Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.16 @ 05:15:50 // Winter2019/RPGLIKE Player: Kenzurith Result: Destroyed by J7-O6H(g) with Heavy Beamcaster Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (85) 425 Value Destroyed (3490) 3490 Prototype IDs (241) 4820 Alien Tech Used (1) 200 Bonus (7010) 7010 TOTAL SCORE: 22045 Bonus ------- Follower Combat Kills 167 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 2816 Friendly Fire -873 Cogmind --------- Core Integrity 0/600 Matter 300/300 Energy 699/700 System Corruption 1% Temperature Cool (21) Movement Flying (34) Location -5/Warlord Parts ------- > --- POWER (2) -------- Vortex Chain Reactor > --- PROPULSION (6) --- Improved VTOL Module Flying Fortress v7 Cooled Impulse Thruster > --- UTILITY (10) ----- Improved Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Kinecellerator Improved Weapon Cycler Experimental Thermal Shield EM Shield Long-range Tractor Beam > --- WEAPON (4) ------- Enhanced Autogun Enhanced Autogun Helical Railgun Ionic Axe > --- INVENTORY (5) ---- Protomatter-71 Enhanced Biometal Leg Vortex Cannon (26) Rocket Array Self-destruct Interrupter (50) Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Improved VTOL Module Flying Fortress v7 Cooled Impulse Thruster > --- UTILITY ---------- Improved Sensor Array Advanced Signal Interpreter Makeshift Salvage Targeting Computer Advanced Target Analyzer Experimental Core Analyzer Kinecellerator Improved Weapon Cycler Experimental Thermal Shield EM Shield Long-range Tractor Beam > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Helical Railgun Ionic Axe > --- INVENTORY -------- Enhanced Biometal Leg Enhanced Biometal Leg Vortex Cannon Rocket Array Self-destruct Interrupter [Rating: 148] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Cooled Fission Core Reactor Vortex Chain Reactor Propulsion Flying Fortress v7 Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Improved Sensor Array Device Improved Sensor Array Storage Experimental Energy Well Processor Makeshift Salvage Targeting Computer Hackware Hacking Suite Protection Medium Reactive Plating Weapon Enhanced Autogun Energy Gun Force Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Launcher Rocket Array Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Ionic Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Slots Evolved 17 | 2 . . 2 . 4 . 1 . 1 . 2 . . . . 2 . 3 Power 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 5 | 1 . . 2 . 1 . . . . . . . . . . . . 1 Utility 9 | . . . . . 3 . . . 1 . 2 . . . . 2 . 1 Weapon 2 | 1 . . . . . . 1 . . . . . . . . . . . Parts Attached 93 | 3 3 . 1 . 20 7 5 2 6 . 7 3 1 5 2 8 3 17 Power 8 | 1 . . . . 1 4 . . . . . . . . . 1 . 1 Engine 5 | 1 . . . . 1 3 . . . . . . . . . . . . Core 2 | . . . . . . 1 . . . . . . . . . 1 . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion 13 | 1 . . 1 . 4 . . . . . . . . 2 . . . 5 Treads . | . . . . . . . . . . . . . . . . . . . Leg 2 | 1 . . . . . . . . . . . . . 1 . . . . Wheel . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 11 | . . . 1 . 4 . . . . . . . . 1 . . . 5 Utility 32 | . 3 . . . 8 2 . 1 3 . 4 . 1 2 . 3 . 5 Device 13 | . . . . . 4 1 . . 1 . 2 . . 1 . 3 . 1 Storage 2 | . . . . . . 1 . . . . . . . . . . . 1 Processor 5 | . . . . . . . . . 1 . 1 . 1 . . . . 2 Hackware 2 | . . . . . 1 . . . 1 . . . . . . . . . Protection 10 | . 3 . . . 3 . . 1 . . 1 . . 1 . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 40 | 1 . . . . 7 1 5 1 3 . 3 3 . 1 2 4 3 6 Energy Gun 6 | . . . . . 2 . . . . . 1 . . . 1 1 . 1 Energy Cannon 2 | . . . . . 1 . . . . . . . . . . . . 1 Ballistic Gun 14 | 1 . . . . 4 . 3 1 1 . 1 . . . . 2 . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . . . . . . . 1 . . 1 . 1 . . 1 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . Impact Weapon 2 | . . . . . . 1 1 . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . 1 . . . . . . 1 2 2 Piercing Weapon 4 | . . . . . . . 1 . . . 1 1 . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 3 2 . 1 1 . . . . . . . . 2 Parts Lost 2 | . . . . . . . . . . . . . . 1 . 1 . . Power . | . . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . . Utility 2 | . . . . . . . . . . . . . . 1 . 1 . . Weapon . | . . . . . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 . 1 . . Average Slot Usage (%) 81 | . 98 100 89 62 69 75 75 77 79 80 80 82 82 81 82 82 84 81 Engine 6 | . 16 16 14 12 9 8 7 7 6 6 5 5 5 5 5 1 . . Leg 4 | . 33 33 24 . . . . . . . . . . . . . . . Flight 11 | . . . 3 12 14 16 15 14 13 13 12 11 11 11 11 10 10 13 Device 16 | . . . . . 10 9 15 14 16 20 22 23 21 16 17 24 31 28 Processor 5 | . . . . . . . . . 2 6 7 11 12 17 17 14 10 12 Hackware 2 | . . . . . 8 8 7 7 7 . . . . . . . . . Protection 6 | . 14 16 14 12 6 8 7 6 6 6 5 5 5 5 5 5 5 . Energy Gun 2 | . . . . . . . . . . . 3 5 5 5 7 9 5 3 Ballistic Gun 16 | . 33 33 30 25 13 15 11 19 20 20 15 11 11 11 11 11 11 10 Slashing Weapon 1 | . . . . . . . . . 2 6 3 . . . . . 2 4 Piercing Weapon 1 | . . . . . . . . 7 4 . 2 1 5 1 2 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 65 | 8 11 11 11 11 40 39 42 44 53 49 52 40 36 44 44 49 49 65 Greatest Support 67 | 20 20 20 50 50 55 55 55 55 55 55 55 55 55 55 55 55 55 67 Greatest Overweight (x) 3 | . . . . . 2 . . . . . . . . . . . . 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | . . . . . 2 3 3 3 3 3 3 3 3 3 4 5 5 5 Average Capacity 2 | . . . . . 1 2 3 3 3 3 3 3 3 3 3 4 5 5 Most Carried 5 | . . . . . 2 3 3 3 3 3 3 3 3 3 4 5 5 5 Average Carried 2 | . . . . . 1 2 3 2 2 3 2 2 3 3 3 4 5 4 Final Capacity 5 | . . . . . 2 3 3 3 3 3 3 3 3 3 4 5 5 5 Final Carried 5 | . . . . . 2 3 3 2 3 3 3 3 3 3 4 5 5 5 Class Distribution -------------------- 36% | Mutant 18% | Scout 17% | Gunner 10% | Tank 5% | Derelict-Gunner 3% | Scavenger-Gunner 3% | Hacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scout | -7/Factory Mutant | -7/Lower Caves Tank | -7/Lower Caves Hacker-Tank | -7/Zion Derelict-Gunner | -6/Proximity Caves Scout | -6/Factory Mutant | -6/Lower Caves Gunner | -6/Lower Caves Mutant | -6/Data Miner Gunner | -5/Proximity Caves Scout | -5/Factory Tank | -5/Upper Caves Gunner | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Matter Collected 2557 | 220 22 76 . 21 404 121 40 149 60 40 . 138 116 25 298 181 1 645 Remotely 733 | . . . . . . . . . . . . . . . . 87 1 645 Salvage Created 3777 | . 22 36 . 21 369 133 . 71 301 77 . 281 98 52 548 356 41 1371 Parts 229 | . 5 12 . 4 17 9 . 2 3 3 . 11 22 9 23 21 3 85 Haulers Intercepted 4 | . . . . . 1 2 . . . . . . . . . 1 . . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 187 | . . . . . . . . 1 3 3 . 7 22 . 21 . 2 128 Prevented 7 | . . . . . . . . 2 . . . . . . . . . 5 Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Combat Hostiles Destroyed 71 | . 3 3 . 3 7 2 . 1 . 4 . 7 2 4 7 4 5 19 Guns 52 | . 3 3 . 3 6 2 . 1 . 4 . . 2 1 5 4 . 18 AOE 17 | . . . . . . . . . . . . 7 . 3 2 . 5 . Classes Destroyed 17 | . 1 1 . . 5 1 . 1 . . . . 2 . . 1 . 5 Worker 1 | . . . . . . 1 . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . . . . Hauler 4 | . . . . . 1 2 . . . . . . . . . 1 . . Recycler 1 | . . . . . 1 . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . . . . . . . . . 1 . . Swarmer 29 | . 3 3 . 3 3 1 . . . 4 . 7 . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . 1 Grunt 17 | . . . . . 3 . . . . . . . . . 5 2 . 7 Brawler 1 | . . . . . . . . . . . . . . . . . . 1 Duelist 3 | . . . . . . . . 1 . . . . . . 2 . . . Sentry 2 | . . . . . 1 1 . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . 1 . . 2 . 1 Programmer 3 | . . . . . . . . . . . . . . . . . . 3 Behemoth 3 | . . . . . . . . . . . . . 1 . . . . 2 Enhanced Grunt 4 | . . . . . . . . . . . . . . 4 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . 2 Executioner 2 | . . . . . . . . . . . . . . . . . . 2 Thug 3 | . . . . . . . . . . . . . . . . . . 3 Bouncer 1 | . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 3 . 2 3 2 . 1 . 3 . 4 1 4 3 3 5 7 Combat Bots Only 7 | . 3 3 . 2 3 2 . 1 . 3 . 4 1 4 3 2 5 7 Max Kills in Single Turn 3 | . 1 1 . 1 2 1 . 1 . 2 . 3 1 2 2 1 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . 1 . . 1 Exploded 3 | . . . . . . . . . . . . 3 . 2 1 . 3 . Melee . | . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Damage Taken 3319 | . 113 172 . 131 542 239 . 14 . 62 . 52 151 185 133 323 99 1103 Core 2522 | . 81 112 . 96 424 170 . 5 . 30 . 36 89 146 107 246 62 918 Absorbed by Shields 18 | . . . . . 18 . . . . . . . . . . . . . Redirected to Core 1951 | . 60 98 . 80 357 146 . 5 . 30 . 36 67 146 67 163 50 646 Core Remaining (%) 82 | 100 . . . 89 52 . . . . 69 . . . . 100 . . . Volleys Fired 231 | . 12 9 . 14 38 25 . 1 . 4 . 15 14 8 21 17 2 51 Largest 4 | . 2 2 . 2 2 2 . 3 . 3 . 1 3 3 3 4 1 3 Hottest 211 | . 40 40 . 40 88 50 . 73 . 73 . 45 130 130 130 211 45 130 Shots Fired 557 | . 24 18 . 28 76 50 . 3 . 12 . 15 42 16 59 59 2 153 Gun 515 | . 24 18 . 28 57 50 . 3 . 12 . . 42 12 57 59 . 153 Cannon 19 | . . . . . 19 . . . . . . . . . . . . . Launcher 11 | . . . . . . . . . . . . 3 . 4 2 . 2 . Special 12 | . . . . . . . . . . . . 12 . . . . . . Kinetic 417 | . 24 18 . 28 51 50 . 3 . 12 . . 28 8 38 35 . 122 Thermal 129 | . . . . . 25 . . . . . . 12 14 4 19 24 . 31 Explosive 11 | . . . . . . . . . . . . 3 . 4 2 . 2 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Robot Hit Streak 21 | . 5 3 . 3 10 14 . 4 . 2 . 8 10 6 6 21 . 14 Robot Miss Streak 4 | . 3 4 . 4 2 3 . . . 2 . 3 3 3 2 1 . 3 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 Secondary Targets 14 | . . 1 . 1 2 . . . . 1 . . . . 1 1 . 7 Max Gunslinging Chain 1 | . . 1 . 1 1 . . . . 1 . . . . 1 1 . 1 Shots Hit Robots 364 | . 13 6 . 13 55 38 . 3 6 5 . 18 23 12 33 35 . 104 Core Hits 221 | . 4 4 . 3 17 9 . 1 3 4 . 17 7 46 26 14 9 57 Critical Kills 5 | . . . . . 1 . . . . . . . . . . 1 . 3 Critical Parts Destroyed 10 | . . . . . . . . . . . . . 1 . . . . 9 Critical Strikes 18 | . . . . . 1 . . . . . . . 1 . 1 2 . 13 Burn 1 | . . . . . . . . . . . . . . . . 1 . . Destroy 16 | . . . . . 1 . . . . . . . 1 . . 1 . 13 Puncture 1 | . . . . . . . . . . . . . . . 1 . . . Melee Attacks 48 | . . . . . . 2 18 8 6 . 1 5 . 1 3 2 1 1 Impact 20 | . . . . . . 2 18 . . . . . . . . . . . Slashing 6 | . . . . . . . . . 2 . . . . . . 2 1 1 Piercing 22 | . . . . . . . . 8 4 . 1 5 . 1 3 . . . Sneak Attacks 2 | . . . . . . 1 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . Damage Inflicted 11058 | . 133 77 . 144 893 754 . 209 565 110 . 1022 529 1217 1230 821 281 3073 Guns 6795 | . 133 77 . 144 546 624 . 15 . 110 . . 529 149 623 772 . 3073 Cannons 347 | . . . . . 347 . . . . . . . . . . . . . Explosions 1934 | . . . . . . . . . . . . 388 . 958 307 . 281 . Melee 1874 | . . . . . . 130 . 194 565 . . 526 . 110 300 49 . . Ramming . | . . . . . . . . . . . . . . . . . . . Kinetic 5152 | . 133 77 . 144 467 624 . 15 . 110 . . 301 100 386 332 . 2463 Thermal 2098 | . . . . . 426 . . . . . . 108 228 49 237 440 . 610 Explosive 1934 | . . . . . . . . . . . . 388 . 958 307 . 281 . Electromagnetic . | . . . . . . . . . . . . . . . . . . . Impact 130 | . . . . . . 130 . . . . . . . . . . . . Slashing 276 | . . . . . . . . . 227 . . . . . . 49 . . Piercing 1468 | . . . . . . . . 194 338 . . 526 . 110 300 . . . Highest Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . Effects 1 | . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 850 | . . . . . 19 90 . 178 203 . . 233 . 15 112 . . . Projectiles 33 | . . . . . 19 . . . . . . 14 . . . . . . Explosions 15 | . . . . . . . . . . . . . . 15 . . . . Melee 802 | . . . . . . 90 . 178 203 . . 219 . . 112 . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 44 | . . . . . . . . . . . . 19 . . . . 25 . Shots 2 | . . . . . . . . . . . . 1 . . . . 1 . Rammed . | . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 314 | . 12 12 . 160 53 63 . 26 . 90 . . 314 79 107 254 . 230 Average Temperature 59 | . 5 5 . 75 25 16 . 14 . 39 . . 126 44 36 96 . 70 Received Heat Transfer 798 | . . . . . 329 42 . 9 . . . . 12 24 90 9 . 283 Siege Activations . | . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . Impact Corruptions 3 | . . . . . . 3 . . . . . . . . . . . . Robots Melted 2 | . . . . . 1 . . . . . . . . . . . . 1 Combat Hostiles 2 | . . . . . 1 . . . . . . . . . . . . 1 Parts Melted 18 | . . . . . . . . . . . . . . . 1 6 . 11 Heat Transferred 3422 | . . . . . 740 . . . . . . 370 333 111 333 703 . 832 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Peak Influence 271 | . 137 128 . 85 256 239 . . . . 130 . . . . 271 . . Initial 103 | . . 53 . . 33 64 . . . . 65 . . . . 103 . . Average 117 | . 44 75 . 73 117 128 . . . . 114 . . . . 196 . . Maximum Alert Level 1 | . . . . . 1 1 . . . . . . . . . 1 . . Low Security (%) 89 | 100 100 100 . 100 91 83 . . . . 100 . . . . 69 . . Level 1 10 | . . . . . 8 16 . . . . . . . . . 30 . . Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . . . . . 4 2 . . . . 1 . . . . 4 . . Investigation 3 | . . . . . 1 . . . . . . . . . . 2 . . Extermination . | . . . . . . . . . . . . . . . . . . . Reinforcement 7 | . . . . . 3 2 . . . . 1 . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Distress Signals 5 | . 2 . . . 2 1 . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 133 | . 8 3 . 3 21 6 . 6 . 5 1 6 2 4 7 6 4 51 Peak Tracking Total 16 | . 5 3 . 2 6 6 . 4 . 4 1 4 1 4 4 2 5 16 Tactical Retreats 11 | . 1 . . . 4 1 . 3 . 1 . 1 . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Traps Triggered 1 | . . . . . . . . . . . 1 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered 12 | . . . . . . . . 1 . . . . . . . . . 11 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Machines Disabled 4 | . . . . . 1 2 . . . . . . . . . . 1 . Max in Single Turn 1 | . . . . . 1 1 . . . . . . . . . . 1 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Machines Accessed 29 | . 3 . 2 . 6 1 1 1 . . 2 1 1 4 . 4 1 2 Terminals 15 | . 3 . . . 5 1 . 1 . . 2 . . . . 3 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Total Hacks 81 | . 8 . 2 . 19 2 1 1 . . 6 1 1 29 . 7 1 3 Successful 58 | . 3 . 2 . 10 1 1 1 . . 4 1 1 29 . 1 1 3 Failed 22 | . 5 . . . 8 1 . . . . 2 . . . . 6 . . Catastrophic 4 | . 1 . . . 1 . . . . . . . . . . 2 . . Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . Manual 27 | . 7 . 1 . 13 1 . . . . 4 . . . . . . 1 Terminals 40 | . 8 . . . 17 2 . 1 . . 6 . . . . 6 . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . . Terminal Hacks 51 | . 2 . 2 . 6 1 1 1 . . 2 1 1 29 . 1 1 3 Record 16 | . . . 1 . . . . 1 . . . . . 11 . . 1 2 Part Schematic 8 | . . . . . . . . . . . . . . 8 . . . . Robot Schematic 7 | . . . . . . . . . . . . . . 7 . . . . Robot Analysis 1 | . . . . . 1 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . . 3 . . . . Open Door 4 | . . . . . . . 1 . . . . 1 1 . . . . 1 Branch Access Points 4 | . 1 . . . 1 1 . . . . . . . . . 1 . . Emergency Access Points 1 | . . . . . . . . . . . 1 . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . Recall Investigation 1 | . . . . . 1 . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . 1 . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . . . 1 . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 6 | . 1 . . . 3 . . . . . 2 . . . . . . . Terminals 6 | . 1 . . . 3 . . . . . 2 . . . . . . . Assimilate 2 | . . . . . 1 . . . . . 1 . . . . . . . Botnet 4 | . 1 . . . 2 . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 16 | . 3 . . . 6 1 . . . . 2 . . . . 4 . . Full Trace Events 3 | . . . . . 1 . . . . . . . . . . 2 . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . . . . 7 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . . . . . . . . . . . . . . 8 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . 6 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . . . 4 Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Total Allies 6 | . . . . . 1 . . . . . 1 . . . . . . 4 Largest Group 4 | . . . . . 1 . . . . . 1 1 1 1 . . . 4 Highest-Rated Group 193 | . . . . . 10 . . . . . 10 10 10 10 . . . 193 Highest-Rated Ally 49 | . . . . . 10 . . . . . 10 10 10 10 . . . 49 Total Orders . | . . . . . . . . . . . . . . . . . . . Ally Attacks 25 | . . . . . . . . . . . . . . . . . . 25 Total Damage 923 | . . . . . . . . . . . . . . . . . . 923 Kills 4 | . . . . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Robot Analysis Total 120 | . . . . . 1 . . . . . . . . 119 . . . . Derelict Logs Recovered 12 | . . 3 . . . . 1 1 1 1 . 2 . . 1 . 2 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Turns Passed 5173 | 12 180 368 203 108 448 263 443 308 388 176 201 304 269 104 218 415 108 657 Spaces Moved 8131 | 7 111 281 225 117 523 397 1011 695 930 343 417 568 471 121 335 556 246 777 Core . | . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . Legs 524 | 7 111 281 125 . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . Flight 7607 | . . . 100 117 523 397 1011 695 930 343 417 568 471 121 335 556 246 777 Fastest Speed 34 | 120 120 120 50 50 39 39 39 39 39 39 39 39 39 39 39 39 39 34 Average Speed 44 | 120 120 120 88 50 42 39 39 39 39 39 39 39 39 39 39 39 39 36 Slowest Speed 242 | 120 120 120 120 50 175 39 39 39 39 39 39 39 39 60 39 39 39 242 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 13 | . . . . 1 3 1 . 1 . . 1 . . . . . . 6 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 50 | 2 32 62 60 33 40 12 82 77 86 59 9 77 59 79 49 15 50 85 Regions Visited 18 Branch Regions 13 Pre-discovered Areas 32 | . . 1 1 . . . . . 3 . . . . 27 . . . . Known Exits Taken 10 | . 1 . . . . 1 1 . . . 1 1 1 1 1 1 1 . Unknown Exits Taken 8 | 1 . 1 1 1 1 . . 1 1 1 . . . . . . . . Scrap Searched 13 | . . 1 . . . . 3 2 4 . . . . . 2 . 1 . Spaces Dug 27 | . . . . . . 1 17 6 . . 1 . . . . 1 . 1 Terrain Destroyed 226 | . . . . . . 1 17 6 . . 1 82 . 37 23 2 42 15 Melee 27 | . . . . . . 1 17 6 . . 1 . . . . 1 . 1 Projectile 15 | . . . . . . . . . . . . . . . . 1 . 14 AOE 184 | . . . . . . . . . . . . 82 . 37 23 . 42 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Total 9244 | 10 135 295 227 139 669 473 1034 720 948 379 450 609 534 161 383 732 251 1095 Wait 537 | . 2 1 . 7 65 23 . 13 . 29 23 10 40 13 10 126 . 175 Move 8090 | 6 110 280 224 114 516 394 1010 692 929 342 414 567 470 120 334 555 245 768 Hop 10 | . . . . 1 3 1 . 1 . . 1 . . . . . . 3 Pick Up 24 | . . . . . 2 3 . . 2 . 1 1 . . . 7 . 8 Fast Attach 68 | 2 3 . 1 . 19 5 2 2 5 . 6 . . 3 1 4 . 15 Attach 5 | . . . . . . . . 1 . . 1 1 . . . 2 . . Detach 5 | . . . . . . . . . 2 . . . . . 1 2 . . Swap 21 | 1 . . . . 1 2 3 . 1 . . 2 1 2 1 2 3 2 Drop 69 | 1 2 . 2 . 16 8 1 1 3 . 3 1 . 3 . 8 . 20 Fire 231 | . 12 9 . 14 38 25 . 1 . 4 . 15 14 8 21 17 2 51 Melee 48 | . . . . . . 2 18 8 6 . 1 5 . 1 3 2 1 1 Ram . | . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . Rewire 22 | . . . . . . . . . . . . . . . . . . 22 Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous 114 | . 6 5 . 3 9 10 . 1 . 4 . 7 9 11 12 7 . 30 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: Mat / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves (discovered 2 exits: [*Upp] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x1) 1 | -11/Scrapyard | Discovered new exit (range 1) 13 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Identified exit to Mines 193 | -10/Materials | Entered Mines 201 | -10/Mines | Learned Materials security intel 214 | -10/Mines | Met a Derelict bent on vengeance 216 | -10/Mines | Learned location of Storage (-9) 283 | -10/Mines | Identified exit to Materials 310 | -10/Mines | Build established: Mutant 339 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 339 | -10/Mines | Discovered new exit (range 5) 561 | -10/Mines | Entered Exiles 563 | -10/Exiles | Reached level 2 590 | -10/Exiles | Met 8R-AWN 612 | -10/Exiles | Met EX-HEX 645 | -10/Exiles | Met EX-BIN 659 | -10/Exiles | Aligned with FarCom system 660 | -10/Exiles | Given EX-Vault access code 699 | -10/Exiles | Opened EX-Vault 709 | -10/Exiles | Upgraded with Propulsion slot (x2) 713 | -10/Exiles | Found Flying Fortress v7 726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 740 | -10/Exiles | Met EX-DEC 744 | -10/Exiles | Learned location of Zion (-7) 759 | -10/Exiles | Discovered new exit (range 11) 764 | -10/Exiles | Left Exiles lab with Flying Fortress v7 764 | -10/Exiles | Entered Mines 868 | -9/Mines | Discovered new exit (range 5) 871 | -9/Mines | Received a Mining Laser from a helpful Derelict 872 | -9/Mines | Entered Materials 874 | -8/Materials | Reached level 3 914 | -8/Materials | Upgraded with Utility slot (x1) 1048 | -8/Materials | Upgraded with Propulsion slot (x1) 1051 | -8/Materials | Reached level 4 1095 | -8/Materials | Upgraded with Utility slot (x1) 1111 | -8/Materials | Central database locked down 1118 | -8/Materials | Upgraded with Utility slot (x1) 1279 | -8/Materials | Discovered new exit (range 10) 1320 | -8/Materials | Entered Factory 1322 | -7/Factory | Reached level 5 1412 | -7/Factory | Core integrity fell below 50% 1464 | -7/Factory | Identified exit to Lower Caves 1489 | -7/Factory | Build established: Scout 1539 | -7/Factory | Reached level 6 1583 | -7/Factory | Discovered new exit (range 15) 1583 | -7/Factory | Entered Lower Caves 1646 | -7/Lower Caves | Spotted B-75 Beast 1886 | -7/Lower Caves | Build established: Mutant 1940 | -7/Lower Caves | Upgraded with Weapon slot (x1) 1969 | -7/Lower Caves | Identified exit to Lower Caves 2026 | -7/Lower Caves | Entered another Lower Caves area 2029 | -7/Lower Caves | Encountered a Warlord checkpoint 2037 | -7/Lower Caves | Discovered new exit (range 5) 2070 | -7/Lower Caves | Found Alien Artifact 2070 | -7/Lower Caves | Identified Core Expander 2070 | -7/Lower Caves | Installed Core Expander, added new Weapon slot 2101 | -7/Lower Caves | Spotted B-75 Beast 2119 | -7/Lower Caves | Learned Factory stockpile data 2174 | -7/Lower Caves | Reached level 7 2250 | -7/Lower Caves | Discovered new exit (range 5) 2334 | -7/Lower Caves | Entered Zion 2372 | -7/Zion | Discovered new exit (range 9) 2375 | -7/Zion | Build established: Tank 2387 | -7/Zion | Upgraded with Utility slot (x1) 2476 | -7/Zion | Given the Hacking Drone Bay 2529 | -7/Zion | Rebuked by Imprinter 2607 | -7/Zion | Learned Factory non-interactive machine intel 2611 | -7/Zion | Found Prototype Launcher 2611 | -7/Zion | Identified Rocket Array 2633 | -7/Zion | Learned location of Quarantine (-3) 2651 | -7/Zion | Learned location of Warlord (-5) 2722 | -7/Zion | Entered Proximity Caves 2724 | -6/Proximity Caves | Reached level 8 2786 | -6/Proximity Caves | Learned Factory terminal intel 2871 | -6/Proximity Caves | Discovered new exit (range 13) 2898 | -6/Proximity Caves | Entered Factory 2900 | -6/Factory | Loaded intel: 190 non-interactive machine locations 2900 | -6/Factory | Reached level 9 2901 | -6/Factory | Loaded intel: 20 terminal locations 2985 | -6/Factory | Upgraded with Utility slot (x1) 2990 | -6/Factory | Discovered new exit (range 11) 3055 | -6/Factory | Upgraded with Utility slot (x1) 3083 | -6/Factory | Identified exit to Lower Caves 3099 | -6/Factory | Entered Lower Caves 3099 | -6/Lower Caves | Accompanied by 1 ally 3101 | -6/Lower Caves | Reached level 10 3224 | -6/Lower Caves | Encountered a Warlord checkpoint 3321 | -6/Lower Caves | Learned Factory terminal intel 3384 | -6/Lower Caves | Discovered new exit (range 15) 3392 | -6/Lower Caves | Learned Factory stockpile data 3400 | -6/Lower Caves | Identified exit to Lower Caves 3403 | -6/Lower Caves | Entered another Lower Caves area 3403 | -6/Lower Caves | Accompanied by 1 ally 3405 | -6/Lower Caves | Reached level 11 3429 | -6/Lower Caves | Encountered a Warlord checkpoint 3453 | -6/Lower Caves | Spotted B-75 Beast 3518 | -6/Lower Caves | Destroyed B-75 Beast 3662 | -6/Lower Caves | Discovered new exit (range 5) 3671 | -6/Lower Caves | Identified exit to Data Miner 3672 | -6/Lower Caves | Entered Data Miner 3672 | -6/Data Miner | Accompanied by 1 ally 3672 | -6/Data Miner | Discovered new exit (range 6) 3685 | -6/Data Miner | Met Data Miner 3692 | -6/Data Miner | Learned location of Section 7 (-2) 3692 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3694 | -6/Data Miner | Build established: Gunner 3699 | -6/Data Miner | Received God Mode back door access code from Data Miner 3707 | -6/Data Miner | Reached level 12 3707 | -6/Data Miner | Interfaced with the Data Conduit 3744 | -6/Data Miner | Found Exp. Thermal Shield 3775 | -6/Data Miner | Identified exit to Proximity Caves 3776 | -6/Data Miner | Entered Proximity Caves 3778 | -5/Proximity Caves | Reached level 13 3907 | -5/Proximity Caves | Reached level 14 3981 | -5/Proximity Caves | Discovered new exit (range 12) 3993 | -5/Proximity Caves | Identified exit to Factory 3994 | -5/Proximity Caves | Entered Factory 3996 | -5/Factory | Loaded intel: 284 machine locations 3996 | -5/Factory | Reached level 15 3997 | -5/Factory | Loaded intel: 20 terminal locations 4019 | -5/Factory | Upgraded with Utility slot (x1) 4028 | -5/Factory | Garrison activated, responded to threat 4253 | -5/Factory | Upgraded with Utility slot (x1) 4301 | -5/Factory | Build established: Scout 4394 | -5/Factory | Identified exit to Upper Caves 4409 | -5/Factory | Entered Upper Caves 4423 | -5/Upper Caves | Learned Factory trap positions 4431 | -5/Upper Caves | Learned 4 Factory zone layouts 4485 | -5/Upper Caves | Reached level 16 4510 | -5/Upper Caves | Discovered new exit (range 15) 4516 | -5/Upper Caves | A Derelict revealed a hidden shortcut to "reach the base" 4516 | -5/Upper Caves | Identified exit to Warlord 4517 | -5/Upper Caves | Entered Warlord 4627 | -5/Warlord | Met Warlord 4631 | -5/Warlord | Opened Warlord's prototype stash 4633 | -5/Warlord | Upgraded with Propulsion slot (x1) 4635 | -5/Warlord | Upgraded with Power slot (x1) 4637 | -5/Warlord | Found Vortex Chain Reactor 4652 | -5/Warlord | Warlord's base attacked by MAIN.C 4660 | -5/Warlord | Found Prototype Hackware 4714 | -5/Warlord | Found Prototype Energy Cannon 4714 | -5/Warlord | Identified Vortex Cannon 4863 | -5/Warlord | Warlord forces counterattacked 4866 | -5/Warlord | Reached level 17 4924 | -5/Warlord | Reached level 18 4945 | -5/Warlord | Destroyed 7 combat bots 4955 | -5/Warlord | Spotted Striker 4964 | -5/Warlord | Spotted Striker 4967 | -5/Warlord | Spotted Executioner 4970 | -5/Warlord | Destroyed Executioner 4970 | -5/Warlord | Destroyed Striker 4976 | -5/Warlord | Destroyed Striker 4978 | -5/Warlord | Discovered new exit (range 15) 4982 | -5/Warlord | Upgraded with Utility slot (x1) 4982 | -5/Warlord | Found Exp. Core Analyzer 5055 | -5/Warlord | Spotted Striker 5055 | -5/Warlord | Spotted B-75 Beast 5055 | -5/Warlord | Spotted B-86 Titan 5059 | -5/Warlord | Destroyed B-86 Titan 5059 | -5/Warlord | Reached level 19 5069 | -5/Warlord | Allies destroyed Striker 5079 | -5/Warlord | Destroyed B-75 Beast 5152 | -5/Warlord | Spotted Striker 5152 | -5/Warlord | Spotted Executioner 5159 | -5/Warlord | Destroyed Executioner 5163 | -5/Warlord | Core integrity fell below 50% 5171 | -5/Warlord | Core integrity fell below 20% 5174 | -5/Warlord | Destroyed by J7-O6H(g) with Heavy Beamcaster Last Messages --------------- 05166_ Slug penetrates 1R-GFE(g). 05167_ Used Protomatter to restore core integrity (+66, depleted) 05168_ Striker suffers critical hit (Burn). 05168_ Slug penetrates Wall. 05168_ Slug penetrates QN-FB1(l). 05169_ Penetrated by Slug. 05169_ Slug penetrates G-50 Soldier. 05169_ Slug penetrates G-67 Veteran. 05169_ H-77 Assassin suffers critical hit (Destroy). 05169_ Destroyed Myomer Leg. 05169_ G-50 Soldier destroyed. 05170_ Acquired 10 matter. 05170_ Acquired 1 matter. 05170_ 0M-KDK(b) destroyed. 05171_ Slug penetrates D9-DDB(g). 05171_ D9-DDB(g) suffers critical hit (Destroy). 05171_ D9-DDB(g) destroyed. 05172_ Acquired 3 matter. 05172_ Acquired 8 matter. 05172_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ??????????????????????????????#??????? | | ????????????????????????????## ???##?? | | ????????????????????????????# #### ##? | | ???????????????# ???????????# ""; | | ?????????????## ?????????## ;;; ? | | ?????????????# ????????## ;;# | | ?????????????# l#??????## < " | | ?????????????# #?????# / !% % " | | ?????????????? "#????# [=%!%=!!#?? | | ??????????????# "????# =hh%i[%!#?? | | ???????????????#" "#???##g%!g%%%!??? | | ???????????????##" "???#!#gKhh%##??? | | ???????????????# "" "???#g%=%l[=#???? | | ???????????????# " "####%[g!=#=#???? | | ??????????????????# *!%%!%===%###?? | | ??????????????????## ###[g%%#=!% ##? | | ????????????????????#=[[M@g#=*# #? | | ??"?????????????????##====%%### #? | | ?#""#????????????????#[! %![%[# l ##? | | ?#""#???????????????# ;*!*=[%!# #?? | | ?#""#???????????????# ;[%[%[### ##? | | ##""#####???????????# [===%!=;=## #? | | "" "###############%%!%%!g;"#g ##? | | "" """"""""""""#??# # !==[ ; "#?? | | %"" """" % "" !#?##;# =*%%%* "##?? | | % % % % % %### ###g![! ;#??? | | /% [% % % %% /%% ! %% =; = #??? | | %%% % %% %/ = % !*=!#! ;#?? | | % % % =!##;! !##### ; #? | | "" """"%" """"##=## #???# ###? | | "" """"""" """###?# #?### #?? | | "" "############???# g#### "?? | | ##""#####??????????????#M #?# = ##? | | ?#""#?????????????????? ### #?? | | ?#""#????????????????? ### #?? | | ?#""#????????????????# ##?# ?? | | ??""????????????????? ???## #?? | | ????????????????????# ????## ###?? | | ????????????????????# #?????# #???? | | ????????????????????# ??????## ##??? | | ????????????????????# ??????## #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 55 Energy Capacity 1300 Matter Stores 300 Matter Capacity 300 Sight Range 17 Robot Scan Range 21 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 30 Resistance: TH 30 Resistance: EM 25 Weapon Shielding 33 Weapon Cycling 20 Evasion (%) 68 Target Analysis 8 Core Analysis 15 Kinecelleration 30 Salvage Targeting 8 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cmb. Gravmag System | -6/Data Miner | Free Exp. Cesium-ion Thruster | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Terrain Scanner | -6/Data Miner | Free Exp. Terrain Scan Processor | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free P-70 Sage | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- Core Expander Achievements -------------- None Challenges ------------ None RPGLIKE | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp War Levels Raised 18 | . . . 1 . 2 2 . 1 . 1 1 1 1 1 2 1 1 3 XP Earned 31100 | 3000 535 850 350 850 2975 2115 500 1250 650 1525 1720 1600 800 2150 1800 2150 1050 5230 XP Spent 28345 | 1000 . . 1900 50 4550 910 900 . 1400 . 3700 125 1150 . 1000 6360 . 5300 Upgrades 37 | 2 . . 2 1 6 3 2 . 1 . 2 2 6 . 1 4 . 5 Power Slot 1 | . . . . . . . . . . . . . . . . . . 1 Propulsion Slot 5 | 1 . . 2 . 1 . . . . . . . . . . . . 1 Utility Slot 9 | . . . . . 3 . . . 1 . 2 . . . . 2 . 1 Weapon Slot 2 | 1 . . . . . . 1 . . . . . . . . . . . Heat Dissipation 9 | . . . . 1 . 2 . . . . . . 5 . . 1 . . Mass Support 1 | . . . . . . . . . . . . . . . . . . 1 Inventory Capacity 5 | . . . . . 2 1 . . . . . . . . 1 1 . . Sight Range 1 | . . . . . . . 1 . . . . . . . . . . . Sensor Range 3 | . . . . . . . . . . . . 2 . . . . . 1 Ranged Accuracy 1 | . . . . . . . . . . . . . 1 . . . . . Protomatter Created 1226 | . 26 29 . 24 61 86 . 7 . 23 . 53 62 132 97 96 7 523 Integrity Restored 2298 | . 75 87 . 72 198 219 . 21 . 69 . 147 182 254 228 131 . 615 Core 1921 | . 69 87 . 72 198 219 . 21 . 69 . 147 123 184 107 128 . 497 Parts 377 | . 6 . . . . . . . . . . . 59 70 121 3 . 118 Protomatter Decayed 1160 | . . . . . . . 10 19 . . . . 37 . 18 . . 1076 Game ------ Seed InertialProtonBoomstick Manual? 0 Play Time 01:29:53 Cumulative 341.7 hours Start 2021.07.16 @ 03:45:17 End 2021.07.16 @ 05:15:50 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 176 Rogue 173 Adventurer 1 Explorer 2 Win Type - Total 5 Types 3/1/1/0/0/0/0/0/0 Lore% 81 Gallery% 88 Achievement% 69 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 1 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(0,0,0) Steam 1 RUN: f3928e4e-9adc-45a8-a5ba-49dbeb7eaea5