Cogmind - Beta 9.6 *** ADVENTURER MODE // 2020.06.30 @ 11:08:51 Player: PYNTER Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (2721) 2721 Prototype IDs (22) 440 Alien Tech Used (0) 0 Bonus (575) 575 TOTAL SCORE: 7166 Bonus ------- High Alert Combat Kills 169 Entered Garrisons 200 Aligned with FarCom 300 Friendly Fire -94 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (900) Ox17 Location -7/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (6) ------ Large Storage Unit High-capacity Storage Unit Visual Processing Unit Seismic Analyzer Advanced Targeting Computer Hacking Suite > --- WEAPON (4) ------- Great Axe > --- INVENTORY (18) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Compact Wheel Compact Wheel Compact Matter Pod (150) Advanced Weight Redist. System Advanced Sensor Array Advanced Sensor Array Advanced Signal Interpreter Recoil Stabilizer Microactuators Maneuvering Thrusters System Backup Module Gatling Laser Great Axe Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Large Storage Unit High-capacity Storage Unit Seismic Analyzer Targeting Computer Targeting Computer Weapon Shielding > --- WEAPON ----------- AWS/Gauss > --- INVENTORY -------- Light Deuterium Engine Compact Wheel Compact Wheel Compact Wheel High-capacity Battery Compact Matter Pod Improved Signal Interpreter Particle Gun Beamcaster Gauss Rifle Gauss Rifle Gauss Rifle Gauss Rifle Great Axe Great Axe Great Axe Great Axe [Rating: 40] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Weight Redist. System Storage High-capacity Storage Unit Processor Seismic Analyzer Hackware Hacking Suite Protection Weapon Shielding Weapon Gauss Rifle Energy Gun Beamcaster Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . . . 4 . . Weapon 2 | . . . . . . 2 . Parts Attached 67 | 7 7 8 2 . 32 3 8 Power 15 | 2 . 4 . . 6 1 2 Engine 15 | 2 . 4 . . 6 1 2 Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 18 | 2 2 . . . 11 . 3 Treads 1 | . . . . . 1 . . Leg . | . . . . . . . . Wheel 15 | 2 2 . . . 8 . 3 Hover . | . . . . . . . . Flight 2 | . . . . . 2 . . Utility 15 | 1 2 2 1 . 9 . . Device 2 | . . 1 . . 1 . . Storage 3 | 1 1 . . . 1 . . Processor 6 | . . . 1 . 5 . . Hackware 1 | . . . . . 1 . . Protection 3 | . 1 1 . . 1 . . Artifact . | . . . . . . . . Weapon 19 | 2 3 2 1 . 6 2 3 Energy Gun 6 | 1 . 2 . . 1 . 2 Energy Cannon . | . . . . . . . . Ballistic Gun 9 | 1 1 . 1 . 4 2 . Ballistic Cannon 2 | . 2 . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 26 | . . 2 . 1 12 . 11 Power 4 | . . . . . 3 . 1 Propulsion 9 | . . . . 1 4 . 4 Utility 3 | . . 1 . . 2 . . Weapon 10 | . . 1 . . 3 . 6 Highest Loss Streak 5 | . . 2 . 1 4 . 5 Average Slot Usage (%) 93 | . 98 96 95 82 89 100 94 Engine 10 | . 14 14 14 14 8 7 5 Wheel 18 | . 27 28 28 25 13 15 14 Device 3 | . . 6 10 . 4 . . Storage 15 | . 14 14 14 14 18 15 15 Processor 15 | . . . 3 14 24 23 23 Hackware 2 | . . . . . 2 7 7 Protection 3 | . 12 6 . . 3 . . Energy Gun 2 | . . 3 10 . . . 6 Ballistic Gun 10 | . 8 . 3 14 9 30 16 Ballistic Cannon 6 | . 18 20 10 . . . . Slashing Weapon 2 | . . . . . 4 . 3 Naked Turns . | . . . . . . . . Heaviest Build 75 | 13 46 50 51 51 68 71 75 Greatest Support 41 | 32 32 32 32 32 41 32 32 Greatest Overweight (x) 20 | . 1 1 1 3 20 2 6 Average Overweight (x) 1 | . . 1 1 1 1 2 2 Largest Inventory Capacity 18 | 6 12 12 12 12 18 18 18 Average Capacity 15 | 5 7 12 12 12 18 18 18 Most Carried 18 | 4 9 12 12 12 18 18 18 Average Carried 14 | 2 5 11 11 11 16 17 17 Final Capacity 18 | 6 12 12 12 12 18 18 18 Final Carried 18 | 4 9 12 12 12 18 18 16 Class Distribution -------------------- 61% | Mutant 16% | Hacker-Skirmisher 13% | Hacker-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/Garrison Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Gar Matter Collected 1875 | 263 205 370 . 20 554 175 288 Remotely . | . . . . . . . . Salvage Created 3405 | . 368 191 . 329 1879 303 335 Parts 198 | . 18 23 . 11 106 15 25 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 3 | . 1 . . . 2 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Combat Hostiles Destroyed 87 | . 5 12 . 18 39 5 8 Melee 14 | . . . . . 14 . . Guns 56 | . . . . 18 25 5 8 Cannons 17 | . 5 12 . . . . . Classes Destroyed 14 | . 6 . . 2 6 . . Worker 6 | . 1 . . . 5 . . Builder 2 | . 1 . . 1 . . . Hauler 1 | . 1 . . . . . . Recycler 6 | . 3 . . . 3 . . Operator 2 | . . . . . 1 1 . Watcher 2 | . . . . . 2 . . Swarmer 29 | . 3 8 . . 14 . 4 Grunt 22 | . 2 4 . . 12 4 . Brawler 2 | . . . . . 2 . . Duelist 2 | . . . . . 2 . . Sentry 11 | . . . . . 7 1 3 Demolisher 2 | . . . . 2 . . . Hunter 3 | . . . . . 2 . 1 Assembled 16 | . . . . 16 . . . Best Kill Streak 19 | . 6 3 . 19 9 4 4 Combat Bots Only 18 | . 3 3 . 18 8 4 4 Max Kills in Single Turn 2 | . 1 1 . 2 2 1 1 Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee 1 | . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Damage Taken 4190 | . 128 354 . 310 1502 229 1667 Core 1264 | . . 34 . 90 438 52 650 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 56 | 100 . . . 50 20 . . Volleys Fired 129 | . 16 30 . . 50 9 24 Largest 4 | . 2 2 . . 2 4 4 Hottest 172 | . 70 70 . . 65 112 172 Shots Fired 355 | . 32 50 . 32 129 36 76 Gun 273 | . . . . 32 129 36 76 Cannon 82 | . 32 50 . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 338 | . 32 50 . 32 123 36 65 Thermal 17 | . . . . . 6 . 11 Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 32 | . 14 12 . 18 27 32 9 Robot Miss Streak 5 | . 3 2 . 1 2 . 5 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 3 | . . . . . 2 . 1 Max Gunslinging Chain 1 | . . . . . 1 . 1 Autonomous 91 | . . . . 32 59 . . Shots Hit Robots 317 | . 19 34 . 30 154 31 49 Core Hits 141 | . 12 14 . 20 65 13 17 Critical Hits 6 | . . 1 . . 3 1 1 Critical Kills 2 | . . 1 . . 1 . . Critical Parts Destroyed 4 | . . . . . 2 1 1 Melee Attacks 52 | . . . . . 44 . 8 Impact . | . . . . . . . . Slashing 52 | . . . . . 44 . 8 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8101 | . 398 544 . 1044 4294 714 1107 Guns 5223 | . . . . 1033 2564 714 912 Cannons 942 | . 398 544 . . . . . Explosions . | . . . . . . . . Melee 1925 | . . . . . 1730 . 195 Ramming 11 | . . . . 11 . . . Kinetic 6079 | . 398 544 . 1033 2478 714 912 Thermal 86 | . . . . . 86 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 1925 | . . . . . 1730 . 195 Piercing . | . . . . . . . . Highest Corruption 1 | . 1 1 1 1 1 . . Average Corruption 1 | . 1 1 1 1 1 . . Corruption Purged . | . . . . . . . . Effects 8 | . . 3 1 . 4 . . Message Errors 2 | . . 1 1 . . . . Data Loss (minor) 4 | . . 2 . . 2 . . Targeting Errors 1 | . . . . . 1 . . Weapon Failures 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 237 | . 2 15 . . 190 . 30 Projectiles 17 | . 2 15 . . . . . Explosions 30 | . . . . . . . 30 Melee 190 | . . . . . 190 . . Knockbacks 10 | . 5 5 . . . . . Impact . | . . . . . . . . Kinetic 9 | . 4 5 . . . . . Secondary 1 | . 1 . . . . . . Self-Inflicted Damage 91 | . . . . 5 . . 86 Shots 1 | . . . . . . . 1 Rammed 1 | . . . . 1 . . . Targets Rammed 1 | . . . . 1 . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 237 | . 204 112 . 2 57 125 237 Average Temperature 53 | . 75 42 . 2 18 43 63 Received Heat Transfer 1247 | . 78 81 . 20 477 126 465 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 222 | . . . . . 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Peak Influence 572 | . 152 273 . 50 572 344 415 Average Influence 224 | . 39 151 . 10 319 218 217 Maximum Alert Level 2 | . . 1 . . 2 1 2 Low Security (%) 52 | 100 100 83 . 100 27 45 48 Level 1 28 | . . 16 . . 35 54 31 Level 2 18 | . . . . . 37 . 19 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . . . 4 1 . Investigation 1 | . . . . . . 1 . Extermination . | . . . . . . . . Reinforcement 1 | . . . . . 1 . . Assault . | . . . . . . . . Garrison 3 | . . . . . 3 . . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Distress Signals 4 | . . . . . 4 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 135 | . 7 15 . 22 58 5 28 Peak Tracking Total 18 | . 3 3 . 18 8 3 13 Tactical Retreats 13 | . . 1 . 1 6 . 5 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Traps Triggered 9 | . 2 . . . 4 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Disabled 7 | . . 2 . . 2 1 2 Max in Single Turn 2 | . . 1 . . 1 1 2 Phase Generator 1 | . . . . . . . 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Fab Network Shutdowns . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Machines Accessed 8 | . 2 1 1 . 2 2 . Terminals 2 | . 1 1 . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 1 | . . . . . 1 . . Garrison Access 1 | . . . . . . 1 . Total Hacks 10 | . 2 2 1 . 3 2 . Successful 8 | . 2 1 1 . 2 2 . Failed 2 | . . 1 . . 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 1 | . . . 1 . . . . Terminals 3 | . 1 2 . . . . . Fabricators 1 | . . . . . . 1 . Repair Stations 1 | . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . Scanalyzers 2 | . . . . . 2 . . Garrison Access 1 | . . . . . . 1 . Terminal Hacks 3 | . 1 1 1 . . . . Record 1 | . . 1 . . . . . Alert Level 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Network Status 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer 2 | . . . . . 2 . . Insert Component 2 | . . . . . 2 . . Garrison Access Hacks 1 | . . . . . . 1 . Unlock Access 1 | . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 2 | . . . . . 1 1 . Used . | . . . . . . . . Hacking Detections 2 | . . . . . 1 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Matter . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Gar Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Gar Total Allies 3 | . . . . 3 . . . Largest Group 3 | . . . . 3 . . . Highest-Rated Group 40 | . . . . 40 . . . Highest-Rated Ally 16 | . . . . 16 . . . Total Orders . | . . . . . . . . Ally Attacks 3 | . . . . 3 . . . Total Damage 29 | . . . . 29 . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Gar Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Gar Turns Passed 4638 | 74 334 803 444 133 1799 497 554 Spaces Moved 2858 | 58 214 596 400 108 803 336 343 Core 30 | 3 . . . . 27 . . Treads 57 | . . . . . 57 . . Legs . | . . . . . . . . Wheels 2770 | 55 214 596 400 108 718 336 343 Hover . | . . . . . . . . Flight 1 | . . . . . 1 . . Fastest Speed 50 | 50 90 110 110 110 110 120 100 Average Speed 118 | 97 101 110 110 113 136 120 111 Slowest Speed 1050 | 100 110 110 110 130 1050 120 140 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 49 | 4 34 99 90 25 60 12 75 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 129 | . . . . 24 28 1 76 Melee . | . . . . . . . . Projectile 57 | . . . . 24 28 1 4 AOE 72 | . . . . . . . 72 Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Gar Total 3811 | 72 301 696 405 119 1363 408 447 Wait 618 | 4 45 46 . 5 400 55 63 Move 2847 | 57 213 595 399 107 802 335 339 Hop . | . . . . . . . . Pick Up 54 | 4 10 9 . 3 21 4 3 Fast Attach 26 | 6 3 1 1 . 15 . . Attach 24 | . 2 1 . . 14 2 5 Detach 8 | . 1 . 2 . 5 . . Swap 17 | 1 2 6 1 . 3 1 3 Drop 35 | . 9 8 2 3 9 2 2 Fire 129 | . 16 30 . . 50 9 24 Melee 52 | . . . . . 44 . 8 Ram 1 | . . . . 1 . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 330 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 13) 409 | -10/Materials | Entered Mines 510 | -10/Mines | Learned Materials security intel 797 | -10/Mines | Discovered new exit (range 5) 814 | -10/Mines | Learned location of Storage (-9) 943 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 944 | -10/Mines | Discovered new exit (range 5) 1018 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1063 | -10/Mines | Discovered new exit (range 4) 1105 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1212 | -10/Mines | Entered Exiles 1238 | -10/Exiles | Met 8R-AWN 1258 | -10/Exiles | Met EX-HEX 1310 | -10/Exiles | Met EX-DEC 1337 | -10/Exiles | Visited The Gauntlet 1489 | -10/Exiles | Met EX-BIN 1504 | -10/Exiles | Aligned with FarCom system 1505 | -10/Exiles | Given EX-Vault access code 1533 | -10/Exiles | Opened EX-Vault 1544 | -10/Exiles | Found AWS/Gauss 1569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1641 | -10/Exiles | Discovered new exit (range 15) 1656 | -10/Exiles | Left Exiles lab with AWS/Gauss 1656 | -10/Exiles | Entered Mines 1700 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1712 | -9/Mines | Met a Derelict bent on vengeance 1736 | -9/Mines | Assembled infested the area 1741 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1783 | -9/Mines | Discovered new exit (range 4) 1789 | -9/Mines | Entered Materials 1789 | -8/Materials | Evolved 4 slots: Utility x4 1805 | -8/Materials | Destroyed 18 combat bots 2246 | -8/Materials | Garrison activated, responded to threat 2533 | -8/Materials | Destroyed 8 combat bots 3314 | -8/Materials | Build established: Hacker-Mutant 3328 | -8/Materials | Core integrity fell below 50% 3371 | -8/Materials | Lost 4 parts (1p1n2w) 3389 | -8/Materials | Destroyed 8 combat bots 3563 | -8/Materials | Discovered new exit (range 15) 3588 | -8/Materials | Entered Factory 3588 | -7/Factory | Evolved 2 slots: Weapon x2 3892 | -7/Factory | Build established: Hacker-Skirmisher 4084 | -7/Factory | Identified exit to Garrison 4085 | -7/Factory | Entered Garrison 4238 | -7/Garrison | Triggered checkpoint 4398 | -7/Garrison | Lost 3 parts (3w) 4416 | -7/Garrison | Triggered checkpoint 4476 | -7/Garrison | Discovered new exit (range 5) 4483 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4494 | -7/Garrison | Phase Generator disabled 4568 | -7/Garrison | Triggered checkpoint 4596 | -7/Garrison | Discovered new exit (range 17) 4615 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 4627 | -7/Garrison | Core integrity fell below 50% 4636 | -7/Garrison | Core integrity fell below 20% 4639 | -7/Garrison | Destroyed by L-41 Fighter with Axe Last Messages --------------- 04483_ Remote lockdown engaged. 04494_ Phase Generator explodes. 04494_ Machine disabled. 04494_ Gauss Rifle destroyed. 04494_ Destroyed Gauss Rifle. 04494_ Imp. Deuterium Engine destroyed. 04494_ Destroyed Imp. Deuterium Engine. 04495_ The unstable cave ceiling collapses. 04500_ ALERT: Garrison interior compromised. 04517_ The unstable cave ceiling collapses. 04558_ Acquired 45 matter. 04568_ Beams of light sweep through the air. An alarm sounds. Garrison Door opened remotely. 04594_ Wheel destroyed. 04596_ EXIT=FOUND 04610_ Hvy. Laser destroyed. 04615_ Attempting to access garrison exit controls... 04615_ Remote lockdown engaged. 04617_ Beamcaster destroyed. 04630_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ?????????????????????????????????###### | | ?????????????????????????????????# | | ?????????????????????????????????# | | ?????????????????????????????????# ### | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# ### | | ?????????????????????????????????# | | ?????????????????????????????????# ### | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ??????????######################## ### | | ??????????# ggg b | | ??????????# lggg g | | ??????????# @lgg | | ??????????# < #################### ### | | ??????????# #??????????????????# #?? | | ??????????#####??????????????????# ? | | ?????????????????????????????????# | | ?????????????????????????????????# # | | ?????????????????????????????????# ### | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# #?? | | ?????????????????????????????????# ?? | | ?????????????????????????????????? ?? | | ?????????????????????????????????? ?? | | ?????????????????????????????????? #?? | | ?????????????????????????????????? ??? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 10 Terrain Scan Density 160 Additional Mass Support 9 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Shielding 33 Evasion (%) 42 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Exterminator Challenges ------------ None Game ------ Seed MiningTargetAirjet Manual? 0 Play Time 00:43:40 Cumulative 13.0 hours Start 2020.06.30 @ 10:12:52 End 2020.06.30 @ 11:08:51 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 23 Rogue 11 Adventurer 12 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: 7bf1438c-bb24-4b77-8476-2ac5bbd7ced1