Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.16 @ 20:41:23 Player: AshCrow Result: Destroyed by M Guard with Hellfire Missile Launcher Performance ------------- Evolutions (9) 4500 Regions Visited (19) 3800 Robots Destroyed (37) 185 Value Destroyed (1351) 1351 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (5419) 5419 TOTAL SCORE: 15935 Bonus ------- Follower Combat Kills 174 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Met Warlord at Command 2000 Friendly Fire -55 Cogmind --------- Core Integrity 0/1600 Matter 36/300 Energy 156/300 System Corruption 12% Temperature Cool (9) Movement Core (50) Location -1/Command Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (9) ------ Compact Battery Improved Cloaking Device > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Enhanced Nova Cannon Enhanced Hardcell Cannon Gamma Bomb Array Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Nuclear Pulse Array Flying Fortress v7 Cooled Impulse Thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Terrain Scanner 0b10 Decoder Chip [Scout] Launcher Guidance Computer Improved Armor Integrity Analyzer Advanced ECM Suite Makeshift Power Shielding System Purifier > --- WEAPON ----------- Vortex Cannon Mini Grenade Launcher > --- INVENTORY -------- Core Analyzer Matter Neutralizer Vortex Cannon Vortex Driver Improved Datajack [Rating: 133] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Flying Fortress v7 Treads Light Treads Leg Aluminum Leg Hover Unit Backup Propulsion III Flight Unit Flying Fortress v7 Utility Launcher Guidance Computer Device Advanced Terrain Scanner Storage Small Storage Unit Processor Launcher Guidance Computer Hackware System Shield Protection Makeshift Power Shielding Weapon Matter Neutralizer Energy Gun Small Laser Energy Cannon Matter Neutralizer Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Hardcell Cannon Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Greatsword Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Slots Evolved 18 | . . . . . 4 2 2 2 . . . . 2 . . 2 2 2 . Power 3 | . . . . . . 1 . . . . . . . . . . 2 . . Propulsion 6 | . . . . . 2 . 1 1 . . . . 2 . . . . . . Utility 7 | . . . . . 2 1 1 1 . . . . . . . . . 2 . Weapon 2 | . . . . . . . . . . . . . . . . 2 . . . Parts Attached 104 | 6 4 5 3 7 7 2 4 1 5 6 8 2 . 8 1 5 4 13 13 Power 20 | 1 . 1 . 3 1 . 2 . . 2 1 . . 1 . 1 2 2 3 Engine 9 | 1 . 1 . 3 1 . 2 . . . . . . . . . 1 . . Core 4 | . . . . . . . . . . 2 . . . 1 . 1 . . . Reactor 7 | . . . . . . . . . . . 1 . . . . . 1 2 3 Propulsion 25 | 2 1 3 2 2 1 . . 1 . . 2 . . 1 . 1 1 4 4 Treads 2 | . . . 2 . . . . . . . . . . . . . . . . Leg 6 | 2 1 3 . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . 1 . . . . . Flight 16 | . . . . 2 1 . . 1 . . 2 . . . . 1 1 4 4 Utility 37 | 1 1 . 1 . 3 1 2 . 4 3 2 2 . 3 1 3 1 4 5 Device 20 | . 1 . . . 1 . 1 . 3 2 2 1 . 1 . 3 1 2 2 Storage 5 | 1 . . 1 . . 1 . . . . . . . . . . . . 2 Processor 7 | . . . . . 1 . . . 1 . . 1 . 2 1 . . 1 . Hackware 2 | . . . . . . . . . . . . . . . . . . 1 1 Protection 3 | . . . . . 1 . 1 . . 1 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 22 | 2 2 1 . 2 2 1 . . 1 1 3 . . 3 . . . 3 1 Energy Gun 4 | 1 . 1 . . . . . . . . . . . 2 . . . . . Energy Cannon 7 | . 1 . . . 1 . . . 1 . 2 . . 1 . . . 1 . Ballistic Gun 2 | 1 . . . 1 . . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . . . . . . . . . . . 1 Launcher 6 | . 1 . . 1 1 . . . . 1 . . . . . . . 2 . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 11 | . . . . . . . . . . . 7 . . 1 . 1 . 2 . Parts Lost 40 | . . 2 . 6 1 . . . . 3 . . 3 . . 7 1 6 11 Power 10 | . . 1 . 2 . . . . . 1 . . . . . 1 . 2 3 Propulsion 14 | . . . . 1 . . . . . . . . 2 . . 2 . 2 7 Utility 9 | . . . . 1 . . . . . 1 . . . . . 3 1 2 1 Weapon 7 | . . 1 . 2 1 . . . . 1 . . 1 . . 1 . . . Highest Loss Streak 11 | . . 2 . 2 1 . . . . 2 . . 3 . . 5 1 6 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Backups 4 | 1 6 7 6 6 4 4 4 5 4 4 4 4 3 2 5 4 4 3 4 Power . | . 1 1 1 1 . . . 1 1 1 . . . . . . . . . Propulsion 1 | . 2 2 3 3 4 3 . . . . . 1 . . . . 3 1 . Utility . | . . 1 1 . . . 1 1 . . . . . . 2 . . . 1 Weapon 1 | . 2 2 1 . . . 2 3 2 2 3 3 2 1 3 2 . . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 22 | . . . . . . 5 1 . 1 . 2 . . 1 . 4 5 1 2 Power 1 | . . . . . . . . . . . . . . . . . . . 1 Propulsion 10 | . . . . . . 5 . . . . . . . . . . 4 1 . Utility 5 | . . . . . . . 1 . 1 . 1 . . . . 2 . . . Weapon 5 | . . . . . . . . . . . 1 . . . . 2 1 . 1 Tool/Special 1 | . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 54 | . 88 98 100 66 51 53 52 48 64 71 71 71 71 34 54 42 18 30 24 Engine 5 | . 14 12 14 11 9 7 8 11 11 6 4 . . 2 5 . 3 3 . Core 1 | . . . . . . . . . . 3 4 . . 2 5 5 . . . Reactor 1 | . . . . . . . . . . . . 5 5 . . . . 3 4 Treads 1 | . . . 15 10 . . . . . . . . . . . . . . . Leg 2 | . 28 28 12 11 . . . . . . . . . . . . . . . Hover 2 | . . . . . . . . . . . . . . 6 15 13 . . . Flight 7 | . . . . 2 9 7 5 7 11 11 11 17 19 1 . . 5 13 11 Device 10 | . 3 14 14 4 . 7 10 5 12 19 22 17 15 3 5 12 7 5 1 Storage 2 | . 14 14 14 11 . 1 5 . . . . . . . . . . . . Processor 5 | . . . . . 8 7 6 5 8 11 11 12 15 2 2 3 . 1 3 Protection 3 | . . . . . 7 7 7 11 9 4 4 5 5 6 10 . . . . Energy Gun 1 | . 6 6 14 9 . . . . . . . . . 1 5 . . . . Energy Cannon 2 | . 4 8 . . 2 . . . 3 5 5 5 4 4 5 3 . . . Ballistic Gun 1 | . 12 12 14 2 3 . . . . . . . . . . . . . . Launcher 2 | . 4 2 . 1 12 11 . . 4 4 . 5 4 . . . . . . Peak Build Rating 133 | 6 7 7 10 13 54 58 67 78 94 104 117 121 133 94 53 68 44 128 91 Average Rating 59 | 5 6 6 8 9 47 54 61 71 87 97 102 117 126 33 51 53 37 70 51 On Entrance 52 | . 6 7 7 10 9 54 57 66 78 94 99 116 121 85 48 53 12 39 88 Avg Prop Armor Cover (%) 8 | . . . . 11 . . . . . . . . . . . 8 . 4 8 Naked Turns 201 | . . . . 2 . . . . . . . . . 198 . . 1 . . Heaviest Build 73 | 13 16 17 27 30 34 37 53 48 58 62 67 60 59 73 29 30 9 58 39 Greatest Support 77 | 20 20 20 40 40 50 50 50 63 63 63 64 64 77 30 30 30 23 63 40 Greatest Overweight (x) 17 | 3 . . . 2 . . 17 . . . 1 . 3 6 . 4 . 1 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 11 12 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 11 | 4 8 8 10 11 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 6 7 8 9 4 4 4 5 4 4 4 5 3 2 5 4 4 3 4 Final Capacity 15 | 8 8 8 15 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 4 8 7 10 5 5 3 5 5 5 4 5 5 4 5 5 5 5 2 4 Class Distribution -------------------- 68% | Mutant 13% | Derelict-Mutant 12% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Mutant | -4/Proximity Caves Scout | -4/Factory Mutant | -4/Waste Scout | -4/Factory Scout | -3/Research Mutant | -2/Research Mutant | -1/Access Mutant | -1/Command Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Matter Collected 1899 | 154 77 90 . 354 . 18 . . 242 331 46 141 . 176 10 . 17 183 60 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 1510 | . 129 90 . 28 . 69 . . 193 233 . . . 582 72 . . 114 . Parts 62 | . 17 6 . 2 . 9 . . 8 13 . . . . 1 . . 6 . Haulers Intercepted 1 | . . . . . . . . . . . . . . . 1 . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . . 3 4 . . . . . . . . . Prevented 9 | . . . . . . . . . 4 5 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Combat Hostiles Destroyed 37 | . 7 2 . 4 . 3 . . 3 9 . 2 . 4 . . . 3 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Guns 6 | . 3 2 . 1 . . . . . . . . . . . . . . . Cannons 5 | . . . . . . . . . . 1 . 1 . 3 . . . . . AOE 23 | . 4 . . 3 . 2 . . 3 8 . 1 . . . . . 2 . Classes Destroyed 11 | . 3 . . 2 . 1 . . . 3 . . . 1 1 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . . . 1 . . . . Operator 1 | . 1 . . . . . . . . . . . . . . . . . . Swarmer 16 | . 5 . . . . 3 . . . 5 . . . . . . . 3 . Grunt 7 | . 2 2 . . . . . . 3 . . . . . . . . . . Sentry 1 | . . . . . . . . . . 1 . . . . . . . . . Hunter 3 | . . . . . . . . . . 1 . 2 . . . . . . . Programmer 2 | . . . . . . . . . . 2 . . . . . . . . . Compactor 4 | . . . . . . . . . . . . . . 4 . . . . . Zionite 1 | . . . . 1 . . . . . . . . . . . . . . . Assembled 4 | . . . . 4 . . . . . . . . . . . . . . . Best Kill Streak 5 | . 3 2 . 4 . 4 . . 3 5 . 2 . 3 1 . . 3 . Combat Bots Only 5 | . 3 2 . 4 . 3 . . 3 5 . 2 . 3 . . . 3 . Max Kills in Single Turn 3 | . 3 1 . 2 . 2 . . 2 3 . 1 . 1 1 . . 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 3 . . 2 . 1 . . 2 3 . 1 . . . . . 1 . Melee 1 | . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Hostile Shots Fired 625 | . 33 28 . 60 2 16 . . 3 55 1 47 42 3 . 45 24 117 149 Missed 259 | . 11 3 . 12 2 7 . . 1 17 . 25 17 1 . 14 15 64 70 Hits 366 | . 22 25 . 48 . 9 . . 2 38 1 22 25 2 . 31 9 53 79 Melee 3 | . . . . . . . . . . . . . . 2 . . . . 1 Projectile 363 | . 22 25 . 48 . 9 . . 2 38 1 22 25 . . 31 9 53 78 AOE 5 | . . . . . . . . . . . 1 . . . . . . . 4 Critical Strikes 9 | . . . . 2 . . . . . 2 . . . 1 . . . 1 3 Part Disruptions 3 | . . . . 3 . . . . . . . . . . . . . . . Damage Taken 7422 | . 257 332 . 589 28 130 . . 41 882 50 448 514 118 . 899 211 888 2035 Core 2572 | . 47 53 . 93 . 9 . . . 86 15 97 75 80 . 356 59 243 1359 Absorbed by Shields 132 | . . . . . . 36 . . . . . . . . . . . 96 . Redirected to Shielding 31 | . . . . . . . . . . 3 2 5 21 . . . . . . Regen/Repaired (Parts) 14 | . . . . . . . . . . . 14 . . . . . . . . Core Remaining (%) 83 | 100 . . . 22 100 98 100 . . . . 80 . . 86 72 95 . . Volleys Fired 145 | . 18 17 . 10 . 4 . . 3 32 2 12 10 24 3 4 . 6 . Largest 2 | . 2 2 . 1 . 1 . . 1 2 1 2 1 2 2 1 . 1 . Hottest 186 | . 80 60 . 30 . 30 . . 33 151 105 80 105 150 186 105 . 120 . Shots Fired 182 | . 24 24 . 10 . 4 . . 3 33 2 16 10 40 6 4 . 6 . Gun 50 | . 18 24 . 5 . . . . . . . . . . 3 . . . . Cannon 94 | . 4 . . . . . . . . 15 2 12 10 40 3 4 . 4 . Launcher 38 | . 2 . . 5 . 4 . . 3 18 . 4 . . . . . 2 . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 39 | . 17 17 . 5 . . . . . . . . . . . . . . . Thermal 48 | . 5 7 . . . . . . . 15 1 . 5 1 6 4 . 4 . Explosive 26 | . 2 . . 5 . 4 . . . 11 . 4 . . . . . . . Electromagnetic 12 | . . . . . . . . . 3 7 . . . . . . . 2 . Entropic 57 | . . . . . . . . . . . 1 12 5 39 . . . . . Robot Hit Streak 9 | . 4 8 . 2 . 2 . . 4 9 . 6 3 9 3 . . 1 . Robot Miss Streak 5 | . 1 1 . 3 . . . . . 2 . 2 1 4 1 . . 5 . Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 105 | . 16 18 . 4 . 2 . . 2 19 . 10 3 26 4 . . 1 . Core Hits 78 | . 12 5 . 7 . 8 . . 7 14 . 5 . 6 2 1 . 11 . Critical Kills 1 | . . . . . . . . . . . . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . . . Critical Strikes 8 | . . . . . . . . . . . . 2 1 5 . . . . . Meltdown 1 | . . . . . . . . . . . . . . 1 . . . . . Sunder 7 | . . . . . . . . . . . . 2 1 4 . . . . . Melee Attacks 7 | . . . . . . 5 2 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . 5 2 . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 6506 | . 397 221 . 339 . 278 . . 214 1090 . 761 204 2529 135 8 . 257 73 Guns 444 | . 179 221 . 21 . . . . . . . . . . 23 . . . . Cannons 3651 | . 17 . . . . . . . . 287 . 502 204 2529 112 . . . . Explosions 2268 | . 191 . . 318 . 226 . . 214 803 . 259 . . . . . 257 . Melee 52 | . . . . . . 52 . . . . . . . . . . . . . Ramming 91 | . 10 . . . . . . . . . . . . . . 8 . . 73 Kinetic 355 | . 179 155 . 21 . . . . . . . . . . . . . . . Thermal 587 | . 17 66 . . . . . . 45 287 . . . 37 135 . . . . Explosive 1597 | . 191 . . 318 . 226 . . . 603 . 259 . . . . . . . Electromagnetic 626 | . . . . . . . . . 169 200 . . . . . . . 257 . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing 52 | . . . . . . 52 . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Entropic 3198 | . . . . . . . . . . . . 502 204 2492 . . . . . Highest Corruption 12 | . . . . . . . . . . 1 1 . 6 3 . 7 . 4 12 Average Corruption 3 | . . . . . . . . . . 1 1 . 3 2 . 7 . 3 4 Corruption Purged 6 | . . . . . . . . . . . . . 3 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 22 | . . . . . . . . . . . 1 . 1 . . 1 . 3 16 Message Errors 4 | . . . . . . . . . . . 1 . . . . . . . 3 Matter Fused 8 | . . . . . . . . . . . . . 1 . . . . 1 6 Energy Discharges 2 | . . . . . . . . . . . . . . . . 1 . . 1 Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Fused 2 | . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 3 | . . . . . . . . . . . . . . . . . . 2 1 Alerts 1 | . . . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 140 | . . . . . . . . . . 17 . 52 20 43 . . . 8 . Projectiles 115 | . . . . . . . . . . . . 52 20 43 . . . . . Explosions 25 | . . . . . . . . . . 17 . . . . . . . 8 . Melee . | . . . . . . . . . . . . . . . . . . . . Knockbacks 2 | . . . . . . . . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . . . . . . . . 2 Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 371 | . 51 . . 29 . 33 . . . 119 . 36 . . . 3 . 66 34 Shots 15 | . 2 . . 1 . 1 . . . 4 . 1 . . . . . 6 . Rammed 13 | . . . . . . . . . . . . . . . . 4 . . 9 Targets Rammed 16 | . 3 . . . . . . . . . . . . . . 4 . . 9 Kicked 3 | . 3 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 545 | . 66 43 . 47 . 1 . . 39 420 76 127 42 342 257 32 . 545 9 Average Temperature 118 | . 25 28 . 9 . 1 . . 19 168 33 66 20 127 131 16 . 157 9 Received Heat Transfer 1682 | . 54 183 . 680 . . . . 9 387 9 . . . . 126 36 18 180 Effects 16 | . . . . . . . . . . 5 . . . . . . . 11 . Shutdowns 6 | . . . . . . . . . . 2 . . . . . . . 4 . Interference 2 | . . . . . . . . . . . . . . . . . . 2 . Short Circuit 4 | . . . . . . . . . . 3 . . . . . . . 1 . Damage (major) 4 | . . . . . . . . . . . . . . . . . . 4 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . 1 . Parts Fried 4 | . . . . . . . . . . 2 . . . . . . . 2 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . . . . . . Heat Transferred 718 | . 37 150 . . . . . . 50 296 . . . 37 148 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Maximum Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 1 Low Security (%) 95 | 100 100 100 . 100 100 100 100 100 . . . . 100 100 100 100 100 97 59 Level 1 4 | . . . . . . . . . . . . . . . . . . 2 40 Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 381 | . 140 40 . 28 35 86 37 5 . . . . 6 30 180 89 95 295 381 Initial 183 | . . 40 . . . 9 37 . . . . . 6 . . 89 8 . 183 Average 40 | . 68 14 . 1 9 7 4 . . . . . . 1 133 11 20 49 221 Influence Increases 2238 | . 185 50 . 32 57 97 2 5 70 225 . 50 6 50 340 21 105 463 480 Destroy 0b10 Robot/C 720 | . 140 40 . . . 60 . . 60 180 . 40 . . 140 . . 60 . Destroy 0b10 Robot/NC 15 | . 5 . . . . 5 . . . . . . . . 5 . . . . Destroy Leader 122 | . 10 10 . . . 10 . . 10 30 . 10 . . 42 . . . . Allied During Kill 59 | . . . . . . . . . . . . . . . 59 . . . . Successful Hack 114 | . . . . . 12 . . 5 . . . . . . . . . 7 90 Disable Machine 30 | . . . . . . 15 . . . . . . . . . . . 15 . Destroy Structure 218 | . 15 . . 32 . 7 2 . . . . . 6 50 94 6 . 6 . Partial Spotted 60 | . . . . . . . . . . . . . . . . 15 . 45 . Lose Combat Pursuer 900 | . 15 . . . 45 . . . . 15 . . . . . . 105 330 390 Influence Decreases 1971 | . 80 155 . 32 35 43 78 5 10 285 . 40 14 52 170 176 120 176 500 Entered New Map 327 | . . 65 . . . 13 39 . . 12 . . 4 2 . 81 7 . 104 Time Decay 1300 | . 80 80 . 20 35 30 39 5 10 245 . 40 10 46 50 95 113 116 286 Lost Part 202 | . . 10 . 12 . . . . . 10 . . . . . . . 60 110 Lost Ally 142 | . . . . . . . . . . 18 . . . 4 120 . . . . Squads Dispatched 23 | . 1 . . . 1 . 1 . . . . . 1 . 3 1 1 4 10 Investigation 5 | . . . . . . . . . . . . . . . . . . 1 4 Extermination 10 | . . . . . . . 1 . . . . . 1 . . 1 . 3 4 Reinforcement 6 | . 1 . . . 1 . . . . . . . . . 1 . 1 . 2 Assault . | . . . . . . . . . . . . . . . . . . . . Garrison 2 | . . . . . . . . . . . . . . . 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Distress Signals 20 | . 2 . . . 2 . . . . . 1 . . . . 1 7 4 3 Communications Jammed 31 | . . . . . . . . . . . . . . . . . 3 28 . Distress Signals 28 | . . . . . . . . . . . . . . . . . 3 25 . Times Spotted 168 | . 11 2 . 10 3 4 . . 3 10 12 2 2 9 . 13 16 31 40 Peak Tracking Total 14 | . 5 2 . 5 6 3 . . 3 5 8 2 2 3 . 14 11 10 13 Tactical Retreats 32 | . 1 . . 4 2 . . . . 1 2 . . 1 . . 1 9 11 ECM-based Alert Blocks 8 | . . . . . . . . . . . 5 . . . . . . . 3 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Traps Triggered 5 | . . . . . 1 . . . . . . . 1 . . . 1 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Disabled 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . . . . 1 . . . . . . 1 . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Machines Accessed 29 | . . . 3 . 2 . 1 1 1 . 6 . . . 1 . 1 4 9 Terminals 17 | . . . . . 2 . . 1 . . . . . . 1 . 1 4 8 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 53 | . . . 3 . 3 . 1 1 1 . 16 . . . 1 . 1 8 18 Successful 33 | . . . 3 . 2 . 1 1 1 . 16 . . . . . 1 2 6 Failed 20 | . . . . . 1 . . . . . . . . . 1 . . 6 12 Catastrophic 8 | . . . . . . . . . . . . . . . 1 . . 1 6 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 20 | . . . 1 . 3 . . 1 . . . . . . 1 . . 2 12 Terminals 31 | . . . . . 3 . . 1 . . . . . . 1 . 1 8 17 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . 1 Recycling Units 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 25 | . . . 3 . 1 . . . 1 . 16 . . . . . 1 2 1 Record 17 | . . . 2 . . . . . . . 14 . . . . . 1 . . Part Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . 1 . 2 . . . . . . 2 . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . Disengage Seal 1 | . . . . . . . . . . . . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . . . . . 1 . . 1 . . . . . . . . . . 5 Terminals 7 | . . . . . 1 . . 1 . . . . . . . . . . 5 Botnet 7 | . . . . . 1 . . 1 . . . . . . . . . . 5 Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 11 | . . . . . . . . . . . . . . . . . 1 3 7 Full Trace Events 4 | . . . . . . . . . . . . . . . . . . 1 3 Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total Allies 20 | . . . . . . . . . . . . . . 20 . . . . . Largest Group 19 | . . . . . . . . . . . . . . 19 15 . . . . Highest-Rated Group 684 | . . . . . . . . . . . . . . 684 583 . . . . Highest-Rated Ally 50 | . . . . . . . . . . . . . . 50 50 . . . . Total Orders 12 | . . . . . . . . . 4 8 . . . . . . . . . FOLLOW 1 | . . . . . . . . . 1 . . . . . . . . . . EXPLORE 7 | . . . . . . . . . 2 5 . . . . . . . . . RETURN 4 | . . . . . . . . . 1 3 . . . . . . . . . Ally Attacks 98 | . . . . . . . . . . . . . . 29 69 . . . . Total Damage 3725 | . . . . . . . . . . . . . . 1684 2041 . . . . Kills 13 | . . . . . . . . . . . . . . 6 7 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Active Infowar (turns) 4468 | . 60 204 362 89 . . 132 70 380 671 711 169 404 511 103 358 23 192 29 Terrain 3345 | . 60 204 362 89 . . . . . 476 711 169 404 409 103 358 . . . Decoding 541 | . . . . . . . . . . . . 32 404 105 . . . . . Cloaking 16 | . . . . . . . . . . . . . . . . . . . 16 Jamming 447 | . . . . . . . . . . . . . . . . 232 23 192 . ECM 2065 | . . . . . . . 132 70 380 228 564 169 404 105 . . . . 13 Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . 1 1 . 1 . . . . . . . Drone Launches 11 | . . . . . . . . . 3 8 . . . . . . . . . Drone Recoveries 8 | . . . . . . . . . 2 6 . . . . . . . . . Decoded 0b10 Intel 10 | . . . . . . . . . . . . . 10 . . . . . . Traps 8 | . . . . . . . . . . . . . 8 . . . . . . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . Garrisons 1 | . . . . . . . . . . . . . 1 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Turns Passed 7727 | 64 244 204 362 323 169 312 414 70 383 684 711 169 404 830 103 765 476 420 620 Spaces Moved 10365 | 42 132 106 252 275 264 494 696 141 619 799 1543 374 602 632 140 311 711 951 1281 Core 367 | 6 . . . 21 . . 1 . . . . . . 316 . 17 . . 6 Treads 175 | . . . 125 50 . . . . . . . . . . . . . . . Legs 461 | 36 132 106 127 60 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 739 | . . . . . . . . . . . . . . 305 140 294 . . . Flight 8623 | . . . . 144 264 494 695 141 619 799 1543 374 602 11 . . 711 951 1275 Fastest Speed 25 | 50 120 120 120 37 37 50 50 42 42 42 34 34 31 50 65 50 37 25 34 Average Speed 51 | 124 120 120 139 99 49 50 51 46 42 42 41 34 37 94 65 80 42 33 36 Slowest Speed 900 | 200 120 120 160 260 50 50 900 50 42 42 132 34 242 382 65 250 45 108 117 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 40 | . . . . . 1 . . . . 2 3 1 1 . . . 9 7 16 Potential Cave-ins 16 | . . . . 3 . . . . . 3 . . 4 . . 1 . 5 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 38 | 4 32 22 60 61 26 11 22 5 64 88 97 78 11 95 5 7 20 20 40 Regions Visited 19 Branch Regions 8 Pre-discovered Areas 3 | . . . 1 1 . . . . . 1 . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . . . 1 . . . . Unknown Exits Taken 16 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . 1 1 1 . Scrap Searched 9 | . . . . . . . . . 2 4 . 3 . . . . . . . Spaces Dug 24 | . . . . . . 1 2 . . 6 1 . 6 . . 4 . 4 . Terrain Destroyed 208 | . 13 . . 41 . 8 2 . 9 64 1 45 7 10 . 4 . 4 . Melee 3 | . . . . . . 1 2 . . . . . . . . . . . . Projectile 38 | . . . . . . . . . . 7 1 5 7 10 . 4 . 4 . AOE 167 | . 13 . . 41 . 7 . . 9 57 . 40 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -2 -1 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp War Pro Fac Was Fac Res Res Acc Com Total 12460 | 51 191 159 260 313 299 548 749 144 736 1109 1614 397 771 818 145 821 875 1038 1422 Wait 1685 | . 29 28 3 7 17 26 35 3 103 265 41 11 156 139 2 484 145 71 120 Move 10271 | 41 131 105 251 274 261 493 695 140 618 794 1536 371 600 631 139 310 692 937 1252 Hop 36 | . . . . . 1 . . . . 2 3 1 1 . . . 9 6 13 Pick Up 55 | 4 4 . 1 2 5 5 4 . 1 2 4 . 2 5 . 2 8 2 4 Fast Attach 69 | 6 1 . . 4 6 1 4 1 4 3 6 1 . 5 1 4 3 8 11 Attach 35 | . . 2 . 4 2 4 1 . 1 3 2 . 2 5 . . 3 4 2 Detach 21 | . . . . 1 . 2 1 . . 2 4 . . 3 . 1 1 1 5 Swap 41 | . 4 5 4 4 1 . 1 . 3 5 6 1 . 5 . 1 . 1 . Drop 71 | . 1 2 1 7 6 8 6 . 3 1 10 . . 1 . 11 6 2 6 Fire 145 | . 18 17 . 10 . 4 . . 3 32 2 12 10 24 3 4 . 6 . Melee 7 | . . . . . . 5 2 . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . . 4 . . 9 Kick 3 | . 3 . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . . Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -3/Research -2/Research -1/Access -1/Command History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Discovered new exit (range 6) 309 | -10/Materials | Entered Mines 312 | -10/Mines | Build established: Mutant 326 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 326 | -10/Mines | Discovered new exit (range 5) 392 | -10/Mines | Discovered new exit (range 6) 513 | -10/Mines | Entered Exiles 541 | -10/Exiles | Met 8R-AWN 563 | -10/Exiles | Met EX-HEX 608 | -10/Exiles | Met EX-BIN 624 | -10/Exiles | Aligned with FarCom system 625 | -10/Exiles | Given EX-Vault access code 657 | -10/Exiles | Opened EX-Vault 675 | -10/Exiles | Found Flying Fortress v7 712 | -10/Exiles | Warned to stay clear of 0b10 Research branches 730 | -10/Exiles | Exiles lab attacked by MAIN.C 808 | -10/Exiles | Learned location of Zion (-6) 859 | -10/Exiles | Discovered new exit (range 10) 875 | -10/Exiles | Left Exiles lab with Flying Fortress v7 875 | -10/Exiles | Entered Mines 876 | -9/Mines | Assembled infested the area 921 | -9/Mines | Core integrity fell below 50% 1054 | -9/Mines | Learned 2 Materials zone layouts 1186 | -9/Mines | Discovered new exit (range 15) 1192 | -9/Mines | Learned location of Storage (-9) 1198 | -9/Mines | Entered Materials 1198 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1357 | -8/Materials | Discovered new exit (range 16) 1367 | -8/Materials | Entered Factory 1367 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1560 | -7/Factory | Discovered new exit (range 6) 1679 | -7/Factory | Entered another Factory area 1679 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2090 | -6/Factory | Discovered new exit (range 7) 2093 | -6/Factory | Entered another Factory area 2093 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2159 | -5/Factory | Discovered new exit (range 4) 2163 | -5/Factory | Entered Upper Caves 2230 | -5/Upper Caves | Learned 4 Factory zone layouts 2245 | -5/Upper Caves | Encountered a Warlord checkpoint 2463 | -5/Upper Caves | Discovered new exit (range 26) 2546 | -5/Upper Caves | Entered another Upper Caves area 2546 | -5/Upper Caves | Discovered new exit (range 12) 2835 | -5/Upper Caves | Spotted B-75 Beast 3116 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 3177 | -5/Upper Caves | Discovered new exit (range 4) 3191 | -5/Upper Caves | Build established: Derelict-Mutant 3230 | -5/Upper Caves | Entered Warlord 3264 | -5/Warlord | Discovered new exit (range 8) 3287 | -5/Warlord | System corruption cleaned by Quarantine Array 3505 | -5/Warlord | Warlord's base attacked by MAIN.C 3530 | -5/Warlord | Found Prototype Energy Cannon 3530 | -5/Warlord | Identified Vortex Driver 3532 | -5/Warlord | Found Prototype Energy Cannon 3532 | -5/Warlord | Identified Vortex Cannon 3579 | -5/Warlord | Found Prototype Device 3579 | -5/Warlord | Identified Minesniffer Drone Bay 3622 | -5/Warlord | Met Warlord 3635 | -5/Warlord | Found Prototype Special Weapon 3635 | -5/Warlord | Identified RU-N14's Throwing Claymores v3 3766 | -5/Warlord | Found Vortex Cannon 3831 | -5/Warlord | Found Prototype Device 3831 | -5/Warlord | Identified System Purifier 3836 | -5/Warlord | Found Prototype Reactor 3836 | -5/Warlord | Identified Vortex Chain Reactor 3855 | -5/Warlord | Warlord forces counterattacked 3903 | -5/Warlord | Spotted Striker 3933 | -5/Warlord | Opened side exit 3941 | -5/Warlord | Entered Proximity Caves 3970 | -4/Proximity Caves | Lost 7 allies 4057 | -4/Proximity Caves | Learned 4 Research zone layouts 4091 | -4/Proximity Caves | Spotted B-86 Titan 4108 | -4/Proximity Caves | Discovered new exit (range 9) 4110 | -4/Proximity Caves | Entered Factory 4110 | -4/Factory | Evolved 2 slots: Propulsion x2 4416 | -4/Factory | Build established: Scout 4514 | -4/Factory | Sucked down chute 4514 | -4/Factory | Entered Waste 4515 | -4/Waste | Met a frightened Derelict 4518 | -4/Waste | Lost 3 parts (2n1w) 4556 | -4/Waste | Spotted C-40 Crusher 4556 | -4/Waste | Spotted C-40 Crusher 4571 | -4/Waste | Destroyed C-40 Crusher 4580 | -4/Waste | Destroyed C-40 Crusher 4588 | -4/Waste | Spotted C-40 Crusher 4597 | -4/Waste | Destroyed C-40 Crusher 4601 | -4/Waste | Spotted C-40 Crusher 4601 | -4/Waste | Spotted C-40 Crusher 4601 | -4/Waste | Spotted C-40 Crusher 4617 | -4/Waste | Crushed by Compactor (0 parts destroyed, 2 dropped) 4619 | -4/Waste | Released all parts (10) 4735 | -4/Waste | Discovered new exit (range 13) 4807 | -4/Waste | Build established: Mutant 4824 | -4/Waste | Warlord forces began an assault 4842 | -4/Waste | Allies destroyed C-40 Crusher 4842 | -4/Waste | Allies destroyed C-40 Crusher 4843 | -4/Waste | Destroyed C-40 Crusher 4873 | -4/Waste | Lost 4 allies 5344 | -4/Waste | Entered Factory 5344 | -4/Factory | Accompanied by 15 allies 5346 | -4/Factory | Garrison activated, responded to threat 5444 | -4/Factory | Discovered new exit (range 7) 5447 | -4/Factory | Identified exit to Research 5447 | -4/Factory | Entered Research 5447 | -3/Research | Evolved 2 slots: Weapon x2 5516 | -3/Research | Build established: Scout 6084 | -3/Research | Build established: Mutant 6131 | -3/Research | Crushed by falling debris 6206 | -3/Research | Discovered new exit (range 12) 6212 | -3/Research | Entered another Research area 6212 | -2/Research | Warlord forces began assault on 0b10 6212 | -2/Research | Evolved 2 slots: Power x2 6235 | -2/Research | Lost 5 parts (2n2u1w) 6322 | -2/Research | Research machine network offline 6364 | -2/Research | Met up with Warlord 6673 | -2/Research | Discovered new exit (range 8) 6688 | -2/Research | Entered Access 6688 | -1/Access | Evolved 2 slots: Utility x2 6903 | -1/Access | Found Prototype Processor 6903 | -1/Access | Identified Exp. Signal Interpreter 6974 | -1/Access | Found Gamma Bomb Array 6977 | -1/Access | Found Gamma Bomb Array 7100 | -1/Access | Door terminal overloaded 7106 | -1/Access | Discovered new exit (range 7) 7108 | -1/Access | Entered Command 7150 | -1/Command | Spotted B-99 Colossus 7165 | -1/Command | Spotted B-99 Colossus 7192 | -1/Command | Lost 11 parts (3p5n3u) 7575 | -1/Command | Core integrity fell below 50% 7581 | -1/Command | Disengaged cave seal 7581 | -1/Command | Derelicts emerged from the dark tunnel 7581 | -1/Command | Welcomed Warlord to Command 7630 | -1/Command | Lost 3 parts (1p2n) 7655 | -1/Command | Lost 7 allies 7708 | -1/Command | System corruption reached 10% 7723 | -1/Command | Spotted M Guard 7723 | -1/Command | Spotted M Guard 7725 | -1/Command | Spotted Combat Programmer 7725 | -1/Command | Spotted Combat Programmer 7726 | -1/Command | Core integrity fell below 20% 7728 | -1/Command | Destroyed by M Guard with Hellfire Missile Launcher Last Messages --------------- 07699_ Destabilizing: System corrupted (+1). 07701_ Slammed into Warlord MG-163. 07701_ Destabilizing: Core damaged (-48). 07702_ Slammed into Warlord MG-163. 07705_ Destabilizing: System corrupted (+2). 07706_ Slammed into Warlord MG-163. 07706_ Warlord MG-163 knocked back. 07706_ Destabilizing: System corrupted (+1). 07707_ Slammed into Warlord MG-163. 07707_ Destabilizing: System corrupted (+1). 07709_ Dropped Broken Imp. Q-thruster. 07710_ Dropped Lgt. Quantum Reactor. 07716_ %:PSW%,FHDIK:V/ZIYF4% PK 07723_ Slug penetrates Door. 07725_ Nuclear Pulse Thruster destroyed. 07726_ Penetrated by EMDS Slug. 07727_ The unstable cave ceiling collapses. 07727_ Penetrated by EMDS Slug. 07728_ The unstable cave ceiling collapses. 07728_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????#####?#####?#####?#####? | | ???????????????????# ???### #?# #?# #?#* #? | | ???????????????????# ## W ### W ### ###= ## | | ???????????????????# @ + | | ???????????????????# Y + | | ???????????????????# % " | | ???????????????????# Y + | | ???????????????????# p + | | ???????????????????# p# W ## ### ## | | ???????????????????####### # #?# #? | | ?????????????????????????## # #####?#####? | | ??????????????????????????# # ##??????????? | | ??????????????????????????# # ###???????????? | | ??????????????????????????# ######?????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# #??????????????????? | | ??????????????????????????# ???????????????????? | | ??????????????????????????# ???????????????????? | | ???????????????????????????? ????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Cloak Strength 3 Armor Coverage 750 Resistance: EM 25 Power Shielding 15 Point Defense Rating 240 Phase Shifting 10 Evasion (%) 75 Launcher Accuracy 20 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 6 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Charge!!! Dodgeball, But With Guns Ew, Corruption Just Shoot The Terminal Showdown Challenges ------------ None Game ------ Seed HugeCentriumLauncher Manual? 0 Play Time 04:38:44 Cumulative 95.1 hours Start 2026.10.16 @ 12:34:41 End 2026.10.16 @ 20:41:23 Sessions 23 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 129 Rogue 125 Adventurer 0 Explorer 4 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3c1d8a6-a009-4e98-892d-9c03587d6181