Cogmind - Beta 11.1 --- EXPLORER MODE // 2022.06.18 @ 12:23:57 Player: FooVoo Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (12) 2400 Robots Destroyed (90) 450 Value Destroyed (3941) 3941 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (1315) 1315 TOTAL SCORE: 11466 Bonus ------- High Alert Combat Kills 73 Follower Combat Kills 442 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 1053/1150 Matter 464/550 Energy 169/730 System Corruption 6% Temperature Cool (0) Movement Treading (160) Location -4/Factory Parts ------- > --- POWER (2) -------- Light Fission Core Light Antimatter Reactor > --- PROPULSION (4) --- Improved Heavy Treads > --- UTILITY (9) ------ Advanced Heat Sink Advanced Heat Sink Large Storage Unit Advanced Energy Well Matter Compressor Trap Scanner Light Regenerative Plating > --- WEAPON (5) ------- Heavy Wave Gun Advanced Plasma Cannon Makeshift Shrapnel Gun > --- INVENTORY (15) --- Light Deuterium Engine Fusion Compressor Fusion Compressor Reinforced Fission Core Spiked Treads Spiked Treads Improved Medium Treads Armored Medium Treads Armored Medium Treads Faulty Experimental Heat Sink Medium Matter Pod (100) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Antimatter Reactor > --- PROPULSION ------- Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Disposable Heat Sink Large Storage Unit Advanced Energy Well Matter Compressor Improved Cloaking Device Heart of Steel > --- WEAPON ----------- Variable Charge Gun Cooled Plasma Rifle Heavy Wave Gun Advanced Plasma Cannon > --- INVENTORY -------- Light Deuterium Engine Light Fission Core Fusion Compressor Fusion Compressor Reinforced Fission Core Improved Medium Treads Armored Medium Treads Armored Medium Treads Advanced Heat Sink Medium Matter Pod Trap Scanner Light Regenerative Plating Advanced Shield Generator [Rating: 121] Favorites ----------- Power Micro Nuclear Core Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Utility Large Storage Unit Device Heart of Steel Storage Large Storage Unit Processor Targeting Computer Protection Light Regenerative Plating Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Gauss Cannon Launcher Grenade Launcher Special Weapon Improved Remote Datajack Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Slots Evolved 13 | . 1 2 2 2 . 2 . . . . 2 2 Power 1 | . . . 1 . . . . . . . . . Propulsion 2 | . . . . 2 . . . . . . . . Utility 7 | . 1 . 1 . . 1 . . . . 2 2 Weapon 3 | . . 2 . . . 1 . . . . . . Parts Attached 83 | 8 2 3 7 3 6 2 9 2 . 7 15 19 Power 17 | 2 . . 3 . 2 . 2 . . 1 1 6 Engine 5 | 2 . . 2 . . . . . . . 1 . Core 10 | . . . 1 . 2 . 2 . . 1 . 4 Reactor 2 | . . . . . . . . . . . . 2 Propulsion 11 | 2 . . 2 2 . . . 1 . . 2 2 Treads 11 | 2 . . 2 2 . . . 1 . . 2 2 Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 31 | 2 2 . 2 . 1 1 5 . . 4 5 9 Device 22 | . 1 . 2 . 1 1 4 . . 3 3 7 Storage 7 | 1 1 . . . . . 1 . . 1 2 1 Processor 1 | 1 . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 24 | 2 . 3 . 1 3 1 2 1 . 2 7 2 Energy Gun 7 | . . 2 . . . . 1 . . . 3 1 Energy Cannon 2 | . . . . . . . . . . . 2 . Ballistic Gun 7 | 2 . . . 1 1 . . . . 2 . 1 Ballistic Cannon 3 | . . . . . 1 . 1 1 . . . . Launcher 4 | . . 1 . . 1 1 . . . . 1 . Special Weapon 1 | . . . . . . . . . . . 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 1 . . . 1 . . 2 1 1 Corrupted Parts 1 | . . . . . . . . . . . . 1 System Corruption 3 | . . . . . . . . . . . . 3 Parts Lost 25 | . . . 3 . 1 . 2 3 . 2 5 9 Power 8 | . . . 1 . . . . . . 1 3 3 Propulsion 4 | . . . 1 . . . . 1 . 1 . 1 Utility 7 | . . . 1 . 1 . . 1 . . 1 3 Weapon 6 | . . . . . . . 2 1 . . 1 2 Highest Loss Streak 5 | . . . 1 . 1 . 2 1 . 1 3 5 To Critical Strikes . | . . . . . . . . . . . . . Average Slot Usage (%) 82 | . 98 96 99 100 98 100 89 79 62 69 66 75 Engine 2 | . 12 10 10 14 8 . . . . . 2 . Core 8 | . . . 5 . 5 12 12 12 12 11 5 6 Treads 20 | . 25 20 15 28 28 25 25 24 25 19 13 10 Device 15 | . 10 10 20 21 20 25 14 11 6 11 18 21 Storage 8 | . 12 10 8 7 7 6 6 6 6 6 8 14 Processor 1 | . 12 10 4 . . . . . . . . . Energy Gun 9 | . . 14 16 14 14 12 11 9 6 6 10 12 Ballistic Gun 6 | . 25 12 8 7 6 6 6 3 . 7 2 . Ballistic Cannon 4 | . . . . . 2 6 11 9 6 6 . . Launcher 1 | . . 10 8 7 4 6 . . . . 2 . Naked Turns . | . . . . . . . . . . . . . Heaviest Build 91 | 18 29 35 48 50 51 57 68 68 51 57 77 91 Greatest Support 145 | 40 40 40 40 80 80 80 80 90 90 90 127 145 Greatest Overweight (x) 2 | . . . 2 . . . . 1 . . . 1 Average Overweight (x) . | . . . 1 . . . . . . . . . Largest Inventory Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 14 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 5 9 15 12 15 12 15 15 15 15 15 15 Average Carried 12 | 1 2 5 12 10 11 11 14 15 15 13 13 11 Final Capacity 15 | 10 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | . 5 9 13 10 13 11 15 15 15 14 13 11 Class Distribution -------------------- 49% | Hacker-Tank 26% | Hacker-Mutant 13% | Hacker-Gunner 9% | Hacker-Skirmisher Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Gunner | -9/Materials Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -7/DSF Hacker-Tank | -6/Factory Hacker-Tank | -6/Lower Caves Hacker-Tank | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Tank | -5/Proximity Caves Hacker-Mutant | -5/Factory Hacker-Gunner | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Matter Collected 4578 | 208 313 55 199 43 457 . 529 237 . 456 564 1517 Remotely 388 | . . . . . . . . . . . 388 . Salvage Created 3783 | . 331 207 791 . 418 . 294 55 . 151 430 1106 Parts 188 | . 29 17 40 . 19 . 12 . . 10 15 46 Haulers Intercepted . | . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 77 | . 6 4 17 . 8 . 5 1 . 6 13 17 Guns 51 | . 6 3 13 . 6 . 1 1 . 3 6 12 Cannons 14 | . . . . . 1 . 4 . . 3 2 4 AOE 10 | . . 1 4 . 1 . . . . . 4 . Classes Destroyed 13 | . 2 2 4 . 1 . . 1 . . 1 2 Worker 2 | . . . . . . . . . . . . 2 Builder 2 | . . . 1 . . . . . . . . 1 Watcher 9 | . 3 1 4 . . . . . . . . 1 Swarmer 20 | . . . 5 . . . . . . 5 8 2 Grunt 29 | . 6 1 6 . 5 . 5 . . . 1 5 Brawler 2 | . . . 1 . . . . . . . . 1 Duelist 2 | . . 1 . . . . . . . . 1 . Sentry 7 | . . 2 3 . . . . . . 1 . 1 Specialist 1 | . . . . . . . . . . . . 1 Hunter 7 | . . . 2 . 2 . . . . . 1 2 Programmer 7 | . . . . . . . . . . . 2 5 Heavy 1 | . . . . . 1 . . . . . . . Behemoth 1 | . . . . . . . . 1 . . . . Best Kill Streak 7 | . 3 4 7 . 3 . 3 1 . 3 6 4 Combat Bots Only 6 | . 2 4 6 . 3 . 3 1 . 3 6 4 Max Kills in Single Turn 3 | . 1 1 3 . 1 . 1 1 . 1 2 2 Gunslinging . | . . . . . . . . . . . . . Exploded 3 | . . 1 3 . 1 . . . . . 2 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Damage Taken 5236 | . 239 36 507 . 460 . 739 499 . 316 872 1568 Core 384 | . 65 9 60 . 11 . 50 18 . 30 44 97 Absorbed by Shields 510 | . . . . . . . 47 138 . . . 325 Regen/Repaired (Parts) 27 | . . . . . . . . . . . . 27 Core Remaining (%) 91 | 100 74 97 89 . 98 . . . . 88 95 . Volleys Fired 206 | . 29 7 38 . 22 . 13 13 . 10 33 41 Largest 5 | . 2 4 4 . 4 . 5 5 . 4 3 4 Hottest 285 | . 40 172 172 . 198 . 260 260 . 155 197 285 Shots Fired 580 | . 58 21 118 . 77 . 32 37 . 29 65 143 Gun 492 | . 58 20 114 . 65 . 25 31 . 19 54 106 Cannon 80 | . . . . . 11 . 7 6 . 10 9 37 Launcher 8 | . . 1 4 . 1 . . . . . 2 . Special . | . . . . . . . . . . . . . Kinetic 198 | . 58 8 38 . 32 . 12 12 . 19 6 13 Thermal 373 | . . 12 76 . 44 . 20 25 . 10 56 130 Explosive 8 | . . 1 4 . 1 . . . . . 2 . Electromagnetic 1 | . . . . . . . . . . . 1 . Robot Hit Streak 69 | . 31 16 53 . 14 . 38 69 . 13 18 40 Robot Miss Streak 3 | . 1 2 2 . 1 . . 1 . 1 3 3 Penetration Max 1 | . . . . . 1 . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . . . Shots Hit Robots 461 | . 47 16 92 . 60 . 30 36 . 21 52 107 Core Hits 198 | . 24 10 41 . 20 . 14 5 . 10 20 54 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Critical Strikes 17 | . . 2 4 . 2 . . 3 . . 2 4 Burn 14 | . . 2 4 . 1 . . 1 . . 2 4 Blast 3 | . . . . . 1 . . 2 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 10375 | . 511 321 1652 . 1232 . 589 792 . 456 1768 3054 Guns 7886 | . 511 247 1400 . 927 . 450 620 . 231 1222 2278 Cannons 1627 | . . . . . 179 . 139 172 . 225 136 776 Explosions 862 | . . 74 252 . 126 . . . . . 410 . Melee . | . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . Kinetic 2543 | . 511 58 295 . 481 . 238 296 . 315 96 253 Thermal 6967 | . . 189 1105 . 625 . 351 496 . 141 1259 2801 Explosive 862 | . . 74 252 . 126 . . . . . 410 . Electromagnetic 3 | . . . . . . . . . . . 3 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 5 | . 2 . . . . . . . . . 2 5 Average Corruption 1 | . 1 . . . . . . . . . 1 1 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 15 | . 4 . . . . . . . . . 5 6 Message Errors 4 | . . . . . . . . . . . 2 2 Matter Fused 2 | . 2 . . . . . . . . . . . Heat Flow Errors 3 | . 1 . . . . . . . . . 1 1 Energy Discharges 3 | . 1 . . . . . . . . . . 2 Parts Rejected 1 | . . . . . . . . . . . 1 . Data Loss (minor) 2 | . . . . . . . . . . . 1 1 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 47 | . . . 12 . 14 . . . . 3 . 18 Projectiles 35 | . . . . . 14 . . . . 3 . 18 Explosions 12 | . . . 12 . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . 2 . . . . 2 . . Impact . | . . . . . . . . . . . . . Kinetic 3 | . . . . . 1 . . . . 2 . . Secondary 1 | . . . . . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 717 | . 130 153 231 . 315 . 325 717 . 198 438 396 Average Temperature 131 | . 20 67 76 . 145 . 100 318 . 64 218 122 Received Heat Transfer 1652 | . 234 24 270 . 243 . 458 176 . 27 42 178 Effects 29 | . . . . . . . . 24 . . 3 2 Shutdowns 9 | . . . . . . . . 8 . . . 1 Energy Bleed 3 | . . . . . . . . 3 . . . . Interference 7 | . . . . . . . . 5 . . 2 . Matter Decay 1 | . . . . . . . . . . . . 1 Short Circuit 3 | . . . . . . . . 2 . . 1 . Damage (minor) 1 | . . . . . . . . 1 . . . . Damage (major) 5 | . . . . . . . . 5 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 1 1 Combat Hostiles 2 | . . . . . . . . . . . 1 1 Parts Melted 36 | . . 4 8 . . . . . . . 9 15 Heat Transferred 13741 | . . 555 2701 . 1443 . 766 1105 . 296 2203 4672 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Peak Influence 502 | . 129 175 293 . 209 89 . . . . 202 502 Initial 81 | . . 25 52 . . 81 . . . . . 69 Average 111 | . 60 74 161 . 77 86 . . . . 62 171 Maximum Alert Level 2 | . . . 1 . 1 . . . . . 1 2 Low Security (%) 81 | 100 100 100 52 100 90 100 . . . . 97 70 Level 1 17 | . . . 47 . 9 . . . . . 2 23 Level 2 1 | . . . . . . . . . . . . 6 Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Sterilizations 1 | . . . . . 1 . . . . . . . Squads Dispatched 11 | . . . 2 . 1 . . . . . 3 5 Investigation . | . . . . . . . . . . . . . Extermination 5 | . . . . . . . . . . . 2 3 Reinforcement 5 | . . . 2 . 1 . . . . . . 2 Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . 1 . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Distress Signals 7 | . . 1 3 . . . . . . . . 3 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 126 | . 9 5 27 . 8 . 5 4 . 10 16 42 Peak Tracking Total 8 | . 3 2 8 . 3 . 3 3 . 4 4 7 Tactical Retreats . | . . . . . . . . . . . . . Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Traps Triggered 6 | . 3 . . . 1 . . . . . 1 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Machines Disabled 11 | . . . . . 1 . . . . . 1 9 Max in Single Turn 3 | . . . . . 1 . . . . . 1 3 Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Machines Accessed 12 | . 2 . . 1 . 1 1 . 4 . 2 1 Terminals 4 | . 2 . . 1 . . . . . . 1 . Fabricators 1 | . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . 1 . . . . 1 . Garrison Access . | . . . . . . . . . . . . . Total Hacks 48 | . 9 . . 1 . 2 1 . 29 . 4 2 Successful 45 | . 7 . . 1 . 1 1 . 29 . 4 2 Failed 3 | . 2 . . . . 1 . . . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . Terminals 11 | . 9 . . 1 . . . . . . 1 . Fabricators 2 | . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . 2 . . . . 3 . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 39 | . 7 . . 1 . . 1 . 29 . 1 . Record 14 | . 3 . . . . . . . 11 . . . Part Schematic 11 | . . . . . . . . . 10 . 1 . Robot Schematic 5 | . . . . . . . . . 5 . . . Robot Analysis 1 | . 1 . . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . Open Door 1 | . . . . . . . 1 . . . . . Open DSF 1 | . . . . 1 . . . . . . . . Emergency Access Points 1 | . 1 . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 4 | . . . . . . 1 . . . . 3 . Insert Component 2 | . . . . . . 1 . . . . 1 . Analyze 2 | . . . . . . . . . . . 2 . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 3 | . 2 . . . . 1 . . . . . . Full Trace Events . | . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . 5 . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 10 . 2 . Parts Built 1 | . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . . 152 Total Part Build Rating 5 | . . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . . . . 1 . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Total Allies 2 | . . . . . . . . . . 1 . 1 Largest Group 1 | . . . . . . . . . . 1 . 1 Highest-Rated Group 99 | . . . . . . . . . . 96 . 99 Highest-Rated Ally 99 | . . . . . . . . . . 96 . 99 Total Orders . | . . . . . . . . . . . . . Ally Attacks 36 | . . . . . . . . . . 16 . 20 Total Damage 1646 | . . . . . . . . . . 249 . 1397 Kills 21 | . . . . . . . . . . 4 . 17 Allies Corrupted 1 | . . . . . . . . . . . . 1 Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . 1 . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Turns Passed 9362 | 77 732 179 879 72 403 77 1866 1085 147 1885 785 1175 Spaces Moved 4767 | 35 400 92 301 40 183 45 1035 604 89 1081 380 482 Core 17 | 17 . . . . . . . . . . . . Treads 4750 | 18 400 92 301 40 183 45 1035 604 89 1081 380 482 Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 240 170 170 170 170 167 167 166 163 160 Average Speed 170 | 106 160 160 244 170 170 170 170 169 167 166 164 160 Slowest Speed 320 | 160 160 160 320 170 170 170 170 250 167 167 166 240 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 44 | 5 66 12 44 1 93 2 98 62 71 94 10 17 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . . Known Exits Taken 11 | 1 1 1 1 1 . 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . . . . . Scrap Searched 4 | . . . . . . . 3 . . 1 . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 88 | . . 6 19 . 7 . 2 . . 1 19 34 Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . 2 . 2 . . 1 4 11 AOE 68 | . . 6 19 . 5 . . . . . 15 23 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Fac Total 5575 | 74 440 109 357 45 225 46 1117 636 88 1153 489 796 Wait 407 | 26 . . . . . . 47 16 . 42 40 236 Move 4755 | 34 399 91 300 39 182 44 1034 603 88 1080 379 482 Hop . | . . . . . . . . . . . . . Pick Up 82 | 5 8 7 10 1 10 . 9 . . 7 12 13 Fast Attach 7 | 2 . . 1 . . . . 2 . 1 1 . Attach 64 | 5 1 3 4 3 5 2 3 . . 6 14 18 Detach 7 | . . . . . . . . . . 2 1 4 Swap 12 | 1 1 . 2 . 1 . 6 . . . . 1 Drop 35 | 1 2 1 2 2 5 . 5 2 . 5 9 1 Fire 206 | . 29 7 38 . 22 . 13 13 . 10 33 41 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / Upp x2) -4/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Identified exit to Materials 13 | -11/Scrapyard | Discovered exit to Materials (range 13) 78 | -11/Scrapyard | Entered Materials 78 | -10/Materials | Evolved 1 slot: Utility x1 300 | -10/Materials | Build established: Hacker-Mutant 638 | -10/Materials | Identified exit to Materials 638 | -10/Materials | Discovered exit to Materials (range 16) 748 | -10/Materials | Discovered exit to Materials (range 15) 810 | -10/Materials | Entered another Materials area 810 | -9/Materials | Evolved 2 slots: Weapon x2 942 | -9/Materials | Identified exit to Materials 942 | -9/Materials | Discovered exit to Materials (range 16) 989 | -9/Materials | Entered another Materials area 989 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1163 | -8/Materials | Build established: Hacker-Gunner 1724 | -8/Materials | Build established: Hacker-Skirmisher 1795 | -8/Materials | Identified exit to Factory 1795 | -8/Materials | Discovered exit to Factory (range 8) 1868 | -8/Materials | Entered Factory 1868 | -7/Factory | Evolved 2 slots: Propulsion x2 1938 | -7/Factory | Identified exit to DSF 1940 | -7/Factory | Entered DSF 2005 | -7/DSF | Additional patrols routed to DSF 2148 | -7/DSF | Identified exit to Factory 2148 | -7/DSF | Discovered exit to Factory (range 15) 2318 | -7/DSF | Sterilization system engaged 2338 | -7/DSF | Ambient heat levels rising (+10) 2343 | -7/DSF | Entered Factory 2343 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2405 | -6/Factory | Identified exit to Lower Caves 2405 | -6/Factory | Discovered exit to Lower Caves (range 9) 2420 | -6/Factory | Entered Lower Caves 2821 | -6/Lower Caves | Found Prototype Device 2823 | -6/Lower Caves | Identified Heart of Steel 2863 | -6/Lower Caves | Build established: Hacker-Tank 3309 | -6/Lower Caves | Encountered a Warlord checkpoint 4252 | -6/Lower Caves | Identified exit to Lower Caves 4252 | -6/Lower Caves | Discovered exit to Lower Caves (range 10) 4286 | -6/Lower Caves | Entered another Lower Caves area 4324 | -6/Lower Caves | Identified exit to Factory 4324 | -6/Lower Caves | Discovered exit to Factory (range 15) 4771 | -6/Lower Caves | Spotted B-75 Beast 4977 | -6/Lower Caves | Destroyed B-75 Beast 5151 | -6/Lower Caves | Encountered a Warlord checkpoint 5274 | -6/Lower Caves | Build established: Hacker-Mutant 5356 | -6/Lower Caves | Identified exit to Data Miner 5356 | -6/Lower Caves | Discovered exit to Data Miner (range 9) 5371 | -6/Lower Caves | Entered Data Miner 5371 | -6/Data Miner | Identified exit to Proximity Caves 5371 | -6/Data Miner | Discovered exit to Proximity Caves (range 6) 5403 | -6/Data Miner | Met Data Miner 5442 | -6/Data Miner | Learned location of Section 7 (-3) 5442 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5468 | -6/Data Miner | Received God Mode back door access code from Data Miner 5518 | -6/Data Miner | Entered Proximity Caves 5632 | -5/Proximity Caves | Escorted by Enhanced Grunt 5802 | -5/Proximity Caves | Found Prototype Device 5832 | -5/Proximity Caves | Identified Exp. Thermal Shield 5956 | -5/Proximity Caves | Spotted B-75 Beast 6365 | -5/Proximity Caves | Build established: Hacker-Tank 6422 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7239 | -5/Proximity Caves | Discovered exit to Factory (range 11) 7403 | -5/Proximity Caves | Entered Factory 7403 | -5/Factory | Evolved 2 slots: Utility x2 7404 | -5/Factory | Identified exit to Upper Caves 7879 | -5/Factory | Lost 3 parts (1p1u1w) 8007 | -5/Factory | Build established: Hacker-Mutant 8107 | -5/Factory | Identified exit to Factory 8107 | -5/Factory | Discovered exit to Factory (range 4) 8131 | -5/Factory | Garrison activated, responded to threat 8188 | -5/Factory | Entered another Factory area 8188 | -4/Factory | Evolved 2 slots: Utility x2 8478 | -4/Factory | Build established: Hacker-Gunner 8576 | -4/Factory | Fabricated Lgt. Regenerative Plating (x1) 9012 | -4/Factory | Heart of Steel transformed into Warbot 9346 | -4/Factory | Cargo convoy interrupted 9363 | -4/Factory | Self-destructed Last Messages --------------- Hvy. Treads destroyed. Penetrated by Slug. Slug penetrates Wall. U-05 Engineer lays Concrete. K-01 Serf collects debris. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. Penetrated by Slug. Variable Charge Gun destroyed. System corrupted: Heat flow error (+113). K-01 Serf collects debris. U-05 Engineer lays Concrete. Penetrated by Slug. Slug penetrates Wall. Imp. Cloaking Device destroyed. U-05 Engineer lays Concrete. Penetrated by Slug. K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | """ #?????????????????# = #????? | | """ #?????????????????# [ ! #????? | | """ #?????????????????# % = #????? | | """ #?????????????????# [==== #????? | | ^ #?????????????????# = = #????? | | """ #?????????????????# **== #????? | | """ #?????????????????######+##+##########??? | | """ #??????????????????????#! + ??? | | """ #??????????????????????# #????????? | | +???????????????????# #????????? | | """ #??????? ??????????# #????????? | | """ ??? ?? ??????????# #????????? | | """ ?? ??????????# #????????? | | """ ???? ??????????# #????????? | | ^ ? ?? " [= ??????????# #????????? | | """ ???? # ###+%#;;########### ####+##### | | """ ??? [!k!*%% | | """ ?? % u!%!==% | | """ ? ?? == ! =%! | | ??? u ! A | | """ ? % | | """ ? u = | | """????? % i | | """???? [;#### ##### | | ???? ; ## #???? | | """ ??? !@!*# #?# +???? | | """ ??? ! [ |%###?# ######???? | | ""????? 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" ! =%%# #???# #????????? | | ???????? # ! # #???# #????????? | | ????????? ?# # #???####+####????????? | | ????????? ??# # #????????????????????? | | ?????????????# ! # +????????????????????? | | ?????????????# #??????????????????????? | | ?????????????# #??????????????????????? | | ?????????????? /??????????????????????? | | ????????????????? #??????????????????????? | | ??????????????????? #??????????????????????? | | ????????????????????? #??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 50 Energy Generation 45 Energy Capacity 740 Matter Stores 550 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 Cloak Strength 3 Armor Coverage 150 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Phase Shifting 5 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Point Defense Array | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Adv. Transmission Jammer | -6/Data Miner | Free Gamma Bomb Array | -6/Data Miner | Free Lyr. Heavy Armor Plating | -5/Factory | Hacked Adv. Energy Well | -5/Factory | Scanalyzed Robot Schematics ------------------ A-15 Conveyor | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free W-44 Eye | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- Use The Force Challenges ------------ None Game ------ Seed VariableGravitonBay Manual? 0 Play Time 00:56:56 Cumulative 11.3 hours Start 2022.06.17 @ 15:02:32 End 2022.06.18 @ 12:23:57 Sessions 5 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 11 Rogue 1 Adventurer 0 Explorer 10 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 17 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c0c16a3b-7e8f-4ebe-bf64-3a9b80f9cbc6