Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.25 @ 21:57:12 Player: Andru7428 Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (8) 4000 Regions Visited (30) 6000 Robots Destroyed (392) 1960 Value Destroyed (17562) 17562 Prototype IDs (61) 1220 Alien Tech Used (1) 200 Bonus (5031) 5031 TOTAL SCORE: 35973 Bonus ------- High Alert Combat Kills 424 Follower Combat Kills 498 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 3160 Friendly Fire -651 Cogmind --------- Core Integrity 0/1450 Matter 267/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (200) Ox3 Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- Linear Accelerator > --- INVENTORY (4) ---- Long-range Terrain Scanner Quantum Capacitor Makeshift System Restoration Module Peak State ------------ > --- POWER ------------ Light Particle Reactor Quantum Reactor > --- PROPULSION ------- Improved Heavy Treads Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Experimental Coolant Injector Large Storage Unit Large Storage Unit Large Storage Unit Improved Energy Well Experimental Sensor Array Advanced Signal Interpreter Improved Armor Integrity Analyzer Heavy Armor Plating > --- WEAPON ----------- BFG-9k Vortex Edition > --- INVENTORY -------- Advanced Heavy Treads Myomer Leg Long-range Terrain Scanner Quantum Capacitor Layered Light Armor Plating Advanced Thermal Shield EM Disruption Field Makeshift System Restoration Module Tesla Rifle Quantum Rifle Quantum Rifle HERF Cannon HERF Cannon Cooled Plasma Cannon Matter Neutralizer Tesla Bomb Launcher [Rating: 180] Favorites ----------- Power Cold Fusion Reactor Engine Heavy Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Medium Treads Treads Medium Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Makeshift Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Advanced Hacking Suite Protection Improved Heavy Armor Plating Weapon Cooled Plasma Cannon Energy Gun Heavy Particle Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun Coil Gun Ballistic Cannon Linear Accelerator Launcher Tesla Bomb Launcher Impact Weapon Impact Mace Slashing Weapon Phasing Sabre Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . 2 . . . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Propulsion 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Utility 9 | . . . 1 . . . 1 . 2 . . . . 2 . . . . 1 . . . . 2 . . . . . . Weapon 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 2 1 Parts Attached 623 | 6 7 4 49 10 2 1 29 28 36 15 8 11 21 82 1 4 . 2 75 10 4 9 38 69 . 12 13 14 34 29 Power 31 | 1 1 . 5 . . . 3 1 5 . . . . 4 . . . . 2 . . 2 1 2 . . . 1 1 2 Engine 14 | 1 1 . 3 . . . 1 1 5 . . . . 2 . . . . . . . . . . . . . . . . Core 6 | . . . 2 . . . 2 . . . . . . 1 . . . . 1 . . . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . 1 . . . . 1 . . 2 1 2 . . . 1 1 2 Propulsion 77 | 2 . 2 14 4 . . 3 6 8 2 . . 1 13 . . . . 11 . . 1 . 5 . . . . 1 4 Treads 59 | 2 . . 6 2 . . 3 6 8 2 . . 1 9 . . . . 11 . . 1 . 5 . . . . 1 2 Leg 15 | . . 2 8 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . 2 Wheel 3 | . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 329 | 1 4 . 15 . 2 1 10 2 11 10 6 11 9 47 1 4 . . 55 10 4 6 27 47 . 10 8 6 16 6 Device 201 | . . . 2 . . . 2 1 7 7 5 5 5 30 1 3 . . 39 9 2 4 19 29 . 7 6 1 13 4 Storage 32 | 1 4 . 2 . 2 . 2 . . . . . . 2 . . . . 5 . . . 4 6 . 2 2 . . . Processor 9 | . . . . . . . 1 . 2 . . 3 . 1 . . . . . . . . . 1 . . . 1 . . Hackware 2 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . Protection 85 | . . . 11 . . 1 5 1 2 3 1 2 4 14 . 1 . . 10 1 2 2 4 11 . 1 . 4 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 186 | 2 2 2 15 6 . . 13 19 12 3 2 . 11 18 . . . 2 7 . . . 10 15 . 2 5 7 16 17 Energy Gun 55 | . 2 . 7 3 . . 5 5 10 2 1 . 6 1 . . . . . . . . . 2 . . . . 7 4 Energy Cannon 62 | . . 1 . . . . 2 6 1 1 . . 2 6 . . . . 2 . . . 5 11 . 1 3 4 8 9 Ballistic Gun 30 | 2 . 1 5 . . . 4 4 1 . . . 1 7 . . . 1 4 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 Launcher 33 | . . . 3 3 . . 2 3 . . 1 . 2 . . . . 1 1 . . . 5 2 . 1 2 3 1 3 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 35 | . . . 1 . . . . 5 3 . . 3 . 8 . . . . 4 . . 3 . 2 . . 2 . 2 2 Parts Lost 101 | . 2 3 11 2 . 2 2 12 1 2 . . 8 5 . . . . . 1 . . 1 9 . . 2 5 7 26 Power 9 | . 1 . 2 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 1 3 Propulsion 26 | . . 1 4 2 . 1 . 6 . 1 . . 2 2 . . . . . . . . . 1 . . . . . 6 Utility 29 | . . . 3 . . 1 . 1 1 . . . 2 3 . . . . . 1 . . 1 3 . . 2 3 2 6 Weapon 37 | . 1 2 2 . . . 2 5 . 1 . . 4 . . . . . . . . . . 4 . . . 1 4 11 Highest Loss Streak 10 | . 1 3 3 1 . 2 1 4 1 1 . . 4 2 . . . . . 1 . . 1 2 . . 1 2 3 10 Average Slot Usage (%) 94 | . 96 99 99 96 100 100 99 98 99 100 100 99 99 96 93 93 93 93 95 93 94 93 96 94 89 89 88 88 86 63 Engine 3 | . 14 14 5 11 11 11 8 9 6 7 7 7 7 2 . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . 3 6 6 6 6 5 5 5 4 5 4 5 5 5 5 4 6 Treads 18 | . 28 18 9 29 22 22 25 25 22 23 23 23 22 10 20 20 20 20 22 23 23 23 23 17 10 10 10 10 9 5 Leg 1 | . . 9 23 . 11 11 . . . . . . . . . . . . . . . . . . . . . . . 2 Device 14 | . . . . . . . 8 9 14 14 14 14 13 19 13 12 13 13 16 13 16 16 17 24 26 30 24 17 16 10 Storage 15 | . 25 28 22 22 22 22 18 18 15 15 15 15 15 13 13 13 13 13 11 11 11 11 11 15 15 15 16 21 19 12 Processor 8 | . . . . . . . . . 11 15 15 15 15 13 13 13 13 13 11 8 5 5 5 8 10 10 9 8 9 7 Protection 5 | . . . 10 11 11 11 9 9 3 . . . 1 5 6 6 6 6 5 5 5 5 5 3 5 . 5 8 5 4 Energy Gun 7 | . 11 9 9 10 11 11 5 3 19 22 22 23 21 6 . . . . . . . . . 1 5 5 5 5 5 4 Energy Cannon 6 | . . 4 . . . . 1 6 2 . . . . 6 13 13 13 13 11 11 11 11 10 12 10 9 9 9 15 5 Ballistic Gun 5 | . 16 13 11 11 11 11 19 16 . . . . . 5 6 6 6 5 4 5 5 5 5 1 . . . . . . Naked Turns 70 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 70 Heaviest Build 154 | 10 41 41 49 49 49 49 68 63 66 64 61 61 68 88 86 86 86 89 97 99 96 111 106 110 103 103 110 109 134 154 Greatest Support 145 | 40 40 40 60 60 40 40 66 66 67 76 76 76 76 86 86 86 86 86 114 110 110 110 109 145 145 145 145 145 145 145 Greatest Overweight (x) 22 | 1 1 2 2 1 1 2 3 1 2 . . . 1 8 . . . 1 1 . . 1 . 1 . . . . . 22 Average Overweight (x) . | . . 1 . . 1 1 . . . . . . . 2 . . . . . . . . . . . . . . . . Largest Inventory Capacity 22 | 6 16 16 16 16 16 16 22 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 22 Average Capacity 17 | 5 13 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 20 22 22 22 22 22 20 Most Carried 22 | 4 16 16 16 16 16 15 16 16 16 16 15 16 16 16 16 16 16 16 16 16 16 16 16 20 22 22 22 22 22 22 Average Carried 16 | 2 9 15 15 15 14 14 15 14 15 14 15 15 15 15 16 15 16 16 15 15 16 15 15 17 21 22 21 21 21 15 Final Capacity 22 | 6 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 16 22 22 22 22 22 22 4 Final Carried 22 | 4 15 14 16 14 15 14 16 16 16 15 15 16 11 16 16 16 16 16 16 16 16 16 16 20 22 22 21 21 19 4 Class Distribution -------------------- 35% | Skirmisher 12% | Mutant 11% | Hauler-Skirmisher 10% | Tank 8% | Hauler-Mutant 7% | Gunner 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Tank | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Gunner | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Skirmisher | -6/Data Miner Skirmisher | -5/Proximity Caves Skirmisher | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Skirmisher | -5/Zhirov Skirmisher | -4/Proximity Caves Hauler-Skirmisher | -4/Factory Hauler-Mutant | -4/Upper Caves Hauler-Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Warlord Hauler-Skirmisher | -3/Proximity Caves Hauler-Skirmisher | -3/Research Hauler-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 9572 | 230 203 37 741 194 . 13 919 897 365 183 105 100 352 1015 22 64 . 62 854 239 64 60 622 652 71 93 353 139 399 524 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 18924 | . 647 86 1262 320 . 13 1621 1678 787 147 100 . 259 1398 74 185 . . 1243 160 57 107 1667 1671 . 291 1933 693 1952 573 Parts 854 | . 33 6 75 26 . 2 110 91 46 5 2 . 4 52 7 5 . . 61 1 5 . 48 70 . 8 60 24 96 17 Haulers Intercepted 21 | . . . 1 . . . 5 5 4 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Recyclers Shooed 6 | . 3 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 127 | . . . . . . . . . . 5 2 . 4 . 10 5 . 6 . 1 17 . 13 . . 3 58 3 . . Prevented 126 | . . . . . . . . . . . . . . . . . . 1 . . 5 . 39 . . 5 55 21 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 321 | . 13 2 33 18 . 1 32 33 8 3 4 . 8 18 3 3 . . 15 2 1 . 23 24 . 4 22 11 20 20 Guns 126 | . 11 . 21 10 . 1 21 19 6 3 1 . 7 7 1 . . . 6 1 . . 2 2 . . 1 1 5 . Cannons 92 | . . 2 3 . . . 4 8 2 . . . . 11 2 3 . . 9 1 1 . 3 17 . 1 . 2 12 11 AOE 67 | . 2 . 9 8 . . 7 6 . . 3 . 1 . . . . . . . . . 7 3 . 1 7 6 1 6 Classes Destroyed 22 | . 5 . 3 2 . . 3 1 1 . . . . 1 . . . . . . . . . . . . 5 . 1 . Worker 11 | . 1 . 1 . . . 1 1 1 . . . . . . . . . 2 . . . . 1 . . . . 3 . Builder 9 | . . . . . . . 2 1 1 . . . . 3 . . . . . . . . . . . . . . 2 . Tunneler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 21 | . . . 1 . . . 5 5 4 . . . . 3 . . . . 1 . . . . 1 . . . . 1 . Recycler 9 | . 2 . 2 . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . 1 . Mechanic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Watcher 13 | . 1 . 1 . . . 1 1 . . . . . 1 . . . . 2 . . . . 3 . . . . 3 . Swarmer 58 | . 5 . 10 10 . 1 8 9 . . . . . . 3 . . . . . . . 3 . . . . 5 . 4 Grunt 124 | . 8 2 15 6 . . 13 16 4 . 4 . 7 6 . 2 . . . . . . 12 4 . 3 9 4 6 3 Brawler 11 | . . . 1 . . . . 3 . . . . . 1 . 1 . . . . . . 1 . . . 4 . . . Duelist 7 | . . . . 1 . . . . . . . . 1 1 . . . . . . . . 2 . . . 2 . . . Protector 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Sentry 44 | . . . 7 . . . 10 4 1 1 . . . 4 . . . . 6 1 . . 1 3 . . . . 4 2 Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hunter 20 | . . . . . . . 1 1 1 . . . . . . . . . 3 . 1 . 2 2 . . . 2 2 5 Programmer 43 | . . . . . . . . . 2 2 . . . 5 . . . . 6 . . . 2 15 . 1 . . 8 2 Behemoth 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Striker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Decomposer 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 12 | . 6 2 6 7 . 1 5 5 5 1 4 . 3 4 3 3 . . 3 1 1 . 11 5 . 3 12 5 8 8 Combat Bots Only 12 | . 4 2 6 7 . 1 4 5 3 1 4 . 3 2 3 3 . . 2 1 1 . 11 4 . 3 12 5 5 8 Max Kills in Single Turn 4 | . 3 1 4 2 . 1 4 2 3 1 2 . 2 3 1 1 . . 1 1 1 . 2 2 . 1 3 2 2 2 Gunslinging 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Exploded 4 | . 1 . 3 2 . . 4 2 . . 2 . 1 . . . . . . . . . 2 2 . 1 3 2 1 2 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Damage Taken 23600 | . 506 201 1782 360 . 242 1133 2014 471 455 147 . 791 1683 76 287 . . 1169 476 115 . 1211 1589 . 127 514 852 1627 5772 Core 2785 | . 69 18 190 60 . 58 133 103 . 40 29 . 59 143 12 45 . . 53 . . . 63 67 . . 68 . 110 1465 Absorbed by Shields 262 | . . . . . . . . . . . . . . 72 . . . . 20 . . . . . . . 170 . . . Reduced by Siege Mode 30 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . Core Remaining (%) 74 | 100 . 65 . . . 23 . 57 . . . . 81 . . . . 76 . . . . 88 . . . . 88 91 . Volleys Fired 973 | . 34 7 102 23 . 2 84 88 25 22 5 . 42 81 5 6 . 9 84 16 6 3 36 96 5 15 40 25 53 59 Largest 5 | . 2 2 2 2 . 2 3 3 3 3 3 . 3 3 3 3 . 3 3 3 3 2 3 3 1 3 3 3 5 4 Hottest 427 | . 60 80 88 88 . 88 130 139 191 191 185 . 210 160 95 95 . 95 221 221 221 188 221 235 35 233 233 211 427 381 Shots Fired 2221 | . 68 14 195 40 . 4 243 248 74 48 9 . 65 207 13 18 . 11 200 41 18 6 66 218 5 23 76 42 182 87 Gun 1165 | . 68 7 175 35 . 4 229 172 53 39 6 . 33 115 3 6 . 6 50 10 6 . 15 24 . 4 18 13 54 20 Cannon 947 | . . 7 17 . . . 11 71 21 9 . . 22 92 10 12 . 2 150 31 12 6 30 191 5 13 36 17 125 57 Launcher 109 | . . . 3 5 . . 3 5 . . 3 . 10 . . . . 3 . . . . 21 3 . 6 22 12 3 10 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 664 | . 40 7 107 18 . 2 168 155 . . . . 2 55 3 6 . 6 50 10 6 . 15 13 . . . . . 1 Thermal 1354 | . . 7 85 17 . 2 72 85 74 48 6 . 53 152 10 12 . 2 150 31 12 6 30 202 5 17 54 25 151 46 Explosive 35 | . . . 3 5 . . 3 5 . . 3 . 10 . . . . . . . . . . . . . . . . 6 Electromagnetic 155 | . 28 . . . . . . 3 . . . . . . . . . 3 . . . . 21 3 . 6 22 17 31 21 Entropic 13 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 Robot Hit Streak 40 | . 11 7 15 9 . 4 16 35 25 12 9 . 27 33 3 17 . 4 31 32 29 4 13 40 . 4 5 6 30 19 Robot Miss Streak 6 | . 3 3 6 6 . 3 4 4 1 3 1 . 2 5 1 1 . 1 2 1 1 1 2 3 . 2 4 1 2 6 Penetration Max 2 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . . . Secondary Targets 9 | . . . 2 1 . 1 2 . . . . . 3 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 1369 | . 48 8 133 29 . 3 169 163 48 28 7 . 27 140 4 16 . 6 115 29 14 4 43 123 . 7 24 8 114 59 Core Hits 743 | . 27 4 99 33 . 1 71 70 26 9 9 . 35 61 3 6 . 3 42 6 4 1 33 47 . 5 42 16 59 31 Critical Hits 21 | . . . . . . . . 1 1 . . . . 5 1 . . . 4 2 . . 1 3 . . . . 2 1 Critical Kills 9 | . . . . . . . . . . . . . . 3 1 . . . 3 . . . . 1 . . . . 1 . Critical Parts Destroyed 10 | . . . . . . . . 1 . . . . . 2 . . . . 1 1 . . 1 2 . . . . 1 1 Melee Attacks 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 52808 | . 878 121 2425 1044 . 15 3055 3640 1059 473 620 . 1448 3901 103 440 . 239 3689 968 310 219 3493 5182 . 530 3537 1054 4838 9527 Guns 15816 | . 577 33 1791 377 . 15 2486 2053 732 473 92 . 480 2092 49 142 . 95 1180 213 93 . 367 587 . . 181 56 1138 514 Cannons 22598 | . . 88 142 . . . 131 930 327 . . . . 1648 54 298 . . 2503 755 217 219 581 4127 . 176 479 138 3067 6718 Explosions 14216 | . 301 . 492 667 . . 438 657 . . 528 . 968 . . . . 144 . . . . 2545 468 . 354 2877 860 622 2295 Melee 161 | . . . . . . . . . . . . . . 161 . . . . . . . . . . . . . . . . Ramming 17 | . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . 11 . Kinetic 9101 | . 312 33 967 244 . 15 1907 1826 . . . . 42 1267 49 142 . 95 1180 213 93 . 367 303 . . . . . 46 Thermal 23156 | . 125 88 966 133 . . 710 1188 1059 473 92 . 438 2473 54 298 . . 2503 755 217 219 581 4411 . 176 1108 156 3667 1266 Explosive 5854 | . . . 492 667 . . 438 568 . . 528 . 968 . . . . . . . . . . . . . . . . 2193 Electromagnetic 9035 | . 441 . . . . . . 58 . . . . . . . . . 144 . . . . 2545 468 . 354 2429 898 1160 538 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . . . . 161 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 5484 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5484 Highest Corruption 6 | . 1 1 . . . . . 5 4 4 1 4 . 1 . . . . 4 . . . 2 3 . 2 3 4 6 4 Average Corruption 2 | . 1 1 . . . . . 4 3 2 1 4 . 1 . . . . 1 . . . 1 1 . 1 2 2 2 3 Corruption Purged 35 | . . . . . . . . . 3 4 1 . . 2 . . . . 4 . . . 3 8 . 2 2 3 3 . Effects 115 | . 5 4 . . . . . 6 17 11 . 2 . 1 . . . . 15 . . . 4 5 . 3 6 11 21 4 Message Errors 36 | . 2 1 . . . . . 3 7 3 . 1 . . . . . . 5 . . . 1 2 . 2 3 3 3 . Matter Fused 21 | . . . . . . . . 2 5 3 . . . . . . . . 1 . . . . . . . 1 4 4 1 Heat Flow Errors 12 | . . . . . . . . 1 2 1 . . . . . . . . 2 . . . . 1 . . 1 1 2 1 Energy Discharges 10 | . 1 1 . . . . . . 1 . . . . . . . . . 1 . . . 1 1 . 1 . . 3 . Data Loss (minor) 21 | . 2 2 . . . . . . 2 2 . 1 . 1 . . . . 2 . . . 1 . . . 1 2 4 1 Targeting Errors 13 | . . . . . . . . . . 2 . . . . . . . . 3 . . . 1 1 . . . . 5 1 Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3040 | . 29 . 17 41 . . 35 85 . . 17 . 22 4 . . . . 136 53 . 32 59 295 . . 85 18 145 1967 Projectiles 2487 | . . . 17 . . . . 60 . . . . . 4 . . . . 136 53 . 32 6 283 . . 32 . 145 1719 Explosions 553 | . 29 . . 41 . . 35 25 . . 17 . 22 . . . . . . . . . 53 12 . . 53 18 . 248 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1098 | . 101 . 17 77 . . . 108 . . 7 . 30 . . . . . . . . . 109 . . 27 47 98 . 477 Shots 30 | . 3 . 1 2 . . . 2 . . 2 . 2 . . . . . . . . . 4 . . 1 2 3 . 8 Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 457 | . 63 232 346 210 . 87 196 183 259 297 126 . 330 187 . . . . 288 192 457 288 148 21 . . 48 163 361 217 Average Temperature 68 | . 30 116 86 53 . 46 33 42 48 98 73 . 110 42 . . . . 76 74 166 150 60 4 . . 5 39 108 92 Received Heat Transfer 4091 | . 123 114 600 54 . 54 414 765 135 84 72 . 255 340 . 126 . . 114 81 . . 201 99 . . 4 48 165 243 Effects 5 | . . . 1 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 4 | . . . . 1 . . . . 1 1 . . . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Total Turns 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Longest Duration 29 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 29 . Robots Corrupted 36 | . 1 . . . . . . . . . . . . . . . . . . . . . 11 1 . 2 14 2 3 2 Combat Hostiles 33 | . . . . . . . . . . . . . . . . . . . . . . . 11 1 . 2 13 2 2 2 Parts Fried 106 | . . . . . . . . . . . . . . . . . . . . . . . 26 5 . 5 44 10 12 4 Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Combat Hostiles 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . 1 Parts Melted 44 | . . 1 2 . . . 1 . 4 1 . . 1 4 . . . . 3 . . . 4 10 . . 1 1 10 1 Heat Transferred 28075 | . 300 185 1573 170 . . 1421 1543 1779 697 136 . 663 3109 74 435 . . 2977 750 225 175 600 4213 . 100 1025 250 4428 1247 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . 1 . . 3 . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Peak Influence 750 | . 251 20 288 283 . 30 500 750 327 . . . . 313 . . . . 392 . . . . 288 . . . . 351 447 Initial 295 | . . 6 . 83 . . 7 211 295 . . . . 50 . . . . 70 . . . . 141 . . . . . 164 Average 171 | . 73 4 161 196 . 18 208 418 192 . . . . 88 . . . . 258 . . . . 143 . . . . 69 296 Maximum Alert Level 3 | . 1 . 1 1 . . 2 3 1 . . . . 1 . . . . 1 . . . . 1 . . . . 1 2 Low Security (%) 62 | 100 94 100 67 45 . 100 57 2 54 . . . . 91 . . . . 22 . . . . 74 . . . . 92 29 Level 1 32 | . 5 . 32 54 . . 27 50 45 . . . . 8 . . . . 77 . . . . 25 . . . . 7 51 Level 2 4 | . . . . . . . 15 34 . . . . . . . . . . . . . . . . . . . . . 18 Level 3 . | . . . . . . . . 13 . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 62 | . 4 . 5 . . . 3 8 4 . . . . 7 . . . . 8 . . . 1 12 . . . . 8 2 Investigation 13 | . 2 . . . . . 2 3 . . . . . 1 . . . . 2 . . . . 1 . . . . 1 1 Extermination 22 | . . . . . . . . . 3 . . . . 4 . . . . 4 . . . . 8 . . . . 3 . Reinforcement 20 | . 2 . 5 . . . 1 3 1 . . . . 2 . . . . 2 . . . . . . . . . 3 1 Assault 2 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . Garrison 5 | . . . . . . . . 1 . . . . . . . . . . . . . . . 3 . . . . 1 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . Haulers Reinforced 2 | . . . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 23 | . 1 1 5 1 . . . 4 . . . . . . . . . . 1 . . . . 1 . . 1 . 2 6 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 499 | . 27 2 55 19 . 6 51 61 9 3 4 . 9 30 2 3 . 4 22 2 5 . 30 30 . 3 36 12 37 37 Peak Tracking Total 10 | . 5 2 7 5 . 6 6 8 3 2 4 . 4 5 2 3 . 4 3 1 4 . 10 4 . 3 8 5 9 8 Tactical Retreats 41 | . 2 . 4 1 . . 1 11 . . . . . 4 . . . 1 . . . . 5 . . . 4 1 2 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 23 | . 2 . 2 . . . . 3 6 . . . . 6 . . . . 1 . . . . 2 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 15 | . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . 13 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 25 | . 2 . . . . . 1 8 . . . . . 4 . . . . 1 . . . 2 2 . . . . 3 2 Max in Single Turn 2 | . 1 . . . . . 1 2 . . . . . 1 . . . . 1 . . . 1 1 . . . . 1 1 Garrison Access 6 | . . . . . . . 1 1 . . . . . 1 . . . . 3 . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 80 | . 6 . 6 . 1 . 11 10 4 . . . . 10 . 2 4 . 9 . . 4 . 6 2 . 2 . 2 1 Terminals 53 | . 6 . 6 . . . 9 10 4 . . . . 7 . . . . 4 . . . . 5 . . . . 2 . Fabricators 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 1 . . . . . . 2 . . . . 1 . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . . . . . 1 Total Hacks 235 | . 17 . 23 . 1 . 44 24 9 . . . . 21 . 5 27 . 22 . . 17 . 15 2 . 2 . 4 2 Successful 136 | . 10 . 11 . 1 . 17 12 4 . . . . 9 . 5 27 . 10 . . 17 . 8 2 . 2 . 1 . Failed 98 | . 6 . 12 . . . 27 12 5 . . . . 12 . . . . 12 . . . . 7 . . . . 3 2 Catastrophic 28 | . 1 . 3 . . . 5 4 3 . . . . 4 . . . . 4 . . . . 2 . . . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 107 | . 13 . 21 . . . 28 8 7 . . . . 9 . . . . 12 . . . . 4 . . 1 . 2 2 Terminals 157 | . 17 . 23 . . . 39 24 9 . . . . 14 . . . . 15 . . . . 12 . . . . 4 . Fabricators 4 | . . . . . . . . . . . . . . . . . . . 1 . . . . 3 . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . 3 . . . . . . 5 . . . . 1 . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . . . . . . 2 . . . . 5 . . . . . . . . . . 2 Terminal Hacks 94 | . 6 . 4 . 1 . 7 8 1 . . . . 4 . 5 27 . 5 . . 17 . 5 2 . 2 . . . Record 23 | . . . . . 1 . 1 . . . . . . . . 4 11 . 1 . . 5 . . . . . . . . Part Schematic 11 | . . . . . . . . . . . . . . . . . 7 . . . . 4 . . . . . . . . Robot Schematic 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robot Analysis 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Prototype ID Bank 12 | . 1 . 1 . . . 1 . . . . . . 1 . . 3 . 1 . . 4 . . . . . . . . Open Door 8 | . . . . . . . . 3 . . . . . . . 1 . . . . . . . . 2 . 2 . . . Branch Access Points 3 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . 1 . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Alert Level 3 | . . . . . . . . 1 1 . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 8 | . . . 1 . . . 2 2 . . . . . . . . . . 1 . . . . 2 . . . . . . Locate Traps 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . . Disarm Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . . 2 . . . . . . 2 . . . . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Unauthorized Hacks 34 | . 4 . 7 . . . 7 4 3 . . . . 3 . . . . 4 . . . . 1 . . . . 1 . Terminals 31 | . 4 . 7 . . . 7 4 3 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . Track 27 | . 4 . 5 . . . 6 4 2 . . . . 2 . . . . 2 . . . . 1 . . . . 1 . Botnet 3 | . . . 2 . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Disrupt 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Jam 3 | . . . . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 60 | . 6 . 6 . . . 10 9 4 . . . . 9 . . . . 7 . . . . 6 . . . . 2 1 Full Trace Events 6 | . . . . . . . 2 2 . . . . . . . . . . . . . . . 1 . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . 1 . . . . . . 1 . . 7 . . . . 4 . . . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Matter 285 | . . . . . . . . . . . . . . . . . . . . . . . . 285 . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . . 3 . . . . . 4 . . . . . . . . . . . . . . . 4 Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Programmers 8 | . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . 4 Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 5 . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 8 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . 5 . . . Largest Group 5 | . . . . . . . . . . . . . . . . . . 1 1 . . . 2 1 . . 5 . . . Highest-Rated Group 244 | . . . . . . . . . . . . . . . . . . 94 94 . . . 94 47 . . 244 . . . Highest-Rated Ally 94 | . . . . . . . . . . . . . . . . . . 94 94 . . . 47 47 . . 60 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 80 | . . . . . . . . . . . . . . . . . . 16 11 . . . 3 2 . . 48 . . . Total Damage 2125 | . . . . . . . . . . . . . . . . . . 517 309 . . . 100 79 . . 1120 . . . Kills 11 | . . . . . . . . . . . . . . . . . . 4 1 . . . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Robot Analysis Total 8 | . 1 . 2 . . . 1 . . . . . . . . . . . . . . 4 . . . . . . . . Derelict Logs Recovered 14 | . . 1 . 2 . . . . . 1 . 1 . . 1 2 . 2 . 1 1 . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 37768 | 71 1663 586 1695 701 544 26 2352 1322 1805 1108 966 1177 1113 3893 857 682 127 769 3499 994 790 299 1274 3380 974 460 1353 842 1628 818 Spaces Moved 19458 | 42 780 305 762 356 301 11 1189 574 1028 648 568 719 587 2129 512 410 80 458 1762 512 459 163 596 1478 566 234 677 400 716 436 Core 153 | 9 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 144 Treads 17549 | 33 780 207 206 356 301 11 1189 574 1028 648 568 719 587 1037 512 410 80 458 1762 512 459 163 596 1478 566 234 677 400 716 282 Legs 664 | . . 98 556 . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Wheels 1092 | . . . . . . . . . . . . . . 1092 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 150 160 180 180 145 145 150 150 160 160 155 110 160 160 160 160 160 165 165 165 167 166 170 170 170 170 170 50 Average Speed 161 | 140 172 179 154 165 180 185 147 151 153 155 160 160 160 154 160 160 160 160 161 165 165 165 167 169 170 170 170 170 170 136 Slowest Speed 1150 | 160 180 180 200 180 180 200 220 180 200 160 160 160 180 200 160 160 160 180 180 165 165 187 167 190 170 170 170 170 170 1150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 56 | 4 97 61 61 55 69 6 87 88 27 75 60 79 70 58 76 59 68 64 36 56 52 60 64 32 75 43 81 63 20 11 Regions Visited 30 Branch Regions 21 Pre-discovered Areas 11 | . . 1 . 1 . . . . . 1 . 1 . . 1 1 1 1 . . . 3 . . . . . . . . Known Exits Taken 22 | . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Scrap Searched 27 | . . . . 1 . . . . . 2 . 4 2 . 2 4 . 1 . 2 2 . 4 . 2 . . 1 . . Spaces Dug 202 | . . . . . . . . . 1 6 . . 7 30 3 . . 2 34 8 . . . 32 5 10 31 11 5 17 Terrain Destroyed 714 | . 28 . 29 52 . . 26 107 2 6 20 . 71 47 6 2 . 3 57 10 5 . 13 60 5 13 59 16 18 59 Melee 6 | . . . . . . . . . . . . . . 6 . . . . . . . . . . . . . . . . Projectile 343 | . . . . . . . 6 24 2 6 . . 11 41 6 2 . 3 57 10 5 . 12 60 5 13 34 16 18 12 AOE 365 | . 28 . 29 52 . . 20 83 . . 20 . 60 . . . . . . . . . 1 . . . 25 . . 47 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Sto Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 24029 | 51 1029 332 1100 425 303 13 1638 859 1201 705 614 749 692 2545 539 421 79 482 2238 620 476 185 800 2169 574 270 818 519 1006 577 Wait 2421 | . 188 15 125 33 . . 264 139 73 21 34 3 41 155 22 . . 14 274 80 6 2 116 480 . 10 35 75 178 38 Move 19427 | 41 779 304 761 355 300 10 1188 573 1027 647 567 718 586 2128 511 409 79 457 1761 511 458 162 595 1477 565 233 675 399 715 436 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 208 | 4 13 2 29 1 . . 29 16 17 . . 5 2 22 . 1 . . 12 2 1 1 3 18 3 . 5 5 11 6 Fast Attach 145 | 6 1 . 10 2 . . 12 8 17 . . 7 . 24 . . . . 17 . . 7 . 16 . . 4 1 6 7 Attach 117 | . 2 3 12 2 . 1 5 9 6 2 . 1 7 5 . . . . 4 1 . 1 2 20 . . 1 6 8 19 Detach 34 | . . . 2 . . . 3 1 2 . . 4 . 3 . . . . . . . . . 9 . . . 1 2 7 Swap 363 | . 4 1 27 6 2 . 12 11 13 13 8 3 14 53 1 4 . 2 54 9 4 2 36 33 . 12 8 7 21 3 Drop 254 | . 3 . 32 3 1 . 41 14 21 . . 8 . 41 . 1 . . 31 1 1 7 1 20 1 . 14 . 11 2 Fire 973 | . 34 7 102 23 . 2 84 88 25 22 5 . 42 81 5 6 . 9 84 16 6 3 36 96 5 15 40 25 53 59 Melee 7 | . . . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . Escape Stasis 27 | . . . . . . . . . . . . . . 26 . . . . . . . . . . . . 1 . . . Rewire 51 | . 5 . . . . . . . . . . . . . . . . . . . . . 11 . . . 35 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x4 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac / *Upp x2 / Ext x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 3 exits: *Res / *Upp x2) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / Arm) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 72 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 14) 301 | -10/Materials | Build established: Mutant 403 | -10/Materials | Discovered new exit (range 12) 464 | -10/Materials | Central database locked down 794 | -10/Materials | Discovered new exit (range 5) 962 | -10/Materials | Discovered new exit (range 15) 1351 | -10/Materials | Discovered new exit (range 14) 1735 | -10/Materials | Entered Mines 1993 | -10/Mines | Discovered new exit (range 9) 2158 | -10/Mines | Lost 3 parts (1n2w) 2229 | -10/Mines | Assembled infested the area 2321 | -10/Mines | Entered Materials 2321 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -9/Materials | Lost 3 parts (1p1n1u) 2883 | -9/Materials | Build established: Scavenger-Mutant 2976 | -9/Materials | Discovered new exit (range 11) 3375 | -9/Materials | Lost 3 parts (2n1u) 3642 | -9/Materials | Discovered new exit (range 11) 3978 | -9/Materials | Discovered new exit (range 6) 4016 | -9/Materials | Entered Mines 4024 | -9/Mines | Core integrity fell below 50% 4045 | -9/Mines | Learned Materials trap positions 4101 | -9/Mines | Learned location of Storage (-8) 4172 | -9/Mines | Excavation squad dispatched 4172 | -9/Mines | A large section of the Mines collapsed 4312 | -9/Mines | Discovered new exit (range 6) 4362 | -9/Mines | Learned Materials emergency access door positions 4442 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4442 | -9/Mines | Discovered new exit (range 5) 4545 | -9/Mines | Destroyed 7 combat bots 4717 | -9/Mines | Entered Exiles 4717 | -9/Exiles | Found Exiles lab abandoned 5247 | -9/Exiles | Discovered new exit (range 10) 5261 | -9/Exiles | Entered Mines 5261 | -8/Mines | Discovered new exit (range 9) 5287 | -8/Mines | Entered Materials 5287 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 5288 | -8/Materials | Loaded intel: 13 trap records 5744 | -8/Materials | Build established: Tank 6350 | -8/Materials | Discovered new exit (range 8) 6473 | -8/Materials | Identified exit to Factory 6811 | -8/Materials | Discovered exit to Factory (range 10) 7305 | -8/Materials | Discovered exit to Factory (range 9) 7311 | -8/Materials | Identified exit to Storage 7639 | -8/Materials | Entered Storage 8577 | -8/Storage | Garrison activated, responded to threat 8714 | -8/Storage | Lost 4 parts (1n1u2w) 8949 | -8/Storage | Discovered exit to Factory (range 7) 8961 | -8/Storage | Entered Factory 8961 | -7/Factory | Evolved 2 slots: Utility x2 9262 | -7/Factory | Build established: Gunner 9582 | -7/Factory | Build established: Scavenger-Gunner 10217 | -7/Factory | Build established: Skirmisher 10701 | -7/Factory | Discovered new exit (range 16) 10734 | -7/Factory | Discovered new exit (range 9) 10734 | -7/Factory | Identified exit to Lower Caves 10766 | -7/Factory | Entered Lower Caves 10768 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11846 | -7/Lower Caves | Learned location of Zion (-7) 11855 | -7/Lower Caves | Discovered new exit (range 8) 11868 | -7/Lower Caves | Identified exit to Lower Caves 11874 | -7/Lower Caves | Entered another Lower Caves area 12827 | -7/Lower Caves | Discovered new exit (range 9) 12839 | -7/Lower Caves | Identified exit to Zion 12840 | -7/Lower Caves | Entered Zion 12942 | -7/Zion | Discovered new exit (range 13) 13182 | -7/Zion | Found Prototype Processor 13182 | -7/Zion | Identified Exp. Signal Interpreter 13187 | -7/Zion | Found Prototype Processor 13187 | -7/Zion | Identified Spectral Analyzer 13192 | -7/Zion | Found Prototype Processor 13192 | -7/Zion | Identified Exp. Core Analyzer 13310 | -7/Zion | System corruption cleaned by Quarantine Array 13435 | -7/Zion | Learned location of Warlord (-4) 13457 | -7/Zion | Given A8's code to call for help 13541 | -7/Zion | Learned 4 Factory zone layouts 13698 | -7/Zion | Learned Factory emergency access door positions 13815 | -7/Zion | Received a visual enhancement algorithm 14014 | -7/Zion | Identified exit to Proximity Caves 14017 | -7/Zion | Entered Proximity Caves 14797 | -6/Proximity Caves | Lost 4 parts (1n2u1w) 15110 | -6/Proximity Caves | Lost 3 parts (1n2w) 15123 | -6/Proximity Caves | Discovered new exit (range 4) 15128 | -6/Proximity Caves | Identified exit to Factory 15130 | -6/Proximity Caves | Entered Factory 15130 | -6/Factory | Evolved 2 slots: Utility x2 15131 | -6/Factory | Identified exit to Factory 15187 | -6/Factory | Found Exp. Signal Interpreter 15625 | -6/Factory | Build established: Gunner 16352 | -6/Factory | Discovered exit to Factory (range 9) 17227 | -6/Factory | Discovered exit to Factory (range 4) 17570 | -6/Factory | Build established: Mutant 18215 | -6/Factory | Build established: Gunner 18406 | -6/Factory | Spotted B-75 Beast 18467 | -6/Factory | Destroyed B-75 Beast 18572 | -6/Factory | Discovered exit to Factory (range 16) 18794 | -6/Factory | Build established: Skirmisher 19009 | -6/Factory | Discovered new exit (range 10) 19022 | -6/Factory | Identified exit to Lower Caves 19023 | -6/Factory | Entered Lower Caves 19746 | -6/Lower Caves | Discovered new exit (range 11) 19879 | -6/Lower Caves | Identified exit to Lower Caves 19880 | -6/Lower Caves | Entered another Lower Caves area 19919 | -6/Lower Caves | Discovered exit to Factory (range 12) 19965 | -6/Lower Caves | Learned Armory emergency access door positions 19965 | -6/Lower Caves | Learned Factory terminal intel 19965 | -6/Lower Caves | Learned Extension terminal intel 19970 | -6/Lower Caves | Learned Factory emergency access door positions 20435 | -6/Lower Caves | Discovered new exit (range 8) 20560 | -6/Lower Caves | Identified exit to Data Miner 20562 | -6/Lower Caves | Entered Data Miner 20562 | -6/Data Miner | Discovered new exit (range 6) 20593 | -6/Data Miner | Met Data Miner 20622 | -6/Data Miner | Learned location of Section 7 (-2) 20622 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 20652 | -6/Data Miner | Received God Mode back door access code from Data Miner 20687 | -6/Data Miner | Identified exit to Proximity Caves 20689 | -6/Data Miner | Entered Proximity Caves 20883 | -5/Proximity Caves | Learned Factory non-interactive machine intel 21369 | -5/Proximity Caves | Escorted by Enhanced Grunt 21447 | -5/Proximity Caves | Discovered exit to Factory (range 9) 21458 | -5/Proximity Caves | Entered Factory 21458 | -5/Factory | Accompanied by 1 ally 21458 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 21460 | -5/Factory | Loaded intel: 211 non-interactive machine locations 21461 | -5/Factory | Loaded intel: 22 terminal locations 21560 | -5/Factory | Incoming investigation squad redirected 21608 | -5/Factory | Identified exit to Upper Caves 21608 | -5/Factory | Identified exit to Extension 21944 | -5/Factory | Found Prototype Device 21945 | -5/Factory | Identified Exp. Thermal Shield 22238 | -5/Factory | Found Prototype Launcher 22238 | -5/Factory | Identified Tesla Bomb Launcher 24229 | -5/Factory | Discovered new exit (range 2) 24247 | -5/Factory | Identified exit to Factory 24957 | -5/Factory | Entered Upper Caves 25352 | -5/Upper Caves | Spotted B-75 Beast 25475 | -5/Upper Caves | Destroyed B-75 Beast 25551 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 25667 | -5/Upper Caves | Learned Factory security intel 25924 | -5/Upper Caves | Discovered new exit (range 7) 25931 | -5/Upper Caves | Identified exit to Upper Caves 25951 | -5/Upper Caves | Entered another Upper Caves area 25954 | -5/Upper Caves | Discovered exit to Factory (range 11) 26129 | -5/Upper Caves | Learned Factory emergency access door positions 26197 | -5/Upper Caves | Encountered a Warlord checkpoint 26715 | -5/Upper Caves | Discovered new exit (range 5) 26720 | -5/Upper Caves | Identified exit to Zhirov 26741 | -5/Upper Caves | Entered Zhirov 26741 | -5/Zhirov | Discovered new exit (range 4) 26771 | -5/Zhirov | Met Zhirov 26807 | -5/Zhirov | Learned location of Quarantine (-2) 26807 | -5/Zhirov | Learned location of Command (-1) 26807 | -5/Zhirov | Learned location of Testing (-3) 26817 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 26853 | -5/Zhirov | Found Alien Artifact 26853 | -5/Zhirov | Identified Integrated Reactor 26853 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 26944 | -5/Zhirov | Found Alien Artifact 27036 | -5/Zhirov | Identified exit to Proximity Caves 27040 | -5/Zhirov | Entered Proximity Caves 27811 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 27880 | -4/Proximity Caves | Destroyed 11 combat bots 28062 | -4/Proximity Caves | Discovered exit to Factory (range 5) 28314 | -4/Proximity Caves | Entered Factory 28314 | -4/Factory | Accompanied by 1 ally 28314 | -4/Factory | Evolved 2 slots: Utility x2 28406 | -4/Factory | Discovered new exit (range 6) 28415 | -4/Factory | Identified exit to Upper Caves 29249 | -4/Factory | Discovered new exit (range 15) 29458 | -4/Factory | Build established: Hauler-Skirmisher 29901 | -4/Factory | Garrison activated, responded to threat 30135 | -4/Factory | Found Quantum Capacitor 30749 | -4/Factory | Found Prototype Device 30749 | -4/Factory | Identified EM Disruption Field 31302 | -4/Factory | Incoming investigation squad redirected 31349 | -4/Factory | Fabricated Exp. Sensor Array? 31694 | -4/Factory | Entered Upper Caves 31755 | -4/Upper Caves | Build established: Hauler-Mutant 32297 | -4/Upper Caves | Encountered a Warlord checkpoint 32525 | -4/Upper Caves | Learned Research stockpile data 32633 | -4/Upper Caves | Discovered new exit (range 5) 32640 | -4/Upper Caves | Identified exit to Upper Caves 32668 | -4/Upper Caves | Entered another Upper Caves area 32985 | -4/Upper Caves | Build established: Hauler-Skirmisher 33109 | -4/Upper Caves | Discovered new exit (range 7) 33124 | -4/Upper Caves | Identified exit to Warlord 33128 | -4/Upper Caves | Entered Warlord 33185 | -4/Warlord | System corruption cleaned by Quarantine Array 33684 | -4/Warlord | Visited the Vortex Lab 33687 | -4/Warlord | Warlord's base attacked by MAIN.C 33702 | -4/Warlord | Met EX-DEC 33708 | -4/Warlord | Found Prototype Energy Cannon 33898 | -4/Warlord | Build established: Commander-Skirmisher 33957 | -4/Warlord | Met Warlord 33984 | -4/Warlord | Opened Warlord's prototype stash 34006 | -4/Warlord | Found Prototype Device 34006 | -4/Warlord | Identified Exp. Cloaking Device 34037 | -4/Warlord | Warlord forces counterattacked 34074 | -4/Warlord | Spotted Striker 34082 | -4/Warlord | Allies destroyed Striker 34108 | -4/Warlord | Spotted Striker 34117 | -4/Warlord | Destroyed Striker 34183 | -4/Warlord | Destroyed 8 combat bots 34183 | -4/Warlord | Spotted Striker 34198 | -4/Warlord | Allies destroyed Striker 34209 | -4/Warlord | Spotted Executioner 34217 | -4/Warlord | Destroyed Executioner 34219 | -4/Warlord | Spotted Striker 34223 | -4/Warlord | Destroyed Striker 34294 | -4/Warlord | Destroyed 12 combat bots 34448 | -4/Warlord | Discovered new exit (range 15) 34450 | -4/Warlord | Crushed by falling debris 34481 | -4/Warlord | Entered Proximity Caves 34481 | -3/Proximity Caves | Accompanied by 1 ally 35077 | -3/Proximity Caves | Build established: Hauler-Skirmisher 35260 | -3/Proximity Caves | Discovered new exit (range 23) 35312 | -3/Proximity Caves | Identified exit to Research 35320 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 35323 | -3/Proximity Caves | Entered Research 35323 | -3/Research | Evolved 2 slots: Weapon x2 35324 | -3/Research | Identified exit to Armory 36853 | -3/Research | Garrison activated, responded to threat 36917 | -3/Research | Discovered new exit (range 5) 36938 | -3/Research | Identified exit to Research 36951 | -3/Research | Entered another Research area 36951 | -2/Research | Warlord forces began assault on 0b10 36951 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 36958 | -2/Research | Lost 3 parts (1p2w) 36973 | -2/Research | Identified BFG-9k Vortex Edition 37061 | -2/Research | Research machine network offline 37094 | -2/Research | Lost 5 parts (2n2u1w) 37118 | -2/Research | Found Prototype Launcher 37119 | -2/Research | Identified Point Singularity Launcher 37258 | -2/Research | Warlord destroyed during the assault 37446 | -2/Research | Borebot progress halted 37487 | -2/Research | Spotted Striker 37490 | -2/Research | Spotted Striker 37492 | -2/Research | Spotted Executioner 37493 | -2/Research | Spotted Striker 37503 | -2/Research | Destroyed Striker 37503 | -2/Research | Destroyed Striker 37505 | -2/Research | Destroyed Striker 37505 | -2/Research | Destroyed Executioner 37540 | -2/Research | Destroyed 8 combat bots 37540 | -2/Research | Lost 9 parts (1p2n3u3w) 37615 | -2/Research | Spotted Striker 37674 | -2/Research | Spotted Striker 37683 | -2/Research | Core integrity fell below 50% 37683 | -2/Research | Released all parts (7) 37711 | -2/Research | Lost 10 parts (2p2n1u5w) 37727 | -2/Research | Spotted Striker 37754 | -2/Research | Core integrity fell below 20% 37767 | -2/Research | Spotted Executioner 37769 | -2/Research | Destroyed by Striker with Plasma Lance Last Messages --------------- 37683_ Released Lrg. Storage Unit. 37683_ Released Imp. Armor Integrity Analyzer. 37683_ Released Lrg. Storage Unit. 37683_ Released Exp. Coolant Injector. 37684_ C-30 ARC knocked back. 37686_ Acquired 80 matter. 37699_ System corrupted: Heat flow error (+266). 37724_ Slug penetrates Wall. 37728_ Knocked back. 37731_ System corrupted: Matter fused (-6). 37734_ Penetrated by Slug. 37734_ Slug penetrates Wall. 37740_ Knocked back. 37740_ Slug penetrates Wall. 37752_ Acquired Com. HERF Cannon. 37752_ Knocked back. 37758_ Com. HERF Cannon destroyed. 37759_ Acquired Linear Accelerator. 37760_ Striker knocked back. 37768_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????# #?????????# #??##+### | | ?????# #?????????# #???# #?? | | ?????+ #????###### ##### ##? | | ?????# #???? ## | | ?????# #??? | | ?????### ###??? | | ???????# #????? ## | | ???????# #??????? ########### ###? | | ???????# #???????????????????# #??? | | ???????# #???????????????????# #??? | | ???????# #?????????+?????????# #??? | | ???????# #???????? #?????????# #### | | ???????# #??????? #?????????# | | ???????# #??????? #?????????###### | | ???????# #?????? #??????????????? | | ???????# #????? #??????????????? | | ???????# ###### #??????????????? | | ???????# #??????????????? | | ???????# #??????????????? | | ???????# C #??????????????? | | ???????# #??????????????? | | ?????######E########??????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# #???????????????????? | | ?????# @ #???????????????????? | | ?????# K #???????????????????? | | ?????# #???????????????????? | | ?????# K #???????????????????? | | ?????# ] #???????????????????? | | ?????# #???????????????????? | | ?????###;;#####???????????????????? | | ??????? ##????????????????????????? | | ??????? ??????????????????????????? | | ??????# ??????????????????????????? | | ??????#???????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 120 Energy Generation 53 Energy Capacity 1030 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 30 Terrain Scan Range 24 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 30 Resistance: EM 50 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Armor Integrity Analysis 50 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Offensive Hacking 14 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Exp. Signal Interpreter | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Exp. Sensor Array | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Cloaking Device | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Kinetic Spear | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free Fabricated ------------ Exp. Sensor Array | x1 | -4/Factory Alien Tech Used ----------------- Integrated Reactor Achievements -------------- Hard Hitter Treasure Hunter Challenges ------------ None Game ------ Seed QuantumAntigravJammer Manual? 0 Play Time 04:59:01 Cumulative 111.6 hours Start 2020.10.25 @ 00:17:04 End 2020.10.25 @ 21:57:12 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 66 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23dcebb1-7afc-40d7-b7a2-03e95a5c4f5d