Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.30 @ 19:59:38 Player: [THREAT] Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (71) 355 Value Destroyed (1671) 1671 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (-170) -170 TOTAL SCORE: 3676 Bonus ------- Friendly Fire -170 Cogmind --------- Core Integrity 344/550 Matter 300/300 Energy 265/265 System Corruption 0% Temperature Cool (0) Movement Walking (105) Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Carbon-fiber Leg VSS Leg > --- UTILITY (2) ------ Cooling System Small Storage Unit > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (8) ---- Light Nuclear Core Improved Aluminum Leg Experimental Sensor Array Reaction Control System Hardened Light Armor Plating Peak State ------------ > --- POWER ------------ Improved Ion Engine Improved Ion Engine > --- PROPULSION ------- VSS Leg VSS Leg VSS Leg VSS Leg > --- UTILITY ---------- Small Storage Unit Improved Targeting Computer > --- WEAPON ----------- Spread Laser Spread Laser Beamcaster > --- INVENTORY -------- Improved Ion Engine Cooling System Experimental Sensor Array Reaction Control System Hardened Light Armor Plating Mini Grenade Launcher [Rating: 30] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion VSS Leg Leg VSS Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Improved Targeting Computer Weapon Spread Laser Energy Gun Spread Laser Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion 2 | . . . 2 . Utility . | . . . . . Weapon 1 | . . . . 1 Parts Attached 35 | 7 . 7 10 11 Power 6 | 1 . . 1 4 Engine 5 | 1 . . 1 3 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 13 | 2 . 4 5 2 Treads . | . . . . . Leg 13 | 2 . 4 5 2 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 . 1 2 2 Device 3 | . . 1 1 1 Storage 2 | 1 . . . 1 Processor 1 | . . . 1 . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 3 . 2 2 3 Energy Gun 9 | 3 . 2 2 2 Energy Cannon . | . . . . . Ballistic Gun . | . . . . . Ballistic Cannon . | . . . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Corrupted Parts 3 | . . 3 . . System Corruption 9 | . . 9 . . Parts Lost 13 | . . 3 . 10 Power 2 | . . . . 2 Propulsion 4 | . . 1 . 3 Utility . | . . . . . Weapon 7 | . . 2 . 5 Highest Loss Streak 5 | . . 2 . 5 To Critical Strikes . | . . . . . Average Backups 5 | 1 1 4 7 6 Power . | . . . . 2 Propulsion 1 | . . 2 1 . Utility 2 | . . . 3 3 Weapon 1 | . 1 1 3 . Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power 1 | . . . . 1 Propulsion 1 | . . . 1 . Utility 2 | . . . . 2 Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 85 87 99 92 Engine 13 | . 14 14 11 15 Leg 34 | . 28 27 43 33 Device 4 | . . 5 4 2 Storage 12 | . 14 14 11 9 Processor 3 | . . . 6 6 Energy Gun 23 | . 28 24 22 19 Peak Build Rating 30 | 6 6 14 29 30 Average Rating 15 | 4 6 8 20 27 On Entrance 9 | . 6 6 14 23 Avg Prop Armor Cover (%) 10 | . . . 10 . Naked Turns . | . . . . . Heaviest Build 30 | 14 14 17 19 30 Greatest Support 56 | 20 20 20 48 56 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 3 6 8 8 Average Carried 5 | 1 1 4 7 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 8 | 1 3 6 8 5 Class Distribution -------------------- 69% | Mutant 15% | Scavenger-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Gunner | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 659 | 270 . 50 150 189 Remotely . | . . . . . Salvage Created 2476 | 83 378 527 798 690 Parts 106 | 3 20 13 31 39 Haulers Intercepted 3 | . . . 2 1 Recyclers Shooed 8 | . 2 2 1 3 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 43 | . 7 4 16 16 Guns 35 | . 5 4 16 10 AOE 6 | . 2 . . 4 Classes Destroyed 12 | 1 3 2 2 4 Worker 6 | . . 2 2 2 Builder 5 | . 2 . 3 . Tunneler 3 | . . 2 . 1 Hauler 3 | . . . 2 1 Recycler 8 | 1 1 2 3 1 Operator 1 | . . . . 1 Watcher 1 | . . . . 1 Swarmer 10 | . 3 . 3 4 Grunt 23 | . 4 4 9 6 Duelist 1 | . . . . 1 Sentry 7 | . . . 4 3 Hunter 2 | . . . . 2 Thug 1 | . . 1 . . Best Kill Streak 9 | 1 9 2 8 6 Combat Bots Only 7 | . 7 2 6 5 Max Kills in Single Turn 4 | 1 2 1 2 4 Gunslinging 1 | . . . 1 1 Exploded 4 | . 2 . . 4 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 190 | . 32 32 39 87 Missed 39 | . 10 10 6 13 Hits 151 | . 22 22 33 74 Melee 4 | . . . . 4 Projectile 147 | . 22 22 33 70 Critical Strikes 1 | . . . . 1 Damage Taken 1991 | . 184 293 417 1097 Core 417 | . 33 76 102 206 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 96 | . . . 96 . Core Remaining (%) 76 | 100 . 56 74 . Volleys Fired 181 | 1 19 56 43 62 Largest 3 | 2 2 2 2 3 Hottest 205 | 80 80 105 130 205 Shots Fired 337 | 2 38 98 86 113 Gun 336 | 2 38 98 86 112 Cannon . | . . . . . Launcher 1 | . . . . 1 Special . | . . . . . Kinetic . | . . . . . Thermal 239 | . . 41 86 112 Explosive 1 | . . . . 1 Electromagnetic 97 | 2 38 57 . . Robot Hit Streak 42 | 2 5 14 42 18 Robot Miss Streak 11 | . 3 2 11 5 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 3 2 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 250 | 2 18 63 77 90 Core Hits 234 | 2 13 21 112 86 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 3 | . . . . 3 Burn 3 | . . . . 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4050 | 26 395 850 1085 1694 Guns 3710 | 26 280 834 1085 1485 Cannons . | . . . . . Explosions 321 | . 115 . . 206 Melee . | . . . . . Ramming 19 | . . 16 . 3 Kinetic . | . . . . . Thermal 3042 | . 115 357 1085 1485 Explosive 206 | . . . . 206 Electromagnetic 783 | 26 280 477 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . . 9 . . Average Corruption 5 | . . 5 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 36 | . . . . 36 Projectiles . | . . . . . Explosions 36 | . . . . 36 Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 3 | . . 2 . 1 Kicked 3 | . . 2 . 1 Crushed . | . . . . . Highest Temperature 573 | 18 216 252 303 573 Average Temperature 123 | 12 84 75 84 183 Received Heat Transfer 642 | . 18 159 168 297 Effects 15 | . . . 1 14 Shutdowns 6 | . . . . 6 Energy Bleed 3 | . . . 1 2 Interference 1 | . . . . 1 Matter Decay 1 | . . . . 1 Damage (minor) 2 | . . . . 2 Damage (major) 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 4 | . . 4 . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . . 2 Combat Hostiles 2 | . . . . 2 Parts Melted 11 | . . 2 1 8 Heat Transferred 5103 | . 100 807 1380 2816 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . 3 . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 85 | 100 95 100 90 42 Level 1 14 | . 4 . 9 57 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 291 | 5 201 70 225 291 Initial 87 | . 3 70 . 87 Average 87 | . 68 11 121 193 Influence Increases 1375 | 5 241 150 487 492 Destroy 0b10 Robot/C 860 | . 140 80 320 320 Destroy 0b10 Robot/NC 140 | 5 15 30 50 40 Destroy Leader 208 | . 30 20 74 84 Trap Triggered on 0b10 20 | . . 20 . . Successful Hack 19 | . . . 13 6 Disable Machine 60 | . 45 . . 15 Destroy Structure 23 | . 11 . . 12 Lose Combat Pursuer 45 | . . . 30 15 Influence Decreases 1110 | . 65 330 279 436 Entered New Map 236 | . 2 111 1 122 Time Decay 754 | . 63 199 278 214 Lost Part 120 | . . 20 . 100 Squads Dispatched 6 | . 2 . 1 3 Investigation 5 | . 2 . 1 2 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . . 1 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 7 5 17 19 Peak Tracking Total 5 | . 5 2 5 4 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 3 | . 1 . 1 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused 2 | . . 2 . . Traps Extracted . | . . . . . Installed 4 | . . 4 . . Triggered 2 | . . 2 . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 4 | . 3 . . 1 Max in Single Turn 2 | . 2 . . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 7 | . 2 . 4 1 Terminals 4 | . 2 . 1 1 Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 25 | . 5 . 16 4 Successful 16 | . 2 . 12 2 Failed 8 | . 3 . 3 2 Catastrophic 2 | . 1 . . 1 Database Lockouts 1 | . . . 1 . Manual 10 | . 5 . 1 4 Terminals 13 | . 5 . 4 4 Fabricators . | . . . . . Repair Stations 7 | . . . 7 . Recycling Units 2 | . . . 2 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 2 | . 1 . 1 . Record 1 | . 1 . . . Terminal Index 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 2 | . . . 2 . Report Inventory 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 2 | . . . 2 . Retrieve Study 2 | . . . 2 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 1 . 1 2 Terminals 4 | . 1 . 1 2 Assimilate 1 | . . . . 1 Botnet 3 | . 1 . 1 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 5 | . 2 . 2 1 Full Trace Events 2 | . 1 . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 2 | . . . 2 . Parts Repaired 3 | . . . 3 . Time 120 | . . . 120 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . . 10 . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Active Infowar (turns) 6 | . . . 6 . Sensors 6 | . . . 6 . Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2259 | 52 210 834 713 450 Spaces Moved 1333 | 35 117 536 418 227 Core 9 | 9 . . . . Treads . | . . . . . Legs 1324 | 26 117 536 418 227 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 90 90 Average Speed 108 | 102 120 120 98 93 Slowest Speed 120 | 120 120 120 120 107 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 35 | 4 29 88 40 17 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed 22 | . 11 . . 11 Melee . | . . . . . Projectile . | . . . . . AOE 22 | . 11 . . 11 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 1823 | 49 148 626 640 360 Wait 209 | . 11 14 140 44 Move 1329 | 34 116 535 417 227 Hop . | . . . . . Pick Up 36 | 7 2 7 14 6 Fast Attach 1 | . . . . 1 Attach 22 | 6 . 4 4 8 Detach 1 | . . . 1 . Swap 19 | 1 . 4 8 6 Drop 18 | . . . 13 5 Fire 181 | 1 19 56 43 62 Melee . | . . . . . Ram . | . . . . . Kick 3 | . . 2 . 1 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 4 | . . 4 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: Sto) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 53 | -11/Scrapyard | Entered Materials 166 | -10/Materials | Discovered new exit (range 16) 245 | -10/Materials | Destroyed 7 combat bots 263 | -10/Materials | Entered Mines 274 | -10/Mines | Met a Derelict bent on vengeance 301 | -10/Mines | Build established: Mutant 416 | -10/Mines | Found a hidden stash of uninstalled traps 619 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 621 | -10/Mines | Found Prototype Device 1020 | -10/Mines | Learned location of Storage (-8) 1086 | -10/Mines | Discovered new exit (range 5) 1097 | -10/Mines | Entered Materials 1097 | -9/Materials | Evolved 2 slots: Propulsion x2 1287 | -9/Materials | Build established: Scavenger-Mutant 1397 | -9/Materials | Identified Exp. Sensor Array 1432 | -9/Materials | Repaired Imp. Heat Sink 1484 | -9/Materials | Repaired Beamcaster 1517 | -9/Materials | Repaired Particle Gun 1536 | -9/Materials | Discovered new exit (range 7) 1586 | -9/Materials | Central database locked down 1611 | -9/Materials | Build established: Mutant 1698 | -9/Materials | Discovered new exit (range 14) 1810 | -9/Materials | Entered another Materials area 1810 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1811 | -8/Materials | Identified exit to Storage 2217 | -8/Materials | Lost 5 parts (1p1n3w) 2260 | -8/Materials | Self-destructed Last Messages --------------- Acquired Carbon-fiber Leg. Dropped Imp. Ion Engine+. Acquired Particle Gun. Carbon-fiber Leg severed. Titanium Leg destroyed. Katana melted. L-31 Rogue destroyed. Beamcaster destroyed. G-47 Trooper suffers critical hit (Burn). Nuclear Core destroyed. VSS Leg destroyed. Aluminum Leg melted. Lgt. Nuclear Core melted. G-47 Trooper destroyed. Acquired Carbon-fiber Leg. Acquired Imp. Aluminum Leg. R-06 Scavenger collects Imp. Aluminum Leg. R-06 Scavenger collects Imp. Heat Sink. Acquired 30 matter. Kicked K-01 Serf. 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Heat Sink | 22% | -9/Materials Beamcaster | 64% | -9/Materials Particle Gun | 56% | -9/Materials Studied --------- Imp. Ion Engine | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed IonicCannonDevice Manual? 0 Play Time 00:22:45 Cumulative 86.5 hours Start 2026.06.30 @ 19:39:34 End 2026.06.30 @ 19:59:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 39 Adventurer 30 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 29 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 25x24 Zoom Use 94% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 814af129-a1bb-4601-87fe-b87184b852c2