Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.13 @ 20:49:36 Player: beans Result: Destroyed self with Heavy Missile Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (113) 565 Value Destroyed (2532) 2532 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (1226) 1226 TOTAL SCORE: 7123 Bonus ------- High Alert Combat Kills 26 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/700 Matter 46/300 Energy 140/150 System Corruption 2% Temperature Critical (507) Movement Core (200) Ox3 Location -7/Factory Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON (4) ------- Gatling Laser > --- INVENTORY (5) ---- High-capacity Matter Pod (200) High-capacity Matter Pod (200) Enhanced Optical Array Precision Shock Rifle Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Gravmag System > --- UTILITY ---------- Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Weapon Cycler > --- WEAPON ----------- Precision Shock Rifle Gatling Laser Flak Cannon Flak Cannon > --- INVENTORY -------- Carbon-fiber Leg High-capacity Matter Pod High-capacity Matter Pod Enhanced Optical Array Heavy Missile Launcher [Rating: 41] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Improved VSS Leg Treads Improved Treads Leg Improved VSS Leg Wheel Wheel Hover Unit Gravmag System Utility Advanced Targeting Computer Device Improved Heat Sink Storage High-capacity Matter Pod Processor Advanced Targeting Computer Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Flak Cannon Launcher Heavy Missile Launcher Build | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Slots Evolved 6 | . . 2 . 2 . 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . . 1 Utility 2 | . . . . 2 . . Weapon 2 | . . 2 . . . . Parts Attached 49 | 5 7 7 3 6 3 18 Power 4 | 1 . . 1 1 . 1 Engine 3 | 1 . . 1 1 . . Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 2 . 2 . 2 3 Treads 4 | 2 2 . . . . . Leg 4 | . . . . . 2 2 Wheel 2 | . . . 2 . . . Hover 1 | . . . . . . 1 Flight . | . . . . . . . Utility 9 | . 2 3 . 2 1 1 Device 3 | . . . . 1 1 1 Storage 2 | . 2 . . . . . Processor 4 | . . 3 . 1 . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 25 | 2 3 4 . 3 . 13 Energy Gun 12 | 2 3 . . 3 . 4 Energy Cannon 7 | . . 4 . . . 3 Ballistic Gun 3 | . . . . . . 3 Ballistic Cannon 2 | . . . . . . 2 Launcher 1 | . . . . . . 1 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 1 . 1 . 2 Parts Lost 21 | . . 4 3 1 . 13 Power 2 | . . . 1 . . 1 Propulsion 5 | . . 2 . 1 . 2 Utility 3 | . . 1 . . . 2 Weapon 11 | . . 1 2 . . 8 Highest Loss Streak 6 | . . 3 3 1 . 6 To Critical Strikes . | . . . . . . . Average Backups 4 | . 3 4 3 2 4 4 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . 3 3 2 2 3 Weapon 1 | . 2 . . . 1 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . 2 . . . 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . 1 . . . 1 Weapon 2 | . . 1 . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 77 | . 96 76 84 77 81 70 Engine 6 | . 14 11 9 9 9 2 Core 1 | . . . . . . 4 Treads 4 | . 28 20 . . . . Leg 4 | . . . . . 7 6 Wheel 1 | . . . 13 11 1 . Device 5 | . . . . 3 9 6 Storage 2 | . 24 2 . . . . Processor 21 | . . 19 22 27 27 22 Energy Gun 15 | . 27 12 . 4 27 11 Energy Cannon 5 | . . 10 38 22 . 3 Ballistic Gun 3 | . . . . . . 7 Ballistic Cannon 2 | . . . . . . 4 Peak Build Rating 41 | 5 13 22 19 28 33 41 Average Rating 27 | 4 10 16 17 21 31 34 On Entrance 15 | . 5 13 17 17 26 33 Naked Turns . | . . . . . . . Heaviest Build 32 | 8 19 21 21 18 12 32 Greatest Support 46 | 40 46 46 20 20 15 33 Greatest Overweight (x) 8 | . . 6 6 1 1 8 Average Overweight (x) . | . . . 1 . . 1 Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 Most Carried 5 | 2 5 5 5 3 5 5 Average Carried 4 | . 3 4 3 2 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 Final Carried 5 | 1 4 4 3 3 5 4 Class Distribution -------------------- 76% | Gunner 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Gunner | -9/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -7/Factory Resources | -11 -10 -9 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Min Mat Gar Fac Matter Collected 1619 | 207 422 146 73 60 30 681 Remotely . | . . . . . . . Salvage Created 4210 | 89 419 744 691 448 104 1715 Parts 219 | 1 30 49 40 21 2 76 Haulers Intercepted 5 | . . 2 . 2 . 1 Recyclers Shooed 4 | . . . 1 . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Combat Hostiles Destroyed 61 | . 9 12 7 2 1 30 Guns 27 | . 8 5 1 . 1 12 Cannons 25 | . . 6 6 2 . 11 AOE 7 | . 1 1 . . . 5 Classes Destroyed 12 | 1 5 3 1 . . 2 Worker 19 | . 3 4 3 2 . 7 Builder 8 | . 1 1 2 . . 4 Tunneler 1 | . . . 1 . . . Hauler 5 | . . 2 . 2 . 1 Recycler 14 | 1 1 . 6 2 . 4 Watcher 5 | . 2 . . . . 3 Swarmer 19 | . 6 3 7 . . 3 Grunt 20 | . 3 4 . . . 13 Brawler 1 | . . 1 . . . . Duelist 3 | . . . . . . 3 Sentry 14 | . . 4 . 2 1 7 Programmer 4 | . . . . . . 4 Best Kill Streak 14 | 1 10 8 12 4 1 14 Combat Bots Only 8 | . 3 4 5 1 1 8 Max Kills in Single Turn 5 | 1 3 3 1 1 1 5 Gunslinging . | . . . . . . . Exploded 2 | . 1 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Hostile Shots Fired 442 | . 60 68 29 4 . 281 Missed 138 | . 15 19 5 2 . 97 Hits 304 | . 45 49 24 2 . 184 Melee 11 | . . 5 . . . 6 Projectile 293 | . 45 44 24 2 . 178 Critical Strikes 8 | . . 2 . . . 6 Damage Taken 3489 | 24 394 734 182 30 . 2125 Core 1027 | 12 86 191 21 15 . 702 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 95 60 . 47 . 97 . Volleys Fired 238 | 2 41 36 26 13 16 104 Largest 4 | 2 2 4 4 3 3 4 Hottest 248 | 80 90 248 248 192 183 234 Shots Fired 496 | 4 82 52 48 38 48 224 Gun 321 | 4 82 25 2 8 48 152 Cannon 168 | . . 27 46 30 . 65 Launcher 7 | . . . . . . 7 Special . | . . . . . . . Kinetic 124 | . . . . . . 124 Thermal 202 | 2 16 14 14 28 48 80 Explosive 7 | . . . . . . 7 Electromagnetic 163 | 2 66 38 34 10 . 13 Robot Hit Streak 56 | 4 6 43 56 7 18 32 Robot Miss Streak 6 | . 6 2 3 1 . 4 Penetration Max . | . . . . . . . Secondary Targets 3 | . 3 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 295 | 4 30 42 31 15 15 158 Core Hits 216 | 2 20 28 21 9 4 132 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | . . 2 . . 4 2 Burn 6 | . . . . . 4 2 Meltdown 1 | . . 1 . . . . Corrupt 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 8140 | 74 638 1055 703 334 300 5036 Guns 3612 | 48 447 415 10 40 300 2352 Cannons 2702 | . . 440 665 294 . 1303 Explosions 1822 | 26 191 200 24 . . 1381 Melee . | . . . . . . . Ramming 4 | . . . 4 . . . Kinetic 1944 | . . . . . . 1944 Thermal 2886 | 46 190 445 187 183 300 1535 Explosive 1421 | . 87 . . . . 1334 Electromagnetic 1885 | 28 361 610 512 151 . 223 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . 5 5 . . 2 Average Corruption 3 | . . 4 5 . . 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 11 | . . 1 8 . . 2 Message Errors 2 | . . . 2 . . . Matter Fused 4 | . . . 2 . . 2 Energy Discharges 2 | . . 1 1 . . . Data Loss (minor) 2 | . . . 2 . . . Weapon Failures 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage 152 | 11 31 . . . . 110 Projectiles 33 | . . . . . . 33 Explosions 119 | 11 31 . . . . 77 Melee . | . . . . . . . Knockbacks 6 | . . . . . . 6 Impact . | . . . . . . . Kinetic 6 | . . . . . . 6 Secondary . | . . . . . . . Self-Inflicted Damage 196 | 25 35 14 1 . . 121 Shots 7 | 1 2 1 . . . 3 Rammed 2 | . . . 2 . . . Targets Rammed 2 | . . . 2 . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 581 | 48 216 331 238 211 199 581 Average Temperature 92 | 25 68 81 63 77 77 148 Received Heat Transfer 798 | . 24 177 . 18 . 579 Effects 21 | . . . . . . 21 Shutdowns 3 | . . . . . . 3 Energy Bleed 1 | . . . . . . 1 Interference 7 | . . . . . . 7 Matter Decay 3 | . . . . . . 3 Damage (minor) 1 | . . . . . . 1 Damage (major) 6 | . . . . . . 6 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 9 | . . 7 1 . . 1 Impact Corruptions . | . . . . . . . Robots Melted 3 | . . 1 . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 11 | . . 3 . . 1 7 Heat Transferred 5782 | 100 350 744 346 333 851 3058 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 8 | 1 2 3 1 . . 1 Alert | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Maximum Alert Level 2 | . . 1 1 . 1 2 Low Security (%) 58 | 100 100 90 68 100 64 33 Level 1 41 | . . 9 31 . 35 65 Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 423 | 5 193 254 220 80 392 423 Initial 205 | . . 63 99 78 37 205 Average 185 | . 94 97 172 63 216 226 Influence Increases 2322 | 5 300 381 241 109 355 931 Destroy 0b10 Robot/C 1220 | . 180 240 140 40 20 600 Destroy 0b10 Robot/NC 265 | 5 35 35 60 30 5 95 Destroy Leader 280 | . 24 64 20 24 . 148 Disable Machine 75 | . 45 . . 15 15 . Anti-Garrison Action 300 | . . . . . 300 . Destroy Structure 92 | . 16 12 6 . 15 43 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 75 | . . 30 15 . . 30 Influence Decreases 1920 | 5 148 279 295 252 20 921 Entered New Map 573 | . . 89 155 122 20 187 Time Decay 1137 | 5 148 150 110 120 . 604 Lost Part 210 | . . 40 30 10 . 130 Squads Dispatched 9 | . . 1 . 1 . 7 Investigation 1 | . . . . 1 . . Extermination 3 | . . . . . . 3 Reinforcement 2 | . . 1 . . . 1 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Distress Signals 6 | . 2 2 . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 13 22 7 2 . 41 Peak Tracking Total 9 | . 4 9 4 1 . 7 Tactical Retreats 4 | . . 1 1 . . 2 Traps | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Traps Triggered 1 | . . . . . 1 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Disabled 8 | . 6 . . 1 1 . Max in Single Turn 2 | . 2 . . 1 1 . Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Machines Accessed 3 | . . . . 1 . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 3 | . . . . 1 . 2 Total Hacks 8 | . . . . 5 . 3 Successful 4 | . . . . 1 . 3 Failed 4 | . . . . 4 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access 8 | . . . . 5 . 3 Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks 4 | . . . . 1 . 3 Unlock Access 1 | . . . . 1 . . Seal Access 2 | . . . . . . 2 Coupler Status 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 1 | . . . . 1 . . Full Trace Events 1 | . . . . 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Min Mat Gar Fac Used RIF Installer 2 | . . . . . 2 . Patrol Navigation 1 | . . . . . 1 . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Min Mat Gar Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Min Mat Gar Fac Active Infowar (turns) . | . . . . . . . Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Min Mat Gar Fac Turns Passed 4215 | 77 402 307 239 250 983 1957 Spaces Moved 2489 | 40 162 122 104 202 917 942 Core 117 | 16 . 5 16 . . 80 Treads 303 | 24 162 117 . . . . Legs 1640 | . . . . . 778 862 Wheels 429 | . . . 88 202 139 . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 80 80 90 90 Average Speed 130 | 116 160 167 127 89 90 167 Slowest Speed 450 | 160 160 350 350 95 95 450 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 28 19 26 27 98 28 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken 1 | . . . . 1 . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched . | . . . . . . . Spaces Dug 10 | . . . . . . 10 Terrain Destroyed 77 | . 16 10 6 . . 45 Melee . | . . . . . . . Projectile 2 | . . . . . . 2 AOE 75 | . 16 10 6 . . 43 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Min Mat Gar Fac Total 3041 | 67 223 180 163 244 1033 1131 Wait 197 | 15 4 6 24 14 89 45 Move 2483 | 39 161 121 103 202 915 942 Hop . | . . . . . . . Pick Up 34 | 6 7 5 2 5 4 5 Fast Attach 20 | . . 3 1 . 2 14 Attach 25 | 5 3 2 4 5 1 5 Detach 5 | . . 1 1 1 1 1 Swap 11 | . 4 2 . 1 . 4 Drop 24 | . 3 4 . 3 4 10 Fire 238 | 2 41 36 26 13 16 104 Melee . | . . . . . . . Ram 2 | . . . 2 . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 2 | . . . . . 1 1 Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Discovered new exit (range 9) 312 | -10/Materials | Build established: Mutant 421 | -10/Materials | Discovered new exit (range 15) 480 | -10/Materials | Entered another Materials area 480 | -9/Materials | Evolved 2 slots: Weapon x2 545 | -9/Materials | Discovered new exit (range 13) 738 | -9/Materials | Discovered new exit (range 11) 787 | -9/Materials | Entered Mines 809 | -9/Mines | Lost 3 parts (2n1u) 954 | -9/Mines | Core integrity fell below 50% 988 | -9/Mines | Lost 3 parts (1p2w) 997 | -9/Mines | Learned Materials security intel 1012 | -9/Mines | Discovered new exit (range 15) 1026 | -9/Mines | Entered Materials 1026 | -8/Materials | Evolved 2 slots: Utility x2 1276 | -8/Materials | Identified exit to Garrison 1276 | -8/Materials | Entered Garrison 1276 | -8/Garrison | Discovered recently destroyed garrison 1310 | -8/Garrison | Build established: Gunner 1481 | -8/Garrison | Installed Relay Interface Framework 1534 | -8/Garrison | Discovered new exit (range 12) 1677 | -8/Garrison | Discovered new exit (range 8) 1790 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 1817 | -8/Garrison | Discovered new exit (range 9) 2259 | -8/Garrison | Entered Factory 2259 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2800 | -7/Factory | Destroyed 8 combat bots 3402 | -7/Factory | Core integrity fell below 50% 3428 | -7/Factory | Garrison activated, responded to threat 3527 | -7/Factory | Lost 3 parts (1n1u1w) 4022 | -7/Factory | Garrison activated, responded to threat 4050 | -7/Factory | Core integrity fell below 20% 4216 | -7/Factory | Destroyed self with Heavy Missile Launcher Last Messages --------------- Overheating: Mic. Nuclear Core damaged (-4). Overheating: Adv. Targeting Computer damaged (-1). Overheating: Matter decay (-20). Y-54 Guardian destroyed. Overheating: Matter decay (-28). Power failure, Mic. Nuclear Core shutdown. Flak Cannon destroyed. Overheating: Matter decay (-25). Overheating: System interference. Weapon Cycler temporarily disabled. Overheating: Flak Cannon damaged (-9). Overheating: Weapon Cycler damaged (-7). Flak Cannon destroyed. Power failure, Mic. Nuclear Core shutdown. Y-54 Guardian destroyed. Hvy. Missile Launcher destroyed. Destroyed Hvy. Missile Launcher. Imp. Carbon-fiber Leg destroyed. Destroyed Imp. Carbon-fiber Leg. Map ----- +----------------------------------------------------+ | "" """" +% * #???????????# #! | | "" """" # #???????????# # | | "" """" # T#????????? # # | | "" """" # #???????"" # # | | ################### ##????? 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