Cogmind - Beta 15 X1 @@@ ROGUE MODE // 2024.11.23 @ 15:59:23 Player: LU-1G1 Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (112) 560 Value Destroyed (2684) 2684 Prototype IDs (18) 360 Alien Tech Used (0) 0 Bonus (696) 696 TOTAL SCORE: 9400 Bonus ------- Follower Combat Kills 396 Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 100/100 System Corruption 10% Temperature Warm (102) Movement Core (50) Location -5/Extension Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Energy Well (350) Surveybot 17 Chip Improved Light Armor Plating Hacking Drone Bay (1/1) Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Improved Gravmag System Improved Gravmag System Improved Flight Unit Improved Flight Unit Improved Flight Unit > --- UTILITY ---------- Deep Structural Scanner Improved Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Master Drone Bay > --- WEAPON ----------- Mini Grenade Launcher CPS Tube > --- INVENTORY -------- Energy Well Surveybot 17 Chip Improved System Shield Authchip [Device] LU-1G1's Laser Shovel [Rating: 56] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Improved Gravmag System Flight Unit Improved Flight Unit Utility High-capacity Storage Unit Device Shield Generator Storage High-capacity Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Special Weapon LU-1G1's Laser Shovel Impact Weapon Mace Slashing Weapon Makeshift Axe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 . . . 6 . . . . 2 . Power 1 | . . . . . . . 1 . . . . . . Propulsion 4 | . . . 1 . . . 2 . . . . 1 . Utility 5 | . . . 1 . . . 3 . . . . 1 . Weapon . | . . . . . . . . . . . . . . Parts Attached 97 | 7 7 . 24 16 5 12 15 . 5 3 1 2 . Power 12 | 1 2 . 4 1 . 1 1 . 2 . . . . Engine 8 | 1 2 . 4 1 . . . . . . . . . Core 4 | . . . . . . 1 1 . 2 . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 31 | 2 . . 10 5 3 6 3 . . . . 2 . Treads 22 | 2 . . 10 5 3 2 . . . . . . . Leg . | . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . Hover 2 | . . . . . . . 2 . . . . . . Flight 7 | . . . . . . 4 1 . . . . 2 . Utility 32 | 2 3 . 4 4 2 4 8 . 2 2 1 . . Device 7 | 1 . . 1 . . 2 2 . . 1 . . . Storage 3 | 1 2 . . . . . . . . . . . . Processor 3 | . 1 . . . . . . . 1 1 . . . Hackware 7 | . . . . . . . 5 . 1 . 1 . . Protection 12 | . . . 3 4 2 2 1 . . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 22 | 2 2 . 6 6 . 1 3 . 1 1 . . . Energy Gun 1 | 1 . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . Ballistic Gun 12 | 1 . . 6 5 . . . . . . . . . Ballistic Cannon 1 | . 1 . . . . . . . . . . . . Launcher 1 | . 1 . . . . . . . . . . . . Special Weapon 2 | . . . . . . 1 1 . . . . . . Impact Weapon 2 | . . . . 1 . . 1 . . . . . . Slashing Weapon 2 | . . . . . . . 1 . 1 . . . . Piercing Weapon 1 | . . . . . . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . 3 . . 1 1 . . 1 . . . Parts Lost 25 | . 1 . . . . . 7 2 3 . 5 6 1 Power 2 | . 1 . . . . . . 1 . . . . . Propulsion 7 | . . . . . . . 2 . 2 . 1 2 . Utility 11 | . . . . . . . 3 1 1 . 3 2 1 Weapon 5 | . . . . . . . 2 . . . 1 2 . Highest Loss Streak 6 | . 1 . . . . . 5 2 3 . 4 6 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 4 6 10 19 19 20 16 4 4 5 5 4 4 4 Power . | . . 1 . 1 1 . . . . . . . . Propulsion 4 | 2 2 2 4 7 8 6 . . . . . . . Utility 5 | . . 2 8 6 6 5 3 3 4 3 3 4 4 Weapon 3 | . 3 4 4 5 5 3 . . . 1 1 . . Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | . 7 . 6 6 . 10 2 . . . . . 3 Power 3 | . 1 . 1 . . 1 . . . . . . . Propulsion 10 | . 4 . 1 1 . 4 . . . . . . . Utility 12 | . 1 . 1 4 . 2 1 . . . . . 3 Weapon 9 | . 1 . 3 1 . 3 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . Average Slot Usage (%) 91 | . 98 100 98 99 100 91 80 59 54 51 43 14 4 Engine 9 | . 13 14 11 11 11 8 . . . . . . . Treads 25 | . 27 28 32 33 33 26 . . . . . . . Flight 3 | . . . . . . 4 20 20 10 6 5 1 . Device 8 | . 11 . 2 10 11 10 14 13 8 11 9 . . Storage 9 | . 14 14 11 11 11 8 . . . . . . . Processor 3 | . 2 14 8 . . . . . 5 6 6 2 . Hackware 2 | . . . . . . . 17 16 19 20 13 8 4 Protection 7 | . . . 10 11 11 10 5 . . . . . . Ballistic Gun 15 | . 13 14 19 19 22 17 . . . . . . . Ballistic Cannon 2 | . 11 14 2 . . . . . . . . . . Peak Build Rating 56 | 7 9 9 22 21 22 34 56 42 49 45 45 18 6 Average Rating 21 | 5 8 9 19 20 21 20 48 38 37 43 34 11 5 On Entrance 21 | . 7 9 9 21 21 22 34 42 34 34 43 18 6 Naked Turns 10 | . . . . . . . . . . . . . 10 Heaviest Build 59 | 15 52 52 59 59 59 59 16 12 15 5 5 3 . Greatest Support 63 | 40 40 40 60 60 63 63 19 15 15 5 5 4 3 Greatest Overweight (x) 1 | . 1 1 1 . . 1 . . 1 . . . . Average Overweight (x) . | . . 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 5 5 5 5 5 5 5 Average Capacity 15 | 7 8 20 20 20 20 16 5 5 5 5 5 5 5 Most Carried 20 | 6 9 11 20 20 20 20 5 5 5 5 5 5 4 Average Carried 14 | 4 6 10 19 19 20 16 4 4 5 4 4 4 4 Final Capacity 20 | 8 20 20 20 20 20 5 5 5 5 5 5 5 5 Final Carried 20 | 6 9 11 20 20 20 5 5 5 5 5 5 4 4 Class Distribution -------------------- 43% | Mutant 33% | Commander-Mutant 13% | Hacker-Mutant 10% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Commander-Mutant | -9/Recycling Commander-Mutant | -9/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Mutant | -5/Proximity Caves Mutant | -5/Factory Mutant | -5/Extension Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Matter Collected 3041 | 288 523 54 926 577 205 125 126 33 145 . 39 . . Remotely . | . . . . . . . . . . . . . . Salvage Created 4298 | 66 648 228 1464 1075 594 . 55 22 116 . . 30 . Parts 254 | 5 44 11 97 63 21 . 6 1 2 . . 4 . Haulers Intercepted 13 | . 2 . 6 5 . . . . . . . . . Recyclers Shooed 2 | . . . 2 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . 2 . . . . Prevented 1 | . . . . . . . . 1 . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 69 | . 17 2 26 14 4 . 2 1 2 . . 1 . Melee 5 | . . . . . . . 1 1 2 . . 1 . Guns 46 | . 4 2 22 14 4 . . . . . . . . Cannons 9 | . 8 . 1 . . . . . . . . . . AOE 9 | . 5 . 3 . . . 1 . . . . . . Classes Destroyed 11 | 2 6 . 2 . 1 . . . . . . . . Worker 5 | . 2 . . 1 . . 2 . . . . . . Builder 4 | . 2 . 1 . 1 . . . . . . . . Tunneler 3 | 1 1 . 1 . . . . . . . . . . Hauler 13 | . 2 . 6 5 . . . . . . . . . Recycler 10 | 1 . 2 . 2 5 . . . . . . . . Operator 2 | . . . 1 1 . . . . . . . . . Watcher 6 | . 1 . 3 2 . . . . . . . . . Swarmer 16 | . 3 . 4 3 . . 2 1 2 . . 1 . Grunt 34 | . 14 2 14 4 . . . . . . . . . Sentry 17 | . . . 8 7 2 . . . . . . . . Programmer 2 | . . . . . 2 . . . . . . . . Best Kill Streak 6 | 1 6 3 6 5 2 . 3 1 2 . . 1 . Combat Bots Only 5 | . 5 2 5 3 2 . 1 1 2 . . 1 . Max Kills in Single Turn 3 | 1 2 1 3 2 1 . 2 1 1 . . 1 . Gunslinging 1 | . . . . 1 . . . . . . . . . Exploded 3 | . 2 . 3 . . . 1 . . . . . . Melee 1 | . . . . . . . 1 1 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 631 | . 51 6 117 81 30 58 116 39 22 7 6 78 20 Missed 256 | . 14 1 42 31 11 33 63 13 13 5 3 19 8 Damage Taken 5470 | . 413 63 977 539 209 324 846 401 100 44 414 966 174 Core 1825 | . 43 34 126 24 57 60 187 190 24 . 79 831 170 Absorbed by Shields 321 | . . . 3 206 77 . . . . . . . 35 Regen/Repaired (Parts) 403 | . 184 . 199 20 . . . . . . . . . Core Remaining (%) 61 | 100 . 69 . . . 33 . . . . 43 . . Volleys Fired 264 | 6 68 5 100 65 15 . 5 . . . . . . Largest 2 | 2 2 2 2 2 2 . 1 . . . . . . Hottest 60 | 60 60 50 50 46 46 . 30 . . . . . . Shots Fired 491 | 12 126 10 199 109 30 . 5 . . . . . . Gun 406 | 12 66 5 184 109 30 . . . . . . . . Cannon 73 | . 54 5 14 . . . . . . . . . . Launcher 12 | . 6 . 1 . . . 5 . . . . . . Special . | . . . . . . . . . . . . . . Kinetic 465 | 6 112 10 198 109 30 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 12 | . 6 . 1 . . . 5 . . . . . . Electromagnetic 14 | 6 8 . . . . . . . . . . . . Robot Hit Streak 22 | 2 10 7 22 17 14 . . . . . . . . Robot Miss Streak 6 | 6 5 1 3 2 2 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 5 | . . . 3 2 . . . . . . . . . Max Gunslinging Chain 1 | . . . 1 1 . . . . . . . . . Shots Hit Robots 357 | 4 79 7 149 86 23 . 2 4 3 . . . . Core Hits 162 | 2 33 7 56 34 14 . 7 1 1 . . 7 . Critical Kills 2 | . . . 1 . 1 . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 4 | . 2 . 1 . 1 . . . . . . . . Destroy 2 | . . . 1 . 1 . . . . . . . . Blast 2 | . 2 . . . . . . . . . . . . Melee Attacks 63 | . . . . 5 . 2 9 8 3 . 28 8 . Impact 25 | . . . . 5 . 2 9 8 1 . . . . Slashing 6 | . . . . . . . . . 2 . . 4 . Piercing 32 | . . . . . . . . . . . 28 4 . Sneak Attacks 1 | . . . . 1 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6996 | 59 1667 130 2555 1380 595 . 292 124 101 . . 80 13 Guns 4634 | 59 536 57 2198 1294 490 . . . . . . . . Cannons 773 | . 592 52 129 . . . . . . . . . . Explosions 915 | . 527 . 181 . . . 207 . . . . . . Melee 384 | . . . . 74 . . 85 124 101 . . . . Ramming 290 | . 12 21 47 12 105 . . . . . . 80 13 Kinetic 5340 | 29 1091 109 2327 1294 490 . . . . . . . . Thermal . | . . . . . . . . . . . . . . Explosive 915 | . 527 . 181 . . . 207 . . . . . . Electromagnetic 67 | 30 37 . . . . . . . . . . . . Impact 316 | . . . . 74 . . 85 124 33 . . . . Slashing 68 | . . . . . . . . . 68 . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 11 | . . . 2 4 5 . 1 1 1 1 11 5 10 Average Corruption 3 | . . . 2 3 4 . 1 1 1 1 10 3 5 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 69 | . . . 1 22 34 . . 2 1 1 5 1 2 Message Errors 19 | . . . . 6 10 . . . . . 2 . 1 Matter Fused 18 | . . . . 5 10 . . 1 . 1 1 . . Heat Flow Errors 10 | . . . . 2 7 . . . . . . . 1 Energy Discharges 4 | . . . . 2 1 . . . . . 1 . . Parts Fused 1 | . . . . . 1 . . . . . . . . Data Loss (minor) 8 | . . . . 1 4 . . . 1 . 1 1 . Data Loss (major) 4 | . . . 1 1 1 . . 1 . . . . . Misfires 1 | . . . . 1 . . . . . . . . . Alerts 1 | . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . 3 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 154 | . 4 . 40 34 . . 32 19 25 . . . . Projectiles 4 | . 4 . . . . . . . . . . . . Explosions 56 | . . . 40 . . . 16 . . . . . . Melee 94 | . . . . 34 . . 16 19 25 . . . . Knockbacks 11 | . 10 . . . 1 . . . . . . . . Impact 1 | . . . . . 1 . . . . . . . . Kinetic 10 | . 10 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 80 | . 15 . . . . . 24 . . . . 35 6 Shots 3 | . 2 . . . . . 1 . . . . . . Rammed 50 | . 4 3 6 1 8 . . . . . . 26 2 Targets Rammed 56 | . 4 4 6 1 13 . . . . . . 26 2 Kicked . | . . . . . . . . . . . . . . Crushed 6 | . . 1 . . 5 . . . . . . . . Highest Temperature 261 | . 14 12 23 235 261 5 3 . . . . . 182 Average Temperature 49 | . 5 6 5 84 100 5 2 . . . . . 142 Received Heat Transfer 1046 | . 192 36 454 154 12 12 111 18 12 . 9 27 9 Effects 3 | . . . . 1 2 . . . . . . . . Energy Bleed 1 | . . . . 1 . . . . . . . . . Interference 2 | . . . . . 2 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . 1 . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions 4 | . . . . 1 . . 1 1 1 . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . 2 . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Maximum Alert Level 2 | . 1 . 1 1 . . 2 . . . . . . Low Security (%) 69 | 100 49 100 52 41 100 . 83 . . . . 100 100 Level 1 30 | . 50 . 47 58 . . 14 . . . . . . Level 2 . | . . . . . . . 2 . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 465 | 5 294 58 342 319 46 . 465 . . . . 60 60 Initial 133 | . . 58 . 133 33 . . . . . . . 19 Average 127 | . 181 11 204 210 7 . 99 . . . . 19 13 Influence Increases 3758 | 10 586 60 1051 490 241 . 860 185 60 . 45 110 60 Destroy 0b10 Robot/C 1660 | . 340 40 660 280 140 . 120 20 40 . . 20 . Destroy 0b10 Robot/NC 250 | 10 40 10 65 55 40 . 25 . 5 . . . . Destroy Leader 438 | . 86 10 218 104 . . 20 . . . . . . Allied During Kill 34 | . . . 18 . 11 . 5 . . . . . . Successful Hack 158 | . 45 . 18 19 20 . 56 . . . . . . Select Force Hacks 30 | . . . . . 30 . . . . . . . . Disable Machine 45 | . . . 15 30 . . . . . . . . . Destroy Structure 93 | . 30 . 12 2 . . 49 . . . . . . Partial Spotted 90 | . . . . . . . 75 . . . . 15 . Lose Combat Pursuer 960 | . 45 . 45 . . . 510 165 15 . 45 75 60 Influence Decreases 2846 | 10 436 118 733 536 274 . 405 90 110 . 45 70 19 Time Decay 2254 | 10 426 118 558 386 252 . 295 70 80 . 10 30 19 Lost Part 205 | . 10 . . . . . 70 20 30 . 35 40 . Lost Ally 87 | . . . 25 . 22 . 40 . . . . . . Purge Threat 300 | . . . 150 150 . . . . . . . . . Squads Dispatched 21 | . 5 . 5 3 . . 7 . . . . 1 . Investigation 15 | . 4 . 3 3 . . 4 . . . . 1 . Extermination 1 | . . . . . . . 1 . . . . . . Reinforcement 5 | . 1 . 2 . . . 2 . . . . . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Distress Signals 12 | . 2 . 1 4 1 2 1 . . . . 1 . Communications Jammed 6 | . . . . . . . 6 . . . . . . Distress Signals 6 | . . . . . . . 6 . . . . . . Times Spotted 230 | . 27 2 42 21 6 24 60 12 11 4 5 10 6 Peak Tracking Total 23 | . 5 2 4 3 2 23 12 7 9 4 3 5 6 Tactical Retreats 29 | . 2 . 3 . . 2 13 4 1 . 1 2 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Traps Triggered 10 | . 2 . 1 3 . . 1 . . . . . 3 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Machines Disabled 7 | . . . 1 2 . 4 . . . . . . . Max in Single Turn 1 | . . . 1 1 . 1 . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Machines Accessed 53 | . 7 . 9 6 5 3 17 1 . . 1 3 1 Terminals 36 | . 6 . 7 4 3 . 11 . . . 1 3 1 Fabricators 3 | . . . . . . . 3 . . . . . . Repair Stations 5 | . 1 . 2 2 . . . . . . . . . Recycling Units 2 | . . . . . 2 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 3 . . . . . . Total Hacks 170 | . 28 . 25 19 15 30 40 1 . . 2 4 6 Successful 101 | . 17 . 12 8 5 30 24 1 . . 2 1 1 Failed 69 | . 11 . 13 11 10 . 16 . . . . 3 5 Catastrophic 8 | . 2 . 3 . . . 2 . . . . 1 . Database Lockouts . | . . . . . . . . . . . . . . Manual 43 | . 7 . 8 1 9 . 11 . . 1 . . 6 Terminals 103 | . 21 . 19 11 11 . 29 . . . 2 4 6 Fabricators 7 | . . . . . . . 7 . . . . . . Repair Stations 21 | . 7 . 6 8 . . . . . . . . . Recycling Units 4 | . . . . . 4 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . 4 . . . . . . Terminal Hacks 74 | . 12 . 6 5 4 30 13 1 . . 2 1 . Record 32 | . . . . . . 29 . 1 . . 2 . . Part Schematic 1 | . . . . . . . 1 . . . . . . Robot Analysis 5 | . 4 . . . 1 . . . . . . . . Prototype ID Bank 5 | . 4 . . . 1 . . . . . . . . Open Door 2 | . . . . 1 . . . . . . . 1 . Open DSF 1 | . . . . . . . 1 . . . . . . Branch Access Points 3 | . . . 1 1 . . 1 . . . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . Alert Level 2 | . . . . . 1 . 1 . . . . . . Unreport Threat 2 | . . . 1 1 . . . . . . . . . Locate Traps 5 | . 1 . . 1 . . 3 . . . . . . Transport Status 1 | . . . 1 . . . . . . . . . . Recall Extermination 1 | . . . . . . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . . . . . . Hauler Manifests 4 | . 1 . 3 . . . . . . . . . . Registered Prototypes 1 | . . . . . 1 . . . . . . . . Zone Layout 6 | . 2 . . . . . 4 . . . . . . Derelict Proto ID Bank 1 | . . . . . . 1 . . . . . . . Fabricator Hacks 3 | . . . . . . . 3 . . . . . . Load Schematic 2 | . . . . . . . 2 . . . . . . Build 1 | . . . . . . . 1 . . . . . . Repair Station Hacks 14 | . 5 . 6 3 . . . . . . . . . Scan Component 8 | . 3 . 3 2 . . . . . . . . . Repair 6 | . 2 . 3 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 3 . . . . . . Seal Access 3 | . . . . . . . 3 . . . . . . Unauthorized Hacks 7 | . . . . . 1 . 5 . . . . . 1 Terminals 3 | . . . . . . . 2 . . . . . 1 Assimilate 2 | . . . . . . . 2 . . . . . . Disrupt 1 | . . . . . . . . . . . . . 1 Fabricators 3 | . . . . . . . 3 . . . . . . Prioritize 1 | . . . . . . . 1 . . . . . . Recompile 2 | . . . . . . . 2 . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 1 | . . . . . 1 . . . . . . . . Tunnel 1 | . . . . . 1 . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . 1 1 . . 2 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 42 | . 7 . 8 6 4 . 14 . . . . 2 1 Full Trace Events 13 | . 4 . 3 2 2 . 1 . . . . 1 . Feedback Events 1 | . . . . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . Parts Built 2 | . . . . . . . 2 . . . . . . Authchips 1 | . . . . . . . 1 . . . . . . Time 58 | . . . . . . . 58 . . . . . . Total Part Build Rating 14 | . . . . . . . 14 . . . . . . Parts Repaired 6 | . 2 . 3 1 . . . . . . . . . Time 196 | . 62 . 102 32 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 14 | . . . . . 14 . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Total Allies 21 | . . 3 . . 14 . 4 . . . . . . Largest Group 10 | . . 3 3 . 10 10 2 . . . . . . Highest-Rated Group 99 | . . 40 40 . 99 99 95 . . . . . . Highest-Rated Ally 85 | . . 16 16 . 27 27 85 . . . . . . Total Orders 15 | . . . . . . 8 7 . . . . . . STAY 5 | . . . . . . 5 . . . . . . . ROAM 1 | . . . . . . . 1 . . . . . . FOLLOW 4 | . . . . . . 1 3 . . . . . . GUARD 1 | . . . . . . . 1 . . . . . . DROP 2 | . . . . . . 2 . . . . . . . RETURN 2 | . . . . . . . 2 . . . . . . Ally Attacks 60 | . . . 24 . 14 4 18 . . . . . . Total Damage 1188 | . . . 255 . 143 12 778 . . . . . . Kills 18 | . . . 8 . 3 . 7 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 2100 | 55 935 . . . . 84 819 149 58 . . . . Structural 926 | . . . . . . 65 654 149 58 . . . . Seismic 990 | 55 935 . . . . . . . . . . . . Triangulation 256 | . . . . . . 36 220 . . . . . . Jamming 158 | . . . . . . . 158 . . . . . . Robot Analysis Total 5 | . 4 . . . 1 . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . 1 2 . 1 . . Drone Launches 2 | . . . . . . . 2 . . . . . . Drone Recoveries 2 | . . . . . . . 2 . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Turns Passed 10565 | 159 1116 652 2185 917 1381 2521 819 149 176 90 226 119 55 Spaces Moved 8220 | 82 499 259 1016 374 696 2239 1638 349 390 212 315 123 28 Core 488 | 5 . . . . . 388 . . . . 4 63 28 Treads 4132 | 77 499 259 1016 374 696 1211 . . . . . . . Legs . | . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 3600 | . . . . . . 640 1638 349 390 212 311 60 . Fastest Speed 29 | 50 160 240 160 160 160 34 29 34 34 40 40 35 50 Average Speed 101 | 153 164 240 160 160 160 104 33 34 38 40 40 42 50 Slowest Speed 240 | 160 240 240 240 160 160 160 34 34 107 40 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 27 | . . . . . . 7 16 2 1 1 . . . Cave-ins Triggered 5 | . . . . . . . . . . . 5 . . Exploration Rate (%) 52 | 4 81 58 92 60 95 91 51 51 63 14 59 6 10 Regions Visited 13 Branch Regions 9 Pre-discovered Areas 8 | . . . . . 1 6 . 1 . . . . . Known Exits Taken 7 | . . . 1 1 . . 1 1 1 1 1 . . Unknown Exits Taken 6 | 1 1 1 . . 1 1 . . . . . 1 . Scrap Searched 11 | . . 1 . . . 3 . . 5 . 2 . . Spaces Dug 78 | . . . . . . 27 10 1 5 . 35 . . Terrain Destroyed 142 | . 32 . 8 . . 26 35 1 5 . 35 . . Melee 31 | . . . . . . . 2 1 . . 28 . . Projectile . | . . . . . . . . . . . . . . AOE 72 | . 32 . 8 . . . 32 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Low Low Zio Pro Fac Ext Total 9781 | 100 668 275 1378 581 928 2402 1864 363 407 214 357 175 69 Wait 734 | . 66 6 166 86 55 130 193 5 7 . 8 12 . Move 8152 | 81 498 258 1015 373 695 2225 1607 344 387 209 310 122 28 Hop 24 | . . . . . . 6 14 2 1 1 . . . Pick Up 67 | 6 10 2 25 7 . 6 7 2 . 1 1 . . Fast Attach 49 | 7 5 . 7 1 . 10 11 . 5 1 . 2 . Attach 20 | . 1 . 7 . . 3 6 . . . 2 1 . Detach 5 | . 1 . 1 . . 1 1 . . . 1 . . Swap 60 | . 5 . 18 21 5 2 3 . 1 2 3 . . Drop 100 | . 10 . 33 22 5 17 8 2 3 . . . . Fire 264 | 6 68 5 100 65 15 . 5 . . . . . . Melee 63 | . . . . 5 . 2 9 8 3 . 28 8 . Ram 28 | . . . . . . . . . . . . 26 2 Kick . | . . . . . . . . . . . . . . Crush 28 | . 4 4 6 1 13 . . . . . . . . Escape Stasis 43 | . . . . . . . . . . . 4 . 39 Rewire 144 | . . . . . 140 . . . . . . 4 . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling (discovered 2 exits: [*Fac] / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Upp x2 / *Ext) -5/Extension History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 160 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 347 | -10/Materials | Discovered new exit (range 6) 669 | -10/Materials | Discovered new exit (range 12) 749 | -10/Materials | Discovered new exit (range 14) 817 | -10/Materials | Repaired Lgt. Treads 861 | -10/Materials | Repaired Broken Assault Rifle 1107 | -10/Materials | Discovered new exit (range 11) 1276 | -10/Materials | Entered Mines 1653 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1890 | -10/Mines | Discovered new exit (range 7) 1911 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1928 | -10/Mines | Entered Materials 1928 | -9/Materials | Accompanied by 3 allies 1928 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1987 | -9/Materials | Repaired Lgt. Treads 2374 | -9/Materials | Identified exit to Mines 2374 | -9/Materials | Identified exit to Storage 2568 | -9/Materials | Repaired Imp. Light Armor Plating 2608 | -9/Materials | Repaired Lgt. Nuclear Core 2708 | -9/Materials | Discovered new exit (range 15) 3045 | -9/Materials | Discovered new exit (range 16) 3550 | -9/Materials | Discovered new exit (range 10) 4113 | -9/Materials | Entered Storage 4725 | -9/Storage | Build established: Scavenger-Mutant 4731 | -9/Storage | Discovered new exit (range 16) 4762 | -9/Storage | Identified exit to Recycling 4885 | -9/Storage | Repaired Shield Generator 5023 | -9/Storage | Used back door to open Recycling access 5030 | -9/Storage | Entered Recycling 5107 | -9/Recycling | Scanned before Scraplab entrance 5531 | -9/Recycling | Build established: Commander-Mutant 5696 | -9/Recycling | Discovered new exit (range 15) 5904 | -9/Recycling | Core integrity fell below 50% 6367 | -9/Recycling | Entered Scraplab 6380 | -9/Recycling | Discovered new exit (range 3) 6411 | -9/Recycling | Entered Scraptown 6411 | -9/Scraptown | Accompanied by 10 allies 6411 | -9/Scraptown | System corruption cleaned by C-Scrubber 6884 | -9/Scraptown | Discovered new exit (range 7) 7083 | -9/Scraptown | Visited Cyclists 7119 | -9/Scraptown | Visited Cave Peace 7167 | -9/Scraptown | Visited TADAMA 7267 | -9/Scraptown | Learned location of Extension (-5) 7687 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7759 | -9/Scraptown | Visited SPCMW 7813 | -9/Scraptown | Visited Shadow of the Wyrm 7851 | -9/Scraptown | Visited UFD Registry 7851 | -9/Scraptown | Registered with UFD as "Kinetimaster" 7888 | -9/Scraptown | Visited Botcube Research 7915 | -9/Scraptown | Visited LU-1G1's Boring Crew 7939 | -9/Scraptown | Visited Junk Repository 8159 | -9/Scraptown | Visited Curators Association 8248 | -9/Scraptown | Visited Derelict Rescue Squad 8274 | -9/Scraptown | Visited Junk Repository 8362 | -9/Scraptown | Visited Cartography Club 8395 | -9/Scraptown | Found Surveybot 17 Chip 8434 | -9/Scraptown | Learned location of Lower Caves (-7) 8434 | -9/Scraptown | Learned location of Zion (-6) 8434 | -9/Scraptown | Learned location of Hub_04(d) (-5) 8434 | -9/Scraptown | Learned location of Testing (-2) 8434 | -9/Scraptown | Learned 12 Factory zone layouts 8434 | -9/Scraptown | Learned 8 Research zone layouts 8434 | -9/Scraptown | Learned 4 Mines zone layouts 8434 | -9/Scraptown | Learned 4 Recycling zone layouts 8434 | -9/Scraptown | Learned 12 Lower Caves zone layouts 8434 | -9/Scraptown | Learned 20 Upper Caves zone layouts 8434 | -9/Scraptown | Learned 16 Proximity Caves zone layouts 8434 | -9/Scraptown | Learned 20 Proximity Caves zone layouts 8434 | -9/Scraptown | Learned 24 Proximity Caves zone layouts 8434 | -9/Scraptown | Learned 4 Armory zone layouts 8434 | -9/Scraptown | Learned location of 2 exits from Factory 8434 | -9/Scraptown | Learned location of 3 exits from Upper Caves 8456 | -9/Scraptown | Found Deep Structural Scanner 8545 | -9/Scraptown | Visited Science Guys 8563 | -9/Scraptown | Visited Scrap Suit Storage 8873 | -9/Scraptown | Attacked by Scraptown defenders 8880 | -9/Scraptown | Found Prototype Special Weapon 8880 | -9/Scraptown | Identified LU-1G1's Laser Shovel 8916 | -9/Scraptown | Lost 6 allies 8917 | -9/Scraptown | Found Master Drone Bay 8927 | -9/Scraptown | Discovered new exit (range 16) 8932 | -9/Scraptown | Entered Factory 8932 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x2, Utility x3 8933 | -6/Factory | Identified exit to Factory 8948 | -6/Factory | Spotted B-75 Beast 8953 | -6/Factory | Master Drone dominated B-75 Beast. 8966 | -6/Factory | Identified exit to Lower Caves 9040 | -6/Factory | Identified exit to DSF 9174 | -6/Factory | Build established: Hacker-Mutant 9404 | -6/Factory | Discovered exit to Factory (range 18) 9477 | -6/Factory | Fabricated Adv. Transmission Jammer (x2) 9631 | -6/Factory | Cargo convoy interrupted 9633 | -6/Factory | Master Drone dominated A-27 Freighter. 9681 | -6/Factory | Lost 5 parts (2n2u1w) 9751 | -6/Factory | Entered Lower Caves 9752 | -6/Lower Caves | Identified exit to Lower Caves 9775 | -6/Lower Caves | Spotted B-75 Beast 9850 | -6/Lower Caves | Entered a destroyed Warlord outpost 9900 | -6/Lower Caves | Entered another Lower Caves area 9904 | -6/Lower Caves | Learned Factory stockpile data 9923 | -6/Lower Caves | Discovered exit to Factory (range 7) 9929 | -6/Lower Caves | Learned Factory emergency access door positions 9959 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9989 | -6/Lower Caves | Lost 3 parts (2n1u) 10074 | -6/Lower Caves | Discovered new exit (range 4) 10075 | -6/Lower Caves | Identified exit to Zion 10076 | -6/Lower Caves | Entered Zion 10077 | -6/Zion | Identified exit to Proximity Caves 10085 | -6/Zion | Given the Hacking Drone Bay 10085 | -6/Zion | Found Prototype Device 10085 | -6/Zion | Identified Hacking Drone Bay 10093 | -6/Zion | Received a hallucinogenic algorithm 10093 | -6/Zion | Ran a hallucination algorithm 10115 | -6/Zion | Found CR-A16's Pointy Stick 10145 | -6/Zion | System corruption cleaned by Quarantine Array 10147 | -6/Zion | Attacked by Zionites 10147 | -6/Zion | Spotted CY-PK1(B) 10147 | -6/Zion | Spotted SQ-1XK(B) 10166 | -6/Zion | Entered Proximity Caves 10274 | -5/Proximity Caves | Crushed by falling debris 10275 | -5/Proximity Caves | Crushed by falling debris 10276 | -5/Proximity Caves | Core integrity fell below 50% 10282 | -5/Proximity Caves | Crushed by falling debris 10283 | -5/Proximity Caves | System corruption reached 10% 10309 | -5/Proximity Caves | Crushed by falling debris 10313 | -5/Proximity Caves | Lost 4 parts (3u1w) 10328 | -5/Proximity Caves | Crushed by falling debris 10390 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 10392 | -5/Proximity Caves | Entered Factory 10392 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10393 | -5/Factory | Identified exit to Upper Caves 10451 | -5/Factory | Core integrity fell below 50% 10481 | -5/Factory | Core integrity fell below 20% 10509 | -5/Factory | Discovered new exit (range 5) 10511 | -5/Factory | Entered Extension 10513 | -5/Extension | Lost 6 parts (2n2u2w) 10557 | -5/Extension | System corruption reached 10% 10566 | -5/Extension | Destroyed by S-27 Virus with Autogun Last Messages --------------- Trojan loaded successfully. Testing... Disruption routine running. 10556_ Slammed into S-27 Virus. 10556_ Authchip [Device] destroyed. 10556_ System corrupted by crushing effect (+5). 10557_ Slammed into S-27 Virus. 10557_ Triggered Stasis Trap. 10557_ A bubble of rippling energy engulfs the area. 10557_ Field strength at 94. 10558_ Field strength at 80. 10559_ Field strength at 74. 10560_ Field strength at 63. 10561_ Field strength at 57. 10562_ Field strength at 46. 10563_ System corrupted: Heat flow error (+222). 10563_ Field strength at 40. 10564_ Field strength at 34. 10565_ Field strength at 20. 10566_ Field strength at 14. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????########????????????????????? | | ?????# ?????????????????????? | | ?????? ?????????????????????? | | ??????? ??????????????????????? | | ???????? ??????????????????????? | | ????????#s#??????????????????????? | | ????????#@########???????????????? | | ????????#%sY #???????????????? | | ????????# # T ! [#???????????????? | | ?????#### # #???????????????? | | ?????# + || #???????????????? | | ?????# # || !#???????????????? | | ?????# # || #??????????????? | | ?????# ##" "####??????????????? | | ?????# #?"R"#?????????????????? | | ?????# #?"""#?????????????????? | | ?????# #?####?????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# ##?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #?????????????????????? | | ?????# #####?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 25 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 150 Evasion (%) 64 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 22 Authchip Count 1 Item Schematics ----------------- Adv. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Transmission Jammer | x2 | -6/Factory | Authchip Repaired ---------- Lgt. Treads | 25% | -10/Materials Assault Rifle | 20% | -10/Materials | Broken Lgt. Treads | 38% | -9/Materials Imp. Light Armor Plating | 43% | -9/Materials Lgt. Nuclear Core | 76% | -9/Materials Shield Generator | 33% | -9/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexBombSabre Manual? 0 Play Time 01:29:16 Cumulative 676.8 hours Start 2024.11.06 @ 08:55:49 End 2024.11.23 @ 15:59:23 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 600 Rogue 385 Adventurer 112 Explorer 103 Win Type - Total 43 Types 27/0/8/3/0/0/4/1/0 Lore% 72 Gallery% 87 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 20/Terminus Map View 72x56 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: bb158874-94ff-4ac4-8bb5-db1d1b95fb25