . . . . . . . . . . . 1 . 3 . . 2 . . . 1 1 6 1 6 Propulsion 77 | 2 1 5 11 1 9 . . 6 2 . . . . 2 . . . . 13 . . . . 8 2 3 2 2 1 7 Treads 55 | 2 1 5 8 . 5 . . 2 2 . . . . 2 . . . . 6 . . . . 6 2 3 2 2 1 6 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 21 | . . . 3 1 4 . . 4 . . . . . . . . . . 7 . . . . 2 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 177 | . 2 9 9 1 7 1 . 13 11 5 5 3 1 8 4 4 3 2 16 6 1 5 1 4 7 2 14 9 5 19 Device 124 | . . 3 4 . 4 1 . 9 7 4 4 2 . 6 3 3 3 2 11 5 1 5 1 4 6 2 10 7 3 14 Storage 4 | . . 2 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Processor 7 | . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . . . 2 1 1 Hackware 8 | . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . 1 . 1 3 Protection 34 | . 2 4 4 1 3 . . 4 2 1 1 1 1 1 1 . . . 2 1 . . . . 1 . 3 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 167 | 2 2 4 7 2 11 4 2 10 2 5 4 . 2 . 4 7 3 3 12 3 . 1 . . . 1 14 21 10 31 Energy Gun 4 | 2 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 86 | . . . 2 . 5 2 2 5 1 3 2 . 1 . 2 3 3 2 5 . . 1 . . . 1 10 14 6 16 Ballistic Gun 11 | . 2 4 2 . 2 . . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 19 | . . . . . . . . . . . . . . . 1 2 . . 4 2 . . . . . . 3 1 1 5 Launcher 17 | . . . 1 1 . 1 . 4 . 2 2 . 1 . . 2 . 1 2 . . . . . . . . . . . Special Weapon 17 | . . . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . 3 2 9 Impact Weapon 9 | . . . 1 1 3 1 . . 1 . . . . . . . . . . . . . . . . . 1 1 . . Slashing Weapon 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 31 | . . . 1 . 1 . . 2 . . . . . 1 2 . 3 . . . . 3 . . . . 9 8 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 System Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Lost 97 | . . 7 10 1 7 . . 7 . . 2 . 2 1 1 . . . 21 2 . 1 . . . . 4 3 1 27 Power 19 | . . 1 . 1 . . . 1 . . 1 . 1 . . . . . 4 1 . 1 . . . . 1 1 . 6 Propulsion 24 | . . 2 5 . 3 . . 3 . . . . . . . . . . 5 . . . . . . . . . . 6 Utility 37 | . . 3 3 . 2 . . 2 . . 1 . 1 . 1 . . . 9 . . . . . . . 3 2 1 9 Weapon 17 | . . 1 2 . 2 . . 1 . . . . . 1 . . . . 3 1 . . . . . . . . . 6 Highest Loss Streak 18 | . . 5 7 1 4 . . 4 . . 1 . 2 1 1 . . . 7 2 . 1 . . . . 1 1 1 18 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Average Slot Usage (%) 82 | . 76 88 92 99 97 100 85 89 82 79 78 78 79 80 81 81 72 81 82 84 84 86 89 86 84 82 77 72 74 70 Engine 2 | . . 6 9 4 6 7 7 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . Core 2 | . . . . 4 . . . . 5 6 5 6 8 10 11 11 8 5 5 . . 2 5 4 4 . . . . . Reactor 4 | . . . . . . . . . . . . . . . . . 2 5 7 10 10 10 10 9 9 12 11 8 8 10 Treads 12 | . 28 21 13 18 14 15 15 14 12 13 13 13 13 10 11 11 11 11 6 5 5 5 5 19 19 13 12 13 11 11 Wheel 4 | . . . 16 18 14 15 15 12 4 . . . . . . . . . 5 10 10 10 10 1 . . . . . . Device 17 | . . 15 11 9 19 23 23 15 19 19 19 19 20 22 23 23 22 23 21 15 15 14 15 13 13 17 16 15 19 15 Storage 5 | . . 9 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 Processor 8 | . . . 5 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 10 15 15 15 15 14 14 13 10 10 11 11 Hackware 2 | . . . . . . . . . . . . . . 4 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 6 Protection 5 | . 20 12 9 9 9 7 7 7 4 5 5 5 6 5 4 5 5 5 3 4 5 5 5 4 4 4 4 4 4 3 Energy Cannon 8 | . . . 8 8 9 14 1 13 11 12 12 13 12 11 4 8 2 10 7 5 5 5 5 4 4 7 10 10 11 3 Ballistic Gun 2 | . 24 22 6 9 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . 4 1 . . 2 4 5 5 5 4 4 4 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 224 | 3 5 102 105 104 114 114 112 123 133 138 137 135 149 146 139 141 153 156 169 151 151 171 171 171 175 181 202 224 214 217 Greatest Support 260 | 3 40 40 80 28 40 28 28 32 150 150 150 150 150 150 150 150 150 150 150 20 20 20 20 195 195 200 230 240 240 260 Greatest Overweight (x) 14 | . 1 8 5 4 9 4 3 7 4 . . . . 1 . . 1 1 14 7 7 8 8 4 . 1 1 . 1 13 Average Overweight (x) 1 | . . 1 2 3 4 3 3 3 1 . . . . . . . . . 5 6 7 7 8 . . . . . . . Largest Inventory Capacity 27 | 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Capacity 24 | 5 5 19 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 26 Most Carried 27 | 2 5 22 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 27 Average Carried 23 | 1 4 13 21 24 24 24 25 24 24 24 24 24 24 24 24 24 24 24 21 24 24 24 25 24 24 24 24 25 26 26 Final Capacity 27 | 5 5 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 7 Final Carried 27 | 2 5 22 25 25 25 25 25 25 25 25 25 25 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 27 27 7 Class Distribution -------------------- 38% | Mutant 27% | Generator-Mutant 26% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Zhirov Mutant | -4/Proximity Caves Scavenger-Mutant | -4/Factory Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Upper Caves Scavenger-Mutant | -4/Warlord Scavenger-Mutant | -3/Proximity Caves Generator-Mutant | -3/Research Generator-Mutant | -3/Quarantine Generator-Mutant | -2/Research Generator-Mutant | -2/Testing Generator-Mutant | -2/Section 7 Generator-Mutant | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ----------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Matter Collected 10332 | 210 134 708 480 177 374 80 . 1125 714 440 504 124 196 135 208 278 60 121 1001 201 10 300 20 184 208 70 426 619 206 1019 Remotely 146 | . . . . . . . . . . . . . . . . . . . . . . 75 . . . . . . . 71 Salvage Created 26350 | . 251 1234 1070 782 1711 178 . 1029 854 336 314 . 115 349 535 322 104 332 1664 248 . 274 . 332 291 400 1608 3516 2627 5874 Parts 1078 | . 13 79 44 41 64 3 . 26 19 20 10 . 6 19 17 11 2 14 96 7 . 10 . 11 19 14 63 138 135 197 Haulers Intercepted 8 | . . 1 3 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recyclers Shooed 9 | . . . . 1 3 . . 1 1 . . . . . . . . . 2 . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 115 | . . . . . . 2 . 29 . 17 9 1 7 . 21 9 1 13 . 6 . . . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Combat Hostiles Destroyed 461 | . 7 30 22 15 25 5 . 16 6 12 11 . 4 7 19 9 . 9 42 4 . 5 . 7 7 2 20 51 44 82 Melee 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Guns 54 | . 7 30 6 5 6 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 253 | . . . 7 10 14 2 . 5 6 4 4 . 2 6 14 4 . 7 31 3 . 5 . 7 7 1 15 30 31 38 AOE 103 | . . . 7 . . 3 . 10 . 7 7 . 2 . 5 5 . 2 10 1 . . . . . . . 8 12 24 Classes Destroyed 25 | . 3 7 1 . 3 . . 1 1 . 1 . . . . . . . . . . . . . . . 1 4 . 3 Worker 14 | . . 2 . . . . . . 1 . . . . 1 . . . . 5 . . . . . . 1 . 1 . 3 Builder 18 | . 1 . 1 1 1 . . 1 . . . . . 1 . . . . 6 . . . . . . . . 2 4 . Tunneler 4 | . . 1 . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . 1 . Hauler 8 | . . 1 3 1 1 . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Recycler 12 | . . 1 . 2 4 . . 1 3 . . . . . . . . . . . . . . . . . . . 1 . Mechanic 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 4 Operator 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . 1 1 Watcher 15 | . . 1 1 . 1 . . . . . . . . . . . . . 2 . . . . . . 2 1 2 2 3 Swarmer 111 | . 2 10 7 6 . 1 . 8 . 6 3 . 3 2 9 4 . 5 12 . . 1 . . 3 . . 9 20 . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Grunt 137 | . 5 12 4 6 17 4 . 2 3 1 5 . . 1 5 2 . 2 7 3 . 4 . 5 . . 3 14 4 28 Brawler 18 | . . 2 1 . . . . 2 . . . . 1 . 1 1 . . . . . . . . . . . . 3 7 Duelist 11 | . . . . . 1 . . . . 1 1 . . . 2 . . . . . . . . . . . . 2 1 3 Protector 9 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 7 Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Sentry 45 | . . 6 8 3 4 . . 1 3 1 1 . . . 2 . . 1 3 1 . . . 2 . . . 5 2 2 Specialist 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Hunter 31 | . . . 2 . . . . 2 . 1 . . . 2 . . . . 8 . . . . . . 2 4 4 . 6 Programmer 74 | . . . . . 2 . . . . 2 . . . 2 . 1 . 1 12 . . . . . 4 . 12 12 12 14 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Behemoth 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Executioner 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 5 Alpha 7 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Packrat 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Best Kill Streak 22 | . 4 4 7 7 5 4 . 8 3 5 5 . 3 2 9 5 . 4 12 3 . 4 . 5 4 4 4 8 17 22 Combat Bots Only 20 | . 4 4 7 7 3 4 . 7 3 5 5 . 3 2 9 5 . 4 9 3 . 4 . 5 4 2 4 8 16 20 Max Kills in Single Turn 6 | . 1 2 5 2 1 3 . 2 1 4 2 . 2 1 2 4 . 1 4 2 . 1 . 2 1 1 1 2 5 6 Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . . . 5 . . 3 . 2 . 4 2 . 2 . 2 4 . 1 4 1 . . . . . . . 2 5 6 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Damage Taken 40756 | . 260 1375 1456 683 2029 303 . 1429 614 331 844 . 235 591 796 510 . 695 4186 274 . 239 . 387 318 362 2769 4766 1118 14186 Core 3864 | . 29 173 180 76 326 67 . 93 67 16 54 . 12 48 69 17 . 28 324 49 . 56 . 18 . 55 163 339 54 1551 Absorbed by Shields 4854 | . . . . . . . . . . . . . . . . . . 84 261 . . 117 . . 62 . 472 599 1160 2099 Reduced by Siege Mode 1368 | . . . . . . . . . . . 16 . . . . 22 . . 72 5 . . . 19 10 . 147 127 20 930 Redirected to Shielding 75 | . 6 69 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 9098 | . . . 31 . 87 . . . . . . . . 604 . . . . 499 . . . . . . . 675 3194 509 3499 Core Remaining (%) 69 | 100 88 56 . 53 . . . 30 . . . . 82 . . . . 83 . . . . 62 . 98 . . 43 . . Volleys Fired 1559 | . 19 91 68 38 91 8 . 60 24 30 27 1 4 48 37 22 16 37 124 8 4 49 9 30 22 14 84 159 95 340 Largest 3 | . 2 2 2 2 2 2 . 2 2 2 2 1 2 2 2 2 1 2 2 2 1 2 1 2 2 1 2 3 2 2 Hottest 334 | . 60 43 123 91 148 143 . 150 140 155 155 90 155 155 130 180 90 180 195 147 90 167 110 167 167 94 240 334 240 220 Shots Fired 2296 | . 38 179 134 76 181 15 . 103 48 42 43 1 7 71 59 34 16 54 216 11 4 53 9 49 28 14 116 230 126 339 Gun 378 | . 38 179 75 38 48 . . . . . . . . . . . . . . . . . . . . . . . . . Cannon 1826 | . . . 57 38 133 13 . 93 48 36 32 1 6 71 53 27 16 52 203 9 4 53 9 49 28 14 116 223 122 320 Launcher 50 | . . . 2 . . 2 . 10 . 6 11 . 1 . . 7 . 2 9 . . . . . . . . . . . Special 42 | . . . . . . . . . . . . . . . 6 . . . 4 2 . . . . . . . 7 4 19 Kinetic 521 | . 30 179 54 38 24 . . . . . . . . . 23 7 . . 50 3 . 30 . 19 6 . 11 9 1 37 Thermal 1464 | . 8 . 78 38 157 13 . 93 48 36 32 1 6 71 30 20 16 52 153 6 4 23 9 30 22 . 79 164 67 208 Explosive 90 | . . . 2 . . 2 . 10 . 6 11 . 1 . 6 7 . 2 13 2 . . . . . . . 7 4 17 Electromagnetic 219 | . . . . . . . . . . . . . . . . . . . . . . . . . . 14 26 50 54 75 Robot Hit Streak 46 | . 7 21 25 36 19 18 . 46 14 13 21 . 25 17 15 15 25 8 14 21 . 7 . 26 7 8 12 21 15 42 Robot Miss Streak 5 | . 2 4 3 2 4 1 . 3 2 2 1 . . 2 5 1 1 3 5 . . 3 . 1 1 3 2 3 3 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . . Secondary Targets 8 | . 2 4 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 221 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 221 Shots Hit Robots 1570 | . 25 120 100 56 137 10 . 86 41 19 33 . 4 41 33 28 15 22 132 7 . 21 . 32 12 10 67 157 84 278 Core Hits 929 | . 14 52 36 26 69 10 . 50 16 19 34 . 6 15 26 20 2 13 83 8 . 11 . 17 9 6 22 90 69 206 Critical Kills 20 | . . 2 1 . 5 . . . . 1 1 . . 1 . . . . 1 . . . . . . . 1 4 1 2 Critical Parts Destroyed 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 42 | . . 2 3 . 5 . . . 1 1 1 . . 1 . 1 . . 3 . . 1 . 1 . . 3 6 3 10 Meltdown 18 | . . . 1 . 5 . . . . 1 1 . . 1 . . . . 1 . . . . . . . 1 4 1 2 Destroy 3 | . . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Blast 6 | . . . . . . . . . . . . . . . . 1 . . 2 . . 1 . 1 . . 1 . . . Corrupt 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Smash 2 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Sever 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 7 Melee Attacks 68 | . . . 4 3 7 1 . . 5 . . . . . . . . . . . . . . . . . 3 3 1 41 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . . Impact 20 | . . . 4 3 7 1 . . 5 . . . . . . . . . . . . . . . . . . . . . Slashing 43 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 41 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 8 | . . . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . . 3 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 75030 | . 269 1619 2462 1108 2895 486 . 3287 1282 1159 2018 . 377 1341 2072 1694 826 1017 7989 578 . 871 . 1255 591 517 3320 9265 5744 20988 Guns 4000 | . 269 1619 904 370 838 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 45982 | . . . 923 738 2057 208 . 2074 984 481 721 . 177 1341 949 844 826 752 4887 173 . 871 . 1255 591 517 3117 6474 3606 11416 Explosions 21490 | . . . 457 . . 278 . 1213 . 678 1297 . 200 . 938 850 . 265 2939 325 . . . . . . 114 2494 2001 7441 Melee 2156 | . . . 178 . . . . . 298 . . . . . . . . . . . . . . . . . 89 72 . 1519 Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 8977 | . 186 1619 546 370 242 . . . . . . . . . 395 143 . . 1204 71 . 787 . 556 218 . 299 414 . 1927 Thermal 34318 | . 83 . 1281 738 2653 208 . 2074 984 481 721 . 177 1341 554 701 826 752 3683 102 . 84 . 699 373 . 2178 4710 1981 6934 Explosive 21202 | . . . 457 . . 278 . 1213 . 678 1297 . 200 . 938 850 . 265 2939 325 . . . . . . . 2411 1910 7441 Electromagnetic 7136 | . . . . . . . . . . . . . . . . . . . . . . . . . . 517 843 1505 1716 2555 Impact 476 | . . . 178 . . . . . 298 . . . . . . . . . . . . . . . . . . . . . Slashing 2921 | . . . . . . . . . . . . . . . 185 . . . 163 80 . . . . . . . 225 137 2131 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 42 | . . 11 . . 1 1 1 1 2 2 2 2 . 5 1 1 1 2 5 . . 1 1 . 1 . 7 12 6 42 Average Corruption 4 | . . 10 . . 1 1 1 1 1 1 2 2 . 3 1 1 1 1 3 . . 1 1 . 1 . 4 8 3 8 Corruption Purged 22 | . . . . . . . . . 2 . . . . 5 . . . . 9 . . . . . . . . . . 6 Corruption Blocked 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . 17 . 20 . . Effects 331 | . . 59 . . 4 4 . 8 6 1 12 1 . 7 3 5 3 10 12 . . . 3 . 2 . 23 72 25 71 Message Errors 87 | . . 11 . . 1 1 . 4 2 . 3 . . 3 2 1 1 1 4 . . . 1 . 1 . 7 21 10 13 Matter Fused 70 | . . 14 . . 1 . . 2 2 . 2 . . 2 . 1 1 1 3 . . . 1 . . . 7 12 6 15 Heat Flow Errors 40 | . . 8 . . . 2 . . . 1 1 . . . . . . . 2 . . . . . . . 3 11 2 10 Energy Discharges 38 | . . 9 . . . 1 . . 1 . 2 . . 1 . 2 . 1 2 . . . 1 . . . 3 6 1 8 Parts Rejected 5 | . . 3 . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Data Loss (minor) 33 | . . 3 . . 1 . . 2 1 . 1 1 . 1 . . 1 3 1 . . . . . 1 . 2 8 1 6 Data Loss (major) 10 | . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Misfires 15 | . . 2 . . 1 . . . . . 1 . . . . . . 2 . . . . . . . . . 6 1 2 Alerts 7 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . 3 . 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Weapon Failures 24 | . . 5 . . . . . . . . 1 . . . 1 1 . 1 . . . . . . . . . 3 2 10 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2353 | . . . 81 2 5 22 . 46 224 13 26 . . 40 60 55 102 37 343 5 . . . . 11 2 99 228 239 713 Projectiles 1389 | . . . 21 2 5 22 . 13 16 13 18 . . 40 39 48 102 37 222 . . . . . 11 2 99 154 200 325 Explosions 471 | . . . 8 . . . . 33 . . 8 . . . 21 7 . . 121 5 . . . . . . . 74 39 155 Melee 493 | . . . 52 . . . . . 208 . . . . . . . . . . . . . . . . . . . . 233 Knockbacks 49 | . . . . . . . . . . . . . . . 4 . . . 9 . . 1 . 7 3 . 3 4 . 18 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 46 | . . . . . . . . . . . . . . . 4 . . . 9 . . 1 . 5 2 . 3 4 . 18 Secondary 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . . . Self-Inflicted Damage 125 | . . . . . . . . 59 . . . . 17 . . . . . . . . . . . . . . . 49 . Shots 4 | . . . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 315 | . 10 240 258 51 72 260 . 315 96 105 213 2 42 72 3 132 . . 189 18 . 150 104 33 . . 234 228 69 281 Average Temperature 54 | . 2 98 77 12 16 82 . 81 31 26 100 1 17 24 1 54 . . 67 13 . 70 61 13 . . 89 64 64 101 Received Heat Transfer 5368 | . 126 417 630 297 567 90 . 243 180 27 369 . . 33 126 135 . 75 539 57 . 46 . 168 . . 81 409 44 709 Siege Activations 33 | . . . . . . . . . . . 1 . . . . 1 . . 4 1 . . . 3 2 . 3 10 1 7 Total Turns 706 | . . . . . . . . . . . 25 . . . . 11 . . 53 8 . . . 52 20 . 72 164 42 259 Longest Duration 113 | . . . . . . . . . . . 25 . . . . 11 . . 19 8 . . . 37 14 . 30 31 42 113 Robots Corrupted 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 1 12 Combat Hostiles 24 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 7 1 12 Parts Fried 94 | . . . 1 . . . . . 5 . . . . 1 . . . . . . . . . . . 6 8 14 26 33 Impact Corruptions 9 | . . . 1 . . . . . 8 . . . . . . . . . . . . . . . . . . . . . Robots Melted 22 | . . . 2 . 5 . . 2 . 1 1 . . 1 . . . . 1 . . . . . . . 1 5 1 2 Combat Hostiles 20 | . . . 2 . 5 . . 1 . 1 1 . . 1 . . . . 1 . . . . . . . 1 5 . 2 Parts Melted 88 | . . . 7 . 18 1 . 5 5 2 1 . 1 10 1 . . 2 1 . . . . . . . 6 14 4 10 Heat Transferred 32472 | . 175 . 2257 1258 4951 333 . 3034 1406 659 842 . 261 1903 824 703 555 777 3774 111 . . . . . . 914 2304 1516 3915 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Missiles Intercepted 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 Alert | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Peak Influence 3736 | . 197 425 541 553 607 . . . 294 . . . . 566 . . . . 942 . . . . 124 296 156 290 1491 1870 3736 Initial 1163 | . . 7 81 155 180 . . . 17 . . . . 123 . . . . 65 . . . . . 58 65 . 162 860 1163 Average 570 | . 81 191 259 360 409 . . . 159 . . . . 334 . . . . 472 . . . . 71 151 91 111 858 1290 1965 Maximum Alert Level 5 | . . 2 2 2 2 . . . 1 . . . . 2 . . . . 3 . . . . . 1 . 1 4 5 5 Low Security (%) 36 | 100 100 53 37 10 7 . . . 58 . . . . 36 . . . . 30 . . . . 100 80 100 77 3 . . Level 1 20 | . . 41 53 59 37 . . . 41 . . . . 9 . . . . 4 . . . . . 19 . 22 16 . . Level 2 17 | . . 4 9 30 55 . . . . . . . . 54 . . . . 47 . . . . . . . . 16 . . Level 3 6 | . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . 21 44 . Level 4 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 41 23 37 Level 5 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 28 High Security 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 34 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 113 | . 4 5 1 1 9 . . . 5 . 1 . . 9 . . . . 11 . . . . 1 1 . 5 17 10 33 Investigation 17 | . 4 3 1 . 2 . . . 1 . . . . 3 . . . . . . . . . . . . . . 1 2 Extermination 27 | . . . . . 3 . . . 1 . . . . 1 . . . . 4 . . . . 1 1 . 5 5 4 2 Reinforcement 21 | . . 2 . 1 4 . . . 2 . . . . 2 . . . . 5 . . . . . . . . 3 1 1 Assault 41 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . . . 6 4 28 Garrison 7 | . . . . . . . . . 1 . . . . 3 . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 10 | . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . . 3 2 1 Construction Impeded 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . Haulers Reinforced 3 | . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Distress Signals 25 | . 3 3 5 2 1 . . 1 . . . . . 1 . . . . 2 . . . . . . 3 . . 1 3 Communications Jammed 271 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 16 66 8 160 Distress Signals 270 | . . . . . . . . . . . . . . . . . . . . . . . . . . 21 16 65 8 160 Times Spotted 731 | . 11 48 33 20 39 9 . 15 14 11 13 . 8 32 23 5 . 10 53 4 . 30 . 7 8 4 22 79 52 181 Peak Tracking Total 26 | . 5 5 7 4 5 4 . 5 3 5 6 . 5 12 9 3 . 4 8 3 . 7 . 5 3 3 4 7 8 26 Tactical Retreats 30 | . . 2 1 1 4 . . . . . . . . 1 2 . . 1 3 . . 1 . . . . . 4 1 9 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Traps Triggered 10 | . 1 1 . . . . . . 2 . . . . 3 . . . . . . . . . . . . . 2 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . . 3 1 . . . 1 . . . . 1 . . 1 . . . 8 . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ---------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Disabled 46 | . . . 4 . . . . 3 . 1 1 . . 6 . . 1 . 1 . 1 1 . . 3 . 7 9 3 5 Max in Single Turn 1 | . . . 1 . . . . 1 . 1 1 . . 1 . . 1 . 1 . 1 . . . 1 . 1 1 1 1 Garrison Access 5 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Machines Accessed 115 | . 7 10 10 5 8 1 3 2 9 . 2 1 . 7 1 . 4 . 4 . . . . 3 6 . 9 9 5 9 Terminals 65 | . 6 8 7 3 4 . . . 4 . . . . 4 . . . . 1 . . . . 2 3 . 6 9 2 6 Fabricators 7 | . . . . . 1 . . 1 3 . . . . 1 . . . . . . . . . . . . . . 1 . Repair Stations 9 | . . . 1 . 1 . . . . . . . . 1 . . . . 1 . . . . 1 1 . . . 1 2 Recycling Units 9 | . 1 1 1 1 2 . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Scanalyzers 7 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 2 . 2 . . . Garrison Access 6 | . . . 1 1 . . . . 1 . . . . 1 . . . . 1 . . . . . . . 1 . . . Total Hacks 294 | . 22 30 26 11 21 1 23 3 19 . 5 1 . 22 1 . 17 . 10 . . . . 4 9 . 19 20 10 20 Successful 164 | . 12 17 8 6 11 1 23 1 10 . 5 1 . 10 1 . 17 . 6 . . . . 1 2 . 10 13 3 6 Failed 129 | . 9 13 18 5 10 . . 2 9 . . . . 12 . . . . 4 . . . . 3 7 . 9 7 7 14 Catastrophic 25 | . 1 2 3 1 2 . . . 3 . . . . 4 . . . . . . . . . 1 1 . 1 1 3 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 96 | . 6 21 15 4 11 . . . 6 . . . . 11 . . . . 1 . 1 1 . . 1 . 2 6 4 6 Terminals 171 | . 21 27 20 6 12 . . . 9 . . . . 12 . . . . 2 . . . . 3 5 . 13 20 5 16 Fabricators 16 | . . . . . 2 . . 2 7 . . . . 4 . . . . . . . . . . . . . . 1 . Repair Stations 19 | . . . 3 . 3 . . . . . . . . 4 . . . . 3 . . . . 1 1 . . . 2 2 Recycling Units 15 | . 1 1 1 3 4 . . 1 . . . . . . . . . . . . . . . . . . . . 2 2 Scanalyzers 13 | . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . . 3 . 4 . . . Garrison Access 12 | . . . 2 2 . . . . 1 . . . . 2 . . . . 3 . . . . . . . 2 . . . Terminal Hacks 111 | . 11 12 3 2 5 1 23 . 2 . 5 1 . 2 1 . 17 . 1 . . . . 1 1 . 8 10 1 4 Record 12 | . 1 . . . . . 2 . . . 4 . . . . . 5 . . . . . . . . . . . . . Part Schematic 24 | . . 4 . . 1 . 12 . . . . 1 . 1 . . 4 . . . . . . . . . 1 . . . Robot Schematic 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 11 | . 1 2 1 1 . . . . . . . . . . . . 4 . . . . . . . 1 . . 1 . . Prototype ID Bank 12 | . 3 . . . 2 . 3 . . . . . . . . . 4 . . . . . . . . . . . . . Open Door 7 | . . . . 1 . 1 . . . . 1 . . . 1 . . . . . . . . 1 . . . 2 . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Branch Access Points 5 | . . 1 . . 1 . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Terminal Index 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Alert Level 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Unreport Threat 7 | . 3 2 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Locate Traps 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 7 | . 1 2 . . . . . . 1 . . . . . . . . . . . . . . . . . 1 1 1 . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks 6 | . . . . . 1 . . . 4 . . . . 1 . . . . . . . . . . . . . . . . Network Status 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Load Schematic 2 | . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . 2 . 2 . . . . . . . . 4 . . . . 2 . . . . . . . . . . . Scan Component 5 | . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Repair 5 | . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 2 . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . 1 . . . Insert Component 5 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . 1 . . . Analyze 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Garrison Access Hacks 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 3 | . . . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 25 | . 1 3 2 3 3 . . . 2 . . . . 3 . . . . . . . . . . . . 1 3 2 2 Terminals 11 | . . 2 1 1 1 . . . . . . . . 2 . . . . . . . . . . . . 1 3 . . Track 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . Assimilate 4 | . . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . Botnet 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Disrupt 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . 1 . . . 2 . . . . 1 . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Recompile 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 10 | . 1 1 1 2 1 . . . . . . . . . . . . . . . . . . . . . . . 2 2 Recyclers 4 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 Mask 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Tunnel 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hacking Detections 86 | . 4 9 9 3 6 . . 2 8 . . . . 5 . . . . 3 . . . . 2 6 . 8 8 5 8 Full Trace Events 9 | . 1 1 1 . 1 . . . 1 . . . . 2 . . . . . . . . . . . . . . 1 1 Feedback Events 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Corruption 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . 1 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 30 | . . 5 . . 1 . 12 . 1 . . 1 . 1 . . 4 . 1 . . . . . . . 1 3 . . Parts Built 3 | . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Time 114 | . . . . . . . . . 114 . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating 20 | . . . . . . . . . 20 . . . . . . . . . . . . . . . . . . . . . Parts Repaired 5 | . . . 1 . 1 . . . . . . . . 2 . . . . 1 . . . . . . . . . . . Time 256 | . . . 38 . 32 . . . . . . . . 124 . . . . 62 . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Part Schematics Acquired 3 | . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------ Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 15 | . . . . . . . . 6 . 1 1 . . . 2 . . . . . . 5 . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 -------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total Allies 21 | . . . 1 . 1 . . 7 . 1 1 1 . . 2 . . . . . . 5 . . . . . 1 . 1 Largest Group 6 | . . . 1 1 1 . . 6 6 1 1 2 2 2 2 . . . . . . 5 . . . . . 1 . 1 Highest-Rated Group 284 | . . . 10 10 10 . . 214 214 30 29 128 128 128 79 . . . . . . 284 . . . . . 26 . 219 Highest-Rated Ally 219 | . . . 10 10 10 . . 96 43 30 29 99 99 99 49 . . . . . . 65 . . . . . 26 . 219 Total Orders 29 | . . . . 2 1 4 . 1 . . . . . . 6 4 . . 2 2 2 5 . . . . . . . . STAY 3 | . . . . 1 . . . . . . . . . . . . . . . . . 2 . . . . . . . . FOLLOW 2 | . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . EXPLORE 13 | . . . . . . 3 . 1 . . . . . . 3 2 . . 1 1 1 1 . . . . . . . . RETURN 11 | . . . . . 1 1 . . . . . . . . 3 2 . . 1 1 1 1 . . . . . . . . Ally Attacks 156 | . . . . . . . . 5 39 1 . . 14 30 11 . . . 9 . . 18 . . . . . . . 29 Total Damage 7570 | . . . . . . . . 246 1106 33 . . 594 2110 421 . . . 228 . . 549 . . . . . . . 2283 Kills 51 | . . . . . . . . . 11 . . . 4 19 3 . . . . . . 5 . . . . . . . 9 Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Robot Analysis Total 11 | . 1 2 1 1 . . . . . . . . . . . . 4 . . . . . . . 1 . . 1 . . Derelict Logs Recovered 9 | . . . . . . . . . . 1 3 . . . 1 . . 1 . 2 1 . . . . . . . . . Drone Launches 27 | . . . . . 2 4 . 1 . . . . . . 7 2 . . 5 2 2 2 . . . . . . . . Drone Recoveries 19 | . . . . . 1 3 . . . . . . . . 6 2 . . 2 1 2 2 . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 ------------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Turns Passed 30194 | 21 352 1609 1454 607 1716 445 130 1040 1171 827 927 1764 295 1398 809 520 287 918 1947 451 541 1267 359 632 704 609 1897 2027 1296 2174 Spaces Moved 14378 | 26 317 575 741 296 844 272 91 454 597 427 516 1089 174 712 402 271 148 310 686 224 287 528 158 316 388 342 913 843 590 841 Core 443 | 26 313 94 . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Treads 9473 | . 4 481 136 . 1 . . . 373 427 516 1089 174 712 402 271 148 310 227 . . . . 296 388 342 913 843 590 830 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4461 | . . . 605 296 843 272 91 454 224 . . . . . . . . . 459 224 287 528 158 20 . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 100 116 135 140 140 140 140 155 160 160 160 160 160 160 160 160 160 150 170 185 185 200 140 155 155 163 163 163 50 Average Speed 166 | 50 85 220 156 147 153 145 140 155 158 160 160 160 160 164 160 160 161 239 209 184 185 186 200 153 155 165 165 163 171 155 Slowest Speed 700 | 50 160 450 570 150 330 155 140 205 240 160 160 160 160 240 160 160 240 240 320 185 185 200 200 232 155 237 249 163 240 700 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 2 69 76 64 57 20 51 69 70 17 52 68 84 40 29 85 58 60 60 19 48 60 90 32 13 41 15 66 40 20 27 Regions Visited 30 Branch Regions 20 Pre-discovered Areas 12 | . 1 1 1 . . . 1 . . 1 2 1 . . . . 3 . . 1 . . . . . . . . . . Known Exits Taken 15 | . . . . . 1 . . . 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 1 1 . 1 1 1 . . 1 1 1 . . . . . . . . . . . 1 . Scrap Searched 22 | . . . . . . 3 . . . 3 3 2 1 . 1 5 . . . 2 . . 2 . . . . . . . Spaces Dug 199 | . . . 2 3 7 9 . . 1 10 9 . . 16 2 . . 18 10 3 3 10 9 11 5 . 24 25 7 15 Terrain Destroyed 859 | . . . 19 3 7 16 . 11 4 61 42 . 6 23 63 82 . 34 131 38 3 18 9 14 10 . 48 71 35 111 Melee 25 | . . . 2 3 7 1 . . 1 . . . . . . . . . . . . . . . . . . 1 1 9 Projectile 319 | . . . . . . . . 1 3 15 4 . . 23 24 4 . 31 51 6 3 18 9 14 10 . 32 31 16 24 AOE 515 | . . . 17 . . 15 . 10 . 46 38 . 6 . 39 78 . 3 80 32 . . . . . . 16 39 18 78 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -1 --------- Run | Scr Mat Mat Mat Sto Fac Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Res Tes Sec Acc Com Total 18495 | 31 362 736 907 392 1077 303 94 687 770 528 570 1112 183 872 508 323 183 432 977 252 294 775 194 415 463 379 1177 1262 747 1490 Wait 1376 | . 12 23 28 40 71 9 . 59 102 17 12 11 . 78 32 8 1 78 92 7 . 122 27 40 31 1 111 175 21 168 Move 14348 | 25 316 574 740 295 843 271 90 453 596 426 515 1088 173 711 401 270 147 309 685 223 286 527 157 315 387 341 912 842 589 841 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 198 | 2 5 21 20 5 17 2 . 5 11 4 1 5 . 11 7 4 2 . 15 2 1 4 . 6 5 5 8 11 7 12 Fast Attach 161 | 4 4 12 7 2 10 . 2 8 4 1 3 2 1 5 . 2 7 2 18 1 . 4 . 4 2 4 13 20 5 14 Attach 135 | . 1 1 11 1 8 . . 14 8 3 2 1 1 2 3 4 1 1 19 2 . 2 . 5 1 2 10 9 5 18 Detach 52 | . 1 . 4 . . . . 9 . . 1 . . . . 1 1 1 6 1 . 1 . 3 . 2 9 5 2 5 Swap 171 | . . 7 9 2 10 6 . 8 4 6 5 . 3 5 5 5 . 2 10 6 1 4 1 3 6 1 8 16 7 31 Drop 243 | . 4 7 16 6 20 5 2 9 16 5 2 4 1 12 4 7 8 2 8 2 2 8 . 9 9 9 19 22 10 15 Fire 1559 | . 19 91 68 38 91 8 . 60 24 30 27 1 4 48 37 22 16 37 124 8 4 49 9 30 22 14 84 159 95 340 Melee 68 | . . . 4 3 7 1 . . 5 . . . . . . . . . . . . . . . . . 3 3 1 41 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Rewire 178 | . . . . . . . . 62 . 36 2 . . . 19 . . . . . . 54 . . . . . . 5 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [Min]) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 7 exits: Fac x3 / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Qua) -3/Quarantine -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing (discovered 2 exits: *Acc / *Sec) -2/Section 7 -1/Access -1/Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 22 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Central database locked down 181 | -10/Materials | Discovered new exit (range 9) 189 | -10/Materials | Met 8R-AWN 237 | -10/Materials | Discovered new exit (range 15) 303 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 12) 374 | -10/Materials | Entered another Materials area 374 | -9/Materials | Evolved 2 slots: Utility x2 551 | -9/Materials | Discovered new exit (range 14) 613 | -9/Materials | System corruption reached 10% 652 | -9/Materials | Lost 5 parts (2n2u1w) 947 | -9/Materials | Build established: Scavenger-Mutant 1151 | -9/Materials | Identified exit to Mines 1866 | -9/Materials | Discovered new exit (range 12) 1983 | -9/Materials | Entered another Materials area 1983 | -8/Materials | Evolved 2 slots: Propulsion x2 2163 | -8/Materials | Lost 3 parts (2n1w) 2444 | -8/Materials | Lost 7 parts (3n3u1w) 2676 | -8/Materials | Build established: Mutant 2795 | -8/Materials | Repaired Imp. Heat Sink 2941 | -8/Materials | Discovered new exit (range 3) 3004 | -8/Materials | Discovered new exit (range 4) 3073 | -8/Materials | Destroyed 7 combat bots 3437 | -8/Materials | Entered Storage 3437 | -8/Storage | Accompanied by 1 ally 3682 | -8/Storage | Destroyed 7 combat bots 3971 | -8/Storage | Discovered new exit (range 16) 4044 | -8/Storage | Entered Factory 4044 | -7/Factory | Evolved 2 slots: Utility x2 4243 | -7/Factory | Repaired Arm. Wheel? 4621 | -7/Factory | Lost 4 parts (1n2u1w) 4726 | -7/Factory | Discovered new exit (range 10) 5173 | -7/Factory | Identified exit to Lower Caves 5429 | -7/Factory | Cargo convoy interrupted 5674 | -7/Factory | Discovered new exit (range 15) 5760 | -7/Factory | Entered Lower Caves 5995 | -7/Lower Caves | Build established: Scavenger-Mutant 6105 | -7/Lower Caves | Found Prototype Device 6184 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6191 | -7/Lower Caves | Core integrity fell below 50% 6195 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 6205 | -7/Lower Caves | Entered Data Miner 6206 | -7/Data Miner | Discovered new exit (range 6) 6233 | -7/Data Miner | Met Data Miner 6262 | -7/Data Miner | Learned location of Section 7 (-2) 6262 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6281 | -7/Data Miner | Received God Mode back door access code from Data Miner 6335 | -7/Data Miner | Entered Proximity Caves 6444 | -6/Proximity Caves | Escorted by Enhanced Grunt 6558 | -6/Proximity Caves | Spotted B-75 Beast 6559 | -6/Proximity Caves | Entered a huge 0b10 base via the front door 6595 | -6/Proximity Caves | Destroyed B-75 Beast 6623 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 6632 | -6/Proximity Caves | Found Prototype Device 6632 | -6/Proximity Caves | Identified Exp. Thermal Shield 6676 | -6/Proximity Caves | Identified Heart of Steel 6930 | -6/Proximity Caves | Destroyed 7 combat bots 6935 | -6/Proximity Caves | Lost 4 parts (1p2n1u) 6981 | -6/Proximity Caves | Discovered new exit (range 16) 7374 | -6/Proximity Caves | Build established: Commander-Mutant 7375 | -6/Proximity Caves | Entered Factory 7375 | -6/Factory | Accompanied by 6 allies 7375 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7784 | -6/Factory | Fabricated Imp. Heavy Treads (x2) 7921 | -6/Factory | Garrison activated, responded to threat 8072 | -6/Factory | Fabricated Combat Drone Bay (x1) 8146 | -6/Factory | Identified exit to Lower Caves 8282 | -6/Factory | Build established: Mutant 8546 | -6/Factory | Entered Lower Caves 8844 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8949 | -6/Lower Caves | Learned location of Extension (-5) 9315 | -6/Lower Caves | Discovered new exit (range 8) 9373 | -6/Lower Caves | Entered another Lower Caves area 9446 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 9533 | -6/Lower Caves | Discovered new exit (range 15) 9701 | -6/Lower Caves | Learned location of Zion (-6) 9853 | -6/Lower Caves | Learned Research trap positions 9853 | -6/Lower Caves | Learned Armory emergency access door positions 9998 | -6/Lower Caves | Learned Factory emergency access door positions 10267 | -6/Lower Caves | Discovered new exit (range 16) 10300 | -6/Lower Caves | Entered Zion 10300 | -6/Zion | Accompanied by 1 ally 10353 | -6/Zion | System corruption cleaned by Quarantine Array 10492 | -6/Zion | Discovered new exit (range 10) 11029 | -6/Zion | Learned location of Quarantine (-3) 11582 | -6/Zion | Heart of Steel transformed into Warbot 11802 | -6/Zion | Found Prototype Special Weapon 11805 | -6/Zion | Found Prototype Special Weapon 11807 | -6/Zion | Found Prototype Special Weapon 11811 | -6/Zion | Found Prototype Special Weapon 12064 | -6/Zion | Entered Proximity Caves 12064 | -5/Proximity Caves | Accompanied by 2 allies (Warbot) 12065 | -5/Proximity Caves | Identified exit to Factory 12359 | -5/Proximity Caves | Entered Factory 12359 | -5/Factory | Accompanied by 2 allies (Warbot) 12359 | -5/Factory | Evolved 2 slots: Utility x2 12360 | -5/Factory | Identified exit to Factory 12518 | -5/Factory | Repaired Imp. Heavy Treads 12592 | -5/Factory | Repaired Imp. Heavy Treads 12670 | -5/Factory | Build established: Scavenger-Mutant 12829 | -5/Factory | Garrison activated, responded to threat 13005 | -5/Factory | Incoming investigation squad redirected 13127 | -5/Factory | Spotted B-75 Beast 13154 | -5/Factory | Allies destroyed B-75 Beast 13324 | -5/Factory | Incoming investigation squad redirected 13623 | -5/Factory | Discovered new exit (range 13) 13626 | -5/Factory | Identified exit to Upper Caves 13626 | -5/Factory | Identified exit to Extension 13663 | -5/Factory | Build established: Mutant 13754 | -5/Factory | Cargo convoy interrupted 13757 | -5/Factory | Entered Upper Caves 13791 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13875 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 13886 | -5/Upper Caves | Identified RU-N14's Throwing Claymores (x4) 13925 | -5/Upper Caves | Destroyed 9 combat bots 14262 | -5/Upper Caves | Learned Factory emergency access door positions 14544 | -5/Upper Caves | Discovered new exit (range 9) 14566 | -5/Upper Caves | Entered another Upper Caves area 14795 | -5/Upper Caves | Spotted B-75 Beast 14809 | -5/Upper Caves | Destroyed B-75 Beast 15035 | -5/Upper Caves | Discovered new exit (range 5) 15086 | -5/Upper Caves | Entered Zhirov 15086 | -5/Zhirov | Discovered new exit (range 3) 15116 | -5/Zhirov | Met Zhirov 15147 | -5/Zhirov | Learned location of Testing (-2) 15147 | -5/Zhirov | Learned location of Command (-1) 15161 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 15187 | -5/Zhirov | Found Alien Artifact 15187 | -5/Zhirov | Identified Integrated Dissipator 15187 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 15210 | -5/Zhirov | Found Alien Artifact 15373 | -5/Zhirov | Entered Proximity Caves 15545 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 15919 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 16036 | -4/Proximity Caves | Learned Research terminal intel 16041 | -4/Proximity Caves | Spotted B-86 Titan 16255 | -4/Proximity Caves | Discovered exit to Factory (range 14) 16291 | -4/Proximity Caves | Entered Factory 16291 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 16414 | -4/Factory | Discovered new exit (range 3) 16587 | -4/Factory | Build established: Generator-Mutant 16938 | -4/Factory | Destroyed 9 combat bots 17026 | -4/Factory | Lost 7 parts (2p1n3u1w) 17136 | -4/Factory | Lost 3 parts (2u1w) 17449 | -4/Factory | Identified exit to Research 17484 | -4/Factory | Build established: Scavenger-Mutant 17756 | -4/Factory | Identified exit to Upper Caves 17756 | -4/Factory | Identified exit to Armory 17839 | -4/Factory | First assault squad dispatched 17840 | -4/Factory | Repaired Imp. Heavy Treads? 17854 | -4/Factory | Incoming assault squad redirected 17868 | -4/Factory | Incoming assault squad redirected 18238 | -4/Factory | Entered Upper Caves 18414 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18626 | -4/Upper Caves | Discovered new exit (range 19) 18687 | -4/Upper Caves | Identified exit to Upper Caves 18689 | -4/Upper Caves | Entered another Upper Caves area 18832 | -4/Upper Caves | Learned Research stockpile data 19066 | -4/Upper Caves | Acquired the password to a Derelict Tinkerer's latest research 19098 | -4/Upper Caves | Found Prototype Special Weapon 19213 | -4/Upper Caves | Discovered new exit (range 8) 19225 | -4/Upper Caves | Identified exit to Warlord 19230 | -4/Upper Caves | Entered Warlord 19420 | -4/Warlord | Discovered new exit (range 55) 19597 | -4/Warlord | Received a Watcher feed algorithm from an ecstatic Tinkerer 19940 | -4/Warlord | Met Warlord 19956 | -4/Warlord | Opened Warlord's prototype stash 19965 | -4/Warlord | Warlord's base attacked by MAIN.C 19975 | -4/Warlord | Found Prototype Device 19975 | -4/Warlord | Identified Thermal Barrier 19985 | -4/Warlord | Found Prototype Reactor 19994 | -4/Warlord | Found Prototype Hackware 20304 | -4/Warlord | Spotted B-90 Cyclops 20308 | -4/Warlord | Spotted Striker 20315 | -4/Warlord | Warlord forces counterattacked 20386 | -4/Warlord | Spotted Striker 20479 | -4/Warlord | Identified exit to Proximity Caves 20497 | -4/Warlord | Entered Proximity Caves 20765 | -3/Proximity Caves | Discovered exit to Research (range 11) 20856 | -3/Proximity Caves | Entered Research 20856 | -3/Research | Evolved 2 slots: Propulsion x2 20857 | -3/Research | Identified exit to Quarantine 20858 | -3/Research | Loaded intel: 86 trap records 20860 | -3/Research | Loaded intel: 26 terminal locations 21193 | -3/Research | Build established: Generator-Mutant 21214 | -3/Research | Spotted B-86 Titan 21261 | -3/Research | Discovered new exit (range 16) 21370 | -3/Research | Spotted B-86 Titan 21488 | -3/Research | Entered Quarantine 21682 | -3/Quarantine | Found Alien Slashing Weapon 21852 | -3/Quarantine | Discovered new exit (range 8) 21985 | -3/Quarantine | Found Alien Impact Weapon 22032 | -3/Quarantine | Identified System Mapper 22190 | -3/Quarantine | Identified exit to Research 22192 | -3/Quarantine | Entered Research 22192 | -2/Research | Warlord forces began assault on 0b10 22192 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 22302 | -2/Research | Research machine network offline 22567 | -2/Research | Discovered new exit (range 10) 22580 | -2/Research | Identified exit to Testing 22599 | -2/Research | Met up with Warlord 22622 | -2/Research | Discovered new exit (range 14) 22798 | -2/Research | Borebot progress halted 22801 | -2/Research | Entered Testing 22817 | -2/Testing | Found System Mapper 23218 | -2/Testing | Found Prototype Ballistic Cannon 23218 | -2/Testing | Identified Omega Cannon 23274 | -2/Testing | Found Prototype Processor 23298 | -2/Testing | Identified Spectral Analyzer 23514 | -2/Testing | Build established: Generator-Skirmisher 23838 | -2/Testing | Build established: Generator-Mutant 23893 | -2/Testing | Found Prototype Protection 23893 | -2/Testing | Identified Med. Regenerative Plating 23899 | -2/Testing | Found Prototype Protection 23899 | -2/Testing | Identified SHELL Armor 23983 | -2/Testing | Spotted PG-A2MAXPMAEP 24008 | -2/Testing | Discovered new exit (range 10) 24384 | -2/Testing | Identified Core Stripper 24453 | -2/Testing | Build established: Hacker-Mutant 24483 | -2/Testing | Spotted Fortress 24510 | -2/Testing | Identified Vortex Chain Reactor 24520 | -2/Testing | Destroyed Fortress 24529 | -2/Testing | Found Vortex Chain Reactor 24534 | -2/Testing | Found Prototype Device 24534 | -2/Testing | Identified Exp. Force Field 24543 | -2/Testing | Found Prototype Device 24543 | -2/Testing | Identified Exp. EM Disruption Field 24691 | -2/Testing | Discovered new exit (range 5) 24696 | -2/Testing | Identified exit to Section 7 24698 | -2/Testing | Entered Section 7 24770 | -2/Section 7 | Identified exit to Access 24927 | -2/Section 7 | Build established: Generator-Mutant 25021 | -2/Section 7 | Found Alien Artifact 25021 | -2/Section 7 | Identified Integrity Redistributor 25021 | -2/Section 7 | Used Integrity Redistributor, redistributed integrity from core (-260) 25277 | -2/Section 7 | Destroyed 8 combat bots 25320 | -2/Section 7 | Found Centrium Greatsword 25419 | -2/Section 7 | Found Integrated Dissipator 25419 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 25495 | -2/Section 7 | First assault squad dispatched 25511 | -2/Section 7 | Incoming assault squad redirected 25743 | -2/Section 7 | Incoming assault squad redirected 25789 | -2/Section 7 | Garrison activated, responded to threat 25835 | -2/Section 7 | Spotted Executioner 25838 | -2/Section 7 | Destroyed Executioner 25840 | -2/Section 7 | Spotted Executioner 25851 | -2/Section 7 | Core integrity fell below 50% 25853 | -2/Section 7 | Destroyed Executioner 25887 | -2/Section 7 | Found Prototype Processor 25887 | -2/Section 7 | Identified Exp. Core Analyzer 25894 | -2/Section 7 | Found Prototype Processor 25894 | -2/Section 7 | Identified Exp. Targeting Computer 25966 | -2/Section 7 | Incoming assault squad redirected 26025 | -2/Section 7 | Spotted B-99 Colossus 26055 | -2/Section 7 | Destroyed B-99 Colossus 26072 | -2/Section 7 | Identified Sigix Broadsword 26192 | -2/Section 7 | Found Alien Artifact 26192 | -2/Section 7 | Identified LRC Storage 26192 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 26195 | -2/Section 7 | Found Alien Artifact 26195 | -2/Section 7 | Identified LRC Boosters 26195 | -2/Section 7 | Installed LRC Boosters, increased mass support (+10) 26264 | -2/Section 7 | System corruption reached 10% 26437 | -2/Section 7 | Found Integrated Dissipator 26437 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26440 | -2/Section 7 | Found Integrated Dissipator 26440 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26443 | -2/Section 7 | Found Integrated Dissipator 26443 | -2/Section 7 | Installed Integrated Dissipator, increased core heat dissipation (+20) 26725 | -2/Section 7 | Entered Access 26725 | -1/Access | Evolved 2 slots: Utility x2 27025 | -1/Access | Incoming investigation squad redirected 27516 | -1/Access | First assault squad dispatched 27526 | -1/Access | Found Antimissile System 27621 | -1/Access | Destroyed 16 combat bots 27825 | -1/Access | Destroyed 7 combat bots 27894 | -1/Access | Discovered new exit (range 15) 27989 | -1/Access | Found Quantum Capacitor 27995 | -1/Access | Incoming assault squad redirected 28021 | -1/Access | Entered Command 28092 | -1/Command | Incoming investigation squad redirected 28730 | -1/Command | Spotted Striker 28730 | -1/Command | Spotted Alpha 7 28740 | -1/Command | Destroyed Striker 28740 | -1/Command | Spotted Executioner 28753 | -1/Command | Destroyed Executioner 28771 | -1/Command | First assault squad dispatched 28787 | -1/Command | Destroyed Alpha 7 28795 | -1/Command | Found Prototype Device 28795 | -1/Command | Identified Adv. Kinecellerator 28805 | -1/Command | Spotted Striker 28805 | -1/Command | Spotted Alpha 7 28805 | -1/Command | Spotted Executioner 28828 | -1/Command | Destroyed Striker 28838 | -1/Command | Destroyed Executioner 28862 | -1/Command | Destroyed Alpha 7 29190 | -1/Command | Destroyed 8 combat bots 29226 | -1/Command | Spotted Executioner 29273 | -1/Command | Spotted B-99 Colossus 29287 | -1/Command | Befriended a Behemoth using the annoying Tinkerer's hack 29355 | -1/Command | Disengaged cave seal 29355 | -1/Command | Derelicts emerged from the dark tunnel 29355 | -1/Command | Welcomed Warlord to Command 29364 | -1/Command | High security lockdown imminent 29444 | -1/Command | High security lockdown engaged 29631 | -1/Command | Spotted Executioner 29646 | -1/Command | Build established: Hacker-Mutant 29660 | -1/Command | Spotted Investigator 29725 | -1/Command | Warlord commented on Warlord statues 29735 | -1/Command | Spotted Combat Programmer 29736 | -1/Command | Spotted M Guard 29737 | -1/Command | Spotted Combat Programmer 29737 | -1/Command | Spotted M Guard 29740 | -1/Command | System corruption reached 10% 29749 | -1/Command | Spotted Investigator 29752 | -1/Command | Spotted Executioner 29752 | -1/Command | Spotted Executioner 29752 | -1/Command | Destroyed Investigator 29754 | -1/Command | Destroyed Executioner 29754 | -1/Command | Destroyed Executioner 29780 | -1/Command | All MAIN.C guards destroyed 29785 | -1/Command | Spotted Striker 29792 | -1/Command | Destroyed 20 combat bots 29793 | -1/Command | Destroyed Striker 29921 | -1/Command | Spotted Executioner 29922 | -1/Command | Spotted Striker 29922 | -1/Command | Spotted Striker 29925 | -1/Command | Spotted Executioner 29930 | -1/Command | Destroyed Striker 29962 | -1/Command | Warlord destroyed during the assault 29966 | -1/Command | Spotted Striker 29974 | -1/Command | Destroyed Striker 30017 | -1/Command | 0b10 Conduit disabled 30017 | -1/Command | Met MAIN.C 30034 | -1/Command | Spotted Striker 30058 | -1/Command | Spotted Executioner 30065 | -1/Command | System corruption reached 30% 30090 | -1/Command | Destroyed Executioner 30109 | -1/Command | Destroyed MAIN.C Shell 30110 | -1/Command | MAIN.C activated Command garrisons 30113 | -1/Command | Lost 5 parts (1p3n1w) 30171 | -1/Command | Core integrity fell below 50% 30188 | -1/Command | Released all parts (5) 30190 | -1/Command | Core integrity fell below 20% 30195 | -1/Command | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 30179_ Complication: System interference. 30179_ Core Analyzer temporarily disabled. 30181_ Slug penetrates Reinforced Barrier. 30185_ I-47 Archangel sends out distress signal. 30186_ Acquired 12 matter. 30186_ Lgt. Quantum Reactor destroyed. 30188_ Slug penetrates Reinforced Barrier. 30188_ Enh. Nova Cannon destroyed. 30188_ Slug penetrates Reinforced Barrier. 30188_ Released Graphene Brace. 30188_ Released System Mapper. 30188_ Released Machine Analyzer. 30188_ Released Core Analyzer. 30188_ Released Huge Storage Unit. 30188_ Acquired Graphene Brace. 30189_ I-47 Archangel destroyed. 30191_ Slug penetrates Reinforced Barrier. 30192_ Knocked back. 30194_ Acquired Hdn. Centrium Heavy Treads. [Achievement: Rambo] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????#############???????????????? | | ?????????????????????"""" #???????????????? | | ???????????????? ?? 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" ??? #???????????????? | | ????????????????????#########????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 209 Coolant Potential 100 Energy Generation 79 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 EM Shielding 2 Armor Coverage 2250 Resistance: KI 25 Resistance: TH 50 Resistance: EM 75 Core Shielding 20 Weapon Shielding 66 Point Defense Rating 240 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 20 Core Analysis 8 Recoil Reduction 6 Particle Charging 30 Kinecelleration 50 Offensive Hacking 34 Defensive Hacking 12 Authchip Count 1 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Seismic Detector | -9/Materials | Hacked Transport Network Coupler | -9/Materials | Hacked Huge Storage Unit | -9/Materials | Hacked Hrd. Light Armor Plating | -9/Materials | Scanalyzed Enh. Gauss Cannon | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Exp. Utility Shielding | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. System Shield | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Graphene Brace | -7/Data Miner | Free Myomer Leg | -7/Data Miner | Free Arm. Treads | -6/Factory | Scanalyzed Arc Thrower | -6/Zion | Free Imp. Heavy Siege Treads | -5/Factory | Hacked Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Adv. System Restoration Module | -4/Factory | Scanalyzed Med. Regenerative Plating | -2/Testing | Hacked Cld. Nuclear Pulse Thruster | -2/Section 7 | Archive Centrium Greatsword | -2/Section 7 | Archive Exp. Coolant Injector | -2/Section 7 | Archive Robot Schematics ------------------ A-15 Conveyor | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free C-35 Carver | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free B-74 Champion | -2/Section 7 | Archive Fabricated ------------ Imp. Heavy Treads | x2 | -6/Factory | Preloaded Combat Drone Bay | x1 | -6/Factory | Authchip Alien Tech Used ----------------- Integrated Dissipator Core Stripper Integrity Redistributor Sigix Broadsword LRC Storage LRC Boosters Achievements -------------- Rambo Challenges ------------ None Game ------ Seed StasisSensorBrace Manual? 0 Play Time 06:00:06 Cumulative 271.0 hours Start 2022.12.11 @ 16:55:07 End 2022.12.15 @ 18:37:52 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 108 Rogue 108 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/1/2/1/1/0/0/0/0 Lore% 84 Gallery% 81 Achievement% 67 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 06d9cfd4-6c4f-43e0-9fb2-13816848785b