Cogmind - Beta 12 @@@ ROGUE MODE // 2023.10.13 @ 13:50:20 Player: wchar_t Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (124) 620 Value Destroyed (4043) 4043 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1218) 1218 TOTAL SCORE: 10641 Bonus ------- High Alert Combat Kills 161 Follower Combat Kills 33 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -76 Cogmind --------- Core Integrity 0/850 Matter 290/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Flying (34) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Nuclear Pulse Thruster Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (7) ------ Medium Storage Unit Enhanced Optical Array Improved Signal Interpreter Improved Propulsion Shielding Hacking Suite Improved Hacking Suite > --- WEAPON (2) ------- Heavy Pick > --- INVENTORY (10) --- Cooled VTOL Module Biomechanical Wings Encrypted Comm Array Microactuators Advanced Shield Generator Authchip [Propulsion] Precision Rocket Launcher Shock Maul Shock Maul CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Cooled VTOL Module Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Medium Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Propulsion Shielding Hacking Suite Authchip [Propulsion] System Guard > --- WEAPON ----------- Shock Maul Shock Maul > --- INVENTORY -------- Light Deuterium Engine Biomechanical Wings Biomechanical Wings Advanced Sensor Array Microactuators Graphene Brace Precision Rocket Launcher Heavy Pick [Rating: 65] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Fission Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Biomechanical Wings Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Heavy Hammer Piercing Weapon Heavy Pick Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Slots Evolved 8 | . . 2 . . . 2 2 . 2 . . . . Power 1 | . . . . . . . . . 1 . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . Utility 5 | . . 1 . . . 1 2 . 1 . . . . Weapon . | . . . . . . . . . . . . . . Parts Attached 150 | 6 11 36 1 . 3 26 . 14 44 5 2 1 1 Power 15 | 1 2 4 . . . 2 . 1 4 . 1 . . Engine 12 | 1 2 4 . . . 2 . 1 2 . . . . Core 3 | . . . . . . . . . 2 . 1 . . Reactor . | . . . . . . . . . . . . . . Propulsion 39 | 2 3 16 . . 1 7 . 3 4 2 . . 1 Treads 17 | . . 6 . . 1 7 . 3 . . . . . Leg 15 | 2 3 10 . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 7 | . . . . . . . . . 4 2 . . 1 Utility 41 | 1 1 4 1 . . 6 . 4 21 1 1 1 . Device 15 | . . 3 . . . 2 . 1 8 . 1 . . Storage 3 | 1 1 . . . . . . . 1 . . . . Processor 11 | . . 1 . . . 2 . . 7 1 . . . Hackware 4 | . . . . . . . . . 4 . . . . Protection 8 | . . . 1 . . 2 . 3 1 . . 1 . Artifact . | . . . . . . . . . . . . . . Weapon 55 | 2 5 12 . . 2 11 . 6 15 2 . . . Energy Gun 12 | 1 2 9 . . . . . . . . . . . Energy Cannon 6 | . . 1 . . 1 2 . 1 1 . . . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . Ballistic Cannon 8 | . . 1 . . . 4 . 3 . . . . . Launcher 19 | . 3 1 . . 1 5 . 2 6 1 . . . Special Weapon . | . . . . . . . . . . . . . . Impact Weapon 5 | . . . . . . . . . 5 . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon 4 | . . . . . . . . . 3 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 1 . . . 1 . . 6 . . . . Parts Lost 29 | . 5 7 . . . 4 . 6 4 . 1 . 2 Power 6 | . 2 . . . . 1 . . 2 . . . 1 Propulsion 9 | . 2 4 . . . . . 3 . . . . . Utility 8 | . . 1 . . . 2 . 2 1 . 1 . 1 Weapon 6 | . 1 2 . . . 1 . 1 1 . . . . Highest Loss Streak 4 | . 4 3 . . . 3 . 4 1 . 1 . 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 77 95 100 100 100 97 69 82 72 86 85 86 82 Engine 7 | . 11 10 11 11 11 9 7 7 2 . . . . Core 1 | . . . . . . . . . 1 6 6 6 5 Treads 19 | . . 21 33 33 33 34 30 26 8 . . . . Leg 3 | . 26 10 . . . . . . . . . . . Flight 5 | . . . . . . . . . 11 26 26 26 26 Device 8 | . . 9 11 11 11 17 7 10 4 6 5 6 3 Storage 8 | . 14 11 11 11 11 9 7 7 3 6 6 6 6 Processor 7 | . . 9 7 . . . . . 13 13 13 13 13 Hackware 3 | . . . . . . . . . 7 20 20 16 13 Protection 5 | . . . 3 11 11 9 7 13 7 . . 2 6 Energy Gun 3 | . 10 14 . . . . . . . . . . . Energy Cannon 5 | . . 4 11 11 9 9 7 6 1 . . . . Ballistic Cannon 4 | . . 2 11 11 11 7 . 6 2 . . . . Piercing Weapon 1 | . . . . . . . . . 2 6 6 6 6 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 10 28 36 39 39 40 50 40 75 75 21 21 23 23 Greatest Support 85 | 20 20 60 60 60 60 85 85 85 82 23 23 23 23 Greatest Overweight (x) 2 | . 1 2 . . . . . 1 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 10 10 10 10 Average Capacity 13 | 6 10 15 15 15 15 15 15 15 9 10 10 10 10 Most Carried 15 | 1 8 15 15 15 15 15 13 15 15 10 10 10 10 Average Carried 11 | . 5 12 14 15 15 14 12 12 9 9 9 9 10 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 10 10 10 10 10 Final Carried 15 | 1 8 15 15 15 15 13 13 14 10 10 9 10 10 Class Distribution -------------------- 58% | Scavenger-Mutant 22% | Mutant 11% | Hacker-Scout 5% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/DSF Scavenger-Mutant | -6/Factory Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Lower Caves Hacker-Scout | -6/Zion Hacker-Scout | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Matter Collected 3346 | 200 201 657 57 . 62 459 150 468 935 93 4 28 32 Remotely . | . . . . . . . . . . . . . . Salvage Created 4727 | . 361 1249 155 . 125 1313 . 554 925 35 . . 10 Parts 235 | . 13 78 11 . 6 71 . 19 32 4 . . 1 Haulers Intercepted 10 | . . 1 . . . 4 . . 5 . . . . Recyclers Shooed 3 | . 1 1 . . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . . 2 5 . 1 Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Combat Hostiles Destroyed 92 | . 8 28 4 . 3 29 . 8 8 3 . . 1 Melee 1 | . . . . . . . . . . . . . 1 Guns 19 | . 2 17 . . . . . . . . . . . Cannons 33 | . . 5 4 . 1 16 . 5 2 . . . . AOE 37 | . 6 4 . . 2 13 . 3 6 3 . . . Classes Destroyed 16 | . 3 5 1 . . 1 . 3 2 . . . 1 Worker 4 | . . 1 . . 1 1 . . 1 . . . . Builder 2 | . . . . . . 1 . . 1 . . . . Hauler 10 | . . 1 . . . 4 . . 5 . . . . Recycler 5 | . 2 2 . . . 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . Operator 2 | . . . . . . . . . 2 . . . . Drone 1 | . . . . . . . . . . . . . 1 Watcher 8 | . . 3 . . . 3 . . 2 . . . . Swarmer 22 | . 3 11 . . . 4 . 1 . 3 . . . Grunt 44 | . 5 6 2 . 2 18 . 4 7 . . . . Brawler 2 | . . 1 . . 1 . . . . . . . . Duelist 3 | . . . 1 . . 1 . . 1 . . . . Sentry 17 | . . 10 1 . . 6 . . . . . . . Specialist 1 | . . . . . . . . 1 . . . . . Hunter 1 | . . . . . . . . 1 . . . . . Heavy 1 | . . . . . . . . 1 . . . . . Best Kill Streak 10 | . 7 9 3 . 4 10 . 4 4 3 . . 1 Combat Bots Only 10 | . 6 8 3 . 3 10 . 4 4 3 . . 1 Max Kills in Single Turn 4 | . 2 3 1 . 4 4 . 2 3 3 . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 2 . . 2 4 . 2 3 3 . . . Melee 1 | . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Damage Taken 6769 | . 754 1015 93 . 16 1430 . 1142 1846 94 131 . 248 Core 1588 | . 217 234 15 . . 173 . 80 656 33 . . 180 Absorbed by Shields 308 | . . . . . . 308 . . . . . . . Redirected to Shielding 56 | . . . . . . . . . 34 . . . 22 Regen/Repaired (Parts) 85 | . . . . . . 85 . . . . . . . Core Remaining (%) 61 | 100 13 . . . 37 68 . 88 . . . . . Volleys Fired 259 | . 31 71 8 . 2 82 . 34 30 1 . . . Largest 2 | . 2 2 2 . 2 2 . 2 2 1 . . . Hottest 119 | . 60 116 104 . 77 119 . 104 104 43 . . . Shots Fired 480 | . 57 137 16 . 4 164 . 51 50 1 . . . Gun 150 | . 49 101 . . . . . . . . . . . Cannon 288 | . . 34 16 . 2 152 . 45 39 . . . . Launcher 42 | . 8 2 . . 2 12 . 6 11 1 . . . Special . | . . . . . . . . . . . . . . Kinetic 147 | . 27 6 8 . 2 70 . 14 20 . . . . Thermal 291 | . 22 129 8 . . 82 . 31 19 . . . . Explosive 42 | . 8 2 . . 2 12 . 6 11 1 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 17 | . 6 17 7 . 3 15 . 17 14 1 . . . Robot Miss Streak 6 | . 6 3 3 . 1 4 . 1 1 . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 306 | . 24 93 9 . 3 105 . 20 49 2 . . 1 Core Hits 200 | . 20 46 5 . 7 64 . 18 36 4 . . . Critical Kills . | . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 11 | . . 9 . . . 1 . . 1 . . . . Burn 7 | . . 7 . . . . . . . . . . . Blast 4 | . . 2 . . . 1 . . 1 . . . . Melee Attacks 67 | . . . . . . . . . 62 1 . . 4 Impact 13 | . . . . . . . . . 13 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 54 | . . . . . . . . . 49 1 . . 4 Sneak Attacks 9 | . . . . . . . . . 8 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 10732 | 4 794 1645 296 . 225 3681 . 834 2903 308 . . 42 Guns 1304 | . 251 1053 . . . . . . . . . . . Cannons 3994 | . . 385 209 . 48 2466 . 410 476 . . . . Explosions 4023 | . 543 199 . . 177 1191 . 424 1257 232 . . . Melee 1288 | . . . . . . . . . 1170 76 . . 42 Ramming 123 | 4 . 8 87 . . 24 . . . . . . . Kinetic 1820 | . 95 68 123 . 48 1079 . 183 224 . . . . Thermal 3478 | . 156 1370 86 . . 1387 . 227 252 . . . . Explosive 3912 | . 543 199 . . 177 1191 . 424 1146 232 . . . Electromagnetic 111 | . . . . . . . . . 111 . . . . Impact 249 | . . . . . . . . . 249 . . . . Slashing . | . . . . . . . . . . . . . . Piercing 1039 | . . . . . . . . . 921 76 . . 42 Highest Corruption 19 | . 1 . . . . 9 . . 19 15 15 15 . Average Corruption 13 | . 1 . . . . 9 . . 13 15 15 15 . Corruption Purged 4 | . . . . . . . . . 4 . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 34 | . . . . . . 1 . . 12 14 6 1 . Message Errors 7 | . . . . . . . . . 1 4 1 1 . Matter Fused 12 | . . . . . . 1 . . 5 5 1 . . Heat Flow Errors 4 | . . . . . . . . . 1 2 1 . . Energy Discharges 3 | . . . . . . . . . . 1 2 . . Data Loss (minor) 4 | . . . . . . . . . 3 1 . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . Alerts 1 | . . . . . . . . . . 1 . . . Misdirections 2 | . . . . . . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 485 | . 52 29 . . . 55 . 3 334 . . . 12 Projectiles 36 | . . . . . . 33 . 3 . . . . . Explosions 246 | . 52 29 . . . 22 . . 143 . . . . Melee 203 | . . . . . . . . . 191 . . . 12 Knockbacks 12 | . . . 1 . . 7 . 2 2 . . . . Impact . | . . . . . . . . . . . . . . Kinetic 10 | . . . 1 . . 6 . 1 2 . . . . Secondary 2 | . . . . . . 1 . 1 . . . . . Self-Inflicted Damage 914 | . 146 40 . . . 20 . 113 550 45 . . . Shots 27 | . 4 1 . . . 1 . 3 17 1 . . . Rammed 19 | . . 2 12 . . 5 . . . . . . . Targets Rammed 21 | 1 . 3 12 . . 5 . . . . . . . Kicked 2 | 1 . 1 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 266 | . 144 156 54 . 5 72 . . 266 199 158 . . Average Temperature 47 | . 61 43 23 . 3 16 . . 81 98 88 . . Received Heat Transfer 1909 | . 309 312 36 . 9 604 . 207 387 . 27 . 18 Effects 2 | . . . . . . . . . 2 . . . . Energy Bleed 1 | . . . . . . . . . 1 . . . . Interference 1 | . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 . . . . Impact Corruptions 5 | . . . . . . . . . 5 . . . . Robots Melted 2 | . . 2 . . . . . . . . . . . Combat Hostiles 2 | . . 2 . . . . . . . . . . . Parts Melted 12 | . . 11 . . . 1 . . . . . . . Heat Transferred 7400 | . 350 3840 185 . . 2248 . 370 407 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Peak Influence 827 | . 223 434 239 . 96 670 260 409 827 . . . . Initial 260 | . . 42 169 . . 37 260 185 214 . . . . Average 233 | . 60 222 90 . 28 191 260 245 468 . . . . Maximum Alert Level 3 | . 1 2 1 . . 2 1 2 3 . . . . Low Security (%) 42 | 100 89 36 77 . 100 55 . 11 . . . . . Level 1 38 | . 10 61 22 . . 29 100 74 33 . . . . Level 2 16 | . . 2 . . . 14 . 13 56 . . . . Level 3 2 | . . . . . . . . . 9 . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 . . . . . Squads Dispatched 16 | . 1 3 . . . 4 . 1 7 . . . . Investigation 2 | . . 1 . . . . . . 1 . . . . Extermination 2 | . . . . . . . . . 2 . . . . Reinforcement 11 | . 1 2 . . . 3 . 1 4 . . . . Assault 1 | . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . 1 . . . . Construction Impeded 3 | . . . . . . 2 . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Distress Signals 11 | . 1 4 . . . 4 . . 2 . . . . Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 196 | . 15 41 5 . 3 51 . 14 47 3 5 . 12 Peak Tracking Total 8 | . 6 7 3 . 3 7 . 4 8 3 5 . 8 Tactical Retreats 21 | . . . . . . 1 . 2 14 . 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Traps Triggered 10 | . 1 7 . . . . . 2 . . . . . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Machines Disabled 29 | . 2 2 1 . . 1 . 2 21 . . . . Max in Single Turn 6 | . 1 1 . . . 1 . 1 6 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Machines Accessed 23 | . 1 1 . 1 . 3 1 . 14 1 1 . . Terminals 16 | . 1 1 . . . 2 1 . 10 1 . . . Fabricators 2 | . . . . . . . . . 2 . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Total Hacks 52 | . 4 1 . 1 . 7 1 . 35 2 1 . . Successful 25 | . 1 . . 1 . 3 1 . 16 2 1 . . Failed 27 | . 3 1 . . . 4 . . 19 . . . . Catastrophic 2 | . . . . . . . . . 2 . . . . Database Lockouts . | . . . . . . . . . . . . . . Manual 21 | . 2 . . . . 3 . . 16 . . . . Terminals 37 | . 4 1 . . . 3 1 . 26 2 . . . Fabricators 4 | . . . . . . . . . 4 . . . . Repair Stations 4 | . . . . . . 4 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . . . 4 . . . . Garrison Access 1 | . . . . . . . . . 1 . . . . Terminal Hacks 11 | . . . . 1 . . 1 . 6 2 1 . . Record 3 | . . . . 1 . . . . . 2 . . . Open Door 1 | . . . . . . . . . . . 1 . . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . Alert Level 1 | . . . . . . . . . 1 . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . Surveillance Status 1 | . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . . Repair 1 | . . . . . . 1 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . . . 3 . . . . Insert Component 1 | . . . . . . . . . 1 . . . . Analyze 2 | . . . . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . 1 . . . . Unauthorized Hacks 8 | . 1 . . . . 1 . . 6 . . . . Terminals 6 | . 1 . . . . 1 . . 4 . . . . Botnet 6 | . 1 . . . . 1 . . 4 . . . . Fabricators 2 | . . . . . . . . . 2 . . . . Haulers 1 | . . . . . . . . . 1 . . . . Overload 1 | . . . . . . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 18 | . 1 1 . . . 2 1 . 12 1 . . . Full Trace Events . | . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . Time 26 | . . . . . . 26 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Total Allies 6 | . . . 2 . . . . . . . . 4 . Largest Group 4 | . . . 2 2 . . . . . . . 4 4 Highest-Rated Group 157 | . . . 52 52 . . . . . . . 157 157 Highest-Rated Ally 41 | . . . 31 31 . . . . . . . 41 41 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 5 | . . . 4 . . . . . . . . . 1 Total Damage 62 | . . . 62 . . . . . . . . . . Kills 1 | . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 10 | . . . 3 . . . . . . 2 3 2 . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Turns Passed 8988 | 66 597 1791 1160 391 225 1277 105 499 1688 331 116 424 318 Spaces Moved 8588 | 77 354 881 689 245 135 543 17 194 2593 1111 392 861 496 Core 52 | 52 . . . . . . . . . . . . . Treads 2772 | . . 654 689 245 135 543 17 194 295 . . . . Legs 606 | 25 354 227 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 5158 | . . . . . . . . . 2298 1111 392 861 496 Fastest Speed 28 | 50 120 120 160 160 160 156 156 156 29 28 29 29 29 Average Speed 81 | 72 136 167 160 160 160 159 156 175 46 28 29 29 29 Slowest Speed 260 | 120 190 260 160 160 160 160 156 241 161 29 29 29 34 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 7 | . . . . . . . . . 3 3 . . 1 Cave-ins Triggered 1 | . . . . . . 1 . . . . . . . Exploration Rate (%) 59 | 3 58 76 99 61 24 44 1 96 47 97 72 90 71 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 2 | . . . . . . . . . . 1 . 1 . Known Exits Taken 6 | . . . . . . 1 1 . 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . . . . Scrap Searched 14 | . . . 1 . 1 . . . . 5 3 3 1 Spaces Dug 22 | . 3 . . . . 1 . . 17 . . . 1 Terrain Destroyed 351 | . 58 7 . . 24 121 . 33 86 21 . . 1 Melee 18 | . . . . . . . . . 17 . . . 1 Projectile 30 | . . 1 . . . 28 . . 1 . . . . AOE 303 | . 58 6 . . 24 93 . 33 68 21 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 -6 -6 -6 -6 -5 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Fac Low Low Zio Pro Total 9957 | 84 412 1056 727 244 140 786 96 300 2901 1123 393 1035 660 Wait 717 | . 7 12 11 . . 113 78 47 118 . . 171 160 Move 8560 | 76 353 880 688 244 134 541 16 193 2586 1104 391 860 494 Hop 7 | . . . . . . . . . 3 3 . . 1 Pick Up 71 | 1 8 29 3 . . 4 1 7 12 4 . 2 . Fast Attach 69 | 6 3 19 1 . . 5 . 5 28 1 1 . . Attach 32 | . 2 9 . . . 3 . 6 9 1 1 1 . Detach 20 | . 1 1 1 . . . . 2 14 . . 1 . Swap 49 | . 6 8 . . 3 18 . 3 7 3 . . 1 Drop 84 | . 1 24 3 . 1 14 1 3 32 5 . . . Fire 259 | . 31 71 8 . 2 82 . 34 30 1 . . . Melee 67 | . . . . . . . . . 62 1 . . 4 Ram . | . . . . . . . . . . . . . . Kick 2 | 1 . 1 . . . . . . . . . . . Crush 19 | . . 2 12 . . 5 . . . . . . . Escape Stasis 1 | . . . . . . 1 . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 7 exits: *Mat x3 / [*Min x2] / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves History --------- Turn | Location | Event 3 | -11/Junkyard | Discovered new exit (range 15) 67 | -11/Junkyard | Entered Materials 181 | -10/Materials | Discovered new exit (range 8) 223 | -10/Materials | Discovered new exit (range 11) 315 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 16) 493 | -10/Materials | Core integrity fell below 50% 511 | -10/Materials | Core integrity fell below 20% 533 | -10/Materials | Lost 4 parts (1p2n1w) 664 | -10/Materials | Entered another Materials area 664 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 839 | -9/Materials | Lost 3 parts (2n1w) 852 | -9/Materials | Discovered new exit (range 16) 1003 | -9/Materials | Discovered new exit (range 5) 1254 | -9/Materials | Destroyed 8 combat bots 1561 | -9/Materials | Discovered new exit (range 11) 1619 | -9/Materials | Discovered new exit (range 14) 1840 | -9/Materials | Discovered new exit (range 15) 2012 | -9/Materials | Core integrity fell below 50% 2285 | -9/Materials | Discovered new exit (range 16) 2333 | -9/Materials | Build established: Scavenger-Mutant 2437 | -9/Materials | Discovered new exit (range 12) 2455 | -9/Materials | Entered Mines 2465 | -9/Mines | Learned 2 Materials zone layouts 2661 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2821 | -9/Mines | Learned Materials trap positions 2902 | -9/Mines | Discovered new exit (range 10) 2942 | -9/Mines | Discovered new exit (range 10) 3187 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3604 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3604 | -9/Mines | Discovered new exit (range 5) 3615 | -9/Mines | Entered Exiles 3615 | -9/Exiles | Found Exiles lab abandoned 3615 | -9/Exiles | Accompanied by 2 allies 3641 | -9/Exiles | Discovered new exit (range 15) 3645 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3985 | -9/Exiles | Discovered new exit (range 15) 4006 | -9/Exiles | Entered Mines 4154 | -8/Mines | Discovered new exit (range 16) 4231 | -8/Mines | Entered Materials 4231 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4232 | -8/Materials | Identified exit to Factory 4233 | -8/Materials | Loaded intel: 13 trap records 4808 | -8/Materials | Repaired Lgt. Treads 5268 | -8/Materials | Discovered exit to Factory (range 11) 5382 | -8/Materials | Destroyed 10 combat bots 5431 | -8/Materials | First assault squad dispatched 5474 | -8/Materials | Crushed by falling debris 5505 | -8/Materials | Lost 3 parts (1p1u1w) 5508 | -8/Materials | Entered Factory 5508 | -7/Factory | Evolved 2 slots: Utility x2 5613 | -7/Factory | Identified exit to DSF 5613 | -7/Factory | Entered DSF 5771 | -7/DSF | Additional patrols routed to DSF 5801 | -7/DSF | Lost 4 parts (2n1u1w) 5951 | -7/DSF | Discovered new exit (range 16) 6066 | -7/DSF | Sterilization system engaged 6086 | -7/DSF | Ambient heat levels rising (+10) 6101 | -7/DSF | Ambient heat levels rising (+10) 6112 | -7/DSF | Entered Factory 6112 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6711 | -6/Factory | Found Prototype Processor 6711 | -6/Factory | Identified Exp. Targeting Computer 6809 | -6/Factory | Discovered new exit (range 15) 6848 | -6/Factory | Found Prototype Launcher 6848 | -6/Factory | Identified Rocket Array 6983 | -6/Factory | Build established: Mutant 7206 | -6/Factory | Discovered new exit (range 13) 7345 | -6/Factory | Discovered new exit (range 8) 7470 | -6/Factory | Build established: Sprinter 7485 | -6/Factory | Core integrity fell below 50% 7512 | -6/Factory | Search patrols dispatched 7562 | -6/Factory | System corruption reached 10% 7729 | -6/Factory | Identified exit to Lower Caves 7800 | -6/Factory | Entered Lower Caves 7802 | -6/Lower Caves | Core integrity fell below 20% 7807 | -6/Lower Caves | Met a Warlord Commander 7808 | -6/Lower Caves | Learned location of Warlord (-5) 7814 | -6/Lower Caves | Found Encrypted Comm Array 7848 | -6/Lower Caves | Identified exit to Lower Caves 7974 | -6/Lower Caves | Learned Factory stockpile data 8066 | -6/Lower Caves | Build established: Hacker-Scout 8131 | -6/Lower Caves | Entered another Lower Caves area 8139 | -6/Lower Caves | Discovered new exit (range 6) 8140 | -6/Lower Caves | Identified exit to Factory 8151 | -6/Lower Caves | Encountered a Warlord checkpoint 8154 | -6/Lower Caves | Learned 4 Factory zone layouts 8198 | -6/Lower Caves | Learned location of 1 exit from Factory 8213 | -6/Lower Caves | Spotted B-75 Beast 8221 | -6/Lower Caves | Discovered new exit (range 16) 8224 | -6/Lower Caves | Learned location of 1 exit from Factory 8231 | -6/Lower Caves | Identified exit to Zion 8247 | -6/Lower Caves | Entered Zion 8254 | -6/Zion | Received a visual enhancement algorithm 8260 | -6/Zion | Discovered new exit (range 21) 8267 | -6/Zion | System corruption cleaned by Quarantine Array 8277 | -6/Zion | Learned location of 1 exit from Factory 8283 | -6/Zion | Found CR-A16's Pointy Stick 8324 | -6/Zion | Learned Factory garrison access intel 8369 | -6/Zion | Imprinted 8371 | -6/Zion | Declared Zion's savior 8392 | -6/Zion | Given A8's code to call for help 8456 | -6/Zion | Learned Factory fabricator intel 8475 | -6/Zion | Learned location of Armory (-3) 8505 | -6/Zion | Identified exit to Proximity Caves 8671 | -6/Zion | Entered Proximity Caves 8671 | -5/Proximity Caves | Accompanied by 4 allies 8808 | -5/Proximity Caves | Spotter reported a threat 8865 | -5/Proximity Caves | Spotter reported a threat 8917 | -5/Proximity Caves | Spotter reported a threat 8946 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8989 | -5/Proximity Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 08686_ Found 32 Matter. 08687_ Acquired 32 matter. 08808_ ALERT: Unidentified potential threat approaching Complex 0b10. 08830_ Imp. Sensor Array destroyed. 08865_ ALERT: Unidentified potential threat approaching Complex 0b10. 08870_ Destroyed Hover Unit. 08870_ N-01 Spotter destroyed. 08915_ N-01 Spotter is scanning... 08917_ N-01 Spotter sends a signal. 08917_ ALERT: Unidentified potential threat approaching Complex 0b10. 08943_ Penetrated by Slug. 08943_ Slug penetrates Wall. 08946_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 08946_ Penetrated by Slug. 08946_ Slug penetrates Wall. 08946_ Lgt. Fission Core destroyed. 08946_ Penetrated by Slug. 08946_ Slug penetrates H-66 Slayer. 08946_ Slug penetrates Wall. 08983_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ?????????????????????##?## ##??????????????????? | | ????????????????????## ## #??????????????????? | | ????###?????????????# #??????????????????? | | ???? #?????????????# #??????????????????? | | ????# #??????????????# #???????????????????? | | ###?# #???????????????# #???????????????????? | | # ### #??####??????#### #???????????????????? | | ## #### ######## ##??????????????????? | | ## ##?????????????????? | | ##????????????????? | | ## @ ##???????????????? | | ## #???????????????? | | ## ## ##??????????????? | | #### ## #### #??????????????? | | #### #??###### Y #??#### #??????????????? | | ???## #???????# #?????##h#??????????????? | | ????#####???????# ##???## ##??????????????? | | ????????????????#### ##### ##???????????????? | | #??????????????????### #???????????????? | | #???????????????????## ###???????????????? | | #???????????????????## ###?????????????????? | | ##????????????????????#######???????????????????? | | ##???????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Power Amplification 20 Corruption Containment 8 Armor Coverage 825 Propulsion Shielding 66 Evasion (%) 64 Targeting Accuracy 20 Recoil Reduction 4 Offensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Biomechanical Wings | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MagneticSensorTorch Manual? 0 Play Time 01:32:14 Cumulative 356.7 hours Start 2023.10.13 @ 10:32:31 End 2023.10.13 @ 13:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 139 Rogue 123 Adventurer 8 Explorer 8 Win Type - Total 26 Types 12/1/9/1/1/1/1/0/0 Lore% 89 Gallery% 88 Achievement% 77 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bd9c8336-ce09-4530-9c31-4934fb0032f1