Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 20:58:33 Player: Envian Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (50) 250 Value Destroyed (1128) 1128 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2558 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 232/300 Energy 100/100 System Corruption 2% Temperature Critical (649) Movement Treading (240) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads (fused) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON (2) ------- Minigun Minigun > --- INVENTORY (15) --- Nuclear Core Nuclear Core Heat Sink ECM Suite Light Armor Plating Light Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Minigun Mini Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Signal Interpreter Hardened Light Armor Plating Hardened Light Armor Plating > --- WEAPON ----------- Minigun Minigun > --- INVENTORY -------- Nuclear Core Nuclear Core Light Nuclear Core Heat Sink ECM Suite Light Armor Plating Light Armor Plating Hardlight Generator Hardlight Generator Hacking Suite Advanced Beam Cannon Minigun Mini Grenade Launcher Datajack Mining Laser [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Hardened Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Minigun Energy Gun Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Minigun Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion . | . . . . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 34 | 7 8 . 19 Power 4 | 1 2 . 1 Engine 2 | 1 1 . . Core 2 | . 1 . 1 Reactor . | . . . . Propulsion 6 | 2 . . 4 Treads 2 | . . . 2 Leg 4 | 2 . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 11 | 2 1 . 8 Device 3 | 1 1 . 1 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 5 | . . . 5 Artifact . | . . . . Weapon 13 | 2 5 . 6 Energy Gun 5 | 2 3 . . Energy Cannon 2 | . . . 2 Ballistic Gun 4 | . . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . 1 . . Unidentified Prototypes 1 | . . . 1 Parts Lost 8 | . 3 . 5 Power 1 | . 1 . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon 3 | . 2 . 1 Highest Loss Streak 2 | . 2 . 2 To Critical Strikes 1 | . . . 1 Average Backups 10 | 1 6 8 11 Power 1 | 1 . 1 1 Propulsion . | . 1 2 . Utility 3 | . 1 2 4 Weapon 3 | . 2 2 4 Tool/Special . | . . . . Unused Backups 11 | . 1 . 10 Power 4 | . . . 4 Propulsion . | . . . . Utility 5 | . 1 . 4 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 100 97 Engine 2 | . 10 . . Core 8 | . 3 14 11 Treads 8 | . . . 12 Leg 14 | . 28 28 8 Device 7 | . 14 14 4 Storage 11 | . 14 14 11 Processor 7 | . . . 10 Protection 11 | . . . 16 Energy Gun 7 | . 23 14 . Energy Cannon 2 | . . . 3 Ballistic Gun 11 | . . . 17 Special Weapon 1 | . 3 14 . Peak Build Rating 20 | 7 10 10 20 Average Rating 14 | 4 7 10 17 On Entrance 6 | . 7 10 10 Naked Turns . | . . . . Heaviest Build 45 | 14 15 14 45 Greatest Support 40 | 20 20 20 40 Greatest Overweight (x) 1 | . . . 1 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 11 | 7 8 8 13 Most Carried 15 | 5 8 8 15 Average Carried 10 | 1 6 8 11 Final Capacity 15 | 8 8 8 15 Final Carried 15 | 2 8 8 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 1260 | 270 130 . 860 Remotely . | . . . . Salvage Created 1807 | 120 454 . 1233 Parts 124 | 9 30 . 85 Haulers Intercepted 5 | . . . 5 Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 30 | . 10 . 20 Guns 25 | . 9 . 16 Cannons 3 | . . . 3 Classes Destroyed 10 | 2 4 . 4 Worker 2 | . . . 2 Builder 2 | . . . 2 Tunneler 2 | 2 . . . Hauler 5 | . . . 5 Recycler 1 | 1 . . . Operator 3 | . 2 . 1 Watcher 5 | . 2 . 3 Swarmer 9 | . 3 . 6 Grunt 13 | . 7 . 6 Sentry 8 | . . . 8 Best Kill Streak 4 | 3 3 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 172 | . 45 . 127 Missed 37 | . 12 . 25 Hits 135 | . 33 . 102 Projectile 135 | . 33 . 102 Critical Strikes 2 | . . . 2 Damage Taken 1838 | . 406 . 1432 Core 452 | . 51 . 401 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 177 | . . . 177 Core Remaining (%) 89 | 100 . 79 . Volleys Fired 168 | 5 49 . 114 Largest 2 | 2 2 . 2 Hottest 150 | 90 150 . 150 Shots Fired 307 | 10 91 . 206 Gun 255 | 10 82 . 163 Cannon 37 | . . . 37 Launcher . | . . . . Special 15 | . 9 . 6 Kinetic 157 | . . . 157 Thermal 107 | 10 48 . 49 Explosive . | . . . . Electromagnetic 43 | . 43 . . Robot Hit Streak 16 | 6 6 . 16 Robot Miss Streak 7 | 1 3 . 7 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 177 | 7 50 . 120 Core Hits 66 | 4 23 . 39 Critical Kills 2 | . . . 2 Critical Parts Destroyed . | . . . . Critical Strikes 6 | . 4 . 2 Burn 3 | . 3 . . Meltdown 2 | . . . 2 Corrupt 1 | . 1 . . Melee Attacks 2 | . 2 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 2 | . 2 . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3151 | 81 740 . 2330 Guns 2446 | 81 607 . 1758 Cannons 532 | . . . 532 Explosions 108 | . 108 . . Melee . | . . . . Ramming 41 | . 1 . 40 Kinetic 1758 | . . . 1758 Thermal 988 | 81 375 . 532 Explosive . | . . . . Electromagnetic 364 | . 364 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . . 2 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 25 | . . . 25 Message Errors 5 | . . . 5 Matter Fused 9 | . . . 9 Heat Flow Errors 4 | . . . 4 Energy Discharges 1 | . . . 1 Parts Fused 2 | . . . 2 Data Loss (minor) 2 | . . . 2 Data Loss (major) 1 | . . . 1 Misfires 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 8 | . 8 . . Projectiles . | . . . . Explosions 8 | . 8 . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact 1 | . . . 1 Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 35 | . 35 . . Shots 1 | . 1 . . Rammed 3 | . . . 3 Targets Rammed 7 | . 1 . 6 Kicked 3 | . 1 . 2 Crushed 1 | . . . 1 Highest Temperature 699 | 90 251 . 699 Average Temperature 105 | 36 67 . 124 Received Heat Transfer 582 | . 162 . 420 Effects 19 | . . . 19 Shutdowns 4 | . . . 4 Interference 5 | . . . 5 Matter Decay 1 | . . . 1 Short Circuit 2 | . . . 2 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Damage (core) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 1 | . 1 . . Combat Hostiles 1 | . 1 . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Melted 6 | . 2 . 4 Heat Transferred 2275 | 211 1102 . 962 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 146 | 10 93 4 146 Initial 4 | . 3 4 . Average 35 | 2 30 . 40 Influence Increases 1076 | 15 374 . 687 Destroy 0b10 Robot/C 600 | . 200 . 400 Destroy 0b10 Robot/NC 100 | 15 20 . 65 Destroy Leader 210 | . 54 . 156 Successful Hack 54 | . 41 . 13 Disable Machine 60 | . 30 . 30 Destroy Structure 22 | . 14 . 8 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 932 | 10 367 12 543 Entered New Map 10 | . 2 8 . Time Decay 847 | 10 335 4 498 Lost Part 75 | . 30 . 45 Squads Dispatched 8 | . 3 . 5 Investigation 6 | . 2 . 4 Extermination . | . . . . Reinforcement 2 | . 1 . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 2 . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 19 . 32 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 4 | . 2 . 2 Max in Single Turn 1 | . 1 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 14 | . 8 . 6 Terminals 10 | . 7 . 3 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units 1 | . 1 . . Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 40 | . 24 . 16 Successful 19 | . 10 . 9 Failed 21 | . 14 . 7 Catastrophic 4 | . 2 . 2 Database Lockouts . | . . . . Manual 20 | . 16 . 4 Terminals 28 | . 21 . 7 Fabricators . | . . . . Repair Stations 7 | . . . 7 Recycling Units 3 | . 3 . . Scanalyzers 2 | . . . 2 Garrison Access . | . . . . Terminal Hacks 8 | . 5 . 3 Record 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Locate Traps 1 | . . . 1 Surveillance Status 1 | . 1 . . Coupling Status 1 | . . . 1 Recall Investigation 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . . 5 Scan Component 3 | . . . 3 Repair 2 | . . . 2 Recycling Unit Hacks 1 | . 1 . . Report Inventory 1 | . 1 . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 4 . 1 Terminals 3 | . 3 . . Botnet 2 | . 2 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations 1 | . . . 1 Patch 1 | . . . 1 Recycling Units 1 | . 1 . . Recyclers 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered 1 | . 1 . . Used . | . . . . Hacking Detections 11 | . 7 . 4 Full Trace Events 4 | . 2 . 2 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . . . 2 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat 1 | . 1 . . Combat . | . . . . Robot Hacks Applied 2 | . 2 . . parse_system 1 | . 1 . . no_distress 1 | . 1 . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) 1974 | 2 1011 120 841 Sensors 1575 | . 614 120 841 Seismic 399 | 2 397 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 3543 | 75 1011 120 2337 Spaces Moved 1679 | 46 610 93 930 Core 14 | 14 . . . Treads 477 | . . . 477 Legs 1188 | 32 610 93 453 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 120 Average Speed 162 | 98 120 120 197 Slowest Speed 240 | 120 120 120 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 49 | 3 96 29 70 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 7 | . 7 . . Terrain Destroyed 14 | . 12 . 2 Melee . | . . . . Projectile 9 | . 7 . 2 AOE 5 | . 5 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 2175 | 65 773 101 1236 Wait 228 | . 85 9 134 Move 1676 | 45 609 92 930 Hop . | . . . . Pick Up 36 | 8 9 . 19 Fast Attach 8 | 1 1 . 6 Attach 13 | 6 3 . 4 Detach . | . . . . Swap 23 | . 12 . 11 Drop 14 | . 2 . 12 Fire 168 | 5 49 . 114 Melee 2 | . 2 . . Ram . | . . . . Kick 3 | . 1 . 2 Crush 4 | . . . 4 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / *Min x2 / [*Sub]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 16) 76 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 364 | -10/Materials | Discovered new exit (range 16) 410 | -10/Materials | Discovered new exit (range 13) 458 | -10/Materials | Discovered new exit (range 10) 571 | -10/Materials | Discovered new exit (range 8) 620 | -10/Materials | Discovered new exit (range 9) 746 | -10/Materials | Identified exit to Mines 913 | -10/Materials | Discovered new exit (range 11) 1087 | -10/Materials | Entered Mines 1182 | -10/Mines | Discovered new exit (range 15) 1207 | -10/Mines | Entered Materials 1207 | -9/Materials | Evolved 2 slots: Utility x2 1497 | -9/Materials | Discovered new exit (range 8) 1516 | -9/Materials | Identified exit to Materials 1668 | -9/Materials | Repaired Minigun 2510 | -9/Materials | Discovered new exit (range 9) 2529 | -9/Materials | Identified exit to Mines 3119 | -9/Materials | Discovered exit to Materials (range 15) 3471 | -9/Materials | Repaired Lgt. Armor Plating 3530 | -9/Materials | Core integrity fell below 50% 3536 | -9/Materials | Core integrity fell below 20% 3544 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- Investigation squad. 03476_ System corrupted: Matter fused (-6). 03499_ RR GPXS=|0K2ARQU8CF>SJ5 VIXZUR HKXZH 03501_ U-05 Engineer destroyed. 03512_ Power failure, Nuclear Core shutdown. 03525_ G-34 Mercenary destroyed. 03530_ Overheating: Core damaged (-48). 03533_ Power failure, Nuclear Core shutdown. 03534_ Overheating: Lrg. Storage Unit damaged (-233). 03534_ Overheating: Minigun damaged (-7). 03534_ Overheating: Signal Interpreter damaged (-8). 03535_ Overheating: Core damaged (-44). 03536_ Overheating: Core damaged (-64). 03537_ Overheating: Lrg. Storage Unit damaged (-44). 03538_ Overheating: System interference. 03538_ Minigun temporarily disabled. 03542_ Nuclear Core broken. 03542_ Overheating: Short circuit. 03544_ Minigun broken. 03544_ Overheating: Short circuit. 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"""#???????????# #???????# #???? | | ?# # """#???????????# #???????# #???? | | ## + ! #???????????####+####??????# #???? | | ## #########?########## #??????# #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Minigun | 15% | -9/Materials Lgt. Armor Plating | 26% | -9/Materials Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LaserRocketTurbovents Manual? 0 Play Time 00:34:00 Cumulative 45.1 hours Start 2025.06.19 @ 19:52:26 End 2025.06.19 @ 20:58:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 31 Achievement% 34 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a67828d6-8603-45b7-8cc7-5c9a2f1b4b8c