Cogmind - Beta 11.1 *** ADVENTURER MODE // 2022.05.04 @ 10:22:43 Player: Fgdfgfthgr Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (203) 1015 Value Destroyed (5723) 5723 Prototype IDs (64) 1280 Alien Tech Used (1) 200 Bonus (2132) 2132 TOTAL SCORE: 16850 Bonus ------- High Alert Combat Kills 169 Follower Combat Kills 950 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -187 Cogmind --------- Core Integrity 886/1000 Matter 275/300 Energy 2/100 System Corruption 1% Temperature Cool (9) Movement Core (750) Ox14 Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Gravmag Array Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY (8) ------ Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Signal Interpreter Advanced Melee Analysis Suite Hardened Medium Armor Plating Advanced Shield Generator Advanced System Shield > --- WEAPON (2) ------- Long-range Missile Launcher Ionic Axe > --- INVENTORY (15) --- Fission Core Antigrav System Gyrokinetic Inverter Experimental Heat Sink Advanced Sensor Array Advanced Sensor Array Microactuators Improved Transmission Jammer Zionite Weapon Casing Improved Powered Armor Improved Focal Shield Authchip [Armor] Improved Trap Extractor (2/6 Dirty Bomb) Improved Proton Missile Launcher Great Maul Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Gravmag System Gravmag Array Zionite Glidesys I Gyrokinetic Inverter Gyrokinetic Inverter > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Advanced Melee Analysis Suite Advanced Shield Generator Advanced System Shield > --- WEAPON ----------- Long-range Missile Launcher Ionic Axe > --- INVENTORY -------- Fission Core Antigrav System Gyrokinetic Inverter Experimental Heat Sink Advanced Sensor Array Microactuators Improved Transmission Jammer Zionite Weapon Casing Hardened Medium Armor Plating Improved Medium Armor Plating Improved Powered Armor Improved Focal Shield Improved Trap Extractor Improved Proton Missile Launcher Great Maul [Rating: 101] Favorites ----------- Power F-cell Engine Engine F-cell Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Airjet Utility High-capacity Storage Unit Device Advanced Sensor Array Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Heavy Missile Launcher Slashing Weapon Greatsword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . . . 4 . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . Propulsion 4 | . . . . . 2 . 1 . . . . 1 . . . . . . . . Utility 5 | . . . . . 2 . 1 . . . . 1 . . . . . . 1 . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 256 | . 15 . . 3 36 22 41 4 5 . 28 15 . 23 18 12 1 4 27 2 Power 11 | . 3 . . 1 2 1 . . . . . . . 2 . . . . 2 . Engine 6 | . 2 . . 1 2 1 . . . . . . . . . . . . . . Core 5 | . 1 . . . . . . . . . . . . 2 . . . . 2 . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 53 | . 6 . . . 11 10 14 . . . 1 2 . 3 1 . . . 5 . Treads 17 | . 2 . . . 7 8 . . . . . . . . . . . . . . Leg 9 | . 4 . . . 4 . 1 . . . . . . . . . . . . . Wheel 1 | . . . . . . . 1 . . . . . . . . . . . . . Hover 26 | . . . . . . 2 12 . . . 1 2 . 3 1 . . . 5 . Flight . | . . . . . . . . . . . . . . . . . . . . . Utility 144 | . 4 . . . 11 5 19 2 4 . 23 12 . 15 17 12 . 4 14 2 Device 87 | . 1 . . . 5 2 6 2 3 . 15 8 . 11 11 8 . 3 11 1 Storage 8 | . 1 . . . . . 4 . . . 2 1 . . . . . . . . Processor 7 | . . . . . 2 . 2 . . . . 1 . 1 . 1 . . . . Hackware 4 | . . . . . . . 2 . . . . 1 . . . . . . 1 . Protection 38 | . 2 . . . 4 3 5 . 1 . 6 1 . 3 6 3 . 1 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 48 | . 2 . . 2 12 6 8 2 1 . 4 1 . 3 . . 1 . 6 . Energy Gun 16 | . 1 . . 1 7 3 3 . . . . . . 1 . . . . . . Energy Cannon 1 | . . . . . . 1 . . . . . . . . . . . . . . Ballistic Gun 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . . . . . . . . . . . Launcher 13 | . . . . 1 2 . 1 1 . . 2 . . 1 . . 1 . 4 . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 11 | . . . . . . . 4 1 1 . 2 1 . . . . . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . . . 2 3 . . . . 2 . . 1 . 1 . . 4 . Corrupted Parts 1 | . . . . . 1 . . . . . . . . . . . . . . . System Corruption 2 | . . . . . 2 . . . . . . . . . . . . . . . Parts Lost 22 | . 1 . . 1 8 1 1 . . . 2 1 . 2 1 . . . . 4 Power 4 | . . . . 1 1 . . . . . . . . . . . . . . 2 Propulsion 11 | . . . . . 3 . 1 . . . 2 1 . 1 1 . . . . 2 Utility 4 | . 1 . . . 2 1 . . . . . . . . . . . . . . Weapon 3 | . . . . . 2 . . . . . . . . 1 . . . . . . Highest Loss Streak 4 | . 1 . . 1 3 1 1 . . . 2 1 . 2 1 . . . . 4 To Critical Strikes 1 | . . . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 99 100 100 99 96 99 95 92 92 92 87 81 73 82 84 84 84 87 88 89 Engine 4 | . 6 . . 8 8 9 7 7 7 7 7 6 6 2 . . . . . . Core 4 | . 7 14 14 5 . . . . . . . . . 3 6 6 6 6 10 9 Treads 12 | . 4 28 28 28 27 35 . . . . . . . . . . . . . . Leg 2 | . 23 . . . 6 . . . . . . . . . . . . . . . Hover 15 | . . . . . . . 37 38 38 38 35 32 33 26 26 25 25 25 22 24 Device 7 | . 4 . . . 10 9 11 7 7 7 7 13 6 11 13 12 12 12 12 11 Storage 9 | . 14 14 14 14 9 9 7 7 7 7 6 6 6 6 6 6 6 6 5 5 Processor 8 | . . . . . 8 9 10 15 15 15 15 13 13 13 13 13 18 18 16 16 Protection 7 | . 9 14 14 14 7 8 6 7 7 7 5 1 . 4 4 5 6 6 3 5 Energy Gun 6 | . 14 14 14 13 14 10 1 . . . . . . 2 . . . . . . Ballistic Gun 4 | . 14 14 14 14 1 3 . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . . . . 5 6 6 3 6 4 5 Slashing Weapon 1 | . . . . . . . 5 7 7 7 6 5 6 . . . . . 3 5 Piercing Weapon 1 | . . . . . . . . . . . . . . 2 6 6 6 6 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 68 | 10 51 51 51 51 63 68 41 39 39 36 41 50 47 55 52 64 52 53 59 59 Greatest Support 80 | 20 40 40 40 40 80 80 43 43 43 43 43 54 54 59 56 56 56 56 66 66 Greatest Overweight (x) 2 | . 2 1 1 1 2 1 1 . . . 1 1 . . 1 1 . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 20 20 20 20 20 20 25 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 15 | . 10 20 20 20 20 20 10 10 10 10 9 13 15 15 15 15 15 15 15 15 Most Carried 20 | . 8 13 13 18 20 20 20 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Carried 13 | . 7 11 13 17 19 19 9 9 10 10 9 12 15 14 14 14 14 14 14 15 Final Capacity 20 | 8 20 20 20 20 20 20 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Final Carried 20 | 6 8 13 13 18 20 20 10 10 10 10 10 15 15 15 15 13 14 15 15 15 Class Distribution -------------------- 45% | Mutant 20% | Gladiator 18% | Scavenger-Mutant 9% | Scout 4% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Gladiator | -7/Factory Gladiator | -7/Lower Caves Gladiator | -7/Lower Caves Gladiator | -7/Data Miner Gladiator | -6/Proximity Caves Gladiator | -6/Factory Gladiator | -6/Waste Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scout | -6/Zion Scout | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Extension Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Matter Collected 5901 | 200 176 53 . 72 687 374 421 45 93 . 554 819 . 626 786 398 68 132 327 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 7969 | . 665 147 . 231 1821 1056 376 255 269 . 392 951 . 465 525 120 . . 626 70 Parts 411 | . 34 9 . 18 92 52 21 15 6 . 17 45 . 33 27 8 . . 33 1 Haulers Intercepted 16 | . 2 . . . 4 4 2 . . . 1 1 . 1 . . . . 1 . Recyclers Shooed 4 | . 2 . . . . . . . . . . 2 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 74 | . . . . . . . . 11 5 . 18 . . . 19 9 . 12 . . Prevented 1 | . . . . . . . . . . . . . . . . . . 1 . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 127 | . 11 4 . 6 32 15 6 8 1 . 5 3 . 1 15 4 . . 15 1 Melee 23 | . . . . . . . 2 4 1 . 2 3 . . 2 1 . . 7 1 Guns 56 | . 11 4 . 3 23 14 1 . . . . . . . . . . . . . Cannons 7 | . . . . . 6 . 1 . . . . . . . . . . . . . AOE 38 | . . . . 3 1 . 2 4 . . 3 . . 1 13 3 . . 8 . Classes Destroyed 17 | . 6 1 . . 6 . 1 . 1 . . . . . 2 . . . . . Worker 19 | . 1 . . . 2 . 3 . . . . 7 . 4 . . . . 2 . Builder 3 | . . . . . 2 . . . . . . . . . . . . . 1 . Tunneler 13 | . . 1 . 3 . . . . . . . 5 . 3 . . . . 1 . Hauler 16 | . 2 . . . 4 4 2 . . . 1 1 . 1 . . . . 1 . Recycler 7 | . 1 . . . 1 1 . . . . . 3 . 1 . . . . . . Minesweeper 2 | . . . . . . . . . 1 . . . . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . Operator 6 | . . . . . 3 . 1 . . . . 1 . . 1 . . . . . Watcher 9 | . 2 . . . 2 1 . . . . . 2 . 1 . . . . 1 . Swarmer 38 | . 2 2 . 3 5 . 3 4 . . . . . . 9 3 . . 7 . Grunt 57 | . 9 2 . 3 16 8 1 4 . . 3 1 . . 4 . . . 6 . Brawler 4 | . . . . . 2 . . . . . . . . . 1 1 . . . . Duelist 1 | . . . . . . . . . . . . . . . 1 . . . . . Sentry 16 | . . . . . 8 6 1 . . . . 1 . . . . . . . . Hunter 6 | . . . . . 1 1 . . 1 . 2 . . 1 . . . . . . Programmer 4 | . . . . . . . 1 . . . . 1 . . . . . . 2 . Samaritan 1 | . . . . . . . . . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | . 3 2 . 3 5 6 4 4 1 . 4 5 . 4 5 3 . . 8 1 Combat Bots Only 5 | . 3 2 . 3 5 5 4 4 1 . 3 2 . 1 5 3 . . 5 1 Max Kills in Single Turn 5 | . 1 1 . 3 2 2 2 2 1 . 1 1 . 1 5 2 . . 4 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . Exploded 5 | . . . . 3 1 . 2 2 . . 1 . . 1 5 2 . . 3 . Melee 1 | . . . . . . . 1 1 1 . 1 1 . . 1 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Damage Taken 5604 | . 319 122 . 101 1516 656 318 87 29 . 514 286 . 284 114 65 . 92 563 538 Core 569 | . 22 17 . 8 123 37 44 8 . . 83 16 . 45 27 . . 25 87 27 Absorbed by Shields 688 | . . . . . . . . 9 5 . 151 33 . 86 45 26 . 34 194 105 Regen/Repaired (Parts) 590 | . . . . . 128 . . . . . . 123 . . . . 339 . . . Core Remaining (%) 83 | 100 . . . 81 . 70 . . . . 80 . . . . . . 86 . . Volleys Fired 325 | . 55 10 4 15 115 52 20 2 . . 4 . . 20 12 4 . 3 9 . Largest 2 | . 2 2 2 2 2 2 2 1 . . 1 . . 1 1 1 . 1 1 . Hottest 124 | . 60 60 60 60 111 124 124 39 . . 39 . . 65 39 39 . 39 43 . Shots Fired 565 | . 109 20 5 29 219 103 26 2 . . 4 . . 20 12 4 . 3 9 . Gun 467 | . 109 20 5 28 178 99 11 . . . . . . 17 . . . . . . Cannon 56 | . . . . . 39 4 13 . . . . . . . . . . . . . Launcher 42 | . . . . 1 2 . 2 2 . . 4 . . 3 12 4 . 3 9 . Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 187 | . 55 10 4 14 73 31 . . . . . . . . . . . . . . Thermal 286 | . 54 10 1 14 94 72 24 . . . . . . 17 . . . . . . Explosive 42 | . . . . 1 2 . 2 2 . . 4 . . 3 12 4 . 3 9 . Electromagnetic 50 | . . . . . 50 . . . . . . . . . . . . . . . Robot Hit Streak 47 | . 47 39 . 19 25 16 19 4 . . 7 . . 7 3 4 . 6 2 . Robot Miss Streak 4 | . 3 . . 1 2 1 3 . . . . . . 4 1 . . 1 . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . Secondary Targets 7 | . . 2 . 1 2 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . 1 1 1 . . . . . . . . . . . . . . Shots Hit Robots 566 | . 92 18 . 24 181 78 27 12 8 . 17 29 . 21 10 7 . 2 26 14 Core Hits 308 | . 34 8 . 12 73 35 13 8 4 . 21 10 . 13 31 7 . 4 32 3 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . . Critical Strikes 24 | . . . . . 12 3 . 2 1 . . . . . 1 . . . 1 4 Burn 9 | . . . . . 6 3 . . . . . . . . . . . . . . Blast 2 | . . . . . 2 . . . . . . . . . . . . . . . Corrupt 4 | . . . . . 4 . . . . . . . . . . . . . . . Sever 8 | . . . . . . . . 2 1 . . . . . . . . . 1 4 Impale 1 | . . . . . . . . . . . . . . . 1 . . . . . Melee Attacks 201 | . . . . . . . 21 13 10 . 15 44 . 17 9 7 1 2 48 14 Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 165 | . . . . . . . 21 13 10 . 15 44 . 5 . . . . 43 14 Piercing 36 | . . . . . . . . . . . . . . 12 9 7 1 2 5 . Sneak Attacks 39 | . . . . . . . 5 . 1 . 1 17 . 8 1 . . . 3 3 Combat Hostiles 2 | . . . . . . . . . . . 1 . . . . . . . . 1 Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21463 | . 937 214 . 426 3773 1412 1441 951 733 . 1421 2696 . 1152 1687 577 . 412 2813 818 Guns 5752 | . 937 214 . 282 2648 1371 119 . . . . . . 181 . . . . . . Cannons 967 | . . . . . 757 41 169 . . . . . . . . . . . . . Explosions 5154 | . . . . 141 346 . 197 295 . . 497 . . 116 1319 367 . 412 1464 . Melee 9565 | . . . . . . . 956 656 733 . 924 2696 . 855 368 210 . . 1349 818 Ramming 25 | . . . . 3 22 . . . . . . . . . . . . . . . Kinetic 2170 | . 384 97 . 145 1133 411 . . . . . . . . . . . . . . Thermal 3697 | . 553 117 . 137 1420 1001 288 . . . . . . 181 . . . . . . Explosive 5154 | . . . . 141 346 . 197 295 . . 497 . . 116 1319 367 . 412 1464 . Electromagnetic 852 | . . . . . 852 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Slashing 8362 | . . . . . . . 956 656 733 . 924 2696 . 230 . . . . 1349 818 Piercing 1203 | . . . . . . . . . . . . . . 625 368 210 . . . . Highest Corruption 11 | . . . . . 10 11 . . . . . 1 1 1 1 1 1 . 1 1 Average Corruption 4 | . . . . . 8 10 . . . . . 1 1 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 18 | . . . . . . . . . . . . . . . . . . . 18 . Effects 85 | . . . . . 38 29 . . . . . 1 2 2 4 3 1 . 5 . Message Errors 16 | . . . . . 8 4 . . . . . . . 1 1 2 . . . . Matter Fused 17 | . . . . . 6 6 . . . . . . 1 . 1 . . . 3 . Heat Flow Errors 13 | . . . . . 4 7 . . . . . 1 1 . . . . . . . Energy Discharges 10 | . . . . . 5 2 . . . . . . . 1 . 1 . . 1 . Parts Rejected 2 | . . . . . 1 1 . . . . . . . . . . . . . . Data Loss (minor) 13 | . . . . . 7 3 . . . . . . . . 1 . 1 . 1 . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . . . . . . Misfires 4 | . . . . . 1 3 . . . . . . . . . . . . . . Alerts 3 | . . . . . 1 1 . . . . . . . . 1 . . . . . Misdirections 3 | . . . . . 2 1 . . . . . . . . . . . . . . Weapon Failures 2 | . . . . . 2 . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2155 | . . . . . 63 . 310 76 256 . 98 975 . 111 13 . . . 245 8 Projectiles 34 | . . . . . 34 . . . . . . . . . . . . . . . Explosions 140 | . . . . . 29 . . . . . . . . . 13 . . . 98 . Melee 1981 | . . . . . . . 310 76 256 . 98 975 . 111 . . . . 147 8 Knockbacks 4 | . . . . . 4 . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . Kinetic 4 | . . . . . 4 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 162 | . . . . . 58 . . . . . . . . 41 49 14 . . . . Shots 6 | . . . . . 2 . . . . . . . . 1 2 1 . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . Targets Rammed 4 | . . . . 1 3 . . . . . . . . . . . . . . . Kicked 3 | . . . . . 3 . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 306 | . 249 120 15 124 276 280 78 8 . . 48 188 198 133 6 7 . 4 306 . Average Temperature 61 | . 58 42 8 47 35 65 28 5 . . 23 100 105 45 2 3 . 2 151 . Received Heat Transfer 1997 | . 231 45 . 72 882 306 78 30 . . 53 50 . . 12 26 . 6 81 125 Effects 1 | . . . . . . . . . . . . . . . . . . . 1 . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . 2 . . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . 1 . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . 10 . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 1 . . . . . . . . . . . . . . Combat Hostiles 2 | . . . . . 1 1 . . . . . . . . . . . . . . Parts Melted 16 | . 1 . . . 9 5 1 . . . . . . . . . . . . . Heat Transferred 8130 | . 1200 250 . 300 3309 2257 555 . . . . . . 259 . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Peak Influence 1000 | . 261 129 . 88 399 657 328 . . . . 283 70 223 . . . . 1000 432 Initial 422 | . . 29 . . 28 108 83 . . . . 27 25 42 . . . . 18 422 Average 152 | . 103 31 . 38 211 354 170 . . . . 102 50 124 . . . . 281 420 Maximum Alert Level 3 | . 1 . . . 1 2 1 . . . . 1 . 1 . . . . 3 2 Low Security (%) 72 | . 85 100 . 100 54 11 71 . . . . 88 100 84 . . . . 55 . Level 1 21 | . 14 . . . 45 55 28 . . . . 11 . 15 . . . . 18 . Level 2 4 | . . . . . . 33 . . . . . . . . . . . . 10 100 Level 3 1 | . . . . . . . . . . . . . . . . . . . 16 . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 4 . . . 6 3 2 . . . . 3 . 4 . . . . 5 . Investigation 13 | . 4 . . . 3 1 1 . . . . 1 . 1 . . . . 2 . Extermination 1 | . . . . . . . . . . . . 1 . . . . . . . . Reinforcement 13 | . . . . . 3 2 1 . . . . 1 . 3 . . . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . 1 . . . . 2 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Distress Signals 6 | . . . . . 1 1 . . . . . 2 . . . . . . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 249 | . 19 5 3 6 47 17 15 9 1 . 7 29 5 10 13 6 . 6 49 2 Peak Tracking Total 11 | . 5 2 9 3 4 6 5 4 1 . 4 10 5 2 4 3 . 4 11 3 Tactical Retreats 31 | . 4 . . . 1 1 1 1 . . . 7 . . 7 . . . 9 . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Traps Triggered 9 | . 2 . . . 1 2 1 . . . . 2 . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . 4 . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed 13 | . . . . . . 7 . . . . . . . 6 . . . . . . Reused 5 | . . . . . . 1 . . . . . . . 1 2 . . . 1 . Traps Extracted 2 | . . . . . . . . . . . . . . . . 1 . . 1 . Installed 8 | . . . . . . . . . . . . . . 1 3 . . . 4 . Triggered 8 | . . . . . . 1 . . . . . . . 1 5 . . . 1 . Most Traps Carried 5 | . . . . 3 3 . . . 4 4 4 4 4 4 3 5 5 5 5 2 Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Machines Disabled 7 | . . . 2 . . 3 . . . . . . . . 2 . . . . . Max in Single Turn 2 | . . . 1 . . 1 . . . . . . . . 2 . . . . . Garrison Access 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Machines Accessed 61 | . 11 . 2 1 10 8 6 1 1 4 . 4 . 4 . 1 1 . 7 . Terminals 33 | . 8 . . 1 5 6 5 . 1 . . 3 . 3 . . . . 1 . Fabricators 3 | . . . . . . . . . . . . . . . . . . . 3 . Repair Stations 3 | . 1 . . . 1 . . . . . . 1 . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . 1 . 1 . . . . . . . . . . . 1 . Garrison Access 5 | . . . . . 1 1 . . . . . . . 1 . . . . 2 . Total Hacks 184 | . 28 . 4 3 33 24 20 1 1 28 . 10 . 6 . 10 2 . 14 . Successful 129 | . 20 . 4 1 24 14 10 1 1 28 . 4 . 4 . 10 2 . 6 . Failed 55 | . 8 . . 2 9 10 10 . . . . 6 . 2 . . . . 8 . Catastrophic 5 | . 1 . . . . . 2 . . . . 1 . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 77 | . 19 . 1 3 9 9 9 . . . . 2 . 3 . . . . 22 . Terminals 98 | . 25 . . 3 17 22 17 . 1 . . 7 . 5 . . . . 1 . Fabricators 10 | . . . . . . . . . . . . . . . . . . . 10 . Repair Stations 6 | . 1 . . . 2 . . . . . . 3 . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . Scanalyzers 13 | . . . . . 9 . 3 . . . . . . . . . . . 1 . Garrison Access 7 | . . . . . 3 1 . . . . . . . 1 . . . . 2 . Terminal Hacks 92 | . 15 . 4 1 10 10 6 1 1 28 . 1 . 2 . 10 2 . 1 . Record 22 | . . . 3 . . . . . 1 8 . . . . . 10 . . . . Part Schematic 16 | . . . . . . 1 . . . 13 . . . . . . 2 . . . Robot Schematic 4 | . . . . . . . . . . 4 . . . . . . . . . . Robot Analysis 9 | . 4 . . 1 3 1 . . . . . . . . . . . . . . Prototype ID Bank 11 | . 5 . . . 1 . 2 . . 3 . . . . . . . . . . Open Door 4 | . . . . . . 2 . 1 . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . Garrison Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . Unreport Threat 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Locate Traps 11 | . 3 . . . 2 2 2 . . . . 1 . 1 . . . . . . Reprogram Traps 2 | . . . . . . 1 . . . . . . . 1 . . . . . . Registered Prototypes 1 | . 1 . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . 2 . Repair Station Hacks 4 | . . . . . 2 . . . . . . 2 . . . . . . . . Scan Component 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Repair 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 9 . 2 . . . . . . . . . . . . . Insert Component 5 | . . . . . 4 . 1 . . . . . . . . . . . . . Analyze 6 | . . . . . 5 . 1 . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 . Seal Access 4 | . . . . . . 1 . . . . . . . 1 . . . . 2 . Unauthorized Hacks 16 | . 5 . . . 3 3 2 . . . . 1 . 1 . . . . 1 . Terminals 9 | . 2 . . . 1 2 2 . . . . 1 . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . Botnet 7 | . 1 . . . 1 2 2 . . . . 1 . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . 1 . Recompile 1 | . . . . . . . . . . . . . . . . . . . 1 . Repair Stations 1 | . 1 . . . . . . . . . . . . . . . . . . . Mechanics 1 | . 1 . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . Tunnel 5 | . 2 . . . 2 1 . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 37 | . 8 . . 1 8 4 6 . . . . 4 . 2 . . . . 4 . Full Trace Events 6 | . . . . . 3 . 1 . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . . 4 . . . . . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 45 | . . . . . 4 1 1 . . 13 . . . . . . 15 . 11 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 2 | . . . . . 1 . . . . . . 1 . . . . . . . . Time 70 | . . . . . 26 . . . . . . 44 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . 1 . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 4 . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Total Allies 18 | . . . . 1 . . . . . . 1 . . 1 . 1 8 . 6 . Largest Group 9 | . . . . 1 . . . . . . 1 . . 1 . 1 9 9 3 . Highest-Rated Group 343 | . . . . 31 . . . . . . 96 . . 9 . 99 343 343 210 . Highest-Rated Ally 99 | . . . . 31 . . . . . . 96 . . 9 . 99 99 99 99 . Zionite Dispatches 2 | . . . . . . . . . . . . . . . . . . . 2 . Light 1 | . . . . . . . . . . . . . . . . . . . 1 . Hacker 1 | . . . . . . . . . . . . . . . . . . . 1 . Total Orders . | . . . . . . . . . . . . . . . . . . . . . Ally Attacks 105 | . . . . . . . . . . . 17 . . . . . . 43 45 . Total Damage 3056 | . . . . . . . . . . . 501 . . . . . . 1336 1219 . Kills 26 | . . . . . . . . . . . 3 . . . . . . 9 14 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Robot Analysis Total 8 | . 4 . . . 3 1 . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . 3 . . . 2 . . . . . . . . 1 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 4 | . . . . . . . . . . . . . . . . . . . 4 . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . Prototype Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Turns Passed 13847 | . 1114 1312 619 1132 1810 872 641 595 475 35 672 843 57 481 634 467 780 507 733 68 Spaces Moved 13094 | 1 669 533 255 449 798 422 988 802 650 80 847 1306 126 711 887 730 1095 712 973 60 Core . | . . . . . . . . . . . . . . . . . . . . . Treads 2485 | . 76 533 255 449 750 422 . . . . . . . . . . . . . . Legs 642 | 1 593 . . . 48 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover 9967 | . . . . . . . 988 802 650 80 847 1306 126 711 887 730 1095 712 973 60 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 44 | 120 120 240 240 240 160 160 44 44 44 44 44 44 44 44 48 48 48 48 48 48 Average Speed 80 | 120 134 240 240 240 168 160 44 44 44 44 52 44 44 47 48 48 48 48 50 48 Slowest Speed 320 | 120 260 240 240 240 320 240 108 44 44 44 108 105 44 52 102 100 48 48 53 53 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 61 | 2 97 98 60 93 80 58 27 84 69 69 65 29 75 15 74 77 91 89 35 12 Regions Visited 20 Branch Regions 13 Pre-discovered Areas 20 | . 2 1 1 . 2 1 . . . 1 . . . . . . 2 . 10 . Known Exits Taken 12 | . . . . . 1 . 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . . . . . . . . . . . . . . Scrap Searched 22 | . . 2 . 1 . . . 1 1 . 1 . . . 7 2 3 4 . . Spaces Dug 106 | . . . . . . . 10 1 2 . . 14 . 3 33 18 . 2 23 . Terrain Destroyed 600 | . . . . 7 23 . 20 22 2 . 48 14 . 53 165 58 . 27 161 . Melee 58 | . . . . . . . 10 1 2 . . 14 . 3 2 1 . 2 23 . Projectile 5 | . . . . . 5 . . . . . . . . . . . . . . . AOE 537 | . . . . 7 18 . 10 21 . . 48 . . 50 163 57 . 25 138 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Ext Total 15467 | . 793 547 258 472 1047 533 1142 1017 816 79 1035 1482 126 804 1065 827 1347 869 1131 77 Wait 1271 | . 29 . . . 40 12 6 189 151 . 110 97 1 9 122 68 249 143 44 1 Move 13075 | . 668 532 254 448 797 421 987 801 649 79 846 1306 125 710 886 729 1094 711 972 60 Hop . | . . . . . . . . . . . . . . . . . . . . . Pick Up 117 | . 10 5 . 5 22 3 19 2 . . 14 11 . 9 2 1 1 4 9 . Fast Attach 95 | . 4 . . 1 21 9 16 1 1 . 12 4 . 6 8 5 . . 7 . Attach 51 | . . . . . 6 1 12 1 . . 5 3 . 10 5 2 1 1 4 . Detach 16 | . . . . . 3 . 2 1 . . 3 2 . . 3 . 1 . 1 . Swap 111 | . 11 . . 2 9 12 13 2 4 . 11 8 . 7 5 6 . 3 16 2 Drop 189 | . 16 . . . 31 19 46 5 1 . 15 7 . 15 10 5 . 2 17 . Fire 325 | . 55 10 4 15 115 52 20 2 . . 4 . . 20 12 4 . 3 9 . Melee 201 | . . . . . . . 21 13 10 . 15 44 . 17 9 7 1 2 48 14 Ram . | . . . . . . . . . . . . . . . . . . . . . Kick 3 | . . . . . 3 . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 12 | . . . . . . 4 . . . . . . . 1 3 . . . 4 . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -6/Waste -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / *Ext) -5/Extension History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 174 | -10/Materials | Discovered new exit (range 6) 249 | -10/Materials | Discovered new exit (range 10) 305 | -10/Materials | Build established: Mutant 357 | -10/Materials | Discovered new exit (range 10) 607 | -10/Materials | Discovered new exit (range 12) 841 | -10/Materials | Build established: Scavenger-Mutant 910 | -10/Materials | Discovered new exit (range 8) 1115 | -10/Materials | Entered Mines 1198 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1218 | -10/Mines | Build established: Mutant 1306 | -10/Mines | Learned Materials security intel 1356 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1612 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1670 | -10/Mines | Identified exit to Materials 1924 | -10/Mines | Discovered exit to Materials (range 5) 2418 | -10/Mines | Discovered new exit (range 5) 2427 | -10/Mines | Entered Exiles 2487 | -10/Exiles | Met 8R-AWN 2526 | -10/Exiles | Met EX-HEX 2619 | -10/Exiles | Met EX-DEC 2631 | -10/Exiles | Learned location of Zion (-6) 2679 | -10/Exiles | Met EX-BIN 2723 | -10/Exiles | Aligned with FarCom system 2725 | -10/Exiles | Given EX-Vault access code 2785 | -10/Exiles | Opened EX-Vault 2835 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3011 | -10/Exiles | Attacked by the Exiles 3027 | -10/Exiles | Discovered new exit (range 10) 3046 | -10/Exiles | Entered Mines 3070 | -9/Mines | Found a hidden stash of uninstalled traps 3110 | -9/Mines | Learned Materials terminal intel 3113 | -9/Mines | Received a Mining Laser from a helpful Derelict 3256 | -9/Mines | Learned Materials non-interactive machine intel 3284 | -9/Mines | Learned location of 1 exit from Lower Caves 3487 | -9/Mines | Discovered new exit (range 4) 4022 | -9/Mines | Discovered new exit (range 15) 4178 | -9/Mines | Entered Materials 4178 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 4180 | -8/Materials | Loaded intel: 37 non-interactive machine locations 4181 | -8/Materials | Loaded intel: 12 terminal locations 4477 | -8/Materials | Discovered new exit (range 4) 4943 | -8/Materials | Repaired Lgt. Treads 4967 | -8/Materials | Discovered new exit (range 7) 5025 | -8/Materials | Lost 3 parts (1p1n1w) 5126 | -8/Materials | Lost 3 parts (2n1u) 5133 | -8/Materials | System corruption reached 10% 5290 | -8/Materials | Discovered new exit (range 12) 5399 | -8/Materials | Build established: Scavenger-Mutant 5531 | -8/Materials | Discovered new exit (range 15) 5858 | -8/Materials | Identified exit to Storage 5988 | -8/Materials | Entered Storage 6365 | -8/Storage | Discovered new exit (range 16) 6860 | -8/Storage | Entered Factory 6860 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7001 | -7/Factory | Discovered new exit (range 16) 7008 | -7/Factory | Identified exit to Lower Caves 7157 | -7/Factory | Build established: Mutant 7469 | -7/Factory | Build established: Gladiator 7471 | -7/Factory | Discovered new exit (range 7) 7501 | -7/Factory | Entered Lower Caves 7502 | -7/Lower Caves | Identified exit to Lower Caves 7503 | -7/Lower Caves | Encountered a Warlord checkpoint 7606 | -7/Lower Caves | Learned 8 Factory zone layouts 7828 | -7/Lower Caves | Learned Factory terminal intel 7864 | -7/Lower Caves | Found Prototype Device 8096 | -7/Lower Caves | Entered another Lower Caves area 8096 | -7/Lower Caves | Discovered new exit (range 9) 8129 | -7/Lower Caves | Encountered a Warlord checkpoint 8256 | -7/Lower Caves | Spotted B-75 Beast 8414 | -7/Lower Caves | Discovered new exit (range 10) 8547 | -7/Lower Caves | Identified exit to Data Miner 8571 | -7/Lower Caves | Entered Data Miner 8571 | -7/Data Miner | Discovered new exit (range 6) 8580 | -7/Data Miner | Met Data Miner 8587 | -7/Data Miner | Learned location of Section 7 (-2) 8587 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 8597 | -7/Data Miner | Received God Mode back door access code from Data Miner 8606 | -7/Data Miner | Identified exit to Proximity Caves 8606 | -7/Data Miner | Entered Proximity Caves 8695 | -6/Proximity Caves | Escorted by Enhanced Grunt 8740 | -6/Proximity Caves | Found Imp. Powered Armor 8772 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8828 | -6/Proximity Caves | Identified Heart of Steel 9212 | -6/Proximity Caves | Discovered new exit (range 14) 9278 | -6/Proximity Caves | Identified exit to Factory 9278 | -6/Proximity Caves | Entered Factory 9278 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9280 | -6/Factory | Loaded intel: 25 terminal locations 9423 | -6/Factory | Repaired Greatsword 9661 | -6/Factory | Discovered new exit (range 16) 9855 | -6/Factory | Discovered new exit (range 16) 10072 | -6/Factory | Cargo convoy interrupted 10116 | -6/Factory | Identified exit to Factory 10121 | -6/Factory | Sucked down chute 10121 | -6/Factory | Entered Waste 10130 | -6/Waste | Spotted C-40 Crusher 10140 | -6/Waste | Spotted C-40 Crusher 10145 | -6/Waste | Spotted C-40 Crusher 10147 | -6/Waste | Spotted C-40 Crusher 10162 | -6/Waste | Spotted C-40 Crusher 10162 | -6/Waste | Spotted C-40 Crusher 10172 | -6/Waste | Discovered new exit (range 13) 10177 | -6/Waste | Identified exit to Factory 10178 | -6/Waste | Entered Factory 10478 | -6/Factory | Discovered new exit (range 4) 10486 | -6/Factory | Identified exit to Lower Caves 10542 | -6/Factory | Incoming investigation squad redirected 10630 | -6/Factory | Build established: Mutant 10659 | -6/Factory | Entered Lower Caves 10659 | -6/Lower Caves | Accompanied by 1 ally 10985 | -6/Lower Caves | Encountered a Warlord checkpoint 11000 | -6/Lower Caves | Discovered new exit (range 7) 11003 | -6/Lower Caves | Identified exit to Lower Caves 11137 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 11293 | -6/Lower Caves | Entered another Lower Caves area 11405 | -6/Lower Caves | Discovered exit to Factory (range 15) 11511 | -6/Lower Caves | Learned location of 1 exit from Factory 11511 | -6/Lower Caves | Learned Research trap positions 11511 | -6/Lower Caves | Learned Armory emergency access door positions 11511 | -6/Lower Caves | Learned Research garrison access intel 11511 | -6/Lower Caves | Learned Extension garrison access intel 11613 | -6/Lower Caves | Heart of Steel transformed into Warbot 11660 | -6/Lower Caves | Encountered a Warlord checkpoint 11673 | -6/Lower Caves | Discovered new exit (range 4) 11674 | -6/Lower Caves | Identified exit to Zion 11700 | -6/Lower Caves | Found Alien Artifact 11700 | -6/Lower Caves | Identified Core Expander 11700 | -6/Lower Caves | Installed Core Expander, added new Utility slot 11760 | -6/Lower Caves | Entered Zion 11760 | -6/Zion | Accompanied by 1 ally (Warbot) 11805 | -6/Zion | System corruption cleaned by Quarantine Array 11820 | -6/Zion | Discovered new exit (range 15) 11890 | -6/Zion | Learned location of Extension (-5) 11987 | -6/Zion | Gained Derelict followers 12054 | -6/Zion | Build established: Scout 12069 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 12246 | -6/Zion | Imprinted 12248 | -6/Zion | Declared Zion's savior 12297 | -6/Zion | Visited the Megawrench Repair Shop 12297 | -6/Zion | Megawrench repaired 10 parts 12378 | -6/Zion | Identified exit to Proximity Caves 12540 | -6/Zion | Entered Proximity Caves 12540 | -5/Proximity Caves | Accompanied by 9 allies (Warbot) 12736 | -5/Proximity Caves | Learned Factory non-interactive machine intel 13047 | -5/Proximity Caves | Entered Factory 13047 | -5/Factory | Accompanied by 1 ally (Warbot) 13047 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 13048 | -5/Factory | Identified exit to Factory 13049 | -5/Factory | Identified exit to Extension 13050 | -5/Factory | Loaded intel: 220 non-interactive machine locations 13129 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 13264 | -5/Factory | Incoming investigation squad redirected 13291 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 13444 | -5/Factory | Retrieved Zion intel report: Emergency Access 13449 | -5/Factory | Build established: Hacker-Scout 13451 | -5/Factory | Spotted B-75 Beast 13641 | -5/Factory | Retrieved Zion intel report: Trap Installations 13642 | -5/Factory | Zion Light squad teleported in 13667 | -5/Factory | Found Prototype Protection 13681 | -5/Factory | Zion Hacker squad teleported in 13721 | -5/Factory | Identified Zio. Weapon Casing 13753 | -5/Factory | Incoming investigation squad redirected 13780 | -5/Factory | Entered Extension 13848 | -5/Extension | Self-destructed Last Messages --------------- 13826_ Penetrated by Slug. 13826_ Y-64 Sentinel Imp. Treads severed. 13828_ Enh. Nuclear Core destroyed. 13828_ Slug penetrates 5X-EL1(g). 13828_ 5X-EL1(g) destroyed. 13831_ Penetrated by Slug. 13834_ Critical hit (Burn: +27). 13834_ Penetrated by Slug. 13836_ Y-64 Sentinel Neutrino Core severed. 13836_ Critical hit (Burn: +37). 13838_ Penetrated by Slug. 13839_ Acquired 70 matter. 13839_ Slug penetrates Wall. 13841_ Penetrated by Slug. 13842_ Imp. Gravmag System destroyed. 13842_ Y-64 Sentinel Imp. Treads severed. 13843_ Penetrated by Slug. 13845_ Mic. Nuclear Core destroyed. 13845_ Penetrated by Slug. 13848_ Slug penetrates Y-64 Sentinel. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????#??????????????????????????????? | | ??????????????????? ?????????????????????????????? | | ???????????????????? ?########???????????????????? | | ???????????########## # #???????????????????? | | ???????????# #?#; =!/ +???????????????????? | | ???????????# ##### #??#[%b #???????????????????? | | ???????????# #???# #### b #???????????????????? | | ???????????# #???# +=*@* #???????????????????? | | ???????????# #???#####;=Y!Y #???????????????????? | | ???????????# #???????#########???????????????????? | | ???????????# #???????????????????????????????????? | | ???????????# #???????????????????????????????????? | | ?????####### ##########??????????????????????????? | | ?????# #?????????????????? | | ?????# ########### #??????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | | ?????# #?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 27 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 225 Resistance: KI 45 Resistance: TH 35 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 100 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Hardlight Generator | -8/Materials | Scanalyzed Lgt. Treads | -8/Materials | Scanalyzed Prc. Shock Rifle | -8/Materials | Scanalyzed Imp. Signal Interpreter | -8/Storage | Hacked Imp. Medium Laser | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Imp. Focal Shield | -7/Data Miner | Free Tesla Rifle | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Focal Shield | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Antimatter Reactor | -7/Data Miner | Free Force Lance | -7/Data Miner | Free Lrn. Proton Cannon | -6/Zion | Archive EM Disruption Field | -6/Zion | Archive Wave Gun | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive 0b10 Decoder Chip [Scout] | -6/Zion | Archive Hvy. Gauss Cannon | -6/Zion | Archive Imp. Coolant Injector | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Point Defense System | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Point Defense Array | -6/Zion | Archive Battle Rifle | -6/Zion | Free Barrage Gun | -6/Zion | Free Tesla Bomb Launcher | -5/Factory | Z-intel Cld. Plasma Rifle | -5/Factory | Z-intel Enh. Flexi-carbon Leg | -5/Factory | Z-intel Imp. Matter Compressor | -5/Factory | Z-intel Cld. Gravmag System | -5/Factory | Z-intel Exp. Heat Sink | -5/Factory | Z-intel Enh. Armored Leg | -5/Factory | Z-intel Exp. Targeting Computer | -5/Factory | Z-intel Cld. Nuclear Pulse Thruster | -5/Factory | Z-intel Enh. Fission Core | -5/Factory | Z-intel Tri-rail Accelerator | -5/Factory | Z-intel Robot Schematics ------------------ I-36 Angel | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free H-55 Commando | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -6/Zion | Archive C-57 Dissector | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive R-06 Scavenger | -6/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None Game ------ Seed HardcellWarpTreads Manual? 0 Play Time 01:57:52 Cumulative 145.0 hours Start 2022.05.03 @ 21:27:57 End 2022.05.04 @ 10:22:43 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 63 Rogue 0 Adventurer 63 Explorer 0 Win Type - Total 11 Types 6/1/1/0/1/0/0/1/1 Lore% 86 Gallery% 78 Achievement% 72 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a5405e70-745c-4dcd-9138-306654b502ed