Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.25 @ 20:51:43 Player: Mogwok Wargfriend Result: Destroyed by H-81 Overseer with Heavy Linear Accelerator Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (85) 425 Value Destroyed (2011) 2011 Prototype IDs (21) 420 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 11078 Bonus ------- High Alert Combat Kills 22 Met Imprinter 300 Cogmind --------- Core Integrity 0/1600 Matter 228/300 Energy 99/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (16) ----- Enhanced Optical Array Advanced Melee Analysis Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Propulsion Shielding Thermal Barrier Hacking Suite Advanced System Shield Advanced System Shield Peak State ------------ > --- POWER ------------ Light Particle Reactor > --- PROPULSION ------- Cooled VTOL Module Cooled VTOL Module Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Experimental Power Amplifier Experimental Cooling System Large Battery Advanced Weight Redist. System Enhanced Optical Array Improved Propulsion Shielding Improved Utility Shielding Makeshift Hacking Suite Improved Hacking Suite Advanced Hacking Suite System Shield Improved System Shield > --- WEAPON ----------- Advanced Datajack Spear > --- INVENTORY -------- Micro Fission Core Nuclear Pulse Thruster Improved Propulsion Shielding Advanced System Shield Coil Gun [Rating: 116] Favorites ----------- Power Light Fission Core Engine Heavy Ion Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Xenon Bombardment Thruster Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Xenon Bombardment Thruster Utility Small Storage Unit Device Advanced Weight Redist. System Storage Small Storage Unit Processor Enhanced Optical Array Hackware Hacking Suite Protection Improved Propulsion Shielding Weapon Spear Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Coil Gun Ballistic Cannon Improved Light Cannon Special Weapon Mining Laser Impact Weapon Mace Slashing Weapon Axe Piercing Weapon Spear Special Melee Weapon Advanced Datajack Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . . . 2 2 . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . 1 1 . . . . . 1 . . . 1 . . Utility 14 | . . 2 . 1 1 2 . . . . 1 2 . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 207 | 8 2 8 38 13 43 26 3 4 . . 6 8 . . 25 15 8 Power 26 | 1 . 1 4 2 7 1 1 . . . . . . . 4 2 3 Engine 12 | 1 . 1 4 1 3 . . . . . . . . . 1 . 1 Core 9 | . . . . 1 4 1 1 . . . . . . . 2 . . Reactor 5 | . . . . . . . . . . . . . . . 1 2 2 Propulsion 54 | 3 . 1 7 4 12 6 . . . . . 2 . . 11 4 4 Treads . | . . . . . . . . . . . . . . . . . . Leg 6 | . . . 3 . . . . . . . . . . . . 2 1 Wheel 11 | 3 . 1 1 . . . . . . . . . . . 4 2 . Hover 8 | . . . . . 3 1 . . . . . 1 . . 1 . 2 Flight 29 | . . . 3 4 9 5 . . . . . 1 . . 6 . 1 Utility 83 | 2 . 2 16 5 17 13 1 3 . . 4 4 . . 8 7 1 Device 34 | 1 . 1 5 2 9 2 . 3 . . 1 1 . . 7 2 . Storage 13 | 1 . 1 2 2 4 2 . . . . 1 . . . . . . Processor 7 | . . . . . 1 5 . . . . . . . . . 1 . Hackware 9 | . . . 1 . 1 3 1 . . . . 2 . . . . 1 Protection 20 | . . . 8 1 2 1 . . . . 2 1 . . 1 4 . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 44 | 2 2 4 11 2 7 6 1 1 . . 2 2 . . 2 2 . Energy Gun 12 | 1 . 1 4 . 3 1 . . . . 1 . . . . 1 . Energy Cannon 1 | . . . 1 . . . . . . . . . . . . . . Ballistic Gun 18 | 1 1 1 5 2 3 2 . 1 . . 1 . . . . 1 . Ballistic Cannon 1 | . . 1 . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon 3 | . 1 1 1 . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . . . Special Melee Weapon 5 | . . . . . . 1 . . . . . 2 . . 2 . . Unidentified Prototypes 21 | . . . 7 . 2 2 . . . . . . . . 6 3 1 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . 1 . . System Corruption 9 | . . . . . . 7 . . . . . . . . 2 . . Parts Lost 67 | . . . 1 8 6 7 1 . . 1 . . . . 17 10 16 Power 12 | . . . . 2 1 . 1 . . . . . . . 3 2 3 Propulsion 22 | . . . . 3 2 3 . . . . . . . . 5 3 6 Utility 24 | . . . 1 1 1 3 . . . 1 . . . . 8 3 6 Weapon 9 | . . . . 2 2 1 . . . . . . . . 1 2 1 Highest Loss Streak 13 | . . . 1 5 3 4 1 . . 1 . . . . 13 7 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 100 97 99 79 94 94 100 100 100 97 93 95 94 . 84 56 36 Engine 4 | . 14 11 10 4 1 . . . . . . . . . . . . Core 2 | . . . . . 5 6 6 6 6 6 5 5 5 . 2 . . Leg 1 | . . . 6 . . . . . . . . . . . . 2 3 Wheel 5 | . 28 22 12 . . . . . . . . . . . . 15 5 Hover 1 | . . . . . 4 . . . . . . 2 . . 1 . . Flight 14 | . . . 2 25 23 25 26 26 26 26 23 21 21 . 16 1 1 Device 12 | . 14 21 12 13 16 11 13 13 13 10 4 5 5 . 8 6 3 Storage 11 | . 14 20 20 10 9 10 6 6 6 6 5 5 5 . 4 . . Processor 2 | . . . . . . 9 6 6 6 6 5 5 5 . 4 7 8 Hackware 10 | . . . 1 9 12 14 20 20 20 20 17 24 26 . 22 10 8 Protection 6 | . . . 9 5 4 2 6 6 6 6 16 15 15 . 10 4 2 Energy Gun 5 | . 14 11 10 4 6 2 . . . . . . . . . . . Ballistic Gun 4 | . 12 4 9 5 3 4 6 6 6 6 5 . . . . 1 . Piercing Weapon 1 | . . . . . . . 3 6 6 6 5 5 5 . 4 1 . Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 34 | 14 14 26 32 19 22 24 22 27 21 21 22 22 19 19 31 34 26 Greatest Support 40 | 26 20 20 32 20 26 29 24 31 24 24 29 29 20 20 38 40 20 Greatest Overweight (x) 4 | 1 . 2 2 1 1 . . 1 . . 1 1 . . 1 4 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 8 8 8 10 8 8 8 5 5 5 5 5 5 5 5 5 5 5 Average Carried 6 | 4 7 7 7 6 7 7 4 4 5 5 5 5 5 5 4 3 4 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 8 | 8 8 8 8 7 8 5 4 5 5 5 5 5 5 5 5 5 5 Class Distribution -------------------- 31% | Hacker-Mutant 30% | Mutant 24% | Hacker-Sprinter 7% | Scavenger-Mutant 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Matter Collected 2894 | 329 23 161 814 183 482 206 202 30 24 8 60 40 40 . 60 22 210 Remotely 221 | . . . . . 221 . . . . . . . . . . . . Salvage Created 3755 | 171 66 105 1351 372 959 157 . . . 52 16 21 371 . 92 22 . Parts 207 | 11 7 7 81 19 51 8 . . . 3 3 3 2 . 9 3 . Haulers Intercepted 7 | . . . 6 1 . . . . . . . . . . . . . Recyclers Shooed 3 | 1 . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 6 | . . . . . . . 2 2 . 2 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Combat Hostiles Destroyed 45 | . 3 2 17 7 10 2 . . . 1 . . . . 3 . . Melee 8 | . . . . . 4 . . . . 1 . . . . 3 . . Guns 36 | . 3 2 17 7 6 1 . . . . . . . . . . . Classes Destroyed 15 | 3 2 2 2 . 3 2 . . . . . . . . 1 . . Worker 8 | 2 . . 2 . 3 . . . . . 1 . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . Tunneler 4 | 3 . . . . . . . . . . . . . . . 1 . Hauler 7 | . . . 6 1 . . . . . . . . . . . . . Recycler 10 | 1 . . 3 1 5 . . . . . . . . . . . . Operator 6 | . . . 2 . 1 2 . . . . . 1 . . . . . Drone 1 | . . . . . 1 . . . . . . . . . . . . Watcher 5 | . 1 . 2 . 2 . . . . . . . . . . . . Swarmer 13 | . 3 . 2 3 5 . . . . . . . . . . . . Cutter 3 | . . . . . . . . . . . . . . . 3 . . Grunt 10 | . . 1 7 2 . . . . . . . . . . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Sentry 11 | . . 1 8 2 . . . . . . . . . . . . . Hunter 1 | . . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . 3 1 . . . 1 . . . . . . . Best Kill Streak 4 | 3 4 1 4 2 3 2 . . . 1 1 1 . . 3 1 . Combat Bots Only 3 | . 3 1 3 2 2 1 . . . 1 . . . . 3 . . Max Kills in Single Turn 1 | 1 1 1 1 1 1 1 . . . 1 1 1 . . 1 1 . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 . . . . 1 . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Hostile Shots Fired 1169 | . 17 16 75 103 107 125 43 11 . 12 10 . . 4 152 239 255 Missed 479 | . 6 2 27 37 50 62 30 4 . 6 6 . . 1 76 69 103 Damage Taken 12742 | . 89 202 666 851 984 880 153 93 . 121 99 . . 42 1863 3255 3444 Core 3852 | . 16 45 64 200 133 196 54 . . 41 55 . . 12 623 735 1678 Absorbed by Shields 166 | . . . . . . . . . . . . . . . . 76 90 Redirected to Shielding 643 | . . . . . 91 93 30 . . 13 35 . . 13 263 105 . Regen/Repaired (Parts) 290 | . . . . . 65 16 . . 203 . . . . . 6 . . Core Remaining (%) 76 | 100 93 . 72 63 81 . . . . 65 94 . . 98 52 49 . Volleys Fired 274 | 17 14 14 100 47 44 10 1 2 . 2 . . . . . 23 . Largest 2 | 2 2 2 2 2 2 2 1 1 . 1 . . . . . 1 . Hottest 100 | 60 100 100 100 56 86 86 30 30 . 30 . . . . . 88 . Shots Fired 428 | 33 21 22 191 63 56 12 3 2 . 2 . . . . . 23 . Gun 394 | 33 14 16 170 63 56 12 3 2 . 2 . . . . . 23 . Cannon 20 | . . . 20 . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special 14 | . 7 6 1 . . . . . . . . . . . . . . Kinetic 221 | 17 7 8 98 45 19 4 3 2 . 2 . . . . . 16 . Thermal 207 | 16 14 14 93 18 37 8 . . . . . . . . . 7 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Robot Hit Streak 11 | 9 4 6 8 11 6 2 1 3 . 5 . . . . . 2 . Robot Miss Streak 5 | 3 3 1 4 4 4 3 1 . . . . . . . . 5 . Penetration Max 1 | . . . . . . . 1 . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 296 | 16 6 12 104 44 60 9 1 2 . 5 1 18 6 . 5 7 . Core Hits 121 | 7 5 4 44 18 27 2 1 1 . 2 1 . 5 . 3 1 . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . . . . . . . . Critical Strikes 11 | . . . 6 1 1 2 . . . . . 1 . . . . . Burn 8 | . . . 5 1 1 1 . . . . . . . . . . . Blast 1 | . . . 1 . . . . . . . . . . . . . . Smash 1 | . . . . . . 1 . . . . . . . . . . . Impale 1 | . . . . . . . . . . . . 1 . . . . . Melee Attacks 207 | . . . . . 60 52 . . 1 5 13 47 6 . 20 3 . Impact 52 | . . . . . . 52 . . . . . . . . . . . Slashing 60 | . . . . . 60 . . . . . . . . . . . . Piercing 73 | . . . . . . . . . 1 5 13 26 6 . 19 3 . Sneak Attacks 25 | . . . . . 7 1 . . . . 1 15 . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 6047 | 178 68 174 1746 694 1737 322 41 41 . 141 82 82 370 . 151 220 . Guns 3688 | 178 68 157 1620 694 630 79 41 41 . 48 . . . . . 132 . Cannons 126 | . . . 126 . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 2203 | . . . . . 1107 243 . . . 93 82 82 370 . 151 75 . Ramming 30 | . . 17 . . . . . . . . . . . . . 13 . Kinetic 2014 | 80 46 96 830 535 174 45 41 41 . 48 . . . . . 78 . Thermal 1800 | 98 22 61 916 159 456 34 . . . . . . . . . 54 . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . Impact 243 | . . . . . . 243 . . . . . . . . . . . Slashing 1107 | . . . . . 1107 . . . . . . . . . . . . Piercing 853 | . . . . . . . . . . 93 82 82 370 . 151 75 . Highest Corruption 12 | . . . . . 1 9 9 9 9 . . . . . 12 . 4 Average Corruption 3 | . . . . . 1 7 9 9 9 . . . . . 6 . 1 Corruption Purged 1 | . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 57 | . . . . . 9 29 5 7 1 . . . . . 4 . 2 Message Errors 14 | . . . . . 2 9 2 . 1 . . . . . . . . Matter Fused 12 | . . . . . 2 7 . 1 . . . . . . 1 . 1 Heat Flow Errors 10 | . . . . . 1 6 . 2 . . . . . . 1 . . Energy Discharges 7 | . . . . . 2 2 . 2 . . . . . . 1 . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . Data Loss (minor) 5 | . . . . . 1 2 1 1 . . . . . . . . . Data Loss (major) 2 | . . . . . 1 1 . . . . . . . . . . . Misfires 3 | . . . . . . 1 2 . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . 1 Misdirections 1 | . . . . . . . . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 552 | . . . . . 299 108 . . . . . 81 19 . . 45 . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee 552 | . . . . . 299 108 . . . . . 81 19 . . 45 . Knockbacks 5 | . . . 2 . . 3 . . . . . . . . . . . Impact 3 | . . . . . . 3 . . . . . . . . . . . Kinetic 2 | . . . 2 . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 14 | . . 8 . . . . . . . . . . . . . 6 . Shots . | . . . . . . . . . . . . . . . . . . Rammed 3 | . . 1 . . . . . . . . . . . . . 2 . Targets Rammed 3 | . . 1 . . . . . . . . . . . . . 2 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 224 | 15 120 16 222 71 200 224 17 123 . . . . . . 87 56 . Average Temperature 50 | 10 69 6 43 30 37 96 14 59 . . . . . . 40 24 . Received Heat Transfer 1449 | . . 63 237 306 42 72 81 129 . . 18 . . . 132 54 315 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 10 | . . . . . . 10 . . . . . . . . . . . Impact Corruptions 8 | . . . . . . 8 . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 5 | . . . 2 . 3 . . . . . . . . . . . . Heat Transferred 4396 | 225 50 125 2331 407 1036 148 . . . . . . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Peak Influence 594 | 30 136 117 382 594 398 374 . . . . 262 236 . . 212 171 290 Initial 270 | . 19 57 37 117 270 107 . . . . 18 128 . . 5 108 17 Average 189 | 13 118 76 225 280 262 221 . . . . 112 148 . . 49 103 66 Maximum Alert Level 2 | . . . 1 2 1 1 . . . . 1 1 . . 1 . 1 Low Security (%) 56 | 100 100 100 48 52 14 49 . . . . 92 80 . . 98 100 92 Level 1 42 | . . . 51 19 85 50 . . . . 7 19 . . 1 . 7 Level 2 1 | . . . . 27 . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . . 1 4 2 7 3 . . . . 2 . . . 3 2 3 Investigation 7 | . . . 2 . 2 1 . . . . 1 . . . . 1 . Extermination 5 | . . . . . 3 1 . . . . . . . . 1 . . Reinforcement 14 | . . 1 1 2 2 1 . . . . 1 . . . 2 1 3 Assault . | . . . . . . . . . . . . . . . . . . Garrison 1 | . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Distress Signals 13 | . 1 2 . 4 . 4 . . . . . . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 285 | . 4 13 26 40 31 48 12 9 . 1 16 8 . 5 24 7 41 Peak Tracking Total 26 | . 4 3 3 12 3 10 5 4 . 1 5 5 . 5 16 5 26 Tactical Retreats 69 | . . 6 . 7 10 17 5 3 . . 5 1 . . 6 2 7 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Traps Triggered 17 | . . . 5 1 3 1 . . . . 2 . . . 3 . 2 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts 4 | . . . . . . . . . . . . . . . 4 . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . . . . . . . . . . . . 1 . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Machines Disabled 6 | . . . 6 . . . . . . . . . . . . . . Max in Single Turn 1 | . . . 1 . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 2 . . . . . 1 . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Machines Accessed 76 | . 4 3 13 2 16 14 1 . . . 4 10 1 . 4 3 1 Terminals 48 | . 3 3 10 2 10 9 . . . . 1 5 1 . 1 2 1 Fabricators 4 | . . . . . 2 1 . . . . 1 . . . . . . Repair Stations 5 | . . . . . 1 2 . . . . . 1 . . 1 . . Recycling Units 9 | . 1 . 2 . 1 . . . . . . 3 . . 1 1 . Scanalyzers 2 | . . . . . 1 . . . . . 1 . . . . . . Garrison Access 7 | . . . 1 . 1 2 . . . . 1 1 . . 1 . . Total Hacks 229 | . 12 7 36 7 41 34 1 . . . 11 53 1 . 18 6 2 Successful 123 | . 4 3 16 3 25 19 1 . . . 4 37 1 . 9 1 . Failed 103 | . 7 4 20 4 16 14 . . . . 7 15 . . 9 5 2 Catastrophic 11 | . 1 . 2 1 2 1 . . . . . . . . 2 1 1 Database Lockouts 3 | . 1 . . . . 1 . . . . . 1 . . . . . Manual 158 | . 12 7 28 4 21 19 . . . . 2 50 . . 10 3 2 Terminals 151 | . 10 7 24 7 19 25 . . . . 2 42 1 . 8 4 2 Fabricators 12 | . . . . . 6 2 . . . . 4 . . . . . . Repair Stations 16 | . . . . . 4 4 . . . . . 2 . . 6 . . Recycling Units 27 | . 2 . 10 . 2 . . . . . . 8 . . 3 2 . Scanalyzers 12 | . . . . . 9 . . . . . 3 . . . . . . Garrison Access 10 | . . . 2 . 1 3 . . . . 2 1 . . 1 . . Terminal Hacks 43 | . 2 1 6 1 1 6 1 . . . . 21 1 . 3 . . Record 5 | . . . . . . . . . . . . 4 1 . . . . Part Schematic 3 | . . . . . . 3 . . . . . . . . . . . Robot Schematic 2 | . . . . . 1 1 . . . . . . . . . . . Robot Analysis 19 | . 2 1 1 1 . 1 . . . . . 13 . . . . . Open Door 4 | . . . 3 . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . 1 . . Terminal Index 2 | . . . 1 . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . . . . . . . 1 . . . . . Garrison Index 1 | . . . . . . . . . . . . 1 . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . 1 . . . . . Locate Traps 1 | . . . 1 . . . . . . . . . . . . . . Recall Reinforcements 2 | . . . . . . . . . . . . . . . 2 . . Fabricator Hacks 8 | . . . . . 5 2 . . . . 1 . . . . . . Load Schematic 5 | . . . . . 3 1 . . . . 1 . . . . . . Build 3 | . . . . . 2 1 . . . . . . . . . . . Repair Station Hacks 11 | . . . . . 4 3 . . . . . 1 . . 3 . . Scan Component 7 | . . . . . 2 2 . . . . . 1 . . 2 . . Repair 4 | . . . . . 2 1 . . . . . . . . 1 . . Recycling Unit Hacks 5 | . . . 2 . . . . . . . . 2 . . 1 . . Report Inventory 5 | . . . 2 . . . . . . . . 2 . . 1 . . Scanalyzer 11 | . . . . . 9 . . . . . 2 . . . . . . Insert Component 5 | . . . . . 4 . . . . . 1 . . . . . . Analyze 6 | . . . . . 5 . . . . . 1 . . . . . . Garrison Access Hacks 5 | . . . . . 1 2 . . . . . 1 . . 1 . . Seal Access 5 | . . . . . 1 2 . . . . . 1 . . 1 . . Unauthorized Hacks 40 | . 2 2 8 2 5 6 . . . . 1 12 . . 1 1 . Terminals 32 | . 1 2 6 2 5 6 . . . . 1 8 . . . 1 . Track 1 | . . . . . . . . . . . . 1 . . . . . Assimilate 3 | . . . 1 . 1 . . . . . . 1 . . . . . Botnet 23 | . . 1 4 1 4 6 . . . . 1 5 . . . 1 . Operators 5 | . 1 1 1 1 . . . . . . . 1 . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . 2 . . . . . . . . 4 . . 1 . . Reject 6 | . 1 . 1 . . . . . . . . 3 . . 1 . . Mask 2 | . . . 1 . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . . 1 . . . . . 1 . . . . . Used 2 | . . . . . . 1 . . . . . 1 . . . . . Hacking Detections 67 | . 4 3 11 2 14 13 . . . . 4 9 . . 3 3 1 Full Trace Events 6 | . . . 1 . 2 1 . . . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked 1 | . . . . . . . . . . . 1 . . . . . . Robot Schematics Acquired 5 | . . . . . 1 1 . . 3 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . 4 3 . . 15 . 1 . . . . . . Parts Built 6 | . . . . . 4 2 . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 199 | . . . . . 126 73 . . . . . . . . . . . Total Part Build Rating 22 | . . . . . 16 6 . . . . . . . . . . . Parts Repaired 4 | . . . . . 2 1 . . . . . . . . 1 . . Time 142 | . . . . . 86 36 . . . . . . . . 20 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . 1 . . . . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . 1 . . . . . . Parts Damaged 1 | . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . . . . . . . . . 8 . . . . . Non-combat 8 | . . . . . . . . . . . . 8 . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied 16 | . . . . . . . . . . . . 16 . . . . . parse_system 6 | . . . . . . . . . . . . 6 . . . . . no_distress 8 | . . . . . . . . . . . . 8 . . . . . find_fabricator 1 | . . . . . . . . . . . . 1 . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Total Allies 1 | . . . . . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . . . . . 1 1 1 . . . Highest-Rated Group 45 | . . . . . . . . . . . . 45 45 45 . . . Highest-Rated Ally 45 | . . . . . . . . . . . . 45 45 45 . . . Total Orders 4 | . . . . . . . . . . . . 2 2 . . . . STAY 2 | . . . . . . . . . . . . 1 1 . . . . FOLLOW 2 | . . . . . . . . . . . . 1 1 . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Robot Analysis Total 17 | . 2 1 1 . . 1 . . . . . 12 . . . . . Derelict Logs Recovered 3 | . . . . . . . . 1 2 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Turns Passed 10528 | 185 317 559 2418 360 2369 1118 191 197 255 122 383 414 232 7 541 496 364 Spaces Moved 15554 | 121 311 440 1865 485 3070 2599 443 496 843 345 871 931 452 16 1344 445 477 Core 61 | 2 . . . . . . . . . . . . . . . 2 57 Treads . | . . . . . . . . . . . . . . . . . . Legs 505 | . . . 505 . . . . . . . . . . . . . . Wheels 2463 | 119 311 440 974 . . . . . . . . . . . . 392 227 Hover 7 | . . . . . . . . . . . . . . . . . 7 Flight 12518 | . . . 386 485 3070 2599 443 496 843 345 871 931 452 16 1344 51 186 Fastest Speed 23 | 50 80 80 37 30 30 28 29 23 29 29 26 26 34 34 26 50 40 Average Speed 44 | 89 80 84 96 35 32 30 29 30 29 29 27 30 34 34 31 90 70 Slowest Speed 260 | 100 80 110 260 109 112 37 29 90 29 29 90 88 34 34 106 250 110 Overloaded Moves 1 | . . . . . . . . 1 . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 77 | . . . 4 19 23 20 . 1 . . 4 2 . . 2 1 1 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 41 | 5 46 22 97 36 55 53 64 72 90 51 11 21 61 5 30 14 16 Regions Visited 17 Branch Regions 7 Pre-discovered Areas 5 | . . . 1 . . . . 1 3 . . . . . . . . Known Exits Taken 2 | . . . . . . . . . . . 1 . . . 1 . . Unknown Exits Taken 15 | 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 . 1 . Scrap Searched 15 | . . . . . . . . 5 4 3 . . 3 . . . . Spaces Dug 102 | . 2 2 . . 24 36 . . . . 7 20 . . 10 1 . Terrain Destroyed 111 | . 6 6 . . 24 36 . . . 1 7 20 . . 10 1 . Melee 98 | . . . . . 24 36 . . . . 7 20 . . 10 1 . Projectile 13 | . 6 6 . . . . . . . 1 . . . . . . . AOE . | . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -6 -5 -5 -4 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Zio Pro Fac Fac Upp Upp Res Res Acc Total 18277 | 161 344 596 2306 588 4256 2796 503 540 851 357 986 1026 520 16 1428 503 500 Wait 1774 | 6 12 121 176 52 984 110 56 36 8 4 67 38 63 1 26 13 1 Move 15390 | 120 310 439 1856 451 3024 2559 442 493 842 344 862 926 451 15 1339 442 475 Hop 70 | . . . 4 14 22 19 . 1 . . 4 2 . . 2 1 1 Pick Up 91 | 9 3 5 42 4 16 4 . 1 . 1 . . . . 2 3 1 Fast Attach 138 | 7 . 2 28 6 22 17 1 3 . . 6 6 . . 22 11 7 Attach 38 | 1 . 2 5 7 11 2 1 . . . . . . . 4 4 1 Detach 34 | . . 1 7 4 13 5 . . . . . . . . 2 1 1 Swap 33 | . 2 4 5 . 10 7 1 1 . . . 2 . . 1 . . Drop 149 | 1 3 7 70 3 32 11 1 3 . 1 4 5 . . 6 . 2 Fire 274 | 17 14 14 100 47 44 10 1 2 . 2 . . . . . 23 . Melee 207 | . . . . . 60 52 . . 1 5 13 47 6 . 20 3 . Ram 3 | . . 1 . . . . . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 67 | . . . 8 . 18 . . . . . 30 . . . . . 11 Rewire 5 | . . . 5 . . . . . . . . . . . . . . Trap 4 | . . . . . . . . . . . . . . . 4 . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Sto x2) -9/Storage -8/Materials -7/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 186 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 385 | -10/Materials | Discovered new exit (range 9) 469 | -10/Materials | Central database locked down 486 | -10/Materials | Discovered new exit (range 8) 503 | -10/Materials | Entered another Materials area 503 | -9/Materials | Evolved 2 slots: Utility x2 776 | -9/Materials | Discovered new exit (range 15) 823 | -9/Materials | Discovered new exit (range 11) 1062 | -9/Materials | Entered Storage 2087 | -9/Storage | Learned location of Armory (-4) 2271 | -9/Storage | Garrison activated, responded to threat 3111 | -9/Storage | Discovered new exit (range 14) 3480 | -9/Storage | Entered Materials 3480 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3510 | -8/Materials | Build established: Scavenger-Mutant 3707 | -8/Materials | Lost 5 parts (1p2n1u1w) 3786 | -8/Materials | Lost 3 parts (1p1n1w) 3826 | -8/Materials | Discovered new exit (range 16) 3840 | -8/Materials | Entered Factory 3840 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4476 | -7/Factory | Build established: Sprinter 4708 | -7/Factory | Discovered new exit (range 16) 4728 | -7/Factory | Identified exit to Lower Caves 4862 | -7/Factory | Discovered new exit (range 12) 4953 | -7/Factory | Repaired ECM Suite 4974 | -7/Factory | Build established: Hacker-Mutant 5015 | -7/Factory | Repaired Prc. Beam Rifle 5335 | -7/Factory | Lost 3 parts (1p2w) 5374 | -7/Factory | Discovered new exit (range 9) 5521 | -7/Factory | Fabricated Xenon Bombardment Thruster? 5549 | -7/Factory | Fabricated Xenon Bombardment Thruster? 6209 | -7/Factory | Entered another Factory area 6209 | -6/Factory | Evolved 2 slots: Utility x2 6512 | -6/Factory | Repaired Broken ECM Suite? 6615 | -6/Factory | Lost 4 parts (2n2u) 7041 | -6/Factory | Central database locked down 7098 | -6/Factory | Spotted B-75 Beast 7149 | -6/Factory | Discovered new exit (range 5) 7184 | -6/Factory | Build established: Hacker-Sprinter 7205 | -6/Factory | Discovered new exit (range 13) 7208 | -6/Factory | Fabricated Imp. Propulsion Shielding? 7327 | -6/Factory | Entered Lower Caves 7464 | -6/Lower Caves | Spotted B-75 Beast 7473 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7514 | -6/Lower Caves | Discovered new exit (range 8) 7518 | -6/Lower Caves | Entered another Lower Caves area 7547 | -6/Lower Caves | Encountered a Warlord checkpoint 7592 | -6/Lower Caves | Ambushed by wild Derelicts 7648 | -6/Lower Caves | Learned location of Extension (-6) 7713 | -6/Lower Caves | Discovered new exit (range 9) 7715 | -6/Lower Caves | Entered Zion 7722 | -6/Zion | Discovered new exit (range 22) 7746 | -6/Zion | System corruption cleaned by Quarantine Array 7780 | -6/Zion | Given the Hacking Drone Bay 7785 | -6/Zion | Learned 12 Factory zone layouts 7828 | -6/Zion | Visited the Megawrench Repair Shop 7828 | -6/Zion | Megawrench repaired 9 parts 7856 | -6/Zion | Learned Factory interactive machine intel 7970 | -6/Zion | Entered Proximity Caves 8089 | -5/Proximity Caves | Discovered new exit (range 9) 8092 | -5/Proximity Caves | Entered Factory 8092 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8093 | -5/Factory | Identified exit to Factory 8094 | -5/Factory | Loaded intel: 51 interactive machine locations 8475 | -5/Factory | Entered another Factory area 8475 | -4/Factory | Evolved 2 slots: Utility x2 8790 | -4/Factory | Central database locked down 8805 | -4/Factory | Discovered new exit (range 6) 8889 | -4/Factory | Entered Upper Caves 8889 | -4/Upper Caves | Accompanied by 1 ally 8956 | -4/Upper Caves | Spotted B-86 Titan 8970 | -4/Upper Caves | Build established: Hacker-Mutant 9054 | -4/Upper Caves | Discovered new exit (range 13) 9121 | -4/Upper Caves | Entered another Upper Caves area 9121 | -4/Upper Caves | Accompanied by 1 ally 9121 | -4/Upper Caves | Discovered new exit (range 16) 9128 | -4/Upper Caves | Entered Research 9128 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9226 | -3/Research | Repaired Adv. Datajack 9428 | -3/Research | Build established: Hacker-Sprinter 9560 | -3/Research | Identified exit to Research 9647 | -3/Research | Found Prototype Device 9647 | -3/Research | Identified Exp. EM Disruption Field 9660 | -3/Research | System corruption reached 10% 9669 | -3/Research | Entered another Research area 9669 | -2/Research | Evolved 2 slots: Utility x2 9700 | -2/Research | Lost 13 parts (2p5n5u1w) 9757 | -2/Research | Found Prototype Device 9757 | -2/Research | Identified Thermal Barrier 9896 | -2/Research | Build established: Hacker-Mutant 9980 | -2/Research | Lost 7 parts (2p1n2u2w) 10155 | -2/Research | Discovered new exit (range 9) 10165 | -2/Research | Core integrity fell below 50% 10165 | -2/Research | Entered Access 10165 | -1/Access | Evolved 2 slots: Utility x2 10240 | -1/Access | Spotted B-99 Colossus 10258 | -1/Access | Lost 4 parts (1n2u1w) 10350 | -1/Access | Lost 4 parts (1p2n1u) 10454 | -1/Access | Spotted B-99 Colossus 10488 | -1/Access | Core integrity fell below 50% 10508 | -1/Access | Core integrity fell below 20% 10519 | -1/Access | Lost 7 parts (2p3n2u) 10529 | -1/Access | Destroyed by H-81 Overseer with Heavy Linear Accelerator Last Messages --------------- corruption cleaned. 10521_ Field strength at 11. 10522_ R-10 Processor collects Cld. Linear Gravjet. 10522_ Stasis field depleted. 10522_ Triggered Stasis Trap. 10522_ A bubble of rippling energy engulfs the area. 10522_ Field strength at 94. 10523_ Field strength at 82. 10523_ K-01 Serf destroyed. 10524_ Field strength at 64. 10525_ Field strength at 47. 10525_ R-10 Processor collects Lgt. Ion Engine. 10526_ S-43 Plague destroyed. 10526_ Field strength at 29. 10527_ Stasis field depleted. 10527_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10529_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????#########??????????????????? | | ??????????????????????# ###+########## ????? | | ????????????????####### k ????? | | ????????????????? ???? | | ??????????????????? k ???? | | ????????????????????? ???? | | ??????????????????????# k ?????????? | | ??????????????????????# @ H #??????????????????? | | ??????????????????????### ###??????????????????? | | ????????????????????????#% #????????????????????? | | ????????????????????????# #????????????????????? | | ????????????????????????# u #????????????????????? | | ????????????????????????# ^#????????????????????? | | ????????????????????????# !#????????????????????? | | ????????????????????????#ss%#????????????????????? | | ????????????????????????# =#????????????????????? | | ???????????????########?# u #????????????????????? | | ???????????????#! ###=Rp##???????????????????? | | ??????##???????# ## * #######+######??????? | | ??????# ??????# ## p #??????? | | ???????? ?????# ## #??????? | | ????????? ????# ## #??????? | | # ????????! ???# ## #??????? | | # #######+#####+##########p #??????? | | # #????? | | # #????? | | # #????? | | # +????? | | # ###### #### #????? | | # ??????# #??# ########## #????? | | ???????# #??# #????????? #????? | | #### ###?????????# #??# #??????????##+####????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Coolant Potential 50 Energy Generation 30 Energy Capacity 1050 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 ECM Strength 2 Power Amplification 40 Additional Mass Support 9 Armor Coverage 600 Resistance: TH 50 Core Shielding 30 Power Shielding 33 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 6 Melee Accuracy 8 Core Analysis 6 Offensive Hacking 37 Defensive Hacking 22 Item Schematics ----------------- Imp. Flight Unit | -7/Factory | Scanalyzed Mic. Nuclear Core | -7/Factory | Scanalyzed Cld. VTOL Module | -7/Factory | Scanalyzed Xenon Bombardment Thruster | -7/Factory | Scanalyzed ECM Suite | -6/Factory | Hacked Imp. Propulsion Shielding | -6/Factory | Hacked Imp. Hacking Suite | -6/Factory | Hacked Energy Well | -6/Zion | Archive Imp. Transmission Jammer | -6/Zion | Archive Beamcaster | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Adv. Target Analyzer | -6/Zion | Archive Matter Neutralizer | -6/Zion | Archive Plasma Rifle | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Mak. Cloaking Device | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Lance | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Imp. Datajack | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked G-50 Soldier | -6/Factory | Hacked G-47 Trooper | -6/Zion | Archive T-07 Excavator | -6/Zion | Archive H-77 Assassin | -6/Zion | Archive Fabricated ------------ Xenon Bombardment Thruster | x2 | -7/Factory Xenon Bombardment Thruster | x2 | -7/Factory Imp. Propulsion Shielding | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasePortableGun Manual? 0 Play Time 02:29:19 Cumulative 187.9 hours Start 2024.04.23 @ 23:51:49 End 2024.04.25 @ 20:51:43 Sessions 8 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 67 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/TamsynBold Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 74fd1bef-ab41-40ae-9a69-8a0bc6256706