Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.23 @ 20:32:23 Player: Cracklepappy Result: Destroyed by Architect with Modified Sigix Sheargun Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (441) 2205 Value Destroyed (23859) 23859 Prototype IDs (310) 6200 Alien Tech Used (5) 1000 Bonus (31251) 31251 TOTAL SCORE: 76415 Bonus ------- Triggered Max Security 2000 High Alert Combat Kills 4259 Follower Combat Kills 4728 Entered Garrisons 2000 Used RIF Installer 6000 Aligned with FarCom 300 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Met Architect 300 Destroyed A8 300 Destroyed A6 400 Friendly Fire -9536 Cogmind --------- Core Integrity 0/1600 Matter 130/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access_0 Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Gravity Neutralizer Experimental Target Analyzer Experimental Core Analyzer Graphene Brace > --- WEAPON (6) ------- (None) > --- INVENTORY (7) ---- Antimatter Reactor Quantum Reactor Experimental Biometal Leg Experimental Matter Compressor (500) Experimental Matter Compressor (197) Compact HERF Cannon Peak State ------------ > --- POWER ------------ Zero-point Reactor > --- PROPULSION ------- Impulse Thruster Array Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Experimental Matter Compressor Gravity Neutralizer Spectral Analyzer Experimental Targeting Computer Experimental Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer Recoil Nullifier Recoil Nullifier Advanced Kinecellerator Graphene Brace Experimental System Purifier > --- WEAPON ----------- Helical Railgun Helical Railgun Multirail Multirail Multirail Multirail > --- INVENTORY -------- Experimental Matter Compressor Experimental Targeting Computer Improved Weapon Cycler Advanced Weapon Cycler Improved Utility Shielding Transdimensional Reconstructor Railgun [Rating: 227] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Fission Core Reactor Zero-point Reactor Propulsion Light Treads Treads Light Treads Wheel Wheel Flight Unit Impulse Thruster Array Utility Advanced Salvage Targeting Computer Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Salvage Targeting Computer Hackware Relay Coupler [NC] Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun Gatling Laser Energy Cannon Ion Burst Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Linear Accelerator Launcher Mini Grenade Launcher Special Weapon Advanced Remote Datajack Impact Weapon Heavy Mace Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Slots Evolved 18 | . . . 2 . . . 2 . . . 2 . 2 . . . . . 2 . . . 2 . . . 2 . 2 . . . 2 . . . . Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Utility 10 | . . . . . . . 1 . . . 1 . 1 . . . . . 2 . . . 2 . . . 2 . . . . . 1 . . . . Weapon 4 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Parts Attached 829 | 7 18 1 41 . 1 2 36 25 47 5 90 24 36 5 13 14 11 25 38 . 4 24 7 . 41 21 21 23 16 24 12 22 21 39 25 78 12 Power 44 | 1 2 . 4 . . . 2 1 . . 6 . 1 . 2 . . 3 2 . . 1 . . 7 . . . 4 . . 1 2 1 1 3 . Engine 12 | 1 2 . 4 . . . 2 1 . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . Core 21 | . . . . . . . . . . . 5 . 1 . 2 . . 2 2 . . 1 . . 6 . . . 2 . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . . 1 2 1 1 3 . Propulsion 125 | 2 3 1 17 . 1 . 15 4 10 1 8 . 4 . 1 1 2 . 4 . . . . . 9 . 1 3 2 . 3 5 6 9 3 9 1 Treads 54 | 2 2 1 16 . 1 . 15 4 10 1 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 70 | . . . 1 . . . . . . . 8 . 4 . 1 1 2 . 4 . . . . . 9 . 1 3 2 . 3 5 6 9 3 7 1 Utility 202 | 2 3 . 5 . . . 6 4 3 . 12 7 11 . 2 6 . 12 6 . 2 11 2 . 8 6 7 2 5 12 . 5 5 10 6 36 6 Device 96 | 1 1 . . . . . 2 2 3 . 9 1 8 . 1 3 . 5 5 . 1 3 2 . 5 1 4 . 3 5 . 3 2 1 3 18 4 Storage 9 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 1 1 2 . Processor 21 | . . . . . . . . . . . 2 . 2 . . . . . . . 1 . . . . . 2 . 1 1 . . . . . 12 . Hackware 48 | . . . . . . . . 1 . . 1 6 1 . 1 3 . 7 . . . 8 . . 2 4 1 2 . 5 . . . 6 . . . Protection 28 | . 1 . 4 . . . 4 1 . . . . . . . . . . 1 . . . . . 1 . . . 1 . . 2 3 2 2 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 458 | 2 10 . 15 . . 2 13 16 34 4 64 17 20 5 8 7 9 10 26 . 2 12 5 . 17 15 13 18 5 12 9 11 8 19 15 30 5 Energy Gun 35 | 1 . . 1 . . . 1 6 15 . . . . . . . . . . . . . . . 5 . . . . . . . . 2 3 1 . Energy Cannon 29 | . 1 . . . . . 1 . 3 2 3 . 1 . . . . . 2 . . 1 1 . 2 . 3 . . . . 3 . . 4 1 1 Ballistic Gun 238 | 1 6 . 12 . . 1 7 6 7 . 33 9 11 4 5 4 6 6 13 . 1 7 2 . 5 10 7 12 1 9 5 3 4 11 5 21 4 Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Launcher 2 | . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 99 | . . . . . . . . 1 3 1 9 5 5 . . 2 3 3 10 . 1 4 2 . 5 5 3 6 4 3 4 5 2 4 3 6 . Impact Weapon 51 | . 3 . 2 . . . 3 3 5 1 19 3 3 1 3 1 . 1 . . . . . . . . . . . . . . 2 1 . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 3 . . . 1 . 1 . 2 . 1 . . . . . . . . . 1 . . . . . . 1 . 5 . . . . . Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 3 1 System Corruption 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 3 . . 4 1 Parts Lost 81 | . 3 1 . . . . . 1 2 1 1 1 3 . . 2 . 1 . . . 1 1 . 1 . . 3 . 2 . 18 1 1 . 10 27 Power 5 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 2 . . . 1 1 Propulsion 20 | . . 1 . . . . . 1 2 1 . . 1 . . 1 . . . . . . 1 . . . . 2 . . . 5 1 . . . 4 Utility 28 | . 1 . . . . . . . . . 1 1 1 . . 1 . . . . . . . . . . . . . . . 4 . . . 6 13 Weapon 28 | . 2 . . . . . . . . . . . 1 . . . . . . . . 1 . . 1 . . 1 . 2 . 7 . 1 . 3 9 Highest Loss Streak 24 | . 2 1 . . . . . 1 1 1 1 1 2 . . 2 . 1 . . . 1 1 . 1 . . 1 . 1 . 8 1 1 . 9 24 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 96 | . 99 100 98 100 100 100 99 99 99 100 99 99 99 100 99 98 99 99 100 100 95 99 84 78 98 99 96 90 84 85 89 85 81 95 89 83 69 Engine 5 | . 14 14 10 11 11 11 8 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . 6 7 6 6 6 6 6 5 5 5 5 4 5 5 5 5 4 4 2 . . . . . . . . Treads 15 | . 27 28 32 33 33 33 35 35 35 36 . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . . . 29 30 33 33 33 32 33 33 29 29 29 29 23 21 25 26 20 15 13 13 15 17 15 20 13 12 9 Device 8 | . 5 . . . . . 2 10 17 18 14 7 12 13 12 12 13 9 11 11 11 5 10 10 9 9 6 8 4 4 4 2 3 7 4 14 18 Storage 5 | . 14 14 11 11 11 11 9 9 9 9 . . . . . . . . . . . . . . . . . . . . . . . . 3 3 2 Processor 6 | . . . . . . . . . . . 6 7 11 13 13 8 6 6 5 5 6 8 5 5 5 5 14 14 13 10 13 13 12 8 8 21 18 Hackware 7 | . . . . . . . . . . . 6 14 7 6 6 10 13 16 22 17 11 17 15 15 25 26 25 23 26 26 26 26 20 27 28 2 . Protection 5 | . 8 14 11 11 11 11 15 7 . . . . . . . . . . . 5 5 5 5 5 5 5 4 4 3 4 4 4 10 4 3 3 1 Energy Gun 2 | . 3 . . . . . 2 4 22 18 . . . . . . . . . . . . . . 4 3 . . . . . . . 3 1 . . Ballistic Gun 21 | . 19 28 32 33 33 32 23 18 . . 26 29 24 25 25 25 25 24 22 23 23 21 18 15 14 15 18 17 16 18 20 14 12 18 19 21 16 Peak Build Rating 227 | 8 12 13 22 21 22 22 32 35 37 37 48 49 71 65 69 72 75 75 89 85 91 95 95 81 111 108 112 116 136 142 142 143 163 175 168 227 221 Average Rating 69 | 6 10 12 18 21 21 22 27 32 35 36 43 46 63 63 66 67 70 69 81 85 86 91 86 81 104 105 106 103 128 137 140 127 135 165 160 172 170 On Entrance 75 | . 8 12 13 21 21 22 22 32 35 37 37 44 45 63 64 69 67 75 65 85 85 91 90 81 81 107 104 105 113 135 138 141 51 163 149 163 217 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 117 | 13 92 92 107 107 107 107 117 110 106 106 21 20 26 23 24 22 26 28 32 29 29 29 29 24 30 29 34 31 38 39 38 38 54 63 67 77 77 Greatest Support 80 | 40 40 40 60 60 60 60 80 80 80 80 21 20 27 25 25 25 28 28 29 29 29 29 29 24 35 35 44 38 43 43 44 52 63 63 70 78 78 Greatest Overweight (x) 9 | . 8 2 1 1 1 1 1 1 1 1 1 . 1 7 . . . . 1 . . . . . 9 . . . . . 1 1 1 2 . 2 . Average Overweight (x) . | . 1 2 1 1 1 1 1 1 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 12 12 12 Average Capacity 15 | 7 24 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 6 7 7 11 11 9 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 24 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 12 12 11 Average Carried 14 | 6 21 24 24 25 24 25 24 24 24 24 5 5 4 4 5 4 5 4 4 5 4 4 4 5 4 4 4 5 4 4 5 5 6 6 11 10 7 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 12 12 7 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 7 7 7 12 11 6 Class Distribution -------------------- 15% | Scavenger-Tank 13% | Mutant 13% | Sprinter 12% | Scavenger-Executioner 12% | Scavenger-Skirmisher 7% | Bothacker-Sprinter 7% | Botlord-Sprinter 4% | Botlord-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Storage Commander-Skirmisher | -8/Garrison Sprinter | -7/Factory Sprinter | -7/Garrison Sprinter | -6/Factory Gunner | -6/Waste Sprinter | -6/Factory Sprinter | -6/Garrison Sprinter | -6/Factory Commander-Sprinter | -6/Garrison Bothacker-Sprinter | -5/Factory Sprinter | -5/Waste Sprinter | -5/Factory Commander-Sprinter | -5/Garrison Bothacker-Gunner | -4/Factory Bothacker-Sprinter | -4/Waste Bothacker-Sprinter | -4/Factory Bothacker-Sprinter | -4/Garrison Botlord-Sprinter | -3/Research Botlord-Gunner | -3/Garrison Botlord-Gunner | -2/Research Botlord-Gunner | -2/Garrison Botlord-Sprinter | -2/Quarantine Botlord-Sprinter | -2/Section 7 Botlord-Sprinter | -1/Access Botlord-Sprinter | -1/Garrison Botlord-Executioner | -1/Access Scavenger-Executioner | -1/Command Scavenger-Executioner | -1/Access_0 Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Matter Collected 25676 | 303 368 303 1238 90 . 199 1064 950 588 65 1306 921 814 124 189 390 187 918 948 . 87 1731 163 . 492 888 212 1143 59 2018 . 598 383 1535 50 4468 884 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 25322 | 166 761 188 1662 130 . 509 1498 1183 1175 594 1357 678 1072 408 134 213 267 721 1044 . 46 1404 159 . 506 599 101 1289 38 2213 . 83 447 996 36 2947 698 Parts 1317 | 11 44 8 109 10 . 33 81 58 60 14 56 42 57 . 4 10 14 30 44 . 1 79 5 . 22 25 6 73 4 124 . 3 12 36 1 192 49 Haulers Intercepted 18 | . 2 . 5 . . . 4 . 4 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 15 | . 3 . 1 . . . 3 . . . 1 . 2 . . . . . 3 . . . . . . . . . . . . . 2 . . . . Parts Field Recycled 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . Retrieved Matter 336 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 336 . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Combat Hostiles Destroyed 317 | . 16 2 27 5 . 16 24 25 18 13 8 19 6 1 . 4 3 12 9 . 1 21 1 . 6 9 1 19 . 22 . 1 4 11 . 5 8 Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Guns 297 | . 13 2 27 5 . 11 23 25 17 4 8 19 6 1 . 4 3 12 9 . 1 21 1 . 6 9 1 19 . 22 . 1 4 10 . 5 8 Cannons 13 | . 3 . . . . . . . 1 8 . . . . . . . . . . . . . . . . . . . . . . . 1 . . . AOE 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Classes Destroyed 21 | 2 4 . 4 . . . 2 2 . . . . 1 2 . 1 . . . . . . 1 . . . . . . . . . . 1 . 1 . Worker 10 | . . . 2 . . 1 . . 2 . . . 2 . . . . . 1 . . . . . 2 . . . . . . . . . . . . Builder 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Tunneler 4 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 18 | . 2 . 5 . . . 4 . 4 . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 32 | 1 3 . 2 . . 2 3 . 2 . 9 . 3 . . . . . 3 . . . . . 1 . . . . . . . 2 . . 1 . Carrier 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Watcher 35 | . 3 . 5 . . . 1 . 2 . 7 . 5 . 1 . 2 . 2 . . 1 . . 1 . 1 1 1 1 . . . . 1 . . Swarmer 76 | . 9 . 3 3 . 13 6 4 . . 2 9 1 . . 1 . 2 1 . . 6 . . 1 . . 2 . 6 . . 4 3 . . . Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 117 | . 7 2 14 2 . 3 8 11 6 10 1 9 . . . . 1 9 4 . 1 8 . . . 4 . 8 . 3 . 1 . 4 . 1 . Brawler 6 | . . . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . Duelist 7 | . . . 2 . . . . . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . 1 . . . Sentry 52 | . . . 8 . . . 9 1 10 3 2 . 2 . . 2 2 1 1 . . 5 1 . 1 1 . . . 1 . . . 1 . 1 . Hunter 13 | . . . . . . . 1 3 2 . . 1 . . . . . . . . . . . . . . 1 4 . . . . . . . 1 . Programmer 39 | . . . . . . . . 3 . . 3 . 3 . . . . . 4 . . . . . 4 4 . 5 . 10 . . . 1 . 2 . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Behemoth 8 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 4 . . . 1 . 1 . Compactor 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Enhanced Grunt 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 Enhanced Hunter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Martyr 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 7 | 2 6 1 6 3 . 6 5 5 4 7 3 3 3 1 1 1 2 3 5 . 1 5 1 . 2 2 1 5 1 5 . 1 4 3 1 1 3 Combat Bots Only 7 | . 3 1 5 3 . 6 5 5 3 7 3 3 1 1 . 1 2 3 3 . 1 5 1 . 2 2 1 5 . 5 . 1 4 3 . 1 3 Max Kills in Single Turn 2 | 1 1 1 2 1 . 2 2 2 2 2 1 2 2 1 1 1 1 1 1 . 1 2 1 . 2 1 1 2 1 1 . 1 1 2 1 1 2 Gunslinging 1 | . . . 1 . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . . . . . . 1 Exploded 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 5 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 YI-UF0 (-10/Mines) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) A8 (-1/Access_0) A6 (-1/Access_0) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Hostile Shots Fired 1896 | . 87 20 103 17 . 56 105 139 57 39 56 44 45 . . 41 21 36 33 . 4 86 9 . 35 40 31 79 3 72 10 224 15 44 27 53 265 Missed 758 | . 19 6 34 5 . 9 28 37 25 14 24 19 21 . . 20 10 18 14 . 2 48 3 . 10 19 23 36 3 22 7 122 5 15 10 19 111 Damage Taken 21706 | . 650 198 968 105 . 399 988 1336 493 230 358 303 726 . 99 347 108 240 318 . 37 641 204 . 478 504 127 869 . 878 82 2526 252 733 225 1493 4791 Core 4286 | . 93 12 139 4 . 34 105 108 76 14 64 48 247 . 24 67 12 30 38 . . 63 68 . 97 78 51 153 . 190 . 971 67 42 13 77 1301 Absorbed by Shields 1382 | . . . . . . . . 5 . 159 . 84 . . . 208 . 67 39 . . 177 . . . 33 . 59 . 332 . . . 47 . 172 . Redirected to Shielding 586 | . . 2 . . . . . . . . . . . . . . . . . . . 21 11 . . . 13 23 . 21 . 126 . 5 16 98 250 Ignored by Resistances 616 | . . . . 18 . 80 114 104 . . . . . . . . . . . . . . . . . . . . . . . . . . . 300 . Regen/Repaired (Parts) 438 | . 131 . 195 . . . . . 39 . . . . . . . 1 4 . . . . . . . . . . 68 . . . . . . . . Core Remaining (%) 65 | 100 . 58 . . . 55 . . . 44 . 84 . . . . . 55 . . . 89 . . . 78 . 84 . . . 9 . . . . . Volleys Fired 1581 | 11 74 24 91 9 . 20 79 75 39 17 39 52 41 3 3 28 14 48 52 . 4 96 12 . 46 41 18 53 12 101 14 14 21 75 30 285 40 Largest 6 | 2 2 2 3 3 . 3 3 3 3 3 4 4 4 4 4 4 4 4 4 . 4 4 4 . 4 4 4 4 4 5 1 5 3 6 6 6 6 Hottest 270 | 70 80 46 69 69 . 69 109 114 260 260 120 97 120 106 119 116 118 120 120 . 120 132 132 . 201 193 123 135 130 155 10 155 120 270 226 240 256 Shots Fired 4037 | 22 148 46 272 27 . 52 223 207 115 49 116 170 122 12 12 70 44 136 145 . 13 286 33 . 80 96 39 163 15 344 15 25 35 203 36 487 179 Gun 3713 | 22 127 46 272 27 . 48 218 207 112 33 106 161 112 12 12 64 41 127 127 . 12 270 28 . 64 88 28 158 5 331 1 14 25 167 7 463 178 Cannon 90 | . 21 . . . . . 5 . 2 16 2 . 4 . . . . . 3 . . 1 1 . 1 . 7 . . . . 4 . 3 16 3 1 Launcher 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 229 | . . . . . . . . . . . 8 9 6 . . 6 3 9 15 . 1 15 4 . 15 8 4 5 10 13 14 7 10 33 13 21 . Kinetic 3384 | 11 86 46 272 27 . 48 197 181 12 . 106 161 112 12 12 64 41 127 127 . 12 270 28 . 33 56 28 158 5 331 1 14 25 147 6 450 178 Thermal 418 | 11 62 . . . . . 26 26 102 49 2 . 4 . . . . . 3 . . 1 1 . 32 32 7 . . . . 4 . 23 17 16 . Explosive 5 | . . . . . . 4 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robot Hit Streak 50 | 9 17 8 14 5 . 3 23 15 50 9 13 8 26 5 9 39 13 18 19 . 11 22 23 . 35 19 6 17 2 20 8 6 9 20 11 48 18 Robot Miss Streak 8 | 3 4 2 4 2 . 3 3 7 4 3 2 5 1 1 . 3 2 4 3 . . 5 1 . 3 3 3 4 1 5 1 2 5 8 2 7 5 Penetration Max 1 | . . . . . . . . 1 . . . 1 1 . . . 1 . 1 . 1 1 . . 1 1 . 1 . 1 . . . 1 . 1 . Secondary Targets 48 | . 3 1 4 2 . 2 2 8 . . . 1 . . . . . 3 1 . . 6 . . . 2 . 2 . 4 . . 1 1 . 2 3 Max Gunslinging Chain 2 | . 1 1 1 1 . 1 2 1 . . . 1 . . . . . 1 1 . . 1 . . . 1 . 1 . 1 . . 1 1 . 1 2 Shots Hit Robots 2667 | 15 100 27 162 17 . 20 146 129 85 34 88 96 92 15 7 53 26 87 88 . 10 165 29 . 59 63 23 94 8 212 12 15 26 134 15 375 140 Core Hits 1161 | 6 35 8 64 6 . 22 59 51 62 25 40 48 33 5 3 11 12 31 33 . 2 51 7 . 24 27 5 55 1 88 . 2 15 59 2 140 129 Critical Kills 13 | . . . . . . . 1 . . . . . 1 . . . . . 1 . . 2 . . . 1 . 2 1 1 . . . . . . 3 Critical Parts Destroyed 29 | . . . 1 . . . . 1 . . 1 . 3 2 . 1 . 1 . . . 2 1 . . . 2 3 . 1 . 1 . . 1 3 5 Critical Strikes 62 | 1 1 . 1 . . . 2 3 . . 1 . 4 3 . 1 . 2 1 . . 5 2 . . 1 2 5 1 2 . 1 . 2 1 6 14 Burn 4 | 1 1 . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 51 | . . . 1 . . . 1 2 . . . . 2 . . 1 . 2 1 . . 5 2 . . 1 2 5 1 2 . 1 . 1 1 6 14 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Smash 6 | . . . . . . . . . . . 1 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 175 | . 15 . 2 . . . 22 30 11 1 62 3 9 7 4 1 . 1 2 . . . . . . . . . . . . . 1 4 . . . Impact 167 | . 15 . 2 . . . 16 30 11 1 62 3 9 7 4 1 . 1 . . . . . . . . . . . . . . 1 4 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 19 | . . . . . . . 1 . . . 7 . 1 7 . . . . 2 . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 57109 | 178 1338 416 2512 255 . 766 2324 2361 1993 960 2080 1309 1884 605 150 965 541 1837 1881 . 288 3576 611 . 1265 1740 336 2347 23 4949 . 260 668 3326 81 9035 4249 Guns 53350 | 178 1031 410 2512 255 . 321 2156 2361 1909 387 1042 1309 1666 163 150 965 541 1837 1881 . 288 3536 611 . 1265 1740 336 2347 23 4949 . 260 535 3058 81 9035 4212 Cannons 1042 | . 264 . . . . . . . 42 573 . . . . . . . . . . . 40 . . . . . . . . . . . 86 . . 37 Explosions 445 | . . . . . . 445 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 2217 | . 43 . . . . . 161 . . . 1038 . 218 442 . . . . . . . . . . . . . . . . . . 133 182 . . . Ramming 55 | . . 6 . . . . 7 . 42 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47927 | 104 719 410 2512 255 . 321 1831 1935 142 . 1042 1309 1666 163 150 965 541 1837 1881 . 288 3536 611 . 608 908 336 2347 23 4949 . 260 535 2841 51 8639 4212 Thermal 6428 | 74 576 . . . . . 325 426 1809 960 . . . . . . . . . . . 40 . . 657 832 . . . . . . . 303 30 396 . Explosive 445 | . . . . . . 445 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic 37 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 37 Impact 2098 | . 43 . . . . . 42 . . . 1038 . 218 442 . . . . . . . . . . . . . . . . . . 133 182 . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 119 | . . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 16 | . . . . . . . . 1 1 1 3 . . . 2 2 2 2 1 10 10 10 . 9 15 16 . 2 . 5 5 15 3 4 4 7 1 Average Corruption 4 | . . . . . . . . 1 1 1 1 . . . 2 2 2 2 1 10 10 10 . 9 12 15 . 1 . 4 5 7 3 3 3 5 1 Corruption Purged 17 | . . . . . . . . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . . . 1 11 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 391 | . . . . . . . . 11 22 10 10 . . . 5 6 3 13 2 2 8 53 . 1 56 64 . 15 . 30 5 16 10 13 9 27 . Message Errors 94 | . . . . . . . . 2 3 5 2 . . . . 1 1 4 . 1 2 12 . . 14 16 . 7 . 6 1 2 3 1 2 9 . Matter Fused 79 | . . . . . . . . 2 6 . 2 . . . 2 . 2 2 1 . 2 13 . 1 10 14 . 3 . 4 1 1 3 4 2 4 . Heat Flow Errors 57 | . . . . . . . . 2 6 1 . . . . 2 3 . 1 . . . 8 . . 7 9 . 1 . 2 2 3 2 . 3 5 . Energy Discharges 58 | . . . . . . . . 2 5 1 1 . . . . 1 . 3 1 . 2 4 . . 9 11 . 2 . 5 . 4 2 2 1 2 . Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . 1 . 1 . Parts Fused 4 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 . . . . . . . 1 . Data Loss (minor) 34 | . . . . . . . . 1 2 3 2 . . . . . . 2 . . 1 4 . . 4 1 . . . 6 . 2 . 4 . 2 . Data Loss (major) 19 | . . . . . . . . . . . 1 . . . . . . . . . 1 6 . . 6 2 . . . 2 . . . . . 1 . Misfires 14 | . . . . . . . . 1 . . 2 . . . . . . 1 . . . 1 . . 2 4 . . . 1 1 . . . 1 . . Alerts 8 | . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . 1 4 . . . . . . . . . . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 3 . . . . . Weapon Failures 14 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 1 3 . . . 3 . . . 1 . 2 . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Overflow Damage 881 | . 13 . . . . 6 2 . 13 . 395 . 196 161 . . . . . . . . . . . . . . . . . . 63 32 . . . Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 875 | . 13 . . . . . 2 . 13 . 395 . 196 161 . . . . . . . . . . . . . . . . . . 63 32 . . . Knockbacks 16 | . . . . . . . 1 . . . 6 . 2 5 . . . . . . . . . . . . . . . . . . 1 1 . . . Impact 15 | . . . . . . . 1 . . . 6 . 2 4 . . . . . . . . . . . . . . . . . . 1 1 . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . . . . . 39 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 5 | . . 1 . . . . 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 6 | . . 1 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 334 | 27 88 22 156 91 . 72 210 334 100 111 36 29 296 40 180 195 13 238 37 . 1 300 16 . 258 262 56 238 . 200 50 201 189 198 198 198 132 Average Temperature 67 | 12 27 11 27 42 . 25 58 110 51 89 19 10 70 21 64 92 6 52 13 . 1 93 10 . 81 89 23 66 . 44 45 72 62 118 99 119 42 Received Heat Transfer 3571 | . 189 141 270 27 . 63 459 487 153 129 66 27 24 . . 229 42 101 4 . 18 139 27 . 21 51 21 112 . 57 18 548 9 90 9 40 . Effects 7 | . . . . . . . . 1 . . . . . . . . . . . . . 3 . . 3 . . . . . . . . . . . . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . 5 . 2 2 . . . . . . . . . . . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 16 | . 3 . . . . . 3 . . . 6 . 1 2 . . . . . . . . . . . . . . . . . . . . . 1 . Impact Corruptions 29 | . 1 . . . . . 1 . 1 . 13 . 7 3 . . . . . . . . . . . . . . . . . . 2 1 . . . Robots Melted 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 32 | 1 3 . . . . . 1 1 14 6 . . . . . 1 . 2 . . . . . . 1 2 . . . . . . . . . . . Heat Transferred 12206 | 296 1554 . . . . . 777 925 4075 1550 . . . . . . . . . . . 80 . . 1125 1300 . . . . . . . 370 37 117 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Peak Influence 2219 | 25 245 46 286 213 . 278 273 862 420 658 602 1357 1117 354 643 640 336 747 692 20 122 1239 778 301 422 1171 740 1185 743 1831 1797 1977 1436 2219 1391 1699 . Initial 1331 | . 16 6 . 93 . . 18 177 419 120 345 222 711 354 93 450 336 186 392 . 14 85 650 256 210 160 658 502 643 557 1029 1100 1168 940 1331 850 . Average 419 | 12 56 7 108 201 . 89 85 543 203 374 199 840 860 251 390 571 192 428 392 6 79 786 686 287 274 812 627 876 694 1217 1585 1790 1272 1679 1298 1226 . Maximum Alert Level 5 | . 1 . 1 1 . 1 1 3 2 2 2 4 4 1 2 2 1 3 2 . . 4 3 1 2 4 3 4 3 5 5 5 4 5 4 5 . Low Security (%) 41 | 100 97 100 92 20 . 93 93 3 49 48 64 . . 42 27 . 36 23 11 100 100 2 . . 1 1 . . . . . . . . . . . Level 1 14 | . 2 . 7 80 . 6 6 27 49 . 21 8 . 57 25 . 63 29 24 . . 15 . 100 97 8 . . . . . . . . . . . Level 2 10 | . . . . . . . . 41 . 50 13 27 . . 46 100 . 27 64 . . 18 53 . 1 28 73 19 50 2 . . . . . . . Level 3 10 | . . . . . . . . 27 . . . 42 97 . . . . 19 . . . 39 46 . . 46 26 69 49 37 . . . 9 . 2 . Level 4 6 | . . . . . . . . . . . . 20 2 . . . . . . . . 24 . . . 13 . 11 . 43 . . 100 32 100 4 . Level 5 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 16 . . . 57 . 92 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 99 99 . . . . . Squads Dispatched 82 | . 1 . 2 . . . 5 . 1 . 9 . 9 . 4 . . . 4 . 1 . 1 . 6 . . . . . 12 20 2 . 1 4 . Investigation 17 | . 1 . 2 . . . 1 . . . 3 . 5 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . Extermination 13 | . . . . . . . . . . . 3 . 2 . 1 . . . 2 . . . . . 3 . . . . . . . 1 . 1 . . Reinforcement 12 | . . . . . . . 2 . 1 . 1 . 1 . 1 . . . 1 . 1 . 1 . 1 . . . . . . . 1 . . 1 . Assault 36 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . 12 20 . . . 2 . Garrison 4 | . . . . . . . 2 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Distress Signals 45 | . 1 . 4 . . . 2 . 4 . 3 . 3 . 2 . . . 4 . . . . . 3 . 2 . 1 . 1 3 . . . 12 . Communications Jammed 169 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 5 12 . 5 59 64 7 . . . . Distress Signals 169 | . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 5 12 . 5 59 64 7 . . . . Times Spotted 762 | . 21 2 38 4 . 20 34 25 24 21 23 44 30 1 7 7 7 21 29 6 4 28 5 5 15 25 18 29 6 31 19 114 12 31 7 33 16 Peak Tracking Total 39 | . 4 2 4 2 . 6 3 6 4 6 4 6 5 1 5 5 3 6 5 6 1 6 6 5 9 3 7 3 1 5 31 39 4 4 3 7 4 Tactical Retreats 62 | . 1 . 3 . . 3 2 . 1 . 3 9 7 . 3 2 1 2 2 . . 3 . . 3 . 4 1 . . 2 7 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Traps Triggered 108 | . 1 . . . . . 2 6 2 6 8 13 2 . 3 1 . 7 2 . . 5 1 . 5 10 . 10 . 4 . . . 5 1 14 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Machines Disabled 78 | . 1 . 2 . . 1 1 1 3 2 6 4 3 . 1 2 1 5 2 . . 5 1 . . 7 1 7 1 5 . 5 . 5 2 4 . Max in Single Turn 1 | . 1 . 1 . . 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . . 1 . . . 1 . 1 1 1 . 1 . 1 1 1 . Garrison Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Garrison Relay 32 | . . . . . . . . . . . . 3 . . . 2 . 4 . . . 4 . . . 5 . 5 . 4 . . . 5 . . . Phase Generator 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 14 | . . . . . . . . 1 3 1 . 1 1 . . . . . 1 . . . . . . 2 . 1 1 . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Machines Accessed 177 | . 10 . 15 . 2 . 8 2 11 1 30 4 20 . 14 2 4 2 7 . 3 4 . . 11 2 7 2 8 2 . . 4 1 . 1 . Terminals 106 | . 8 . 10 . . . 3 2 7 1 15 4 11 . 8 2 2 2 5 . 2 4 . . 2 2 5 2 3 2 . . 2 1 . 1 . Fabricators 22 | . . . . . . . . . . . 6 . 6 . 2 . . . 1 . . . . . 4 . 1 . 1 . . . 1 . . . . Repair Stations 14 | . 1 . 2 . . . 2 . 2 . 3 . . . 1 . . . . . . . . . 1 . . . 2 . . . . . . . . Recycling Units 5 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Scanalyzers 15 | . . . 2 . . . 2 . . . 4 . 2 . 2 . 1 . 1 . . . . . 1 . . . . . . . . . . . . Garrison Access 13 | . . . . . . . 1 . 1 . 2 . 1 . 1 . 1 . . . 1 . . . 2 . 1 . 1 . . . 1 . . . . Total Hacks 420 | . 29 . 54 . 2 . 20 3 27 2 63 6 57 . 30 4 11 6 17 . 8 7 . . 25 5 11 3 16 4 . . 7 2 . 1 . Successful 179 | . 13 . 25 . 2 . 11 1 9 . 27 1 22 . 14 2 6 3 7 . 4 1 . . 12 1 3 1 7 . . . 5 1 . 1 . Failed 240 | . 15 . 29 . . . 9 2 18 2 36 5 35 . 16 2 5 3 10 . 4 6 . . 13 4 8 2 9 4 . . 2 1 . . . Catastrophic 55 | . 3 . 5 . . . 3 1 4 . 7 2 10 . 3 . 1 1 3 . 1 . . . 3 1 2 1 2 1 . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 112 | . 15 . 11 . 1 . 4 2 7 . 15 . 15 . 6 1 7 2 8 . 4 . . . 5 1 4 1 3 . . . . . . . . Terminals 258 | . 25 . 31 . . . 10 3 20 2 32 6 29 . 19 4 8 6 11 . 7 7 . . 5 5 9 3 6 4 . . 3 2 . 1 . Fabricators 51 | . . . . . . . . . . . 12 . 17 . 5 . . . 2 . . . . . 8 . 1 . 3 . . . 3 . . . . Repair Stations 39 | . 3 . 14 . . . 3 . 5 . 7 . . . 2 . . . . . . . . . 2 . . . 3 . . . . . . . . Recycling Units 9 | . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . 3 . . . 3 . . . . . . . . Scanalyzers 46 | . . . 8 . . . 6 . . . 9 . 10 . 3 . 2 . 4 . . . . . 4 . . . . . . . . . . . . Garrison Access 15 | . . . . . . . 1 . 1 . 3 . 1 . 1 . 1 . . . 1 . . . 3 . 1 . 1 . . . 1 . . . . Terminal Hacks 75 | . 10 . 8 . 2 . 4 1 5 . 10 1 8 . 6 2 3 3 3 . 1 1 . . . 1 1 1 . . . . 2 1 . 1 . Record 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Part Schematic 14 | . 4 . 3 . . . . . 1 . 3 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . Robot Analysis 5 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 3 | . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 3 | . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . Emergency Access Points 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . Terminal Index 3 | . . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 14 | . . . 2 . . . 1 . 2 . 2 . 1 . . . 2 1 2 . . . . . . . 1 . . . . . . . . . . Locate Traps 10 | . . . . . . . 1 . 2 . 3 . 2 . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogram Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . . . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . Patrol Navigation 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . Security Stations 2 | . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 28 | . . . . . . . . . . . 6 . 8 . 4 . . . 1 . . . . . 4 . 1 . 2 . . . 2 . . . . Network Status 6 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . . . . . 1 . 1 . . . 1 . . . . Load Schematic 11 | . . . . . . . . . . . 2 . 4 . 2 . . . . . . . . . 2 . . . . . . . 1 . . . . Build 11 | . . . . . . . . . . . 3 . 3 . 2 . . . . . . . . . 2 . . . 1 . . . . . . . . Repair Station Hacks 23 | . 2 . 10 . . . 2 . 2 . 4 . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Scan Component 12 | . 1 . 4 . . . 1 . 1 . 3 . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . Repair 9 | . 1 . 4 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Refit 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Retrieve Components 5 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . Scanalyzer 25 | . . . 6 . . . 4 . . . 3 . 6 . 1 . 2 . 2 . . . . . 1 . . . . . . . . . . . . Insert Component 14 | . . . 3 . . . 2 . . . 2 . 3 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . Analyze 11 | . . . 3 . . . 2 . . . 1 . 3 . . . 1 . 1 . . . . . . . . . . . . . . . . . . Garrison Access Hacks 14 | . . . . . . . 1 . 1 . 3 . . . 1 . 1 . . . 1 . . . 3 . 1 . 1 . . . 1 . . . . Unlock Access 10 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . . . . Seal Access 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Coupler Status 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 9 | . . . 1 . . . . . . . 1 . . . 2 . . . 1 . 2 . . . 2 . . . . . . . . . . . . Terminals 6 | . . . . . . . . . . . 1 . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . . . . . . . 1 . . . 2 . . . 1 . 2 . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Extract 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 157 | . 8 . 14 . . . 7 1 10 1 28 4 20 . 14 2 3 2 7 . 2 3 . . 9 2 7 1 5 2 . . 4 1 . . . Full Trace Events 16 | . . . 1 . . . . . . . 3 1 5 . 2 . . . . . . . . . 2 . . . . 2 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . 4 . 7 . . . 2 . 1 . 4 . 4 . 1 . 1 . . . . . . . . . . . . . . . 1 . . . . Parts Built 15 | . . . . . . . . . . . 5 . 3 . 2 . . . . . . . . . 3 . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 1034 | . . . . . . . . . . . 262 . 232 . 232 . . . . . . . . . 169 . . . 139 . . . . . . . . Total Part Build Rating 63 | . . . . . . . . . . . 15 . 9 . 6 . . . . . . . . . 15 . . . 18 . . . . . . . . Parts Repaired 9 | . 1 . 4 . . . 1 . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . Time 325 | . 26 . 122 . . . 64 . 50 . 44 . . . . . . . . . . . . . . . . . 19 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 2 . . . . . . . 9 . . . . . . . . . . . . . . . 3 . . . 2 . . . . . . . . Parts Scanalyzed 14 | . . . 3 . . . 2 . . . 2 . 3 . 1 . 1 . 1 . . . . . 1 . . . . . . . . . . . . Part Schematics Acquired 10 | . . . 3 . . . 2 . . . 1 . 3 . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 4 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Used RIF Installer 12 | . . . . . . . . 1 . 2 . 1 . . . 1 . 1 . . . 1 . . . 2 . 1 . 1 . . . 1 . . . Coupler Efficiency 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Code Merge 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Signal Jammer 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Patrol Navigation 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Autooverride 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Autoassimilate 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Hacked 186 | . . . . . . . . . . . 7 8 5 . . 4 2 6 14 . 1 9 3 . 10 8 5 11 8 11 12 13 8 18 11 12 . Non-combat 38 | . . . . . . . . . . . 7 . 1 . . . 2 . 5 . 1 . 1 . 6 . . . 1 . 2 1 4 . 7 . . Combat 148 | . . . . . . . . . . . . 8 4 . . 4 . 6 9 . . 9 2 . 4 8 5 11 7 11 10 12 4 18 4 12 . Autooverrided 22 | . . . . . . . . . . . . . . . . . . 1 3 . . 1 . . . 1 . 6 . . 1 4 . 4 . 1 . Autoassimilated 17 | . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . 1 1 1 2 1 5 . 3 . . . Robot Hacks Applied 160 | . . . . . . . . . . . 7 8 5 . . 4 2 7 12 . 1 6 2 . 12 8 4 5 7 10 11 4 8 13 11 13 . parse_system 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 . find_chute 4 | . . . . . . . . . . . 1 . 1 . . . . . 1 . . . 1 . . . . . . . . . . . . . . find_fabricator 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . drop_inventory 24 | . . . . . . . . . . . 6 . . . . . 1 . 2 . . . . . 5 . . . 1 . . . 3 . 6 . . ignore_parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . purge_threat 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . map_route 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 1 . . find_garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . scatter_targeting 7 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . . 1 . 2 . disrupt_area 5 | . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . amplify_resonance 22 | . . . . . . . . . . . . 2 2 . . 1 . . 2 . . . 1 . . 3 1 1 1 1 2 1 . 4 . . . disable_weapons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . go_dormant 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . streamctrl_high 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . formatsys_low 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . formatsys_high 77 | . . . . . . . . . . . . 4 2 . . 3 . 5 4 . . 5 . . 4 3 3 4 5 9 6 1 2 6 4 7 . Relay Couplers Released 125 | . . . . . . . . . . . . 12 . . . 8 . 15 . . . 17 . . . 20 . 16 . 14 . . . 23 . . . Machine Destruction 122 | . . . . . . . . . . . . 12 . . . 8 . 15 . . . 17 . . . 20 . 16 . 14 . . . 20 . . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Attached 44 | . . . . . . . . . . . 1 6 . . . 3 . 7 . . . 8 . . 1 4 1 2 . 5 . . . 6 . . . Crosswired 15 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . 5 . . . 5 . . . Merged Code Value 771 | . . . . . . . . . . . . . . . . 7 . 48 . . . 52 . . . 131 . 130 . 183 . . . 193 27 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 20 | . . . . . . . . . . 2 . . 1 . . . . . . . . 4 . . . . . 2 . 2 . . . 9 . . . Allies Hacked 7 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 3 . 1 1 . . 1 . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Total Allies 186 | . . 3 . . . . . 1 10 2 1 8 3 20 2 3 1 6 8 . 1 12 1 . 5 8 4 12 6 13 8 12 2 22 4 8 . Largest Group 20 | . . 3 2 . . . . 1 10 10 3 6 7 20 17 5 3 7 8 1 1 11 10 . 5 7 3 4 5 8 10 2 3 11 8 7 . Highest-Rated Group 1027 | . . 40 24 . . . . 25 173 173 85 275 316 810 691 190 93 188 247 9 10 579 560 . 211 316 158 178 248 575 657 283 180 583 576 1027 . Highest-Rated Ally 343 | . . 16 16 . . . . 25 29 39 39 80 80 50 46 46 41 32 65 9 10 99 99 . 47 80 64 47 64 116 343 219 64 69 219 219 . Total Orders 160 | . . 2 . . . . . . 4 4 3 . . . . 6 4 21 10 . . 20 . . . 31 5 3 . 12 . . 2 6 10 17 . STAY 73 | . . 1 . . . . . . 2 2 1 . . . . 3 1 10 6 . . 11 . . . 9 1 2 . 6 . . 1 3 4 10 . ROAM 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . FOLLOW 77 | . . 1 . . . . . . 2 2 2 . . . . 3 2 10 4 . . 9 . . . 18 1 1 . 6 . . 1 3 6 6 . AID 2 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . COLLECT 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 2 . . . . . . . . . . Ally Attacks 969 | . . 9 19 . . . . 2 . 74 26 11 34 12 118 18 5 19 31 . . 10 27 . . 100 23 29 5 68 36 19 11 94 13 156 . Total Damage 34192 | . . 74 255 . . . . 81 . 833 362 358 1003 179 3288 465 211 404 576 . . 356 1147 . . 2612 803 588 55 2546 1884 1138 154 2814 458 11548 . Kills 161 | . . 2 3 . . . . . . 11 4 4 9 . 20 2 1 3 6 . . 4 4 . . 14 1 1 1 8 5 3 1 14 2 38 . Allies Corrupted 7 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 1 2 . 1 . . Allies Melted 5 | . . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . . 1 . . . . . . . . 1 . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Robot Analysis Total 5 | . 3 . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Turns Passed 50340 | 260 3973 2418 5185 275 1184 1682 2484 1716 3416 1113 2475 1270 1219 690 637 563 394 971 1234 33 211 1402 110 28 1366 1391 388 976 294 1321 253 365 534 906 647 6699 257 Spaces Moved 50000 | 130 1109 725 1833 103 493 659 796 548 1121 388 4565 1749 3165 543 1625 932 748 1802 2351 129 557 2895 266 105 2475 1902 674 1212 473 1784 518 757 606 1368 987 7610 297 Core 1941 | 2 . . . . . . . . . . . . . 107 . . . . . . . . . . 2 . . . . . . 4 92 13 . 1653 68 Treads 7894 | 128 1100 725 1833 103 493 659 796 548 1121 388 . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 9 | . 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 40156 | . . . . . . . . . . . 4565 1749 3165 436 1625 932 748 1802 2351 129 557 2895 266 105 2473 1902 674 1212 473 1784 518 753 514 1355 987 5957 229 Fastest Speed 15 | 50 160 320 240 240 240 240 240 240 240 240 28 29 24 24 23 23 23 25 23 23 23 23 23 26 24 28 28 31 31 34 32 15 29 26 29 33 39 Average Speed 70 | 158 309 320 240 240 240 240 240 240 240 240 29 29 24 98 23 23 24 25 24 23 23 23 24 26 29 28 30 33 33 34 32 27 34 30 35 66 42 Slowest Speed 500 | 160 320 320 240 240 240 240 240 240 240 240 101 29 95 400 24 26 25 25 98 23 23 23 26 26 500 28 31 37 34 34 115 100 100 150 39 150 50 Overloaded Moves 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 242 | . . . . . . . . . . . 34 . 31 1 17 . 2 . 43 1 8 15 8 . 13 . 3 1 2 . . 12 2 5 6 38 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . Exploration Rate (%) 60 | 9 99 100 99 25 90 95 62 61 94 51 79 96 58 96 33 39 11 84 32 92 6 97 8 83 35 83 14 92 10 96 54 64 19 97 25 86 22 Regions Visited 37 Branch Regions 9 Pre-discovered Areas 5 | . . 2 . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 10 | . . . . . . . 1 . 1 . 1 . . . 1 . 1 . . . 1 . . . 1 . 1 . 1 . . . 1 . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 . Scrap Searched 3 | . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Spaces Dug 149 | . 9 . 2 . . 25 7 16 24 . 38 . 9 . 2 . . . 3 . . 1 1 . 1 . 6 . . . . 3 . . 2 . . Terrain Destroyed 389 | . 9 . 2 . . 48 7 17 24 . 38 1 10 . 2 1 . . 4 . . 9 4 . 8 3 6 15 1 18 . 4 . 14 2 80 62 Melee 82 | . 9 . 2 . . . 2 16 10 . 36 . 5 . 2 . . . . . . . . . . . . . . . . . . . . . . Projectile 234 | . . . . . . . 5 1 . . 2 1 5 . . 1 . . 4 . . 8 4 . 8 3 6 14 1 18 . 4 . 11 2 75 61 AOE 62 | . . . . . . 48 . . 14 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -2 -2 -2 -1 -1 -1 -1 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Sto Gar Fac Gar Fac Was Fac Gar Fac Gar Fac Was Fac Gar Fac Was Fac Gar Res Gar Res Gar Qua Sec Acc Gar Acc Com Ac0 Total 61757 | 160 1488 787 2433 116 495 726 1201 740 1655 501 5480 2398 3477 678 1844 1235 931 2241 2867 130 626 3446 283 104 3045 2674 821 1663 581 2323 595 860 893 1740 1255 8901 364 Wait 7305 | . 215 8 389 1 . 42 220 17 390 51 655 324 223 117 159 235 151 252 438 3 63 337 1 . 460 605 103 227 45 303 49 27 240 153 193 602 7 Move 49512 | 129 1108 724 1832 102 492 658 796 547 1121 387 4498 1747 3104 540 1590 931 744 1801 2266 126 541 2868 251 104 2448 1900 668 1209 469 1783 517 733 602 1358 976 7545 297 Hop 216 | . . . . . . . . . . . 33 . 30 1 17 . 2 . 42 1 8 10 7 . 13 . 2 1 2 . . 11 2 4 4 26 . Pick Up 287 | 11 37 15 28 2 1 2 16 9 6 2 5 . 10 1 . 2 1 8 7 . 2 4 . . 6 2 1 . 2 13 . 7 3 10 11 57 6 Fast Attach 270 | 6 3 . 9 . . . 5 5 4 . 21 4 11 2 7 4 6 5 9 . 1 14 1 . 26 7 7 11 11 10 2 10 15 18 7 28 1 Attach 94 | 1 3 1 5 . . . 3 5 5 1 6 . 3 . . . . 3 2 . 1 2 2 . 4 . 1 . 3 5 . 8 4 1 . 16 9 Detach 34 | . . . 2 . . . . 1 . . 2 . . . . 1 . 2 . . 1 3 3 . 4 1 1 . 2 4 . 3 1 1 . 2 . Swap 471 | . 12 . 27 . 1 2 28 15 38 4 63 20 22 3 6 10 5 17 27 . 2 8 4 . 11 14 13 12 2 9 10 9 2 20 18 35 2 Drop 502 | 2 21 14 48 2 1 2 31 16 11 1 42 6 18 4 7 5 8 12 15 . 3 14 2 . 25 8 7 7 12 22 3 7 2 29 16 77 2 Fire 1581 | 11 74 24 91 9 . 20 79 75 39 17 39 52 41 3 3 28 14 48 52 . 4 96 12 . 46 41 18 53 12 101 14 14 21 75 30 285 40 Melee 175 | . 15 . 2 . . . 22 30 11 1 62 3 9 7 4 1 . 1 2 . . . . . . . . . . . . . 1 4 . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 6 | . . 1 . . . . 1 . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1102 | . . . . . . . . 12 2 10 54 234 . . 51 18 . 90 . . . 90 . . . 79 . 128 . 72 . . . 49 . 213 . Rewire 66 | . . . . . . . . . . 19 . . . . . . . 2 2 . . . . . 2 . . 7 . 1 . . . 18 . 15 . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 136 | . . . . . . . . 8 24 8 . 8 6 . . . . . 5 . . . . . . 17 . 8 21 . . 31 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x2 / *Sto / Gar) -8/Garrison (discovered 3 exits: *Sto x3) -8/Storage (discovered 2 exits: *Fac / Gar) -8/Garrison -7/Factory (discovered 4 exits: *Fac x2 / [*Low] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 4 exits: *Fac x2 / *Low x2) -6/Waste -6/Factory (discovered 5 exits: *Fac x2 / *Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Low / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -5/Factory (discovered 3 exits: [*Fac] / *Ext x2) -5/Waste -5/Factory (discovered 5 exits: Upp x2 / Ext x2 / Gar) -5/Garrison (discovered 3 exits: [*Fac x3]) -4/Factory -4/Waste -4/Factory (discovered 2 exits: *Res / Gar) -4/Garrison (discovered 2 exits: *Res x2) -3/Research (discovered 2 exits: *Res / Gar) -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: [*Qua x3]) -2/Quarantine -2/Section 7 -1/Access -1/Garrison (discovered 3 exits: [*Acc x3]) -1/Access -1/Command (discovered 3 exits: [*Sur x2] / [*Ac0]) -1/Access_0 History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 879 | -10/Materials | Discovered new exit (range 7) 1367 | -10/Materials | Repaired Lgt. Treads 1412 | -10/Materials | Discovered new exit (range 15) 2227 | -10/Materials | Discovered new exit (range 13) 2233 | -10/Materials | Central database locked down 3644 | -10/Materials | Discovered new exit (range 6) 4149 | -10/Materials | Discovered new exit (range 7) 4234 | -10/Materials | Entered Mines 4430 | -10/Mines | Found DCF Scrap (13 items) 4461 | -10/Mines | Discovered new exit (range 11) 4851 | -10/Mines | Learned location of Recycling (-8) 4959 | -10/Mines | Learned Materials stockpile data 4970 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 5006 | -10/Mines | Murdered YI-UF0 5121 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 5298 | -10/Mines | Learned location of Storage (-8) 5706 | -10/Mines | Discovered new exit (range 9) 6100 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6652 | -10/Mines | Entered Materials 6652 | -9/Materials | Accompanied by 2 allies 6652 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 6955 | -9/Materials | Build established: Tank 7289 | -9/Materials | Discovered new exit (range 11) 7386 | -9/Materials | Build established: Scavenger-Tank 8107 | -9/Materials | Discovered new exit (range 9) 8494 | -9/Materials | Repaired Hvy. Assault Rifle 8527 | -9/Materials | Repaired Hvy. Assault Rifle 8561 | -9/Materials | Repaired Hvy. Assault Rifle 8588 | -9/Materials | Repaired Lgt. Treads 9089 | -9/Materials | Discovered new exit (range 15) 10247 | -9/Materials | Discovered new exit (range 15) 10770 | -9/Materials | Discovered new exit (range 16) 11837 | -9/Materials | Entered Mines 11910 | -9/Mines | Learned location of Zion (-6) 12100 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 12102 | -9/Mines | Discovered new exit (range 5) 12112 | -9/Mines | Entered Exiles 12170 | -9/Exiles | Met 8R-AWN 12211 | -9/Exiles | Met EX-HEX 12340 | -9/Exiles | Met EX-DEC 12511 | -9/Exiles | Discovered new exit (range 10) 12673 | -9/Exiles | Visited The Gauntlet 12976 | -9/Exiles | Met EX-BIN 13005 | -9/Exiles | Aligned with FarCom system 13008 | -9/Exiles | Given EX-Vault access code 13065 | -9/Exiles | Opened EX-Vault 13077 | -9/Exiles | Found Gui. Plasma Cannon 13121 | -9/Exiles | Warned to stay clear of 0b10 Research branches 13296 | -9/Exiles | Left Exiles lab with Gui. Plasma Cannon 13296 | -9/Exiles | Entered Mines 13586 | -8/Mines | Build established: Scavenger-Skirmisher 13726 | -8/Mines | Discovered new exit (range 9) 14508 | -8/Mines | Discovered new exit (range 9) 14978 | -8/Mines | Entered Materials 14978 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 15406 | -8/Materials | Discovered new exit (range 16) 15518 | -8/Materials | Build established: Scavenger-Tank 15685 | -8/Materials | Repaired Broken Imp. Flight Unit 16119 | -8/Materials | Discovered new exit (range 14) 16844 | -8/Materials | Discovered new exit (range 16) 17282 | -8/Materials | Garrison activated, responded to threat 17462 | -8/Materials | Identified exit to Garrison 17462 | -8/Materials | Entered Garrison 17508 | -8/Garrison | Triggered checkpoint 17562 | -8/Garrison | Build established: Scavenger-Skirmisher 17919 | -8/Garrison | Rescued a captive Derelict 17992 | -8/Garrison | Triggered checkpoint 18149 | -8/Garrison | Triggered checkpoint 18333 | -8/Garrison | Discovered new exit (range 11) 18555 | -8/Garrison | Build established: Scavenger-Mutant 18612 | -8/Garrison | Triggered checkpoint 18707 | -8/Garrison | Discovered new exit (range 33) 18707 | -8/Garrison | Discovered new exit (range 37) 18707 | -8/Garrison | Discovered new exit (range 48) 18803 | -8/Garrison | Triggered checkpoint 18914 | -8/Garrison | Build established: Scavenger-Skirmisher 18982 | -8/Garrison | Triggered checkpoint 19150 | -8/Garrison | Installed Relay Interface Framework 19178 | -8/Garrison | Entered Storage 19489 | -8/Storage | Found Prototype Processor 20502 | -8/Storage | Core integrity fell below 50% 20944 | -8/Storage | Discovered new exit (range 15) 21449 | -8/Storage | Repaired Adv. Heat Sink 21733 | -8/Storage | Learned location of Armory (-4) 22283 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 22594 | -8/Storage | Identified exit to Garrison 22594 | -8/Storage | Entered Garrison 22594 | -8/Garrison | Accompanied by 10 allies 22640 | -8/Garrison | Triggered checkpoint 22734 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 22994 | -8/Garrison | Expanded RIF knowledge: Structural Interface 23040 | -8/Garrison | Build established: Commander-Skirmisher 23183 | -8/Garrison | Lost 3 allies 23242 | -8/Garrison | Triggered checkpoint 23276 | -8/Garrison | Triggered checkpoint 23298 | -8/Garrison | Lost 6 allies 23312 | -8/Garrison | Destroyed 7 combat bots 23418 | -8/Garrison | Triggered checkpoint 23550 | -8/Garrison | Build established: Scavenger-Skirmisher 23639 | -8/Garrison | Discovered new exit (range 2) 23707 | -8/Garrison | Entered Factory 23707 | -7/Factory | Accompanied by 2 allies 23707 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 23727 | -7/Factory | Identified Exp. Targeting Computer 23756 | -7/Factory | Garrison activated, responded to threat 23827 | -7/Factory | Discovered new exit (range 11) 24016 | -7/Factory | Build established: Sprinter 24284 | -7/Factory | Fabricated Imp. VTOL Module? 25096 | -7/Factory | Discovered new exit (range 15) 25176 | -7/Factory | Fabricated Mic. Nuclear Core (x2) 25584 | -7/Factory | Fabricated Autogun? 25656 | -7/Factory | Discovered new exit (range 12) 25745 | -7/Factory | Repaired Broken Imp. Cesium-ion Thruster 26084 | -7/Factory | Garrison activated, responded to threat 26182 | -7/Factory | Identified exit to Garrison 26182 | -7/Factory | Entered Garrison 26241 | -7/Garrison | Garrison Relay disabled 26878 | -7/Garrison | Triggered checkpoint 26912 | -7/Garrison | Expanded RIF knowledge: Signal Jamming 26918 | -7/Garrison | Discovered new exit (range 9) 26963 | -7/Garrison | Discovered new exit (range 11) 27096 | -7/Garrison | Discovered new exit (range 9) 27103 | -7/Garrison | Learned Factory security intel 27122 | -7/Garrison | Triggered checkpoint 27150 | -7/Garrison | Garrison Relay disabled 27190 | -7/Garrison | Triggered checkpoint 27285 | -7/Garrison | Found embedded Infiltrators 27289 | -7/Garrison | Garrison Relay disabled 27362 | -7/Garrison | Rescued a captive Derelict 27368 | -7/Garrison | Rescued a captive Derelict 27452 | -7/Garrison | Entered Factory 27452 | -6/Factory | Accompanied by 6 allies 27452 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 27685 | -6/Factory | Found Exp. Targeting Computer 27699 | -6/Factory | Discovered new exit (range 7) 27764 | -6/Factory | Fabricated Imp. VTOL Module? 27932 | -6/Factory | Discovered new exit (range 6) 27969 | -6/Factory | Fabricated Imp. VTOL Module? 28152 | -6/Factory | First assault squad dispatched 28405 | -6/Factory | Identified exit to Lower Caves 28430 | -6/Factory | Discovered new exit (range 15) 28532 | -6/Factory | Fabricated Imp. VTOL Module? 28671 | -6/Factory | Sucked down chute 28671 | -6/Factory | Entered Waste 28672 | -6/Waste | Joined by Warlord forces that had cleared the area 28719 | -6/Waste | Discovered new exit (range 16) 28721 | -6/Waste | A Compactor rumbled back to life 28721 | -6/Waste | Spotted C-40 Crusher 28741 | -6/Waste | Destroyed C-40 Crusher 28797 | -6/Waste | Found Prototype Device 29216 | -6/Waste | Build established: Gunner 29361 | -6/Waste | Entered Factory 29361 | -6/Factory | Accompanied by 17 allies 29383 | -6/Factory | Discovered exit to Lower Caves (range 4) 29639 | -6/Factory | Build established: Sprinter 29699 | -6/Factory | Fabricated Imp. VTOL Module? 29737 | -6/Factory | Fabricated Imp. VTOL Module? 29744 | -6/Factory | Discovered new exit (range 10) 29797 | -6/Factory | Discovered new exit (range 7) 29802 | -6/Factory | Identified Exp. Terrain Scanner 29854 | -6/Factory | Discovered exit to Lower Caves (range 7) 29981 | -6/Factory | Identified exit to Garrison 29998 | -6/Factory | Entered Garrison 29998 | -6/Garrison | Accompanied by 5 allies 30042 | -6/Garrison | Triggered checkpoint 30090 | -6/Garrison | Discovered new exit (range 43) 30090 | -6/Garrison | Discovered new exit (range 72) 30090 | -6/Garrison | Discovered new exit (range 54) 30092 | -6/Garrison | Garrison Relay disabled 30110 | -6/Garrison | Triggered checkpoint 30124 | -6/Garrison | Spotted B-75 Beast 30135 | -6/Garrison | Triggered checkpoint 30192 | -6/Garrison | Lost 4 allies 30242 | -6/Garrison | Destroyed B-75 Beast 30342 | -6/Garrison | Triggered checkpoint 30343 | -6/Garrison | Garrison Relay disabled 30366 | -6/Garrison | Expanded RIF knowledge: Code Merge 30561 | -6/Garrison | Entered Factory 30561 | -6/Factory | Accompanied by 3 allies 30717 | -6/Factory | Discovered exit to Lower Caves (range 5) 30954 | -6/Factory | Identified exit to Garrison 30955 | -6/Factory | Entered Garrison 30955 | -6/Garrison | Accompanied by 3 allies 30962 | -6/Garrison | Expanded RIF knowledge: Autooverride 30999 | -6/Garrison | Triggered checkpoint 31055 | -6/Garrison | Garrison Relay disabled 31198 | -6/Garrison | Triggered checkpoint 31270 | -6/Garrison | Discovered new exit (range 12) 31327 | -6/Garrison | Triggered checkpoint 31363 | -6/Garrison | Garrison Relay disabled 31538 | -6/Garrison | Triggered checkpoint 31569 | -6/Garrison | Triggered checkpoint 31671 | -6/Garrison | Learned Factory security intel 31704 | -6/Garrison | Garrison Relay disabled 31709 | -6/Garrison | Discovered new exit (range 8) 31734 | -6/Garrison | Garrison Relay disabled 31739 | -6/Garrison | Discovered new exit (range 9) 31743 | -6/Garrison | Spotted B-90 Cyclops 31750 | -6/Garrison | Build established: Commander-Sprinter 31926 | -6/Garrison | Entered Factory 31926 | -5/Factory | Accompanied by 6 allies 31926 | -5/Factory | Evolved 2 slots: Utility x2 32051 | -5/Factory | Build established: Bothacker-Sprinter 32200 | -5/Factory | Discovered new exit (range 13) 32226 | -5/Factory | First assault squad dispatched 32355 | -5/Factory | Discovered new exit (range 9) 32510 | -5/Factory | Discovered new exit (range 10) 32822 | -5/Factory | Cargo convoy interrupted 33160 | -5/Factory | Manually triggered Chute Trap 33160 | -5/Factory | Sucked down chute 33160 | -5/Factory | Entered Waste 33162 | -5/Waste | Spotted C-40 Crusher 33165 | -5/Waste | 1 allies followed down the chute 33170 | -5/Waste | Spotted C-40 Crusher 33175 | -5/Waste | EMP discharged 33175 | -5/Waste | System corruption reached 10% 33183 | -5/Waste | Spotted C-40 Crusher 33184 | -5/Waste | Spotted C-40 Crusher 33184 | -5/Waste | Spotted C-40 Crusher 33188 | -5/Waste | Spotted C-40 Crusher 33191 | -5/Waste | Discovered new exit (range 10) 33193 | -5/Waste | Entered Factory 33259 | -5/Factory | Identified exit to Upper Caves 33259 | -5/Factory | Identified exit to Extension 33399 | -5/Factory | Identified exit to Garrison 33404 | -5/Factory | Entered Garrison 33404 | -5/Garrison | Accompanied by 1 ally 33418 | -5/Garrison | Triggered checkpoint 33434 | -5/Garrison | Build established: Sprinter 33452 | -5/Garrison | Garrison Relay disabled 33458 | -5/Garrison | Triggered checkpoint 33546 | -5/Garrison | Triggered checkpoint 33556 | -5/Garrison | Triggered checkpoint 33767 | -5/Garrison | Build established: Commander-Sprinter 33802 | -5/Garrison | Discovered new exit (range 11) 33819 | -5/Garrison | Triggered checkpoint 33863 | -5/Garrison | Discovered new exit (range 13) 34025 | -5/Garrison | Expanded RIF knowledge: Autoassimilate 34026 | -5/Garrison | Triggered checkpoint 34052 | -5/Garrison | Garrison Relay disabled 34064 | -5/Garrison | Triggered checkpoint 34088 | -5/Garrison | Discovered new exit (range 10) 34098 | -5/Garrison | Triggered checkpoint 34156 | -5/Garrison | Garrison Relay disabled 34234 | -5/Garrison | Triggered checkpoint 34354 | -5/Garrison | Rewired Striker 34358 | -5/Garrison | Rewired Striker 34388 | -5/Garrison | Spotted B-75 Beast 34435 | -5/Garrison | Autoassimilated Beast 6a with RIF 34724 | -5/Garrison | Build established: Botlord-Sprinter 34806 | -5/Garrison | Entered Factory 34806 | -4/Factory | Accompanied by 10 allies 34806 | -4/Factory | Evolved 2 slots: Utility x2 34848 | -4/Factory | Discovered new exit (range 9) 34870 | -4/Factory | Destroyed Striker 34913 | -4/Factory | Spotted B-86 Titan 34916 | -4/Factory | Manually triggered Chute Trap 34916 | -4/Factory | Sucked down chute 34916 | -4/Factory | Entered Waste 34922 | -4/Waste | Spotted C-40 Crusher 34922 | -4/Waste | Spotted C-40 Crusher 34923 | -4/Waste | Spotted C-40 Crusher 34925 | -4/Waste | Spotted C-40 Crusher 34926 | -4/Waste | Spotted C-40 Crusher 34931 | -4/Waste | EMP discharged 34938 | -4/Waste | Spotted C-40 Crusher 34939 | -4/Waste | Discovered new exit (range 14) 34944 | -4/Waste | Entered Factory 35096 | -4/Factory | System corruption reached 10% 35174 | -4/Factory | Build established: Bothacker-Sprinter 35545 | -4/Factory | Fabricated Mic. Fission Core? 35879 | -4/Factory | Discovered new exit (range 12) 35963 | -4/Factory | Cargo convoy interrupted 36176 | -4/Factory | Fabricated Enh. Autogun? 36290 | -4/Factory | Identified exit to Garrison 36310 | -4/Factory | Entered Garrison 36310 | -4/Garrison | Accompanied by 5 allies 36319 | -4/Garrison | Expanded RIF knowledge: Coupler Efficiency 36334 | -4/Garrison | Triggered checkpoint 36368 | -4/Garrison | Garrison Relay disabled 36471 | -4/Garrison | Triggered checkpoint 36488 | -4/Garrison | Spotted B-86 Titan 36495 | -4/Garrison | Triggered checkpoint 36502 | -4/Garrison | Destroyed B-86 Titan 36527 | -4/Garrison | Lost 3 allies 36538 | -4/Garrison | Discovered new exit (range 8) 36576 | -4/Garrison | Spotted B-86 Titan 36576 | -4/Garrison | Spotted B-86 Titan 36642 | -4/Garrison | Triggered checkpoint 36669 | -4/Garrison | Garrison Relay disabled 36778 | -4/Garrison | Triggered checkpoint 36816 | -4/Garrison | Discovered new exit (range 7) 36829 | -4/Garrison | Lost 3 allies 36832 | -4/Garrison | Found embedded Infiltrators 36838 | -4/Garrison | Triggered checkpoint 36853 | -4/Garrison | Garrison Relay disabled 36863 | -4/Garrison | Garrison Relay disabled 36875 | -4/Garrison | Garrison Relay disabled 36897 | -4/Garrison | P-70 Sage assimilated allied 97-8JY(x) 36952 | -4/Garrison | Phase Generator disabled 37055 | -4/Garrison | Rescued a captive Derelict 37057 | -4/Garrison | Rescued a captive Derelict 37156 | -4/Garrison | Expanded RIF knowledge: Code Merge 37470 | -4/Garrison | Build established: Botlord-Sprinter 37701 | -4/Garrison | Entered Research 37701 | -3/Research | Accompanied by 3 allies 37701 | -3/Research | Evolved 2 slots: Utility x2 37841 | -3/Research | Spotted B-86 Titan 37915 | -3/Research | Discovered new exit (range 13) 38087 | -3/Research | Identified exit to Garrison 38089 | -3/Research | Entered Garrison 38198 | -3/Garrison | Garrison Relay disabled 38293 | -3/Garrison | Spotted B-86 Titan 38451 | -3/Garrison | Triggered checkpoint 38455 | -3/Garrison | Triggered checkpoint 38461 | -3/Garrison | Allies destroyed B-86 Titan 38511 | -3/Garrison | Lost 3 allies 38524 | -3/Garrison | Garrison Relay disabled 38552 | -3/Garrison | Garrison Relay disabled 38569 | -3/Garrison | Discovered new exit (range 13) 38673 | -3/Garrison | Triggered checkpoint 38712 | -3/Garrison | Build established: Botlord-Gunner 38764 | -3/Garrison | Expanded RIF knowledge: Crosswire 38766 | -3/Garrison | Discovered new exit (range 10) 38775 | -3/Garrison | Spotted B-90 Cyclops 38875 | -3/Garrison | Triggered checkpoint 38957 | -3/Garrison | Garrison Relay disabled 38965 | -3/Garrison | Garrison Relay disabled 38987 | -3/Garrison | Triggered checkpoint 39029 | -3/Garrison | Discovered new exit (range 12) 39046 | -3/Garrison | Lost 3 allies 39065 | -3/Garrison | Entered Research 39065 | -2/Research | Evolved 2 slots: Propulsion x1, Weapon x1 39290 | -2/Research | Repaired Imp. Utility Shielding 39299 | -2/Research | Fabricated Lgt. Quantum Reactor? 39359 | -2/Research | Identified exit to Garrison 39359 | -2/Research | Entered Garrison 39359 | -2/Garrison | Accompanied by 5 allies 39374 | -2/Garrison | Triggered checkpoint 39386 | -2/Garrison | P-80 Master assimilated allied Warden 9c 39400 | -2/Garrison | Garrison Relay disabled 39589 | -2/Garrison | Found Relay Coupler [Proto] 39649 | -2/Garrison | Triggered checkpoint 39655 | -2/Garrison | Spotted B-90 Cyclops 39699 | -2/Garrison | Destroyed B-90 Cyclops 39737 | -2/Garrison | Triggered checkpoint 39893 | -2/Garrison | Triggered checkpoint 39958 | -2/Garrison | Discovered new exit (range 7) 40041 | -2/Garrison | Triggered checkpoint 40054 | -2/Garrison | Expanded RIF knowledge: Hotswap 40059 | -2/Garrison | Garrison Relay disabled 40252 | -2/Garrison | Discovered new exit (range 10) 40341 | -2/Garrison | Garrison Relay disabled 40388 | -2/Garrison | Spotted B-75 Beast 40388 | -2/Garrison | Spotted B-75 Beast 40390 | -2/Garrison | Rewired B-86 Titan 40391 | -2/Garrison | Rewired B-75 Beast 40404 | -2/Garrison | Destroyed B-75 Beast 40407 | -2/Garrison | Destroyed B-75 Beast 40420 | -2/Garrison | Destroyed Titan 9a 40457 | -2/Garrison | Discovered new exit (range 13) 40608 | -2/Garrison | Garrison Relay disabled 40617 | -2/Garrison | Triggered checkpoint 40680 | -2/Garrison | Entered Quarantine 40680 | -2/Quarantine | Accompanied by 5 allies 40681 | -2/Quarantine | Maximum security lockdown engaged 40815 | -2/Quarantine | Spotted Fortress 40818 | -2/Quarantine | Assimilated Fortress with formatsys_high 40845 | -2/Quarantine | Discovered new exit (range 6) 40933 | -2/Quarantine | Entered Section 7 40934 | -2/Section 7 | Maximum security lockdown engaged 40968 | -2/Section 7 | Spotted S7 Guard 41026 | -2/Section 7 | Found Alien Artifact 41026 | -2/Section 7 | Identified Integrated Thermoelectric Network 41026 | -2/Section 7 | Installed Integrated Thermoelectric Network, gained heat-energy exchange potential 41041 | -2/Section 7 | Spotted Alpha 7 41041 | -2/Section 7 | Spotted Alpha 7 41046 | -2/Section 7 | Spotted B-99 Colossus 41047 | -2/Section 7 | Autoassimilated Colossus 9a with RIF 41049 | -2/Section 7 | Build established: Botlord-Sprinter 41085 | -2/Section 7 | Found Alien Artifact 41085 | -2/Section 7 | Identified LRC Storage 41085 | -2/Section 7 | Installed LRC Storage, increased inventory capacity (+2) 41088 | -2/Section 7 | Found Alien Artifact 41151 | -2/Section 7 | Spotted Executioner 41151 | -2/Section 7 | Spotted Executioner 41159 | -2/Section 7 | Identified LRC Inertial Stabilizer 41159 | -2/Section 7 | Installed LRC Inertial Stabilizer, increased mass support (+10) 41194 | -2/Section 7 | System corruption reached 10% 41198 | -2/Section 7 | Found Alien Artifact 41200 | -2/Section 7 | Found Alien Artifact 41201 | -2/Section 7 | Found Alien Artifact 41201 | -2/Section 7 | Identified Transdimensional Reconstructor (x2) 41201 | -2/Section 7 | Warped through subspace 41201 | -2/Section 7 | Spotted Investigator 41202 | -2/Section 7 | Identified Hpw. Transdimensional Reconstructor 41202 | -2/Section 7 | Warped through subspace 41202 | -2/Section 7 | Spotted Executioner 41202 | -2/Section 7 | Spotted Executioner 41225 | -2/Section 7 | Lost 4 parts (1n3w) 41225 | -2/Section 7 | Found Prototype Ballistic Gun 41227 | -2/Section 7 | Found Corrupted Prototype Ballistic Gun 41233 | -2/Section 7 | Identified Multirail (x2) 41233 | -2/Section 7 | Autoassimilated Investigator with RIF 41241 | -2/Section 7 | Core integrity fell below 50% 41282 | -2/Section 7 | Lost 8 parts (1p2n1u4w) 41288 | -2/Section 7 | Lost 6 allies 41294 | -2/Section 7 | Spotted Executioner 41296 | -2/Section 7 | Discovered new exit (range 4) 41297 | -2/Section 7 | Core integrity fell below 20% 41298 | -2/Section 7 | Entered Access 41298 | -1/Access | Accompanied by 1 ally 41298 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 41328 | -1/Access | Lost 6 parts (1p2n3u) 41659 | -1/Access | Identified exit to Garrison 41832 | -1/Access | Entered Garrison 41836 | -1/Garrison | Warlord forces raided the area 41908 | -1/Garrison | Triggered checkpoint 41919 | -1/Garrison | Garrison Relay disabled 41935 | -1/Garrison | Phase Generator disabled 41950 | -1/Garrison | Spotted B-99 Colossus 41973 | -1/Garrison | Triggered checkpoint 41975 | -1/Garrison | Triggered checkpoint 41981 | -1/Garrison | Destroyed B-99 Colossus 41988 | -1/Garrison | Triggered checkpoint 42008 | -1/Garrison | Found Multirail 42088 | -1/Garrison | Triggered checkpoint 42088 | -1/Garrison | Discovered new exit (range 11) 42214 | -1/Garrison | Garrison Relay disabled 42227 | -1/Garrison | Triggered checkpoint 42260 | -1/Garrison | Triggered checkpoint 42330 | -1/Garrison | Triggered checkpoint 42360 | -1/Garrison | Garrison Relay disabled 42445 | -1/Garrison | Triggered checkpoint 42465 | -1/Garrison | Discovered new exit (range 11) 42492 | -1/Garrison | Garrison Relay disabled 42504 | -1/Garrison | Triggered checkpoint 42577 | -1/Garrison | Discovered new exit (range 8) 42582 | -1/Garrison | Discovered new exit (range 8) 42582 | -1/Garrison | Discovered new exit (range 73) 42582 | -1/Garrison | Discovered new exit (range 88) 42626 | -1/Garrison | Expanded RIF knowledge: Coupler Efficiency 42650 | -1/Garrison | Garrison Relay disabled 42738 | -1/Garrison | Entered Access 42738 | -1/Access | Accompanied by 8 allies 42801 | -1/Access | Lost 5 allies 42875 | -1/Access | Spotted B-99 Colossus 42916 | -1/Access | Lost 3 allies 42934 | -1/Access | Found Exp. Shock Absorption System 43065 | -1/Access | Spotted B-99 Colossus 43065 | -1/Access | Spotted B-99 Colossus 43133 | -1/Access | Assimilated Colossus 10a with formatsys_high 43136 | -1/Access | Assimilated Colossus 10b with formatsys_high 43152 | -1/Access | Discovered new exit (range 3) 43196 | -1/Access | Build established: Botlord-Executioner 43385 | -1/Access | Entered Command 43385 | -1/Command | Accompanied by 4 allies 43515 | -1/Command | Spotted M Guard 43524 | -1/Command | Spotted Combat Programmer 43525 | -1/Command | Spotted Combat Programmer 43537 | -1/Command | Destroyed Combat Programmer 43540 | -1/Command | Spotted M Guard 43551 | -1/Command | Assimilated M Guard with formatsys_high 43552 | -1/Command | Assimilated M Guard with formatsys_high 43563 | -1/Command | Allies destroyed Combat Programmer 43567 | -1/Command | Found Multirail 43580 | -1/Command | Lost 9 parts (1p6u2w) 43635 | -1/Command | First assault squad dispatched 43849 | -1/Command | Met MAIN.C 43850 | -1/Command | 0b10 Conduit disabled 43865 | -1/Command | Allies destroyed MAIN.C Shell 43866 | -1/Command | MAIN.C activated Command garrisons 43890 | -1/Command | Allies destroyed MAIN.C 43897 | -1/Command | Discovered new exit (range 39) 43897 | -1/Command | Discovered new exit (range 92) 43897 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 43978 | -1/Command | Spotted B-99 Colossus 44004 | -1/Command | Allies destroyed B-99 Colossus 44094 | -1/Command | Build established: Scavenger-Executioner 44095 | -1/Command | Phase Generator disabled 44128 | -1/Command | Lost 3 allies 44970 | -1/Command | Destroyed M Guard 45089 | -1/Command | Destroyed M Guard 45089 | -1/Command | All MAIN.C guards destroyed 45095 | -1/Command | Found Cld. Nova Cannon 45112 | -1/Command | Found Zero-point Reactor 48843 | -1/Command | Found Exp. Core Analyzer 48849 | -1/Command | Found Exp. Targeting Computer 48856 | -1/Command | Found Adv. Kinecellerator 48863 | -1/Command | Found Multirail 48868 | -1/Command | Found Multirail 48893 | -1/Command | Found Multirail 48896 | -1/Command | Found Multirail 48962 | -1/Command | Found Exp. Target Analyzer 49136 | -1/Command | Found Zero-point Reactor 49138 | -1/Command | Found Spectral Analyzer 49168 | -1/Command | Found Exp. Targeting Computer 49447 | -1/Command | Found Femtoactuators 49449 | -1/Command | Found Exp. System Purifier 50060 | -1/Command | Destroyed Colossus 10a 50073 | -1/Command | Warped through subspace to slip node 50073 | -1/Command | Discovered new exit (range 5) 50084 | -1/Command | Entered Access_0 50087 | -1/Access_0 | Met Architect 50098 | -1/Access_0 | Destroyed A8 50105 | -1/Access_0 | Architect warped through subspace 50145 | -1/Access_0 | Architect warped through subspace 50177 | -1/Access_0 | Architect warped through subspace 50185 | -1/Access_0 | A6 warped into view 50216 | -1/Access_0 | Destroyed A6 50220 | -1/Access_0 | Architect warped through subspace 50239 | -1/Access_0 | Architect warped through subspace 50255 | -1/Access_0 | Architect warped through subspace 50289 | -1/Access_0 | Core integrity fell below 50% 50302 | -1/Access_0 | Subspace Access Node disabled 50316 | -1/Access_0 | Core integrity fell below 20% 50334 | -1/Access_0 | Subspace Access Node disabled 50341 | -1/Access_0 | Destroyed by Architect with Modified Sigix Sheargun Last Messages --------------- 50312_ HV Slug penetrates Wall. 50314_ Acquired Exp. Biometal Leg. 50314_ Knocked back. 50314_ Penetrated by HV Slug. 50315_ Acquired Quantum Reactor. 50316_ Penetrated by HV Slug. 50316_ HV Slug penetrates Wall. 50316_ Penetrated by HV Slug. 50316_ HV Slug penetrates Wall. 50319_ Penetrated by Quantum Shear. 50322_ Penetrated by HV Slug. 50322_ Adv. Weapon Cycler destroyed. 50322_ Quantum Shear penetrates Earth. 50322_ Penetrated by Quantum Shear. 50323_ Acquired 3 matter. 50325_ Penetrated by Quantum Shear. 50325_ Exp. Targeting Computer destroyed. 50325_ Penetrated by Quantum Shear. 50334_ Subspace Access Node disabled. 50338_ Quantum Shear penetrates Wall. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????####???????? | | ??????????????????????????????????????# #???????? | | ????????????????????????????####?????## ##??????? | | ??????????????###############;;####### "###????? | | ?????????? @ "" #????? | | ?????????? 0 "" #????? | | ?????????????######################;;#" "###????? | | ?????????????????????????????????????#" ##??????? | | ?????????????????????????????????????## #???????? | | ???????????????????????????????????#### "##?????? | | ???????????????????????????????????# ##????? | | ???????????????????????????????????## ###??# | | ???????????????????????????????????## #### | | ??????????????????????????????????## | | ??????????????????????????????????# | | ??????????????????????????????? # | | ?????????????????????????????? # | | ?????????????????????????????? ## | | ????????????????????????????? #?# | | ????????????????????????????? ??####### | | ????????????????????????????? ??????????### ## | | ??????????????????????????????????????????# ### | | ??????????????????????????????????????????# #?# | | ??????????????????????????????????????????# ?### | | ??????????????????????????????????????????## ???? | | ???????????????????????????????????????????## ???? | | ?????????????????????????????????????????????#???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 33 Energy Capacity 340 Matter Stores 790 Matter Capacity 800 Sight Range 24 Terrain Scan Density 85 Additional Mass Support 20 Base Temperature (-) 200 Armor Coverage 375 Resistance: KI 20 Resistance: EX 75 Core Shielding 20 Utility Shielding 66 Weapon Shielding 90 Weapon Cycling 30 Evasion (%) 80 Targeting Accuracy 24 Target Analysis 10 Core Analysis 11 Armor Integrity Analysis 40 Recoil Reduction 12 Kinecelleration 50 Salvage Targeting 18 Offensive Hacking 14 Relay Coupler Types 10 Relay Coupler Value 432 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lgt. Cannon | -10/Materials | Hacked Lgt. Assault Rifle | -10/Materials | Hacked Assault Rifle | -10/Materials | Hacked VTOL Module | -9/Materials | Hacked Autogun | -9/Materials | Hacked Imp. Flight Unit | -9/Materials | Scanalyzed Plasma Cutter | -9/Materials | Scanalyzed Imp. Targeting Computer | -9/Materials | Hacked ECM Suite | -9/Materials | Extracted Adv. Heat Sink | -9/Materials | Scanalyzed Mic. Nuclear Core | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Imp. Cooling System | -8/Storage | Hacked Cryofiber Web | -7/Factory | Scanalyzed System Restoration Module | -7/Factory | Hacked Imp. VTOL Module | -7/Factory | Hacked Coil Gun | -7/Factory | Hacked Prc. Assault Rifle | -6/Factory | Scanalyzed Mic. Fission Core | -6/Factory | Hacked Imp. Reaction Control System | -6/Factory | Scanalyzed Enh. Autogun | -6/Factory | Scanalyzed Imp. Weapon Cycler | -6/Factory | Hacked Hvy. Machine Gun | -6/Factory | Scanalyzed Lgt. Quantum Reactor | -1/Access | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. VTOL Module | x1 | -7/Factory Mic. Nuclear Core | x2 | -7/Factory | Preloaded Autogun | x2 | -7/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Imp. VTOL Module | x1 | -6/Factory Mic. Fission Core | x2 | -4/Factory Enh. Autogun | x1 | -4/Factory Lgt. Quantum Reactor | x2 | -2/Research | Preloaded Alien Tech Used ----------------- Integrated Thermoelectric Network LRC Storage LRC Inertial Stabilizer Transdimensional Reconstructor High-powered Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed OvertunedBiocellChainsword Manual? 0 Play Time 12:28:29 Cumulative 660.0 hours Start 2024.08.17 @ 18:23:47 End 2024.11.23 @ 20:32:23 Sessions 28 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 20 Types 9/3/2/0/1/1/2/2/0 Lore% 54 Gallery% 86 Achievement% 81 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d3cba0af-d92d-4401-b5b2-5638e033e98b