Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.18 @ 14:44:03 Player: Mares Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (95) 475 Value Destroyed (2734) 2734 Prototype IDs (101) 2020 Alien Tech Used (3) 600 Bonus (4855) 4855 TOTAL SCORE: 21584 Bonus ------- Follower Combat Kills 220 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Win 3000 Friendly Fire -65 Cogmind --------- Core Integrity 1547/1600 Matter 183/300 Energy 143/330 System Corruption 13% Temperature Cool (122) Movement Flying (15) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION (7) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY (14) ----- Lightpack 2.0 Cloaking Device Light Regenerative Plating Advanced Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON (2) ------- Power Sword > --- INVENTORY (24) --- Micro Fission Core Micro Fission Core Light Antimatter Reactor Field Propulsion Drive Microactuators System Shield Improved System Shield System Restoration Module Hypervelocity Gauss Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Smartbomb Launcher Peak State ------------ > --- POWER ------------ Micro Fission Core Light Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster Nuclear Pulse Array > --- UTILITY ---------- Lightpack 2.0 Cloaking Device Light Regenerative Plating Advanced Hardlight Generator Hacking Suite Hacking Suite Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Advanced System Shield > --- WEAPON ----------- Power Sword > --- INVENTORY -------- Micro Fission Core Light Antimatter Reactor Field Propulsion Drive Microactuators System Shield Improved System Shield System Restoration Module Hypervelocity Gauss Cannon Heavy Gauss Cannon Hypervelocity Mass Driver Hypervelocity Mass Driver Hypervelocity Mass Driver Smartbomb Launcher [Rating: 158] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Light Antimatter Reactor Propulsion Improved Flight Unit Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Hacking Suite Device Experimental Sensor Array Storage Lightpack 2.0 Processor Enhanced Optical Array Hackware Hacking Suite Protection Light Regenerative Plating Weapon Power Sword Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Mass Driver Launcher Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Power Sword Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 . . . . . 2 . . . 2 . . . . . . 2 . . . . 2 2 2 Power 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Propulsion 5 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . 2 Utility 11 | . . . 2 . . . . 2 . . . . . 2 . . . 2 . . . . . . . . . . . 2 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 179 | 6 8 5 17 . 1 4 13 4 . 27 . . . 5 3 1 2 12 . 17 10 . 1 5 12 1 3 4 2 2 4 10 Power 19 | 1 1 2 . . . 1 . 2 . 2 . . . 1 . . . 1 . . . . . . 4 . . . . . 1 3 Engine 4 | 1 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Core 10 | . . 1 . . . 1 . 2 . 2 . . . . . . . 1 . . . . . . 3 . . . . . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 Propulsion 32 | 2 1 . 6 . . . 5 . . 5 . . . . . . . 2 . 2 . . . . 5 . . . . 1 . 3 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 6 | 2 1 . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 24 | . . . 1 . . . 5 . . 5 . . . . . . . 2 . 2 . . . . 5 . . . . 1 . 3 Utility 78 | 1 3 . 5 . 1 1 2 2 . 11 . . . 4 3 . 1 5 . 12 4 . . 2 3 1 3 4 2 1 3 4 Device 25 | . . . . . . . . . . 3 . . . 1 2 . . 1 . 4 2 . . 2 1 . 2 1 1 1 2 2 Storage 8 | 1 3 . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Processor 4 | . . . . . . . . . . 1 . . . 2 . . . . . . . . . . 1 . . . . . . . Hackware 16 | . . . . . . . 1 2 . 2 . . . 1 . . . 1 . 6 . . . . . . . . . . 1 2 Protection 25 | . . . 3 . . 1 1 . . 5 . . . . 1 . 1 3 . 2 2 . . . 1 1 1 2 1 . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 50 | 2 3 3 6 . . 2 6 . . 9 . . . . . 1 1 4 . 3 6 . 1 3 . . . . . . . . Energy Gun 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 5 | . . 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 . 1 3 . . . 3 . . 2 . . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . . . . 3 . . . . . . . 1 . 2 3 . . 2 . . . . . . . . Launcher 4 | . . . . . . 2 . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 12 | . . . . . . . 2 . . 4 . . . . . . . 2 . 1 2 . . 1 . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Unidentified Prototypes 9 | . . . 1 . . . . 1 . 2 . . . 1 1 . . . . . . . . . . . . 3 . . . . Parts Lost 24 | . 3 2 6 . . 1 1 . . 1 . . . . . . . . . 5 . . . . . . . . 1 . . 4 Power 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . 2 . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . 2 Utility 9 | . . . 2 . . . . . . 1 . . . . . . . . . 3 . . . . . . . . 1 . . 2 Weapon 8 | . 3 2 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Highest Loss Streak 4 | . 2 2 3 . . 1 1 . . 1 . . . . . . . . . 4 . . . . . . . . 1 . . 4 Average Slot Usage (%) 87 | . 86 100 91 88 76 76 87 88 84 85 84 84 84 80 82 86 92 89 88 87 88 88 88 88 89 90 90 89 90 80 80 85 Engine 2 | . 14 10 . . . . . . . . . . . 5 6 6 6 3 . . . . . . . . . . . . . . Core 5 | . . 3 11 11 11 10 9 6 7 6 7 7 7 . . . . 1 5 5 5 5 5 5 9 10 10 10 10 9 8 5 Wheel 5 | . 28 28 16 22 22 22 . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18 | . . . . . . . 34 30 30 29 30 30 30 26 25 25 25 21 22 22 22 22 22 22 24 25 25 25 25 21 20 23 Device 4 | . . . . . . . . . . 2 . . . . 5 6 6 7 5 13 5 5 5 8 9 7 6 5 5 4 6 6 Storage 9 | . 19 28 22 22 16 11 9 7 7 7 7 7 7 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 3 Hackware 22 | . . . . . . . 8 21 23 23 30 30 30 32 31 31 31 32 33 31 33 33 33 33 30 30 30 30 30 27 27 30 Protection 5 | . . . 15 11 5 11 8 7 7 3 . . . . . . 5 8 11 3 11 11 11 7 5 7 8 8 9 9 8 3 Energy Cannon 1 | . . 13 9 . . . 8 5 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 7 13 12 22 22 . 5 . . 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . 2 7 7 6 7 7 7 6 6 6 . 3 5 4 4 5 . . 5 5 5 5 5 4 4 3 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 90 | 9 39 44 90 80 80 21 22 25 21 34 16 16 16 19 18 21 23 36 22 27 31 22 22 28 40 27 27 27 27 37 28 55 Greatest Support 57 | 26 26 26 26 26 26 26 24 24 24 26 26 26 26 26 26 26 26 26 26 28 28 28 28 28 37 37 29 29 29 37 37 57 Greatest Overweight (x) 29 | 1 1 1 29 3 3 . . 1 . 1 . . . . . . . 1 . . 1 . . . 1 . . . . . . . Average Overweight (x) . | . . 1 3 3 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 6 16 16 32 20 40 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Average Capacity 22 | 5 8 16 19 20 22 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Most Carried 24 | 3 15 16 20 20 21 23 24 24 24 24 23 23 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 21 Average Carried 21 | 1 6 15 18 19 20 21 23 23 23 23 23 23 23 23 23 23 23 23 24 23 23 24 23 23 23 23 24 23 23 23 22 15 Final Capacity 24 | 6 16 16 20 20 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 Final Carried 24 | 3 15 16 19 20 21 23 23 24 24 23 23 23 24 23 24 24 23 24 24 24 24 24 24 23 24 24 24 24 24 24 22 15 Class Distribution -------------------- 28% | Hacker-Sprinter 15% | Wizard-Sprinter 13% | Hauler-Mutant 13% | Wizard-Scout 11% | Mutant 11% | Wizard-Ninja Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Hauler-Sprinter | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Data Miner Hacker-Sprinter | -6/Proximity Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Wizard-Scout | -5/Factory Wizard-Scout | -5/Waste Wizard-Scout | -5/Factory Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Upper Caves Wizard-Sprinter | -5/Warlord Wizard-Sprinter | -4/Proximity Caves Wizard-Ninja | -4/Factory Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Upper Caves Wizard-Sprinter | -4/Zhirov Wizard-Sprinter | -3/Proximity Caves Wizard-Scout | -3/Research Wizard-Ninja | -2/Research Wizard-Sprinter | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 2673 | 197 162 102 339 . . 48 129 116 . 447 . . 35 50 40 10 60 101 . 248 222 . . 30 117 11 15 . 24 160 10 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 3043 | . 512 160 844 . . 120 129 . . 417 . . . 54 . . 102 83 . 211 139 . . 20 112 . . . . 75 65 . Parts 187 | . 32 19 49 . . 8 9 . . 19 . . . 4 . . 5 4 . 15 8 . . 2 7 . . . . 2 4 . Haulers Intercepted 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 13 | . . . . . . . . . . . . . . . . . 7 . . . 4 . . 2 . . . . . . . . Prevented 4 | . . . . . . . . . . . . . . . . . . . . . 1 2 1 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 57 | . 9 6 16 . . 7 2 . . 3 . . . . . . 5 1 . 2 5 . . 1 . . . . . . . . Guns 21 | . 8 2 9 . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . Cannons 19 | . 1 4 6 . . . 1 . . 2 . . . . . . . 1 . 2 1 . . 1 . . . . . . . . AOE 17 | . . . 1 . . 7 . . . . . . . . . . 5 . . . 4 . . . . . . . . . . . Classes Destroyed 12 | . 7 1 1 . . . . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . Worker 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Builder 3 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Hauler 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycler 3 | . . . 1 . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Operator 5 | . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . 1 . Watcher 18 | . 3 . . . . . . . . 4 . . . 1 . . . . . 5 . . . . 2 . . . . 2 1 . Swarmer 23 | . 3 5 3 . . 4 . . . . . . . . . . 4 . . . 4 . . . . . . . . . . . Grunt 21 | . 6 . 9 . . 3 2 . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 6 | . . 1 4 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hunter 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Programmer 6 | . . . . . . . . . . 3 . . . . . . . . . 2 . . . 1 . . . . . . . . Best Kill Streak 5 | . 4 3 4 . . 5 2 . . 2 . . . 1 . . 4 1 . 2 4 . . 1 1 . . . . 1 2 . Combat Bots Only 4 | . 3 3 4 . . 4 2 . . 1 . . . . . . 4 1 . 2 4 . . 1 . . . . . . . . Max Kills in Single Turn 5 | . 1 1 2 . . 5 1 . . 1 . . . 1 . . 3 1 . 1 2 . . 1 1 . . . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . 1 . . 4 . . . . . . . . . . 3 . . . 2 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Damage Taken 4922 | . 504 202 949 . . 166 136 . . 230 . . . 63 . . 47 69 . 643 420 . 19 61 . 135 194 . 60 404 162 458 Core 869 | . 94 44 114 . . 42 . . . 86 . . . 45 . . 18 . . 154 48 . . 20 . 38 40 . . 73 . 53 Absorbed by Shields 84 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 72 . 12 Core Remaining (%) 85 | 100 . 44 . . . 61 100 . . . . . 87 . . . 92 . . . . . . 77 . . . . 85 94 100 96 Volleys Fired 173 | . 70 15 52 . . 4 6 . . 7 . . . . . . 5 1 . 5 5 . . 3 . . . . . . . . Largest 2 | . 2 2 2 . . 2 2 . . 2 . . . . . . 1 2 . 2 2 . . 2 . . . . . . . . Hottest 115 | . 115 112 112 . . 60 79 . . 85 . . . . . . 30 85 . 114 114 . . 114 . . . . . . . . Shots Fired 303 | . 109 30 100 . . 8 12 . . 14 . . . . . . 5 2 . 10 7 . . 6 . . . . . . . . Gun 189 | . 97 14 64 . . . 6 . . 7 . . . . . . . 1 . . . . . . . . . . . . . . Cannon 85 | . . 15 36 . . . 6 . . 7 . . . . . . . 1 . 10 4 . . 6 . . . . . . . . Launcher 16 | . . . . . . 8 . . . . . . . . . . 5 . . . 3 . . . . . . . . . . . Special 13 | . 12 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 152 | . 40 13 57 . . . 6 . . 14 . . . . . . . 2 . 10 4 . . 6 . . . . . . . . Thermal 78 | . 69 2 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 16 | . . . . . . 8 . . . . . . . . . . 5 . . . 3 . . . . . . . . . . . Electromagnetic 57 | . . 15 36 . . . 6 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 15 | . 8 6 15 . . 6 9 . . 4 . . . . . . 5 7 . 1 4 . . 9 . . . . . . . . Robot Miss Streak 6 | . 6 3 5 . . . 2 . . 2 . . . . . . . . . 2 . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 239 | . 64 12 66 . . 5 6 . . 24 . . . 3 . . 1 4 . 9 11 . 12 5 10 . . . . 5 2 . Core Hits 141 | . 26 10 29 . . 15 6 . . 11 . . . 2 . . 13 1 . 8 9 . . 2 4 . . . . 3 2 . Critical Hits 8 | . 1 . 3 . . . . . . 1 . . . . . . . . . 1 1 . . 1 . . . . . . . . Critical Kills 3 | . . . 1 . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . Melee Attacks 283 | . . . . . . . 7 . . 70 . . . 30 1 32 . 24 . 30 10 . 12 1 25 . 2 . . 15 16 8 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 253 | . . . . . . . 7 . . 70 . . . 30 1 27 . 11 . 30 10 . . 1 25 . 2 . . 15 16 8 Piercing 18 | . . . . . . . . . . . . . . . . 5 . 13 . . . . . . . . . . . . . . Sneak Attacks 24 | . . . . . . . . . . 3 . . . . . . . . . 1 2 . 12 . 5 . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 8297 | . 784 238 1323 . . 632 209 . . 1111 . . . 160 . . 678 123 . 518 1042 . . 207 846 . . . . 326 100 . Guns 1601 | . 732 96 617 . . . 26 . . 107 . . . . . . . 23 . . . . . . . . . . . . . . Cannons 1526 | . . 142 611 . . . 138 . . 157 . . . . . . . 34 . 156 81 . . 207 . . . . . . . . Explosions 1905 | . . . 95 . . 632 45 . . . . . . . . . 678 . . . 455 . . . . . . . . . . . Melee 3213 | . . . . . . . . . . 847 . . . 160 . . . 66 . 362 506 . . . 846 . . . . 326 100 . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1546 | . 146 80 529 . . . 26 . . 264 . . . . . . . 57 . 156 81 . . 207 . . . . . . . . Thermal 1078 | . 638 16 183 . . 196 45 . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 1569 | . . . . . . 436 . . . . . . . . . . 678 . . . 455 . . . . . . . . . . . Electromagnetic 891 | . . 142 611 . . . 138 . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3183 | . . . . . . . . . . 847 . . . 160 . . . 36 . 362 506 . . . 846 . . . . 326 100 . Piercing 30 | . . . . . . . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . 9 13 10 10 10 . . . . . . 12 1 . . 1 . . 2 2 2 . . 13 Average Corruption 7 | . . . . . . . . . 9 10 10 10 10 . . . . . . 5 1 . . 1 . . 1 2 2 . . 13 Corruption Purged 17 | . . . . . . . . . . 3 . . . . . . . . . 12 1 . . 1 . . . . . . . . Effects 152 | . . . . . . . . . 3 92 2 4 8 . . . . . . 23 . . . . . . . . . . . 20 Message Errors 20 | . . . . . . . . . 1 12 . . 3 . . . . . . 2 . . . . . . . . . . . 2 Matter Fused 21 | . . . . . . . . . 2 10 . 1 2 . . . . . . 5 . . . . . . . . . . . 1 Heat Flow Errors 13 | . . . . . . . . . . 7 . . . . . . . . . 3 . . . . . . . . . . . 3 Energy Discharges 18 | . . . . . . . . . . 10 . . . . . . . . . 7 . . . . . . . . . . . 1 Parts Rejected 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 14 | . . . . . . . . . . 10 . . . . . . . . . 2 . . . . . . . . . . . 2 Data Loss (major) 3 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . 1 Alerts 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 48 | . . . . . . . . . . 29 2 3 3 . . . . . . 3 . . . . . . . . . . . 8 Targeting Errors 11 | . . . . . . . . . . 10 . . . . . . . . . 1 . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 977 | . . . 19 . . 28 16 . . 185 . . . 26 . . 34 . . 3 164 . . . 475 . . . . 27 . . Projectiles 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Explosions 97 | . . . 19 . . 28 16 . . . . . . . . . 34 . . . . . . . . . . . . . . . Melee 878 | . . . . . . . . . . 183 . . . 26 . . . . . 3 164 . . . 475 . . . . 27 . . Knockbacks 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 2 1 . . 2 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 158 | . . . 72 . . . 45 . . . . . . . . . . . . . 41 . . . . . . . . . . . Shots 4 | . . . 2 . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 440 | . 327 94 440 . . 27 125 . . 257 . . . . . . . 30 . 330 102 . . 135 108 199 238 215 . 4 6 231 Average Temperature 81 | . 81 29 140 . . 14 27 . . 92 . . . . . . . 15 . 139 34 . . 66 36 61 98 106 . 4 6 51 Received Heat Transfer 915 | . 207 42 339 . . 81 54 . . 30 . . . 6 . . . 9 . . . . 9 . . 9 12 . . 90 27 . Effects 6 | . 1 . 4 . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Interference 3 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2287 | . 1628 37 322 . . 250 50 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 581 | . 229 152 266 47 . 318 174 79 87 581 . . . 515 . . . 83 66 450 . . . . 43 . . . . 118 261 159 Initial 156 | . . . 59 47 . . 45 79 27 60 . . . . . . . 42 21 46 . . . . . . . . . 20 91 156 Average 87 | . 102 103 137 47 . 211 117 79 70 115 . . . 72 . . . 21 47 107 . . . . 15 . . . . 30 167 41 Maximum Alert Level 2 | . 1 . 1 . . 1 . . . 2 . . . 2 . . . . . 2 . . . . . . . . . . 1 . Low Security (%) 91 | 100 91 100 82 100 . 48 100 100 100 93 . . . 96 . . . 100 100 80 . . . . 100 . . . . 100 65 100 Level 1 5 | . 8 . 17 . . 51 . . . . . . . 3 . . . . . 2 . . . . . . . . . . 34 . Level 2 2 | . . . . . . . . . . 6 . . . . . . . . . 16 . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . . 5 . . 6 . . . 2 . . . 2 . 4 . . . . 1 . . . . 1 2 1 Investigation 8 | . . . . . . . 3 . . 2 . . . 1 . . . 1 . 1 . . . . . . . . . . . . Extermination 9 | . . . . . . . . . . 4 . . . . . . . . . 1 . . . . 1 . . . . 1 1 1 Reinforcement 8 | . 1 . . . . . 2 . . . . . . 1 . . . 1 . 2 . . . . . . . . . . 1 . Assault . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 7 | . . . 2 . . . . . . . . . . 2 . . . 1 . . . . . . . . . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 196 | . 20 11 19 . . 7 6 . 6 14 . . . 17 . . 8 8 5 13 6 . 3 1 2 3 11 . 2 16 8 10 Peak Tracking Total 15 | . 4 3 5 . . 4 2 . 6 3 . . . 5 . . 5 2 5 2 4 . 3 1 1 3 11 . 2 15 3 10 Tactical Retreats 21 | . 1 . 1 . . . . . . 3 . . . 5 . . . 1 . . 1 . . . . 1 2 . 1 2 2 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 8 | . . . . . . . 1 1 . 3 . . . . . . . 1 . 1 . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . 4 . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 9 | . . 2 . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Max in Single Turn 6 | . . 1 . . . 6 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns 3 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 112 | . 6 . 3 1 1 . 7 1 . 22 . 4 . 11 . . . 8 . 13 . . 3 . 10 1 1 8 . 5 2 5 Terminals 65 | . 6 . 3 1 . . 5 . . 16 . . . 7 . . . 4 . 8 . . . . 5 . 1 . . 2 2 5 Fabricators 10 | . . . . . . . . 1 . 2 . . . 1 . . . 2 . 2 . . . . 1 . . . . 1 . . Repair Stations 7 | . . . . . . . 1 . . 1 . . . 1 . . . 2 . . . . . . 1 . . . . 1 . . Recycling Units 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . . . . . 1 . . . . . 2 . . . . 1 . . . . . . . Garrison Access 7 | . . . . . . . . . . 2 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Total Hacks 534 | . 22 . 12 1 1 . 23 3 . 85 . 23 . 42 . . . 59 . 88 . . 10 . 57 1 1 47 . 20 16 23 Successful 379 | . 11 . 8 1 1 . 18 . . 39 . 23 . 24 . . . 46 . 60 . . 10 . 49 1 1 47 . 13 10 17 Failed 152 | . 11 . 4 . . . 5 3 . 45 . . . 18 . . . 13 . 26 . . . . 8 . . . . 7 6 6 Catastrophic 16 | . 1 . . . . . 1 . . 8 . . . 1 . . . . . 4 . . . . 1 . . . . . . . Database Lockouts 3 | . . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Manual 160 | . 5 . 7 1 1 . 8 . . 21 . . . 22 . . . 26 . 30 . . . . 13 . . . . 6 12 8 Terminals 335 | . 22 . 12 1 . . 18 . . 66 . . . 33 . . . 41 . 66 . . . . 25 . 1 . . 11 16 23 Fabricators 67 | . . . . . . . . 3 . 7 . . . 4 . . . 14 . 13 . . . . 20 . . . . 6 . . Repair Stations 18 | . . . . . . . 4 . . 2 . . . 2 . . . 4 . . . . . . 4 . . . . 2 . . Recycling Units 4 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . . . 1 . . . . . . 1 . . . . . 8 . . . . 3 . . . . . . . Garrison Access 15 | . . . . . . . . . . 6 . . . 2 . . . . . 1 . . . . 5 . . . . 1 . . Terminal Hacks 262 | . 9 . 5 . 1 . 11 . . 26 . 23 . 14 . . . 29 . 38 . . 10 . 19 1 1 47 . 5 8 15 Record 79 | . . . . . . . 2 . . 6 . 11 . . . . . 2 . 12 . . 4 . 1 . 1 35 . 1 2 2 Part Schematic 22 | . . . . . . . 3 . . 1 . 4 . 2 . . . 3 . 2 . . . . 3 . . 4 . . . . Robot Schematic 9 | . . . . . . . . . . . . 5 . . . . . 1 . 3 . . . . . . . . . . . . Robot Analysis 9 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 4 . . . . Prototype ID Bank 32 | . 2 . 1 . . . 2 . . 3 . 3 . 1 . . . 2 . 2 . . 6 . 4 . . 4 . . 1 1 Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Level Access Points 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 Branch Access Points 8 | . . . 1 . . . 1 . . 1 . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 . Emergency Access Points 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . Machine Index 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . Terminal Index 8 | . 1 . . . . . . . . 1 . . . 1 . . . 1 . 1 . . . . 1 . . . . . 1 1 Fabricator Index 3 | . . . . . . . . . . . . . . 1 . . . 1 . . . . . . 1 . . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Alert Level 18 | . 1 . 1 . . . 1 . . 3 . . . 2 . . . 2 . 3 . . . . 1 . . . . 1 1 2 Unreport Threat 15 | . . . . . . . . . . 4 . . . 3 . . . 2 . 3 . . . . . . . . . 1 . 2 Locate Traps 14 | . 2 . . . . . . . . 2 . . . 1 . . . 1 . 4 . . . . 3 . . . . . . 1 Dispatch Records 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Surveillance Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Assault Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recall Investigation 3 | . 1 . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Recall Extermination 4 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . 1 Hauler Manifests 5 | . . . 1 . . . . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . Registered Components 4 | . . . . . . . . . . 1 . . . . . . . 2 . . . . . . 1 . . . . . . . Registered Prototypes 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Zone Layout 10 | . 1 . 1 . . . 1 . . 1 . . . 1 . . . 1 . 2 . . . . . . . . . . 1 1 EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 43 | . . . . . . . . . . 5 . . . 4 . . . 6 . 8 . . . . 18 . . . . 2 . . Network Status 7 | . . . . . . . . . . 1 . . . . . . . 1 . 1 . . . . 3 . . . . 1 . . Load Schematic 16 | . . . . . . . . . . 1 . . . 2 . . . 3 . 3 . . . . 6 . . . . 1 . . Build 20 | . . . . . . . . . . 3 . . . 2 . . . 2 . 4 . . . . 9 . . . . . . . Repair Station Hacks 18 | . . . . . . . 4 . . 2 . . . 2 . . . 4 . . . . . . 4 . . . . 2 . . Scan Component 9 | . . . . . . . 2 . . 1 . . . 1 . . . 2 . . . . . . 2 . . . . 1 . . Repair 9 | . . . . . . . 2 . . 1 . . . 1 . . . 2 . . . . . . 2 . . . . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 7 | . . . . . . . . . . . . . . . . . . . . 4 . . . . 3 . . . . . . . Insert Component 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Analyze 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . . . Garrison Access Hacks 6 | . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Seal Access 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 1 . . Coupler Status 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 41 | . 2 . 3 1 . . 3 . . 3 . . . 3 . . . 7 . 9 . . . . 3 . . . . 3 2 2 Terminals 29 | . 2 . 3 1 . . 3 . . 3 . . . 3 . . . 2 . 5 . . . . 1 . . . . 2 2 2 Track 5 | . 1 . 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Assimilate 6 | . . . 1 . . . . . . . . . . 1 . . . . . 3 . . . . . . . . . . . 1 Botnet 17 | . 1 . 1 . . . 2 . . 3 . . . 2 . . . 1 . 2 . . . . 1 . . . . 2 1 1 Operators 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . . . . . . . . . . . 5 . 4 . . . . 2 . . . . 1 . . Report 4 | . . . . . . . . . . . . . . . . . . 2 . 1 . . . . 1 . . . . . . . Prioritize 6 | . . . . . . . . . . . . . . . . . . 2 . 2 . . . . 1 . . . . 1 . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 76 | . 6 . 2 . . . 7 1 . 19 . . . 8 . . . 6 . 11 . . . . 5 . . . . 4 2 5 Full Trace Events 7 | . 1 . . . . . 2 . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 5 . . . . . 1 . 3 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . . . 3 . . 1 . 4 . 2 . . . 3 . 3 . . . . 4 . . 4 . . . . Parts Built 15 | . . . . . . . . . . 2 . . . 3 . . . 2 . 4 . . . . 4 . . . . . . . Matter 3351 | . . . . . . . . . . 292 . . . 497 . . . 497 . 921 . . . . 1144 . . . . . . . Time 975 | . . . . . . . . . . 146 . . . 258 . . . 102 . 170 . . . . 299 . . . . . . . Total Part Build Rating 80 | . . . . . . . . . . 6 . . . 17 . . . 11 . 23 . . . . 23 . . . . . . . Parts Repaired 9 | . . . . . . . 2 . . 1 . . . 1 . . . 2 . . . . . . 2 . . . . 1 . . Time 385 | . . . . . . . 83 . . 51 . . . 19 . . . 95 . . . . . . 102 . . . . 35 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 26 | . . . . . . . . . . 26 . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . Part Schematics Acquired 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total Allies 18 | . . 3 1 . . . . . . . . . 1 1 . 5 . . . 2 . . 4 . . . . . . . . 1 Largest Group 5 | . . 3 3 . . . . . . . . . 1 1 . 5 5 4 . 2 . . 4 . . . . . . . . 1 Highest-Rated Group 202 | . . 40 42 . . . . . . . . . 94 94 . 127 127 113 . 36 . . 202 . . . . . . . . 44 Highest-Rated Ally 94 | . . 16 16 . . . . . . . . . 94 94 . 31 31 31 . 26 . . 60 . . . . . . . . 44 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 49 | . . 20 7 . . . . . . . . . . 2 . . 15 5 . . . . . . . . . . . . . . Total Damage 649 | . . 164 52 . . . . . . . . . . 93 . . 247 93 . . . . . . . . . . . . . . Kills 12 | . . 5 . . . . . . . . . . . 2 . . 5 . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 9 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . . 4 . . . . Derelict Logs Recovered 12 | . . 2 . 1 . . . . . . . . . . . 2 . . . . . 1 . 2 . 3 1 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 14820 | 67 851 720 943 350 303 441 356 123 99 1537 17 23 167 891 157 769 537 686 39 1136 548 233 250 528 1275 132 208 66 152 571 272 373 Spaces Moved 21789 | 53 637 602 494 271 290 443 323 293 197 2954 59 89 488 1626 484 1385 770 1017 108 1501 582 452 666 662 1812 443 599 230 321 950 390 598 Core 11 | 10 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 11 | . . . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 2768 | 43 637 602 482 271 290 443 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 18999 | . . . . . . . 323 293 197 2954 59 89 488 1626 484 1385 770 1017 108 1501 582 452 666 662 1812 443 599 230 321 950 390 598 Fastest Speed 12 | 50 90 100 100 120 90 90 27 27 27 26 26 26 26 26 26 26 26 26 26 26 26 26 26 26 18 17 18 18 18 17 17 12 Average Speed 34 | 90 92 100 130 120 101 90 27 27 27 26 26 26 26 26 26 26 26 26 26 26 27 26 28 28 22 17 18 18 18 17 17 14 Slowest Speed 1500 | 100 100 100 1500 120 120 90 27 99 27 94 26 26 26 26 26 26 26 94 26 26 93 26 29 29 90 18 18 18 18 18 18 15 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 55 | . . . . . . . 2 1 . 18 . . . 12 . . . 1 . 2 . 1 2 . 7 1 2 . . 1 1 4 Cave-ins Triggered 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 54 | 4 91 98 41 50 68 76 28 5 98 73 11 70 65 39 74 86 78 24 94 33 58 53 69 74 25 56 76 62 66 20 13 12 Regions Visited 32 Branch Regions 18 Pre-discovered Areas 11 | . . 2 . . . . . . . . . 1 . . . 3 . . . . . . 1 1 . . . 3 . . . . Known Exits Taken 9 | . . . 1 . . . . . . 1 . . . 1 . . . . . 1 . . . 1 1 1 . . . 1 1 . Unknown Exits Taken 19 | 1 1 1 . 1 1 1 1 . . . 1 1 1 . 1 1 1 . . . 1 1 1 . . . 1 1 1 . . . Scrap Searched 26 | . . 1 . 2 . 2 . . . . . . 3 . 2 1 . . . . . 4 . 4 . 1 3 . 3 . . . Spaces Dug 147 | . . . . . . . 5 . . 39 . . . 18 1 1 . 20 . 21 . . . 1 12 . 2 . . 8 11 8 Terrain Destroyed 364 | . . . 6 . . 81 12 . . 45 . . . 18 1 1 40 20 . 26 71 . . 2 12 . 2 . . 8 11 8 Melee 147 | . . . . . . . 5 . . 39 . . . 18 1 1 . 20 . 21 . . . 1 12 . 2 . . 8 11 8 Projectile 13 | . . . . . . . . . . 6 . . . . . . . . . 5 1 . . 1 . . . . . . . . AOE 204 | . . . 6 . . 81 7 . . . . . . . . . 40 . . . 70 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Was Fac Low Dat Pro Fac Low Zio Pro Fac Was Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Total 28256 | 69 785 692 701 296 299 476 565 337 242 3561 59 88 527 2036 512 1739 1100 1391 118 2188 947 566 718 995 2634 495 691 254 413 1326 570 866 Wait 5616 | 8 57 61 101 25 . 22 207 27 44 475 1 . 37 368 20 320 324 319 11 602 338 114 40 324 764 47 90 8 90 360 160 252 Move 21651 | 52 636 601 493 270 289 442 318 291 196 2919 58 88 487 1601 483 1384 769 1015 107 1496 581 449 662 661 1797 440 594 229 320 947 387 589 Hop 52 | . . . . . . . 2 1 . 16 . . . 12 . . . 1 . 2 . 1 1 . 7 1 2 . . 1 1 4 Pick Up 136 | 3 13 6 18 1 4 4 7 7 1 18 . . 2 9 2 2 . 7 . 8 . 1 . . 13 3 . 5 1 . . 1 Fast Attach 63 | 6 1 . 9 . . . 2 1 . 12 . . . 3 1 1 . 7 . 4 1 . 1 . 8 . . 3 . 1 . 2 Attach 64 | . 3 2 5 . 1 2 8 2 . 5 . . . 2 2 . 1 2 . 7 2 . . 2 2 . . 2 1 1 4 8 Detach 24 | . . . 3 . . . 2 1 . 4 . . . . 1 . . 1 . 3 2 . 1 1 1 . . . . 1 2 1 Swap 55 | . 4 3 3 . . 2 3 1 . 10 . . . . 1 . 1 3 . 6 7 . . 3 2 1 3 1 1 . . . Drop 123 | . 1 4 17 . 5 . 3 6 1 25 . . 1 11 1 2 . 11 . 7 1 1 1 . 15 3 . 6 . . . 1 Fire 173 | . 70 15 52 . . 4 6 . . 7 . . . . . . 5 1 . 5 5 . . 3 . . . . . . . . Melee 281 | . . . . . . . 7 . . 70 . . . 30 1 30 . 24 . 30 10 . 12 1 25 . 2 . . 15 16 8 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . . . . . . . . . . . . . . . 18 . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves (discovered 2 exits: [*Low] / *Zio) -6/Zion (discovered 2 exits: Dee / [*Pro]) -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / Upp x2 / Ext x2) -5/Waste -5/Factory (discovered 8 exits: Fac x4 / *Upp x2 / *Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 5 exits: *Acc x3 / Qua x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 331 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 15) 556 | -10/Materials | Discovered new exit (range 11) 613 | -10/Materials | Discovered new exit (range 9) 836 | -10/Materials | Discovered new exit (range 16) 919 | -10/Materials | Entered Mines 965 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 978 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1045 | -10/Mines | Learned location of Storage (-7) 1133 | -10/Mines | Found a hidden stash of uninstalled traps 1185 | -10/Mines | Discovered new exit (range 11) 1328 | -10/Mines | Learned Materials terminal intel 1340 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1437 | -10/Mines | Discovered new exit (range 9) 1445 | -10/Mines | Core integrity fell below 50% 1639 | -10/Mines | Entered Materials 1639 | -9/Materials | Accompanied by 2 allies 1639 | -9/Materials | Evolved 2 slots: Utility x2 1640 | -9/Materials | Loaded intel: 11 terminal locations 1934 | -9/Materials | Lost 3 parts (1n1u1w) 2024 | -9/Materials | Build established: Hauler-Mutant 2032 | -9/Materials | Discovered new exit (range 16) 2273 | -9/Materials | Lost 3 parts (1n1u1w) 2421 | -9/Materials | Identified exit to Mines 2582 | -9/Materials | Entered Mines 2686 | -9/Mines | Assembled infested the area 2691 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2805 | -9/Mines | Learned Materials terminal intel 2928 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2928 | -9/Mines | Discovered new exit (range 5) 2932 | -9/Mines | Entered Exiles 2961 | -9/Exiles | Met 8R-AWN 2982 | -9/Exiles | Met EX-HEX 3016 | -9/Exiles | Met EX-BIN 3031 | -9/Exiles | Aligned with FarCom system 3032 | -9/Exiles | Given EX-Vault access code 3061 | -9/Exiles | Opened EX-Vault 3072 | -9/Exiles | Found Lightpack 2.0 3105 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3159 | -9/Exiles | Met EX-DEC 3225 | -9/Exiles | Discovered new exit (range 14) 3235 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3235 | -9/Exiles | Entered Mines 3481 | -8/Mines | Discovered new exit (range 6) 3676 | -8/Mines | Entered Materials 3676 | -8/Materials | Evolved 2 slots: Propulsion x2 3677 | -8/Materials | Loaded intel: 12 terminal locations 3867 | -8/Materials | Repaired Hrd. Light Armor Plating 3920 | -8/Materials | Repaired Imp. Flight Unit 3999 | -8/Materials | Discovered new exit (range 12) 4032 | -8/Materials | Entered Factory 4032 | -7/Factory | Evolved 2 slots: Utility x2 4152 | -7/Factory | Discovered new exit (range 4) 4155 | -7/Factory | Sucked down chute 4155 | -7/Factory | Entered Waste 4161 | -7/Waste | Spotted C-40 Crusher 4170 | -7/Waste | EMP discharged 4177 | -7/Waste | Spotted C-40 Crusher 4187 | -7/Waste | Spotted C-40 Crusher 4189 | -7/Waste | Spotted C-40 Crusher 4189 | -7/Waste | Spotted C-40 Crusher 4189 | -7/Waste | Spotted C-40 Crusher 4251 | -7/Waste | Discovered new exit (range 11) 4254 | -7/Waste | Entered Factory 4344 | -7/Factory | Build established: Hacker-Sprinter 4400 | -7/Factory | Fabricated Hacking Suite? 4521 | -7/Factory | System corruption reached 10% 4543 | -7/Factory | Local fabrication network quarantined 4550 | -7/Factory | Fabricated Hacking Suite (x1) 4638 | -7/Factory | Discovered new exit (range 13) 4947 | -7/Factory | Repaired Imp. Flight Unit? 5093 | -7/Factory | Discovered new exit (range 11) 5663 | -7/Factory | Identified exit to Storage 5663 | -7/Factory | Identified exit to Lower Caves 5663 | -7/Factory | Central database locked down 5791 | -7/Factory | Entered Lower Caves 5792 | -7/Lower Caves | Encountered a Warlord checkpoint 5806 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5808 | -7/Lower Caves | Entered Data Miner 5808 | -7/Data Miner | Discovered new exit (range 6) 5813 | -7/Data Miner | Met Data Miner 5819 | -7/Data Miner | Learned location of Section 7 (-2) 5819 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5825 | -7/Data Miner | Received God Mode back door access code from Data Miner 5831 | -7/Data Miner | Entered Proximity Caves 5956 | -6/Proximity Caves | Escorted by Enhanced Grunt 5980 | -6/Proximity Caves | Discovered new exit (range 7) 5998 | -6/Proximity Caves | Entered Factory 5998 | -6/Factory | Accompanied by 1 ally 5998 | -6/Factory | Evolved 2 slots: Utility x2 6083 | -6/Factory | Identified exit to Lower Caves 6096 | -6/Factory | Discovered new exit (range 15) 6507 | -6/Factory | Found Prototype Processor 6507 | -6/Factory | Identified Exp. Signal Interpreter 6510 | -6/Factory | Incoming investigation squad redirected 6550 | -6/Factory | Repaired Hrd. Medium Armor Plating 6556 | -6/Factory | Fabricated Exp. Sensor Array? 6730 | -6/Factory | Fabricated Nuclear Pulse Array (x2) 6791 | -6/Factory | Local fabrication network quarantined 6889 | -6/Factory | Entered Lower Caves 6890 | -6/Lower Caves | Encountered a Warlord checkpoint 6957 | -6/Lower Caves | Found Alien Artifact 6959 | -6/Lower Caves | Identified Core Expander 6959 | -6/Lower Caves | Installed Core Expander, added new Utility slot 6977 | -6/Lower Caves | Discovered new exit (range 9) 7040 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 7046 | -6/Lower Caves | Entered Zion 7092 | -6/Zion | Received a visual enhancement algorithm 7111 | -6/Zion | Discovered new exit (range 14) 7126 | -6/Zion | Found Unknown Piercing Weapon 7126 | -6/Zion | Identified CR-A16's Pointy Stick 7243 | -6/Zion | Gained Derelict followers 7275 | -6/Zion | Identified exit to Deep Caves 7325 | -6/Zion | Learned location of Warlord (-5) 7470 | -6/Zion | Rebuked by Imprinter 7815 | -6/Zion | Entered Proximity Caves 7815 | -5/Proximity Caves | Accompanied by 5 allies 8131 | -5/Proximity Caves | Discovered new exit (range 8) 8352 | -5/Proximity Caves | Entered Factory 8352 | -5/Factory | Accompanied by 4 allies 8352 | -5/Factory | Evolved 2 slots: Utility x2 8457 | -5/Factory | Repaired Imp. Flight Unit 8470 | -5/Factory | Identified exit to Upper Caves 8470 | -5/Factory | Identified exit to Extension 8571 | -5/Factory | Discovered new exit (range 3) 8690 | -5/Factory | Fabricated Lgt. Regenerative Plating? 8814 | -5/Factory | Repaired Imp. Cesium-ion Thruster 8963 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9038 | -5/Factory | Sucked down chute 9038 | -5/Factory | Entered Waste 9042 | -5/Waste | Spotted C-40 Crusher 9044 | -5/Waste | Spotted C-40 Crusher 9045 | -5/Waste | Spotted C-40 Crusher 9065 | -5/Waste | Spotted C-40 Crusher 9071 | -5/Waste | Spotted C-40 Crusher 9073 | -5/Waste | Discovered new exit (range 15) 9077 | -5/Waste | Entered Factory 9117 | -5/Factory | Build established: Wizard-Scout 9187 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9257 | -5/Factory | Crushed by falling debris 9257 | -5/Factory | System corruption reached 10% 9288 | -5/Factory | Lost 4 parts (2n2u) 9326 | -5/Factory | Fabricated Adv. Hacking Suite (x1) 9664 | -5/Factory | Central database locked down 9818 | -5/Factory | Fabricated Lgt. Regenerative Plating? 9898 | -5/Factory | Fabricated Adv. System Shield (x1) 9983 | -5/Factory | Local fabrication network quarantined 10202 | -5/Factory | Identified exit to Factory 10202 | -5/Factory | Central database locked down 10213 | -5/Factory | Entered Upper Caves 10501 | -5/Upper Caves | Build established: Wizard-Sprinter 10625 | -5/Upper Caves | Discovered new exit (range 14) 10761 | -5/Upper Caves | Entered another Upper Caves area 10984 | -5/Upper Caves | Spotted B-75 Beast 10994 | -5/Upper Caves | Discovered new exit (range 2) 10994 | -5/Upper Caves | Entered Warlord 11027 | -5/Warlord | Learned location of Command (-1) 11027 | -5/Warlord | Learned Armory trap positions 11027 | -5/Warlord | Learned Quarantine trap positions 11027 | -5/Warlord | Learned Testing security intel 11190 | -5/Warlord | Warlord's base attacked by MAIN.C 11242 | -5/Warlord | Discovered new exit (range 8) 11244 | -5/Warlord | Entered Proximity Caves 11260 | -4/Proximity Caves | Learned location of Armory (-4) 11425 | -4/Proximity Caves | Learned Research stockpile data 11752 | -4/Proximity Caves | Discovered exit to Factory (range 16) 11772 | -4/Proximity Caves | Entered Factory 11772 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 12022 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 12092 | -4/Factory | Identified exit to Upper Caves 12092 | -4/Factory | Identified exit to Armory 12109 | -4/Factory | Build established: Wizard-Ninja 12714 | -4/Factory | Repaired Imp. Flight Unit? 12769 | -4/Factory | Fabricated Exp. Cesium-ion Thruster? 12783 | -4/Factory | Repaired Imp. Flight Unit 12916 | -4/Factory | Fabricated Exp. Cesium-ion Thruster (x1) 13020 | -4/Factory | Fabricated Imp. System Shield (x1) 13047 | -4/Factory | Entered Upper Caves 13094 | -4/Upper Caves | Spotted B-86 Titan 13118 | -4/Upper Caves | Learned location of 1 exit from Research 13146 | -4/Upper Caves | Identified exit to Upper Caves 13177 | -4/Upper Caves | Learned Research garrison access intel 13179 | -4/Upper Caves | Entered another Upper Caves area 13341 | -4/Upper Caves | Build established: Wizard-Sprinter 13370 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 13386 | -4/Upper Caves | Discovered new exit (range 3) 13387 | -4/Upper Caves | Entered Zhirov 13387 | -4/Zhirov | Discovered new exit (range 3) 13392 | -4/Zhirov | Met Zhirov 13396 | -4/Zhirov | Learned location of Quarantine (-2) 13396 | -4/Zhirov | Learned location of Testing (-3) 13400 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 13409 | -4/Zhirov | Found Alien Artifact 13410 | -4/Zhirov | Identified Integrated Dissipator 13410 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 13415 | -4/Zhirov | Found Alien Artifact 13416 | -4/Zhirov | Identified Transdimensional Reconstructor 13416 | -4/Zhirov | Warped through subspace 13453 | -4/Zhirov | Entered Proximity Caves 13602 | -3/Proximity Caves | Discovered new exit (range 10) 13605 | -3/Proximity Caves | Entered Research 13605 | -3/Research | Evolved 2 slots: Utility x2 13606 | -3/Research | Identified exit to Research 13608 | -3/Research | Loaded intel: 3 garrison access locations 13720 | -3/Research | Repaired Imp. Cesium-ion Thruster 14007 | -3/Research | Build established: Wizard-Scout 14146 | -3/Research | Spotted B-86 Titan 14176 | -3/Research | Entered another Research area 14176 | -2/Research | Evolved 2 slots: Power x1, Utility x1 14177 | -2/Research | Identified exit to Quarantine 14297 | -2/Research | Identified exit to Access 14312 | -2/Research | Spotted B-90 Cyclops 14448 | -2/Research | Entered Access 14448 | -1/Access | Evolved 2 slots: Propulsion x2 14508 | -1/Access | Crushed by falling debris 14508 | -1/Access | System corruption reached 10% 14539 | -1/Access | Lost 4 parts (2n2u) 14549 | -1/Access | Identified exit to Surface 14607 | -1/Access | Spotted B-99 Colossus 14795 | -1/Access | Build established: Wizard-Sprinter 14821 | *** | Escaped! Last Messages --------------- Retrieving dispatch records... Found 64 active squads: 17x Security 14x Surveillance 21x Patrol 12x Transport 14780_ System corrupted: Component data lost. 14781_ U-05 Engineer builds a Wall. 14791_ Slug penetrates Wall. 14796_ XD &J ZKP KWLVZQAF#JFAZWHQ>G/KIGFFG&BQ 14814_ Slug penetrates Wall. 14815_ W-44 Eye sends out distress signal. 14817_ Slug penetrates Wall. 14817_ Penetrated by Slug. 14820_ Connecting with Terminal... >>Open Sealed Barrier opened. 14820_ The Access Shell folds into the floor. 14820_ K-01 Serf cleans the Terminal. [Achievement: Epsilon Run] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????# ?????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #?????###???????????????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# """T""" "??????????????????? | | ??????????# k""" """ "????BB????????????? | | ??????????# k "????BB????????????? | | ??????????#k "??????????????????? | | ??????????# "" "??????????????????? | | ??????????# @" "??????????????????? | | ??????????# "??????????????????? | | ??????????# "????BB????????????? | | ??????????# "????BB????????????? | | ??????????# "?????????????p????? | | ??????????# ####### ##########?????????????p????? | | ??????????# #?????###???????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #?????????????????????????????? ?? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #?????????????????????????????# #? | | ??????????# #??????????????????g??????????# #? | | ?########## #??????????????????g?l????????# #? | | #######+##########/g????????### #? | | =!! ????????? #? | | = =!! ?????????? ## | | =!! ########??????????????# ## | | #?????????????????????# ## | | ########## #?????????????????????# #? | | ?????????# #??###????????????????# #? | | ?????????# ####################### ## | | ?????????# | | ?????????# | | ?????????# ###/#############+################## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 72 Energy Generation 54 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 2 Armor Coverage 450 Melee Speed Boost 20 Evasion (%) 76 Offensive Hacking 70 Defensive Hacking 38 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Nuclear Core | -8/Materials | Hacked Imp. Flight Unit | -8/Materials | Hacked Power Maul | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Sensor Array | -7/Data Miner | Free Exp. Transmission Jammer | -7/Data Miner | Free Nuclear Pulse Array | -6/Factory | Hacked Imp. System Shield | -6/Factory | Hacked Cloaking Device | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Adv. System Shield | -5/Factory | Hacked Smartbomb Launcher | -5/Factory | Scanalyzed Impulse Thruster | -5/Factory | Hacked Imp. Thermal Shield | -5/Factory | Hacked Exp. Cesium-ion Thruster | -4/Factory | Hacked Imp. Cloaking Device | -4/Factory | Hacked Lgt. Antimatter Reactor | -4/Factory | Hacked Microactuators | -4/Factory | Scanalyzed Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free G-67 Veteran | -7/Data Miner | Free P-70 Sage | -7/Data Miner | Free I-36 Angel | -7/Data Miner | Free K-01 Serf | -5/Factory | Hacked R-10 Processor | -5/Factory | Hacked I-47 Archangel | -5/Factory | Hacked R-06 Scavenger | -5/Factory | Hacked Fabricated ------------ Hacking Suite | x1 | -7/Factory Hacking Suite | x1 | -7/Factory Exp. Sensor Array | x1 | -6/Factory Nuclear Pulse Array | x2 | -6/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Adv. Hacking Suite | x1 | -5/Factory Lgt. Regenerative Plating | x1 | -5/Factory Adv. System Shield | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Exp. Cesium-ion Thruster | x1 | -4/Factory Imp. System Shield | x1 | -4/Factory Alien Tech Used ----------------- Core Expander Integrated Dissipator Transdimensional Reconstructor Achievements -------------- Armchair Analyst Below Epsilon Run Maximum Efficiency Rockin' Loadout Subspace Traveler The Science Guy Watch This! Challenges ------------ None Game ------ Seed ExplosiveDeliveryCloak Manual? 0 Play Time 06:14:56 Cumulative 58.9 hours Start 2021.05.18 @ 05:25:54 End 2021.05.18 @ 14:44:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type 0 Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 45 Gallery% 45 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8ff9b4aa-0ca8-4888-8883-724ff34f7eaa