Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.07 @ 14:27:44 Player: monistgf Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (242) 1210 Value Destroyed (9576) 9576 Prototype IDs (32) 640 Alien Tech Used (1) 200 Bonus (675) 675 TOTAL SCORE: 19201 Bonus ------- High Alert Combat Kills 55 Follower Combat Kills 20 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 661/1300 Matter 144/300 Energy 246/400 System Corruption 16% Temperature Warning (328) Movement Immobile (Siege) Location -3/Research Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Quantum Reactor > --- PROPULSION (6) --- Biometal Heavy Treads Biometal Heavy Treads Myomer Leg Myomer Leg > --- UTILITY (10) ----- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Advanced Targeting Computer Advanced Target Analyzer Advanced Particle Charger Advanced Weapon Cycler Advanced Weapon Cycler Improved Hacking Suite > --- WEAPON (3) ------- Improved Matter Neutralizer Coil Gun Hardcell Cannon > --- INVENTORY (20) --- Micro Antimatter Reactor Improved Matter Compressor (300) Long-range Sensor Array Advanced Weapon Cycler Advanced Transmission Jammer Advanced Transmission Jammer Improved Phase Shifter High-powered Tractor Beam Transdimensional Reconstructor Matter Neutralizer Matter Neutralizer Nova Cannon Enhanced Force Lance Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION ------- Enhanced Armored Medium Treads Biometal Heavy Treads Biometal Heavy Treads Centrium Wheel > --- UTILITY ---------- Advanced Heat Sink High-capacity Storage Unit Enhanced Optical Array Long-range Sensor Array Improved Target Analyzer Improved Target Analyzer Advanced Weapon Cycler Advanced Weapon Cycler Improved Phase Shifter Improved Hacking Suite > --- WEAPON ----------- Improved Matter Neutralizer Hardcell Cannon Enhanced Force Lance > --- INVENTORY -------- Light Antimatter Reactor Myomer Leg Myomer Leg Advanced Heat Sink Improved Matter Compressor Advanced Particle Charger Advanced Weapon Cycler Advanced Weapon Cycler Advanced Transmission Jammer Improved Phase Shifter Improved Dynamic Insulation System High-powered Tractor Beam Transdimensional Reconstructor Variable Charge Gun Matter Neutralizer Matter Neutralizer Nova Cannon Coil Gun Coil Gun Phasing Sabre [Rating: 159] Favorites ----------- Power Neutrino Core Engine Angular Momentum Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Armored Leg Treads Armored Treads Leg Armored Leg Wheel Centrium Wheel Hover Unit Cooled Gravmag System Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Enhanced Optical Array Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Enhanced Coil Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Slots Evolved 14 | . . . 4 . . 4 . . . . 2 . . . . 2 2 Power 1 | . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 1 . . 1 . . . . 2 . . . . . . Utility 8 | . . . 2 . . 2 . . . . . . . . . 2 2 Weapon 1 | . . . 1 . . . . . . . . . . . . . . Parts Attached 235 | 2 4 11 25 6 2 12 14 15 . 2 42 9 4 4 5 21 57 Power 34 | . . 1 2 . 1 2 2 4 . . 7 1 1 1 . 1 11 Engine 10 | . . 1 1 . 1 2 2 . . . . 1 . . . . 2 Core 12 | . . . 1 . . . . 4 . . 5 . 1 . . 1 . Reactor 12 | . . . . . . . . . . . 2 . . 1 . . 9 Propulsion 72 | 2 . 4 8 1 1 2 7 4 . . 15 2 . 1 2 9 14 Treads 28 | . . 2 7 1 1 1 3 2 . . 2 . . 1 1 3 4 Leg 20 | . . . . . . . 4 2 . . 9 2 . . 1 . 2 Wheel 13 | 2 . 2 1 . . 1 . . . . 4 . . . . . 3 Hover 11 | . . . . . . . . . . . . . . . . 6 5 Flight . | . . . . . . . . . . . . . . . . . . Utility 75 | . 2 1 8 1 . 5 3 4 . 1 13 3 2 2 . 8 22 Device 42 | . 1 1 3 . . 1 2 2 . 1 10 2 2 1 . 2 14 Storage 2 | . 1 . 1 . . . . . . . . . . . . . . Processor 12 | . . . 2 1 . 2 1 . . . 1 . . . . 2 3 Hackware 1 | . . . . . . . . . . . . . . . . . 1 Protection 18 | . . . 2 . . 2 . 2 . . 2 1 . 1 . 4 4 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 54 | . 2 5 7 4 . 3 2 3 . 1 7 3 1 . 3 3 10 Energy Gun 18 | . 1 . 3 . . 1 1 . . . 3 3 1 . 2 1 2 Energy Cannon 4 | . . . . . . . . 2 . . . . . . . . 2 Ballistic Gun 20 | . . 5 3 2 . 1 . . . 1 3 . . . . 2 3 Ballistic Cannon 5 | . . . 1 . . . 1 1 . . 1 . . . . . 1 Launcher 3 | . 1 . . . . 1 . . . . . . . . . . 1 Special Weapon 1 | . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . 1 . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 2 . . . . . . . . . . 4 . 2 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . 1 . . System Corruption 10 | . . . . . . . . . . . . . . . 10 . . Parts Lost 115 | . . 5 4 . . 4 5 14 . 1 14 8 3 . 3 17 37 Power 22 | . . 2 . . . 1 . 1 . 1 4 2 . . . 4 7 Propulsion 42 | . . 1 4 . . 1 4 5 . . 4 3 2 . 2 3 13 Utility 28 | . . . . . . 1 1 4 . . 3 2 1 . . 6 10 Weapon 23 | . . 2 . . . 1 . 4 . . 3 1 . . 1 4 7 Highest Loss Streak 10 | . . 5 2 . . 2 2 7 . 1 5 3 2 . 2 8 10 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 17 | 6 7 11 15 20 20 19 19 14 14 12 17 17 19 19 19 18 17 Power . | 1 1 . . 1 1 . 1 1 2 1 . 1 2 2 1 . . Propulsion 2 | 4 4 5 3 3 3 1 2 2 1 1 1 1 1 1 3 2 2 Utility 5 | . . 1 3 5 5 4 4 3 1 2 6 6 6 5 5 5 6 Weapon 8 | 1 2 3 7 10 10 10 9 6 9 7 8 7 9 10 9 8 6 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 40 | . 2 1 7 1 1 . 4 1 . . 7 . . 2 . 4 10 Power 7 | . 1 1 . . . . 1 1 . . . . . 2 . . 1 Propulsion 10 | . . . 3 1 . . . . . . 2 . . . . 2 2 Utility 11 | . . . 2 . 1 . . . . . 3 . . . . 1 4 Weapon 11 | . 1 . 2 . . . 3 . . . 2 . . . . 1 2 Tool/Special 1 | . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 95 | . 96 88 98 100 100 94 99 99 84 99 94 97 96 82 98 93 88 Engine 4 | . 14 3 6 9 9 10 13 3 . . 3 . 5 3 . 2 . Core 3 | . . . 2 . . . . 8 13 12 5 . 5 5 5 4 . Reactor 1 | . . . . . . . . . . . . 9 . 1 5 2 5 Treads 12 | . . 10 25 27 27 25 16 5 20 20 6 . . 2 8 7 11 Leg 11 | . . . . . . . 6 20 6 6 23 34 34 29 23 7 2 Wheel 1 | . 28 17 1 . . . 3 . . . 1 . . . . . 4 Hover 1 | . . . . . . . . . . . . . . . . 14 3 Device 15 | . 10 14 12 9 9 12 10 12 13 13 14 19 18 20 22 20 20 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 4 Processor 8 | . . . 8 9 9 8 15 6 6 6 6 5 5 5 5 5 13 Protection 5 | . . . 5 9 9 7 6 12 13 13 5 . . 1 . 6 . Energy Gun 7 | . 13 3 9 8 9 12 7 5 1 5 9 9 11 2 14 11 . Ballistic Gun 5 | . 14 24 12 15 18 4 6 . . 5 3 5 5 1 . 1 5 Ballistic Cannon 1 | . . . 4 . . . 4 5 1 5 1 . . . . . 1 Peak Build Rating 159 | 6 7 12 30 30 30 51 62 63 62 66 100 98 97 104 104 125 159 Average Rating 72 | 6 6 10 24 29 30 44 55 60 53 64 80 92 89 82 97 110 136 On Entrance 54 | 6 6 7 11 30 30 30 49 61 62 52 66 93 89 91 104 98 95 Avg Prop Armor Cover (%) 11 | . . 14 18 . . 5 16 3 3 3 11 . . 7 10 8 15 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 105 | 12 29 31 64 62 65 87 91 98 97 95 100 98 91 89 90 99 105 Greatest Support 185 | 26 26 36 69 62 62 82 88 78 78 78 140 99 99 83 87 72 185 Greatest Overweight (x) 7 | . 1 2 5 . 1 1 7 2 1 1 6 1 1 1 1 1 6 Average Overweight (x) 1 | . . 1 . . . . 4 1 1 1 . . . . 1 . 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 8 14 15 19 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 6 9 12 20 20 20 20 20 19 15 16 20 20 20 20 20 20 20 Average Carried 17 | 6 8 11 15 19 20 19 19 14 14 12 18 17 19 19 19 18 17 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 9 12 20 20 20 20 19 12 15 16 19 19 20 20 20 15 13 Class Distribution -------------------- 24% | Scavenger-Tank 20% | Scavenger-Gunner 12% | Mutant 11% | Scavenger-Mutant 9% | Tank 4% | Scavenger-Skirmisher 3% | Derelict-Tank 3% | Skirmisher 3% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Scavenger-Tank | -5/Factory Scavenger-Skirmisher | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Derelict-Skirmisher | -4/Proximity Caves Derelict-Tank | -4/Factory Scavenger-Mutant | -3/Research Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Matter Collected 7675 | 200 44 227 928 252 290 292 689 678 . 208 1074 418 78 . 321 431 1545 Remotely 519 | . . . . . . . . . . . . . . . . . 519 Salvage Created 9652 | . 65 117 886 568 182 483 704 484 . 207 1439 861 116 . 590 937 2013 Parts 462 | . 8 6 61 27 6 40 16 21 . 9 81 29 4 . 8 31 115 Haulers Intercepted 8 | . . . 5 . . . . . . . 1 . . . . 2 . Recyclers Shooed 7 | . 1 . . . . . . . . . 2 . . . . 3 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . 4 . . . . 14 17 . 8 . 28 4 . 7 . . Prevented 3 | . . . . . . . . . . . . . . . 3 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Combat Hostiles Destroyed 186 | . 3 3 23 11 4 12 14 14 . 4 27 18 2 . 6 18 27 Melee 2 | . . . . . . . . . . . . . . . . . 2 Guns 116 | . . 3 14 7 4 7 5 2 . 3 23 15 2 . 6 13 12 Cannons 28 | . . . 3 . . . 9 7 . 1 . . . . . . 8 AOE 27 | . 3 . 5 4 . 4 . 5 . . 2 . . . . . 4 Classes Destroyed 17 | . 3 1 5 3 . 2 1 . . . 1 . . . . . 1 Worker 14 | . 1 . 1 . . . . . . . 6 . . . . . 6 Builder 16 | . . . . . . 7 . . . . 1 . . . . . 8 Tunneler 1 | . . . . . . . . . . . . . . . . . 1 Hauler 8 | . . . 5 . . . . . . . 1 . . . . 2 . Recycler 8 | . . . . 1 . . . . . . 3 . . . . . 4 Operator 4 | . . . 1 3 . . . . . . . . . . . . . Watcher 5 | . 2 . 2 . . . . . . . . . . . . . 1 Swarmer 56 | . 3 . 11 . . 3 1 3 . . 13 7 . . 2 9 4 Grunt 50 | . . . 8 6 . 4 2 8 . 4 2 10 . . 3 1 2 Brawler 5 | . . . . 1 . . 1 2 . . 1 . . . . . . Duelist 4 | . . . . 1 . . 2 . . . . . . . . . 1 Sentry 16 | . . . 3 3 1 2 2 1 . . 1 1 . . 1 1 . Specialist 3 | . . . . . . . . . . . 2 . . . . . 1 Hunter 8 | . . . 1 . . 1 . . . . . . . . . . 6 Programmer 32 | . . . . . . 2 . . . . 8 . 2 . . 7 13 Subdweller 6 | . . 3 . . 3 . . . . . . . . . . . . Thug 5 | . . . . . . . 5 . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 17 | . 4 2 10 4 1 10 3 4 . 4 8 7 2 . 3 5 17 Combat Bots Only 9 | . 3 2 9 4 1 4 3 4 . 4 5 7 2 . 3 5 7 Max Kills in Single Turn 6 | . 1 1 3 2 1 6 1 3 . 1 2 2 1 . 1 2 4 Gunslinging 1 | . . . 1 . . . . . . . 1 1 . . . 1 . Exploded 3 | . 1 . 2 2 . 1 . 3 . . 1 . . . . . 2 Melee 1 | . . . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Hostile Shots Fired 1776 | . 10 21 137 24 18 152 89 148 . 28 244 117 35 . 59 205 489 Missed 515 | . 5 5 37 5 2 55 23 35 . 8 76 41 10 . 14 57 142 Hits 1261 | . 5 16 100 19 16 97 66 113 . 20 168 76 25 . 45 148 347 Melee 11 | . . . . . . . . . . . . . . . . . 11 Projectile 1250 | . 5 16 100 19 16 97 66 113 . 20 168 76 25 . 45 148 336 AOE 7 | . . 2 . . . 1 . . . . . . . . . 4 . Critical Strikes 47 | . . . 2 . . 1 6 6 . 1 5 3 1 . 1 8 13 Actively Blocked 1 | . . . . . . . . . . . . 1 . . . . . Part Disruptions 3 | . . . . . . 1 . . . . . . . . . 1 1 Actively Blocked 1 | . . . . . . . . . . . . . . . . 1 . Damage Taken 22536 | . 57 501 1346 284 283 1058 1149 2137 . 383 3320 1404 458 . 827 2719 6610 Core 2335 | . 20 162 195 29 27 65 78 192 . 18 385 162 13 . 77 273 639 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 189 | . . . . . . . . . . . 6 . . . . . 183 Redirected to Shielding 169 | . . . . . . . . . . . . 56 . . 85 28 . Ignored by Resistances 320 | . . . . . . . . . . . 32 . 36 . 59 99 94 Regen/Repaired (Parts) 294 | . . . . . . 294 . . . . . . . . . . . Core Remaining (%) 58 | 100 . 27 . . 54 . . . . 58 . . . . 36 76 . Volleys Fired 504 | . 10 17 75 24 10 27 37 40 . 8 73 39 7 . 21 45 71 Largest 3 | . 2 2 3 3 3 3 3 3 . 3 3 3 3 . 3 3 3 Hottest 273 | . 60 70 156 142 109 156 156 167 . 140 194 200 180 . 245 245 273 Shots Fired 1309 | . 15 32 209 53 29 62 104 92 . 26 192 111 21 . 51 133 179 Gun 1067 | . 10 32 182 48 29 56 72 29 . 18 169 111 21 . 48 133 109 Cannon 205 | . . . 22 1 . . 32 54 . 8 20 . . . 3 . 65 Launcher 37 | . 5 . 5 4 . 6 . 9 . . 3 . . . . . 5 Special . | . . . . . . . . . . . . . . . . . . Kinetic 668 | . 5 20 166 33 20 21 65 38 . 16 77 39 7 . 12 34 115 Thermal 587 | . . . 38 16 9 35 39 45 . 10 112 72 14 . 39 99 59 Explosive 37 | . 5 . 5 4 . 6 . 9 . . 3 . . . . . 5 Electromagnetic 17 | . 5 12 . . . . . . . . . . . . . . . Robot Hit Streak 34 | . 3 10 16 34 26 12 17 15 . 11 11 13 5 . 15 16 13 Robot Miss Streak 6 | . 2 3 6 2 1 2 2 3 . 2 3 3 3 . 1 5 4 Penetration Max 2 | . . . . . . . 1 . . . . 2 . . . 1 1 Secondary Targets 24 | . . . 4 . 1 . . . . . 5 2 1 . 2 7 2 Max Gunslinging Chain 1 | . . . 1 . 1 . . . . . 1 1 1 . 1 1 1 Shots Hit Robots 894 | . 9 24 133 40 26 42 77 63 . 17 118 74 13 . 40 95 123 Core Hits 451 | . 8 6 74 30 7 36 30 32 . 9 61 28 4 . 16 30 80 Critical Kills 9 | . . . . . . . 1 . . . . 2 . . . 1 5 Critical Parts Destroyed 16 | . . . 3 . . . . . . . . 5 1 . . 2 5 Critical Strikes 75 | . . . 5 2 . 4 6 . . 1 7 13 2 . 3 20 12 Burn 37 | . . . 2 2 . 3 3 . . . 3 6 1 . 3 14 . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 Destroy 25 | . . . 3 . . 1 1 . . . . 7 1 . . 3 9 Blast 8 | . . . . . . . 2 . . 1 4 . . . . . 1 Sever 4 | . . . . . . . . . . . . . . . . 3 1 Melee Attacks 140 | . . . . 8 . 10 1 18 . . 14 1 . . 5 23 60 Impact 52 | . . . . 8 . 10 1 18 . . 14 1 . . . . . Slashing 73 | . . . . . . . . . . . . . . . 5 23 45 Piercing 15 | . . . . . . . . . . . . . . . . . 15 Sneak Attacks 12 | . . . . 2 . . . . . . 1 . . . . 1 8 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 28155 | . 531 340 2258 1056 400 1744 1915 2087 . 410 4268 1987 427 . 1208 2792 6732 Guns 16644 | . 89 340 1574 549 400 732 1234 472 . 258 2700 1987 427 . 1065 2316 2501 Cannons 4179 | . . . 335 . . . 681 869 . 152 401 . . . . . 1741 Explosions 5459 | . 442 . 346 329 . 1012 . 746 . . 1029 . . . . . 1555 Melee 1870 | . . . . 178 . . . . . . 138 . . . 143 476 935 Ramming 3 | . . . 3 . . . . . . . . . . . . . . Kinetic 10757 | . 47 241 1431 312 268 256 1269 678 . 292 1373 1129 179 . 202 715 2365 Thermal 9925 | . . . 478 237 132 476 646 663 . 118 1728 858 248 . 863 1601 1877 Explosive 5459 | . 442 . 346 329 . 1012 . 746 . . 1029 . . . . . 1555 Electromagnetic 141 | . 42 99 . . . . . . . . . . . . . . . Impact 316 | . . . . 178 . . . . . . 138 . . . . . . Slashing 1287 | . . . . . . . . . . . . . . . 143 476 668 Piercing 267 | . . . . . . . . . . . . . . . . . 267 Highest Corruption 16 | . . . . . . 1 1 10 10 10 4 2 5 5 15 5 16 Average Corruption 3 | . . . . . . 1 1 4 10 10 1 1 4 5 12 4 4 Corruption Purged 9 | . . . . . . . . . . . 3 . . . . . 6 Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 190 | . . . . . . 8 15 40 7 26 7 11 6 6 29 6 29 Message Errors 40 | . . . . . . 2 5 11 2 7 1 1 2 2 3 1 3 Matter Fused 49 | . . . . . . 1 5 8 2 8 1 1 1 3 9 2 8 Heat Flow Errors 19 | . . . . . . 1 1 3 1 2 . 3 1 . 3 1 3 Energy Discharges 22 | . . . . . . 1 2 1 . 3 2 2 1 1 5 2 2 Parts Rejected 2 | . . . . . . . . 2 . . . . . . . . . Parts Fused 3 | . . . . . . . . 2 1 . . . . . . . . Data Loss (minor) 28 | . . . . . . 2 1 7 1 3 2 4 1 . 3 . 4 Data Loss (major) 9 | . . . . . . . . 2 . 1 . . . . 3 . 3 Misfires 7 | . . . . . . 1 1 2 . 2 . . . . . . 1 Alerts 2 | . . . . . . . . 2 . . . . . . . . . Weapon Failures 9 | . . . . . . . . . . . 1 . . . 3 . 5 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 751 | . 10 . 5 123 . 4 2 45 . . 106 . . . 72 . 384 Projectiles 147 | . . . . . . . 2 12 . . 3 . . . . . 130 Explosions 173 | . 10 . 5 . . 4 . 33 . . 29 . . . . . 92 Melee 431 | . . . . 123 . . . . . . 74 . . . 72 . 162 Knockbacks 24 | . . . 4 1 . . 2 6 . 4 6 . . . . . 1 Impact 1 | . . . . 1 . . . . . . . . . . . . . Kinetic 21 | . . . 4 . . . 2 6 . 3 5 . . . . . 1 Secondary 2 | . . . . . . . . . . 1 1 . . . . . . Self-Inflicted Damage 352 | . 21 . 10 . . . . 16 . . 202 . . . . . 103 Shots 9 | . 1 . 1 . . . . 1 . . 3 . . . . . 3 Rammed 1 | . . . 1 . . . . . . . . . . . . . . Targets Rammed 1 | . . . 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 487 | . . . 312 15 3 284 301 262 183 252 152 187 205 . 145 298 487 Average Temperature 74 | . . . 52 5 3 70 117 81 96 94 39 76 129 . 33 41 126 Received Heat Transfer 3978 | . . 72 486 135 45 255 443 696 . 195 498 504 . . 189 313 147 Effects 9 | . . . 6 . . . 1 . . . . . . . . . 2 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Energy Bleed 3 | . . . 1 . . . 1 . . . . . . . . . 1 Interference 5 | . . . 5 . . . . . . . . . . . . . . Siege Activations 4 | . . . . . . . . . . . 1 . . . . . 3 Total Turns 110 | . . . . . . . . . . . 10 . . . . . 100 Longest Duration 59 | . . . . . . . . . . . 10 . . . . . 59 Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 2 . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 3 | . . . . 2 . . . . . . 1 . . . . . . Impact Corruptions 8 | . . . . 5 . . . . . . 3 . . . . . . Robots Melted 13 | . . . 1 . . 1 . . . . 2 3 . . . 5 1 Combat Hostiles 13 | . . . 1 . . 1 . . . . 2 3 . . . 5 1 Parts Melted 53 | . . . . . 2 6 . . . . 7 3 1 . 6 25 3 Heat Transferred 19708 | . . . 1184 666 296 1110 1369 1184 . 259 2955 2568 407 . 1536 4583 1591 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Maximum Alert Level 2 | . . . 1 1 . . . . . . 2 . . . . 1 1 Low Security (%) 65 | 100 100 . 43 37 100 100 . . . . 56 . . . . 92 33 Level 1 33 | . . . 56 62 . . . . . . 37 . . . . 7 66 Level 2 1 | . . . . . . . . . . . 5 . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 439 | . 84 . 274 270 88 179 . . . . 439 . . . . 243 393 Initial 91 | . . . . 91 88 . . . . . . . . . . . 78 Average 137 | . 30 . 196 184 11 42 . . . . 201 . . . . 42 219 Influence Increases 5663 | . 106 . 733 392 21 405 228 310 . 90 978 515 50 . 130 552 1153 Destroy 0b10 Robot/C 3500 | . 60 . 460 220 20 240 180 280 . 80 540 360 40 . 120 360 540 Destroy 0b10 Robot/NC 280 | . 15 . 45 20 . 35 . . . . 55 . . . . 10 100 Destroy Leader 616 | . 14 . 104 70 . 70 . 30 . 10 102 20 10 . 10 74 102 Allied During Kill 3 | . . . . . . . 3 . . . . . . . . . . Successful Hack 102 | . . . 20 12 . 17 . . . . 32 . . . . . 21 Disable Machine 180 | . . . . 30 . 15 . . . . 90 . . . . 15 30 Destroy Structure 502 | . 17 . 29 25 1 28 . . . . 114 . . . . 48 240 Lose Combat Pursuer 480 | . . . 75 15 . . 45 . . . 45 135 . . . 45 120 Influence Decreases 5270 | . 50 56 517 379 250 379 215 307 42 90 545 701 268 29 130 401 911 Entered New Map 665 | . . 28 . 125 141 . 10 8 42 . . 161 48 29 . . 73 Time Decay 3600 | . 50 28 487 254 109 349 145 228 . 80 405 440 190 . 120 241 474 Lost Part 945 | . . . 30 . . 30 20 71 . 10 140 80 30 . 10 160 364 Lost Ally 60 | . . . . . . . 40 . . . . 20 . . . . . Squads Dispatched 47 | . 2 . 10 6 . 6 . . . . 9 . . . . 3 11 Investigation 5 | . 1 . 1 1 . 1 . . . . . . . . . . 1 Extermination 13 | . . . . . . 3 . . . . 4 . . . . 2 4 Reinforcement 18 | . 1 . 3 2 . 2 . . . . 5 . . . . 1 4 Assault . | . . . . . . . . . . . . . . . . . . Garrison 11 | . . . 6 3 . . . . . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . 1 . . . . . . . . . . 2 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Distress Signals 15 | . . . 5 3 1 . . . . . 2 . . . . 2 2 Communications Jammed 28 | . . . . . . . . . . . . . . . . 2 26 Distress Signals 28 | . . . . . . . . . . . . . . . . 2 26 Times Spotted 288 | . 6 3 42 17 3 12 22 14 . 4 38 26 5 . 6 33 57 Peak Tracking Total 13 | . 5 2 13 7 2 4 9 4 . 4 6 10 3 . 3 5 7 Tactical Retreats 24 | . . . 4 1 1 . 2 . . . 3 5 . . . 2 6 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Traps Triggered 8 | . 1 . 1 . . 1 . . . . 1 . . . . . 4 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Disabled 14 | . . . . 2 . 1 . . . . 6 2 . . . 1 2 Max in Single Turn 3 | . . . . 1 . 1 . . . . 3 1 . . . 1 2 Garrison Access 2 | . . . . . . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 2 | . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Machines Accessed 41 | . . . 3 2 4 4 1 . 4 . 7 1 1 7 . 4 3 Terminals 19 | . . . 3 1 4 2 . . . . 4 1 . . . 1 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . 2 . . . . 2 . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . 1 . . . . . . 1 . . . . 2 . Total Hacks 116 | . . . 7 4 13 10 1 . 30 . 13 3 1 24 . 5 5 Successful 85 | . . . 4 2 7 4 1 . 30 . 5 3 1 24 . 3 1 Failed 31 | . . . 3 2 6 6 . . . . 8 . . . . 2 4 Catastrophic 9 | . . . 1 1 2 . . . . . 1 . . . . 2 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 20 | . . . 2 . 6 1 . . . . 6 . . . . 1 4 Terminals 45 | . . . 7 2 13 5 . . . . 9 3 . . . 1 5 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 10 | . . . . . . 5 . . . . 3 . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . 2 . . . . . . 1 . . . . 2 . Terminal Hacks 72 | . . . 3 2 5 1 1 . 30 . 2 3 1 24 . . . Record 26 | . . . . . . . . . 11 . . 3 . 12 . . . Part Schematic 15 | . . . . . . . . . 11 . . . . 4 . . . Robot Schematic 5 | . . . . . . . . . 5 . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . Prototype ID Bank 8 | . . . . . 1 . . . 3 . . . . 4 . . . Open Door 2 | . . . . . . . 1 . . . . . 1 . . . . Level Access Points 1 | . . . . . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 1 . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 1 . . . . 1 . . . . . . Patrol Status 1 | . . . . . 1 . . . . . . . . . . . . Zone Layout 3 | . . . 1 1 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 5 | . . . . . . 2 . . . . 1 . . . . 2 . Scan Component 3 | . . . . . . 1 . . . . 1 . . . . 1 . Repair 2 | . . . . . . 1 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . 1 . . . . 1 . Seal Access 2 | . . . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 6 | . . . 1 . 2 1 . . . . 1 . . . . . 1 Terminals 5 | . . . 1 . 2 1 . . . . . . . . . . 1 Botnet 5 | . . . 1 . 2 1 . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . Mechanics 1 | . . . . . . . . . . . 1 . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 24 | . . . 3 2 4 3 . . . . 6 1 . . . 2 3 Full Trace Events 3 | . . . . 1 . 1 . . . . . 1 . . . . . Feedback Events 1 | . . . . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . . 11 . . . . 4 . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . . . . . . Time 137 | . . . . . . 38 . . . . . . . . . 99 . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . . . . 3 Programmers 3 | . . . . . . . . . . . . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . 2 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total Allies 2 | . . . . . . . 2 . . . . . . . . . . Largest Group 2 | . . . . . . . 2 . . . . . . . . . . Highest-Rated Group 58 | . . . . . . . 58 . . . . . . . . . . Highest-Rated Ally 29 | . . . . . . . 29 . . . . . . . . . . Total Orders 8 | . . . . . . . . . . . . 2 1 . 1 4 . EXPLORE 5 | . . . . . . . . . . . . 2 . . 1 2 . RETURN 3 | . . . . . . . . . . . . . 1 . . 2 . Ally Attacks 5 | . . . . . . . 5 . . . . . . . . . . Total Damage 93 | . . . . . . . 93 . . . . . . . . . . Kills 1 | . . . . . . . 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Active Infowar (turns) 19266 | . 141 469 1391 549 951 1712 1976 2017 194 773 2177 1483 384 243 746 1581 2479 Optics 18744 | . . 462 1017 549 951 1712 1976 2017 194 773 2177 1483 384 243 746 1581 2479 Sensors 4738 | . . . . . . . . . . . 708 1428 94 . 690 634 1184 Terrain 297 | . . . . . . . . . . . 123 . . . . . 174 Structural 621 | . 141 7 473 . . . . . . . . . . . . . . Jamming 2193 | . . . . . . . . . . . . . . . . 1036 1157 Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . Derelict Logs Recovered 9 | . . 1 . . . . 2 1 . 1 . 2 1 . 1 . . Drone Launches 9 | . . . . . . . . . . . . 3 3 . 1 2 . Drone Recoveries 6 | . . . . . . . . . . . . 1 3 . 1 1 . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Turns Passed 19309 | 3 181 469 1391 549 951 1712 1976 2017 194 773 2177 1483 384 243 746 1581 2479 Spaces Moved 8635 | 1 127 352 555 204 381 676 893 820 80 291 1093 702 291 169 338 598 1064 Core . | . . . . . . . . . . . . . . . . . . Treads 3141 | . . . 499 204 381 676 149 209 80 291 156 . . . . 15 481 Legs 3327 | . . . . . . . 237 611 . . 808 702 291 169 338 171 . Wheels 1627 | 1 127 352 56 . . . 507 . . . 129 . . . . . 455 Hover 540 | . . . . . . . . . . . . . . . . 412 128 Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 90 90 105 95 158 158 158 190 190 243 243 101 115 115 120 190 112 90 Average Speed 169 | 90 103 114 187 158 235 206 200 207 243 243 149 123 115 129 190 135 142 Slowest Speed 270 | 90 105 120 260 158 238 238 242 270 243 243 260 188 190 190 190 190 232 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 5 | . . . . . . . . 3 . . . . . . 2 . . Cave-ins Triggered 1 | . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 50 | 2 38 37 54 39 92 13 97 93 74 46 29 77 48 63 61 25 26 Regions Visited 17 Branch Regions 11 Pre-discovered Areas 7 | . . . . . . . 2 1 1 . . . . 3 . . . Known Exits Taken 3 | . . . 1 1 . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 16 | . . 3 . . . . 2 3 . 1 . 4 2 . 1 . . Spaces Dug 148 | . . . . 6 . 10 4 21 . . 11 1 . . 5 13 77 Terrain Destroyed 462 | . 16 . 30 35 . 25 15 84 . 2 57 27 8 . 19 21 123 Melee 101 | . . . . 6 . 10 1 18 . . 11 1 . . 3 13 38 Projectile 146 | . . . . . . 1 14 12 . 2 30 26 8 . 16 8 29 AOE 214 | . 16 . 30 29 . 14 . 54 . . 16 . . . . . 55 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Total 12056 | 2 160 383 766 335 415 919 994 1021 82 338 1459 1225 324 195 388 1234 1816 Wait 2046 | . 17 . 47 65 19 173 17 99 . 29 160 459 13 1 15 491 441 Move 8617 | . 126 351 554 203 380 675 892 818 79 290 1092 701 290 168 337 597 1064 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 130 | . 2 . 22 2 1 3 10 7 . 4 15 5 3 4 1 15 36 Fast Attach 103 | . 2 2 11 . . 7 . 2 . . 27 3 2 8 2 10 27 Attach 107 | . . 4 8 . . 6 5 14 . 4 9 8 1 1 1 16 30 Detach 57 | . 1 2 10 . . 3 . . 3 . 15 2 . 3 . 9 9 Swap 202 | 2 2 7 14 12 2 13 18 18 . 3 24 7 4 . 6 13 57 Drop 129 | . . . 24 4 3 2 12 4 . . 30 . 4 10 . 15 21 Fire 504 | . 10 17 75 24 10 27 37 40 . 8 73 39 7 . 21 45 71 Melee 140 | . . . . 8 . 10 1 18 . . 14 1 . . 5 23 60 Ram . | . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . 1 . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . 1 . . . . . . . . . Rewire 2 | . . . . . . . 2 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 17 | . . . . 17 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res / [*Ext]) -3/Research (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Discovered new exit (range 15) 134 | -10/Materials | Discovered new exit (range 16) 185 | -10/Materials | Entered Subcaves 186 | -10/Subcaves | Shifting Twisted Machinery released Sub. Optics 202 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 203 | -10/Subcaves | Learned Materials terminal intel 222 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 275 | -10/Subcaves | Disturbed a concealed Subdweller 289 | -10/Subcaves | Core integrity fell below 50% 323 | -10/Subcaves | Lost 5 parts (2p1n2w) 331 | -10/Subcaves | Build established: Mutant 487 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 494 | -10/Subcaves | Shifting Twisted Machinery released Sub. Shrapnel Launcher 635 | -10/Subcaves | Discovered new exit (range 19) 654 | -10/Subcaves | Entered Materials 654 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 655 | -8/Materials | Loaded intel: 11 terminal locations 817 | -8/Materials | Destroyed 9 combat bots 860 | -8/Materials | Garrison activated, responded to threat 1125 | -8/Materials | Met 7R-MNS 1223 | -8/Materials | Garrison activated, responded to threat 1415 | -8/Materials | Discovered new exit (range 12) 1529 | -8/Materials | Identified exit to Storage 1564 | -8/Materials | Build established: Scavenger-Tank 1872 | -8/Materials | Discovered new exit (range 10) 2045 | -8/Materials | Entered Storage 2091 | -8/Storage | Build established: Tank 2209 | -8/Storage | Garrison activated, responded to threat 2378 | -8/Storage | Discovered new exit (range 3) 2555 | -8/Storage | Identified exit to Recycling 2594 | -8/Storage | Entered Recycling 2595 | -8/Recycling | Met a Zionite searching for Scraptown 3404 | -8/Recycling | Discovered new exit (range 19) 3545 | -8/Recycling | Entered Factory 3545 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 3688 | -6/Factory | Repaired Arm. Treads 3857 | -6/Factory | Build established: Scavenger-Gunner 4335 | -6/Factory | Discovered new exit (range 5) 5257 | -6/Factory | Entered Lower Caves 5681 | -6/Lower Caves | Attacked by a faux Warlord 6125 | -6/Lower Caves | Encountered a Warlord checkpoint 6209 | -6/Lower Caves | Found DCF Scrap (15 items) 6472 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 6599 | -6/Lower Caves | Discovered new exit (range 3) 6650 | -6/Lower Caves | Learned location of Extension (-4) 6715 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7233 | -6/Lower Caves | Entered another Lower Caves area 7347 | -6/Lower Caves | Lost 7 parts (1n2u4w) 7596 | -6/Lower Caves | Build established: Scavenger-Tank 7916 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8114 | -6/Lower Caves | Encountered a Warlord checkpoint 8448 | -6/Lower Caves | Discovered new exit (range 8) 8571 | -6/Lower Caves | Crushed by falling debris 8572 | -6/Lower Caves | System corruption reached 10% 8689 | -6/Lower Caves | Lost 3 parts (2n1u) 9250 | -6/Lower Caves | Entered Data Miner 9250 | -6/Data Miner | Discovered new exit (range 6) 9282 | -6/Data Miner | Met Data Miner 9364 | -6/Data Miner | Learned location of Section 7 (-3) 9364 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9388 | -6/Data Miner | Received God Mode back door access code from Data Miner 9444 | -6/Data Miner | Entered Proximity Caves 9872 | -5/Proximity Caves | Learned 4 Factory zone layouts 10096 | -5/Proximity Caves | Discovered new exit (range 17) 10217 | -5/Proximity Caves | Entered Factory 10217 | -5/Factory | Evolved 2 slots: Propulsion x2 10649 | -5/Factory | Discovered new exit (range 11) 10654 | -5/Factory | Identified exit to Factory 10881 | -5/Factory | Lost 5 parts (2p3n) 10946 | -5/Factory | Lost 3 parts (1n1u1w) 11180 | -5/Factory | Spotted B-75 Beast 11625 | -5/Factory | Cargo convoy interrupted 11662 | -5/Factory | Discovered new exit (range 11) 12315 | -5/Factory | Lost 4 parts (1p1u2w) 12394 | -5/Factory | Entered Upper Caves 12699 | -5/Upper Caves | Build established: Mutant 13156 | -5/Upper Caves | Build established: Scavenger-Skirmisher 13351 | -5/Upper Caves | Attracted the attention of an 0b10 base 13407 | -5/Upper Caves | Destroyed 7 combat bots 13416 | -5/Upper Caves | Lost 3 parts (1n1u1w) 13625 | -5/Upper Caves | Learned Factory security intel 13635 | -5/Upper Caves | Learned Factory security intel 13700 | -5/Upper Caves | Found DCF Scrap (12 items) 13710 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 13724 | -5/Upper Caves | Core integrity fell below 50% 13785 | -5/Upper Caves | Lost 3 parts (2p1n) 13867 | -5/Upper Caves | Discovered new exit (range 9) 13877 | -5/Upper Caves | Entered another Upper Caves area 14160 | -5/Upper Caves | Learned Factory security intel 14233 | -5/Upper Caves | Discovered new exit (range 16) 14258 | -5/Upper Caves | Ambushed by research squad 14261 | -5/Upper Caves | Entered Zhirov 14261 | -5/Zhirov | Discovered new exit (range 3) 14294 | -5/Zhirov | Met Zhirov 14318 | -5/Zhirov | Learned location of Quarantine (-3) 14318 | -5/Zhirov | Learned location of Testing (-2) 14318 | -5/Zhirov | Learned location of Command (-1) 14339 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14361 | -5/Zhirov | Found Alien Artifact 14361 | -5/Zhirov | Identified Integrated Dissipator 14361 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14383 | -5/Zhirov | Found Alien Artifact 14504 | -5/Zhirov | Entered Proximity Caves 14709 | -4/Proximity Caves | System corruption reached 10% 14771 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14907 | -4/Proximity Caves | Learned Research stockpile data 15090 | -4/Proximity Caves | Build established: Derelict-Skirmisher 15250 | -4/Proximity Caves | Entered Factory 15250 | -4/Factory | Evolved 2 slots: Utility x2 15562 | -4/Factory | Build established: Derelict-Tank 15897 | -4/Factory | Spotted B-86 Titan 15931 | -4/Factory | Lost 3 parts (1p1u1w) 16026 | -4/Factory | Discovered new exit (range 14) 16265 | -4/Factory | Build established: Derelict-Mutant 16653 | -4/Factory | Spotted B-86 Titan 16776 | -4/Factory | Lost 8 parts (2p2n3u1w) 16810 | -4/Factory | Discovered new exit (range 13) 16831 | -4/Factory | Entered Research 16831 | -3/Research | Evolved 2 slots: Utility x2 16831 | -3/Research | Discovered new exit (range 5) 16980 | -3/Research | Spotted B-86 Titan 17094 | -3/Research | Build established: Mutant 17648 | -3/Research | Lost 3 parts (2p1n) 17710 | -3/Research | Lost 7 parts (1p3n1u2w) 17727 | -3/Research | Destroyed 7 combat bots 17873 | -3/Research | Lost 8 parts (1p5n1u1w) 17992 | -3/Research | Lost 3 parts (2n1w) 18536 | -3/Research | Build established: Scavenger-Mutant 19174 | -3/Research | Garrison activated, responded to threat 19284 | -3/Research | System corruption reached 10% 19310 | -3/Research | Self-destructed Last Messages --------------- 19293_ R-10 Processor collects Adv. Heat Sink. 19293_ Slug penetrates Wall. 19294_ ALERT: Construction progress impeded, dispatching reinforcements to local area. [Achievement: Construction Begets Destruction] 19294_ Penetrated by Slug. 19294_ H-77 Assassin destroyed. 19294_ Destroyed Wheel. 19294_ U-05 Engineer destroyed. 19295_ U-05 Engineer builds a Wall. 19297_ Slug penetrates Wall. 19298_ Power failure, Quantum Reactor shutdown. 19300_ System corrupted: Hardcell Cannon jammed. 19300_ Destroyed Imp. Antigrav System. 19301_ Med. Reflective Plating destroyed. 19302_ System corrupted: Coil Gun jammed. [Achievement: Botjacking] 19302_ P-80 Master destroyed. 19303_ Acquired 46 matter. 19303_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ###???????###########????????????????????????????? | | #???????# #????????????????????????????? | | #???????# #????????????????????????????? | | #???????# #????????????????????????????? | | #########= #????????????????????????????? | | + #####+#####????????????????????????????? | | ##### ##### ##############???????????????????? | | #???# #T ## ## ! #???????????????????? | | #???# ## !! #???????????????????? | | ####### # !! #???????????????????? | | /% #????????? ?????????? | | # #???????? ??????????? | | ### #??????? ???????????? | | ######## #?# = #?????? #???????????? | | # ###############???? #???????????? | | + #??????? ????????????? | | # ^ #?????## #???????????? | | # ! ^ #????= " #???????????? | | ######^!! #??? # #???????????? | | #????#!!! #??? !? #???????????? | | #????#!! +??! ?? #???????????? | | #????# #? ??? #???????????? | | ########????# ![!# ???? #???????????? | | ????????????# ####+###!|#%#????# ##??????????? | | ????????????# ## !%#!!####;## % ####???????? | | #???????????# ## !!+!@%=%*!|b ^ ??? | | #???????????# ## !=#!###;;###H ^ ??? | | #????######## ## #%!#?????? ?????????? | | #????# # ## # ##?????? #??????????? | | #????# %! # ## #/"######## #???????????? | | #????# + ## # ! # #???????????? | | #????# ! # ######## % # #???????????? | | #????# # # #/ """ " #???????????? | | #????# ! # # # """ # #???????????? | | ############# %# ??? # """ + #???????????? | | #! !!! + + ?????# # #???????????? | | # =!!! # #??????# ! #####???????????? | | +!% ! !#| #??????# ##??????????????? | | ######### [ ###################??????????????? | | #??###### # ! #?????????##??????????????? | | #### +% #?????????????????????????? | | #! #?????????????????????????? | | # #?????????????????????????? | | #### #?????????????????????????? | | """" #??# ! #?????????????????????????? | | """""" #??#######" #???????????????????????? | | ""F "" #############???????????????????????? | | """ # #??????????????????????????? | | # #??????????????????????????? | | # """ #??????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 141 Energy Generation 39 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 EM Shielding 3 Armor Coverage 750 Resistance: KI 25 Resistance: TH 30 Utility Shielding 90 Weapon Shielding 66 Weapon Cycling 30 Phase Shifting 10 Evasion (%) 55 Targeting Accuracy 11 Target Analysis 9 Recoil Reduction 5 Matter Filtering 30 Particle Charging 30 Offensive Hacking 12 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Field Propulsion Array | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hvy. Gauss Cannon | -6/Data Miner | Free HERF Cannon | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Imp. Thunder Leg | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free P-60 Hacker | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free O-32 Director | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Arm. Treads | 2% | -6/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Achievements -------------- A Problem For Future Me Botjacking Bumper Bots Construction Begets Destruction Ew, Corruption Fancy Inventory For Emergencies Only Heavy Suspicion Hydra Immobile And Lovin' It Into The Breach Jackpot Overwhelming Resistances Are Futile That Tickles Throw Away The Key Challenges ------------ None Game ------ Seed PlatingPlasmaCompanion Manual? 0 Play Time 03:18:53 Cumulative 284.6 hours Start 2026.01.06 @ 17:26:16 End 2026.01.07 @ 14:27:44 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 186 Rogue 186 Adventurer 0 Explorer 0 Win Type - Total 5 Types 4/0/0/1/0/0/0/0/0/0 Lore% 32 Gallery% 60 Achievement% 36 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb0bace4-5ee0-47bf-ac34-fe99340382f0