Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.12.30 @ 18:19:48 Player: steelsade Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (9) 45 Value Destroyed (76) 76 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 351/400 Matter 242/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Large Storage Unit ECM Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Large Storage Unit Field Recycling Unit (0) Integration Mediator Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- EM Pulse Gun Light Assault Rifle > --- INVENTORY -------- Ion Engine Improved Aluminum Leg Improved Aluminum Leg Field Recycling Unit Integration Mediator Light Assault Rifle Mining Laser [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Aluminum Leg Leg Improved Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 2 | . . 2 Utility . | . . . Weapon . | . . . Parts Attached 17 | 7 5 5 Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 2 2 Treads . | . . . Leg 6 | 2 2 2 Wheel . | . . . Hover . | . . . Flight . | . . . Utility 5 | 2 . 3 Device 1 | . . 1 Storage 4 | 2 . 2 Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 4 | 2 2 . Energy Gun 1 | 1 . . Energy Cannon . | . . . Ballistic Gun 2 | 1 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 1 | . 1 . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 7 | . 5 2 Power 1 | . 1 . Propulsion 2 | . 1 1 Utility . | . . . Weapon 4 | . 3 1 Highest Loss Streak 5 | . 5 2 Average Slot Usage (%) 88 | . 94 74 Engine 13 | . 14 11 Leg 28 | . 26 32 Device 2 | . . 9 Storage 23 | . 28 12 Energy Gun 7 | . 10 . Ballistic Gun 9 | . 13 . Special Weapon 3 | . . 9 Naked Turns . | . . . Heaviest Build 23 | 16 16 23 Greatest Support 39 | 20 26 39 Greatest Overweight (x) 5 | . 5 . Average Overweight (x) . | . . . Largest Inventory Capacity 16 | 8 8 16 Average Capacity 8 | 6 8 9 Most Carried 8 | 4 8 4 Average Carried 4 | 1 6 3 Final Capacity 10 | 8 8 10 Final Carried 5 | 3 5 3 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 316 | 288 28 . Remotely . | . . . Salvage Created 262 | 170 92 . Parts 18 | 9 9 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 3 | . 3 . Guns 1 | . 1 . AOE 2 | . 2 . Classes Destroyed 4 | 2 2 . Tunneler 4 | 4 . . Hauler 1 | . 1 . Recycler 1 | 1 . . Swarmer 3 | . 3 . Best Kill Streak 4 | 4 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 798 | 18 557 223 Core 167 | 18 100 49 Absorbed by Shields . | . . . Core Remaining (%) 72 | 92 52 . Volleys Fired 35 | 18 17 . Largest 2 | 2 2 . Hottest 100 | 60 100 . Shots Fired 64 | 36 28 . Gun 63 | 36 27 . Cannon . | . . . Launcher . | . . . Special 1 | . 1 . Kinetic 37 | 18 19 . Thermal 1 | . 1 . Explosive . | . . . Electromagnetic 26 | 18 8 . Robot Hit Streak 7 | 7 7 . Robot Miss Streak 2 | 2 2 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 38 | 23 15 . Core Hits 14 | 7 7 . Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 524 | 292 232 . Guns 376 | 245 131 . Cannons . | . . . Explosions 140 | 47 93 . Melee . | . . . Ramming 8 | . 8 . Kinetic 142 | 73 69 . Thermal 140 | 47 93 . Explosive . | . . . Electromagnetic 234 | 172 62 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 41 | 18 23 . Shots 2 | 1 1 . Rammed 1 | . 1 . Targets Rammed 1 | . 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 52 | 40 52 . Average Temperature 20 | 19 21 . Received Heat Transfer 102 | . 102 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 1 | 1 . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 50 | . 50 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | 1 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 108 | 25 108 37 Initial 37 | . 16 37 Average 44 | 10 63 34 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 2 . Investigation 2 | . 2 . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 13 | . 9 4 Peak Tracking Total 6 | . 6 4 Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 5 . Successful 2 | . 2 . Failed 2 | . 2 . Catastrophic . | . . . Database Lockouts 1 | . 1 . Manual . | . . . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 2 | . 2 . Record 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 529 | 126 289 114 Spaces Moved 296 | 55 188 53 Core 10 | 8 2 . Treads . | . . . Legs 286 | 47 186 53 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 120 Average Speed 119 | 109 122 120 Slowest Speed 300 | 120 300 120 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 15 | 4 35 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 1 | . 1 . Terrain Destroyed 5 | 2 3 . Melee . | . . . Projectile 1 | . 1 . AOE 4 | 2 2 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 411 | 87 221 103 Wait 42 | . . 42 Move 294 | 54 187 53 Hop . | . . . Pick Up 17 | 8 8 1 Fast Attach 3 | 2 . 1 Attach 13 | 5 5 3 Detach . | . . . Swap 1 | . . 1 Drop 5 | . 3 2 Fire 35 | 18 17 . Melee . | . . . Ram . | . . . Kick 1 | . 1 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 127 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 8) 240 | -10/Materials | Central database locked down 311 | -10/Materials | Build established: Mutant 416 | -10/Materials | Entered another Materials area 416 | -9/Materials | Evolved 2 slots: Propulsion x2 439 | -9/Materials | Lost 5 parts (1p1n3w) 530 | -9/Materials | Self-destructed Last Messages --------------- A bubble of electromagnetic force engulfs the area. Alarm Trap short circuited. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. An alarm sounds. ALERT: Alarm triggered, dispatching investigation squad. U-05 Engineer lays Concrete. Lgt. Assault Rifle destroyed. K-01 Serf collects debris. Slammed into S-10 Pest. Ion Engine destroyed. Imp. Aluminum Leg destroyed. K-01 Serf collects debris. PARAMETERS=PROPULSION_2 LOCATION=UNKNOWN GOAL=ESCAPE Dropped Sml. Storage Unit. Acquired Lrg. Storage Unit. Mining Laser destroyed. Imp. Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????? ?????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????? #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# +????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# #????????????????????? | | ???????????######+####### ##???????????######??? | | ?????????? #??????????##! !##?? | | ?????????? #??????????#! !! !#?? | | ?????????? @ ########???#! !#?? | | ?????????????????+###### ## ##### #####?? | | ???????????????????????# ## #?????? | | ???????????????????????## ### #?????? | | ????????????????????????# #?# #?????? | | ????????????????????????# s #?# ########?????? | | ????????????????????????# s#?## ###########???? | | ????????????????????????# s #??# # #???? | | ????????????????????????# #??# # #???? | | ????????????????????????# s #### + #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????# # #???? | | ????????????????????????######## # #???? | | ???????????????????????????????# # #???? | | ???????????????????????????????# ###########???? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????+ #?????????????? | | ???????????????????????????????# #?????????????? | | ???????????????????????????????###+#?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RecoilPulseRegenerator Manual? 0 Play Time 00:10:16 Cumulative 11.9 hours Start 2021.12.30 @ 18:07:25 End 2021.12.30 @ 18:19:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 22 Rogue 22 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 22 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1425316d-ae00-4c85-80b8-036282df22d2