Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.10 @ 20:10:28 Player: LightKnight Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (8) 4000 Regions Visited (20) 4000 Robots Destroyed (81) 405 Value Destroyed (2311) 2311 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (395) 395 TOTAL SCORE: 12131 Bonus ------- High Alert Combat Kills 28 Follower Combat Kills 107 Entered DSFs 500 Registered with UFD 300 Friendly Fire -540 Cogmind --------- Core Integrity 0/1450 Matter 283/300 Energy 99/100 System Corruption 13% Temperature Cool (0) Movement Core (50) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Improved Signal Interpreter Advanced Terrain Scan Processor Makeshift System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Particle Reactor Advanced Weight Redist. System Advanced Datajack Peak State ------------ > --- POWER ------------ Cooled Ion Engine Micro Fission Core > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Q-thruster Q-thruster > --- UTILITY ---------- Visual Processing Unit Improved Sensor Array Improved Signal Interpreter Advanced Terrain Scan Processor Advanced Melee Analysis Suite Experimental Armor Integrity Analyzer Improved Utility Shielding Hacking Suite Makeshift System Shield Advanced Corruption Screen > --- WEAPON ----------- Improved Remote Datajack Greatsword > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Advanced Weight Redist. System Advanced Plasma Cannon CPS Tube [Rating: 115] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility Large Storage Unit Device Cooling System Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Makeshift System Shield Protection Heavy Armor Plating Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Pulse Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Gravity Flail Slashing Weapon Greatsword Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . 2 2 . 2 . 2 . Power 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . . . 1 . . . 1 . . . . 1 . . 1 . . . Utility 10 | . . . 1 . 1 . . . 3 . . . . 1 1 . 1 . 2 . Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . Parts Attached 94 | . 1 2 11 1 8 5 . 4 6 3 2 10 2 12 . 4 16 5 2 . Power 5 | . . . 1 . 1 . . . . 1 . . . 1 . . 1 . . . Engine 3 | . . . 1 . 1 . . . . . . . . . . . 1 . . . Core 2 | . . . . . . . . . . 1 . . . 1 . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . . . Propulsion 25 | . . . 6 . 1 1 . . 1 . . 3 . 2 . 3 6 1 1 . Treads 12 | . . . 6 . 1 1 . . 1 . . 3 . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . . . . . . 2 . 3 6 1 1 . Utility 42 | . 1 . 2 1 4 1 . 4 2 2 1 5 2 6 . 1 6 3 1 . Device 18 | . 1 . 1 1 1 . . 3 . 1 . . 2 3 . . 3 2 . . Storage 1 | . . . . . 1 . . . . . . . . . . . . . . . Processor 12 | . . . 1 . . . . 1 . 1 . 4 . 3 . . 2 . . . Hackware 5 | . . . . . . . . . 1 . 1 1 . . . . 1 . 1 . Protection 5 | . . . . . 2 1 . . 1 . . . . . . 1 . . . . Artifact 1 | . . . . . . . . . . . . . . . . . . 1 . . Weapon 22 | . . 2 2 . 2 3 . . 3 . 1 2 . 3 . . 3 1 . . Energy Gun 3 | . . . 1 . 1 . . . . . . 1 . . . . . . . . Energy Cannon 2 | . . . . . . . . . 1 . . . . 1 . . . . . . Ballistic Gun 3 | . . 1 . . . 1 . . 1 . . . . . . . . . . . Ballistic Cannon 5 | . . 1 1 . 1 1 . . . . . 1 . . . . . . . . Launcher 3 | . . . . . . 1 . . 1 . 1 . . . . . . . . . Special Weapon 4 | . . . . . . . . . . . . . . 1 . . 2 1 . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . . . 3 . . . . 2 3 . . Parts Lost 36 | . . . . . . . . . . . . 9 2 . . . 16 2 6 1 Power 3 | . . . . . . . . . . . . 1 . . . . 2 . . . Propulsion 13 | . . . . . . . . . . . . 4 . . . . 7 1 1 . Utility 15 | . . . . . . . . . . . . 3 2 . . . 4 1 4 1 Weapon 5 | . . . . . . . . . . . . 1 . . . . 3 . 1 . Highest Loss Streak 10 | . . . . . . . . . . . . 9 2 . . . 10 1 3 1 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 99 100 90 89 90 91 92 100 100 97 30 37 . 73 66 46 28 15 Engine 6 | . 14 14 11 11 9 9 9 9 6 4 . . . . . . 1 . . . Core 1 | . . . . . . . . . . 1 6 5 . 2 . 5 2 . . . Treads 21 | . . . 22 22 27 27 27 27 25 26 26 25 . . . . . . . . Leg 1 | . 28 28 . . . . . . . . . . . . . . . . . . Device 12 | . 11 14 18 11 9 9 9 11 13 20 20 18 10 3 . 10 5 3 . . Storage 7 | . 14 14 11 11 9 9 9 9 6 6 6 5 . . . . . . . . Processor 6 | . . . 2 11 2 . . . 6 13 13 13 6 7 . 21 22 19 14 11 Hackware 3 | . . . . . . . . . 5 6 6 6 13 11 . 10 9 14 11 4 Protection 3 | . . . . . 7 8 9 7 5 . . . . . . 3 3 . . . Energy Gun 5 | . 28 2 3 11 8 9 9 9 1 . . 4 . . . . . . . . Energy Cannon 1 | . . . . . . . . . 4 6 6 5 . . . . . . . . Ballistic Gun 7 | . . 12 11 11 9 9 9 9 10 13 11 1 . . . . . . . . Ballistic Cannon 6 | . . 12 18 11 9 8 9 9 2 . . 4 . . . . . . . . Peak Build Rating 115 | . 9 13 22 22 34 35 35 40 55 56 58 75 24 61 61 85 115 53 36 16 Average Rating 40 | . 8 12 19 21 30 33 34 35 53 53 57 61 22 35 61 67 74 38 28 14 On Entrance 34 | 6 6 9 13 22 22 34 35 35 40 55 56 57 19 19 61 61 85 34 36 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 13 14 19 26 24 57 58 56 56 63 54 56 61 2 15 15 17 25 5 3 . Greatest Support 90 | 20 20 20 46 40 60 62 62 62 84 84 84 90 3 21 21 42 52 6 7 3 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . 1 . 1 . . 1 . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Average Capacity 12 | . 8 8 8 8 14 15 15 15 15 15 15 14 5 5 5 5 5 5 5 5 Most Carried 15 | . 8 8 8 8 15 15 15 15 15 15 15 15 5 5 4 4 5 5 5 4 Average Carried 12 | . 7 7 7 7 11 14 14 14 14 13 14 14 4 4 4 4 4 4 4 3 Final Capacity 15 | 8 8 8 8 8 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Final Carried 15 | 6 8 8 8 7 15 15 15 15 15 14 15 5 5 4 4 4 5 5 4 3 Class Distribution -------------------- 35% | Tank 25% | Skirmisher 8% | Gunner 8% | Hacker-Mutant 6% | Derelict-Skirmisher 6% | Mutant 4% | Commander-Tank 3% | Hacker-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Gunner | -9/Mines Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Tank | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -4/Factory Hacker-Scout | -4/DSF Hacker-Scout | -3/Research Hacker-Mutant | -3/Quarantine Hacker-Mutant | -2/Research Mutant | -2/Testing Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Matter Collected 2535 | 200 . 225 233 178 373 172 100 142 334 78 56 77 28 38 . . 201 100 . . Remotely . | . . . . . . . . . . . . . . . . . . . . . Salvage Created 2601 | . . 277 191 74 596 348 257 . 717 . 84 . . 38 . . . 19 . . Parts 171 | . . 16 15 17 41 24 16 . 34 . 4 . . 4 . . . . . . Haulers Intercepted 1 | . . . . . 1 . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 3 | . . . . . . . . . . . . 3 . . . . . . . . Prevented 2 | . . . . . . . . . . . 2 . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Combat Hostiles Destroyed 63 | . . 11 4 7 14 9 4 . 11 . 3 . . . . . . . . . Guns 30 | . . 6 . 4 10 5 2 . 3 . . . . . . . . . . . Cannons 26 | . . 5 4 3 4 3 2 . 4 . 1 . . . . . . . . . AOE 6 | . . . . . . 1 . . 3 . 2 . . . . . . . . . Classes Destroyed 12 | . . 3 3 . 2 . . . 3 . . . . . . . . 1 . . Worker 4 | . . . . . 1 1 1 . 1 . . . . . . . . . . . Builder 2 | . . . 1 . . . . . 1 . . . . . . . . . . . Hauler 1 | . . . . . 1 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . . . . . . Operator 1 | . . . . . . . . . . . . . . . . . . 1 . . Watcher 8 | . . . 3 . 2 1 . . 1 . . . . 1 . . . . . . Swarmer 25 | . . 3 . 7 3 4 . . 5 . 3 . . . . . . . . . Grunt 21 | . . 6 2 . 6 3 1 . 3 . . . . . . . . . . . Protector 1 | . . . . . . . . . 1 . . . . . . . . . . . Sentry 13 | . . . 2 . 5 2 3 . 1 . . . . . . . . . . . Programmer 3 | . . . . . . . . . 3 . . . . . . . . . . . Assembled 2 | . . 2 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . 1 . . . . . . . . . . . . . Best Kill Streak 11 | . . 3 4 4 5 4 3 . 11 . 3 . . 1 . . . 1 . . Combat Bots Only 7 | . . 3 2 4 5 4 2 . 7 . 3 . . . . . . . . . Max Kills in Single Turn 5 | . . 1 1 2 2 2 2 . 5 . 2 . . 1 . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 . . 3 . 2 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Hostile Shots Fired 585 | . . 23 9 44 48 20 8 . 61 . 9 51 7 10 . 4 157 16 115 3 Missed 229 | . . 7 2 10 12 6 4 . 28 . 3 17 5 2 . 3 74 8 47 1 Damage Taken 7300 | . . 235 89 280 518 215 52 . 419 . 94 1616 39 195 . 13 1577 249 1656 53 Core 2472 | . . 30 . 88 8 18 . . . . 17 225 . 147 . . 342 144 1427 26 Absorbed by Shields 14 | . . . . . . . 7 . 7 . . . . . . . . . . . Redirected to Shielding 126 | . . . . . . . . . . . . . . . . . 126 . . . Regen/Repaired (Parts) 559 | . . . . . . 261 . 298 . . . . . . . . . . . . Core Remaining (%) 84 | 100 . 88 . 78 . . . 95 . . . . 71 85 . 100 . 62 . . Volleys Fired 151 | . . 30 13 13 37 18 10 . 21 . 4 . . 3 . . 2 . . . Largest 3 | . . 2 3 3 3 3 3 . 3 . 3 . . 1 . . 1 . . . Hottest 159 | . . 89 111 137 140 140 132 . 159 . 151 . . 98 . . 7 . . . Shots Fired 401 | . . 60 37 39 109 45 30 . 63 . 12 1 . 3 . . 2 . . . Gun 232 | . . 30 13 26 72 30 20 . 37 . 4 . . . . . . . . . Cannon 157 | . . 30 24 13 37 13 10 . 23 . 4 1 . 2 . . . . . . Launcher 9 | . . . . . . 2 . . 3 . 4 . . . . . . . . . Special 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Kinetic 284 | . . 55 37 26 74 28 20 . 39 . 4 1 . . . . . . . . Thermal 105 | . . 5 . 13 35 15 10 . 21 . 4 . . 2 . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 9 | . . . . . . 2 . . 3 . 4 . . . . . . . . . Robot Hit Streak 13 | . . 5 4 3 13 13 7 . 9 . 2 1 . 2 . . 3 . . . Robot Miss Streak 6 | . . 2 2 5 6 3 1 . 4 . 2 . . . . . . . . . Penetration Max 1 | . . . . . . . . . 1 . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 203 | . . 24 20 16 58 24 20 . 31 . 5 1 . 2 . . 1 1 . . Core Hits 117 | . . 13 8 7 32 17 11 . 22 . 5 . . 1 . . . . 1 . Critical Kills 4 | . . 1 . . 1 1 . . 1 . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . . . . . . Critical Strikes 12 | . . 3 . . 3 2 1 . 2 . . 1 . . . . . . . . Burn 4 | . . 1 . . 1 1 1 . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . 1 . . . . . . . . . . . Destroy 5 | . . 1 . . 1 1 . . 1 . . 1 . . . . . . . . Blast 2 | . . 1 . . 1 . . . . . . . . . . . . . . . Melee Attacks 29 | . . . . . . . . . . . . . . 1 . . 17 7 4 . Impact 24 | . . . . . . . . . . . . . . . . . 13 7 4 . Slashing 5 | . . . . . . . . . . . . . . 1 . . 4 . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 5323 | . . 514 422 326 1197 627 467 . 1271 . 220 17 . 42 . . . 191 29 . Guns 2597 | . . 273 124 242 780 398 290 . 453 . 37 . . . . . . . . . Cannons 1862 | . . 231 298 84 417 124 177 . 451 . 63 17 . . . . . . . . Explosions 586 | . . . . . . 99 . . 367 . 120 . . . . . . . . . Melee 233 | . . . . . . . . . . . . . . 42 . . . 191 . . Ramming 45 | . . 10 . . . 6 . . . . . . . . . . . . 29 . Kinetic 3161 | . . 453 422 251 816 335 330 . 500 . 37 17 . . . . . . . . Thermal 1501 | . . 51 . 75 381 187 137 . 607 . 63 . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . . . . Electromagnetic 383 | . . . . . . 99 . . 164 . 120 . . . . . . . . . Impact 191 | . . . . . . . . . . . . . . . . . . 191 . . Slashing 42 | . . . . . . . . . . . . . . 42 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 13 | . . . . . . . . . . . . 5 5 . . . . . 13 13 Average Corruption 5 | . . . . . . . . . . . . 5 5 . . . . . 5 13 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 2 | . . . . . . . . . . . . . . . . . 2 . . . Effects 17 | . . . . . . . . . . . . 7 5 . . . . . 4 1 Message Errors 4 | . . . . . . . . . . . . 2 1 . . . . . . 1 Matter Fused 7 | . . . . . . . . . . . . 1 4 . . . . . 2 . Heat Flow Errors 2 | . . . . . . . . . . . . 2 . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . . 1 . Misfires 1 | . . . . . . . . . . . . 1 . . . . . . . . Alerts 1 | . . . . . . . . . . . . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 290 | . . . 1 4 . . . . 104 . . . . . . . . 181 . . Projectiles 69 | . . . 1 4 . . . . 64 . . . . . . . . . . . Explosions 40 | . . . . . . . . . 40 . . . . . . . . . . . Melee 181 | . . . . . . . . . . . . . . . . . . 181 . . Knockbacks 16 | . . 3 3 1 7 . 1 . 1 . . . . . . . . . . . Impact 1 | . . 1 . . . . . . . . . . . . . . . . . . Kinetic 14 | . . 2 3 1 6 . 1 . 1 . . . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . . . . . . . . . . Self-Inflicted Damage 13 | . . . . . . . . . . . . . . . . . . . 13 . Shots . | . . . . . . . . . . . . . . . . . . . . . Rammed 6 | . . . . . . 1 . . . . . . . . . . . . 5 . Targets Rammed 7 | . . 1 . . . 1 . . . . . . . . . . . . 5 . Kicked 1 | . . 1 . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 242 | . . 180 100 242 155 53 106 . . . . 236 . 76 . . 93 . . . Average Temperature 51 | . . 37 42 124 40 16 44 . . . . 99 . 47 . . 49 . . . Received Heat Transfer 823 | . . 45 45 . 261 99 25 . 87 . . . 27 45 . . 54 27 108 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions 5 | . . . . . . . . . . . . . . . . . . 5 . . Robots Melted 1 | . . . . . . . . . 1 . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . . . . . . . . Parts Melted 8 | . . . . . 1 2 1 . 3 . 1 . . . . . . . . . Heat Transferred 2996 | . . 222 . 185 962 481 370 . 676 . 100 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 1 . 1 . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Peak Influence 599 | . . 113 152 176 489 410 122 . 278 . . . . 159 72 50 599 240 507 222 Initial 217 | . . . 43 . 68 149 46 . . . . . . 37 72 50 27 148 135 217 Average 141 | . . 42 69 133 244 250 41 . 125 . . . . 81 72 50 263 186 346 219 Maximum Alert Level 2 | . . . . . 2 2 . . 1 . . . . . . . 2 1 2 1 Low Security (%) 69 | . 100 100 100 100 25 32 100 . 74 . . . . 100 100 100 31 48 15 . Level 1 25 | . . . . . 70 56 . . 25 . . . . . . . 45 51 49 100 Level 2 5 | . . . . . 3 10 . . . . . . . . . . 22 . 34 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 14 | . . . . . 4 2 . . 2 . . . 1 . . . 2 . 3 . Investigation 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Extermination 2 | . . . . . . . . . 1 . . . . . . . . . 1 . Reinforcement 5 | . . . . . 2 . . . . . . . . . . . 1 . 2 . Assault 3 | . . . . . . 2 . . . . . . 1 . . . . . . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . 1 . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Distress Signals 9 | . . . . . . 1 . . 1 . . . . 2 . . 3 . 2 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 204 | . 1 11 8 7 23 13 3 . 13 . 3 3 11 7 . 2 57 3 36 3 Peak Tracking Total 17 | . 1 3 4 4 6 7 1 . 7 . 3 4 12 6 . 3 14 2 17 3 Tactical Retreats 24 | . . 1 . . 1 1 . . . . . . 2 2 . . 11 . 6 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Traps Triggered 3 | . . . . . 2 . . . . . . . . . . 1 . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Machines Disabled 9 | . . . . . 2 1 . . . . . . . . . . 2 4 . . Max in Single Turn 2 | . . . . . 2 1 . . . . . . . . . . 1 1 . . Garrison Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . . . . . . . 2 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Machines Accessed 42 | . . . 6 . 5 4 6 4 2 . . . . 4 1 . 8 1 1 . Terminals 33 | . . . 6 . 5 3 6 . 2 . . . . 2 1 . 6 1 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . 2 . . . Total Hacks 82 | . . . 12 . 8 11 13 8 2 . . . . 6 2 . 17 1 2 . Successful 38 | . . . 5 . 2 7 6 8 . . . . . 4 1 . 4 . 1 . Failed 44 | . . . 7 . 6 4 7 . 2 . . . . 2 1 . 13 1 1 . Catastrophic 9 | . . . 1 . 2 1 2 . 1 . . . . 1 . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . Manual 29 | . . . 7 . 4 5 8 . 1 . . . . 2 . . 1 1 . . Terminals 63 | . . . 12 . 8 7 13 . 2 . . . . 3 2 . 13 1 2 . Fabricators 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . . . . . . . . 2 . . 4 . . . Terminal Hacks 33 | . . . 5 . 2 5 6 8 . . . . . 2 1 . 3 . 1 . Record 8 | . . . . . . 1 . 7 . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 11 | . . . 3 . 1 1 6 . . . . . . . . . . . . . Open Door 1 | . . . . . . 1 . . . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . 1 . . . . . Level Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . . . 1 . . . . . . . . . . . 1 . 1 . Emergency Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminal Index 1 | . . . 1 . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Hauler Manifests 1 | . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Network Status 1 | . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . Terminals 1 | . . . . . . . . . . . . . . 1 . . . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . 1 . . . . . . . . 1 . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . Hacking Detections 27 | . . . 3 . 4 4 5 . 2 . . . . 2 . . 6 1 . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . . . . Time 38 | . . . . . . 38 . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . 1 . . 1 . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . 1 . . . . . . Manual 1 | . . . . . . . . . . . . . . . . . 1 . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Total Allies 9 | . . . . . . 2 5 . . . . . . 1 . . 1 . . . Largest Group 5 | . . . . . . 2 5 3 3 . . . . 1 . . 1 . . . Highest-Rated Group 68 | . . . . . . 62 68 48 48 . . . . 10 . . 26 . . . Highest-Rated Ally 31 | . . . . . . 31 31 27 27 . . . . 10 . . 26 . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 24 | . . . . . . . 21 . 3 . . . . . . . . . . . Total Damage 293 | . . . . . . . 261 . 32 . . . . . . . . . . . Kills 4 | . . . . . . . 3 . 1 . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Robot Analysis Total 1 | . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 5 | . . 1 . . . . . . . 2 1 1 . . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . 2 . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Turns Passed 12123 | . 101 623 802 226 829 490 1237 2768 416 797 1146 1177 185 193 5 30 526 196 329 47 Spaces Moved 9071 | 1 79 425 433 108 406 235 728 1702 217 504 720 728 331 348 13 69 1055 297 607 65 Core 1109 | . . . . . . . . . . . . 8 331 111 . . 7 11 576 65 Treads 5773 | . . . 433 108 406 235 728 1702 217 504 720 720 . . . . . . . . Legs 505 | 1 79 425 . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . Flight 1684 | . . . . . . . . . . . . . . 237 13 69 1048 286 31 . Fastest Speed 25 | 120 120 120 160 170 170 161 161 161 157 157 157 50 50 37 37 28 25 40 40 50 Average Speed 122 | 120 120 120 166 170 170 168 161 161 157 157 157 158 50 43 37 35 37 40 49 50 Slowest Speed 237 | 120 120 120 170 170 170 170 161 237 157 157 157 225 50 100 37 37 100 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 24 | . . . . . . . . . . . . . . 3 . . 13 6 2 . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . 1 . . Exploration Rate (%) 43 | 2 22 48 41 19 42 40 99 94 10 72 89 74 60 15 1 70 43 32 31 9 Regions Visited 20 Branch Regions 11 Pre-discovered Areas 4 | . . 1 . . . . . . . . 1 2 . . . . . . . . Known Exits Taken 8 | . . . . . 1 . . . . 1 1 . . 1 1 . 1 1 1 . Unknown Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 . . 1 1 . . . . . . . Scrap Searched 21 | . . 1 . 1 . . . 6 . 3 4 4 2 . . . . . . . Spaces Dug 23 | . . . 1 . . . . . . . . . . 1 . . 16 1 4 . Terrain Destroyed 61 | . . 3 3 1 8 7 1 . 5 . 10 . . 2 . . 16 1 4 . Melee 21 | . . . . . . . . . . . . . . . . . 16 1 4 . Projectile 32 | . . 3 3 1 8 7 1 . 5 . 2 . . 2 . . . . . . AOE 8 | . . . . . . . . . . . 8 . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -4 -4 -3 -3 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Fac DSF Res Qua Res Tes Total 9654 | . 85 479 488 121 465 296 775 1717 253 510 728 749 349 377 12 72 1122 351 626 79 Wait 169 | . . 17 10 . . 26 10 . 4 2 . . 16 14 . . 18 31 8 13 Move 9004 | . 78 424 432 107 405 234 727 1701 216 503 719 727 330 342 12 68 1028 284 602 65 Hop 22 | . . . . . . . . . . . . . . 2 . . 13 5 2 . Pick Up 47 | . 4 2 9 . 7 5 1 4 4 1 2 . 1 1 . . 2 3 1 . Fast Attach 50 | . 1 1 1 . 5 1 . 3 1 . . 6 1 9 . 4 10 5 2 . Attach 23 | . . . 2 1 1 . . 1 3 2 . 2 1 3 . . 3 2 1 1 Detach 20 | . . . . . 5 . . 1 1 . . 6 . 1 . . 4 2 . . Swap 25 | . . 1 8 . 2 4 . . 2 1 2 2 . . . . 3 . . . Drop 56 | . 2 3 13 . 3 7 1 7 1 1 1 6 . 1 . . 4 5 1 . Fire 151 | . . 30 13 13 37 18 10 . 21 . 4 . . 3 . . 2 . . . Melee 29 | . . . . . . . . . . . . . . 1 . . 17 7 4 . Ram 5 | . . . . . . . . . . . . . . . . . . . 5 . Kick 1 | . . 1 . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . 1 . . Rewire 26 | . . . . . . . 26 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . Miscellaneous 24 | . . . . . . . . . . . . . . . . . 18 6 . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -4/DSF -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Tes x2) -2/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 16) 102 | -10/Materials | Entered Mines 182 | -10/Mines | Discovered new exit (range 13) 186 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 238 | -10/Mines | Discovered new exit (range 11) 292 | -10/Mines | Learned location of Storage (-8) 305 | -10/Mines | Build established: Mutant 360 | -10/Mines | Learned Materials trap positions 388 | -10/Mines | Excavation squad dispatched 388 | -10/Mines | A large section of the Mines collapsed 725 | -10/Mines | Entered Materials 725 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 726 | -9/Materials | Loaded intel: 20 trap records 1049 | -9/Materials | Build established: Skirmisher 1091 | -9/Materials | Discovered new exit (range 13) 1494 | -9/Materials | Discovered new exit (range 15) 1527 | -9/Materials | Entered Mines 1528 | -9/Mines | Assembled infested the area 1594 | -9/Mines | Found a hidden stash of uninstalled traps 1632 | -9/Mines | Build established: Gunner 1691 | -9/Mines | Discovered new exit (range 4) 1753 | -9/Mines | Entered Materials 1753 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2274 | -8/Materials | Build established: Tank 2309 | -8/Materials | Discovered new exit (range 8) 2443 | -8/Materials | Identified exit to Storage 2582 | -8/Materials | Entered Storage 2764 | -8/Storage | Repaired Hvy. Armor Plating 3014 | -8/Storage | Met a pair of Derelict thieves 3065 | -8/Storage | Used back door to open Recycling access 3065 | -8/Storage | Discovered new exit (range 5) 3072 | -8/Storage | Entered Recycling 3072 | -8/Recycling | Accompanied by 2 allies 3583 | -8/Recycling | Build established: Commander-Tank 3864 | -8/Recycling | Discovered new exit (range 9) 4134 | -8/Recycling | Build established: Tank 4272 | -8/Recycling | Scanned before Scraplab entrance 4294 | -8/Recycling | Entered Scraplab 4307 | -8/Recycling | Discovered new exit (range 2) 4309 | -8/Recycling | Entered Scraptown 4309 | -8/Scraptown | Accompanied by 3 allies 4689 | -8/Scraptown | Visited Assassins FH 4871 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4873 | -8/Scraptown | Discovered new exit (range 11) 5011 | -8/Scraptown | Visited SPCMW 5060 | -8/Scraptown | Visited Spacefarers 5163 | -8/Scraptown | Visited TADAMA 5190 | -8/Scraptown | Visited Cyclists 5269 | -8/Scraptown | Visited Cave Peace 5316 | -8/Scraptown | Visited CR-KLE's Repair Center 5361 | -8/Scraptown | Visited UFD Registry 5361 | -8/Scraptown | Registered with UFD as "Plasmashell" 5391 | -8/Scraptown | Visited Science Guys 5443 | -8/Scraptown | Visited Curators Association 5494 | -8/Scraptown | Visited Science Testing Area 5517 | -8/Scraptown | Visited Observation Area 5580 | -8/Scraptown | Visited DA-N13 Charitable Foundation 5594 | -8/Scraptown | Found DCF Scrap (28 items) 5622 | -8/Scraptown | Visited Research Penetration Think Tank 5652 | -8/Scraptown | Visited Scrapoid Research Area 5699 | -8/Scraptown | Visited Abandonware Association 5715 | -8/Scraptown | Learned abandonware demo "HACKBUD.EXE" 5715 | -8/Scraptown | Learned abandonware demo "REPAIR.EXE" 5755 | -8/Scraptown | Visited Junk Repository 5804 | -8/Scraptown | Visited Junk Repository 5984 | -8/Scraptown | Discovered new exit (range 5) 6742 | -8/Scraptown | Build established: Gunner 6903 | -8/Scraptown | CR-KLE repaired 6 parts 7077 | -8/Scraptown | Entered Factory 7077 | -6/Factory | Accompanied by 3 allies 7077 | -6/Factory | Evolved 4 slots: Propulsion x1, Utility x3 7222 | -6/Factory | P-60 Hacker assimilated allied Pest 3b 7266 | -6/Factory | Destroyed 7 combat bots 7370 | -6/Factory | Build established: Tank 7449 | -6/Factory | Discovered new exit (range 14) 7456 | -6/Factory | Garrison activated, responded to threat 7493 | -6/Factory | Entered Lower Caves 7498 | -6/Lower Caves | Spotted B-75 Beast 7674 | -6/Lower Caves | Encountered a Warlord checkpoint 7801 | -6/Lower Caves | Build established: Skirmisher 7850 | -6/Lower Caves | Learned Factory stockpile data 8144 | -6/Lower Caves | Identified exit to Lower Caves 8290 | -6/Lower Caves | Entered another Lower Caves area 8425 | -6/Lower Caves | Discovered new exit (range 5) 8727 | -6/Lower Caves | Encountered a Warlord checkpoint 9231 | -6/Lower Caves | Discovered new exit (range 7) 9435 | -6/Lower Caves | Identified exit to Zion 9436 | -6/Lower Caves | Entered Zion 9499 | -6/Zion | Discovered new exit (range 13) 10050 | -6/Zion | Build established: Derelict-Skirmisher 10345 | -6/Zion | Found Prototype Processor 10345 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10348 | -6/Zion | Found Prototype Processor 10348 | -6/Zion | Identified Exp. Target Analyzer 10560 | -6/Zion | Attacked by Zionites 10560 | -6/Zion | Spotted M4-3PC(B) 10560 | -6/Zion | Spotted 1H-UVW(B) 10613 | -6/Zion | Entered Proximity Caves 10643 | -5/Proximity Caves | Lost 9 parts (1p4n3u1w) 10755 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 10796 | -5/Proximity Caves | Discovered new exit (range 6) 10798 | -5/Proximity Caves | Entered Factory 10798 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10856 | -5/Factory | Identified exit to Factory 10915 | -5/Factory | Build established: Hacker-Mutant 10991 | -5/Factory | Entered another Factory area 10991 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 10996 | -4/Factory | Identified exit to DSF 10996 | -4/Factory | Entered DSF 11016 | -4/DSF | Discovered new exit (range 17) 11024 | -4/DSF | Additional patrols routed to DSF 11026 | -4/DSF | Identified exit to Research 11026 | -4/DSF | Entered Research 11026 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 11174 | -3/Research | Spotted B-86 Titan 11238 | -3/Research | Lost 10 parts (1p6n1u2w) 11241 | -3/Research | Spotted B-86 Titan 11276 | -3/Research | Search patrols dispatched 11428 | -3/Research | Identified exit to Armory 11428 | -3/Research | Identified exit to Quarantine 11552 | -3/Research | Entered Quarantine 11561 | -3/Quarantine | Lost 5 parts (1n3u1w) 11642 | -3/Quarantine | Found Alien Artifact 11642 | -3/Quarantine | Identified Phase Redirector 11697 | -3/Quarantine | Cryocooling Duct disabled 11710 | -3/Quarantine | Discovered new exit (range 8) 11712 | -3/Quarantine | Ambient heat levels rising (+20) 11712 | -3/Quarantine | Non-combat units ordered to evacuate 11719 | -3/Quarantine | Identified exit to Research 11730 | -3/Quarantine | Found Alien Artifact 11730 | -3/Quarantine | Identified Terrabomb 11730 | -3/Quarantine | Used Terrabomb 11730 | -3/Quarantine | Spotted Alpha 7 11735 | -3/Quarantine | Found Terrabomb 11740 | -3/Quarantine | Found Terrabomb 11746 | -3/Quarantine | Crushed by falling debris 11748 | -3/Quarantine | Entered Research 11748 | -2/Research | Evolved 2 slots: Utility x2 11756 | -2/Research | Spotted B-90 Cyclops 11978 | -2/Research | Spotted B-90 Cyclops 12005 | -2/Research | Used Terrabomb 12012 | -2/Research | Identified exit to Testing 12036 | -2/Research | Search patrols dispatched 12036 | -2/Research | Core integrity fell below 50% 12038 | -2/Research | System corruption reached 10% 12047 | -2/Research | Spotted B-90 Cyclops 12062 | -2/Research | Core integrity fell below 20% 12077 | -2/Research | Entered Testing 12090 | -2/Testing | Lost 3 parts (1n2u) 12100 | -2/Testing | Used Terrabomb 12124 | -2/Testing | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 12036_ ALERT: Heightened foreign activity detected, multiple search patrols dispatched. 12036_ Slammed into T-07 Excavator. 12036_ Destabilizing: System corrupted (+2). 12038_ System corrupted: Component data lost. 12038_ Slammed into T-07 Excavator. 12059_ System Shield destroyed. 12061_ U-05 Engineer works on Meson Extractor. 12061_ T-07 Excavator destroyed. 12062_ K-01 Serf collects debris. 12062_ U-05 Engineer works on Meson Extractor. 12064_ System corrupted: Matter fused (-6). 12065_ K-01 Serf collects debris. 12075_ Knocked back. 12077_ ALERT: Security rotation in progress. LOCATION=TESTING GOAL=ESCAPE 12100_ Terrabomb activated. 12101_ Visual Processing Unit destroyed. 12124_ |B0E7S2F BITM=9LKTGR0I9=RTO Map ----- +----------------------------------------------------+ | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ?????????????? ?????? | | ???????????? ???? | | ????????? ??? | | ??????? ?? | | ????? +?? | | ???? | | ??? " | | "" ? | | " ?? | | !!""" | | "" ]] | | | | | | | | | | | | g | | g | | | | g + | | ; | | ; | | @ ; | | ; | | ; + | | | | | | | | # | | ## | | ?## ? | | ??## ?? | | ???### ??? | | ?????### ???? | | ???????### ????? | | ??????????###### ##?????? | | ????????????????##??????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | ????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 91 Coolant Potential 50 Energy Generation 24 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 1 Additional Mass Support 9 Base Temperature (-) 150 Corruption Block 20 Armor Coverage 600 Utility Shielding 66 Evasion (%) 65 Targeting Accuracy 6 Melee Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 31 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Phase Redirector Terrabomb Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyXenonPropulsion Manual? 0 Play Time 01:48:54 Cumulative 195.9 hours Start 2025.03.10 @ 17:59:08 End 2025.03.10 @ 20:10:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 140 Rogue 140 Adventurer 0 Explorer 0 Win Type - Total 11 Types 11/0/0/0/0/0/0/0/0 Lore% 78 Gallery% 69 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a85bf0-bb3c-4fde-905d-f824d5a512f5