Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 22:53:54 Player: Ayera Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (126) 630 Value Destroyed (3327) 3327 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (-414) -414 TOTAL SCORE: 6963 Bonus ------- High Alert Combat Kills 85 Follower Combat Kills 410 Friendly Fire -909 Cogmind --------- Core Integrity 0/700 Matter 129/300 Energy 29/100 System Corruption 20% Temperature Cool (13) Movement Flying (32) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY (5) ------ Improved Cooling System > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Micro Nuclear Core Improved Shield Generator Relay Coupler [Sentry] (14) Recalibrator Heavy Battle Rifle Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Heavy Deuterium Engine > --- PROPULSION ------- Improved Titanium Leg Gravmag System Gravmag System Gravmag System > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Layered Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Heavy Battle Rifle Slug Cannon > --- INVENTORY -------- Backup Power III Micro Nuclear Core Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Hover Unit Kinecellerator Recalibrator Force Rifle Heavy Battle Rifle Heavy Pick [Rating: 58] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Titanium Leg Treads Advanced Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Scrap Suit Storage Small Storage Unit Processor Improved Targeting Computer Protection Layered Heavy Armor Plating Weapon Heavy Battle Rifle Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Impact Weapon Great Maul Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . . . 2 2 . . Power 1 | . . 1 . . . . . . . Propulsion 2 | . . . . . . . 2 . . Utility 3 | . . 1 . . . 2 . . . Weapon . | . . . . . . . . . . Parts Attached 92 | 6 5 21 . . 6 8 26 8 12 Power 17 | 1 1 6 . . . 3 4 . 2 Engine 14 | 1 1 6 . . . 1 4 . 1 Core 3 | . . . . . . 2 . . 1 Reactor . | . . . . . . . . . . Propulsion 31 | 2 . 4 . . 3 3 10 2 7 Treads 4 | . . . . . . 2 2 . . Leg 13 | . . . . . 3 1 6 2 1 Wheel 5 | 2 . 3 . . . . . . . Hover 7 | . . 1 . . . . 2 . 4 Flight 2 | . . . . . . . . . 2 Utility 17 | 1 2 3 . . 1 1 5 2 2 Device 8 | . . 2 . . . 1 4 . 1 Storage 2 | 1 . . . . . . . . 1 Processor 2 | . 2 . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . 1 . . 1 . 1 2 . Artifact . | . . . . . . . . . . Weapon 27 | 2 2 8 . . 2 1 7 4 1 Energy Gun 7 | . . 3 . . 1 . 2 1 . Energy Cannon 1 | . . . . . . . 1 . . Ballistic Gun 11 | 2 1 3 . . . 1 2 2 . Ballistic Cannon 3 | . . . . . . . 1 1 1 Launcher 4 | . 1 2 . . . . 1 . . Special Weapon . | . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . . . 1 1 2 Parts Lost 34 | . . 10 . . 3 1 7 2 11 Power 8 | . . 3 . . . . 1 . 4 Propulsion 11 | . . 3 . . 1 1 1 1 4 Utility 6 | . . 1 . . 1 . 2 1 1 Weapon 9 | . . 3 . . 1 . 3 . 2 Highest Loss Streak 10 | . . 3 . . 2 1 4 2 10 To Critical Strikes . | . . . . . . . . . . Average Backups 6 | . . 2 7 7 7 7 7 7 7 Power 1 | . . . 1 1 1 1 1 1 1 Propulsion . | . . . . . . . . 1 1 Utility 2 | . . . 1 3 3 2 2 1 2 Weapon 2 | . . 1 4 3 3 3 2 3 2 Tool/Special . | . . . . . . . . . . Unused Backups 6 | . . . . . . . 3 . 3 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . . . . . 1 . . Utility 2 | . . . . . . . 1 . 1 Weapon 2 | . . . . . . . 1 . 1 Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 87 | . 98 79 100 100 88 84 88 84 86 Engine 15 | . 14 13 22 22 22 11 14 15 14 Treads 2 | . . . . . . 3 8 . . Leg 13 | . . . . . 20 9 16 26 20 Wheel 4 | . 28 9 22 22 1 . . . . Hover 2 | . . 4 . . . . 2 . 8 Device 7 | . . 6 . . . 9 9 12 12 Storage 8 | . 14 11 11 11 11 9 7 7 6 Processor 6 | . 12 11 11 11 11 9 5 . . Protection 5 | . . 2 11 11 5 9 5 6 6 Energy Gun 5 | . . 2 11 11 11 9 3 4 2 Ballistic Gun 6 | . 14 14 . . . 7 6 8 6 Ballistic Cannon 1 | . . . . . . . 1 1 4 Launcher 2 | . 13 3 11 11 1 . . . . Peak Build Rating 58 | 6 8 17 18 18 25 34 51 50 58 Average Rating 33 | 3 7 10 17 18 22 32 43 47 50 On Entrance 21 | . 6 8 17 18 18 25 34 40 50 Avg Prop Armor Cover (%) 6 | . . . . . . . 6 . . Naked Turns . | . . . . . . . . . . Heaviest Build 138 | 10 15 27 27 27 35 41 49 60 138 Greatest Support 92 | 20 20 26 20 20 30 44 92 60 63 Greatest Overweight (x) 6 | . . 4 1 1 2 2 6 1 4 Average Overweight (x) . | . . 1 1 1 . 1 . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 8 8 8 25 Average Capacity 9 | 5 8 8 8 8 8 8 8 8 16 Most Carried 11 | 3 3 7 8 8 8 8 8 8 11 Average Carried 6 | . . 2 7 8 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 Final Carried 8 | . . 7 8 8 8 7 3 8 5 Scrap Suit Usage (%) 30 | . . . . . . 82 81 . . Parts Cannibalized 12 | . . . . . . 5 7 . . Class Distribution -------------------- 78% | Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Matter Collected 2814 | 202 288 556 113 . 80 95 776 170 534 Remotely . | . . . . . . . . . . Salvage Created 3244 | . 347 721 12 . 330 150 787 . 897 Parts 204 | . 36 63 1 . 21 6 36 . 41 Haulers Intercepted 3 | . 1 1 . . . . 1 . . Recyclers Shooed 2 | . . 1 . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Combat Hostiles Destroyed 81 | . 12 24 3 . 11 3 18 . 10 Guns 47 | . 2 17 1 . 8 3 12 . 4 Cannons 8 | . . . . . . . 2 . 6 AOE 26 | . 10 7 2 . 3 . 4 . . Classes Destroyed 14 | . 8 2 . . 1 . 2 . 1 Worker 16 | . 1 3 . . . . 5 . 7 Builder 8 | . 2 . . . . . . . 6 Tunneler 1 | . . 1 . . . . . . . Hauler 3 | . 1 1 . . . . 1 . . Recycler 4 | . 1 . . . 1 . . . 2 Operator 3 | . 1 1 . . . . 1 . . Watcher 7 | . 3 2 . . . . . . 2 Swarmer 32 | . 9 13 3 . 7 . . . . Grunt 32 | . 3 5 . . 3 3 11 . 7 Brawler 1 | . . . . . . . 1 . . Duelist 1 | . . . . . . . . . 1 Sentry 9 | . . 6 . . . . 1 . 2 Hunter 2 | . . . . . 1 . 1 . . Programmer 4 | . . . . . . . 4 . . Thug 3 | . . . . . . . . . 3 Best Kill Streak 9 | . 7 6 3 . 3 2 4 . 9 Combat Bots Only 6 | . 5 6 3 . 3 2 3 . 3 Max Kills in Single Turn 7 | . 3 2 1 . 3 1 3 . 7 Gunslinging . | . . . . . . . . . . Exploded 3 | . 2 2 1 . 3 . 2 . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Hostile Shots Fired 591 | . 31 145 6 . 56 9 148 . 196 Missed 161 | . 9 42 1 . 16 . 25 . 68 Hits 430 | . 22 103 5 . 40 9 123 . 128 Melee 12 | . . . . . . . 5 . 7 Projectile 418 | . 22 103 5 . 40 9 118 . 121 AOE 1 | . . . . . . . . . 1 Critical Strikes 17 | . . 2 . . . 1 6 . 8 Damage Taken 7168 | . 232 1117 56 . 426 141 2918 320 1958 Core 1113 | . 56 228 . . 98 16 446 . 269 Absorbed by Shields 489 | . . . . . . . . . 489 Regen/Repaired (Parts) 970 | . . . . . . 46 160 300 464 Core Remaining (%) 73 | 100 77 . . . 18 97 . . . Volleys Fired 279 | . 29 76 3 . 28 7 79 2 55 Largest 2 | . 2 2 2 . 2 2 2 2 2 Hottest 119 | . 50 86 86 . 86 94 119 66 113 Shots Fired 467 | . 48 117 6 . 30 12 143 5 106 Gun 357 | . 29 100 3 . 28 12 111 5 69 Cannon 63 | . . . . . . . 26 . 37 Launcher 47 | . 19 17 3 . 2 . 6 . . Special . | . . . . . . . . . . Kinetic 289 | . 29 90 . . . 5 71 5 89 Thermal 131 | . . 10 3 . 28 7 66 . 17 Explosive 47 | . 19 17 3 . 2 . 6 . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 9 | . 3 7 1 . 5 6 9 4 7 Robot Miss Streak 9 | . 3 4 2 . 2 1 9 1 6 Penetration Max 1 | . . . . . . . 1 . . Secondary Targets 3 | . . . . . . 2 1 . . Max Gunslinging Chain 1 | . . . . . . 1 1 . . Shots Hit Robots 262 | . 13 67 1 . 21 11 96 4 49 Core Hits 228 | . 25 46 3 . 18 7 74 . 55 Critical Kills 4 | . . . . . . . 1 . 3 Critical Parts Destroyed 5 | . . . . . . . 1 . 4 Critical Strikes 15 | . . . . . . . 8 . 7 Burn 5 | . . . . . . . 5 . . Destroy 9 | . . . . . . . 2 . 7 Blast 1 | . . . . . . . 1 . . Melee Attacks 3 | . . . . . 3 . . . . Impact 3 | . . . . . 3 . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9076 | . 847 1611 237 . 576 220 2568 89 2928 Guns 4088 | . 125 797 16 . 351 220 1501 89 989 Cannons 1208 | . . . . . . . 415 . 793 Explosions 3737 | . 722 803 221 . 222 . 646 . 1123 Melee . | . . . . . . . . . . Ramming 43 | . . 11 . . 3 . 6 . 23 Kinetic 3577 | . 125 725 . . . 87 1054 89 1497 Thermal 2088 | . . 72 16 . 351 133 862 . 654 Explosive 2967 | . 722 803 221 . 222 . 646 . 353 Electromagnetic 401 | . . . . . . . . . 401 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 20 | . . . . . . . 9 18 20 Average Corruption 13 | . . . . . . . 5 14 19 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 129 | . . . . . . . 24 35 70 Message Errors 29 | . . . . . . . 6 8 15 Matter Fused 39 | . . . . . . . 6 10 23 Heat Flow Errors 16 | . . . . . . . 5 3 8 Energy Discharges 11 | . . . . . . . 2 3 6 Parts Rejected 2 | . . . . . . . . . 2 Parts Fused 2 | . . . . . . . . 1 1 Data Loss (minor) 12 | . . . . . . . 1 5 6 Data Loss (major) 5 | . . . . . . . . 3 2 Misfires 8 | . . . . . . . 3 1 4 Alerts 3 | . . . . . . . 1 1 1 Misdirections 1 | . . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 268 | . 26 28 5 . . . 18 . 191 Projectiles 16 | . . . . . . . . . 16 Explosions 252 | . 26 28 5 . . . 18 . 175 Melee . | . . . . . . . . . . Knockbacks 9 | . . . . . . . 1 . 8 Impact . | . . . . . . . . . . Kinetic 8 | . . . . . . . 1 . 7 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 1161 | . 56 40 19 . . . 856 . 190 Shots 24 | . 2 3 1 . . . 13 . 5 Rammed 4 | . . 2 . . . . 1 . 1 Targets Rammed 7 | . . 2 . . 2 . 1 . 2 Kicked 3 | . . . . . 2 . . . 1 Crushed . | . . . . . . . . . . Highest Temperature 898 | . 20 192 108 . 270 258 898 264 305 Average Temperature 143 | . 8 47 56 . 103 120 194 117 85 Received Heat Transfer 2032 | . 24 261 . . 27 99 795 . 826 Effects 31 | . . . . . . 3 28 . . Shutdowns 10 | . . . . . . . 10 . . Energy Bleed 6 | . . . . . . . 6 . . Interference 8 | . . . . . . 3 5 . . Matter Decay 2 | . . . . . . . 2 . . Short Circuit 3 | . . . . . . . 3 . . Damage (core) 2 | . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 5 | . . . . . . . 3 . 2 Heat Transferred 3765 | . . 185 37 . 703 259 1966 . 615 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Maximum Alert Level 2 | . 1 2 1 . . . 2 . 2 Low Security (%) 75 | 100 83 53 45 . 100 100 54 100 85 Level 1 16 | . 16 22 54 . . . 32 . 9 Level 2 7 | . . 24 . . . . 12 . 5 Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 511 | . 266 493 278 . 90 41 511 174 422 Initial 179 | . . 105 179 . . 3 . 174 . Average 124 | . 145 229 208 . 26 3 196 41 90 Influence Increases 3701 | . 462 860 99 . 295 71 978 41 895 Destroy 0b10 Robot/C 1740 | . 240 480 60 . 220 60 360 . 320 Destroy 0b10 Robot/NC 210 | . 45 40 . . 5 . 35 . 85 Destroy Leader 410 | . 48 126 10 . 40 10 102 . 74 Allied During Kill 77 | . . . . . . . . . 77 Successful Hack 2 | . . . . . . . 2 . . Disable Machine 525 | . 30 15 15 . . . 345 . 120 Anti-Garrison Action 150 | . . . . . . . . . 150 Destroy Structure 437 | . 99 94 14 . 15 1 134 41 39 Lose Combat Pursuer 150 | . . 105 . . 15 . . . 30 Influence Decreases 3334 | . 212 649 422 138 284 82 479 540 528 Entered New Map 898 | . . 145 282 138 . 8 . 325 . Time Decay 2046 | . 212 404 140 . 264 64 409 155 398 Lost Part 310 | . . 100 . . 20 10 70 . 110 Lost Ally 80 | . . . . . . . . 60 20 Squads Dispatched 26 | . 2 5 . . . 2 10 . 7 Investigation 5 | . . 1 . . . 1 3 . . Extermination 6 | . . . . . . . 5 . 1 Reinforcement 11 | . 2 3 . . . 1 2 . 3 Assault 3 | . . 1 . . . . . . 2 Garrison 1 | . . . . . . . . . 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Distress Signals 4 | . . 2 . . . 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 149 | . 17 49 2 . 13 4 29 6 29 Peak Tracking Total 8 | . 4 8 2 . 3 3 4 5 8 Tactical Retreats 7 | . . 5 . . 1 . . . 1 ECM-based Alert Blocks 3 | . . 3 . . . . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Traps Triggered 7 | . . 1 . . . . 4 . 2 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Disabled 36 | . 2 1 1 . . . 23 . 9 Max in Single Turn 7 | . 1 1 1 . . . 7 . 4 Garrison Access 2 | . . . . . . . . . 2 Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Machines Accessed 2 | . . . . . . . 1 . 1 Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Total Hacks 5 | . . . . . . . 4 . 1 Successful 4 | . . . . . . . 3 . 1 Failed 1 | . . . . . . . 1 . . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations 4 | . . . . . . . 4 . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . . 1 Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 3 | . . . . . . . 3 . . Scan Component 2 | . . . . . . . 2 . . Repair 1 | . . . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . 1 Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 3 | . 1 1 . . . . 1 . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . 1 . . Full Trace Events 1 | . . . . . . . 1 . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . Time 32 | . . . . . . . 32 . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total Allies 19 | . . . . . . . . 19 . Largest Group 19 | . . . . . . . . 19 5 Highest-Rated Group 475 | . . . . . . . . 475 147 Highest-Rated Ally 35 | . . . . . . . . 35 31 Total Orders . | . . . . . . . . . . Ally Attacks 200 | . . . . . . . . 139 61 Total Damage 6750 | . . . . . . . . 5817 933 Kills 22 | . . . . . . . . 16 6 Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Active Infowar (turns) 728 | . 125 70 . . . . 190 343 . Sensors 533 | . . . . . . . 190 343 . T.N.C. 125 | . 125 . . . . . . . . ECM 70 | . . 70 . . . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Turns Passed 8203 | 46 473 979 294 278 889 751 2264 786 1443 Spaces Moved 5064 | 44 480 579 292 293 499 330 1231 522 794 Core 9 | 4 . 5 . . . . . . . Treads 484 | . . . . . . 83 401 . . Legs 2555 | . . . . . 472 247 712 522 602 Wheels 1536 | 40 480 404 292 293 27 . . . . Hover 440 | . . 170 . . . . 118 . 152 Flight 40 | . . . . . . . . . 40 Fastest Speed 32 | 50 80 80 95 95 95 145 123 122 32 Average Speed 138 | 77 80 126 95 95 137 213 157 145 152 Slowest Speed 450 | 80 80 250 95 95 190 260 450 195 288 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins 6 | . . . . . . . . 6 . Cave-ins Triggered 1 | . . . . . . . . 1 . Exploration Rate (%) 55 | 4 77 58 79 74 95 22 27 96 18 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . Scrap Searched 2 | . . . 1 . 1 . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 472 | . 103 104 33 . 26 . 160 1 45 Melee . | . . . . . . . . . . Projectile 9 | . . . . . . . 1 1 7 AOE 463 | . 103 104 33 . 26 . 159 . 38 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Was Fac Total 5800 | 55 523 708 304 292 665 366 1422 543 922 Wait 209 | . 2 5 4 . 122 12 42 . 22 Move 5056 | 43 479 578 291 292 498 329 1231 521 794 Hop . | . . . . . . . . . . Pick Up 75 | 6 5 22 3 . 1 4 16 7 11 Fast Attach 21 | . . . . . 5 2 8 2 4 Attach 41 | 6 1 15 . . . 2 10 2 5 Detach 4 | . . 1 . . . . . 2 1 Swap 44 | . 4 6 . . 2 4 13 4 11 Drop 61 | . 3 3 3 . 4 6 22 3 17 Fire 279 | . 29 76 3 . 28 7 79 2 55 Melee 3 | . . . . . 3 . . . . Ram 3 | . . 2 . . . . . . 1 Kick 3 | . . . . . 2 . . . 1 Crush 1 | . . . . . . . 1 . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Exi]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / [*Sto] / [*Low]) -7/Waste -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 13) 47 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 10) 317 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 14) 478 | -10/Materials | Discovered new exit (range 15) 520 | -10/Materials | Entered another Materials area 520 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 650 | -9/Materials | Lost 3 parts (1p1n1w) 815 | -9/Materials | Discovered new exit (range 16) 1075 | -9/Materials | Lost 3 parts (1n1u1w) 1244 | -9/Materials | Core integrity fell below 50% 1320 | -9/Materials | First assault squad dispatched 1368 | -9/Materials | Discovered new exit (range 15) 1499 | -9/Materials | Entered Mines 1531 | -9/Mines | Build established: Scavenger-Mutant 1532 | -9/Mines | Found a hidden stash of uninstalled traps 1686 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 1691 | -9/Mines | Found Scrap Suit 1713 | -9/Mines | Learned location of Zion (-6) 1720 | -9/Mines | Discovered new exit (range 2) 1742 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1788 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1789 | -9/Mines | Discovered new exit (range 5) 1793 | -9/Mines | Entered Exiles 1807 | -9/Exiles | Discovered new exit (range 15) 1832 | -9/Exiles | Met 8R-AWN 1844 | -9/Exiles | Met EX-HEX 1895 | -9/Exiles | Met EX-DEC 1916 | -9/Exiles | Visited The Gauntlet 2060 | -9/Exiles | Discovered new exit (range 14) 2071 | -9/Exiles | Entered Mines 2527 | -8/Mines | Discovered new exit (range 6) 2878 | -8/Mines | Core integrity fell below 20% 2917 | -8/Mines | Discovered new exit (range 10) 2960 | -8/Mines | Entered Materials 2960 | -8/Materials | Evolved 2 slots: Utility x2 3285 | -8/Materials | Build established: Mutant 3576 | -8/Materials | Discovered new exit (range 10) 3658 | -8/Materials | Met 7R-MNS 3711 | -8/Materials | Entered Factory 3711 | -7/Factory | Evolved 2 slots: Propulsion x2 3712 | -7/Factory | Caught up to 7R-MNS 4041 | -7/Factory | Repaired Med. Armor Plating 4584 | -7/Factory | Discovered new exit (range 13) 4696 | -7/Factory | Discovered new exit (range 15) 5187 | -7/Factory | Discovered new exit (range 12) 5583 | -7/Factory | Core integrity fell below 50% 5608 | -7/Factory | Lost 4 parts (1n1u2w) 5975 | -7/Factory | Sucked down chute 5975 | -7/Factory | Entered Waste 6065 | -7/Waste | Spotted C-40 Crusher 6067 | -7/Waste | Spotted C-40 Crusher 6109 | -7/Waste | Warlord forces began an assault 6263 | -7/Waste | Spotted C-40 Crusher 6265 | -7/Waste | Spotted C-40 Crusher 6269 | -7/Waste | Allies destroyed C-40 Crusher 6269 | -7/Waste | Spotted C-40 Crusher 6276 | -7/Waste | Allies destroyed C-40 Crusher 6285 | -7/Waste | Allies destroyed C-40 Crusher 6294 | -7/Waste | Allies destroyed C-40 Crusher 6300 | -7/Waste | Allies destroyed C-40 Crusher 6304 | -7/Waste | Spotted C-40 Crusher 6318 | -7/Waste | Crushed by falling debris 6318 | -7/Waste | System corruption reached 10% 6319 | -7/Waste | Allies destroyed C-40 Crusher 6346 | -7/Waste | Lost 14 allies 6397 | -7/Waste | Discovered new exit (range 12) 6761 | -7/Waste | Entered Factory 6761 | -7/Factory | Accompanied by 5 allies 7164 | -7/Factory | Discovered new exit (range 15) 7803 | -7/Factory | Murdered 3 allies 8160 | -7/Factory | Core integrity fell below 20% 8203 | -7/Factory | Lost 10 parts (3p4n1u2w) 8204 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 08163_ M-28 Smith unfolds itself. 08163_ K-01 Serf collects debris. 08164_ Lyr. Heavy Armor Plating destroyed. 08165_ Hvy. Deuterium Engine destroyed. 08165_ M-28 Smith repairs G-50 Soldier. 08165_ Dropped Huge Storage Unit. 08166_ K-01 Serf collects debris. 08166_ Dropped Force Rifle. 08167_ M-28 Smith fits Backup Propulsion III on G-50 Soldier. 08169_ Acquired 51 matter. 08170_ K-01 Serf collects debris. 08172_ Backup Power III destroyed. 08173_ System corrupted: Matter fused (-10). 08173_ FB-P1W(m) destroyed. 08173_ K-01 Serf collects debris. 08188_ Acquired Cesium-ion Thruster. 08190_ R>AOOGL&Y<=IAAALTW5B 08190_ Acquired Cesium-ion Thruster. 08191_ Dropped Backup Propulsion III. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????? #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ??????????# #????????????????????????????????? | | ####??????# #????????????????????????????????? | | #??????# " #???"????????????????????????????? | | #?###### "%" #?? ????????????????????????????? | | ######## " ###+######???????????????????????? | | # ???????????????????????? | | "" # ???????????????????????? | | "" # " ???????????????????????? | | "" # " ??????????????????????? | | "" # = % ?????????????????????????? | | # =%! ###g#######??????????????????????? | | #### ! = #= g #??????????????????????? | | %!%=%* # l [ #??????????????????????? | | % = % %==%[% # =! @#??????????????????????? | | % %=|%!!=*!! # ! "" #??????????????????????? | | !*%=!%% # ! """#??????????????????????? | | %!% != % # R"#??????????????????????? | | ########### # bg"""#??????????????????????? | | # ? % # # | #??????????????????????? | | #?? # % ########g##??????????????????????? | | #??"" """ + %#??????# #????####???????????????? | | ???"" """ # #??????#Y#?? !#???????????????? | | ???"" """ # ######## # #???????????????? | | ??? % ? # + #???????????????? | | ????? ??##### ########+########????????????????? | | ????? ??????# #?????? "???????????????????????? | | ?????/##??????# #?????? "???????????????????????? | | ????? ???????? ????? ""??????????????????????? | | #????????????? ????? ??????????????????????? | | ?????????????? ??? !! ?????????????????????? | | ?????????????? ??? !! ?????????????????????? | | ?????????????? ?? !! ?????????????????????? | | ??????????????####?? ??????????????????????? | | ???????????????????########??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 31 Energy Capacity 520 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Evasion (%) 63 Targeting Accuracy 6 Recoil Reduction 4 Kinecelleration 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Med. Armor Plating | 13% | -7/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher My Bad Plot Armor Resistances Are Futile Challenges ------------ None Game ------ Seed PointyConstructSabre Manual? 0 Play Time 01:10:52 Cumulative 28.5 hours Start 2025.11.30 @ 21:44:37 End 2025.11.30 @ 22:53:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 53 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b9403af8-08f0-4da4-86de-3bdee038b204