Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.28 @ 22:19:39 Player: A Moose Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (96) 480 Value Destroyed (3443) 3443 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (824) 824 TOTAL SCORE: 9007 Bonus ------- High Alert Combat Kills 324 Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 34/300 Energy 144/195 System Corruption 28% Temperature Cool (-98) Movement Walking (113) Location -6/DSF Parts ------- > --- POWER (1) -------- Antimatter-Nuclear Reactor > --- PROPULSION (4) --- VSS Leg Gravmag-VSS Exoskeleton > --- UTILITY (8) ------ Armored Scrap Engine Cryofiber Web Improved Heat Sink Medium Storage Unit Advanced Targeting Computer Improved Target Analyzer Reflective Plating > --- WEAPON (2) ------- Proton Cannon Electro Gamma Construct/C > --- INVENTORY (10) --- Nuclear Core Advanced ECM Suite Hacking Suite Heavy Pick Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Gravmag-VSS Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Heat Sink Medium Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Improved Target Analyzer > --- WEAPON ----------- Precision Grenade Launcher Electro Gamma Construct/C > --- INVENTORY -------- Nuclear Core VSS Leg Cryofiber Web Improved Heat Sink Matter Compressor Force Field Hacking Suite Advanced Beam Rifle Gauss Cannon Heavy Pick [Rating: 72] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Nuclear Core Reactor Constructs Propulsion Light Treads Treads Light Treads Leg Constructs Utility Medium Storage Unit Device Armored Scrap Engine Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Improved System Shield Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Slots Evolved 8 | . . 2 . 2 . . 4 . . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . 1 . . 1 . . . Utility 6 | . . 2 . 1 . . 3 . . . Weapon . | . . . . . . . . . . . Parts Attached 103 | 6 6 15 6 10 14 1 41 . . 4 Power 6 | 1 1 2 . 1 . . 1 . . . Engine 5 | 1 1 1 . 1 . . 1 . . . Core 1 | . . 1 . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 19 | 2 . 2 2 2 2 . 9 . . . Treads 8 | 2 . . . 2 2 . 2 . . . Leg 11 | . . 2 2 . . . 7 . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 40 | 1 3 8 . 5 2 1 18 . . 2 Device 14 | . 1 1 . 2 . 1 9 . . . Storage 5 | 1 1 1 . . . . 2 . . . Processor 5 | . . . . 1 . . 4 . . . Hackware 1 | . . . . . . . 1 . . . Protection 15 | . 1 6 . 2 2 . 2 . . 2 Artifact . | . . . . . . . . . . . Weapon 38 | 2 2 3 4 2 10 . 13 . . 2 Energy Gun 14 | 1 . 1 2 1 8 . 1 . . . Energy Cannon 4 | . . 1 . . . . 2 . . 1 Ballistic Gun 2 | 1 . . . . . . 1 . . . Ballistic Cannon 5 | . 2 . . . . . 2 . . 1 Launcher 13 | . . 1 2 1 2 . 7 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . 4 . 3 . . . Parts Lost 43 | . 2 10 2 . 1 . 23 . . 5 Power 4 | . 1 1 . . . . 2 . . . Propulsion 15 | . . 2 2 . . . 8 . . 3 Utility 15 | . 1 4 . . 1 . 8 . . 1 Weapon 9 | . . 3 . . . . 5 . . 1 Highest Loss Streak 9 | . 1 7 2 . 1 . 9 . . 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 96 95 98 99 100 90 83 80 . 83 Engine 7 | . 12 9 . 2 9 9 5 . . . Core 1 | . . . 11 6 . . . 2 . . Treads 14 | . 28 4 . 11 21 27 5 4 . . Leg 8 | . . 16 20 15 5 . 11 20 . 18 Device 15 | . 9 3 11 16 18 18 21 20 . 20 Storage 9 | . 14 11 11 9 9 9 7 6 . 6 Processor 6 | . . . . 8 9 9 10 13 . 13 Protection 6 | . 2 27 22 10 9 . 1 . . 4 Energy Gun 7 | . 9 5 9 8 8 9 7 . . . Energy Cannon 4 | . . 2 11 9 9 9 2 . . 3 Ballistic Gun 2 | . 9 . . . . . . 6 . 3 Ballistic Cannon 2 | . 9 8 . . . . . . . 5 Naked Turns . | . . . . . . . . . . . Heaviest Build 46 | 13 20 29 30 33 34 32 46 27 23 35 Greatest Support 82 | 40 40 40 26 40 60 60 82 42 62 62 Greatest Overweight (x) 6 | . . 6 1 1 . . 2 . . . Average Overweight (x) . | . . . 1 . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 10 10 10 10 10 10 10 6 6 6 Average Carried 8 | 2 6 7 9 9 9 9 8 6 6 5 Final Capacity 10 | 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 2 10 10 8 10 10 10 5 6 6 4 Scrap Engine Consumption 98 | . . . . . . 30 51 5 . 12 Constructs Created 10 | . . . . . . . 9 1 . . Constructs Modified 18 | . . . . . . . 11 2 1 4 Class Distribution -------------------- 57% | Scavenger-Mutant 39% | Mutant 3% | Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -8/Recycling Scavenger-Mutant | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Mutant | -6/DSF Resources | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Matter Collected 2413 | 251 291 471 35 170 131 90 926 . . 48 Remotely . | . . . . . . . . . . . Salvage Created 3682 | . 588 522 80 173 452 200 1492 . . 175 Parts 186 | . 38 40 6 12 20 9 54 . . 7 Haulers Intercepted 5 | . 1 1 . . 2 . 1 . . . Recyclers Shooed 5 | . 1 . . . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Combat Hostiles Destroyed 63 | . 9 12 4 4 7 . 23 . . 4 Melee 1 | . . . . . . . 1 . . . Guns 15 | . 8 1 1 1 1 . 2 . . 1 Cannons 23 | . 1 7 . 2 2 . 9 . . 2 AOE 19 | . . 4 3 1 4 . 7 . . . Classes Destroyed 16 | . 4 4 . 1 1 . 6 . . . Worker 4 | . . 1 . . . . 3 . . . Builder 6 | . . 2 . . . . 4 . . . Hauler 5 | . 1 1 . . 2 . 1 . . . Recycler 11 | . 2 1 . . 1 3 4 . . . Operator 1 | . . . . . 1 . . . . . Watcher 6 | . 2 1 . 1 1 . 1 . . . Saboteur 1 | . . . . . . . 1 . . . Grunt 36 | . 9 7 4 2 5 . 9 . . . Brawler 3 | . . . . 1 . . 2 . . . Duelist 3 | . . 1 . . . . 2 . . . Sentry 9 | . . 4 . 1 2 . 2 . . . Specialist 5 | . . . . . . . 2 . . 3 Hunter 1 | . . . . . . . 1 . . . Programmer 2 | . . . . . . . 2 . . . Heavy 2 | . . . . . . . 1 . . 1 Behemoth 1 | . . . . . . . 1 . . . Best Kill Streak 15 | . 5 4 4 4 6 3 15 . . 1 Combat Bots Only 4 | . 2 4 4 4 4 . 4 . . 1 Max Kills in Single Turn 3 | . 1 3 2 1 3 1 3 . . 1 Gunslinging . | . . . . . . . . . . . Exploded 2 | . . 2 2 1 2 . 2 . . . Melee 1 | . . . . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Hostile Shots Fired 611 | . 47 126 6 13 49 . 280 1 . 89 Missed 186 | . 16 31 3 6 23 . 79 . . 28 Damage Taken 7672 | . 455 1255 104 109 394 . 4101 32 . 1222 Core 1040 | . 27 117 8 15 11 . 624 32 . 206 Absorbed by Shields 53 | . . . . . . . 53 . . . Redirected to Shielding 42 | . 27 13 2 . . . . . . . Ignored by Resistances 58 | . . . . . 38 . . . . 20 Regen/Repaired (Parts) 1121 | . . . . . . . 774 47 34 266 Core Remaining (%) 88 | 100 89 . 68 . . 95 . . . . Volleys Fired 271 | . 48 53 4 8 26 5 85 14 . 28 Largest 2 | . 2 2 2 2 2 2 2 2 . 2 Hottest 169 | . 70 98 131 131 131 129 169 45 . 93 Shots Fired 472 | . 96 84 8 16 51 10 149 15 . 43 Gun 216 | . 76 17 2 5 19 5 68 15 . 9 Cannon 212 | . 20 57 4 8 26 5 58 . . 34 Launcher 44 | . . 10 2 3 6 . 23 . . . Special . | . . . . . . . . . . . Kinetic 167 | . 58 50 . . . . 28 10 . 21 Thermal 235 | . 38 24 6 13 45 10 85 5 . 9 Explosive 44 | . . 10 2 3 6 . 23 . . . Electromagnetic 26 | . . . . . . . 13 . . 13 Robot Hit Streak 19 | . 9 9 1 7 12 2 19 10 . 11 Robot Miss Streak 7 | . 3 4 2 1 3 3 7 1 . 3 Penetration Max 1 | . . . . . . . 1 . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 302 | . 56 51 1 10 31 4 105 12 . 32 Core Hits 180 | . 25 28 4 10 21 4 80 2 . 6 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 16 | . 1 4 . . . . 10 . . 1 Burn 6 | . . 1 . . . . 5 . . . Blast 7 | . 1 3 . . . . 2 . . 1 Corrupt 3 | . . . . . . . 3 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 9485 | . 704 1224 411 353 1082 90 4465 277 . 879 Guns 2430 | . 559 174 17 34 184 20 1002 277 . 163 Cannons 3304 | . 145 616 . 124 367 61 1275 . . 716 Explosions 3742 | . . 434 394 195 531 . 2188 . . . Melee . | . . . . . . . . . . . Ramming 9 | . . . . . . 9 . . . . Kinetic 2187 | . 416 575 . . . . 585 174 . 437 Thermal 3059 | . 288 215 17 158 551 81 1483 103 . 163 Explosive 3687 | . . 434 394 195 531 . 2133 . . . Electromagnetic 543 | . . . . . . . 264 . . 279 Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 28 | . 1 . . . . . 12 28 28 28 Average Corruption 10 | . 1 . . . . . 8 20 28 28 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 61 | . 2 . . . . . 39 9 . 11 Message Errors 7 | . . . . . . . 5 2 . . Matter Fused 13 | . 1 . . . . . 7 3 . 2 Heat Flow Errors 4 | . . . . . . . 4 . . . Energy Discharges 7 | . 1 . . . . . 5 1 . . Parts Rejected 1 | . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . Data Loss (minor) 9 | . . . . . . . 6 1 . 2 Data Loss (major) 2 | . . . . . . . 2 . . . Alerts 1 | . . . . . . . 1 . . . Misdirections 6 | . . . . . . . 4 2 . . Weapon Failures 10 | . . . . . . . 3 . . 7 Overload Shots 3 | . . . . . . . 3 . . . Effects 1 | . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . 1 . . . Overflow Damage 174 | . 21 4 13 . 3 . 133 . . . Projectiles 128 | . . 4 . . . . 124 . . . Explosions 46 | . 21 . 13 . 3 . 9 . . . Melee . | . . . . . . . . . . . Knockbacks 16 | . . 6 . . . . 4 . . 6 Impact . | . . . . . . . . . . . Kinetic 15 | . . 5 . . . . 4 . . 6 Secondary 1 | . . 1 . . . . . . . . Self-Inflicted Damage 433 | . 74 9 71 . 46 . 233 . . . Shots 15 | . 1 2 2 . 2 . 8 . . . Rammed 1 | . . . . . . 1 . . . . Targets Rammed 1 | . . . . . . 1 . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 360 | . 54 360 65 75 116 126 297 . . . Average Temperature 87 | . 22 117 31 31 31 63 134 . . . Received Heat Transfer 1947 | . 237 618 18 54 198 . 687 . . 135 Effects 1 | . . . . . . . 1 . . . Interference 1 | . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 . . 1 Combat Hostiles 2 | . . . . . . . 1 . . 1 Parts Fried 2 | . . . . . . . 2 . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . . 3 . . . Combat Hostiles 3 | . . . . . . . 3 . . . Parts Melted 8 | . 1 . . 1 1 . 5 . . . Heat Transferred 5079 | . 650 592 37 296 1073 148 2283 . . . Parts Sabotaged 2 | . . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Peak Influence 887 | . 221 256 168 207 368 116 887 310 217 201 Initial 310 | . . 11 93 65 87 67 100 310 217 151 Average 217 | . 70 138 122 126 256 55 457 310 217 180 Maximum Alert Level 3 | . 1 1 . 1 1 . 3 1 1 1 Low Security (%) 56 | 100 89 65 100 68 38 100 8 . . 94 Level 1 29 | . 10 34 . 31 61 . 42 100 100 5 Level 2 8 | . . . . . . . 29 . . . Level 3 5 | . . . . . . . 19 . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 16 | . 2 1 . 1 1 . 9 . . 2 Investigation 4 | . 1 . . 1 . . 2 . . . Extermination 1 | . . . . . . . 1 . . . Reinforcement 9 | . 1 1 . . 1 . 4 . . 2 Assault 1 | . . . . . . . 1 . . . Garrison 1 | . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Distress Signals 6 | . 2 1 . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 107 | . 17 18 4 8 9 . 40 3 . 8 Peak Tracking Total 9 | . 4 7 4 3 8 . 9 5 . 4 Tactical Retreats 9 | . . 3 . . . . 6 . . . Traps | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Traps Triggered 4 | . 1 . . 1 . . 1 . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Machines Disabled 13 | . 3 2 . . 2 1 5 . . . Max in Single Turn 3 | . 1 1 . . 1 1 3 . . . Garrison Access 2 | . . . . . . . 2 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Machines Accessed 24 | . 5 5 . . 2 5 6 . 1 . Terminals 20 | . 5 3 . . 2 5 4 . 1 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 3 | . . 2 . . . . 1 . . . Garrison Access 1 | . . . . . . . 1 . . . Total Hacks 83 | . 20 19 . . 5 16 21 . 2 . Successful 36 | . 7 12 . . 2 5 9 . 1 . Failed 47 | . 13 7 . . 3 11 12 . 1 . Catastrophic 6 | . 4 . . . . 1 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 4 | . . 1 . . 2 . 1 . . . Terminals 66 | . 20 8 . . 5 16 15 . 2 . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 16 | . . 11 . . . . 5 . . . Garrison Access 1 | . . . . . . . 1 . . . Terminal Hacks 21 | . 7 2 . . 2 5 4 . 1 . Record 1 | . . . . . . . 1 . . . Part Schematic 2 | . . . . . . 2 . . . . Robot Schematic 1 | . . . . . . 1 . . . . Robot Analysis 1 | . . 1 . . . . . . . . Prototype ID Bank 2 | . 1 . . . . 1 . . . . Open Door 1 | . . . . . 1 . . . . . Open DSF 1 | . . . . . . . . . 1 . Branch Access Points 2 | . . 1 . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . Unreport Threat 2 | . 2 . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . Reinforcement Status 1 | . . . . . . . 1 . . . Recall Investigation 1 | . 1 . . . . . . . . . Zone Layout 2 | . 1 . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 14 | . . 10 . . . . 4 . . . Insert Component 7 | . . 5 . . . . 2 . . . Analyze 7 | . . 5 . . . . 2 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . 1 . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . Jam 1 | . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 19 | . 4 4 . . 1 5 4 . 1 . Full Trace Events 6 | . 2 1 . . . 2 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 9 | . . 5 . . . 2 2 . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed 7 | . . 5 . . . . 2 . . . Part Schematics Acquired 7 | . . 5 . . . . 2 . . . Parts Damaged 1 | . . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Robot Analysis Total 1 | . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Turns Passed 4774 | 74 785 596 170 346 456 735 1341 140 5 126 Spaces Moved 2650 | 41 385 235 78 165 214 446 943 103 5 35 Core 5 | 4 . 1 . . . . . . . . Treads 1246 | 37 385 49 . 50 214 446 65 . . . Legs 1042 | . . 185 78 115 . . 521 103 5 35 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 357 | . . . . . . . 357 . . . Fastest Speed 50 | 50 160 120 190 160 160 160 60 110 110 113 Average Speed 141 | 149 160 176 190 180 160 160 104 110 119 119 Slowest Speed 350 | 160 160 350 190 190 160 160 270 110 122 123 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 37 | 3 70 25 12 16 33 73 24 62 . 60 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 5 | . . 1 . 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 348 | . 63 46 21 37 41 . 140 . . . Melee . | . . . . . . . . . . . Projectile 6 | . . 1 . . . . 5 . . . AOE 342 | . 63 45 21 37 41 . 135 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Mat Min Mat Sto Rec Fac Was Fac DSF Total 3200 | 54 459 335 91 196 276 459 1138 117 4 71 Wait 43 | . 2 8 3 1 5 . 24 . . . Move 2641 | 40 384 234 77 164 213 445 943 102 4 35 Hop . | . . . . . . . . . . . Pick Up 87 | 8 14 18 . 7 8 3 27 . . 2 Fast Attach 15 | . 2 . 1 2 2 . 8 . . . Attach 54 | 6 3 13 2 2 1 1 22 . . 4 Detach 2 | . . 1 . . . . . 1 . . Swap 34 | . 1 2 3 6 11 . 11 . . . Drop 50 | . 5 6 1 6 10 4 18 . . . Fire 271 | . 48 53 4 8 26 5 85 14 . 28 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . Escape Stasis 2 | . . . . . . . . . . 2 Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 560 | -10/Materials | Discovered new exit (range 7) 780 | -10/Materials | Discovered new exit (range 15) 860 | -10/Materials | Entered another Materials area 860 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Lost 7 parts (1p2n3u1w) 1322 | -9/Materials | Identified exit to Mines 1349 | -9/Materials | Build established: Scavenger-Mutant 1456 | -9/Materials | Entered Mines 1463 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1490 | -9/Mines | Discovered new exit (range 12) 1545 | -9/Mines | Excavation squad dispatched 1545 | -9/Mines | A large section of the Mines collapsed 1626 | -9/Mines | Entered Materials 1626 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1938 | -8/Materials | Discovered new exit (range 3) 1940 | -8/Materials | Identified exit to Storage 1972 | -8/Materials | Entered Storage 1991 | -8/Storage | Identified exit to Recycling 2423 | -8/Storage | Used back door to open Recycling access 2428 | -8/Storage | Entered Recycling 2430 | -8/Recycling | Found Scrap Engine 3085 | -8/Recycling | Discovered new exit (range 16) 3136 | -8/Recycling | Identified exit to Factory 3163 | -8/Recycling | Entered Factory 3163 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 3360 | -6/Factory | Lost 4 parts (3n1u) 3413 | -6/Factory | Spotted B-75 Beast 3426 | -6/Factory | Destroyed B-75 Beast 3468 | -6/Factory | Discovered new exit (range 6) 4043 | -6/Factory | System corruption reached 10% 4096 | -6/Factory | Found Prototype Launcher 4096 | -6/Factory | Identified Scatter Rocket Array 4117 | -6/Factory | Build established: Mutant 4158 | -6/Factory | Core integrity fell below 50% 4158 | -6/Factory | Found Scatter Rocket Array 4187 | -6/Factory | Lost 9 parts (1p2n3u3w) 4468 | -6/Factory | Lost 7 parts (1p2n2u2w) 4504 | -6/Factory | Sucked down chute 4504 | -6/Factory | Entered Waste 4514 | -6/Waste | Spotted C-40 Crusher 4519 | -6/Waste | EMP discharged 4530 | -6/Waste | Spotted C-40 Crusher 4548 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4559 | -6/Waste | Spotted C-40 Crusher 4583 | -6/Waste | Spotted C-40 Crusher 4619 | -6/Waste | EMP discharged 4622 | -6/Waste | Discovered new exit (range 12) 4644 | -6/Waste | Entered Factory 4649 | -6/Factory | Identified exit to DSF 4649 | -6/Factory | Entered DSF 4686 | -6/DSF | Additional patrols routed to DSF 4700 | -6/DSF | Core integrity fell below 20% 4775 | -6/DSF | Destroyed by S-27 Virus with Autogun Last Messages --------------- Move Heat -1, Support +6, Coverage -28 Expanded to 2 slots (? T136 S34) Renamed Gravmag-VSS Exoskeleton. X-62 Marksman system terminally corrupted. H-66 Slayer misfires. Slug penetrates Wall. Acquired 48 matter. Penetrated by Slug. Gauss Cannon destroyed. Scrap Engine modifies Gravmag-VSS Exoskeleton: Max Integrity -47. C-30 ARC bursts open, deploying its payload. S-27 Virus unfolds itself. System corrupted: Component data lost. Arm. Scrap Engine consumes Unknown Energy Gun. H-66 Slayer IFF system glitched. Slug penetrates A-15 Conveyor. A-15 Conveyor destroyed. Arm. Scrap Engine consumes Unknown Energy Gun. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????? ???????????????? | | ??????????????????????? ##????????????? | | ??????????????????????? ????????????? | | ??????????????????????? 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" | | ????????????????????# %^ " | | ????????????????????# ^ # # ##"""" | | ????????????????????# #########"""" | | ????????????????????#########???????##"## | | ?????????????????????????????????????#"#? | | ?????????????????????????????????????#""? | | ??????????????????????????????????????##? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 19 Energy Capacity 290 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 300 Resistance: TH 10 Core Shielding 20 Propulsion Shielding 33 Evasion (%) 68 Targeting Accuracy 8 Target Analysis 6 Recoil Reduction 4 Defensive Hacking 12 Item Schematics ----------------- Med. Matter Pod | -9/Materials | Scanalyzed Lgt. Armor Plating | -9/Materials | Scanalyzed Core Shielding | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Sml. Laser | -9/Materials | Scanalyzed Adv. Treads | -8/Recycling | Hacked Lgt. Armored Exoskeleton | -8/Recycling | Hacked Hacking Suite | -6/Factory | Scanalyzed Component Analysis Suite | -6/Factory | Scanalyzed Robot Schematics ------------------ M-13 Machinist | -8/Recycling | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronGrapheneMallet Manual? 0 Play Time 01:11:55 Cumulative 68.3 hours Start 2024.04.28 @ 21:06:50 End 2024.04.28 @ 22:19:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 68 Adventurer 9 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 39 Gallery% 54 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 10e95cbe-3a1f-4e34-b7b9-eb39c2717199