Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 20:13:26 Player: JuustuToug Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2462) 2462 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (1700) 1700 TOTAL SCORE: 7737 Bonus ------- Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/550 Matter 8/300 Energy 100/100 System Corruption 16% Temperature Cool (9) Movement Core (50) Location -8/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- High-powered Tractor Beam Heavy Assault Rifle Autogun Autogun Autogun Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Transmission Jammer Relay Coupler [Sentry] > --- WEAPON ----------- AWS/Gauss Remote Datajack > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Light Treads Light Treads Light Treads Improved Treads Transport Network Coupler High-powered Tractor Beam Particle Gun Precision Beam Rifle Ion Cannon Autogun Autogun Autogun Heavy Assault Cannon Rocket Launcher Katana [Rating: 44] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Hacking Suite Device Seismic Detector Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Hammer Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . . . . 4 . . . Power . | . . . . . . . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . . . 2 . . . Weapon 1 | . . . . . 1 . . . Parts Attached 50 | 7 4 4 2 2 24 2 4 1 Power 5 | 1 1 . . . 3 . . . Engine 3 | 1 1 . . . 1 . . . Core 2 | . . . . . 2 . . . Reactor . | . . . . . . . . . Propulsion 12 | 2 . 2 . 1 6 . 1 . Treads 9 | 2 . . . 1 5 . 1 . Leg 3 | . . 2 . . 1 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 14 | 2 1 . 2 1 6 . 2 . Device 6 | 1 . . . 1 3 . 1 . Storage 4 | 1 1 . 2 . . . . . Processor . | . . . . . . . . . Hackware 4 | . . . . . 3 . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 19 | 2 2 2 . . 9 2 1 1 Energy Gun 3 | . . . . . 3 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 8 | 2 1 1 . . 3 1 . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 1 | . . . . . 1 . . . Special Weapon 2 | . . 1 . . . . 1 . Impact Weapon 1 | . . . . . . 1 . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . . Parts Lost 14 | . 1 3 . . 4 . 4 2 Power 2 | . 1 1 . . . . . . Propulsion 4 | . . 1 . . . . 2 1 Utility 4 | . . . . . 2 . 2 . Weapon 4 | . . 1 . . 2 . . 1 Highest Loss Streak 4 | . 1 3 . . 3 . 4 2 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 1 6 12 12 12 17 18 18 17 Power . | . . . . . . 1 1 1 Propulsion 2 | . . . 1 . 5 6 5 4 Utility 3 | . 1 5 5 5 3 3 3 3 Weapon 6 | . 4 5 5 6 7 7 7 8 Tool/Special . | . . . . . . . . . Unused Backups 31 | . . 1 2 . 10 . 2 16 Power 5 | . . . . . 3 . . 2 Propulsion 4 | . . . . . 1 . . 3 Utility 11 | . . 1 1 . 4 . . 5 Weapon 11 | . . . 1 . 2 . 2 6 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 89 | . 99 87 85 84 89 90 88 87 Engine 5 | . 14 4 . . 1 9 9 9 Core 1 | . . . . . 4 . . . Treads 21 | . 27 11 . 17 25 27 26 26 Leg 5 | . . 14 27 10 . . . . Device 11 | . 14 14 14 13 9 9 2 16 Storage 11 | . 14 14 14 14 9 9 9 9 Hackware 8 | . . . . . 17 18 23 9 Ballistic Gun 18 | . 27 27 28 28 12 9 . 7 Ballistic Cannon 2 | . . . . . 5 . 8 1 Peak Build Rating 44 | 7 8 9 9 10 36 42 41 44 Average Rating 20 | 5 7 7 8 9 29 40 34 40 On Entrance 16 | . 7 8 8 9 10 33 41 31 Avg Prop Armor Cover (%) 8 | . . 8 8 8 6 . . . Naked Turns 4 | . . . . . . . . 4 Heaviest Build 64 | 12 30 30 44 44 64 61 64 64 Greatest Support 60 | 40 40 40 20 43 60 60 60 60 Greatest Overweight (x) 3 | . . 1 2 2 1 1 3 1 Average Overweight (x) . | . . . 1 1 . 1 1 . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 20 20 20 20 19 Most Carried 20 | 2 11 14 15 16 20 20 20 20 Average Carried 14 | 1 6 12 13 13 18 19 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 20 5 Final Carried 20 | 2 11 14 13 14 20 20 17 5 Class Distribution -------------------- 37% | Mutant 28% | Scavenger-Skirmisher 19% | Scavenger-Mutant 6% | Hacker-Mutant 6% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Hacker-Mutant | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Mutant | -8/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1999 | 215 379 217 . 103 785 115 63 122 Remotely . | . . . . . . . . . Salvage Created 3032 | 42 372 327 . . 1657 197 119 318 Parts 173 | 4 26 21 . . 88 3 10 21 Haulers Intercepted 6 | . 2 . . . 4 . . . Recyclers Shooed 10 | 1 3 . . . 5 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 55 | . 7 8 . . 23 4 3 10 Melee 1 | . . . . . . . . 1 Guns 36 | . 7 8 . . 12 3 . 6 Cannons 10 | . . . . . 7 . 3 . AOE 7 | . . . . . 4 . . 3 Classes Destroyed 16 | 1 5 2 . . 6 1 1 . Worker 4 | . . . . . 3 . 1 . Builder 2 | . . . . . 2 . . . Tunneler 6 | 2 . 2 . . 2 . . . Hauler 6 | . 2 . . . 4 . . . Recycler 8 | . . 1 . . 7 . . . Operator 2 | . 2 . . . . . . . Watcher 5 | . 3 . . . 2 . . . Swarmer 18 | . 4 3 . . 8 . . 3 Grunt 25 | . 3 4 . . 10 3 1 4 Brawler 1 | . . . . . 1 . . . Duelist 1 | . . . . . . . 1 . Sentry 6 | . . . . . 2 . 1 3 Hunter 1 | . . . . . . 1 . . Programmer 1 | . . . . . 1 . . . Heavy 1 | . . . . . 1 . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 6 | 2 2 5 . . 5 3 2 6 Combat Bots Only 6 | . 2 3 . . 4 3 2 6 Max Kills in Single Turn 3 | 1 1 2 . . 3 1 1 3 Gunslinging 1 | . . 1 . . . . . . Exploded 3 | . . . . . 3 . . 2 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 296 | . 35 48 . . 125 13 16 59 Missed 86 | . 15 9 . . 31 6 6 19 Hits 210 | . 20 39 . . 94 7 10 40 Projectile 210 | . 20 39 . . 94 7 10 40 AOE 2 | . 2 . . . . . . . Critical Strikes 6 | . . . . . 3 1 . 2 Part Disruptions 1 | . . 1 . . . . . . Damage Taken 3729 | . 275 405 . . 1899 128 371 651 Core 691 | . 70 60 . . 381 . . 180 Absorbed by Shields 8 | . . . . . 8 . . . Regen/Repaired (Parts) 394 | . 89 . . . 305 . . . Core Remaining (%) 74 | 100 . . . 48 . . . . Volleys Fired 249 | 8 46 28 . 1 117 1 42 6 Largest 3 | 2 2 2 . 2 3 1 1 1 Hottest 105 | 40 40 100 . 40 105 50 50 33 Shots Fired 514 | 16 92 54 . 2 252 22 42 34 Gun 420 | 16 92 53 . 2 207 21 . 29 Cannon 83 | . . . . . 43 1 39 . Launcher 7 | . . . . . 2 . . 5 Special 4 | . . 1 . . . . 3 . Kinetic 442 | 16 92 53 . 2 189 22 39 29 Thermal 62 | . . 1 . . 61 . . . Explosive 7 | . . . . . 2 . . 5 Electromagnetic . | . . . . . . . . . Robot Hit Streak 47 | 9 13 8 . 3 15 36 47 6 Robot Miss Streak 4 | 2 4 4 . . 4 . 4 1 Penetration Max . | . . . . . . . . . Secondary Targets 3 | . . 2 . . 1 . . . Max Gunslinging Chain 1 | . . 1 . . 1 . . . Autonomous 51 | . . . . . . 21 . 30 Shots Hit Robots 312 | 10 56 30 . 2 152 23 14 25 Core Hits 136 | 3 21 16 . . 73 6 4 13 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed 1 | . 1 . . . . . . . Critical Strikes 8 | . 1 . . . 3 . 3 1 Destroy 2 | . 1 . . . . . . 1 Blast 6 | . . . . . 3 . 3 . Melee Attacks 21 | . 1 . . . . 9 . 11 Impact 9 | . . . . . . 9 . . Slashing 11 | . . . . . . . . 11 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6605 | 101 755 442 . 27 3044 609 606 1021 Guns 4052 | 101 737 439 . 22 1562 518 . 673 Cannons 1815 | . . . . . 1216 . 599 . Explosions 585 | . . . . . 243 . . 342 Melee 91 | . . . . . . 91 . . Ramming 62 | . 18 3 . 5 23 . 7 6 Kinetic 5268 | 101 737 439 . 22 2179 518 599 673 Thermal 599 | . . . . . 599 . . . Explosive 585 | . . . . . 243 . . 342 Electromagnetic . | . . . . . . . . . Impact 91 | . . . . . . 91 . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 16 | . . . . . . . 16 16 Average Corruption 16 | . . . . . . . 16 16 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 19 | . . . . . . . 2 17 Message Errors 3 | . . . . . . . 1 2 Matter Fused 4 | . . . . . . . 1 3 Heat Flow Errors 3 | . . . . . . . . 3 Energy Discharges 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Data Loss (major) 1 | . . . . . . . . 1 Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 108 | . . . . . 69 20 16 3 Projectiles 85 | . . . . . 69 . 16 . Explosions 3 | . . . . . . . . 3 Melee 20 | . . . . . . 20 . . Knockbacks 9 | . . . . . 6 2 1 . Impact 2 | . . . . . . 2 . . Kinetic 7 | . . . . . 6 . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 108 | . . . . . 16 . . 92 Shots 3 | . . . . . 1 . . 2 Rammed 12 | . 2 1 . 2 5 . 1 1 Targets Rammed 13 | . 2 1 . 2 5 . 1 2 Kicked . | . . . . . . . . . Crushed 1 | . . . . . . . . 1 Highest Temperature 330 | . . 15 . . 330 . 9 195 Average Temperature 72 | . . 6 . . 79 . 9 84 Received Heat Transfer 1314 | . 72 270 . . 639 27 45 261 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . . Combat Hostiles 1 | . . . . . . 1 . . Parts Fried 1 | . . . . . . 1 . . Impact Corruptions 1 | . . . . . . 1 . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1233 | . . . . . 1233 . . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 1 | . . . . . 1 . . 1 Low Security (%) 96 | 100 100 100 . 100 88 100 100 95 Level 1 3 | . . . . . 11 . . 4 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 312 | 5 86 75 . . 312 175 85 266 Initial 85 | . . . . . . 12 85 . Average 39 | . 15 13 . . 65 97 17 109 Influence Increases 1763 | 10 265 165 . . 736 163 138 286 Destroy 0b10 Robot/C 1080 | . 140 140 . . 460 80 60 200 Destroy 0b10 Robot/NC 165 | 10 35 15 . . 100 . 5 . Destroy Leader 182 | . 40 10 . . 102 10 20 . Successful Hack 68 | . 20 . . . 22 10 . 16 Disable Machine 30 | . 15 . . . . . 15 . Anti-Garrison Action 100 | . . . . . . 50 . 50 Destroy Structure 93 | . . . . . 37 13 23 20 Lose Combat Pursuer 45 | . 15 . . . 15 . 15 . Influence Decreases 1497 | 10 265 165 . . 717 7 313 20 Entered New Map 97 | . . . . . . 7 90 . Time Decay 1032 | 10 265 135 . . 420 . 202 . Lost Part 91 | . . 30 . . 20 . 21 20 Purge Threat 277 | . . . . . 277 . . . Squads Dispatched 6 | . 2 . . . 3 . 1 . Investigation . | . . . . . . . . . Extermination . | . . . . . . . . . Reinforcement 6 | . 2 . . . 3 . 1 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Distress Signals 4 | . 2 . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 90 | . 24 7 . 1 34 4 6 14 Peak Tracking Total 11 | . 5 3 . 3 4 2 3 11 Tactical Retreats 3 | . 1 . . . 1 . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 6 | . 2 . . . 1 1 . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 5 | . 1 . . . . 1 1 2 Max in Single Turn 1 | . 1 . . . . 1 1 1 Garrison Relay 2 | . . . . . . 1 . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 24 | . 8 . 2 . 8 1 3 2 Terminals 13 | . 5 . . . 4 1 1 2 Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 3 | . 2 . . . 1 . . . Scanalyzers 2 | . . . . . 1 . 1 . Garrison Access 2 | . . . . . 1 . 1 . Total Hacks 76 | . 27 . 2 . 34 2 5 6 Successful 50 | . 12 . 2 . 30 1 4 1 Failed 25 | . 15 . . . 3 1 1 5 Catastrophic 4 | . 3 . . . . . . 1 Database Lockouts 1 | . . . . . 1 . . . Manual 38 | . 16 . 1 . 19 . 2 . Terminals 46 | . 17 . . . 19 2 2 6 Fabricators . | . . . . . . . . . Repair Stations 9 | . 3 . . . 6 . . . Recycling Units 9 | . 7 . . . 2 . . . Scanalyzers 6 | . . . . . 4 . 2 . Garrison Access 4 | . . . . . 3 . 1 . Terminal Hacks 13 | . . . 2 . 9 1 . 1 Record 1 | . . . 1 . . . . . Prototype ID Bank 1 | . . . . . 1 . . . Emergency Access Points 1 | . . . . . 1 . . . Terminal Index 1 | . . . . . 1 . . . Garrison Index 1 | . . . . . 1 . . . Alert Level 1 | . . . . . 1 . . . Unreport Threat 2 | . . . . . 2 . . . Recall Reinforcements 2 | . . . . . 2 . . . Garrison Registry 1 | . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . 1 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 8 | . 2 . . . 6 . . . Scan Component 4 | . 1 . . . 3 . . . Repair 4 | . 1 . . . 3 . . . Recycling Unit Hacks 2 | . 1 . . . 1 . . . Retrieve Components 2 | . 1 . . . 1 . . . Scanalyzer 5 | . . . . . 3 . 2 . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Retrieve Study 3 | . . . . . 1 . 2 . Garrison Access Hacks 2 | . . . . . 1 . 1 . Unlock Access 2 | . . . . . 1 . 1 . Unauthorized Hacks 19 | . 8 . . . 10 . 1 . Terminals 17 | . 8 . . . 8 . 1 . Assimilate 1 | . 1 . . . . . . . Botnet 5 | . 2 . . . 3 . . . Operators 2 | . 1 . . . 1 . . . Skim 9 | . 4 . . . 4 . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . Reject 1 | . . . . . 1 . . . Scanalyzers . | . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . Restock 1 | . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 8 . . . 7 1 3 2 Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 3 | . . . . . 1 . 2 . Parts Repaired 4 | . 1 . . . 3 . . . Time 110 | . 26 . . . 84 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 19 | . 9 . . . 10 . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . 1 . 1 Program Shield 1 | . . . . . . . . 1 Robots Hacked 1 | . . . . . . . 1 . Non-combat . | . . . . . . . . . Combat 1 | . . . . . . . 1 . Robot Hacks Applied 3 | . . . . . . . 3 . find_shortcuts 1 | . . . . . . . 1 . find_garrison 1 | . . . . . . . 1 . overwrite_iff 1 | . . . . . . . 1 . Relay Couplers Released 11 | . . . . . 3 3 . 5 Machine Destruction 8 | . . . . . . 3 . 5 Programmers 3 | . . . . . 3 . . . Attached 1 | . . . . . . . 1 . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total Allies 3 | . . . . 2 . . 1 . Largest Group 2 | . . . . 2 2 . 1 . Highest-Rated Group 45 | . . . . 45 45 . 15 . Highest-Rated Ally 31 | . . . . 31 31 . 15 . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . . . 4 5 . . . Total Damage 43 | . . . . 21 22 . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 4941 | 32 1288 758 629 990 761 . 16 467 Structural 1350 | . . . . 589 761 . . . Seismic 3108 | 32 1288 758 629 401 . . . . Jamming 483 | . . . . . . . 16 467 Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Turns Passed 7554 | 143 1288 758 629 1023 2027 441 774 471 Spaces Moved 2783 | 69 671 184 312 341 680 152 203 171 Core 13 | 5 . . . . . . . 8 Treads 2397 | 64 671 113 10 341 680 152 203 163 Legs 373 | . . 71 302 . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 190 240 166 246 243 50 Average Speed 213 | 152 160 197 198 295 218 246 248 233 Slowest Speed 410 | 160 160 240 320 320 250 246 410 243 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins 7 | . . . . . 4 . 3 . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 44 | 4 98 16 69 77 49 32 27 25 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 2 | . . 1 1 . . . . . Known Exits Taken 3 | . . . . 1 1 . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 31 | . . . . . 10 3 14 4 Terrain Destroyed 97 | . . . . . 34 3 34 26 Melee 3 | . . . . . . 2 . 1 Projectile 58 | . . . . . 12 1 34 11 AOE 36 | . . . . . 22 . . 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Gar Total 3955 | 89 789 521 325 351 1043 203 417 217 Wait 714 | 4 51 296 5 . 162 34 153 9 Move 2777 | 68 670 183 311 340 680 151 203 171 Hop . | . . . . . . . . . Pick Up 60 | 2 10 6 1 2 24 2 6 7 Fast Attach 23 | 7 3 . . 1 12 . . . Attach 16 | . 1 2 . . 5 1 4 3 Detach 2 | . . . . . 2 . . . Swap 31 | . 4 4 3 2 13 1 2 2 Drop 45 | . 1 1 5 3 23 2 6 4 Fire 249 | 8 46 28 . 1 117 1 42 6 Melee 21 | . 1 . . . . 9 . 11 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 13 | . 2 1 . 2 5 . 1 2 Escape Stasis 4 | . . . . . . 2 . 2 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 144 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 8) 786 | -10/Materials | Discovered new exit (range 8) 810 | -10/Materials | Discovered new exit (range 12) 898 | -10/Materials | Discovered new exit (range 10) 933 | -10/Materials | Discovered new exit (range 16) 1200 | -10/Materials | Repaired Lgt. Treads 1324 | -10/Materials | Discovered new exit (range 16) 1432 | -10/Materials | Entered Mines 1451 | -10/Mines | Met a Derelict bent on vengeance 1497 | -10/Mines | Excavation squad dispatched 1497 | -10/Mines | A large section of the Mines collapsed 1658 | -10/Mines | Core integrity fell below 50% 1679 | -10/Mines | Discovered new exit (range 6) 1680 | -10/Mines | Learned location of Storage (-8) 1685 | -10/Mines | Lost 3 parts (1p1n1w) 1854 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2095 | -10/Mines | Build established: Scavenger-Mutant 2179 | -10/Mines | Discovered new exit (range 5) 2190 | -10/Mines | Entered Exiles 2236 | -10/Exiles | Met 8R-AWN 2268 | -10/Exiles | Met EX-HEX 2325 | -10/Exiles | Met EX-BIN 2429 | -10/Exiles | Aligned with FarCom system 2431 | -10/Exiles | Given EX-Vault access code 2475 | -10/Exiles | Opened EX-Vault 2487 | -10/Exiles | Found AWS/Gauss 2527 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2648 | -10/Exiles | Met EX-DEC 2683 | -10/Exiles | Learned location of Zion (-7) 2775 | -10/Exiles | Discovered new exit (range 14) 2819 | -10/Exiles | Left Exiles lab with AWS/Gauss 2819 | -10/Exiles | Entered Mines 3094 | -9/Mines | Build established: Mutant 3325 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3770 | -9/Mines | Identified exit to Materials 3818 | -9/Mines | Discovered exit to Materials (range 3) 3842 | -9/Mines | Entered Materials 3842 | -8/Materials | Accompanied by 2 allies 3842 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 3847 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3988 | -8/Materials | Repaired Lgt. Treads 4021 | -8/Materials | Repaired Imp. Treads 4049 | -8/Materials | Repaired Sml. Laser 4431 | -8/Materials | Build established: Hacker-Skirmisher 4669 | -8/Materials | Lost 3 parts (2u1w) 4800 | -8/Materials | Core integrity fell below 50% 4980 | -8/Materials | Build established: Scavenger-Skirmisher 5237 | -8/Materials | Discovered new exit (range 16) 5520 | -8/Materials | Central database locked down 5869 | -8/Materials | Identified exit to Garrison 5869 | -8/Materials | Entered Garrison 5936 | -8/Garrison | Discovered new exit (range 66) 5936 | -8/Garrison | Discovered new exit (range 49) 5936 | -8/Garrison | Discovered new exit (range 43) 5975 | -8/Garrison | Triggered checkpoint 6004 | -8/Garrison | Garrison Relay disabled 6097 | -8/Garrison | Triggered checkpoint 6164 | -8/Garrison | Build established: Hacker-Mutant 6231 | -8/Garrison | Installed Relay Interface Framework 6310 | -8/Garrison | Entered Materials 6797 | -8/Materials | Build established: Scavenger-Skirmisher 7049 | -8/Materials | Crushed by falling debris 7049 | -8/Materials | System corruption reached 10% 7080 | -8/Materials | Lost 4 parts (2n2u) 7084 | -8/Materials | Identified exit to Garrison 7084 | -8/Materials | Entered Garrison 7114 | -8/Garrison | Triggered checkpoint 7199 | -8/Garrison | Expanded RIF knowledge: Program Shield 7225 | -8/Garrison | Garrison Relay disabled 7342 | -8/Garrison | Core integrity fell below 20% 7513 | -8/Garrison | Build established: Scavenger-Mutant 7522 | -8/Garrison | Triggered checkpoint 7529 | -8/Garrison | Triggered checkpoint 7535 | -8/Garrison | AWS/Gauss suddenly broke down 7550 | -8/Garrison | Triggered checkpoint 7551 | -8/Garrison | Released all parts (8) 7555 | -8/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07534_ Arm. Treads destroyed. 07535_ AWS/Gauss suddenly breaks down. 07536_ System corrupted: Rocket Launcher failed to launch. 07538_ Dropped Broken AWS/Gauss. 07539_ System corrupted: Component data lost. 07539_ Rocket Launcher destroyed. 07539_ Destroyed Rocket Launcher. 07539_ S-10 Pest destroyed. 07546_ The unstable cave ceiling collapses. 07546_ Slammed into S-10 Pest. 07550_ Beams of light sweep through the air. An alarm sounds. 07551_ Released Imp. Heat Sink. 07551_ Released Hvy. Ion Engine. 07551_ Released Hcp. Storage Unit. 07551_ Released Relay Coupler [Sentry]. 07551_ Released Lgt. Treads. 07551_ Released Transmission Jammer. 07551_ Released Hvy. Assault Cannon+. Map ----- +----------------------------------------------------+ | ?????????" ! #???????????????????????????????????? | | ?????????" #?###???????????????????????????????? | | ?????????# ###"#???????????????????????????????? | | ?????????##!### ##???????????????????????????????? | | ??????????# ### #####????????????????????????????? | | ??????????# """" #????????????????????????????? | | ??????????# " "#????????????????????????????? | | #####?????# "#????????????????????????????? | | ####### " "#????????????????????????????? | | # """ ""#????????????????????????????? | | ####### " #????????????????????????????? | | ## #?????# #????????????????????????????? | | ?# #?????# #????????????????????????????? | | ?# #?????# #????????????????????????????? | | ?# #?????##### #####????????????????????????????? | | ## #?????????# #????????????????????????????????? | | ###########"##???????###?????????????????????? | | ## #??????# ?????????????????????? | | ?# ^ #??????# ?????????????????????? | | ?############## #??????# #?????????????????????? | | ??????????????# #??????# ##????????????????????? | | ??????????????# #??????# T?????????????????????? | | ?????????????## ##?????# #?????????????????????? | | ?????????????# #?????# #?????????????????????? | | ????????????## ####### #?????????????????????? | | ????????????# # =%%##@ #?????????????????????? | | ????????????### =# ==# ##????????????????????? | | ????????# ### [|== ! #????????????????????? | | ????????# ]=!=[ g% #????????????????????? | | ????????######=!!!Cs] %!= #????????????????????? | | ?????????????# *[##/ *=% #????????????????????? | | ?????????????# !!## # #????????????????????? | | ???????????? #??????????????????? | | ???????????# Y #??????????????????? | | ???????????# #??????????????????? | | ???????????# #??????????????????? | | ???????????### ## ## ###??????????????????? | | ?????????????#g ## #? #????????????????????? | | ????????????? ? #????????????????????? | | ???????????? ? #????????????????????? | | ???????????? #????????????????????? | | ?????????????######""""##? ##????????????????????? | | ?????????????????????????? ??????????????????????? | | ?????????????????????????s???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Evasion (%) 40 Recoil Reduction 3 Offensive Hacking 20 Relay Coupler Types 1 Relay Coupler Value 12 Item Schematics ----------------- Datajack | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 36% | -10/Materials Lgt. Treads | 2% | -8/Materials Imp. Treads | 30% | -8/Materials Sml. Laser | 12% | -8/Materials Studied --------- Hvy. Assault Rifle | -8/Materials | Hacked Hvy. Assault Cannon | -8/Materials | Hacked Lgt. Assault Rifle | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ResetMediumExtractor Manual? 0 Play Time 00:35:00 Cumulative 238.4 hours Start 2025.12.14 @ 19:38:36 End 2025.12.14 @ 20:13:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 161 Rogue 161 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 86 Gallery% 77 Achievement% 61 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2bf24dee-39bc-4519-a6c2-21577f4ce3c5