Cogmind - Beta 11 X9 @@@ ROGUE MODE // 2021.12.26 @ 23:32:49 // Winter2021/Sauler Player: leiavoia Result: Destroyed self with Sigix Terminator Performance ------------- Evolutions (8) 4000 Regions Visited (23) 4600 Robots Destroyed (265) 1325 Value Destroyed (12315) 12315 Prototype IDs (34) 680 Alien Tech Used (5) 1000 Bonus (8477) 8477 TOTAL SCORE: 32397 Bonus ------- High Alert Combat Kills 2167 Follower Combat Kills 248 Entered DSFs 500 Met Imprinter 300 Met Zhirov 300 Used Core Reset Matrix 3000 Met Sigix 2000 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 30/300 Energy 89/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Subatomic Replicator Sigix Containment Pod Peak State ------------ > --- POWER ------------ Reinforced Antimatter Reactor Particle Reactor > --- PROPULSION ------- Armored Heavy Treads Armored Heavy Treads Biometal Heavy Treads > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Advanced Visual Processing Unit Advanced Sensor Array Terrain Scan Processor Advanced Target Analyzer Improved Core Shielding Layered Medium Armor Plating Experimental Thermal Shield > --- WEAPON ----------- Gamma Rifle Phase Gun Heavy Neutron Cannon Nova Cannon Heavy Machine Gun KE Penetrator > --- INVENTORY -------- Particle Reactor Improved Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Improved Antigrav System Advanced Heat Sink Medium Storage Unit Medium Matter Pod Improved Propulsion Shielding High-powered Tractor Beam [Rating: 157] Favorites ----------- Power Neutrino Core Engine Reinforced Deuterium Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Improved Aluminum Leg Wheel Centrium Wheel Hover Unit Improved Antigrav System Utility High-capacity Storage Unit Device Improved Sensor Array Storage High-capacity Storage Unit Processor Advanced Visual Processing Unit Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Ripper Energy Gun Gatling Laser Energy Cannon Nova Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Gauss Cannon Launcher Heavy Shock Bomb Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Powered Hammer Slashing Weapon Ripper Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Slots Evolved 16 | . . . 2 . . . 2 2 . . . . 2 . 2 . . . . 2 2 2 . Power 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . 1 1 . . . . . . 2 . . . . . . . . Utility 7 | . . . 1 . . . 1 1 . . . . 2 . . . . . . . 1 1 . Weapon 4 | . . . 1 . . . . . . . . . . . . . . . . 1 1 1 . Parts Attached 395 | . 11 . 10 5 7 4 38 26 3 3 2 7 8 5 59 5 3 10 14 35 39 91 10 Power 26 | . 1 . . 1 1 . 4 2 . . . 1 . . 2 . . . . 2 7 3 2 Engine 12 | . 1 . . 1 1 . 4 2 . . . 1 . . . . . . . . 2 . . Core 3 | . . . . . . . . . . . . . . . 2 . . . . 1 . . . Reactor 11 | . . . . . . . . . . . . . . . . . . . . 1 5 3 2 Propulsion 68 | . 4 . 3 . 1 2 8 5 . . . . 1 . 15 . . . 2 7 9 11 . Treads 35 | . . . . . . 1 7 5 . . . . 1 . 9 . . . 2 1 5 4 . Leg 15 | . 4 . 3 . 1 1 1 . . . . . . . 3 . . . . . 2 . . Wheel 7 | . . . . . . . . . . . . . . . . . . . . 6 1 . . Hover 11 | . . . . . . . . . . . . . . . 3 . . . . . 1 7 . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Utility 164 | . 3 . 6 2 2 1 11 6 3 . . 5 5 5 20 3 2 5 6 12 9 54 4 Device 84 | . 1 . 3 2 . 1 2 2 2 . . 2 2 1 10 3 1 3 3 5 4 33 4 Storage 10 | . 2 . 1 . . . 2 . . . . . . . . . . . 1 1 2 1 . Processor 14 | . . . 2 . . . 2 1 . . . 1 . 2 1 . . . . 1 1 3 . Hackware 16 | . . . . . . . 1 1 1 . . . . 2 4 . . . . 3 . 4 . Protection 40 | . . . . . 2 . 4 2 . . . 2 3 . 5 . 1 2 2 2 2 13 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 137 | . 3 . 1 2 3 1 15 13 . 3 2 1 2 . 22 2 1 5 6 14 14 23 4 Energy Gun 36 | . 1 . . 1 3 . 8 3 . 1 . . . . 3 . . . 1 6 4 5 . Energy Cannon 13 | . . . . . . . . 1 . . . . . . . . . 1 . . 4 7 . Ballistic Gun 39 | . 2 . 1 1 . . 5 4 . 1 . . . . 7 . 1 2 4 2 3 6 . Ballistic Cannon 11 | . . . . . . . 1 2 . . . . . . 5 . . . . 2 . 1 . Launcher 14 | . . . . . . . . . . . 1 . . . . 1 . 2 1 2 . 3 4 Special Weapon 7 | . . . . . . . . . . . . 1 2 . 4 . . . . . . . . Impact Weapon 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . Slashing Weapon 12 | . . . . . . . 1 3 . 1 1 . . . 3 1 . . . 2 . . . Piercing Weapon 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . 1 . . . . . 3 . . . . 1 . . 1 . . 3 . 1 4 2 1 Corrupted Parts 5 | . . . . . . . 3 . . . . . . . . . . . 2 . . . . System Corruption 20 | . . . . . . . 4 . . . . . . . . . . . 16 . . . . Parts Lost 87 | . . . 2 . 11 1 . 1 . . . 1 . . 11 . . . 5 19 10 18 8 Power 8 | . . . . . 2 . . . . . . . . . . . . . . 3 2 1 . Propulsion 23 | . . . 1 . 3 . . . . . . . . . 6 . . . . 6 1 2 4 Utility 27 | . . . 1 . 2 1 . . . . . . . . 3 . . . 3 4 2 9 2 Weapon 29 | . . . . . 4 . . 1 . . . 1 . . 2 . . . 2 6 5 6 2 Highest Loss Streak 11 | . . . 2 . 11 1 . 1 . . . 1 . . 4 . . . 4 9 7 9 3 Average Slot Usage (%) 93 | . 91 100 98 100 87 50 95 99 100 100 100 99 93 98 95 99 100 88 97 76 84 87 56 Engine 4 | . 14 14 11 11 9 . 8 7 7 7 7 7 6 6 . . . . . . 1 . . Core 1 | . . . . . . . . . . . . . . . 4 5 5 5 5 5 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . 1 6 7 7 Treads 22 | . . . . . . 7 21 29 30 30 30 30 26 26 26 35 35 35 34 20 4 14 . Leg 3 | . 28 28 21 22 19 11 5 . . . . . . . 1 . . . . . 1 . . Hover 1 | . . . . . . . . . . . . . . . 1 . . . . . . 5 16 Device 11 | . 5 14 18 11 9 11 14 3 15 15 15 12 20 5 6 16 15 13 11 4 8 12 11 Storage 6 | . 15 14 11 11 9 . 7 7 7 7 7 7 6 6 5 5 5 5 5 5 4 4 3 Processor 9 | . . . 2 11 8 . 7 15 7 7 7 13 13 12 11 11 11 11 11 8 7 13 3 Hackware 4 | . . . . . . . . 10 7 7 7 1 . . 11 5 5 5 5 5 5 2 3 Protection 2 | . . . . . 1 10 4 . . . . 2 . 20 2 . 1 2 2 4 1 3 . Energy Gun 5 | . 4 14 11 11 9 . 17 4 7 7 7 7 6 . 1 . . . 1 7 5 4 . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . 5 9 3 Ballistic Gun 6 | . 23 14 22 22 19 . 7 11 7 1 2 . . . 4 5 5 . 5 6 3 2 . Ballistic Cannon 1 | . . . . . . . . 2 7 6 . . . . 6 . . . . . . 1 . Launcher 1 | . . . . . . . . . . . 4 . . . . 5 5 . 5 . . . . Slashing Weapon 2 | . . . . . . . . 2 . 5 7 7 6 . 2 5 5 5 2 1 . . . Naked Turns 41 | . . . . . 10 . . . . . . . . . . . . . . 1 . . 30 Heaviest Build 133 | 13 32 32 56 58 56 6 69 71 72 72 70 87 68 96 97 74 81 73 95 112 120 133 66 Greatest Support 195 | 20 20 20 26 26 26 20 66 104 104 104 104 104 104 104 162 162 162 162 162 165 169 195 60 Greatest Overweight (x) 7 | . 1 1 2 2 2 . 1 . . . . . . . 7 . . . . 4 2 1 2 Average Overweight (x) . | . . 1 1 2 1 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 15 10 Average Capacity 18 | 8 11 15 19 20 18 5 17 20 20 20 20 20 20 20 20 20 20 20 20 17 14 13 9 Most Carried 20 | 7 15 15 20 20 20 3 20 20 20 20 20 20 19 20 20 20 20 20 20 20 15 15 10 Average Carried 17 | 6 10 15 17 19 17 1 15 19 19 19 19 19 18 19 19 19 19 19 18 16 11 13 8 Final Capacity 20 | 8 15 15 20 20 5 5 20 20 20 20 20 20 20 20 20 20 20 20 20 5 15 10 5 Final Carried 20 | 7 15 15 20 20 4 1 20 20 20 20 20 20 18 20 20 20 20 20 17 3 15 10 4 Class Distribution -------------------- 16% | Mutant 13% | Assassin 11% | Skirmisher 10% | Derelict-Mutant 8% | Gunner 7% | Tank 5% | Scavenger-Gunner 4% | Hacker-Mutant 3% | Hacker-Assassin 3% | Derelict-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Hacker-Mutant | -7/Factory Skirmisher | -7/Lower Caves Mutant | -7/Lower Caves Derelict-Mutant | -7/Zion Derelict-Assassin | -6/Proximity Caves Derelict-Assassin | -6/Factory Mutant | -6/DSF Hacker-Assassin | -5/Factory Assassin | -5/Upper Caves Assassin | -5/Upper Caves Mutant | -5/Zhirov Assassin | -4/Proximity Caves Tank | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Executioner | -2/Research Scavenger-Assassin | -2/Quarantine Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Matter Collected 7755 | 256 216 49 313 126 29 21 671 579 88 40 20 143 . 60 1659 112 107 102 481 416 645 1481 141 Remotely 428 | . . . . . . . . . . . . . . . 20 . . . 308 . . 100 . Salvage Created 12624 | 88 291 31 487 47 39 . 1564 463 43 37 . 350 . 182 2793 . 70 351 916 708 1307 2687 170 Parts 562 | 7 21 4 33 5 . . 100 31 5 3 . 8 . 5 103 . 3 4 23 33 69 97 8 Haulers Intercepted 7 | . 1 . 1 . . . 4 . . . . . . . 1 . . . . . . . . Recyclers Shooed 11 | 1 . . 1 . . . 1 . . . . . . . 7 . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . . . 5 3 5 5 . . . . . 2 9 . . . . Prevented 15 | . . . . . . . . . . . . . . . . . 3 . 12 . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Combat Hostiles Destroyed 201 | . 8 3 9 3 3 . 24 9 1 1 . 5 . 4 45 . 1 . 15 9 17 33 11 Melee 6 | . . . . . . . . . . . . . . . 5 . . . . . 1 . . Guns 82 | . 8 3 9 3 3 . 22 6 1 1 . . . . 7 . 1 . 3 4 5 6 . Cannons 54 | . . . . . . . . 3 . . . 1 . 2 16 . . . . . 11 18 3 AOE 50 | . . . . . . . 2 . . . . 4 . 2 17 . . . 9 1 . 7 8 Classes Destroyed 18 | 2 3 . 4 . 1 . 2 2 . . . . . 2 1 . . . . . . . 1 Worker 17 | . . . . . . . 4 1 . . . . . . 5 . . . . 2 3 1 1 Builder 17 | . . . . . . . . . . . . . . . 9 . . . . 1 1 5 1 Tunneler 3 | 2 . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 7 | . 1 . 1 . . . 4 . . . . . . . 1 . . . . . . . . Recycler 16 | 1 . . 1 . . . 2 . . . . . . . 9 . . . . . 1 2 . Operator 4 | . . . 2 . . . 1 1 . . . . . . . . . . . . . . . Watcher 3 | . . . 1 . . . . . . . . . . . . . . . . . . 2 . Swarmer 23 | . 3 3 . 2 . . 6 . . . . . . . 4 . . . . . 5 . . Grunt 76 | . 5 . 7 1 . . 12 2 . . . . . 1 21 . . . 5 3 2 14 3 Brawler 7 | . . . 1 . . . . 1 . . . 1 . . . . . . 2 . . 1 1 Duelist 12 | . . . . . . . 1 . . . . 1 . . 4 . . . 5 . . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Sentry 20 | . . . 1 . . . 5 1 . . . 1 . . 4 . . . 1 1 3 3 . Specialist 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Hunter 20 | . . . . . . . . 2 . . . 2 . . 4 . 1 . 2 3 2 4 . Programmer 33 | . . . . . . . . 3 1 1 . . . 1 8 . . . . 2 4 10 3 Heavy 2 | . . . . . . . . . . . . . . 1 . . . . . . 1 . . Lightning 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 Assembled 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Best Kill Streak 17 | 3 4 3 4 2 3 . 7 3 1 1 . 5 . 1 17 . 1 . 9 3 6 10 8 Combat Bots Only 10 | . 4 3 4 2 3 . 5 3 1 1 . 5 . 1 10 . 1 . 9 2 6 6 7 Max Kills in Single Turn 8 | 1 2 1 1 1 1 . 2 1 1 1 . 2 . 1 6 . 1 . 4 2 1 4 8 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Exploded 7 | . . . . . . . 1 . . . . 2 . 1 3 . . . 3 1 . 2 7 Melee 1 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Damage Taken 23849 | . 210 71 252 55 1346 231 1065 667 29 46 . 655 . 374 3944 . 238 . 1687 2974 2641 5585 1779 Core 3573 | . 78 16 12 . 289 72 132 150 . 16 . 89 . 4 240 . 23 . 161 459 207 507 1118 Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . Reduced by Siege Mode 157 | . . . . . . . . . . . . . . . . . . . . . . 157 . Core Remaining (%) 66 | 100 . 62 . . . 6 76 . . . . 63 . 99 . . . . 57 54 84 . . Volleys Fired 518 | 14 22 7 23 4 7 . 77 30 2 2 . 10 . 9 104 . 5 . 25 33 43 80 21 Largest 6 | 2 2 2 3 3 3 . 3 3 3 2 . 2 . 3 3 . 2 . 3 4 4 6 1 Hottest 542 | 40 88 88 111 116 116 . 165 183 156 108 . 116 . . 181 . 79 . 146 236 363 542 110 Shots Fired 1336 | 28 43 14 69 11 17 . 205 87 6 4 . 14 . 17 242 . 11 . 47 110 126 266 19 Gun 856 | 28 43 14 69 11 17 . 203 75 4 4 . 4 . . 105 . 5 . 15 100 75 84 . Cannon 381 | . . . . . . . 2 12 2 . . . . . 118 . . . . 6 51 174 16 Launcher 59 | . . . . . . . . . . . . 6 . . . . 6 . 32 4 . 8 3 Special 40 | . . . . . . . . . . . . 4 . 17 19 . . . . . . . . Kinetic 613 | 28 37 7 46 8 12 . 103 64 4 2 . . . . 175 . 5 . 12 35 14 61 . Thermal 402 | . 6 7 23 3 2 . 24 14 2 2 . 4 . . 14 . . . . . 110 174 17 Explosive 66 | . . . . . . . . . . . . 10 . 17 19 . . . 10 . . 8 2 Electromagnetic 255 | . . . . . 3 . 78 9 . . . . . . 34 . 6 . 25 75 2 23 . Robot Hit Streak 38 | 5 6 3 8 6 4 . 17 16 2 3 . 4 . 9 19 . 3 . 9 6 20 38 9 Robot Miss Streak 15 | 3 3 15 5 3 2 . 5 3 6 3 . 4 . 1 5 . 3 . 4 4 4 5 2 Penetration Max 2 | . . . . . 1 . . . . . . . . . 2 . . . 1 1 . 2 . Secondary Targets 5 | . 1 . . . 2 . 2 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Shots Hit Robots 889 | 14 27 9 45 8 12 3 127 65 4 4 . 17 . 10 158 . 5 6 19 73 93 175 15 Core Hits 534 | 4 15 7 36 6 11 . 57 26 4 3 . 16 . 12 124 . 2 3 40 30 43 79 16 Critical Kills 17 | . . . . . . . . . . . . . . . . . . . 1 2 1 13 . Critical Parts Destroyed 29 | . . . . . . . . . . . . . . . 3 . . . 1 1 2 22 . Critical Strikes 67 | . . . . . . . 1 1 . . . 1 . 2 10 . . . 2 5 6 39 . Burn 6 | . . . . . . . . . . . . . . . 1 . . . . . 2 3 . Meltdown 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Destroy 42 | . . . . . . . . . . . . . . . 3 . . . 2 4 3 30 . Blast 5 | . . . . . . . . 1 . . . . . . 4 . . . . . . . . Corrupt 3 | . . . . . . . 1 . . . . . . . . . . . . 1 1 . . Smash 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Sever 5 | . . . . . . . . . . . . 1 . 2 2 . . . . . . . . Puncture 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 107 | . . . . . . 6 5 25 . 1 1 7 . . 19 2 . 6 . 3 13 11 8 Impact 18 | . . . . . . 6 . . . . . . . . . . . . . . . 4 8 Slashing 69 | . . . . . . . 5 25 . 1 1 7 . . 19 2 . 6 . 3 . . . Piercing 20 | . . . . . . . . . . . . . . . . . . . . . 13 7 . Sneak Attacks 6 | . . . . . . 1 . 1 . . . . . . 1 . . . . . 1 1 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Inflicted 44551 | 145 408 80 646 126 293 78 2811 1401 35 72 . 1462 . 1483 10160 . 123 672 2758 2124 3220 7331 9123 Guns 11097 | 145 408 80 611 126 293 . 2338 1119 35 72 . 56 . . 1392 . 48 . 234 1295 1287 1558 . Cannons 9267 | . . . . . . . . 195 . . . . . . 2692 . . . . 147 1549 4179 505 Explosions 20780 | . . . 35 . . . 473 . . . . 698 . 1269 5304 . 75 . 2524 670 . 1206 8526 Melee 2584 | . . . . . . 77 . 87 . . . 607 . . 299 . . 672 . . 384 377 81 Ramming 66 | . . . . . . 1 . . . . . . . . 31 . . . . 12 . 11 11 Kinetic 8553 | 145 330 42 351 90 234 . 889 865 20 20 . . . . 3532 . 48 . 208 639 212 928 . Thermal 19512 | . 78 38 295 36 42 . 793 321 15 52 . 56 . . 1620 . . . 304 285 2549 4345 8683 Explosive 8742 | . . . . . . . . . . . . 698 . 1269 3904 . . . 1250 67 . 1206 348 Electromagnetic 4337 | . . . . . 17 . 1129 128 . . . . . . 332 . 75 . 996 1121 75 464 . Impact 261 | . . . . . . 77 . . . . . . . . . . . . . . . 103 81 Slashing 2422 | . . . . . . . . 87 . . . 708 . 214 741 . . 672 . . . . . Piercing 658 | . . . . . . . . . . . . . . . . . . . . . 384 274 . Highest Corruption 25 | . . . 5 5 5 5 4 1 1 1 1 . . . 5 5 5 5 23 4 7 20 25 Average Corruption 4 | . . . 5 5 5 5 1 1 1 1 1 . . . 4 5 5 5 6 3 5 8 16 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 239 | . . . 3 11 8 5 12 3 4 4 1 . . . 41 16 13 9 22 12 18 45 12 Message Errors 59 | . . . . 1 4 1 1 2 3 2 1 . . . 14 4 3 4 2 3 3 7 4 Matter Fused 57 | . . . 3 6 . 1 5 . . . . . . . 11 2 3 1 7 2 2 13 1 Heat Flow Errors 37 | . . . . 2 1 . . . . . . . . . 3 6 . 3 5 4 2 9 2 Energy Discharges 23 | . . . . . 1 . 3 . 1 1 . . . . 6 1 2 1 3 . 1 2 1 Parts Rejected 4 | . . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . Data Loss (minor) 30 | . . . . 1 . 1 1 1 . 1 . . . . 2 1 2 . 5 1 7 5 2 Data Loss (major) 10 | . . . . 1 1 1 . . . . . . . . . 2 2 . . . . 3 . Misfires 4 | . . . . . 1 . . . . . . . . . . . 1 . . . 1 1 . Weapon Failures 15 | . . . . . . . 2 . . . . . . . 4 . . . . 1 2 4 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2081 | . . . 14 . . 8 7 4 . . . 255 . 48 470 . . 171 42 2 13 275 772 Projectiles 419 | . . . . . . . . 4 . . . . . 19 207 . . . . . 13 153 23 Explosions 1235 | . . . 14 . . . 7 . . . . 74 . 29 263 . . . 42 2 . 55 749 Melee 427 | . . . . . . 8 . . . . . 181 . . . . . 171 . . . 67 . Knockbacks 48 | . . . . . . . . 1 . . . . . . 31 . . . . 4 . 12 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 41 | . . . . . . . . 1 . . . . . . 27 . . . . 4 . 9 . Secondary 7 | . . . . . . . . . . . . . . . 4 . . . . . . 3 . Self-Inflicted Damage 2212 | . . . 86 . . . 105 . . . . 95 . 202 78 . 44 . 519 119 . . 964 Shots 29 | . . . 1 . . . 3 . . . . 2 . 2 1 . 2 . 14 3 . . 1 Rammed 23 | . . . . . . 3 . . . . . . . . 7 . . . . 5 . 1 7 Targets Rammed 28 | . . . . . . 3 . . . . . . . . 11 . . . . 5 . 2 7 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . Crushed 5 | . . . . . . . . . . . . . . . 4 . . . . . . 1 . Highest Temperature 736 | . 1 . 12 211 202 . 432 434 168 72 . 295 . . 277 238 3 142 195 317 199 736 92 Average Temperature 101 | . 1 . 12 70 42 . 34 139 88 37 . 139 . . 60 95 3 58 67 76 104 156 57 Received Heat Transfer 2927 | . 90 . 60 . 240 . 351 93 . . . 132 . 12 729 . . . 159 401 201 279 180 Effects 15 | . . . . . . . 2 2 . . . . . . . . . . . 2 . 9 . Shutdowns 6 | . . . . . . . 1 1 . . . . . . . . . . . . . 4 . Energy Bleed 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Interference 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . Matter Decay 3 | . . . . . . . 1 . . . . . . . . . . . . . . 2 . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Siege Activations 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . Total Turns 154 | . . . . . . . . . . . . . . . . . . . . . . 154 . Longest Duration 60 | . . . . . . . . . . . . . . . . . . . . . . 60 . Robots Corrupted 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . . 3 4 . . . Parts Fried 19 | . . . . . . . 4 . . . . . . . . . . . 5 7 1 2 . Impact Corruptions 4 | . . . . . . 1 . . . . . . . . . . . . . . . 3 . Robots Melted 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Melted 19 | . . . . . . . . 2 . . . . . . 3 . . . . . 6 8 . Heat Transferred 11970 | . 95 45 360 45 55 . 1092 700 25 100 . 125 . . 1307 . . . 200 200 3034 4310 277 Parts Sabotaged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . 6 . . . . . . . . . . . 2 2 . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Peak Influence 1638 | 15 258 185 350 176 . . 725 329 . . . . 11 263 1638 . . . . 293 341 885 562 Initial 381 | . 9 100 72 81 . . . 329 . . . . 6 7 137 . . . . 126 115 120 381 Average 318 | 6 148 180 180 82 . . 184 88 . . . . 6 136 743 . . . . 186 149 447 443 Maximum Alert Level 5 | . 1 . 1 . . . 3 1 . . . . . 1 5 . . . . 1 1 3 2 Low Security (%) 50 | 100 55 100 54 100 . 100 61 87 . . . . 100 91 10 . . . . 54 88 22 . Level 1 16 | . 44 . 45 . . . 14 12 . . . . . 8 1 . . . . 45 11 17 27 Level 2 19 | . . . . . . . 21 . . . . . . . 27 . . . . . . 50 72 Level 3 11 | . . . . . . . 2 . . . . . . . 50 . . . . . . 9 . Level 4 1 | . . . . . . . . . . . . . . . 9 . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 59 | . 3 . 3 1 . . 4 7 . . . . . 1 13 . . . 1 7 6 10 3 Investigation 9 | . . . . 1 . . 2 2 . . . . . . 3 . . . . . . 1 . Extermination 14 | . . . . . . . . 3 . . . . . . 4 . . . . 2 1 3 1 Reinforcement 27 | . 3 . 3 . . . 2 2 . . . . . 1 4 . . . . 5 2 4 1 Assault 6 | . . . . . . . . . . . . . . . 2 . . . 1 . . 2 1 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . 1 . . . . 2 . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Distress Signals 16 | . 1 . 1 . . . 7 1 . . . . . . 2 . . . . 2 1 1 . Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . 17 . Times Spotted 335 | . 13 3 16 4 11 4 39 14 1 1 . 5 . 5 63 . 1 . 16 36 22 63 18 Peak Tracking Total 15 | . 5 3 4 3 13 4 10 4 1 1 . 5 . 2 8 . 1 . 8 15 9 11 8 Tactical Retreats 19 | . . . 1 1 1 . . . . . . . . . 4 . . . . 3 . 7 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Traps Triggered 10 | . . . . 1 . . . . . . . . . . 4 . . . . . 2 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Machines Disabled 42 | . . 1 1 . 1 . 9 . . . . . . 1 22 . . . 2 2 . . 3 Max in Single Turn 4 | . . 1 1 . 1 . 2 . . . . . . 1 4 . . . 1 1 . . 2 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Machines Accessed 55 | . 2 1 1 2 . . 8 10 1 . . . 1 . 8 1 1 4 . . 3 5 7 Terminals 32 | . 2 1 1 1 . . 5 4 . . . . 1 . 5 . . . . . 3 3 6 Fabricators 4 | . . . . . . . . 3 . . . . . . . . . . . . . 1 . Repair Stations 6 | . . . . . . . 2 2 . . . . . . 1 . . . . . . 1 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Total Hacks 147 | . 6 4 3 4 . . 23 20 1 . . . 2 . 29 1 3 17 . . 8 14 12 Successful 84 | . 2 1 2 1 . . 14 11 1 . . . 1 . 12 1 3 17 . . 2 9 7 Failed 60 | . 4 3 1 3 . . 8 8 . . . . 1 . 16 . . . . . 6 5 5 Catastrophic 13 | . . . . . . . 3 3 . . . . . . 3 . . . . . 2 2 . Database Lockouts 3 | . . . . . . . 1 1 . . . . . . 1 . . . . . . . . Manual 42 | . 2 . 2 . . . 16 10 . . . . . . 6 . . . . . . 5 1 Terminals 90 | . 6 4 3 3 . . 15 11 . . . . 2 . 19 . . . . . 8 8 11 Fabricators 6 | . . . . . . . . 5 . . . . . . . . . . . . . 1 . Repair Stations 21 | . . . . . . . 7 3 . . . . . . 6 . . . . . . 5 . Recycling Units 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . 1 . . . . . . . 1 . . . . . . . 1 Garrison Access 3 | . . . . . . . . . . . . . . . 3 . . . . . . . . Terminal Hacks 61 | . 2 1 2 1 . . 7 6 1 . . . 1 . 6 1 3 17 . . 2 5 6 Record 10 | . . . . . . . . . . . . . . . . . 3 5 . . . . 2 Part Schematic 7 | . . . . . . . . 1 . . . . . . 2 . . 4 . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 11 | . . . . . . . 5 1 . . . . . . 1 . . 4 . . . . . Open Door 5 | . . . . 1 . . . . 1 . . . . . . 1 . . . . . . 2 Open DSF 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 5 | . 1 . 1 . . . . 1 . . . . . . 1 . . . . . . 1 . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 6 | . . . . . . . . 3 . . . . . . . . . . . . 1 2 . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Registered Components 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Zone Layout 8 | . 1 1 1 . . . 1 . . . . . . . 2 . . . . . 1 . 1 Fabricator Hacks 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Network Status 2 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . Repair Station Hacks 14 | . . . . . . . 5 2 . . . . . . 4 . . . . . . 3 . Scan Component 8 | . . . . . . . 3 1 . . . . . . 2 . . . . . . 2 . Repair 6 | . . . . . . . 2 1 . . . . . . 2 . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Unauthorized Hacks 5 | . . . . . . . 2 2 . . . . . . 1 . . . . . . . . Terminals 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Operators 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Fabnet 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Extract 2 | . . . . . . . 1 . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 36 | . 2 1 1 1 . . 5 8 . . . . 1 . 5 . . . . . 3 4 5 Full Trace Events 6 | . 1 . . 1 . . . 2 . . . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 35 | . . . . . . . 10 1 . . 15 . . . 5 . . 4 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 6 | . . . . . . . 2 1 . . . . . . 2 . . . . . . 1 . Time 285 | . . . . . . . 85 38 . . . . . . 100 . . . . . . 62 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % 6 | . . . . . . . . . . . . 6 6 6 2 2 2 2 . . . . . Autooverrided 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . Allies Hacked 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Total Allies 9 | . . 3 . . . . . . . . . . 1 1 3 . . . . 1 . . . Largest Group 3 | . . 3 3 . . . . . . . . . 1 2 3 . . . . 1 . . . Highest-Rated Group 93 | . . 40 40 . . . . . . . . . 32 75 93 . . . . 56 . . . Highest-Rated Ally 56 | . . 16 16 . . . . . . . . . 32 43 32 . . . . 56 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . Ally Attacks 57 | . . . 25 . . . . . . . . . . 4 20 . . . . 8 . . . Total Damage 1224 | . . . 260 . . . . . . . . . . 82 522 . . . . 360 . . . Kills 8 | . . . 2 . . . . . . . . . . 1 4 . . . . 1 . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 7 | . . . . . . . . . 2 1 . . . . . 3 1 . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Turns Passed 17143 | 81 275 147 620 455 334 114 1712 1118 520 739 1871 555 165 186 2013 612 785 496 775 791 740 1662 377 Spaces Moved 8393 | 35 120 67 203 158 172 60 615 522 313 440 1147 301 37 93 757 353 449 266 371 356 425 870 263 Core 161 | . . . . . 69 . . . . . . . . . . . . . . 63 . . 29 Treads 6371 | . . . . . . 32 615 522 313 440 1147 301 37 93 661 353 449 266 371 258 68 445 . Legs 714 | 35 120 67 203 158 103 28 . . . . . . . . . . . . . . . . . Wheels 392 | . . . . . . . . . . . . . . . . . . . . 35 357 . . Hover 755 | . . . . . . . . . . . . . . . 96 . . . . . . 425 234 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 120 120 190 190 260 50 120 163 162 162 162 162 162 162 162 160 170 170 170 170 50 90 40 50 Average Speed 162 | 120 149 190 252 260 175 146 202 162 162 162 162 162 162 162 178 170 170 170 170 162 116 107 102 Slowest Speed 500 | 120 190 190 260 260 260 170 245 162 162 162 162 162 162 162 500 170 170 170 170 250 250 247 176 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 41 | 3 32 20 20 42 36 22 59 24 60 76 86 57 2 88 30 60 66 61 59 9 12 33 33 Regions Visited 23 Branch Regions 13 Pre-discovered Areas 5 | . . . . . . . . . . . 1 . . . . 1 . 3 . . . . . Known Exits Taken 10 | . 1 . 1 . . . . 1 . . . . 1 . 1 1 1 1 1 . . 1 . Unknown Exits Taken 12 | 1 . 1 . 1 1 1 1 . 1 1 1 1 . . . . . . . 1 1 . . Scrap Searched 16 | . . 1 . 1 . 1 . . 4 2 2 2 . . . 1 1 . 1 . . . . Spaces Dug 100 | . . . . . . . . 24 . 1 . . . 36 16 2 . . . 3 1 13 4 Terrain Destroyed 947 | . . . 14 1 . . 13 26 . 1 . 74 . 191 212 2 . . 122 57 13 139 82 Melee 49 | . . . . . . . . 24 . 1 . . . . 11 2 . . . 3 1 3 4 Projectile 126 | . . . . 1 . . . 2 . . . . . 5 41 . . . 1 8 12 52 4 AOE 772 | . . . 14 . . . 13 . . . . 74 . 186 160 . . . 121 46 . 84 74 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Low Zio Pro Fac DSF Fac Upp Upp Zhi Pro Fac Res Res Qua Total 10797 | 49 175 73 264 201 190 75 955 714 322 460 1165 341 139 117 1181 362 461 303 468 479 562 1405 336 Wait 952 | . 5 . 12 17 1 3 168 77 1 12 . 13 89 1 187 . . . 57 22 6 268 13 Move 8372 | 34 119 66 202 157 171 59 614 521 312 439 1146 300 37 92 756 352 448 265 370 356 424 869 263 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 178 | 1 8 . 9 7 1 . 26 15 2 1 7 2 . 4 21 2 2 6 2 10 20 27 5 Fast Attach 148 | . 3 . 2 1 . 1 21 3 . . 1 1 . 4 20 . 1 10 3 15 25 31 6 Attach 96 | . . . 3 2 6 3 1 3 2 . . 2 2 . 9 4 . . 4 11 10 28 6 Detach 29 | . 1 . 1 1 . . 3 1 . . . . . . 2 1 . . . 3 3 11 2 Swap 155 | . 8 . 5 2 1 . 16 20 1 3 1 4 6 1 30 1 2 1 7 10 4 32 . Drop 209 | . 9 . 7 10 3 . 24 19 2 2 9 2 . 6 22 . 3 15 . 7 17 47 5 Fire 518 | 14 22 7 23 4 7 . 77 30 2 2 . 10 . 9 104 . 5 . 25 33 43 80 21 Melee 103 | . . . . . . 6 5 25 . 1 1 7 . . 19 2 . 6 . 3 10 10 8 Ram 11 | . . . . . . . . . . . . . . . . . . . . 4 . . 7 Kick . | . . . . . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . . . 3 . . . . . . . . 11 . . . . . . 2 . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 10 | . . . . . . . . . . . . . 5 . . . . . . 5 . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 4 exits: *Fac / *Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/DSF -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research (discovered 5 exits: Acc x3 / *Qua x2) -2/Quarantine History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 82 | -11/Scrapyard | Entered Materials 179 | -10/Materials | Identified exit to Mines 339 | -10/Materials | Build established: Mutant 357 | -10/Materials | Entered Mines 361 | -10/Mines | Met a Derelict bent on vengeance 481 | -10/Mines | Discovered new exit (range 8) 498 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 504 | -10/Mines | Entered Materials 504 | -9/Materials | Accompanied by 3 allies 504 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 629 | -9/Materials | Identified exit to Mines 839 | -9/Materials | Build established: Gunner 1124 | -9/Materials | Entered Mines 1171 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1240 | -9/Mines | Discovered new exit (range 6) 1314 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1569 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1569 | -9/Mines | Discovered new exit (range 5) 1579 | -9/Mines | Entered Exiles 1613 | -9/Exiles | Discovered new exit (range 15) 1644 | -9/Exiles | Met 8R-AWN 1689 | -9/Exiles | Met EX-HEX 1832 | -9/Exiles | Attacked by the Exiles 1879 | -9/Exiles | Core integrity fell below 50% 1908 | -9/Exiles | Lost 11 parts (2p3n2u4w) 1913 | -9/Exiles | Entered Mines 2000 | -8/Mines | Discovered new exit (range 8) 2009 | -8/Mines | Core integrity fell below 20% 2027 | -8/Mines | Entered Materials 2027 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2411 | -8/Materials | Build established: Tank 2523 | -8/Materials | Repaired Broken Arm. Treads 3294 | -8/Materials | Repaired Imp. Treads 3445 | -8/Materials | Central database locked down 3523 | -8/Materials | Discovered new exit (range 16) 3722 | -8/Materials | Discovered new exit (range 6) 3739 | -8/Materials | Entered Factory 3739 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3903 | -7/Factory | Repaired Arm. Treads 3945 | -7/Factory | Identified exit to Storage 3945 | -7/Factory | Identified exit to Lower Caves 4742 | -7/Factory | Central database locked down 4747 | -7/Factory | Discovered new exit (range 19) 4763 | -7/Factory | Build established: Hacker-Mutant 4857 | -7/Factory | Entered Lower Caves 5160 | -7/Lower Caves | Build established: Skirmisher 5170 | -7/Lower Caves | Learned Factory stockpile data 5360 | -7/Lower Caves | Discovered new exit (range 12) 5371 | -7/Lower Caves | Learned Factory interactive machine intel 5377 | -7/Lower Caves | Entered another Lower Caves area 5400 | -7/Lower Caves | Discovered new exit (range 15) 5830 | -7/Lower Caves | Build established: Mutant 6063 | -7/Lower Caves | Learned Factory garrison access intel 6067 | -7/Lower Caves | Discovered new exit (range 17) 6116 | -7/Lower Caves | Entered Zion 6172 | -7/Zion | Discovered new exit (range 14) 6320 | -7/Zion | System corruption cleaned by Quarantine Array 6369 | -7/Zion | Learned location of Quarantine (-2) 6538 | -7/Zion | Build established: Derelict-Mutant 6662 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 6809 | -7/Zion | Found Prototype Special Weapon 6811 | -7/Zion | Found Prototype Special Weapon 6814 | -7/Zion | Found Prototype Special Weapon 6816 | -7/Zion | Found Prototype Special Weapon 7987 | -7/Zion | Entered Proximity Caves 7989 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 8010 | -6/Proximity Caves | Identified RU-N14's Throwing Claymores (x4) 8400 | -6/Proximity Caves | Build established: Derelict-Assassin 8520 | -6/Proximity Caves | Discovered new exit (range 13) 8542 | -6/Proximity Caves | Entered Factory 8542 | -6/Factory | Evolved 2 slots: Utility x2 8544 | -6/Factory | Loaded intel: 52 interactive machine locations 8545 | -6/Factory | Loaded intel: 4 garrison access locations 8697 | -6/Factory | Identified exit to DSF 8707 | -6/Factory | Entered DSF 8707 | -6/DSF | Accompanied by 1 ally 8723 | -6/DSF | Additional patrols routed to DSF 8820 | -6/DSF | Discovered new exit (range 15) 8889 | -6/DSF | Identified exit to Factory 8893 | -6/DSF | Entered Factory 8893 | -5/Factory | Accompanied by 1 ally 8893 | -5/Factory | Evolved 2 slots: Propulsion x2 9089 | -5/Factory | Central database locked down 9188 | -5/Factory | Spotted B-75 Beast 9406 | -5/Factory | Lost 4 parts (3n1u) 9930 | -5/Factory | Repaired Imp. Medium Armor Plating 9970 | -5/Factory | Build established: Hacker-Assassin 9986 | -5/Factory | Repaired Neutrino Core 10305 | -5/Factory | Identified exit to Upper Caves 10305 | -5/Factory | Allied Derelicts emerged from ambush trap array 10393 | -5/Factory | First assault squad dispatched 10812 | -5/Factory | Destroyed 10 combat bots 10906 | -5/Factory | Entered Upper Caves 10960 | -5/Upper Caves | Learned Factory terminal intel 11198 | -5/Upper Caves | Build established: Assassin 11356 | -5/Upper Caves | Learned 4 Factory zone layouts 11477 | -5/Upper Caves | Discovered new exit (range 9) 11487 | -5/Upper Caves | Identified exit to Upper Caves 11518 | -5/Upper Caves | Entered another Upper Caves area 11559 | -5/Upper Caves | Learned Factory interactive machine intel 11913 | -5/Upper Caves | Encountered a Warlord checkpoint 11924 | -5/Upper Caves | Discovered new exit (range 10) 12301 | -5/Upper Caves | Identified exit to Zhirov 12303 | -5/Upper Caves | Entered Zhirov 12303 | -5/Zhirov | Discovered new exit (range 3) 12335 | -5/Zhirov | Met Zhirov 12372 | -5/Zhirov | Learned location of Testing (-3) 12372 | -5/Zhirov | Learned location of Command (-1) 12383 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12410 | -5/Zhirov | Found Alien Artifact 12410 | -5/Zhirov | Identified Integrated Dissipator 12410 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12597 | -5/Zhirov | Identified exit to Proximity Caves 12683 | -5/Zhirov | Found Alien Artifact 12799 | -5/Zhirov | Entered Proximity Caves 13187 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13238 | -4/Proximity Caves | Destroyed 9 combat bots 13283 | -4/Proximity Caves | Lost 4 parts (2u2w) 13392 | -4/Proximity Caves | Discovered new exit (range 6) 13399 | -4/Proximity Caves | Identified exit to Factory 13562 | -4/Proximity Caves | System corruption reached 10% 13574 | -4/Proximity Caves | Entered Factory 13574 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 13576 | -4/Factory | Loaded intel: 52 interactive machine locations 13577 | -4/Factory | Loaded intel: 28 terminal locations 14011 | -4/Factory | Lost 3 parts (1p2n) 14226 | -4/Factory | Released all parts (6) 14230 | -4/Factory | Identified Transdimensional Reconstructor 14230 | -4/Factory | Warped through subspace 14260 | -4/Factory | Lost 9 parts (1p2n2u4w) 14343 | -4/Factory | Lost 3 parts (1u2w) 14352 | -4/Factory | Discovered new exit (range 14) 14365 | -4/Factory | Entered Research 14365 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 14483 | -3/Research | Spotted B-86 Titan 14672 | -3/Research | Garrison activated, responded to threat 14785 | -3/Research | Found Enh. Force Lance 14884 | -3/Research | Found Enh. Force Lance 14991 | -3/Research | Lost 7 parts (2p1n1u3w) 15053 | -3/Research | Discovered new exit (range 8) 15098 | -3/Research | Found Prototype Device 15098 | -3/Research | Identified Exp. Thermal Shield 15105 | -3/Research | Entered another Research area 15105 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 15205 | -2/Research | Repaired Adv. Coolant Injector 15245 | -2/Research | Build established: Scavenger-Gunner 15758 | -2/Research | Lost 4 parts (1p1u2w) 16144 | -2/Research | System corruption reached 10% 16191 | -2/Research | Lost 3 parts (2u1w) 16438 | -2/Research | Identified exit to Quarantine 16438 | -2/Research | Identified exit to Access 16590 | -2/Research | Found Prototype Launcher 16590 | -2/Research | Identified Ragnarok Missile Launcher 16634 | -2/Research | First assault squad dispatched 16767 | -2/Research | Entered Quarantine 16797 | -2/Quarantine | Lost 9 parts (2n6u1w) 16799 | -2/Quarantine | Found Alien Artifact 16905 | -2/Quarantine | Build established: Scavenger-Assassin 16929 | -2/Quarantine | Found Alien Artifact 16929 | -2/Quarantine | Identified Subatomic Replicator 16959 | -2/Quarantine | Identified Core Reset Matrix 17043 | -2/Quarantine | First assault squad dispatched 17044 | -2/Quarantine | Met incapacitated Sigix Warrior 17044 | -2/Quarantine | Lockdown squad dispatched 17044 | -2/Quarantine | Used Core Reset Matrix 17046 | -2/Quarantine | Lost 3 parts (1n2u) 17048 | -2/Quarantine | Sensed 12 artifacts in vicinity 17048 | -2/Quarantine | Acquired the access code to the Sigix quarantine chamber 17051 | -2/Quarantine | Unlocked Sigix quarantine chamber 17101 | -2/Quarantine | Spotted Lightning 17105 | -2/Quarantine | Released all parts (9) 17106 | -2/Quarantine | Core integrity fell below 50% 17109 | -2/Quarantine | Spotted Lightning 17118 | -2/Quarantine | Spotted Alpha 7 17141 | -2/Quarantine | Core integrity fell below 20% 17142 | -2/Quarantine | Found Sigix Terminator 17144 | -2/Quarantine | Fired Sigix Terminator 17144 | -2/Quarantine | Destroyed Lightning 17144 | -2/Quarantine | Spotted Lightning 17144 | -2/Quarantine | Destroyed Lightning 17144 | -2/Quarantine | Destroyed Lightning 17144 | -2/Quarantine | Destroyed self with Sigix Terminator Last Messages --------------- 17144_ Destroyed Unknown Reactor. 17144_ I-47 Archangel destroyed. 17144_ Destroyed Prototype Device. 17144_ Lightning destroyed. 17144_ G-73 Enforcer destroyed. 17144_ Lightning destroyed. 17144_ Door Terminal disabled. 17144_ Destroyed Unknown Device. 17144_ Destroyed Unknown Wheel. 17144_ Destroyed Unknown Engine. 17144_ Destroyed Unknown Special Weapon. 17144_ Destroyed Unknown Wheel. 17144_ Destroyed Unknown Processor. 17144_ Destroyed Unknown Device. 17144_ U-05 Engineer destroyed. 17144_ Destroyed Unknown Treads. 17144_ Destroyed Unknown Protection. 17144_ B-74 Champion destroyed. 17144_ G-73 Enforcer destroyed. 17144_ Machine disabled. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ????????????????????? ???????????????? | | ????????????????????? +??????????????? | | ????????????????????? #??????????????? | | ???????????????????## ###????????????? | | ??????????????????? !#????????????? | | ??????????????????? " #????????????? | | ???????????????!??? "T #????????????? | | ???????????!?????!? [#????????????? | | ???????????!!???!!? #????????????? | | ????????????######## #?????????????? | | ????????????#""" # #?????????????? | | ????????????#"" # #?????????????? | | ????????????#" ; #?????????????? | | ????????????##;; ;; #?????????????? | | ????????????##;;; ;; #?????????????? | | ????????????#" ; *#?????????????? | | ????????????#@ 7;; #?????????????? | | ????????????# ;; g#?????????????? | | ????????????#;;;;;;; #?????????????? | | ??????????????;;;;;; +?????????????? | | ?????????????? ; #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #?????????????? | | ???????????????????# #??????#??????? | | ????###########????# #???? ##?????? | | ????#"""""""""#????# #? ##????? | | ????#"""""""""#????# # # # ###????? | | ????#""" " T######][ ####### ??? | | ????#"" *!*! * "%" | | ????#"" *!!!%/ " ?? | | ????#"" [ !== % ? | | ????#""" " T#T############## #?? | | ????#"""""""""###????##??#????##+###?? | | ????#"""""""""#??????????????????????? | | ????###########??????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 104 Coolant Potential 100 Energy Generation 43 Energy Capacity 815 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Additional Mass Support 9 Armor Coverage 1200 Resistance: KI 20 Resistance: TH 30 Core Shielding 30 Propulsion Shielding 66 Utility Shielding 90 Weapon Cycling 20 Phase Shifting 5 Evasion (%) 57 Targeting Accuracy 6 Target Analysis 8 Recoil Reduction 6 Offensive Hacking 56 Defensive Hacking 34 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Subatomic Replicator Core Reset Matrix Sigix Terminator Achievements -------------- None Challenges ------------ None Game ------ Seed HelicalSpliceBeamcaster Manual? 0 Play Time 04:04:52 Cumulative 532.9 hours Start 2021.12.26 @ 18:22:31 End 2021.12.26 @ 23:32:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2021/Sauler Game No. 120 Rogue 89 Adventurer 31 Explorer 0 Win Type - Total 27 Types 22/0/2/3/0/0/0/0/0 Lore% 73 Gallery% 82 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 20/Terminus Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 12def391-bfe3-4128-93fe-5d2a0cb773a4