Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.12.26 @ 12:28:35 Player: SureStep Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (25) 125 Value Destroyed (344) 344 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1469 Bonus ------- None Cogmind --------- Core Integrity 359/400 Matter 259/300 Energy 29/125 System Corruption 0% Temperature Cool (0) Movement Flying (37) Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit Flight Unit > --- UTILITY (3) ------ Signal Interpreter ECM Suite > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (4) ---- Light Ion Engine Flight Unit Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Sensor Array Signal Interpreter ECM Suite > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Light Ion Engine Flight Unit [Rating: 9] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Flight Unit Wheel Wheel Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 22 | 7 13 2 Power 3 | 2 1 . Engine 3 | 2 1 . Core . | . . . Reactor . | . . . Propulsion 6 | 2 3 1 Treads . | . . . Leg . | . . . Wheel 3 | 2 1 . Hover . | . . . Flight 3 | . 2 1 Utility 4 | 1 2 1 Device 2 | . 1 1 Storage 1 | 1 . . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 9 | 2 7 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 Average Slot Usage (%) 96 | . 96 98 Engine 13 | . 14 11 Wheel 12 | . 18 . Flight 16 | . 8 32 Device 15 | . 12 21 Storage 1 | . 1 . Processor 11 | . 12 11 Energy Gun 12 | . 13 10 Ballistic Gun 10 | . 10 11 Launcher 2 | . 3 . Naked Turns . | . . . Heaviest Build 11 | 11 11 9 Greatest Support 26 | 20 26 12 Greatest Overweight (x) 2 | . 2 . Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 2 4 3 Average Carried 2 | . 2 2 Final Capacity 6 | 6 4 4 Final Carried 4 | 1 4 2 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 532 | 279 253 . Remotely . | . . . Salvage Created 720 | 72 511 137 Parts 43 | . 33 10 Haulers Intercepted 2 | . 2 . Recyclers Shooed 3 | . 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 14 | . 13 1 Guns 6 | . 5 1 AOE 8 | . 8 . Classes Destroyed 7 | 1 6 . Worker 2 | . 2 . Hauler 2 | . 2 . Recycler 3 | 1 1 1 Operator 1 | . 1 . Watcher 3 | . 2 1 Swarmer 10 | . 9 1 Grunt 4 | . 4 . Best Kill Streak 10 | 1 10 3 Combat Bots Only 6 | . 6 1 Max Kills in Single Turn 4 | 1 4 2 Gunslinging . | . . . Exploded 4 | . 4 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 440 | . 281 159 Core 79 | . 38 41 Absorbed by Shields . | . . . Core Remaining (%) 92 | 100 84 . Volleys Fired 47 | 3 32 12 Largest 2 | 2 2 2 Hottest 70 | 60 70 60 Shots Fired 87 | 6 59 22 Gun 81 | 6 53 22 Cannon . | . . . Launcher 6 | . 6 . Special . | . . . Kinetic 36 | 3 21 12 Thermal . | . . . Explosive 6 | . 6 . Electromagnetic 45 | 3 32 10 Robot Hit Streak 7 | 5 7 3 Robot Miss Streak 5 | . 4 5 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | 5 28 12 Core Hits 35 | 2 29 4 Critical Hits . | . . . Critical Kills . | . . . Critical Parts Destroyed . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1162 | 62 865 235 Guns 566 | 62 348 156 Cannons . | . . . Explosions 596 | . 517 79 Melee . | . . . Ramming . | . . . Kinetic 210 | 22 126 62 Thermal 79 | . . 79 Explosive 517 | . 517 . Electromagnetic 356 | 40 222 94 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage 8 | . 8 . Projectiles . | . . . Explosions 8 | . 8 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 120 | . 120 . Shots 4 | . 4 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 50 | . 50 12 Average Temperature 15 | . 17 9 Received Heat Transfer 30 | . 24 6 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 381 | 5 381 175 Initial 68 | . 3 68 Average 139 | . 177 82 Maximum Alert Level 1 | . 1 . Low Security (%) 66 | 100 48 100 Level 1 33 | . 51 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 24 | . 18 6 Peak Tracking Total 4 | . 4 3 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 2 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 8 | . 8 . Terminals 7 | . 7 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 13 | . 13 . Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual . | . . . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 9 | . 9 . Prototype ID Bank 3 | . 3 . Unreport Threat 1 | . 1 . Locate Traps 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Registered Prototypes 1 | . 1 . Zone Layout 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks 4 | . 4 . Scan Component 2 | . 2 . Repair 2 | . 2 . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 7 | . 7 . Full Trace Events 3 | . 3 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired 2 | . 2 . Time 52 | . 52 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 1011 | 62 655 294 Spaces Moved 814 | 50 697 67 Core 7 | 3 4 . Treads . | . . . Legs . | . . . Wheels 362 | 47 315 . Hover . | . . . Flight 445 | . 378 67 Fastest Speed 34 | 50 37 34 Average Speed 57 | 78 58 34 Slowest Speed 150 | 80 150 34 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 35 | 4 96 7 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 39 | . 32 7 Melee . | . . . Projectile . | . . . AOE 39 | . 32 7 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 1277 | 67 894 316 Wait 357 | . 122 235 Move 812 | 49 696 67 Hop . | . . . Pick Up 21 | 7 14 . Fast Attach . | . . . Attach 21 | 7 12 2 Detach 10 | 1 9 . Swap 1 | . 1 . Drop 8 | . 8 . Fire 47 | 3 32 12 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 144 | -10/Materials | Discovered new exit (range 16) 303 | -10/Materials | Build established: Mutant 337 | -10/Materials | Repaired EM Pulse Gun 365 | -10/Materials | Repaired Assault Rifle 543 | -10/Materials | Discovered new exit (range 4) 544 | -10/Materials | Discovered new exit (range 15) 544 | -10/Materials | Identified exit to Materials 604 | -10/Materials | Discovered exit to Materials (range 7) 626 | -10/Materials | Discovered new exit (range 7) 718 | -10/Materials | Entered another Materials area 718 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 735 | -9/Materials | Discovered new exit (range 16) 1012 | -9/Materials | Self-destructed Last Messages --------------- LOCATION=MATERIALS GOAL=ESCAPE Connecting with Scanalyzer... EXIT=FOUND K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. K-01 Serf cleans the Nuclear Reactor. K-01 Serf collects debris. Chain reaction triggered in Lgt. Ion Engine. W-16 Scout destroyed. R-06 Scavenger destroyed. C-30 ARC bursts open, deploying its payload. S-10 Pest unfolds itself. S-10 Pest destroyed. Flight Unit destroyed. EM Pulse Gun destroyed. Sensor Array destroyed. 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[[ # | | ??????????# %=* +?? # | | ??????????# ####""=!"###= #??? # | | ????????????????! ??????##ss ##??##### | | ???????????????# ???????#@[ #??????? | | ???????????????#???????# #?????? | | ???????????????????????# #?????? | | ???????????????????????# < #?????? | | ???????????????????????# #?????? | | ???????????????????????#"" ""#?????? | | ???????????????????????##"|||"##?????? | | ????????????????????????##"""##??????? | | ??????????????????????????####???????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 10 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RelaySniperDesublimator Manual? 0 Play Time 00:22:46 Cumulative 17.6 hours Start 2020.12.26 @ 12:02:23 End 2020.12.26 @ 12:28:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 21 Rogue 21 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 14 Achievement% 13 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: af7bf994-5b73-4033-a42e-4ef580167c8e