Cogmind - Beta 12 @@@ ROGUE MODE // 2023.05.14 @ 16:12:52 Player: Mr Goldstein Result: Destroyed by C-35 Carver with Carbide Saw Performance ------------- Evolutions (5) 2500 Regions Visited (14) 2800 Robots Destroyed (1) 5 Value Destroyed (1) 1 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (2081) 2081 TOTAL SCORE: 7407 Bonus ------- Pacifist 2081 Cogmind --------- Core Integrity 0/1000 Matter 281/300 Energy 99/100 System Corruption 14% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Launcher Guidance Computer Improved Propulsion Shielding (fused) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scanner Improved Propulsion Shielding Improved Utility Shielding Improved Remote Datajack Axe Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- (None) > --- UTILITY ---------- Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Launcher Guidance Computer Improved Propulsion Shielding > --- WEAPON ----------- Proton Missile Launcher > --- INVENTORY -------- Improved Terrain Scanner Improved Datajack [Rating: 23] Favorites ----------- Power None Propulsion None Utility Launcher Guidance Computer Processor Launcher Guidance Computer Protection Improved Propulsion Shielding Weapon Improved Datajack Ballistic Gun Improved Heavy Machine Gun Launcher Proton Missile Launcher Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Slots Evolved 10 | . . . 2 . . . 2 2 2 . . 2 . . Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 2 . . 2 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 11 | . . . . . . . . 6 1 . 1 1 . 2 Power . | . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 6 | . . . . . . . . 5 . . . . . 1 Device . | . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . Processor 4 | . . . . . . . . 4 . . . . . . Hackware . | . . . . . . . . . . . . . . . Protection 2 | . . . . . . . . 1 . . . . . 1 Artifact . | . . . . . . . . . . . . . . . Weapon 5 | . . . . . . . . 1 1 . 1 1 . 1 Energy Gun . | . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . Ballistic Gun 1 | . . . . . . . . . . . . . . 1 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 1 | . . . . . . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . . . . . . 1 1 . . 1 . . Unidentified Prototypes 1 | . . . . . . . . . . . . . . 1 Parts Lost 1 | . . . . . . . . . . . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon . | . . . . . . . . . . . . . . . Highest Loss Streak 1 | . . . . . . . . . . . . . . 1 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 16 | . . . . . . . . 31 33 33 33 29 29 18 Processor 12 | . . . . . . . . 28 26 26 26 23 23 11 Protection 2 | . . . . . . . . 2 6 6 6 5 5 5 Naked Turns 552 | . 46 265 31 39 23 72 72 4 . . . . . . Heaviest Build 4 | . . . . . . . . 2 3 2 2 2 2 4 Greatest Support 3 | 3 3 3 3 3 3 3 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . . . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . . . . . . . 1 1 2 2 3 3 3 5 Average Carried 1 | . . . . . . . . . 1 2 2 2 3 3 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . . . . . . . 1 1 2 2 3 3 3 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Matter Collected 288 | 112 . . . . . 29 . 96 . 20 10 6 . 15 Remotely . | . . . . . . . . . . . . . . . Salvage Created 15 | . . . . . . . . . . . . . . 15 Parts . | . . . . . . . . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Combat Hostiles Destroyed . | . . . . . . . . . . . . . . . Classes Destroyed 1 | . . . . . . . . . . . . . . 1 Worker 1 | . . . . . . . . . . . . . . 1 Best Kill Streak 1 | . . . . . . . . . . . . . . 1 Combat Bots Only . | . . . . . . . . . . . . . . . Max Kills in Single Turn 1 | . . . . . . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Damage Taken 2194 | . 93 47 98 32 . 174 378 . 151 137 . 547 . 537 Core 2110 | . 93 47 98 32 . 174 378 . 151 137 . 501 . 499 Absorbed by Shields . | . . . . . . . . . . . . . . . Core Remaining (%) 60 | 100 . 44 . . . 24 31 100 . . 66 . . . Volleys Fired . | . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . Shots Fired . | . . . . . . . . . . . . . . . Gun . | . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Shots Hit Robots 3 | . . . . . . . . 1 1 . . 1 . . Core Hits 2 | . . . . . . . . . . . . . . 2 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . Melee Attacks 3 | . . . . . . . . 1 1 . . 1 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . . . 1 1 . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 84 | . . 21 . . . . . . . . . 13 . 50 Guns . | . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Ramming 84 | . . 21 . . . . . . . . . 13 . 50 Kinetic . | . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 14 | . . 1 . . . . . . . 2 2 1 10 14 Average Corruption 7 | . . 1 . . . . . . . 2 2 1 8 10 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 17 | . . . . . . . . . . . 1 1 4 11 Message Errors 2 | . . . . . . . . . . . . . 1 1 Matter Fused 5 | . . . . . . . . . . . . 1 1 3 Energy Discharges 1 | . . . . . . . . . . . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . 1 Data Loss (minor) 1 | . . . . . . . . . . . . . 1 . Data Loss (major) 1 | . . . . . . . . . . . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 Misdirections 5 | . . . . . . . . . . . . . 1 4 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Knockbacks 1 | . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 39 | . . 9 . . . . . . . . . 6 . 24 Shots . | . . . . . . . . . . . . . . . Rammed 13 | . . 4 . . . . . . . . . 2 . 7 Targets Rammed 13 | . . 4 . . . . . . . . . 2 . 7 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature . | . . . . . . . . . . . . . . . Average Temperature . | . . . . . . . . . . . . . . . Received Heat Transfer 510 | . 54 21 36 . . 36 126 . 30 18 . 108 . 81 Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Peak Influence 356 | . 60 38 59 22 . 75 119 53 40 . . 154 53 356 Initial 53 | . . 23 14 22 . . 29 53 25 . . 19 53 23 Average 59 | . 30 32 35 22 . 48 56 53 27 . . 67 42 122 Maximum Alert Level 1 | . . . . . . . . . . . . . . 1 Low Security (%) 94 | 100 100 100 100 100 . 100 100 100 100 . . 100 100 72 Level 1 5 | . . . . . . . . . . . . . . 27 Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 6 | . . . 1 . . . 1 . . . . 2 . 2 Investigation 1 | . . . . . . . . . . . . . . 1 Extermination . | . . . . . . . . . . . . . . . Reinforcement 5 | . . . 1 . . . 1 . . . . 2 . 1 Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Distress Signals 2 | . . . 2 . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 88 | . 5 2 7 3 . 8 13 1 3 2 . 13 6 25 Peak Tracking Total 13 | . 5 2 10 3 . 6 12 1 3 2 . 9 6 13 Tactical Retreats 14 | . . 1 . . . 2 1 . . 1 . 3 . 6 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Traps Triggered 4 | . . . . . . . 1 . . . . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Disabled . | . . . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Machines Accessed 5 | . . . . . . . . . 1 . . . . 4 Terminals 2 | . . . . . . . . . . . . . . 2 Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Total Hacks 7 | . . . . . . . . . 1 . . . . 6 Successful 4 | . . . . . . . . . 1 . . . . 3 Failed 3 | . . . . . . . . . . . . . . 3 Catastrophic 3 | . . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . Manual 5 | . . . . . . . . . . . . . . 5 Terminals 4 | . . . . . . . . . . . . . . 4 Fabricators 3 | . . . . . . . . . 1 . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Terminal Hacks 1 | . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . 1 Fabricator Hacks 2 | . . . . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . . . . . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 4 | . . . . . . . . . . . . . . 4 Full Trace Events 1 | . . . . . . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . 1 1 . . 1 . . Non-combat 3 | . . . . . . . . 1 1 . . 1 . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied 3 | . . . . . . . . 1 1 . . 1 . . find_chute 3 | . . . . . . . . 1 1 . . 1 . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total Allies 1 | . . . . . . . . . . . . . 1 . Largest Group 1 | . . . . . . . . . . . . . 1 . Highest-Rated Group 31 | . . . . . . . . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . . . . . . . . 31 . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . . . . . 6 . Total Damage 126 | . . . . . . . . . . . . . 126 . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Turns Passed 1379 | 14 46 265 31 39 23 72 72 107 91 72 55 154 87 251 Spaces Moved 2580 | 28 91 476 61 73 45 144 142 194 174 144 104 261 174 469 Core 2580 | 28 91 476 61 73 45 144 142 194 174 144 104 261 174 469 Treads . | . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Slowest Speed 100 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 100 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 28 | 3 27 92 12 23 10 44 26 9 7 38 18 13 87 16 Regions Visited 14 Branch Regions 6 Pre-discovered Areas 2 | . . 2 . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . 1 . . . 1 . . . 1 9 . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -5 -5 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Low Low Fac Was Fac Total 2650 | 27 90 502 60 74 44 143 142 201 177 143 106 285 173 483 Wait 25 | . . 23 . 2 . . . . . . . . . . Move 2567 | 27 90 475 60 72 44 143 141 193 173 143 103 261 173 469 Hop . | . . . . . . . . . . . . . . . Pick Up 5 | . . . . . . . 1 . 1 . 1 . . 2 Fast Attach 8 | . . . . . . . . 5 . . 1 . . 2 Attach 3 | . . . . . . . . 1 1 . . 1 . . Detach 4 | . . . . . . . . 1 1 . . 1 . 1 Swap . | . . . . . . . . . . . . . . . Drop 3 | . . . . . . . . . . . 1 . . 2 Fire . | . . . . . . . . . . . . . . . Melee 3 | . . . . . . . . 1 1 . . 1 . . Ram 13 | . . 4 . . . . . . . . . 2 . 7 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . 15 . . Rewire 4 | . . . . . . . . . . . . 4 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: Upp x2) History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 3 | -11/Junkyard | Discovered new exit (range 15) 15 | -11/Junkyard | Entered Materials 54 | -10/Materials | Discovered new exit (range 8) 61 | -10/Materials | Entered Mines 79 | -10/Mines | Met a Derelict bent on vengeance 126 | -10/Mines | Core integrity fell below 50% 245 | -10/Mines | Learned location of Storage (-9) 305 | -10/Mines | Build established: Mutant 308 | -10/Mines | Learned location of Zion (-6) 322 | -10/Mines | Discovered new exit (range 9) 326 | -10/Mines | Entered Materials 326 | -9/Materials | Evolved 2 slots: Utility x2 349 | -9/Materials | Discovered new exit (range 15) 357 | -9/Materials | Entered Mines 391 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 392 | -9/Mines | Discovered new exit (range 5) 396 | -9/Mines | Entered Exiles 403 | -9/Exiles | Discovered new exit (range 15) 409 | -9/Exiles | Met 8R-AWN 419 | -9/Exiles | Entered Mines 457 | -8/Mines | Core integrity fell below 50% 486 | -8/Mines | Discovered new exit (range 11) 491 | -8/Mines | Entered Materials 491 | -8/Materials | Evolved 2 slots: Utility x2 533 | -8/Materials | Core integrity fell below 50% 549 | -8/Materials | Discovered new exit (range 16) 563 | -8/Materials | Entered Factory 563 | -7/Factory | Evolved 2 slots: Utility x2 663 | -7/Factory | Discovered new exit (range 16) 670 | -7/Factory | Entered another Factory area 670 | -6/Factory | Evolved 2 slots: Utility x2 753 | -6/Factory | Discovered new exit (range 14) 761 | -6/Factory | Entered Lower Caves 829 | -6/Lower Caves | Discovered new exit (range 5) 833 | -6/Lower Caves | Entered another Lower Caves area 883 | -6/Lower Caves | Discovered new exit (range 12) 887 | -6/Lower Caves | Encountered a Warlord checkpoint 888 | -6/Lower Caves | Entered Factory 888 | -5/Factory | Evolved 2 slots: Utility x2 1041 | -5/Factory | Core integrity fell below 50% 1042 | -5/Factory | Sucked down chute 1042 | -5/Factory | Entered Waste 1043 | -5/Waste | Met a frightened Derelict 1057 | -5/Waste | EMP discharged 1057 | -5/Waste | System corruption reached 10% 1057 | -5/Waste | Spotted C-40 Crusher 1060 | -5/Waste | Spotted C-40 Crusher 1100 | -5/Waste | Spotted C-40 Crusher 1101 | -5/Waste | Spotted C-40 Crusher 1105 | -5/Waste | Spotted C-40 Crusher 1105 | -5/Waste | Spotted C-40 Crusher 1124 | -5/Waste | Discovered new exit (range 11) 1129 | -5/Waste | Entered Factory 1230 | -5/Factory | Identified exit to Upper Caves 1327 | -5/Factory | Core integrity fell below 20% 1380 | -5/Factory | Destroyed by C-35 Carver with Carbide Saw Last Messages --------------- 01347_ Slammed into K-01 Serf. 01347_ Launcher Guidance Computer broken. 01347_ Destabilizing: Short circuit. 01348_ Slammed into K-01 Serf. 01348_ Destabilizing: System interference. 01348_ Launcher Guidance Computer temporarily disabled. 01350_ Slammed into U-05 Engineer. 01358_ Slammed into K-01 Serf. 01358_ K-01 Serf destroyed. 01358_ Launcher Guidance Computer destroyed. 01358_ System corrupted by crushing effect (+2). 01358_ Destabilizing: System corrupted (+1). 01359_ Acquired 15 matter. 01360_ Slammed into R-10 Processor. 01360_ R-10 Processor knocked back. 01362_ Slammed into R-10 Processor. 01369_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 01377_ C-35 Carver knocked back. 01377_ Knocked back. Map ----- +----------------------------------------------------+ | ????? ###### #??????#?????????????????? | | ????? #????????????????????????? | | ????? #????????????????????????? | | ????? """""" #????????????????????????? | | ??????+##### """""" +????????????????????????? | | ???????????# """""" #????????????????????????? | | ???????????# """""" #????????????????????????? | | ????????????????""""" #????????????????????????? | | ???????????????"""""" #????????????????????????? | | ???????????????"""""" #????????????????????????? | | ?????????????? """""" ##########???????????????? | | ???????????# """""" # ! "???????????????? | | ???????????# # "Y??????????????? | | ???????????# """""" # " " ???????????? | | ?????????????? """""" # #???????????? | | ???????????????"""""" # ]!] #???????????? | | ???????????????"""""" # ]!] ??????????????? | | ????????????????""""" """ ]!] ?????????????? | | ???????????????"""""" """ ????????????? | | ???????????????"""""" """ [#???????????? | | ???????????????"""""" "" #???????????? | | ???????????# """""" "" #???????????? | | ???????????#k cc #???????????? | | ???????????# ###########???????????? | | ???????????# #?????????????????????? | | ???????????+ c@ #?????????????????????? | | ???????????# ##?????????????????????? | | ???????????# "" #??????????????????????? | | ???????????# "" ###??????????????????????? | | ?????????? g g T" #????????????????????????? | | ??????????? "" ????????????????????????? | | ??????????? "" ????????????????????????? | | ???????????? ????????????????????????? | | ?????????????? ????????????????????????? | | ???????????????????######????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????H????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 66 Evasion (%) 50 Launcher Accuracy 80 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MeleeDeliveryBroadsword Manual? 0 Play Time 00:15:47 Cumulative 208.4 hours Start 2023.05.14 @ 15:59:48 End 2023.05.14 @ 16:12:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 593 Rogue 593 Adventurer 0 Explorer 0 Win Type - Total 9 Types 7/0/1/1/0/0/0/0/0 Lore% 81 Gallery% 79 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 17becabc-05e0-48bf-9585-cb4ca60a61d0