Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.04 @ 09:53:30 Player: OldPopsy Result: Destroyed by G-34 Mercenary with Small Laser Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (59) 295 Value Destroyed (1785) 1785 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (81) 81 TOTAL SCORE: 3361 Bonus ------- High Alert Combat Kills 81 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 415/415 System Corruption 3% Temperature Cool (12) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (2) -------- Ion Engine Improved Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (10) --- Improved Ion Engine Heat Sink Light Armor Plating Autogun Improved Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Weight Redist. System Shield Generator > --- WEAPON ----------- Improved Assault Rifle Katana > --- INVENTORY -------- Heat Sink Light Armor Plating Autogun Improved Assault Rifle [Rating: 17] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 49 | 6 6 27 10 Power 14 | 1 1 6 6 Engine 13 | 1 . 6 6 Core 1 | . 1 . . Reactor . | . . . . Propulsion 10 | 2 . 6 2 Treads 10 | 2 . 6 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 14 | 1 4 8 1 Device 8 | . 1 6 1 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 11 | 2 1 7 1 Energy Gun 2 | 1 1 . . Energy Cannon . | . . . . Ballistic Gun 8 | 1 . 6 1 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 1 | . . 1 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 12 | . 1 9 2 Power 3 | . . 2 1 Propulsion 2 | . . 2 . Utility 4 | . . 3 1 Weapon 3 | . 1 2 . Highest Loss Streak 5 | . 1 5 1 Average Slot Usage (%) 94 | . 94 91 97 Engine 16 | . 2 18 21 Core 3 | . 11 3 . Treads 22 | . 28 19 22 Device 13 | . 1 13 20 Storage 12 | . 17 11 11 Protection 2 | . 4 3 . Energy Gun 3 | . 13 1 . Ballistic Gun 12 | . 14 13 10 Slashing Weapon 6 | . . 6 11 Naked Turns . | . . . . Heaviest Build 41 | 13 41 36 37 Greatest Support 46 | 40 40 46 46 Greatest Overweight (x) 3 | . 1 3 . Average Overweight (x) . | . . . . Largest Inventory Capacity 16 | 6 16 10 10 Average Capacity 9 | 5 10 10 10 Most Carried 6 | 4 6 6 6 Average Carried 3 | . 3 3 3 Final Capacity 10 | 6 10 10 10 Final Carried 6 | 1 6 3 5 Class Distribution -------------------- 51% | Scavenger-Mutant 48% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Scr Mat Mat Sto Matter Collected 1275 | 215 169 658 233 Remotely . | . . . . Salvage Created 2309 | . 244 1096 969 Parts 144 | . 18 68 58 Haulers Intercepted 2 | . . 2 . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Combat Hostiles Destroyed 50 | . 6 24 20 Melee 18 | . . 2 16 Guns 32 | . 6 22 4 Classes Destroyed 11 | . 2 7 2 Worker 1 | . 1 . . Builder 1 | . . 1 . Hauler 2 | . . 2 . Recycler 1 | . . 1 . Operator 1 | . . . 1 Watcher 3 | . . 1 2 Swarmer 7 | . . 7 . Grunt 29 | . 6 12 11 Brawler 1 | . . . 1 Duelist 1 | . . 1 . Sentry 12 | . . 4 8 Best Kill Streak 5 | . 3 5 5 Combat Bots Only 5 | . 3 5 4 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Damage Taken 2721 | . 271 1526 924 Core 447 | . 38 239 170 Absorbed by Shields 459 | . . 238 221 Core Remaining (%) 92 | 100 84 . . Volleys Fired 182 | . 23 127 32 Largest 2 | . 2 2 1 Hottest 70 | . 70 70 23 Shots Fired 247 | . 39 176 32 Gun 247 | . 39 176 32 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 220 | . 23 165 32 Thermal 27 | . 16 11 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 24 | . 14 21 24 Robot Miss Streak 4 | . 4 4 2 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 223 | . 28 131 64 Core Hits 91 | . 13 52 26 Critical Hits 3 | . 1 . 2 Critical Kills 2 | . 1 . 1 Critical Parts Destroyed 1 | . . . 1 Melee Attacks 54 | . . 7 47 Impact . | . . . . Slashing 54 | . . 7 47 Piercing . | . . . . Sneak Attacks 3 | . . . 3 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3883 | . 361 1788 1734 Guns 2328 | . 359 1597 372 Cannons . | . . . . Explosions . | . . . . Melee 1548 | . . 186 1362 Ramming 7 | . 2 5 . Kinetic 2095 | . 213 1510 372 Thermal 233 | . 146 87 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing 1548 | . . 186 1362 Piercing . | . . . . Highest Corruption 3 | . . 3 3 Average Corruption 2 | . . 2 3 Corruption Purged . | . . . . Effects 27 | . . 10 17 Message Errors 9 | . . 2 7 Matter Fused 6 | . . 1 5 Heat Flow Errors 1 | . . 1 . Energy Discharges 3 | . . 2 1 Data Loss (minor) 3 | . . 2 1 Targeting Errors 4 | . . 1 3 Weapon Failures 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 154 | . . 6 148 Projectiles . | . . . . Explosions . | . . . . Melee 154 | . . 6 148 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 6 | . 1 5 . Targets Rammed 7 | . 2 5 . Kicked . | . . . . Crushed 1 | . 1 . . Highest Temperature 222 | . 222 213 2 Average Temperature 55 | . 73 48 2 Received Heat Transfer 943 | . 150 444 349 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 703 | . 444 259 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Peak Influence 482 | . 170 482 468 Initial 203 | . . 26 203 Average 198 | . 96 289 273 Maximum Alert Level 2 | . . 2 2 Low Security (%) 47 | 100 100 21 14 Level 1 43 | . . 55 80 Level 2 9 | . . 22 4 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 10 | . 2 3 5 Investigation 7 | . 1 3 3 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison 1 | . . . 1 Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Distress Signals 8 | . . 5 3 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 85 | . 12 41 32 Peak Tracking Total 7 | . 3 7 6 Tactical Retreats 11 | . 2 4 5 Traps | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Traps Triggered 3 | . . 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Scr Mat Mat Sto Machines Disabled . | . . . . Max in Single Turn . | . . . . Garrison Access 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Machines Accessed 13 | . 1 5 7 Terminals 9 | . 1 4 4 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units 1 | . . . 1 Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 44 | . 3 17 24 Successful 22 | . 1 8 13 Failed 22 | . 2 9 11 Catastrophic 6 | . 1 2 3 Database Lockouts . | . . . . Manual . | . . . . Terminals 27 | . 3 10 14 Fabricators . | . . . . Repair Stations 13 | . . 7 6 Recycling Units 2 | . . . 2 Scanalyzers . | . . . . Garrison Access 2 | . . . 2 Terminal Hacks 10 | . 1 3 6 Record 1 | . . . 1 Part Schematic 1 | . . . 1 Prototype ID Bank 2 | . 1 1 . Branch Access Points 1 | . . . 1 Emergency Access Points 1 | . . . 1 Alert Level 1 | . . 1 . Unreport Threat 1 | . . . 1 Surveillance Status 1 | . . 1 . Hauler Manifests 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks 10 | . . 5 5 Scan Component 6 | . . 3 3 Repair 4 | . . 2 2 Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks 2 | . . . 2 Seal Access 1 | . . . 1 Coupler Status 1 | . . . 1 Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 1 4 6 Full Trace Events 9 | . 1 3 5 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 4 | . . 2 2 Time 129 | . . 52 77 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Scr Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Scr Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Scr Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Scr Mat Mat Sto Turns Passed 3070 | 574 515 1059 922 Spaces Moved 1100 | 94 262 393 351 Core 29 | 27 . 2 . Treads 1071 | 67 262 391 351 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 128 164 163 160 Slowest Speed 200 | 160 180 200 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 31 | 6 31 39 49 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Scr Mat Mat Sto Total 2097 | 547 306 636 608 Wait 642 | 441 3 43 155 Move 1097 | 93 261 392 351 Hop . | . . . . Pick Up 47 | 7 8 23 9 Fast Attach . | . . . . Attach 29 | 6 5 15 3 Detach 2 | . 2 . . Swap 20 | . 1 12 7 Drop 17 | . 1 12 4 Fire 182 | . 23 127 32 Melee 54 | . . 7 47 Ram . | . . . . Kick . | . . . . Crush 7 | . 2 5 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage (discovered 1 exit: Rec) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 575 | -11/Scrapyard | Entered Materials 576 | -10/Materials | Build established: Mutant 1021 | -10/Materials | Discovered new exit (range 4) 1090 | -10/Materials | Entered another Materials area 1090 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1348 | -9/Materials | Lost 5 parts (1p2u2w) 1650 | -9/Materials | Repaired Lgt. Armor Plating 1676 | -9/Materials | Repaired Lgt. Treads 1697 | -9/Materials | Core integrity fell below 50% 1993 | -9/Materials | Build established: Scavenger-Mutant 2006 | -9/Materials | Discovered new exit (range 10) 2149 | -9/Materials | Entered Storage 2567 | -9/Storage | Repaired Imp. Assault Rifle 2595 | -9/Storage | Repaired Lgt. Ion Engine 2643 | -9/Storage | Garrison activated, responded to threat 2670 | -9/Storage | Core integrity fell below 20% 2996 | -9/Storage | Identified exit to Recycling 3071 | -9/Storage | Destroyed by G-34 Mercenary with Small Laser Last Messages --------------- Investigation squad. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 02999_ R-06 Scavenger inserts Lgt. Armor Plating into recycling unit. 03000_ K-01 Serf collects debris. 03002_ R-06 Scavenger inserts Heat Sink into recycling unit. 03005_ R-06 Scavenger inserts Beam Rifle into recycling unit. 03007_ K-01 Serf collects debris. 03008_ R-06 Scavenger inserts Lgt. Treads into recycling unit. 03010_ K-01 Serf collects debris. 03015_ Connecting with Recycling Unit... 03015_ ALERT: Suspicious activity at Recycling Unit S002. Dispatching Investigation squad. 03017_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03018_ Recycling unit begins recycling process. 03018_ K-01 Serf collects debris. 03020_ R-06 Scavenger inserts Aluminum Leg into recycling unit. 03021_ R-06 Scavenger collects Aluminum Leg. 03054_ X|#D06%BY==GDO,>Z9SE4SJO 03054_ G-34 Mercenary destroyed. 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[!! #????? #??? | | ???????????????"#T##+#########????? #??? | | ????????????????###???????????????? +??? | | ??????????????????????????????????? #??? | | ???????????????????????????????????#+#??? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ??????????????????????????????+?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 19 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- Flak Gun | -9/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GravmagPlasmaDisintegrator Manual? 0 Play Time 00:47:59 Cumulative 19.9 hours Start 2021.12.04 @ 08:59:21 End 2021.12.04 @ 09:53:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 22 Achievement% 16 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a73b7f-c53a-4f35-ade7-6c30faf886f1