Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.15 @ 14:15:26 Player: Gregathol Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (78) 390 Value Destroyed (2709) 2709 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 6256 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 320 Cogmind --------- Core Integrity 0/700 Matter 287/300 Energy 86/100 System Corruption 0% Temperature Hot (220) Movement Walking (200) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Titanium Leg Improved Titanium Leg Improved Titanium Leg > --- UTILITY (6) ------ Improved Heat Sink Small Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Weapon Shielding Medium Reactive Plating > --- WEAPON (3) ------- Gatling Laser Plasma Cannon Magnetic Acceleration Cannon > --- INVENTORY (8) ---- Aluminum Leg Antigrav System Advanced ECM Suite Arc Projector Plasma Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aerolev Unit Combat Airjet Combat Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Signal Interpreter Advanced Targeting Computer Hacking Suite > --- WEAPON ----------- Gatling Laser Guided EMP Blaster > --- INVENTORY -------- Deuterium Engine Deuterium Engine Deuterium Engine Airjet Airjet Gravmag System Gravmag System Gravmag System Gravmag System Improved Cooling System Advanced ECM Suite Improved Utility Shielding Great Maul [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Hover Unit Gravmag System Flight Unit Improved VTOL Module Utility Improved Utility Shielding Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Plasma Cannon Energy Gun Shock Rifle Energy Cannon Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Guided EMP Blaster Impact Weapon Great Maul Build | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Slots Evolved 6 | . . 2 . 2 2 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 4 | . . 2 . 1 1 Weapon 1 | . . . . . 1 Parts Attached 90 | 6 1 11 4 17 51 Power 11 | 1 . 1 2 2 5 Engine 8 | 1 . 1 2 1 3 Core 3 | . . . . 1 2 Reactor . | . . . . . . Propulsion 31 | 2 . 2 1 11 15 Treads 3 | . . . . 3 . Leg 14 | 2 . 2 1 5 4 Wheel . | . . . . . . Hover 13 | . . . . 3 10 Flight 1 | . . . . . 1 Utility 24 | 1 1 4 . 3 15 Device 5 | . . 1 . 1 3 Storage 4 | 1 1 . . . 2 Processor 5 | . . . . 1 4 Hackware 1 | . . . . . 1 Protection 9 | . . 3 . 1 5 Artifact . | . . . . . . Weapon 24 | 2 . 4 1 1 16 Energy Gun 12 | 2 . 4 1 . 5 Energy Cannon 2 | . . . . . 2 Ballistic Gun 6 | . . . . . 6 Ballistic Cannon 2 | . . . . 1 1 Launcher 1 | . . . . . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . . . . 5 Parts Lost 22 | . . 2 4 . 16 Power 6 | . . . 2 . 4 Propulsion 3 | . . . . . 3 Utility 7 | . . . 1 . 6 Weapon 6 | . . 2 1 . 3 Highest Loss Streak 7 | . . 1 1 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 89 | . 85 89 93 94 87 Engine 6 | . 14 11 7 8 2 Core 2 | . . . . . 3 Treads 1 | . . . . 13 . Leg 10 | . 28 22 22 6 2 Hover 9 | . . . . 7 15 Device 8 | . . 8 11 9 9 Storage 7 | . 14 11 11 9 3 Processor 6 | . . . . 6 10 Protection 13 | . . 16 20 15 13 Energy Gun 12 | . 28 20 20 14 4 Energy Cannon 3 | . . . . . 6 Ballistic Gun 3 | . . . . . 6 Ballistic Cannon 1 | . . . . 3 1 Naked Turns 69 | . . . . . 69 Heaviest Build 59 | 12 32 36 38 41 59 Greatest Support 66 | 20 20 26 26 66 60 Greatest Overweight (x) 3 | 3 1 1 1 1 3 Average Overweight (x) 1 | . . 1 1 . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 11 | 7 13 15 15 15 9 Most Carried 15 | 2 3 11 10 15 15 Average Carried 8 | 1 2 7 8 11 8 Final Capacity 15 | 8 15 15 15 15 8 Final Carried 15 | 2 3 11 8 15 6 Class Distribution -------------------- 41% | Mutant 24% | Tank 11% | Gunner 9% | Commander-Mutant 6% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Commander-Mutant | -9/Storage Mutant | -8/Materials Tank | -7/Factory Resources | -11 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Mat Sto Mat Fac Matter Collected 1641 | 260 10 95 30 160 1086 Remotely . | . . . . . . Salvage Created 3060 | . 217 281 144 124 2294 Parts 164 | . 17 25 8 6 108 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 4 | . . . 3 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Combat Hostiles Destroyed 69 | . 6 8 3 2 50 Guns 43 | . 6 7 2 2 26 Cannons 18 | . . . . . 18 AOE 4 | . . 1 . . 3 Classes Destroyed 16 | . 4 2 . 1 9 Worker 6 | . 1 1 . . 4 Builder 4 | . 2 . . 1 1 Hauler 1 | . . . . . 1 Recycler 1 | . . . . . 1 Operator 1 | . . . . . 1 Watcher 5 | . 1 . . 1 3 Swarmer 14 | . 6 4 . . 4 Grunt 34 | . . 3 2 1 28 Duelist 2 | . . . . . 2 Protector 1 | . . . . . 1 Sentry 6 | . . 1 1 . 4 Demolisher 2 | . . . . . 2 Specialist 1 | . . . . . 1 Hunter 1 | . . . . 1 . Programmer 4 | . . . . . 4 Assembled 4 | . . . . . 4 Best Kill Streak 9 | . 9 7 1 2 7 Combat Bots Only 7 | . 4 6 1 2 7 Max Kills in Single Turn 2 | . 2 2 1 1 2 Gunslinging 1 | . 1 . . . . Exploded 2 | . . 1 . . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Hostile Shots Fired 569 | . 40 86 25 19 399 Missed 196 | . 14 18 5 8 151 Damage Taken 3920 | . 147 541 259 105 2868 Core 897 | . 43 104 17 25 708 Absorbed by Shields . | . . . . . . Redirected to Shielding 243 | . . 5 7 7 224 Ignored by Resistances 1191 | . 52 173 75 32 859 Core Remaining (%) 86 | 100 82 . 69 95 . Volleys Fired 156 | . 12 28 14 11 91 Largest 3 | . 2 2 2 2 3 Hottest 213 | . 90 100 106 106 213 Shots Fired 354 | . 24 42 25 22 241 Gun 256 | . 24 42 25 22 143 Cannon 97 | . . . . . 97 Launcher 1 | . . . . . 1 Special . | . . . . . . Kinetic 128 | . . . . . 128 Thermal 171 | . 12 27 14 11 107 Explosive . | . . . . . . Electromagnetic 55 | . 12 15 11 11 6 Robot Hit Streak 45 | . 6 8 17 7 45 Robot Miss Streak 7 | . 2 2 2 3 7 Penetration Max . | . . . . . . Secondary Targets 3 | . 2 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 272 | . 16 31 21 16 188 Core Hits 235 | . 10 12 5 7 201 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 7 | . 1 2 . . 4 Burn 3 | . 1 2 . . . Meltdown 1 | . . . . . 1 Blast 2 | . . . . . 2 Smash 1 | . . . . . 1 Melee Attacks 6 | . . . . . 6 Impact 6 | . . . . . 6 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 7179 | . 206 497 355 348 5773 Guns 3682 | . 206 383 322 266 2505 Cannons 2094 | . . . . . 2094 Explosions 1066 | . . 114 . 80 872 Melee 259 | . . . . . 259 Ramming 78 | . . . 33 2 43 Kinetic 2121 | . . . . . 2121 Thermal 3795 | . 98 349 171 197 2980 Explosive 196 | . . . . . 196 Electromagnetic 730 | . 108 148 151 149 174 Impact 259 | . . . . . 259 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 1 | . . . 1 . . Average Corruption 1 | . . . 1 . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 203 | . . . . . 203 Projectiles 15 | . . . . . 15 Explosions 111 | . . . . . 111 Melee 77 | . . . . . 77 Knockbacks 5 | . . . 1 . 4 Impact 2 | . . . 1 . 1 Kinetic 2 | . . . . . 2 Secondary 1 | . . . . . 1 Self-Inflicted Damage 214 | . . 12 . . 202 Shots 4 | . . 1 . . 3 Rammed 1 | . . . . . 1 Targets Rammed 15 | . . . 9 1 5 Kicked 13 | . . . 9 . 4 Crushed 1 | . . . . 1 . Highest Temperature 439 | . 146 379 249 117 439 Average Temperature 110 | . 63 182 85 38 105 Received Heat Transfer 1371 | . . 210 105 36 1020 Effects 16 | . . 4 1 . 11 Shutdowns 3 | . . 2 . . 1 Energy Bleed 2 | . . . 1 . 1 Interference 6 | . . . . . 6 Short Circuit 3 | . . . . . 3 Damage (minor) 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 5 | . . 1 1 1 2 Impact Corruptions 5 | . . . . . 5 Robots Melted 3 | . . . 1 . 2 Combat Hostiles 3 | . . . 1 . 2 Parts Melted 17 | . 3 2 2 . 10 Heat Transferred 7260 | . 370 901 444 396 5149 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 . 2 1 Alert | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Peak Influence 600 | . 298 240 322 283 600 Initial 86 | . . 45 86 58 31 Average 255 | . 110 118 185 145 363 Maximum Alert Level 2 | . 1 1 1 1 2 Low Security (%) 45 | 100 67 86 66 69 20 Level 1 25 | . 32 13 33 30 24 Level 2 28 | . . . . . 55 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 16 | . . . 1 3 12 Investigation 4 | . . . . 2 2 Extermination 3 | . . . . . 3 Reinforcement 5 | . . . 1 . 4 Assault . | . . . . . . Garrison 4 | . . . . 1 3 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Distress Signals 9 | . 3 . 1 3 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 126 | . 18 11 12 14 71 Peak Tracking Total 9 | . 7 6 4 5 9 Tactical Retreats 7 | . 3 . 1 1 2 Traps | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Traps Triggered 5 | . . . 2 . 3 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Mat Sto Mat Fac Machines Disabled 10 | . . . . . 10 Max in Single Turn 4 | . . . . . 4 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Machines Accessed 12 | . . . 4 2 6 Terminals 10 | . . . 3 2 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access 1 | . . . 1 . . Total Hacks 26 | . . . 11 3 12 Successful 9 | . . . 2 2 5 Failed 17 | . . . 9 1 7 Catastrophic 6 | . . . 2 1 3 Database Lockouts . | . . . . . . Manual 10 | . . . 2 2 6 Terminals 21 | . . . 8 3 10 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access 3 | . . . 3 . . Terminal Hacks 7 | . . . 2 2 3 Open Door 1 | . . . 1 . . Open DSF 1 | . . . . . 1 Branch Access Points 1 | . . . . 1 . Alert Level 2 | . . . . 1 1 Investigation Status 1 | . . . . . 1 Zone Layout 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Report Inventory 1 | . . . . . 1 Retrieve Components 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . . . 1 Used 1 | . . . . . 1 Hacking Detections 10 | . . . 4 2 4 Full Trace Events 4 | . . . 2 . 2 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 3 | . . . . . 3 Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Mat Sto Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 4 | . . . . . 4 Programmers 4 | . . . . . 4 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Mat Sto Mat Fac Total Allies 10 | . . . 10 . . Largest Group 10 | . . . 10 7 . Highest-Rated Group 88 | . . . 88 64 . Highest-Rated Ally 16 | . . . 16 16 . Total Orders . | . . . . . . Ally Attacks 85 | . . . 33 52 . Total Damage 707 | . . . 270 437 . Kills 17 | . . . 8 9 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Mat Sto Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Mat Sto Mat Fac Turns Passed 4254 | 73 455 386 545 578 2217 Spaces Moved 2157 | 51 205 147 218 350 1186 Core 149 | 12 . . . . 137 Treads 150 | . . . . 150 . Legs 819 | 39 205 147 218 68 142 Wheels . | . . . . . . Hover 1039 | . . . . 132 907 Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 112 50 Average Speed 150 | 122 165 190 190 136 141 Slowest Speed 270 | 200 190 190 190 190 270 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 47 13 48 29 33 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 96 | . . 3 . 3 90 Melee . | . . . . . . Projectile 2 | . . . . . 2 AOE 94 | . . 3 . 3 88 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Mat Sto Mat Fac Total 2829 | 58 298 208 317 428 1520 Wait 299 | . 79 18 63 19 120 Move 2152 | 50 204 146 217 349 1186 Hop . | . . . . . . Pick Up 46 | 2 1 4 1 16 22 Fast Attach 39 | 6 1 5 . 4 23 Attach 21 | . . 1 3 2 15 Detach 4 | . . . . 1 3 Swap 33 | . . 5 1 11 16 Drop 46 | . 1 1 3 14 27 Fire 156 | . 12 28 14 11 91 Melee 6 | . . . . . 6 Ram 1 | . . . . . 1 Kick 13 | . . . 9 . 4 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire 12 | . . . 6 . 6 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage (discovered 2 exits: *Mat / [Rec]) -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 278 | -10/Materials | Discovered new exit (range 10) 302 | -10/Materials | Build established: Mutant 525 | -10/Materials | Discovered new exit (range 3) 529 | -10/Materials | Entered another Materials area 529 | -9/Materials | Evolved 2 slots: Utility x2 529 | -9/Materials | Discovered new exit (range 7) 843 | -9/Materials | Discovered new exit (range 9) 915 | -9/Materials | Entered Storage 1106 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 1222 | -9/Storage | Discovered new exit (range 11) 1414 | -9/Storage | Build established: Commander-Mutant 1443 | -9/Storage | Discovered new exit (range 8) 1460 | -9/Storage | Entered Materials 1460 | -8/Materials | Accompanied by 7 allies 1460 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1484 | -8/Materials | Garrison activated, responded to threat 1554 | -8/Materials | Lost 3 allies 1725 | -8/Materials | Discovered new exit (range 12) 1774 | -8/Materials | Lost 3 allies 1906 | -8/Materials | Build established: Mutant 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2338 | -7/Factory | Build established: Tank 2666 | -7/Factory | Assembled infested ambush trap array 2735 | -7/Factory | Destroyed 7 combat bots 2742 | -7/Factory | Garrison activated, responded to threat 3037 | -7/Factory | Cargo convoy interrupted 3044 | -7/Factory | Core integrity fell below 50% 3044 | -7/Factory | Released all parts (5) 3074 | -7/Factory | Lost 7 parts (1p1n4u1w) 3153 | -7/Factory | Core integrity fell below 20% 4236 | -7/Factory | Build established: Gunner 4255 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04112_ Acquired 4 matter. 04115_ K-01 Serf collects debris. 04120_ Discarded Broken Target Analyzer. 04120_ Acquired Sml. Storage Unit. 04122_ K-01 Serf collects debris. 04129_ K-01 Serf cleans the Nuclear Reactor. 04132_ Acquired Aluminum Leg. 04135_ Kicked K-01 Serf. 04136_ K-01 Serf collects debris. 04137_ K-01 Serf cleans the Nuclear Reactor. 04139_ Acquired 90 matter. 04139_ K-01 Serf collects debris. 04241_ Overheating: System interference. 04241_ Adv. Targeting Computer temporarily disabled. 04241_ Imp. Targeting Computer temporarily disabled. 04242_ Fission Core destroyed. 04243_ Y-54 Guardian heat damages Imp. Light Armor Plating, Lgt. Treads, Flak Gun, Imp. Heat Sink. 04244_ Y-54 Guardian critical meltdown. 04248_ U-05 Engineer builds a Wall. 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" ##???? | | %#??????????# #???## %##???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 300 Resistance: KI 50 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ContainmentGlidesysDrive Manual? 0 Play Time 00:49:53 Cumulative 113.8 hours Start 2024.05.15 @ 13:28:52 End 2024.05.15 @ 14:15:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 94 Rogue 71 Adventurer 23 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 39 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 53789027-62ec-4244-9e66-871882f13d35