Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 17:25:37 Player: Henry Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (11) 2200 Robots Destroyed (53) 265 Value Destroyed (1864) 1864 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7929 Bonus ------- None Cogmind --------- Core Integrity 0/1300 Matter 78/300 Energy 89/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -3/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Faulty Spectral Analyzer Dirty Datajack (20) Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Field Propulsion Array Diametric Drive Diametric Drive Impulse Thruster Array > --- UTILITY ---------- Improved Trap Scanner Advanced Signal Interpreter Improved Hacking Suite > --- WEAPON ----------- Linear Accelerator Improved Remote Datajack > --- INVENTORY -------- Improved Fusion Compressor Impulse Thruster Array Dirty Datajack [Rating: 83] Favorites ----------- Power Neutrino Core Engine Light Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Improved VTOL Module Treads Improved Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Antigrav System Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Trap Scanner Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Utility Shielding Weapon Gauss Rifle Energy Gun Small Laser Ballistic Gun Gauss Rifle Ballistic Cannon Linear Accelerator Launcher Heavy Shock Bomb Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Vibroblade Piercing Weapon Heavy Pick Special Melee Weapon Datajack Build | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Slots Evolved 14 | . . 2 . 2 2 2 2 . . 2 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . 1 1 Utility 10 | . . . . 2 2 2 2 . . 1 1 Weapon . | . . . . . . . . . . . . Parts Attached 101 | 7 2 13 1 4 6 6 30 3 4 6 19 Power 14 | 1 . 1 1 1 1 . 6 . . 1 2 Engine 5 | 1 . 1 1 1 . . 1 . . . . Core 8 | . . . . . 1 . 5 . . . 2 Reactor 1 | . . . . . . . . . . 1 . Propulsion 41 | 2 . 8 . . 3 1 11 2 2 1 11 Treads 1 | . . . . . . . . . . 1 . Leg 5 | . . . . . . . 3 . . . 2 Wheel 5 | 2 . 3 . . . . . . . . . Hover 11 | . . . . . . . 4 2 2 . 3 Flight 19 | . . 5 . . 3 1 4 . . . 6 Utility 28 | 2 1 2 . 2 2 5 8 1 1 2 2 Device 12 | 1 . 1 . . 1 3 3 . . 2 1 Storage 2 | 1 1 . . . . . . . . . . Processor 7 | . . . . . . 2 3 1 1 . . Hackware 5 | . . 1 . 1 1 . 1 . . . 1 Protection 2 | . . . . 1 . . 1 . . . . Artifact . | . . . . . . . . . . . . Weapon 18 | 2 1 2 . 1 . . 5 . 1 2 4 Energy Gun 2 | 2 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 5 | . . 1 . . . . 2 . . 1 1 Ballistic Cannon 1 | . . . . . . . . . . . 1 Launcher 1 | . . . . . . . . . . 1 . Special Weapon 2 | . 1 . . . . . . . . . 1 Impact Weapon 1 | . . 1 . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 3 | . . . . . . . 3 . . . . Special Melee Weapon 2 | . . . . 1 . . . . 1 . . Unidentified Prototypes 5 | . . 1 . . . . 2 . . . 2 Parts Lost 68 | . . 11 . . 2 . 23 3 5 8 16 Power 11 | . . 2 . . . . 5 1 . 1 2 Propulsion 30 | . . 5 . . 1 . 9 1 3 3 8 Utility 16 | . . 1 . . 1 . 6 1 2 2 3 Weapon 11 | . . 3 . . . . 3 . . 2 3 Highest Loss Streak 10 | . . 8 . . 1 . 10 2 5 8 6 To Critical Strikes . | . . . . . . . . . . . . Average Backups 4 | 3 7 6 4 1 4 4 3 3 4 2 3 Power . | 1 2 1 . . 1 1 . . 1 . . Propulsion 1 | 1 3 . . . 2 2 1 1 1 . . Utility 1 | . 1 3 4 1 . . 1 . . . . Weapon . | 1 1 . . . . 1 . 1 1 1 . Tool/Special . | . . . . . . . . . . . . Unused Backups 7 | . . 2 . . 2 . 1 . . 1 1 Power 2 | . . . . . 1 . . . . 1 . Propulsion 1 | . . . . . 1 . . . . . . Utility 3 | . . 2 . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 72 | . 99 73 88 88 90 93 69 81 91 55 30 Engine 2 | . 14 6 11 9 2 . 1 . . . . Core 2 | . . . . . 4 6 3 5 5 2 2 Wheel 4 | . 28 21 . . . . . . . . . Hover 5 | . . . . . . . 5 19 22 4 1 Flight 10 | . . 11 44 36 30 26 10 . . . 11 Device 7 | . 14 10 11 9 5 14 6 5 5 6 3 Storage 1 | . 14 6 . . . . . . . . . Processor 10 | . . . . . . 4 10 23 34 26 4 Hackware 9 | . . . 11 18 23 20 15 13 10 2 . Protection 1 | . . . . 7 7 6 4 . . . . Energy Gun 1 | . 14 5 . . . . . . . . . Ballistic Gun 1 | . . 3 . . . . 1 5 4 1 . Special Weapon 1 | . 13 5 . . . . . . . . . Impact Weapon 1 | . . 2 11 9 7 6 . . . . . Piercing Weapon 1 | . . . . . . . 3 5 5 2 . Special Melee Weapon 1 | . . . . . 7 6 . . . 3 . Peak Build Rating 83 | 9 10 24 21 28 38 52 73 67 77 74 83 Average Rating 43 | 6 9 12 21 25 32 45 51 60 74 55 53 On Entrance 35 | . 9 10 20 21 28 38 52 61 67 69 49 Naked Turns . | . . . . . . . . . . . . Heaviest Build 34 | 11 26 26 8 12 13 17 23 24 24 31 34 Greatest Support 60 | 26 26 46 19 19 20 27 60 36 41 34 45 Greatest Overweight (x) 10 | . . 7 . . . . 1 . . 10 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 11 11 5 5 5 5 5 5 5 5 5 Most Carried 10 | 7 10 9 4 3 5 5 5 4 5 4 5 Average Carried 4 | 3 7 6 4 1 4 4 3 3 4 3 3 Final Capacity 15 | 8 15 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 7 10 5 4 2 4 5 4 3 3 3 2 Class Distribution -------------------- 32% | Scavenger-Mutant 25% | Mutant 15% | Hacker-Sprinter 13% | Sprinter 8% | Hacker-Mutant 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Sprinter | -9/Mines Hacker-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Mutant | -4/Factory Sprinter | -3/Research Resources | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ----------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Matter Collected 1287 | 270 20 81 61 . 95 15 278 145 40 100 182 Remotely . | . . . . . . . . . . . . Salvage Created 1900 | 133 28 139 115 34 208 34 511 151 56 293 198 Parts 102 | 11 1 7 . 1 15 1 32 8 1 14 11 Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 9 | . . . . . . . . 8 1 . . Prevented 3 | . . . . . . . . . 3 . . Kills | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Combat Hostiles Destroyed 35 | . 1 4 . 1 4 . 10 5 1 4 5 Melee 20 | . . . . 1 2 . 8 5 1 2 1 Guns 6 | . . 2 . . . . 2 . . 2 . Cannons 6 | . 1 1 . . . . . . . . 4 Classes Destroyed 11 | 2 1 3 . . 3 . 1 . . 1 . Worker 3 | . . 1 . . 1 1 . . . . . Builder 3 | . . . . . 1 1 1 . . . . Tunneler 6 | 4 . . 1 . 1 . . . . . . Recycler 2 | 1 . . 1 . . . . . . . . Mechanic 1 | . . . . . 1 . . . . . . Watcher 3 | . . 1 . . . . 1 . . . 1 Swarmer 14 | . . 1 . . 3 . 3 4 . . 3 Grunt 10 | . 1 3 . 1 . . 1 . 1 3 . Sentry 1 | . . . . . . . . . . 1 . Hunter 2 | . . . . . . . 2 . . . . Programmer 8 | . . . . . 1 . 4 1 . . 2 Best Kill Streak 6 | 4 1 3 3 1 5 2 6 4 1 3 4 Combat Bots Only 6 | . 1 3 . 1 3 . 6 4 1 3 4 Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee 1 | . . . . 1 1 . 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Hostile Shots Fired 824 | . 5 130 . 3 54 . 238 30 14 38 312 Missed 352 | . . 42 . 1 31 . 100 10 3 13 152 Hits 472 | . 5 88 . 2 23 . 138 20 11 25 160 Melee 1 | . . . . . . . . . 1 . . Projectile 471 | . 5 88 . 2 23 . 138 20 10 25 160 Critical Strikes 11 | . . 1 . . . . 3 1 1 2 3 Part Disruptions 1 | . . . . . . . . . . . 1 Damage Taken 7537 | 2 56 879 . 29 296 . 2439 342 219 516 2759 Core 2624 | . . 263 . . 146 . 740 31 19 110 1315 Absorbed by Shields 82 | . . . . . . . . . . . 82 Redirected to Shielding 54 | . . . . . 5 . 49 . . . . Core Remaining (%) 78 | 100 100 . 34 100 79 100 . . 21 90 . Volleys Fired 92 | 9 6 27 . . . . 15 . . 7 28 Largest 2 | 2 2 2 . . . . 2 . . 1 2 Hottest 140 | 80 140 140 . . . . 56 . . 33 84 Shots Fired 128 | 18 12 37 . . . . 17 . . 7 37 Gun 88 | 18 6 27 . . . . 17 . . 7 13 Cannon 22 | . . . . . . . . . . . 22 Launcher . | . . . . . . . . . . . . Special 18 | . 6 10 . . . . . . . . 2 Kinetic 75 | . . 16 . . . . 17 . . 7 35 Thermal 51 | 18 12 21 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 10 | 2 3 6 . . . . 6 . . 9 10 Robot Miss Streak 6 | 2 6 2 . . . . 2 . . . 5 Penetration Max 1 | . . . . . . . . . . 1 . Secondary Targets . | . . . . . . . . . . . . Shots Hit Robots 139 | 8 3 23 2 2 11 2 32 10 2 17 27 Core Hits 60 | 6 2 5 . 1 2 . 16 5 1 12 10 Critical Kills 5 | . . . . 1 1 . 1 . . 1 1 Critical Parts Destroyed 9 | . . 1 1 . 2 1 1 . . 2 1 Critical Strikes 28 | . . 1 1 1 3 1 6 3 1 5 6 Destroy 6 | . . . . . . . 1 . . 3 2 Blast 2 | . . . . . . . . . . . 2 Smash 8 | . . 1 1 1 3 1 1 . . . . Sever 2 | . . . . . . . . . . . 2 Impale 10 | . . . . . . . 4 3 1 2 . Melee Attacks 147 | . . 9 2 4 27 12 58 12 2 13 8 Impact 58 | . . 9 2 4 27 12 4 . . . . Slashing 8 | . . . . . . . . . . . 8 Piercing 81 | . . . . . . . 54 12 2 13 . Sneak Attacks 11 | . . 2 2 . 4 2 1 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5496 | 114 45 606 205 79 828 218 1144 372 110 626 1149 Guns 939 | 109 21 185 . . . . 248 . . 289 87 Cannons 613 | . . . . . . . . . . . 613 Explosions . | . . . . . . . . . . . . Melee 3791 | . . 305 205 79 828 218 896 372 110 329 449 Ramming 33 | 5 . 20 . . . . . . . 8 . Kinetic 1361 | . . 124 . . . . 248 . . 289 700 Thermal 311 | 109 45 157 . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact 1741 | . . 305 205 79 828 218 106 . . . . Slashing 449 | . . . . . . . . . . . 449 Piercing 1601 | . . . . . . . 790 372 110 329 . Highest Corruption 12 | . . . . . 2 . 5 7 10 . 12 Average Corruption 4 | . . . . . 1 . 4 5 7 . 3 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 26 | . . . . . 1 . 3 5 11 . 6 Message Errors 4 | . . . . . . . . . 1 . 3 Matter Fused 11 | . . . . . 1 . 2 3 4 . 1 Heat Flow Errors 3 | . . . . . . . . 1 2 . . Energy Discharges 3 | . . . . . . . . 1 1 . 1 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 3 | . . . . . . . . . 2 . 1 Data Loss (major) 1 | . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 1153 | . . 185 185 . 314 178 156 84 . . 51 Projectiles 39 | . . . . . . . 23 . . . 16 Explosions . | . . . . . . . . . . . . Melee 1114 | . . 185 185 . 314 178 133 84 . . 35 Knockbacks 14 | . . 1 1 1 2 1 2 . . . 6 Impact 7 | . . 1 1 1 2 1 1 . . . . Kinetic 6 | . . . . . . . . . . . 6 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage 11 | 2 . 9 . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 8 | 1 . 5 . . . . . . . 2 . Targets Rammed 8 | 1 . 5 . . . . . . . 2 . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 269 | 90 98 261 . . 5 . . 110 269 . 64 Average Temperature 54 | 37 35 83 . . 3 . . 59 118 . 13 Received Heat Transfer 870 | . 30 324 . 18 24 . 129 . 108 144 93 Effects 3 | . . . . . . . . . 3 . . Interference 3 | . . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 8 | . . 2 1 . 3 1 1 . . . . Combat Hostiles 3 | . . 1 . . 2 . . . . . . Parts Fried 10 | . . 1 3 . 5 1 . . . . . Impact Corruptions 30 | . . 4 5 . 10 6 5 . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 700 | 250 100 350 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Maximum Alert Level 1 | . . . . . . . 1 . . . 1 Low Security (%) 83 | 100 100 100 100 100 100 100 47 . . 100 85 Level 1 16 | . . . . . . . 52 . . . 14 Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 392 | 5 30 146 61 31 62 36 392 . . 30 254 Initial 56 | . . . 56 21 9 15 . . . . 10 Average 82 | 1 3 54 56 23 28 13 188 . . 10 91 Influence Increases 2285 | 25 32 387 10 20 149 32 853 120 20 94 543 Destroy 0b10 Robot/C 700 | . 20 80 . 20 80 . 200 100 20 80 100 Destroy 0b10 Robot/NC 90 | 25 . 10 10 . 20 10 10 . . . 5 Destroy Leader 156 | . 10 22 . . 20 . 42 20 . 10 32 Successful Hack 20 | . . . . . 6 . 14 . . . . Disable Machine 30 | . . . . . . . . . . . 30 Destroy Structure 104 | . 2 5 . . 8 7 62 . . 4 16 Partial Spotted 90 | . . . . . . 15 45 . . . 30 Lose Combat Pursuer 1095 | . . 270 . . 15 . 480 . . . 330 Influence Decreases 2085 | 25 32 241 100 55 138 64 491 255 247 74 363 Entered New Map 343 | . . . 90 35 12 17 . 135 44 . 10 Time Decay 1102 | 25 32 131 10 20 86 47 261 90 160 44 196 Lost Part 620 | . . 110 . . 20 . 230 30 43 30 157 Purge Threat 20 | . . . . . 20 . . . . . . Squads Dispatched 20 | . 1 2 . . . 1 9 . . 2 5 Investigation 1 | . . . . . . . . . . . 1 Extermination 3 | . . . . . . . 1 . . . 2 Reinforcement 13 | . 1 2 . . . 1 5 . . 2 2 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Distress Signals 3 | . . . . . . . 1 . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 164 | . 2 40 . 3 9 2 49 5 4 4 46 Peak Tracking Total 19 | . 1 12 . 2 3 2 14 4 3 3 19 Tactical Retreats 25 | . . 7 . . 1 . 10 . . . 7 Traps | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Traps Triggered 6 | . . . . . . . 2 . . . 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ---------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Machines Disabled 2 | . . . . . . . . . . . 2 Max in Single Turn 1 | . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Machines Accessed 14 | . . 2 . 2 3 2 2 . 1 . 2 Terminals 13 | . . 2 . 2 3 2 2 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 17 | . . 2 . 2 6 2 2 . 1 . 2 Successful 7 | . . . . 1 3 1 1 . 1 . . Failed 10 | . . 2 . 1 3 1 1 . . . 2 Catastrophic 3 | . . 1 . . 1 . 1 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 16 | . . 2 . 2 6 3 2 . . . 1 Terminals 16 | . . 2 . 2 6 2 2 . . . 2 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 3 1 1 . 1 . . Open Door 1 | . . . . . . . . . 1 . . Level Access Points 4 | . . . . 1 1 1 1 . . . . Unreport Threat 2 | . . . . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 11 | . . 2 . 2 3 1 2 . . . 1 Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------ Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . 1 Non-combat . | . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 -------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Active Infowar (turns) 2204 | 21 207 332 25 45 135 136 365 188 344 137 269 Optics 792 | . . . . . . . 120 188 344 137 3 Sensors 205 | . . . . . . 77 128 . . . . Terrain 1101 | 21 207 332 25 45 135 136 96 . . 26 78 Traps 1206 | . . . . . . 8 365 188 309 137 199 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 5 | . . . 1 . . . . 1 3 . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 ------------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Turns Passed 2749 | 100 207 348 25 45 180 136 595 188 344 137 444 Spaces Moved 4164 | 62 189 331 65 96 315 331 893 284 661 58 879 Core 180 | 1 . 42 . . . . 2 . . 6 129 Treads 7 | . . . . . . . . . . 7 . Legs 8 | . . . . . . . 8 . . . . Wheels 376 | 61 189 126 . . . . . . . . . Hover 1272 | . . . . . . . 253 284 661 45 29 Flight 2321 | . . 163 65 96 315 331 630 . . . 721 Fastest Speed 26 | 50 90 27 27 27 26 26 27 48 48 55 27 Average Speed 43 | 88 90 56 27 27 26 26 39 50 48 113 33 Slowest Speed 550 | 90 90 400 27 27 29 27 120 52 61 550 100 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . . . . 10 Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 5 28 33 16 20 13 14 38 49 75 1 34 Regions Visited 11 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . . . . . 1 2 . . Spaces Dug 54 | . 1 4 . . 8 7 30 . . 2 2 Terrain Destroyed 61 | . 2 5 . . 8 7 30 . . 2 7 Melee 48 | . . 1 . . 8 7 30 . . 2 . Projectile 13 | . 2 4 . . . . . . . . 7 AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -5 -5 -5 -4 -3 --------- Run | Yrd Mat Mat Min Mat Fac Fac Fac Upp Upp Fac Res Total 4641 | 85 203 415 67 106 353 352 1019 300 677 92 972 Wait 46 | . . 25 . . . . . . 8 . 13 Move 4135 | 62 188 330 64 95 314 330 892 283 660 57 860 Hop 9 | . . . . . . . . . . . 9 Pick Up 33 | 7 4 2 . 1 3 1 6 1 2 1 5 Fast Attach 69 | 7 . 7 . 1 1 5 26 2 1 5 14 Attach 33 | . 1 6 1 2 2 . 8 2 3 3 5 Detach 22 | . 1 1 . . . 1 5 . 1 3 10 Swap 7 | . 1 . . 1 4 1 . . . . . Drop 30 | . 2 3 . 2 2 2 9 . . 1 9 Fire 92 | 9 6 27 . . . . 15 . . 7 28 Melee 147 | . . 9 2 4 27 12 58 12 2 13 8 Ram 5 | . . 5 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 2 | . . . . . . . . . . 2 . Escape Stasis 11 | . . . . . . . . . . . 11 Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x4 / [*Low]) -6/Factory (discovered 5 exits: *Fac x4 / [*Low]) -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 15) 297 | -10/Materials | Discovered new exit (range 12) 308 | -10/Materials | Entered another Materials area 308 | -9/Materials | Evolved 2 slots: Propulsion x2 467 | -9/Materials | Discovered new exit (range 14) 518 | -9/Materials | Lost 8 parts (1p5n2w) 623 | -9/Materials | Core integrity fell below 50% 656 | -9/Materials | Entered Mines 659 | -9/Mines | Lost 3 parts (1p1u1w) 671 | -9/Mines | Discovered new exit (range 11) 680 | -9/Mines | Learned Materials emergency access door positions 681 | -9/Mines | Entered Materials 681 | -8/Materials | Evolved 2 slots: Utility x2 696 | -8/Materials | Identified exit to Factory 726 | -8/Materials | Entered Factory 726 | -7/Factory | Evolved 2 slots: Utility x2 775 | -7/Factory | Identified exit to Factory 863 | -7/Factory | Discovered new exit (range 10) 906 | -7/Factory | Entered another Factory area 906 | -6/Factory | Evolved 2 slots: Utility x2 911 | -6/Factory | Identified exit to Factory 986 | -6/Factory | Build established: Hacker-Sprinter 1036 | -6/Factory | Discovered new exit (range 12) 1042 | -6/Factory | Entered another Factory area 1042 | -5/Factory | Evolved 2 slots: Utility x2 1131 | -5/Factory | Spotted B-75 Beast 1202 | -5/Factory | Lost 4 parts (1p1n2u) 1283 | -5/Factory | Lost 5 parts (1p3n1u) 1351 | -5/Factory | Garrison activated, responded to threat 1408 | -5/Factory | Core integrity fell below 50% 1474 | -5/Factory | Lost 10 parts (3p4n1u2w) 1553 | -5/Factory | Identified exit to Factory 1631 | -5/Factory | Discovered new exit (range 6) 1633 | -5/Factory | Identified exit to Upper Caves 1637 | -5/Factory | Entered Upper Caves 1667 | -5/Upper Caves | Lost 3 parts (1n2u) 1743 | -5/Upper Caves | Learned Factory trap positions 1768 | -5/Upper Caves | Build established: Scavenger-Mutant 1817 | -5/Upper Caves | Found DCF Scrap (14 items) 1824 | -5/Upper Caves | Discovered new exit (range 5) 1825 | -5/Upper Caves | Identified exit to Upper Caves 1825 | -5/Upper Caves | Entered another Upper Caves area 1949 | -5/Upper Caves | Encountered a Warlord checkpoint 1950 | -5/Upper Caves | Spotted B-75 Beast 1967 | -5/Upper Caves | Learned location of 1 exit from Factory 2150 | -5/Upper Caves | System corruption reached 10% 2169 | -5/Upper Caves | Entered Factory 2169 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2170 | -4/Factory | Identified exit to Upper Caves 2171 | -4/Factory | Loaded intel: 82 trap records 2183 | -4/Factory | Lost 5 parts (3n2u) 2192 | -4/Factory | Discovered new exit (range 9) 2283 | -4/Factory | Lost 8 parts (1p3n2u2w) 2304 | -4/Factory | Identified exit to Research 2306 | -4/Factory | Entered Research 2306 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 2639 | -3/Research | Lost 6 parts (1p2n1u2w) 2688 | -3/Research | Found Prototype Processor 2708 | -3/Research | System corruption reached 10% 2709 | -3/Research | Core integrity fell below 50% 2714 | -3/Research | Core integrity fell below 20% 2750 | -3/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 02716_ Acquired 68 matter. 02717_ Acquired Imp. Antigrav System. 02723_ Slug penetrates Wall. 02723_ Slug penetrates Vacuum Chamber. 02723_ Slug penetrates Wall. 02723_ Slug penetrates Vacuum Chamber. 02733_ Penetrated by Slug. 02733_ Imp. Antigrav System destroyed. 02733_ Slug penetrates Wall. 02734_ Imp. Antigrav System destroyed. 02738_ P-80 Master resets Y-72 Warden, system corruption cleaned. 02740_ Slug penetrates Wall. 02740_ Penetrated by Slug. 02740_ Slug penetrates Wall. 02742_ UNBSQ09%KSP>7P3L4 8FDU:WA 02743_ ALERT: Security rotation in progress. 02745_ Slug penetrates Wall. 02748_ Penetrated by Slug. 02748_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????##???#####??????????????? | | ?????????????????????????# ? ! #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????# """ #??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????# ] #??????????????? | | ?????????????????????????# !#??????????????? | | ?????????????????????????# #??????????????? | | ?????????????????????????#####+####??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ??????????????????????????# #??????????????? | | ????????????????########### #??????????????? | | ????????????????# # ##############????? | | ????????????????# # # #????? | | ????????????????# p# # #????? | | ????????????????# """ pg # """ #????? | | ????????????????# """ @# !# """ "" #????? | | ????????????????# """ # [/ """ "" #????? | | ????????????????# # # "" #????? | | ????????????????# ! # #! 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""# # #????? | | ???????????????## F"# # #????? | | ????????????????# ?# #####+##+#####????? | | ????????????????# "?# # #???????? | | ????????????????# ??# # #???????? | | ?????????????????? ??# # #???##### | | ????????????????########### + ##### | | ????????????????? !! # # / + | | ?????????????????? !! # # ### # | | ??????????????????? # # #?# # "" | | ???????????????????? ?# # #?# # "" | | ????????????????????? ?# ###########?# # "" | | ?????##################/### ############# # "" | | ?????# # # | | ?????# # # | | ?????# # ^ + | | ?????#! # """ """ # "" | | ?????# ]! # ### """ """ ## "" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 35 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 15 Terrain Scan Range 20 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 225 Utility Shielding 33 Evasion (%) 64 Melee Accuracy 14 Target Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 1 Offensive Hacking 34 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TerrabombGaussDetector Manual? 0 Play Time 01:15:59 Cumulative 457.3 hours Start 2025.05.13 @ 15:53:15 End 2025.05.13 @ 17:25:37 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 181 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 43 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39c04f92-0b57-46e4-a44d-15b62cb2a276