Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.12.03 @ 04:39:59 Player: zidji Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (60) 300 Value Destroyed (1658) 1658 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (126) 126 TOTAL SCORE: 3844 Bonus ------- High Alert Combat Kills 13 Follower Combat Kills 113 Cogmind --------- Core Integrity 0/400 Matter 243/300 Energy 125/125 System Corruption 0% Temperature Cool (9) Movement Walking (160) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY (3) ------ Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY (18) --- Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Shotgun Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Flail Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Heavy Assault Rifle Heavy Assault Rifle > --- INVENTORY -------- Light Ion Engine Titanium Leg Improved Heat Sink Large Storage Unit Improved Sensor Array Improved Targeting Computer Light Armor Plating Hardened Light Armor Plating EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun EM Pulse Gun Shotgun Grenade Launcher Rocket Launcher Mini Grenade Launcher Heavy Flail [Rating: 23] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Light Treads Leg Titanium Leg Utility Large Storage Unit Storage Large Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 54 | . 11 2 32 7 . 2 Power 7 | . 2 1 2 1 . 1 Engine 6 | . 2 1 2 . . 1 Core 1 | . . . . 1 . . Reactor . | . . . . . . . Propulsion 14 | . 1 1 11 . . 1 Treads 4 | . . . 4 . . . Leg 10 | . 1 1 7 . . 1 Wheel . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 10 | . 3 . 7 . . . Device . | . . . . . . . Storage 4 | . 2 . 2 . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 4 | . . . 4 . . . Artifact . | . . . . . . . Weapon 23 | . 5 . 12 6 . . Energy Gun . | . . . . . . . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 17 | . 4 . 10 3 . . Ballistic Cannon . | . . . . . . . Launcher 4 | . . . 1 3 . . Special Weapon . | . . . . . . . Impact Weapon 1 | . . . 1 . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . 1 . . . . . Parts Lost 16 | . 1 2 11 . . 2 Power 4 | . 1 1 1 . . 1 Propulsion 5 | . . 1 3 . . 1 Utility 2 | . . . 2 . . . Weapon 5 | . . . 5 . . . Highest Loss Streak 4 | . 1 1 4 . . 2 Average Slot Usage (%) 99 | . 97 100 99 99 100 100 Engine 9 | . 12 14 10 6 . 5 Core 2 | . . . . 4 11 5 Leg 30 | . 28 28 31 33 33 33 Storage 22 | . 23 28 22 22 22 22 Processor 6 | . 4 . 5 11 11 11 Protection 2 | . . . 5 . . . Ballistic Gun 22 | . 26 28 21 19 22 22 Naked Turns . | . . . . . . . Heaviest Build 61 | 11 41 40 61 61 59 . Greatest Support 51 | 20 20 20 51 51 51 . Greatest Overweight (x) 3 | . 2 1 3 1 1 . Average Overweight (x) . | . . 1 1 1 1 . Largest Inventory Capacity 18 | 6 16 16 18 18 18 18 Average Capacity 16 | 6 12 16 17 18 18 18 Most Carried 18 | 5 16 15 18 18 18 18 Average Carried 15 | 4 10 14 16 18 18 16 Final Capacity 18 | 6 16 16 18 18 18 18 Final Carried 18 | 4 15 14 18 18 18 16 Class Distribution -------------------- 93% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1414 | 200 218 74 752 170 . . Remotely . | . . . . . . . Salvage Created 2028 | . 334 202 1300 82 . 110 Parts 146 | . 25 7 95 14 . 5 Haulers Intercepted 2 | . . . 2 . . . Recyclers Shooed 2 | . . . 2 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 54 | . 11 4 32 5 . 2 Guns 46 | . 11 4 29 . . 2 AOE 8 | . . . 3 5 . . Classes Destroyed 8 | . 3 1 3 . . 1 Builder 1 | . . . 1 . . . Hauler 2 | . . . 2 . . . Watcher 3 | . 1 . 2 . . . Swarmer 20 | . 6 . 11 3 . . Grunt 20 | . 5 2 10 2 . 1 Brawler 1 | . . . 1 . . . Duelist 1 | . . . . . . 1 Sentry 12 | . . 2 10 . . . Best Kill Streak 7 | . 3 2 7 3 . 2 Combat Bots Only 7 | . 3 2 7 3 . 2 Max Kills in Single Turn 4 | . 1 1 4 3 . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . . . 3 3 . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 2744 | . 276 370 1620 118 . 360 Core 535 | . 30 93 255 45 . 112 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 50 . . . . Volleys Fired 165 | . 30 16 102 10 . 7 Largest 2 | . 2 2 2 1 . 2 Hottest 70 | . 70 40 46 30 . 46 Shots Fired 314 | . 60 32 198 10 . 14 Gun 303 | . 60 32 197 . . 14 Cannon . | . . . . . . . Launcher 11 | . . . 1 10 . . Special . | . . . . . . . Kinetic 296 | . 53 32 197 . . 14 Thermal 7 | . 7 . . . . . Explosive 11 | . . . 1 10 . . Electromagnetic . | . . . . . . . Robot Hit Streak 16 | . 11 10 16 . . 13 Robot Miss Streak 5 | . 5 2 4 . . 3 Penetration Max . | . . . . . . . Secondary Targets 5 | . . 1 3 . . 1 Max Gunslinging Chain 1 | . . 1 1 . . 1 Shots Hit Robots 209 | . 29 24 145 . . 11 Core Hits 104 | . 19 9 65 6 . 5 Critical Hits 1 | . . 1 . . . . Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . Melee Attacks 1 | . . . 1 . . . Impact 1 | . . . 1 . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2636 | . 357 234 1661 211 . 173 Guns 2262 | . 357 234 1498 . . 173 Cannons . | . . . . . . . Explosions 374 | . . . 163 211 . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 2213 | . 308 234 1498 . . 173 Thermal 49 | . 49 . . . . . Explosive 374 | . . . 163 211 . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 6 | . . . . 6 . . Projectiles . | . . . . . . . Explosions 6 | . . . . 6 . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 45 | . 45 22 21 . . 11 Average Temperature 10 | . 16 11 8 . . 5 Received Heat Transfer 1062 | . 90 174 588 39 . 171 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 148 | . 148 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 476 | . 176 127 476 236 . 50 Average Influence 134 | . 57 81 190 107 . 28 Maximum Alert Level 2 | . . . 2 1 . . Low Security (%) 79 | 100 100 100 64 83 . 100 Level 1 12 | . . . 17 16 . . Level 2 8 | . . . 17 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 1 . 4 . . . Investigation 2 | . . . 2 . . . Extermination . | . . . . . . . Reinforcement 3 | . 1 . 2 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 1 | . . . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 85 | . 21 5 47 9 . 3 Peak Tracking Total 6 | . 6 2 5 3 . 3 Tactical Retreats 6 | . 2 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 3 | . 1 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 2 | . . . 1 1 . . Max in Single Turn 1 | . . . 1 . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 10 | . 4 . 6 . . . Terminals 10 | . 4 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 34 | . 13 . 21 . . . Successful 22 | . 10 . 12 . . . Failed 12 | . 3 . 9 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 20 | . 8 . 12 . . . Terminals 34 | . 13 . 21 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 12 | . 6 . 6 . . . Part Schematic 1 | . 1 . . . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Locate Traps 2 | . 2 . . . . . Maintenance Status 1 | . 1 . . . . . Hauler Manifests 2 | . 1 . 1 . . . Zone Layout 3 | . . . 3 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 23 | . 9 . 14 . . . Terminals 9 | . 4 . 5 . . . Track 4 | . 2 . 2 . . . Botnet 5 | . 2 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 7 | . 1 . 6 . . . Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . 1 . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 49 | . . . . 49 49 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders . | . . . . . . . Ally Attacks 12 | . . . . 12 . . Total Damage 234 | . . . . 234 . . Kills 8 | . . . . 8 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5878 | 6 1141 312 2577 1300 520 22 Spaces Moved 3292 | 5 706 172 1290 793 326 . Core . | . . . . . . . Treads 4 | . . . 4 . . . Legs 3288 | 5 706 172 1286 793 326 . Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 150 126 160 160 . Average Speed 153 | 120 138 150 157 160 160 . Slowest Speed 210 | 120 180 150 210 160 160 . Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 3 97 38 92 99 67 2 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 4 | . 1 . 1 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 47 | . . . 1 46 . . Terrain Destroyed 118 | . . . 8 110 . . Melee 1 | . . . 1 . . . Projectile . | . . . . . . . AOE 117 | . . . 7 110 . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 3815 | 6 812 197 1654 811 325 10 Wait 242 | . 44 7 189 1 . 1 Move 3286 | 4 705 171 1289 792 325 . Hop . | . . . . . . . Pick Up 31 | . 12 1 18 . . . Fast Attach 15 | . 6 . 8 1 . . Attach 19 | . 1 2 14 . . 2 Detach 12 | . 4 . 8 . . . Swap 20 | . 4 . 10 6 . . Drop 24 | 2 6 . 15 1 . . Fire 165 | . 30 16 102 10 . 7 Melee 1 | . . . 1 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 3) 7 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 15) 215 | -10/Materials | Identified exit to Mines 302 | -10/Materials | Build established: Mutant 453 | -10/Materials | Discovered new exit (range 10) 1058 | -10/Materials | Discovered new exit (range 3) 1148 | -10/Materials | Entered Mines 1406 | -10/Mines | Learned Materials stockpile data 1433 | -10/Mines | Discovered new exit (range 11) 1460 | -10/Mines | Entered Materials 1460 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1817 | -9/Materials | Lost 4 parts (1n1u2w) 1835 | -9/Materials | Discovered new exit (range 11) 1982 | -9/Materials | Lost 4 parts (2n1u1w) 2119 | -9/Materials | Build established: Scavenger-Mutant 2502 | -9/Materials | Build established: Mutant 2662 | -9/Materials | Discovered new exit (range 4) 2707 | -9/Materials | Identified exit to Materials 3118 | -9/Materials | Discovered new exit (range 12) 3256 | -9/Materials | Identified exit to Storage 3310 | -9/Materials | Core integrity fell below 50% 3480 | -9/Materials | Discovered exit to Materials (range 10) 3607 | -9/Materials | Destroyed 7 combat bots 3777 | -9/Materials | Identified exit to Mines 4037 | -9/Materials | Entered Mines 4137 | -9/Mines | Learned location of Storage (-9) 4615 | -9/Mines | Discovered exit to Materials (range 12) 5067 | -9/Mines | Discovered exit to Materials (range 5) 5220 | -9/Mines | Learned Materials trap positions 5329 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5329 | -9/Mines | Discovered new exit (range 5) 5333 | -9/Mines | Identified exit to Exiles 5337 | -9/Mines | Entered Exiles 5337 | -9/Exiles | Accompanied by 2 allies 5367 | -9/Exiles | Led the pair of lost Derelicts to a safe place 5381 | -9/Exiles | Met 8R-AWN 5400 | -9/Exiles | Met EX-HEX 5449 | -9/Exiles | Met EX-BIN 5469 | -9/Exiles | Met EX-DEC 5531 | -9/Exiles | Discovered new exit (range 10) 5547 | -9/Exiles | Identified exit to Mines 5665 | -9/Exiles | Visited The Gauntlet 5857 | -9/Exiles | Entered Mines 5863 | -8/Mines | Core integrity fell below 20% 5879 | -8/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- It's pretty reliable so far, and once we've tweaked it to perfection it'll be much safer for us to move around anywhere in the complex. Want in on the action? Just step right into the FarCom Aligner and I'll do the rest. Now, I'll admit there could be side effects, but if you're willing to participate in the trials you can have one of our prototypes. How's that for a sweet deal? EX-DEC: Ah I see we have a visitor. One wrong move in here and I'll invert your atomic chain! 05471_ EX-DEC: "Oops, I hope HEX didn't hear that..." 05531_ EXIT=FOUND 05547_ EXIT=IDENTIFIED: MINES YF-NTB(z): Why did DEC have to put these flashy spikey things everywhere, they really get in the way, you know? LOCATION=MINES GOAL=ESCAPE 05858_ Titanium Leg destroyed. 05862_ Lgt. Nuclear Core destroyed. 05863_ L-31 Rogue destroyed. 05872_ G-47 Trooper destroyed. 05872_ Switching to secondary target: G-47 Trooper. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ReactiveDeuteriumRailgun Manual? 0 Play Time 00:34:32 Cumulative 116.9 hours Start 2019.12.03 @ 04:05:23 End 2019.12.03 @ 04:39:59 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 39 Gallery% 45 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 03451a82-44c9-4c27-9129-d251389339d2