Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.29 @ 19:30:53 Player: Marcel de Champ Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (42) 210 Value Destroyed (1246) 1246 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (46) 46 TOTAL SCORE: 4042 Bonus ------- High Alert Combat Kills 46 Cogmind --------- Core Integrity 684/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Hovering (76) Location -7/Factory Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Hover Unit Hover Unit > --- UTILITY (5) ------ Improved Heat Sink Advanced Visual Processing Unit Improved Targeting Computer Transmission Jammer > --- WEAPON (3) ------- Minigun Datajack > --- INVENTORY (5) ---- Light Ion Engine Reinforced Deuterium Engine Core Shielding Improved Power Shielding Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Hover Unit Hover Unit > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Targeting Computer Hardened Medium Armor Plating Hacking Suite > --- WEAPON ----------- EM Pulse Cannon Heavy Particle Cannon Minigun > --- INVENTORY -------- Light Ion Engine Reinforced Deuterium Engine Light Treads Aluminum Leg Aluminum Leg Advanced Visual Processing Unit Transmission Jammer Core Shielding Improved Power Shielding Beam Rifle Improved Light Cannon Datajack Mace [Rating: 30] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Utility Heat Sink Device Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Shock Bomb Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 3 | . . . . 2 1 Weapon 1 | . . . 1 . . Parts Attached 56 | 6 4 5 10 24 7 Power 6 | 1 1 1 . 3 . Engine 3 | 1 . 1 . 1 . Core 3 | . 1 . . 2 . Reactor . | . . . . . . Propulsion 20 | 2 1 2 5 7 3 Treads 8 | . . . 4 4 . Leg 9 | 2 1 2 1 3 . Wheel . | . . . . . . Hover 3 | . . . . . 3 Flight . | . . . . . . Utility 16 | 1 2 1 1 8 3 Device 6 | . 1 1 . 3 1 Storage 3 | 1 1 . 1 . . Processor 2 | . . . . 1 1 Hackware 1 | . . . . . 1 Protection 4 | . . . . 4 . Artifact . | . . . . . . Weapon 14 | 2 . 1 4 6 1 Energy Gun 4 | 1 . 1 1 1 . Energy Cannon 2 | . . . . 2 . Ballistic Gun 5 | 1 . . 2 2 . Ballistic Cannon 1 | . . . 1 . . Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . . 1 Unidentified Prototypes . | . . . . . . Parts Lost 17 | . . 5 3 8 1 Power 2 | . . 1 . 1 . Propulsion 7 | . . 2 2 3 . Utility 4 | . . 1 . 2 1 Weapon 4 | . . 1 1 2 . Highest Loss Streak 5 | . . 5 1 3 1 To Critical Strikes 1 | . . . 1 . . Average Slot Usage (%) 97 | . 89 98 99 99 90 Engine 6 | . 8 2 11 4 . Core 3 | . 5 11 . 4 7 Treads 14 | . . . 12 23 . Leg 13 | . 28 28 19 3 15 Device 9 | . 3 13 11 8 14 Storage 10 | . 14 14 11 9 . Processor 4 | . . . . 9 14 Protection 4 | . . . . 9 . Energy Gun 8 | . 14 13 11 6 . Energy Cannon 1 | . . . . 3 . Ballistic Gun 12 | . 14 14 16 9 7 Ballistic Cannon 3 | . . . 5 3 . Launcher 2 | . . . . 4 . Peak Build Rating 30 | 6 10 10 14 27 30 Average Rating 16 | 3 7 9 11 22 25 On Entrance 10 | . 6 10 7 14 27 Naked Turns . | . . . . . . Heaviest Build 49 | 11 21 19 34 49 11 Greatest Support 62 | 20 20 20 60 62 12 Greatest Overweight (x) 2 | . 1 1 2 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 Average Capacity 11 | 6 9 10 10 15 5 Most Carried 15 | 8 10 10 10 15 15 Average Carried 10 | 4 8 9 9 13 4 Final Capacity 15 | 8 10 10 15 15 5 Final Carried 15 | 6 10 5 10 15 4 Class Distribution -------------------- 36% | Scavenger-Gunner 32% | Gunner 21% | Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1340 | 238 130 10 262 630 70 Remotely . | . . . . . . Salvage Created 1578 | . 254 . 396 928 . Parts 111 | . 15 . 31 65 . Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 35 | . 4 . 10 21 . Guns 23 | . 4 . 4 15 . Cannons 11 | . . . 6 5 . Classes Destroyed 10 | . 3 . 3 4 . Worker 1 | . . . 1 . . Builder 4 | . 1 . 2 1 . Hauler 1 | . 1 . . . . Operator 1 | . . . . 1 . Swarmer 10 | . . . 3 7 . Grunt 14 | . 4 . 3 7 . Brawler 1 | . . . . 1 . Duelist 1 | . . . . 1 . Sentry 8 | . . . 4 4 . Heavy 1 | . . . . 1 . Best Kill Streak 5 | . 2 . 5 5 . Combat Bots Only 5 | . 2 . 5 4 . Max Kills in Single Turn 2 | . 1 . 2 2 . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 235 | . 23 9 63 122 18 Missed 49 | . 4 . 12 28 5 Damage Taken 2890 | . 270 386 573 1554 107 Core 330 | . 81 76 59 98 16 Absorbed by Shields . | . . . . . . Core Remaining (%) 76 | 100 . 37 85 82 . Volleys Fired 129 | . 26 1 38 64 . Largest 3 | . 2 2 3 3 . Hottest 163 | . 60 60 115 163 . Shots Fired 319 | . 52 2 114 151 . Gun 258 | . 52 2 92 112 . Cannon 60 | . . . 22 38 . Launcher 1 | . . . . 1 . Special . | . . . . . . Kinetic 186 | . 26 1 76 83 . Thermal 127 | . 26 1 38 62 . Explosive . | . . . . . . Electromagnetic 6 | . . . . 6 . Robot Hit Streak 17 | . 10 5 10 17 . Robot Miss Streak 8 | . 2 . 8 6 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 212 | . 41 2 60 106 3 Core Hits 76 | . 14 1 21 40 . Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 8 | . . . 5 3 . Burn 5 | . . . 4 1 . Destroy 1 | . . . . 1 . Blast 2 | . . . 1 1 . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 2 | . . . . . 2 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3458 | . 481 42 933 2002 . Guns 2449 | . 481 21 641 1306 . Cannons 874 | . . . 280 594 . Explosions 79 | . . . . 79 . Melee . | . . . . . . Ramming 56 | . . 21 12 23 . Kinetic 1856 | . 272 10 629 945 . Thermal 1363 | . 209 11 292 851 . Explosive . | . . . . . . Electromagnetic 183 | . . . . 183 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 25 | . . . . 25 . Projectiles 5 | . . . . 5 . Explosions 20 | . . . . 20 . Melee . | . . . . . . Knockbacks 3 | . . . 2 1 . Impact . | . . . . . . Kinetic 3 | . . . 2 1 . Secondary . | . . . . . . Self-Inflicted Damage 10 | . . . . 10 . Shots 1 | . . . . 1 . Rammed 3 | . . . . 3 . Targets Rammed 8 | . . 3 2 3 . Kicked 5 | . . 3 2 . . Crushed . | . . . . . . Highest Temperature 331 | . 72 . 63 331 . Average Temperature 73 | . 29 . 18 102 . Received Heat Transfer 795 | . 171 . 102 486 36 Effects 4 | . . . . 4 . Shutdowns 1 | . . . . 1 . Interference 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . . 1 . Combat Hostiles 1 | . . . . 1 . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 7 | . 2 . 2 3 . Heat Transferred 3424 | . 475 25 1037 1887 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 469 | . 173 67 181 469 224 Initial 197 | . . 67 6 72 197 Average 178 | . 114 58 76 286 200 Maximum Alert Level 2 | . . . . 2 1 Low Security (%) 66 | 100 100 100 100 26 83 Level 1 24 | . . . . 53 16 Level 2 9 | . . . . 20 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 10 | . 2 . 2 6 . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 7 | . 2 . 2 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 3 3 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 7 3 21 31 1 Peak Tracking Total 7 | . 3 2 7 6 1 Tactical Retreats 5 | . . . 1 4 . Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . 1 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 1 | . . . . 1 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 10 | . 1 . 1 6 2 Terminals 9 | . 1 . 1 5 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . . . 1 . Garrison Access . | . . . . . . Total Hacks 31 | . 4 . 1 21 5 Successful 17 | . 2 . 1 13 1 Failed 14 | . 2 . . 8 4 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 14 | . 3 . 1 6 4 Terminals 29 | . 4 . 1 19 5 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . . 2 . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . . 7 . Record 2 | . . . . 2 . Prototype ID Bank 1 | . 1 . . . . Emergency Access Points 1 | . . . . 1 . Alert Level 1 | . . . . 1 . Locate Traps 1 | . . . . 1 . Dispatch Records 1 | . . . . 1 . Hauler Manifests 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . . . 2 . Insert Component 1 | . . . . 1 . Analyze 1 | . . . . 1 . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 1 . 1 4 1 Terminals 7 | . 1 . 1 4 1 Botnet 7 | . 1 . 1 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 7 | . . . . 5 2 Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . . . 1 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . . . 1 . Part Schematics Acquired 1 | . . . . 1 . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked 2 | . . . . . 2 Non-combat 2 | . . . . . 2 Combat . | . . . . . . Robot Hacks Applied 2 | . . . . . 2 parse_system 1 | . . . . . 1 no_distress 1 | . . . . . 1 Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2560 | 66 301 189 724 1150 130 Spaces Moved 1349 | 45 166 148 351 492 147 Core 4 | 4 . . . . . Treads 504 | . . . 52 452 . Legs 694 | 41 166 148 299 40 . Wheels . | . . . . . . Hover 147 | . . . . . 147 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 152 76 Average Speed 137 | 113 121 120 149 159 76 Slowest Speed 260 | 120 190 190 260 240 76 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 23 | 4 26 34 32 40 6 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 1 2 . Melee . | . . . . . . Projectile 3 | . . . 1 2 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 1798 | 58 215 156 465 736 168 Wait 176 | . 9 . 46 121 . Move 1344 | 44 165 147 350 491 147 Hop . | . . . . . . Pick Up 47 | 8 6 . 13 20 . Fast Attach 6 | 4 2 . . . . Attach 28 | 2 . 5 5 10 6 Detach 1 | . . . . . 1 Swap 22 | . 2 . 5 14 1 Drop 34 | . 5 . 6 13 10 Fire 129 | . 26 1 38 64 . Melee 3 | . . . . . 3 Ram . | . . . . . . Kick 5 | . . 3 2 . . Crush 3 | . . . . 3 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 67 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 327 | -10/Materials | Discovered new exit (range 12) 368 | -10/Materials | Entered Mines 386 | -10/Mines | Discovered new exit (range 10) 426 | -10/Mines | Learned 8 Materials zone layouts 498 | -10/Mines | Assembled infested the area 503 | -10/Mines | Assisted by a Guerilla fighting off Assembled 528 | -10/Mines | Core integrity fell below 50% 557 | -10/Mines | Entered Materials 557 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 558 | -9/Materials | Identified exit to Materials 558 | -9/Materials | Identified exit to Mines 560 | -9/Materials | Lost 5 parts (1p2n1u1w) 853 | -9/Materials | Build established: Scavenger-Gunner 1281 | -9/Materials | Entered another Materials area 1281 | -8/Materials | Evolved 2 slots: Utility x2 1580 | -8/Materials | Garrison activated, responded to threat 2047 | -8/Materials | Build established: Gunner 2293 | -8/Materials | Lost 3 parts (2n1w) 2423 | -8/Materials | Discovered new exit (range 5) 2431 | -8/Materials | Entered Factory 2431 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2561 | -7/Factory | Self-destructed Last Messages --------------- 02513_ Connecting with DSF Access... 02526_ Sneak attack on K-01 Serf. 02526_ Jacked K-01 Serf... Right-click on available options for more info. Keyboard players can use Shift-a~z. >>parse_system Reading system data... 02527_ Sneak attack on T-07 Excavator. 02527_ Jacked T-07 Excavator... >>no_distress Distress signal routine blocked. 02539_ Connecting with Terminal... >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. 02547_ ALERT: All DSF locations entering lockdown mode. 02557_ Hacking Suite destroyed. 02559_ Jacked Y-54 Guardian... 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