Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.13 @ 23:44:27 Player: Mingebag Result: Destroyed by OU-QQK(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (75) 375 Value Destroyed (1864) 1864 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (749) 749 TOTAL SCORE: 4608 Bonus ------- High Alert Combat Kills 149 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 255/300 Energy 121/160 System Corruption 0% Temperature Cool (12) Movement Flying (34) Location -7/Deep Caves Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Light Ion Engine Light Treads Light Treads Hacking Suite Hacking Suite Bomb Factory No. 2 Chainsword Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Large Storage Unit Signal Interpreter > --- WEAPON ----------- Advanced Beam Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Improved Flight Unit Small Storage Unit Makeshift Terrain Scan Processor Hacking Suite Hacking Suite Bomb Factory No. 2 Rocket Launcher Katana Chainsword [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Signal Interpreter Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 47 | 6 5 32 . . 4 Power 7 | 1 1 4 . . 1 Engine 6 | 1 1 4 . . . Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 16 | 2 . 11 . . 3 Treads 8 | 2 . 6 . . . Leg 5 | . . 5 . . . Wheel . | . . . . . . Hover . | . . . . . . Flight 3 | . . . . . 3 Utility 9 | 1 2 6 . . . Device 4 | . . 4 . . . Storage 2 | 1 1 . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection 2 | . . 2 . . . Artifact . | . . . . . . Weapon 15 | 2 2 11 . . . Energy Gun 6 | 1 . 5 . . . Energy Cannon 3 | . . 3 . . . Ballistic Gun 3 | 1 1 1 . . . Ballistic Cannon . | . . . . . . Launcher 3 | . 1 2 . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 2 . . . Parts Lost 15 | . . 10 1 . 4 Power 3 | . . 2 . . 1 Propulsion 6 | . . 4 1 . 1 Utility 4 | . . 4 . . . Weapon 2 | . . . . . 2 Highest Loss Streak 4 | . . 3 1 . 4 To Critical Strikes . | . . . . . . Average Backups 12 | 1 9 14 14 14 13 Power 1 | . 1 1 2 2 1 Propulsion 3 | . 1 3 5 4 3 Utility 3 | . 1 4 4 4 4 Weapon 3 | . 3 4 3 3 2 Tool/Special . | . . . . . . Unused Backups 17 | . 3 4 . 1 9 Power 3 | . 1 1 . . 1 Propulsion 2 | . 1 . . . 1 Utility 6 | . . 1 . 1 4 Weapon 6 | . 1 2 . . 3 Tool/Special . | . . . . . . Average Slot Usage (%) 91 | . 99 95 81 82 86 Engine 11 | . 14 10 11 11 10 Treads 25 | . 28 21 26 27 31 Leg 2 | . . 8 . . . Device 2 | . . 8 . . . Storage 11 | . 13 11 11 11 11 Processor 11 | . 13 11 11 11 11 Energy Gun 7 | . 14 9 . . . Energy Cannon 10 | . . 6 17 22 21 Ballistic Gun 2 | . 8 1 . . . Launcher 3 | . 5 4 4 . . Peak Build Rating 20 | 6 9 18 15 16 20 Average Rating 12 | 4 7 14 14 14 15 On Entrance 9 | . 6 9 14 14 16 Avg Prop Armor Cover (%) 7 | . . 7 . . . Naked Turns . | . . . . . . Heaviest Build 41 | 13 28 41 33 33 33 Greatest Support 60 | 40 40 60 60 60 60 Greatest Overweight (x) 3 | 3 . 2 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 13 | 7 10 15 15 15 14 Most Carried 15 | 4 15 15 15 15 15 Average Carried 12 | 2 9 14 14 14 14 Final Capacity 15 | 8 15 15 15 15 8 Final Carried 15 | 4 15 14 15 15 8 Class Distribution -------------------- 61% | Mutant 38% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Mat Min Zio Dee Matter Collected 1442 | 260 391 704 27 60 . Remotely . | . . . . . . Salvage Created 2250 | . 602 1481 167 . . Parts 138 | . 36 92 10 . . Haulers Intercepted 5 | . 1 4 . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 2 | . . . . 2 . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Combat Hostiles Destroyed 53 | . 13 37 3 . . Guns 20 | . 5 15 . . . Cannons 11 | . . 9 2 . . AOE 22 | . 8 13 1 . . Classes Destroyed 12 | . 6 5 1 . . Builder 2 | . . 2 . . . Tunneler 1 | . . . 1 . . Hauler 5 | . 1 4 . . . Recycler 4 | . 2 1 1 . . Mechanic 1 | . . 1 . . . Operator 3 | . 2 1 . . . Watcher 6 | . 2 4 . . . Swarmer 15 | . 3 12 . . . Grunt 29 | . 10 16 3 . . Brawler 1 | . . 1 . . . Duelist 1 | . . 1 . . . Sentry 7 | . . 7 . . . Best Kill Streak 7 | . 3 7 3 . . Combat Bots Only 6 | . 3 6 2 . . Max Kills in Single Turn 3 | . 2 3 2 . . Gunslinging . | . . . . . . Exploded 2 | . 2 2 1 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Hostile Shots Fired 295 | . 28 221 14 . 32 Missed 89 | . 7 67 1 . 14 Hits 206 | . 21 154 13 . 18 Melee 1 | . . 1 . . . Projectile 205 | . 21 153 13 . 18 Critical Strikes 5 | . . 5 . . . Damage Taken 3069 | . 494 1804 194 . 577 Core 487 | . 72 183 12 . 220 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 101 | . 101 . . . . Core Remaining (%) 85 | 100 71 . . . . Volleys Fired 150 | . 48 94 8 . . Largest 2 | . 2 2 2 . . Hottest 136 | . 80 136 136 . . Shots Fired 292 | . 95 184 13 . . Gun 197 | . 81 116 . . . Cannon 56 | . . 46 10 . . Launcher 39 | . 14 22 3 . . Special . | . . . . . . Kinetic 55 | . 34 21 . . . Thermal 198 | . 47 141 10 . . Explosive 39 | . 14 22 3 . . Electromagnetic . | . . . . . . Robot Hit Streak 12 | . 6 12 5 . . Robot Miss Streak 6 | . 6 5 1 . . Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 149 | . 40 102 7 . . Core Hits 103 | . 34 62 7 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 2 5 . . . Burn 7 | . 2 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4522 | . 1039 2940 543 . . Guns 1664 | . 427 1237 . . . Cannons 639 | . . 474 165 . . Explosions 2218 | . 611 1229 378 . . Melee . | . . . . . . Ramming 1 | . 1 . . . . Kinetic 354 | . 124 230 . . . Thermal 2059 | . 303 1481 275 . . Explosive 2108 | . 611 1229 268 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . 2 . . . . Average Corruption 2 | . 2 . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . 10 . . . . Message Errors 2 | . 2 . . . . Matter Fused 1 | . 1 . . . . Heat Flow Errors 2 | . 2 . . . . Energy Discharges 1 | . 1 . . . . Data Loss (minor) 1 | . 1 . . . . Data Loss (major) 2 | . 2 . . . . Weapon Failures 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage 14 | . 2 7 5 . . Projectiles 6 | . . 1 5 . . Explosions 8 | . 2 6 . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 111 | . 3 89 19 . . Shots 5 | . 1 3 1 . . Rammed . | . . . . . . Targets Rammed 1 | . 1 . . . . Kicked . | . . . . . . Crushed 1 | . 1 . . . . Highest Temperature 443 | . 189 443 375 . 1 Average Temperature 91 | . 32 109 161 . 1 Received Heat Transfer 969 | . 129 576 102 . 162 Effects 6 | . . 5 1 . . Shutdowns 1 | . . . 1 . . Interference 3 | . . 3 . . . Short Circuit 2 | . . 2 . . . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 4960 | . 1036 3478 446 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Maximum Alert Level 3 | . . 3 2 . . Low Security (%) 74 | 100 100 55 . . . Level 1 6 | . . 8 79 . . Level 2 15 | . . 28 20 . . Level 3 3 | . . 7 . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 820 | . 124 820 415 . . Initial 318 | . . 16 318 . . Average 165 | . 44 265 375 . . Influence Increases 1903 | . 504 1272 127 . . Destroy 0b10 Robot/C 1060 | . 260 740 60 . . Destroy 0b10 Robot/NC 110 | . 35 65 10 . . Destroy Leader 262 | . 66 186 10 . . Successful Hack 60 | . 40 20 . . . Disable Machine 105 | . 15 75 15 . . Destroy Structure 306 | . 88 186 32 . . Influence Decreases 1903 | . 463 495 570 375 . Entered New Map 900 | . . 25 500 375 . Time Decay 907 | . 463 384 60 . . Lost Part 96 | . . 86 10 . . Squads Dispatched 12 | . 3 9 . . . Investigation 6 | . 2 4 . . . Extermination . | . . . . . . Reinforcement 4 | . 1 3 . . . Assault 2 | . . 2 . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . 1 . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Distress Signals 6 | . 1 5 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 85 | . 25 51 3 . 6 Peak Tracking Total 7 | . 4 5 3 . 7 Tactical Retreats . | . . . . . . Traps | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Traps Triggered 6 | . 4 2 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Mat Min Zio Dee Machines Disabled 7 | . 1 5 1 . . Max in Single Turn 2 | . 1 2 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Machines Accessed 12 | . 7 5 . . . Terminals 10 | . 6 4 . . . Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 35 | . 18 17 . . . Successful 20 | . 8 12 . . . Failed 15 | . 10 5 . . . Catastrophic 1 | . . 1 . . . Database Lockouts . | . . . . . . Manual 5 | . . . . 5 . Terminals 29 | . 15 14 . . . Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 3 | . . 3 . . . Garrison Access . | . . . . . . Terminal Hacks 15 | . 6 9 . . . Record 1 | . . 1 . . . Robot Analysis 1 | . 1 . . . . Prototype ID Bank 2 | . 1 1 . . . Alert Level 2 | . . 2 . . . Dispatch Records 1 | . 1 . . . . Maintenance Status 1 | . . 1 . . . Security Status 1 | . 1 . . . . Patrol Status 1 | . . 1 . . . Transport Status 2 | . 1 1 . . . Zone Layout 3 | . 1 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . 2 . . . . Scan Component 1 | . 1 . . . . Repair 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 3 | . . 3 . . . Retrieve Study 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 10 | . 7 3 . . . Full Trace Events 4 | . 2 2 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 3 | . . . . 3 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 14 | . . . . 14 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired 2 | . . 2 . . . Parts Repaired 1 | . 1 . . . . Time 26 | . 26 . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Mat Min Zio Dee Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Mat Min Zio Dee Total Allies 6 | . . . . 6 . Largest Group 6 | . . . . 6 3 Highest-Rated Group 219 | . . . . 219 98 Highest-Rated Ally 43 | . . . . 43 42 Total Orders . | . . . . . . Ally Attacks 11 | . . . . . 11 Total Damage 158 | . . . . . 158 Kills 4 | . . . . . 4 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Mat Min Zio Dee Active Infowar (turns) 1473 | . . 1473 . . . Sensors 708 | . . 708 . . . Terrain 319 | . . 319 . . . Structural 446 | . . 446 . . . Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 3 | . . . 1 2 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Mat Min Zio Dee Turns Passed 6164 | 86 1756 2029 123 1842 328 Spaces Moved 2860 | 51 708 719 60 1115 207 Core 17 | 17 . . . . . Treads 2644 | 34 708 540 60 1115 187 Legs 179 | . . 179 . . . Wheels . | . . . . . . Hover . | . . . . . . Flight 20 | . . . . . 20 Fastest Speed 34 | 50 160 120 160 160 34 Average Speed 160 | 145 160 164 160 160 147 Slowest Speed 260 | 200 160 260 160 160 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 51 | 4 96 73 18 87 30 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . . 2 . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 4 | . . . . 4 . Spaces Dug . | . . . . . . Terrain Destroyed 307 | . 86 179 42 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 307 | . 86 179 42 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Mat Min Zio Dee Total 4150 | 60 1236 1378 74 1175 227 Wait 965 | . 432 459 5 54 15 Move 2855 | 50 707 718 59 1114 207 Hop . | . . . . . . Pick Up 62 | 4 21 33 1 3 . Fast Attach 9 | 6 1 2 . . . Attach 20 | . 1 16 . 1 2 Detach . | . . . . . . Swap 54 | . 19 31 1 . 3 Drop 34 | . 6 25 . 3 . Fire 150 | . 48 94 8 . . Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . 1 . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -7/Deep Caves History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 212 | -10/Materials | Discovered new exit (range 12) 321 | -10/Materials | Build established: Mutant 441 | -10/Materials | Repaired Sml. Storage Unit 1240 | -10/Materials | Identified exit to Mines 1340 | -10/Materials | Discovered new exit (range 15) 1367 | -10/Materials | Identified exit to Materials 1542 | -10/Materials | Discovered exit to Materials (range 15) 1775 | -10/Materials | Discovered new exit (range 11) 1839 | -10/Materials | Discovered exit to Materials (range 4) 1843 | -10/Materials | Entered another Materials area 1843 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3001 | -9/Materials | Discovered new exit (range 11) 3068 | -9/Materials | Lost 3 parts (2n1u) 3102 | -9/Materials | Identified exit to Materials 3265 | -9/Materials | Discovered new exit (range 13) 3271 | -9/Materials | Build established: Scavenger-Mutant 3297 | -9/Materials | Identified exit to Mines 3443 | -9/Materials | First assault squad dispatched 3640 | -9/Materials | Discovered exit to Materials (range 15) 3872 | -9/Materials | Entered Mines 3879 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3890 | -9/Mines | Discovered exit to Materials (range 11) 3894 | -9/Mines | Discovered exit to Materials (range 8) 3951 | -9/Mines | Learned Materials security intel 3976 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3994 | -9/Mines | Identified exit to Zion 3995 | -9/Mines | Entered Zion 4100 | -7/Zion | Identified exit to Deep Caves 4216 | -7/Zion | Build established: Mutant 4429 | -7/Zion | Gained Derelict followers 4578 | -7/Zion | Learned location of Testing (-3) 4646 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 4657 | -7/Zion | Learned location of 1 exit from Factory 4784 | -7/Zion | Met Imprinter 4824 | -7/Zion | Imprinted 4826 | -7/Zion | Declared Zion's savior 4997 | -7/Zion | Learned location of Quarantine (-2) 5162 | -7/Zion | Found Prototype Device 5277 | -7/Zion | Build established: Scavenger-Mutant 5797 | -7/Zion | Opened final containment barrier to the Deep Caves 5823 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 5837 | -7/Zion | Entered Deep Caves 5837 | -7/Deep Caves | Accompanied by 6 allies 6144 | -7/Deep Caves | Attacked by Z-Imprinter 6144 | -7/Deep Caves | Z-Facility disabled 6148 | -7/Deep Caves | Core integrity fell below 50% 6152 | -7/Deep Caves | Core integrity fell below 20% 6165 | -7/Deep Caves | Destroyed by OU-QQK(z) with Zionite Laser-S Last Messages --------------- LOCATION=DEEP CAVES GOAL=ESCAPE 05839_ A4-P4Z(M): "Okay, we didn't really expect you'd be crazy enough to head out this way. We'll go back and get... reinforcements... yeah." 05839_ A4-P4Z(M) slips into the shadows. 05840_ GM-07P(M) slips into the shadows. 05840_ FK-JXY(M) slips into the shadows. 05841_ O5-HFM(M) slips into the shadows. 06119_ NEW_ZION: Z-Facility proximity alert. 06138_ S0-83J(l) destroyed. 06139_ FG-E9W(g) destroyed. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 06144_ Z-Facility disabled. 06144_ Lgt. Treads+ destroyed. 06147_ Ion Engine destroyed. 06150_ Adv. Beam Cannon destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ??????????????????????????????###############????? | | ??????????????????????#????#### ##???? | | ??????????????????????# ??## #???? | | ??????????????###?##??# ?## ##### | | ????????????###zz # #?# ## ## | | ????????????# z ## | | ???????????? | | ??????????? = | | ??????????? %[ | | ?????????? * | | ?????????? " """ """""" | | ?????????? @ """"""""""""" | | ?????????? """"""""""""" | | ?????????? """""""""""" / | | ??????????? """"""""""" !=] | | ??????????? """"""""""" ! | | ???????????? """"??""""""" | | ???????????? """???""""""" | | ???????????? ""????""""""" | | ????????????? ""?????"" " " | | ????????????? "??????"" | | ?????????????? ???????? | | ?????????????? ????????" | | ???????????????? ?????????? | | ?????????????????? ??????????" | | ????????????????????? ??????????""" | | ??????????????????????? ?????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? ?? ?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 63 Recoil Reduction 3 Item Schematics ----------------- Proton Cannon | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Kinecellerator | -7/Zion | Archive Arm. Huge Wheel | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Coil Gun | -7/Zion | Archive Imp. Core Shielding | -7/Zion | Archive Hvy. Ion Cannon | -7/Zion | Archive Nuclear Pulse Thruster | -7/Zion | Archive Chainsword | -7/Zion | Archive Imp. Recalibrator | -7/Zion | Archive Robot Schematics ------------------ I-36 Angel | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive S-27 Virus | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Sml. Storage Unit | 32% | -10/Materials Studied --------- Lgt. Treads | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Adventurer Robot Respite Signs Are For Wimps The One Challenges ------------ None Game ------ Seed NetworkedCompanionReactor Manual? 0 Play Time 01:35:55 Cumulative 15.2 hours Start 2026.08.13 @ 21:58:22 End 2026.08.13 @ 23:44:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 13 Rogue 13 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0386cb64-1d8a-48e3-9e89-ddb46a65a62c