Cogmind - Beta 9.4 @@@ ROGUE MODE // 2020.02.07 @ 13:58:28 Player: YppY Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1328) 1328 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (53) 53 TOTAL SCORE: 3686 Bonus ------- High Alert Combat Kills 38 Follower Combat Kills 35 Friendly Fire -20 Cogmind --------- Core Integrity 0/550 Matter 250/300 Energy 84/100 System Corruption 0% Temperature Cool (50) Movement Core (300) Ox5 Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Reactive Plating Reflective Plating > --- WEAPON (2) ------- Scythe > --- INVENTORY (4) ---- Advanced Targeting Computer Particle Charger Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Improved Heat Sink Large Storage Unit Hardened Light Armor Plating > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Cannon > --- INVENTORY -------- Heat Sink Heat Sink Light Armor Plating Particle Cannon Particle Cannon Particle Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon [Rating: 24] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Hardened Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Small Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Scythe Build | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Slots Evolved 4 | . . . 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 35 | 6 2 . 11 7 9 Power 4 | 1 . . 3 . . Engine 4 | 1 . . 3 . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 6 | 2 . . 4 . . Treads . | . . . . . . Leg 6 | 2 . . 4 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 2 . . 4 3 Device 4 | . 1 . . 3 . Storage 2 | 1 1 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . . 1 3 Artifact . | . . . . . . Weapon 15 | 2 . . 4 3 6 Energy Gun 4 | . . . 2 1 1 Energy Cannon 7 | . . . 2 2 3 Ballistic Gun 3 | 2 . . . . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . . . 2 1 1 Parts Lost 12 | . . . 1 2 9 Power 1 | . . . . . 1 Propulsion 4 | . . . 1 1 2 Utility 3 | . . . . 1 2 Weapon 4 | . . . . . 4 Highest Loss Streak 8 | . . . 1 2 8 Average Slot Usage (%) 89 | . 87 100 91 89 83 Engine 18 | . 14 14 20 18 16 Leg 23 | . 28 28 26 24 15 Device 12 | . 2 14 11 14 16 Storage 10 | . 14 14 11 9 8 Protection 3 | . . . . 8 8 Energy Gun 1 | . . . 2 . . Energy Cannon 14 | . . . 16 14 16 Ballistic Gun 4 | . 28 28 3 . . Naked Turns 3 | . . . . . 3 Heaviest Build 47 | 12 25 25 41 47 47 Greatest Support 30 | 20 20 20 30 30 20 Greatest Overweight (x) 5 | 2 1 1 2 2 5 Average Overweight (x) 1 | . . 1 1 1 1 Largest Inventory Capacity 10 | 6 10 10 10 10 10 Average Capacity 9 | 4 8 10 10 10 9 Most Carried 10 | 4 2 1 10 10 10 Average Carried 6 | 1 1 1 6 9 9 Final Capacity 10 | 6 10 10 10 10 4 Final Carried 10 | 1 1 1 10 8 2 Class Distribution -------------------- 60% | Mutant 39% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Mat Mat Sto Matter Collected 538 | 225 . 52 176 53 32 Remotely . | . . . . . . Salvage Created 1688 | . . 52 921 161 554 Parts 108 | . . 8 60 11 29 Haulers Intercepted 2 | . . . 2 . . Recyclers Shooed 3 | . . . 1 . 2 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Combat Hostiles Destroyed 39 | . . 3 20 6 10 Melee 1 | . . . . . 1 Guns 7 | . . 3 4 . . Cannons 31 | . . . 16 6 9 Classes Destroyed 10 | . . 1 6 1 2 Builder 1 | . . . . . 1 Hauler 2 | . . . 2 . . Operator 1 | . . . 1 . . Watcher 2 | . . . 2 . . Swarmer 11 | . . 3 4 4 . Grunt 18 | . . . 12 . 6 Brawler 2 | . . . 2 . . Protector 1 | . . . . . 1 Sentry 6 | . . . 2 1 3 Hunter 1 | . . . . 1 . Best Kill Streak 6 | . . 3 4 4 6 Combat Bots Only 6 | . . 3 4 4 6 Max Kills in Single Turn 2 | . . 1 2 1 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Damage Taken 2629 | . . 60 871 261 1437 Core 807 | . . 32 215 16 544 Absorbed by Shields . | . . . . . . Core Remaining (%) 77 | 100 . 87 46 . . Volleys Fired 102 | . . 4 50 14 34 Largest 2 | . . 2 2 2 2 Hottest 136 | . . 40 136 136 136 Shots Fired 190 | . . 8 90 28 64 Gun 39 | . . 8 27 . 4 Cannon 151 | . . . 63 28 60 Launcher . | . . . . . . Special . | . . . . . . Kinetic 34 | . . 8 26 . . Thermal 156 | . . . 64 28 64 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 11 | . . 2 11 2 8 Robot Miss Streak 4 | . . 1 3 4 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 117 | . . 5 60 9 43 Core Hits 55 | . . 3 30 6 16 Critical Hits 19 | . . . 8 4 7 Critical Kills 10 | . . . 4 3 3 Critical Parts Destroyed 8 | . . . 4 1 3 Melee Attacks 1 | . . . . . 1 Impact . | . . . . . . Slashing 1 | . . . . . 1 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2394 | . . 49 1137 225 983 Guns 380 | . . 49 251 . 80 Cannons 1984 | . . . 886 225 873 Explosions . | . . . . . . Melee 30 | . . . . . 30 Ramming . | . . . . . . Kinetic 286 | . . 49 237 . . Thermal 2078 | . . . 900 225 953 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 30 | . . . . . 30 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 16 | . . . . . 16 Projectiles 16 | . . . . . 16 Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 357 | . . . 357 210 296 Average Temperature 107 | . . . 122 76 101 Received Heat Transfer 1081 | . . 40 339 9 693 Effects 3 | . . . 2 . 1 Energy Bleed 3 | . . . 2 . 1 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . . . 5 1 1 Heat Transferred 3729 | . . . 1628 407 1694 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Peak Influence 453 | . . 70 453 362 418 Average Influence 234 | . . 62 261 263 278 Maximum Alert Level 2 | . . . 2 1 2 Low Security (%) 38 | 100 100 100 29 29 28 Level 1 59 | . . . 65 70 70 Level 2 2 | . . . 4 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . . . 1 4 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . . . . 1 2 Assault 2 | . . . . . 2 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Distress Signals 1 | . . . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 60 | . . 8 25 7 20 Peak Tracking Total 9 | . . 6 5 5 9 Tactical Retreats . | . . . . . . Traps | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Mat Mat Sto Machines Disabled 2 | . . . . 1 1 Max in Single Turn 1 | . . . . 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Machines Accessed 4 | . 1 . . 1 2 Terminals 4 | . 1 . . 1 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 6 | . 2 . . 2 2 Successful 6 | . 2 . . 2 2 Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 4 | . 2 . . 2 . Terminals 6 | . 2 . . 2 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . . . 2 Open Door 2 | . . . . . 2 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 4 . . 4 . Terminals 4 | . 2 . . 2 . Track 2 | . 1 . . 1 . Botnet 2 | . 1 . . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . 1 . . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Mat Mat Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Mat Mat Sto Total Allies 2 | . . . . . 2 Largest Group 2 | . . . . . 2 Highest-Rated Group 62 | . . . . . 62 Highest-Rated Ally 31 | . . . . . 31 Total Orders . | . . . . . . Ally Attacks 22 | . . . . . 22 Total Damage 337 | . . . . . 337 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Mat Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Mat Mat Sto Turns Passed 1229 | 43 66 51 568 168 333 Spaces Moved 521 | 30 46 27 236 70 112 Core 19 | 13 . . . . 6 Treads . | . . . . . . Legs 502 | 17 46 27 236 70 106 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 150 150 150 50 Average Speed 152 | 103 135 150 150 157 175 Slowest Speed 300 | 150 150 150 180 180 300 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 15 | 3 17 13 27 8 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Actions | -11 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Mat Mat Sto Total 779 | 42 50 30 365 103 189 Wait 41 | . . . 33 2 6 Move 516 | 29 45 26 235 69 112 Hop . | . . . . . . Pick Up 52 | 7 2 . 24 6 13 Fast Attach . | . . . . . . Attach 24 | 6 1 . 5 5 7 Detach 1 | . . . . 1 . Swap 11 | . 1 . 6 2 2 Drop 31 | . 1 . 12 4 14 Fire 102 | . . 4 50 14 34 Melee 1 | . . . . . 1 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -8/Storage History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Discovered new exit (range 15) 110 | -10/Materials | Entered Mines 146 | -10/Mines | Discovered new exit (range 11) 148 | -10/Mines | Assembled infested the area 161 | -10/Mines | Entered Materials 161 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 530 | -9/Materials | Discovered new exit (range 16) 551 | -9/Materials | Core integrity fell below 50% 601 | -9/Materials | Build established: Mutant 729 | -9/Materials | Entered another Materials area 729 | -8/Materials | Evolved 2 slots: Utility x2 858 | -8/Materials | Discovered new exit (range 13) 897 | -8/Materials | Entered Storage 1098 | -8/Storage | Met a pair of Derelict thieves 1217 | -8/Storage | Core integrity fell below 50% 1222 | -8/Storage | Core integrity fell below 20% 1230 | -8/Storage | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 01218_ Dropped Target Analyzer. 01218_ U-05 Engineer lays Concrete. 01218_ Acquired Scythe. 01220_ K-01 Serf collects debris. 01220_ U-05 Engineer builds a Wall. 01220_ K-01 Serf collects debris. 01220_ G-50 Soldier destroyed. 01221_ K-01 Serf collects debris. 01224_ U-05 Engineer lays Concrete. 01224_ Acquired Reactive Plating. 01225_ K-01 Serf collects debris. 01225_ U-05 Engineer lays Concrete. 01226_ K-01 Serf collects debris. 01226_ U-05 Engineer builds a Wall. 01226_ U-05 Engineer lays Concrete. 01226_ R-06 Scavenger collects Imp. Heat Sink. 01227_ K-01 Serf collects debris. 01227_ U-05 Engineer lays Concrete. 01228_ K-01 Serf collects debris. 01228_ U-05 Engineer lays Concrete. 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T #????? | | ??????????????????""""?# ##]###### #????? | | ??????????????????? ??# ####?????? ##????? | | ???????????????????????#+#?????????? #?????? | | ??????????????????????? ???????????#?????? | | ??????????????????????? ?????????????????? | | ??????????????????????# %?????????????????? | | ??????????????????????#] ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ?????????????????? | | ??????????????????????# ????????????????? | | ??????????????????????#####????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 55 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Resistance: KI 20 Resistance: TH 10 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShieldTransportWeb Manual? 0 Play Time 00:19:26 Cumulative 44.7 hours Start 2020.02.07 @ 13:41:50 End 2020.02.07 @ 13:58:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 50 Gallery% 51 Achievement% 43 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4af67918-2610-43fa-b615-aac3edf1a757