Cogmind - Beta 15 X2 @@@ ROGUE MODE // 2025.02.28 @ 21:10:46 Player: Waste Result: System corrupted Performance ------------- Evolutions (8) 4000 Regions Visited (16) 3200 Robots Destroyed (325) 1625 Value Destroyed (15915) 15915 Prototype IDs (62) 1240 Alien Tech Used (0) 0 Bonus (2752) 2752 TOTAL SCORE: 28732 Bonus ------- High Alert Combat Kills 1110 Follower Combat Kills 342 Registered with UFD 300 Met Optimus in HQ 500 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1450 Matter 53/300 Energy 87/310 System Corruption 200% Temperature Cool (0) Movement Walking (460) Ox5 Location -2/Protoforge Parts ------- > --- POWER (2) -------- Reinforced Fission Core > --- PROPULSION (6) --- Biometal Leg > --- UTILITY (9) ------ Advanced Cooling System Concept Antigrav Storage Unit Advanced Signal Interpreter Concept RG22 Armor Concept RG22 Armor Concept RG22 Armor Improved Hacking Suite > --- WEAPON (6) ------- Concept Plasma Driver Omega Cannon Concept Helical Railcannon Concept Helical Railcannon Concept Helical Railcannon > --- INVENTORY (25) --- Concept Phasing Heat Sink Advanced Cooling System High-capacity Storage Unit Matter Compressor (0) Experimental Sensor Array Concept Cloak Mesh Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Variable Charge Gun Quantum Rifle Fusion Bomb Launcher LU-1G1's Laser Shovel Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Armored Medium Treads Armored Medium Treads Improved Heavy Treads Experimental Biometal Heavy Treads > --- UTILITY ---------- Concept Antigrav Storage Unit Experimental Sensor Array Advanced Signal Interpreter Advanced Transmission Jammer Centrium Medium Armor Plating Concept RG22 Armor Concept RG22 Armor Concept RG22 Armor Improved Hacking Suite > --- WEAPON ----------- Concept Lightning Penetrator Concept Lightning Penetrator Concept Lightning Penetrator Concept Helical Railcannon Concept Helical Railcannon Concept Helical Railcannon > --- INVENTORY -------- Reinforced Fission Core Concept Phasing Heat Sink Advanced Cooling System Advanced Cooling System High-capacity Storage Unit Matter Compressor Concept Cloak Mesh Centrium Medium Armor Plating Centrium Medium Armor Plating Advanced Force Field Variable Charge Gun Quantum Rifle Proton Burst Cannon Concept Plasma Driver Hypervelocity Multirail Omega Cannon Gamma Bomb Array Fusion Bomb Launcher LU-1G1's Laser Shovel [Rating: 245] Favorites ----------- Power Neutrino Core Engine Heavy Ion Engine Power Core Neutrino Core Reactor Quantum Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg Aluminum Leg Wheel Armored Wheel Utility Advanced Signal Interpreter Device Structural Scanner Storage High-capacity Storage Unit Processor Advanced Signal Interpreter Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Enhanced Autogun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Concept Helical Railcannon Launcher Gamma Bomb Array Special Weapon LU-1G1's Laser Shovel Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Slots Evolved 16 | . . . 2 . 2 . . . 4 2 2 . 2 2 . . Power 1 | . . . . . . . . . . 1 . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . Utility 7 | . . . 1 . . . . . 3 1 1 . . 1 . . Weapon 4 | . . . 1 . . . . . 1 . 1 . . 1 . . Parts Attached 190 | . 5 3 15 2 19 4 . 7 12 24 7 13 22 15 17 25 Power 24 | . 1 . 2 . 2 . . . 1 7 1 3 2 1 2 2 Engine 8 | . 1 . 2 . 2 . . . 1 2 . . . . . . Core 6 | . . . . . . . . . . 4 . 1 . . . 1 Reactor 10 | . . . . . . . . . . 1 1 2 2 1 2 1 Propulsion 36 | . . 2 1 . 7 1 . 4 2 4 . 1 7 3 2 2 Treads 32 | . . 2 1 . 4 1 . 4 2 4 . 1 7 3 2 1 Leg 1 | . . . . . . . . . . . . . . . . 1 Wheel 3 | . . . . . 3 . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Utility 67 | . 2 . 4 2 6 . . . 8 8 3 3 7 7 7 10 Device 38 | . . . 1 1 4 . . . 4 6 2 3 3 3 6 5 Storage 8 | . 1 . 1 . 1 . . . 1 1 . . . 1 1 1 Processor 6 | . 1 . . . . . . . 2 . . . 1 2 . . Hackware 1 | . . . . . . . . . . . . . . 1 . . Protection 14 | . . . 2 1 1 . . . 1 1 1 . 3 . . 4 Artifact . | . . . . . . . . . . . . . . . . . Weapon 63 | . 2 1 8 . 4 3 . 3 1 5 3 6 6 4 6 11 Energy Gun 21 | . . . 7 . 2 . . . . . . 2 2 2 2 4 Energy Cannon 5 | . 2 . . . . . . . . . . . . . 1 2 Ballistic Gun 23 | . . . . . 2 3 . 1 1 3 3 4 4 . 2 . Ballistic Cannon 4 | . . . . . . . . . . . . . . . . 4 Launcher 9 | . . 1 1 . . . . 1 . 2 . . . 2 1 1 Special Weapon 1 | . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . 1 . 1 . 2 1 . 1 . 1 1 . 1 1 10 6 Corrupted Parts 1 | . . . . . . . . . . . . . . . . 1 System Corruption 10 | . . . . . . . . . . . . . . . . 10 Parts Lost 51 | . 1 2 . . 5 . . . . 6 2 4 3 1 4 23 Power 6 | . 1 . . . . . . . . 1 . 1 . . . 3 Propulsion 9 | . . 2 . . 1 . . . . . . . 1 . . 5 Utility 15 | . . . . . 2 . . . . 2 1 1 2 . 2 5 Weapon 21 | . . . . . 2 . . . . 3 1 2 . 1 2 10 Highest Loss Streak 8 | . 1 2 . . 2 . . . . 2 1 1 1 1 2 8 To Critical Strikes 1 | . . . . . . . . . . 1 . . . . . . Average Backups 16 | . 7 9 13 14 14 15 15 14 14 18 17 19 19 19 19 18 Power 1 | . . . . 1 2 2 2 2 1 . . . 1 1 1 1 Propulsion 3 | . 3 . 3 4 3 4 4 3 3 3 4 4 2 3 2 . Utility 5 | . . 1 2 3 4 5 5 5 5 5 4 7 7 6 7 8 Weapon 6 | . 4 7 7 6 4 4 4 4 4 8 7 6 6 7 6 7 Tool/Special . | . . . . . . . . . . . . . . . . . Unused Backups 33 | . 6 . 1 2 4 . . 4 4 3 . 1 1 2 2 3 Power 4 | . . . . . 4 . . . . . . . . . . . Propulsion 6 | . . . . . . . . 3 1 . . . . 1 1 . Utility 11 | . 2 . . 2 . . . 1 3 1 . . . . . 2 Weapon 12 | . 4 . 1 . . . . . . 2 . 1 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 95 99 98 100 97 99 100 99 99 99 98 93 94 87 85 85 Engine 5 | . 14 14 11 11 9 9 9 9 6 3 . . . . . . Core 1 | . . . . . . . . . . 5 7 5 1 . . . Reactor 2 | . . . . . . . . . . 1 2 5 7 8 8 7 Treads 20 | . . 27 22 22 17 18 18 21 26 23 21 21 25 14 12 14 Wheel 4 | . . . . . 17 18 18 14 . . . . . . . . Device 14 | . . . 7 11 8 9 9 9 19 22 24 20 19 17 20 13 Storage 7 | . 14 14 11 11 9 9 9 9 6 5 5 5 4 4 4 5 Processor 3 | . 10 14 3 . . . . . 5 5 5 5 4 6 4 4 Protection 6 | . . . 9 11 8 9 9 9 6 4 4 5 4 8 4 9 Energy Gun 6 | . . . 32 33 17 2 . . . . . 2 6 7 12 13 Energy Cannon 1 | . 14 27 . . . . . . . . . . . . . 1 Ballistic Gun 16 | . 13 . . . 9 24 27 26 25 22 25 23 16 16 12 2 Peak Build Rating 245 | . 12 13 19 26 35 35 35 41 68 97 114 117 142 164 183 245 Average Rating 85 | . 9 12 16 24 31 34 35 35 60 87 106 111 131 158 167 201 On Entrance 64 | 6 6 12 13 18 26 33 35 35 39 67 93 114 117 141 161 179 Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 167 | 14 33 33 40 45 50 47 46 47 83 98 111 116 124 134 139 167 Greatest Support 230 | 20 20 40 40 40 40 40 40 85 90 111 108 108 184 215 230 230 Greatest Overweight (x) 47 | . 1 1 . 1 3 1 1 1 1 1 1 1 . . . 47 Average Overweight (x) . | . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 Average Capacity 17 | . 9 15 15 15 15 15 15 15 16 20 20 20 20 20 20 21 Most Carried 20 | . 9 10 15 15 15 15 15 15 20 20 20 20 20 20 20 20 Average Carried 16 | . 7 9 14 14 14 15 15 14 15 19 18 19 19 19 19 19 Final Capacity 25 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 Final Carried 20 | 6 9 10 14 15 15 15 15 15 20 20 19 20 20 19 20 13 Class Distribution -------------------- 28% | Tank 18% | Scavenger-Tank 15% | Skirmisher 14% | Scavenger-Executioner 8% | Scavenger-Skirmisher 7% | Mutant 3% | Infiltrator-Executioner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Scavenger-Tank | -8/Materials Tank | -8/Storage Tank | -8/Recycling Tank | -8/Scraptown Skirmisher | -6/Factory Skirmisher | -5/Factory Scavenger-Skirmisher | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Tank | -3/Research Scavenger-Executioner | -2/Research Scavenger-Executioner | -2/Testing Scavenger-Executioner | -2/Protoforge Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Matter Collected 14645 | 200 196 105 236 20 635 207 45 414 1574 4252 796 1438 1101 421 832 2173 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 19136 | . 505 159 968 . 1642 286 53 181 1517 4127 526 1849 1644 441 1072 4166 Parts 818 | . 31 10 33 . 91 18 3 9 81 153 29 63 78 23 51 145 Haulers Intercepted 16 | . 2 . 4 . 5 1 . . 1 2 . . . 1 . . Recyclers Shooed 9 | . . . . . 1 1 . . . 4 . 3 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Combat Hostiles Destroyed 271 | . 10 18 13 . 29 7 1 3 16 53 11 21 20 4 13 52 Guns 202 | . 5 . 9 . 25 7 1 3 16 48 11 21 20 2 13 21 Cannons 12 | . 4 5 . . . . . . . . . . . . . 3 AOE 26 | . . 13 3 . 3 . . . . 5 . . . . . 2 Classes Destroyed 25 | . 7 1 3 . 5 . . 2 3 . . . . . 1 3 Worker 13 | . 1 . 1 . 1 . . . 2 6 . . . . 1 1 Builder 3 | . 1 . . . . . . . 1 1 . . . . . . Tunneler 3 | . . . . . . . . . 2 . . . 1 . . . Hauler 16 | . 2 . 4 . 5 1 . . 1 2 . . . 1 . . Recycler 18 | . . . 3 . 1 . . . 3 5 . 5 1 . . . Mechanic 5 | . 1 . . . . . . . . 1 . . . . . 3 Operator 3 | . . . . . . . . . 1 . . 1 . . 1 . Drone 5 | . . . . . . . . . . . . . . . . 5 Watcher 10 | . 1 . 1 . 2 . . . 3 2 . . . . . 1 Swarmer 36 | . 6 3 . . 4 4 . . . . 5 8 3 . . 3 Cutter 3 | . . . . . 3 . . . . . . . . . . . Grunt 89 | . 4 2 9 . 11 1 . . 8 30 2 6 4 . 4 8 Brawler 5 | . . . 1 . . . . . . 4 . . . . . . Duelist 3 | . . . . . 2 . . . . 1 . . . . . . Researcher 3 | . . . . . . . . . . . . . . . 1 2 Sentry 32 | . . . 3 . 6 2 1 . 1 5 1 5 4 . . 4 Specialist 12 | . . . . . 1 . . . . . . . 5 . 3 3 Hunter 18 | . . . . . 1 . . . 1 3 1 2 . 2 . 8 Programmer 39 | . . . . . . . . . 6 10 2 . 3 2 6 10 Heavy 2 | . . . . . 1 . . . . . . . 1 . . . Q-Series 2 | . . . . . . . . . . . . . . . . 2 Decapitator 1 | . . . . . . . . . . . . . . . . 1 Immortal 6 | . . . . . . . . . . . . . . . . 6 Executioner 2 | . . . . . . . . . . . . . . . . 2 Explorer 2 | . . . . . . . . 2 . . . . . . . . Scrapper 1 | . . . . . . . . 1 . . . . . . . . Assembled 13 | . . 13 . . . . . . . . . . . . . . Best Kill Streak 19 | . 8 13 5 . 9 4 1 3 6 13 7 7 4 2 4 19 Combat Bots Only 17 | . 6 13 4 . 4 4 1 3 4 8 7 4 4 2 4 17 Max Kills in Single Turn 7 | . 2 7 3 . 3 1 1 1 2 3 2 2 2 1 2 3 Gunslinging 1 | . 1 . . . 1 . . . . . 1 1 1 . . 1 Exploded 7 | . . 7 2 . 3 . . . . 2 . . . . . 2 Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Hostile Shots Fired 1439 | . 52 44 28 1 117 22 4 3 90 229 106 107 156 25 98 357 Missed 375 | . 17 11 5 . 29 4 2 1 28 72 29 39 35 7 14 82 Damage Taken 20440 | . 385 385 290 10 1640 186 29 45 878 2459 1078 1450 1954 361 1798 7492 Core 1081 | . 52 100 35 . 201 18 14 . 8 129 26 17 48 34 . 399 Absorbed by Shields 2920 | . . . . . . . . . 191 783 338 527 275 61 372 373 Reduced by Siege Mode 759 | . . . . . . . . . . . . . 35 10 225 489 Ignored by Resistances 310 | . . . . . . . . . . 256 . . . . . 54 Regen/Repaired (Parts) 1675 | . . . . . 290 . . . . . . . . . 213 1172 Core Remaining (%) 83 | 100 . 39 . 91 . . . 57 99 87 . 96 96 . . . Volleys Fired 725 | . 36 16 29 . 84 13 3 6 65 172 28 48 37 6 33 149 Largest 6 | . 2 2 3 . 3 3 3 3 4 4 5 5 5 6 6 6 Hottest 459 | . 136 136 195 . 168 108 75 75 100 105 146 210 293 372 390 459 Shots Fired 2584 | . 73 26 81 . 243 39 9 16 252 653 138 237 184 23 163 447 Gun 2393 | . 50 . 79 . 241 39 9 15 249 641 138 236 184 21 161 330 Cannon 133 | . 23 21 . . 1 . . . . . . . . . . 88 Launcher 38 | . . 5 2 . 1 . . 1 2 12 . . . 2 . 13 Special 20 | . . . . . . . . . 1 . . 1 . . 2 16 Kinetic 1785 | . 50 . . . 67 32 9 15 249 641 138 214 120 12 90 148 Thermal 619 | . 23 21 79 . 175 7 . . 1 . . 23 64 9 73 144 Explosive 23 | . . 5 2 . 1 . . 1 2 12 . . . . . . Electromagnetic 157 | . . . . . . . . . . . . . . 2 . 155 Robot Hit Streak 31 | . 16 18 11 . 13 12 7 8 14 19 21 30 18 5 31 21 Robot Miss Streak 9 | . 2 1 3 . 4 2 1 3 3 5 5 5 4 4 2 9 Penetration Max 1 | . . . . . 1 . . . . . 1 1 1 . . 1 Secondary Targets 37 | . 1 . . . 7 2 . 1 3 8 3 2 4 . 4 2 Max Gunslinging Chain 1 | . 1 . . . 1 1 . 1 1 1 1 1 1 . 1 1 Shots Hit Robots 1656 | . 54 17 53 . 151 23 8 11 164 450 84 143 122 11 119 246 Core Hits 801 | . 23 36 25 . 70 12 2 5 70 213 27 64 58 11 38 147 Critical Kills 15 | . 1 . . . . 1 . 1 . 1 1 1 . . . 9 Critical Parts Destroyed 38 | . . . . . . . . . 1 1 2 4 1 . 1 28 Critical Strikes 74 | . 1 . 3 . 11 1 . 1 1 2 3 5 1 . 1 44 Burn 14 | . . . 3 . 11 . . . . . . . . . . . Meltdown 1 | . 1 . . . . . . . . . . . . . . . Destroy 58 | . . . . . . 1 . 1 1 2 3 5 1 . 1 43 Corrupt 1 | . . . . . . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 42067 | . 847 1101 1171 7 2918 434 131 202 3083 9726 1666 3218 3582 600 3288 10093 Guns 33635 | . 450 . 884 . 2797 410 131 202 2989 8301 1666 3203 3568 348 3288 5398 Cannons 2730 | . 382 349 . . . . . . . . . . . . . 1999 Explosions 5448 | . . 725 246 . 121 . . . . 1408 . . . 252 . 2696 Melee . | . . . . . . . . . . . . . . . . . Ramming 254 | . 15 27 41 7 . 24 . . 94 17 . 15 14 . . . Kinetic 23968 | . 450 . . . 667 298 131 202 2989 8301 1666 2818 2128 184 1698 2436 Thermal 10124 | . 382 349 884 . 2130 112 . . . 50 . 385 1440 164 1590 2638 Explosive 2239 | . . 725 246 . 121 . . . . 1147 . . . . . . Electromagnetic 5482 | . . . . . . . . . . 211 . . . 252 . 5019 Impact . | . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 200 | . 2 2 . . 1 3 3 . 5 11 4 9 6 2 22 200 Average Corruption 12 | . 1 2 . . 1 2 3 . 3 5 3 6 3 1 11 47 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 441 | . 5 13 . . 7 5 6 . 34 72 19 48 7 3 41 181 Message Errors 100 | . . 5 . . 4 1 1 . 7 16 8 10 2 . 11 35 Matter Fused 96 | . 3 2 . . . 2 3 . 6 15 3 10 1 1 10 40 Heat Flow Errors 47 | . 1 1 . . 2 . 1 . 7 7 4 9 2 . 2 11 Energy Discharges 42 | . . 2 . . . 1 . . 5 3 1 8 . . 6 16 Parts Rejected 7 | . . . . . 1 1 . . 1 2 1 . . . . 1 Parts Fused 1 | . . . . . . . . . . . . . . . . 1 Data Loss (minor) 52 | . . 2 . . . . 1 . 2 15 . 6 . 1 5 20 Data Loss (major) 16 | . . 1 . . . . . . 4 3 . 2 1 . 1 4 Misfires 22 | . 1 . . . . . . . 1 6 . 2 . . 2 10 Alerts 7 | . . . . . . . . . 1 . . . . 1 1 4 Misdirections 6 | . . . . . . . . . . . . . . . . 6 Weapon Failures 45 | . . . . . . . . . . 5 2 1 1 . 3 33 Overload Shots 6 | . . . . . . . . . . . . . . . 4 2 Overflow Damage 298 | . . 11 . . . . . . . . . . . . . 287 Projectiles 239 | . . 11 . . . . . . . . . . . . . 228 Explosions 59 | . . . . . . . . . . . . . . . . 59 Melee . | . . . . . . . . . . . . . . . . . Knockbacks 13 | . . . . . . 1 . . 1 . . 1 . . . 10 Impact 3 | . . . . . . 1 . . 1 . . 1 . . . . Kinetic 10 | . . . . . . . . . . . . . . . . 10 Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 772 | . . 23 . . 46 . . 1 216 230 . . . . . 256 Shots 29 | . . 1 . . 1 . . 1 3 7 . . . . . 16 Rammed 40 | . . 7 6 2 . 8 . . 8 3 . 3 3 . . . Targets Rammed 48 | . 5 7 8 2 . 8 . . 9 3 . 3 3 . . . Kicked 5 | . 5 . . . . . . . . . . . . . . . Crushed 3 | . . . 2 . . . . . 1 . . . . . . . Highest Temperature 492 | . 311 285 404 . 492 36 203 36 247 212 183 233 392 201 362 409 Average Temperature 84 | . 127 134 127 . 82 13 64 21 69 55 39 32 106 99 49 91 Received Heat Transfer 2420 | . 192 75 168 . 603 45 9 24 56 377 66 86 400 . 54 265 Effects 16 | . . 3 5 . 3 . . . . . . . 2 . . 3 Shutdowns 3 | . . . 1 . 1 . . . . . . . 1 . . . Energy Bleed 1 | . . . . . . . . . . . . . 1 . . . Interference 9 | . . 3 3 . . . . . . . . . . . . 3 Matter Decay 2 | . . . 1 . 1 . . . . . . . . . . . Damage (minor) 1 | . . . . . 1 . . . . . . . . . . . Siege Activations 31 | . . . . . . . . . . . . . 6 1 6 18 Total Turns 677 | . . . . . . . . . . . . . 69 13 111 484 Longest Duration 176 | . . . . . . . . . . . . . 23 13 37 176 Martial Activations . | . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 Robots Corrupted 28 | . . . . . . . . . . . . . . 2 . 26 Combat Hostiles 26 | . . . . . . . . . . . . . . 2 . 24 Parts Fried 62 | . . . . . . . . . . 1 . 2 . 1 . 58 Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted 3 | . 1 . 1 . 1 . . . . . . . . . . . Combat Hostiles 3 | . 1 . 1 . 1 . . . . . . . . . . . Parts Melted 20 | . 1 . 3 . 8 . . . . . . . 3 1 2 2 Heat Transferred 16399 | . 666 629 2146 . 5254 222 . . . . . 592 1813 185 1998 2894 Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . . . . . 1 . . . . . 5 Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Maximum Alert Level 3 | . . . . . 1 1 . . 1 3 2 1 1 . . 3 Low Security (%) 60 | . 100 100 100 100 45 59 100 . 73 24 . 27 69 100 100 52 Level 1 28 | . . . . . 54 40 . . 26 36 13 72 30 . . 35 Level 2 9 | . . . . . . . . . . 33 86 . . . . 2 Level 3 2 | . . . . . . . . . . 6 . . . . . 8 Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Peak Influence 1003 | . 133 62 191 55 346 228 119 . 263 1003 527 323 326 197 105 912 Initial 488 | . . 24 . 55 . 133 64 . . 125 488 257 100 183 12 23 Average 181 | . 58 8 107 6 200 186 73 . 118 360 442 215 128 75 42 220 Influence Increases 8944 | . 284 149 430 78 953 202 105 . 715 1634 473 842 678 183 484 1734 Destroy 0b10 Robot/C 5240 | . 200 100 260 60 580 140 20 . 320 1060 220 540 400 80 280 980 Destroy 0b10 Robot/NC 390 | . 30 . 45 . 45 5 . . 65 85 . 40 10 5 10 50 Destroy Leader 1120 | . 46 20 80 10 174 32 . . 118 226 40 82 120 20 30 122 Allied During Kill 38 | . . . . 8 2 . . . . . . 28 . . . . Successful Hack 328 | . 6 . . . 28 7 25 . 44 26 66 4 48 24 50 . Select Force Hacks 60 | . . . . . . . 60 . . . . . . . . . Disable Machine 795 | . . . . . 60 15 . . 105 90 15 30 15 . 60 405 Destroy Structure 673 | . 2 29 15 . 19 3 . . 63 132 42 58 70 24 39 177 Partial Spotted 15 | . . . . . 15 . . . . . . . . . . . Lose Combat Pursuer 285 | . . . 30 . 30 . . . . 15 90 60 15 30 15 . Influence Decreases 6435 | . 220 173 286 133 636 170 140 . 458 761 434 907 452 344 454 867 Time Decay 5585 | . 220 153 286 95 586 170 140 . 458 701 404 562 422 337 414 637 Lost Part 497 | . . 20 . . 50 . . . . 60 20 40 30 7 40 230 Lost Ally 168 | . . . . 38 . . . . . . 10 120 . . . . Purge Threat 185 | . . . . . . . . . . . . 185 . . . . Squads Dispatched 81 | . 1 . 2 1 8 1 . . 15 20 6 2 6 3 5 11 Investigation 25 | . . . 2 1 . . . . 5 8 3 2 1 . . 3 Extermination 26 | . . . . . . . . . 7 6 2 . 1 2 2 6 Reinforcement 20 | . 1 . . . 5 1 . . . 3 . . 4 1 3 2 Assault 4 | . . . . . . . . . . 3 1 . . . . . Garrison 6 | . . . . . 3 . . . 3 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . 2 . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Distress Signals 13 | . 1 . 1 . 3 1 . . 1 2 . 2 . . 1 1 Communications Jammed 49 | . . . . . . . . . . . 15 22 1 . 3 8 Distress Signals 43 | . . . . . . . . . . . 15 22 . . . 6 Times Spotted 378 | . 15 22 22 3 53 10 1 4 22 66 19 36 23 5 18 59 Peak Tracking Total 18 | . 4 18 6 3 6 4 1 3 3 4 8 4 4 2 5 7 Tactical Retreats 12 | . . . 2 . 1 . . . . 1 1 3 1 2 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Traps Triggered 26 | . 2 . 1 . 2 3 . . . 3 1 5 . 1 3 5 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Machines Disabled 68 | . . . . . 4 1 . 1 7 6 1 2 1 . 5 40 Max in Single Turn 6 | . . . . . 1 1 . 1 4 2 1 1 1 . 1 6 Garrison Access 1 | . . . . . . . . . . 1 . . . . . . Energy Cycler 1 | . . . . . . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Machines Accessed 85 | . 2 . 2 1 6 3 5 3 13 14 9 5 2 4 7 9 Terminals 46 | . 2 . 2 . 3 3 3 . 3 5 7 4 2 3 4 5 Fabricators 3 | . . . . . . . . . 2 1 . . . . . . Repair Stations 6 | . . . . . 1 . . . 1 1 . . . 1 2 . Recycling Units 16 | . . . . . . . 2 . 4 5 1 1 . . . 3 Scanalyzers 4 | . . . . . 2 . . . 1 . 1 . . . . . Garrison Access 6 | . . . . . . . . . 2 2 . . . . 1 1 Total Hacks 206 | . 4 . 3 1 29 6 17 5 38 27 18 15 5 8 13 17 Successful 79 | . 1 . . 1 20 3 7 5 9 9 5 5 2 3 7 2 Failed 125 | . 2 . 3 . 9 3 9 . 29 18 13 10 3 5 6 15 Catastrophic 26 | . . . 2 . 1 1 1 . 3 3 4 1 2 2 3 3 Database Lockouts 2 | . 1 . . . . . 1 . . . . . . . . . Manual 109 | . 4 . 3 . 12 1 10 . 20 11 10 10 4 6 5 13 Terminals 118 | . 4 . 3 . 13 6 15 . 11 11 14 14 5 6 8 8 Fabricators 7 | . . . . . . . . . 6 1 . . . . . . Repair Stations 20 | . . . . . 8 . . . 2 4 . . . 2 4 . Recycling Units 30 | . . . . . . . 2 . 11 6 2 1 . . . 8 Scanalyzers 13 | . . . . . 8 . . . 3 . 2 . . . . . Garrison Access 12 | . . . . . . . . . 5 5 . . . . 1 1 Terminal Hacks 25 | . 1 . . 1 2 3 5 5 1 . 1 2 1 1 1 1 Record 4 | . . . . . . . . 4 . . . . . . . . Part Schematic 1 | . . . . . . . 1 . . . . . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . . . Prototype ID Bank 4 | . . . . . 1 . 3 . . . . . . . . . Open Door 2 | . . . . 1 . 1 . . . . . . . . . . Branch Access Points 3 | . . . . . . 1 . . 1 . . . . 1 . . Terminal Index 2 | . . . . . . . . . . . 1 . 1 . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . 1 . Unreport Threat 2 | . . . . . . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . . . . Proto ID Catalog 2 | . . . . . . . . 1 . . . . . . . 1 Fabricator Hacks 5 | . . . . . . . . . 4 1 . . . . . . Network Status 2 | . . . . . . . . . 1 1 . . . . . . Load Schematic 1 | . . . . . . . . . 1 . . . . . . . Build 2 | . . . . . . . . . 2 . . . . . . . Repair Station Hacks 13 | . . . . . 8 . . . 1 1 . . . . 3 . Scan Component 8 | . . . . . 4 . . . 1 1 . . . . 2 . Repair 5 | . . . . . 4 . . . . . . . . . 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 10 | . . . . . 7 . . . 1 . 2 . . . . . Insert Component 6 | . . . . . 4 . . . 1 . 1 . . . . . Analyze 4 | . . . . . 3 . . . . . 1 . . . . . Garrison Access Hacks 1 | . . . . . . . . . . 1 . . . . . . Seal Access 1 | . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 25 | . . . . . 3 . 2 . 2 6 2 3 1 2 3 1 Terminals 16 | . . . . . 3 . . . 1 1 2 2 1 2 3 1 Assimilate 2 | . . . . . . . . . . . 1 . . . . 1 Botnet 14 | . . . . . 3 . . . 1 1 1 2 1 2 3 . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 7 | . . . . . . . . . 1 5 . 1 . . . . Recycling Units 2 | . . . . . . . 2 . . . . . . . . . Tunnel 2 | . . . . . . . 2 . . . . . . . . . Fedlink 7 | . . . . . . . . . 1 5 . 1 . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . Used 1 | . . . . . . . . . 1 . . . . . . . Hacking Detections 67 | . 2 . 2 . 4 1 3 . 12 9 9 4 2 4 6 9 Full Trace Events 21 | . . . 1 . 2 . 3 . 4 3 3 1 1 . . 3 Feedback Events 3 | . . . . . . . . . . 1 . . 1 . . 1 Corruption 3 | . . . . . . . . . . 1 . . 1 . . 1 Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . 3 1 Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . 3 . 1 . . . 1 . . . 2 2 Parts Built 3 | . . . . . . . . . 3 . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time 260 | . . . . . . . . . 260 . . . . . . . Total Part Build Rating 13 | . . . . . . . . . 13 . . . . . . . Parts Repaired 5 | . . . . . 4 . . . . . . . . . 1 . Time 315 | . . . . . 271 . . . . . . . . . 44 . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . . 3 . . . 1 . . . . . . . Part Schematics Acquired 4 | . . . . . 3 . . . . . 1 . . . . . Parts Damaged 2 | . . . . . 2 . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 1 . . 4 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Total Allies 11 | . . . . 3 . . . . 1 . 1 6 . . . . Largest Group 5 | . . . . 3 1 . . . 1 . 1 5 . . . . Highest-Rated Group 332 | . . . . 40 16 . . . 32 . 26 332 . . . . Highest-Rated Ally 159 | . . . . 16 16 . . . 32 . 26 159 . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks 62 | . . . . 9 8 . . . 2 . . 43 . . . . Total Damage 1742 | . . . . 93 90 . . . 18 . . 1541 . . . . Kills 11 | . . . . 3 . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Active Infowar (turns) 13737 | . . . . . 1 . . . 2646 3000 975 1757 1036 794 1457 2071 Optics 2 | . . . . . . . . . . . . . 2 . . . Sensors 8225 | . . . . . 1 . . . 2242 2210 726 28 721 772 1178 347 Structural 10201 | . . . . . . . . . 2425 3000 738 . 808 770 1376 1084 Cloaking 368 | . . . . . . . . . . . . . . . . 368 Jamming 8080 | . . . . . . . . . . . 974 1757 1036 794 1448 2071 Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 3 . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Turns Passed 23646 | . 642 987 911 791 2216 352 295 3201 2646 3000 975 1757 1036 794 1457 2586 Spaces Moved 10979 | 1 364 569 458 336 1013 225 268 1418 1375 1266 471 581 444 465 761 964 Core 1 | . . . . . . . . . . . . . . . . 1 Treads 9406 | . . 568 458 336 318 20 2 1384 1375 1266 471 581 444 465 761 957 Legs 372 | 1 364 1 . . . . . . . . . . . . . 6 Wheels 1200 | . . . . . 695 205 266 34 . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . Fastest Speed 105 | 120 120 160 160 160 105 105 105 105 161 167 170 170 161 145 145 146 Average Speed 172 | 120 134 160 160 228 148 117 106 219 165 173 176 246 166 152 146 160 Slowest Speed 2400 | 120 190 190 160 240 245 245 245 245 246 250 250 250 170 162 150 2400 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . . . 1 . . . 1 Exploration Rate (%) 50 | 1 65 99 40 76 77 46 49 92 39 43 14 62 14 17 73 45 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 6 | . . 2 . 1 . . 2 . . 1 . . . . . . Known Exits Taken 10 | . . . . 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 1 . . . 1 1 . . . . . . . . Scrap Searched 12 | . . 1 . 1 . . . 10 . . . . . . . . Spaces Dug 206 | . . . . . . . . 3 26 22 11 19 5 8 41 71 Terrain Destroyed 468 | . . 43 20 . 12 . . 3 65 76 30 42 54 11 32 80 Melee . | . . . . . . . . . . . . . . . . . Projectile 93 | . . . . . . . . . . . 19 28 16 3 4 23 AOE 219 | . . 43 20 . 12 . . . 58 54 . . 32 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -5 -4 -4 -3 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Fac Fac Ext Res Res Tes Frg Total 14292 | . 444 614 568 360 1543 280 275 1502 1679 1872 555 801 630 534 997 1638 Wait 1750 | . 26 16 43 14 384 12 5 52 120 321 25 98 70 17 130 417 Move 10961 | . 363 568 457 335 1012 224 267 1417 1374 1265 470 579 443 464 760 963 Hop . | . . . . . . . . . . . . . . . . . Pick Up 115 | . 6 3 6 3 15 3 . 7 19 13 3 4 6 5 8 14 Fast Attach 55 | . 1 . 1 . 8 3 . 2 2 5 1 1 1 3 8 19 Attach 65 | . 1 2 1 . 6 . . 1 6 8 4 5 6 3 5 17 Detach 6 | . . . . . . . . . 1 . . 1 . . 1 3 Swap 347 | . 3 2 15 2 18 4 . 5 35 67 22 17 47 26 42 42 Drop 150 | . 3 . 8 4 16 5 . 12 20 18 2 12 17 10 10 13 Fire 725 | . 36 16 29 . 84 13 3 6 65 172 28 48 37 6 33 149 Melee . | . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . Kick 5 | . 5 . . . . . . . . . . . . . . . Crush 43 | . . 7 8 2 . 8 . . 9 3 . 3 3 . . . Escape Stasis 16 | . . . . . . 8 . . . . . 7 . . . 1 Rewire 54 | . . . . . . . . . 28 . . 26 . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Sub]) -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / [Zio]) -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -8/Storage -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: *Fac x3 / Low x2) -5/Factory -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -3/Research -2/Research (discovered 2 exits: *Tes x2) -2/Testing (discovered 2 exits: *Acc / *Frg) -2/Protoforge (discovered 1 exit: *Acc) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 14) 268 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 444 | -10/Materials | Central database locked down 643 | -10/Materials | Entered Mines 644 | -10/Mines | Assembled infested the area 650 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 669 | -10/Mines | Met 8R-AWN 678 | -10/Mines | Destroyed 13 combat bots 847 | -10/Mines | Found a hidden stash of uninstalled traps 860 | -10/Mines | Learned location of Zion (-7) 1023 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1128 | -10/Mines | Discovered new exit (range 8) 1131 | -10/Mines | Discovered new exit (range 14) 1142 | -10/Mines | Core integrity fell below 50% 1319 | -10/Mines | Learned location of Storage (-8) 1340 | -10/Mines | Discovered new exit (range 5) 1430 | -10/Mines | Discovered new exit (range 7) 1630 | -10/Mines | Entered Materials 1630 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1725 | -9/Materials | Discovered new exit (range 6) 1933 | -9/Materials | Build established: Gunner 2241 | -9/Materials | Build established: Tank 2277 | -9/Materials | Discovered new exit (range 3) 2541 | -9/Materials | Entered Mines 2546 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2551 | -9/Mines | Met a Derelict bent on vengeance 2611 | -9/Mines | Met a Derelict shopkeep closing up shop 2767 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2772 | -9/Mines | Found Prototype Device 2815 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3303 | -9/Mines | Identified exit to Materials 3332 | -9/Mines | Entered Materials 3332 | -8/Materials | Accompanied by 1 ally 3332 | -8/Materials | Evolved 2 slots: Propulsion x2 3333 | -8/Materials | Identified exit to Storage 3518 | -8/Materials | Identified Exp. Sensor Array 3692 | -8/Materials | Discovered new exit (range 16) 3834 | -8/Materials | Discovered exit to Storage (range 16) 3992 | -8/Materials | Discovered new exit (range 14) 4165 | -8/Materials | Garrison activated, responded to threat 4275 | -8/Materials | Build established: Scavenger-Tank 4340 | -8/Materials | Discovered new exit (range 16) 5279 | -8/Materials | Repaired Broken Exp. Sensor Array 5333 | -8/Materials | Repaired Broken Arm. Treads 5372 | -8/Materials | Repaired Hrd. Medium Armor Plating 5418 | -8/Materials | Repaired Gauss Rifle 5548 | -8/Materials | Entered Storage 5735 | -8/Storage | Identified exit to Recycling 5896 | -8/Storage | Used back door to open Recycling access 5900 | -8/Storage | Entered Recycling 5954 | -8/Recycling | Build established: Tank 6171 | -8/Recycling | Scanned before Scraplab entrance 6185 | -8/Recycling | Entered Scraplab 6194 | -8/Recycling | Discovered new exit (range 2) 6195 | -8/Recycling | Entered Scraptown 6195 | -8/Scraptown | System corruption cleaned by C-Scrubber 6282 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 6657 | -8/Scraptown | Discovered new exit (range 13) 6855 | -8/Scraptown | Visited Cave Peace 6870 | -8/Scraptown | Visited Bundlers 7100 | -8/Scraptown | Visited UFD Registry 7100 | -8/Scraptown | Registered with UFD as "Steamripper" 7129 | -8/Scraptown | Visited Shadow of the Wyrm 7308 | -8/Scraptown | Visited The Evicted 7369 | -8/Scraptown | Visited Red Mages 7940 | -8/Scraptown | Visited Curators Association 8021 | -8/Scraptown | Visited Scrapoid Research Area 8082 | -8/Scraptown | Visited Science Guys 8481 | -8/Scraptown | Visited Chapter 10 8557 | -8/Scraptown | Visited Scrap Suit Storage 8653 | -8/Scraptown | Visited Science Testing Area 8675 | -8/Scraptown | Visited DA-N13 Charitable Foundation 8697 | -8/Scraptown | Found DCF Scrap (30 items) 8801 | -8/Scraptown | Visited Research Penetration Think Tank 8840 | -8/Scraptown | Visited LU-1G1's Boring Crew 8906 | -8/Scraptown | Visited Derelict Rescue Squad 9051 | -8/Scraptown | Met Optimus 9051 | -8/Scraptown | Accepted into 0bPrime 9314 | -8/Scraptown | Civil war broke out across Scraptown 9327 | -8/Scraptown | Found Prototype Special Weapon 9327 | -8/Scraptown | Identified LU-1G1's Laser Shovel 9393 | -8/Scraptown | Discovered new exit (range 3) 9396 | -8/Scraptown | Entered Factory 9396 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 9906 | -6/Factory | Build established: Scavenger-Skirmisher 10149 | -6/Factory | Fabricated Arm. Treads? 10737 | -6/Factory | Discovered new exit (range 14) 10765 | -6/Factory | Identified exit to Factory 10806 | -6/Factory | Build established: Skirmisher 11123 | -6/Factory | Identified exit to Lower Caves 11131 | -6/Factory | Discovered exit to Factory (range 15) 11325 | -6/Factory | Garrison activated, responded to threat 11443 | -6/Factory | Loaded intel: 8 recycling unit locations 11647 | -6/Factory | Discovered exit to Factory (range 9) 11915 | -6/Factory | Fabricated Adv. EM Shield? 12042 | -6/Factory | Entered another Factory area 12042 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 12058 | -5/Factory | Loaded intel: 8 recycling unit locations 12058 | -5/Factory | Learned location of Protoforge (-2) 14742 | -5/Factory | First assault squad dispatched 14912 | -5/Factory | System corruption reached 10% 14958 | -5/Factory | Destroyed 8 combat bots 15007 | -5/Factory | Spotted B-75 Beast 15016 | -5/Factory | Discovered new exit (range 15) 15040 | -5/Factory | Identified exit to Factory 15042 | -5/Factory | Entered another Factory area 15042 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 15243 | -4/Factory | Build established: Scavenger-Skirmisher 15452 | -4/Factory | Destroyed 7 combat bots 15571 | -4/Factory | First assault squad dispatched 15977 | -4/Factory | Discovered new exit (range 15) 16015 | -4/Factory | Identified exit to Extension 16017 | -4/Factory | Entered Extension 16349 | -4/Extension | Build established: Scavenger-Tank 16467 | -4/Extension | Disrupted transfer network 16477 | -4/Extension | Rescued A7 16650 | -4/Extension | Lost 4 allies 16692 | -4/Extension | Loaded intel: 2 recycling unit locations 16719 | -4/Extension | Energy Cycler disabled 16719 | -4/Extension | Rescued a captive Derelict 16719 | -4/Extension | Rescued a captive Derelict 16720 | -4/Extension | Rescued a captive Derelict 16724 | -4/Extension | Rescued a captive Derelict 16732 | -4/Extension | Rescued a captive Derelict 16732 | -4/Extension | Rescued a captive Derelict 16736 | -4/Extension | Rescued a captive Derelict 16736 | -4/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16738 | -4/Extension | Rescued a captive Derelict 17018 | -4/Extension | Crushed by falling debris 17705 | -4/Extension | Discovered new exit (range 10) 17707 | -4/Extension | Discovered new exit (range 6) 17732 | -4/Extension | Identified exit to Research 17742 | -4/Extension | Identified exit to Cetus 17774 | -4/Extension | Entered Research 17774 | -3/Research | Evolved 2 slots: Propulsion x2 18066 | -3/Research | Build established: Scavenger-Skirmisher 18382 | -3/Research | Found Fusion Bomb Launcher 18502 | -3/Research | Build established: Scavenger-Tank 18694 | -3/Research | Found Gamma Bomb Array 18737 | -3/Research | Discovered new exit (range 8) 18804 | -3/Research | Identified exit to Research 18810 | -3/Research | Entered another Research area 18810 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 19069 | -2/Research | Build established: Scavenger-Executioner 19248 | -2/Research | Found Prototype Processor 19248 | -2/Research | Identified Exp. Melee Analysis Suite 19330 | -2/Research | Identified exit to Testing 19604 | -2/Research | Entered Testing 19685 | -2/Testing | Found Prototype Device 19685 | -2/Testing | Identified Exp. Focal Shield 19717 | -2/Testing | Scanned by Researcher 19748 | -2/Testing | Found Prototype Ballistic Gun 19748 | -2/Testing | Identified Hyp. Multirail 19884 | -2/Testing | Repaired Imp. Medium Armor Plating 20050 | -2/Testing | Found Prototype Ballistic Cannon 20385 | -2/Testing | System corruption reached 10% 20613 | -2/Testing | Discovered new exit (range 4) 20616 | -2/Testing | Identified exit to Access 20774 | -2/Testing | Found Prototype Device 20774 | -2/Testing | Identified Adv. Kinecellerator 20784 | -2/Testing | Found Prototype Launcher 20784 | -2/Testing | Identified Point Singularity Launcher 20861 | -2/Testing | Found Prototype Device 20861 | -2/Testing | Identified Exp. Shield Generator 20943 | -2/Testing | Spotted Fortress 21049 | -2/Testing | Discovered new exit (range 6) 21055 | -2/Testing | Identified exit to Protoforge 21061 | -2/Testing | Entered Protoforge 21095 | -2/Protoforge | Superfortress began startup sequence 21266 | -2/Protoforge | Discovered exit to Access (range 10) 21353 | -2/Protoforge | System corruption reached 30% 21384 | -2/Protoforge | Lost 3 parts (1u2w) 21578 | -2/Protoforge | Crushed by falling debris 21621 | -2/Protoforge | Found Prototype Launcher 21621 | -2/Protoforge | Identified Cep. Concussive Dispersal Blaster 21714 | -2/Protoforge | Found Prototype Device 21714 | -2/Protoforge | Identified Crosscalibrator 21726 | -2/Protoforge | Found Cep. Lightning Penetrator 21730 | -2/Protoforge | Found Cep. Lightning Penetrator 21732 | -2/Protoforge | Found Cep. Lightning Penetrator 21735 | -2/Protoforge | Found Cep. Lightning Penetrator 21976 | -2/Protoforge | Spotted Immortal 21976 | -2/Protoforge | Spotted Immortal 21977 | -2/Protoforge | Spotted Immortal 22027 | -2/Protoforge | Destroyed Immortal 22031 | -2/Protoforge | Destroyed Immortal 22041 | -2/Protoforge | Destroyed Immortal 22064 | -2/Protoforge | Lost 4 parts (1p1u2w) 22076 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 22079 | -2/Protoforge | Found Cep. Helical Railcannon 22081 | -2/Protoforge | Found Faulty Cep. Helical Railcannon 22122 | -2/Protoforge | Spotted Decapitator 22145 | -2/Protoforge | Found Cep. RG22 Armor 22148 | -2/Protoforge | Found Cep. RG22 Armor 22158 | -2/Protoforge | Destroyed Decapitator 22220 | -2/Protoforge | Spotted Immortal 22220 | -2/Protoforge | Spotted Immortal 22220 | -2/Protoforge | Spotted Immortal 22232 | -2/Protoforge | Found Prototype Device 22232 | -2/Protoforge | Identified Cep. Cloak Mesh 22237 | -2/Protoforge | Found Cep. Cloak Mesh 22279 | -2/Protoforge | Destroyed Immortal 22287 | -2/Protoforge | Destroyed Immortal 22293 | -2/Protoforge | Destroyed Immortal 22335 | -2/Protoforge | Spotted Decapitator 22475 | -2/Protoforge | Found Cep. RG22 Armor 22498 | -2/Protoforge | Build established: Infiltrator-Executioner 22600 | -2/Protoforge | Found Cep. Plasma Driver 22823 | -2/Protoforge | Found Cep. Antigrav Storage Unit 22889 | -2/Protoforge | Build established: Executioner 23112 | -2/Protoforge | Spotted EXE-6 23112 | -2/Protoforge | Spotted EXE-6 23129 | -2/Protoforge | Destroyed EXE-6 23136 | -2/Protoforge | Destroyed EXE-6 23279 | -2/Protoforge | Spotted SKR-2 23441 | -2/Protoforge | Lost 8 parts (1p3n1u3w) 23449 | -2/Protoforge | Destroyed 17 combat bots 23522 | -2/Protoforge | Lost 3 parts (1n2w) 23644 | -2/Protoforge | Identified Omega Cannon 23648 | -2/Protoforge | System corrupted Last Messages --------------- 23629_ Beam penetrates Forge Plexus. 23629_ Forge Plexus disintegrates. 23629_ Beam penetrates Forge Plexus. 23629_ Forge Plexus disintegrates. 23632_ AW8BLLTCLZ%V8T:I4BK 23639_ Beam penetrates Forge Plexus. 23639_ Forge Plexus disintegrates. 23639_ Beam penetrates Forge Plexus. 23639_ Forge Plexus disintegrates. 23642_ Quantum Reactor destroyed. 23644_ Identified Omega Cannon. 23645_ Plasma Slug penetrates P-80 Master. 23645_ Destroyed Adv. Heat Sink. 23647_ System corrupted: Energy discharge (-93). 23647_ Plasma Slug penetrates Forge Plexus. 23648_ Cogmind system terminally corrupted. Map ----- +----------------------------------------------------+ | """ " "" " "" "" +???? | | """"" """ "" """ "" " +???? | | "?" " "" """ #???? | | ? """ ? " """ "" "" " """ "#???? | | ??" """" " " "" "" "" "#???? | | ????" " """ " #???? | | ?????? " " " """ "" " "#???? | | ????????? ? " " "" " "" # ?? | | ???????????""??"""" " " " " + ?? | | ?????????????????""""" "" """ " + ??? | | ?????????????????"""""" "" " " " #???? | | ?????????????????""""""" "" "" "" "#???? | | ?????????????????"""""""" "" "#???? | | ???????????????""""""""""" "" " "#???? | | ?????????????"""""""""""""" " " " "#???? | | ?????????????""""""""""""""" " """ " "#???? | | ????????????"""""""""""""""" "" """ " "#???? | | ????????????"""""""""""""""" "" " "" " "#???? | | ???????????"""""""""""""""""" "" " "#???? | | ???????????"""""""""""""""""" " " "" "" " "#???? | | ???????????"""""""""""""""""" " " "#???? | | ??????????""""""""""""""""""" "" #???? | | ??????????""""""""""""""""""" " """ #???? | | ?????????""""""""""""""""""""% "" ##??? | | ?????????"""""""""""""""""""" #??? | | ?????????""""""""""""""""@""" " #??? | | ?????????""""""""""""""""p"""% ##??? | | ?????????"""""""""""""""" p % #???? | | ?????????"""""""""""""""" p #???? | | ?????????""""""""""""""""" % #???? | | ?????????""""""""""""""""" % #???? | | ?????????"""""""""""""""""%% "" #???? | | ????????""""""""""""""""" % "" #???? | | ????????"""""""""""""""" """ #???? | | ????????"""""""""""""""% %" "" #???? | | ????????"""""""""""""" " " "" #???? | | ???????? """"""""" % "" #???? | | ????????? %% % " """ """ #???? | | ?????????"" " % % " "" "" """" #???? | | ?????????? " " """" #???? | | ??????????? " % " " """ "" #???? | | ??????????"" % """""" "" #???? | | ???????????? " #???? | | ?????????"? " " """ " "" """" #???? | | ??????? " " "" "" " "" #???? | | ??????? " """" " "" "" "" #???? | | ???????" "" """ " " " "" #???? | | ???????" " """" "" " #???? | | ??????? " " #???? | | ???????? """""""""" """ #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 131 Energy Generation 49 Energy Capacity 600 Matter Stores 550 Matter Capacity 550 Sight Range 20 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 6 Armor Coverage 1350 Resistance: KI 30 Resistance: TH 20 Resistance: EM 50 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 6 Recoil Reduction 6 Energy Filtering 50 Kinecelleration 50 Offensive Hacking 12 Item Schematics ----------------- Exp. Sensor Array | -8/Materials | Scanalyzed Imp. Medium Armor Plating | -8/Materials | Scanalyzed Arm. Treads | -8/Materials | Scanalyzed Hvy. Particle Cannon | -8/Recycling | Hacked Imp. Heavy Armor Plating | -4/Factory | Scanalyzed Adv. Gravity Neutralizer | -2/Testing | Archive Hvy. Dispersion Rifle | -2/Testing | Archive Hdn. Centrium Wheel | -2/Protoforge | Archive Tiamat Missile Launcher | -2/Protoforge | Archive Robot Schematics ------------------ A-27 Freighter | -2/Testing | Archive L-61 Swordsman | -2/Testing | Archive A-15 Conveyor | -2/Testing | Archive A-02 Transporter | -2/Protoforge | Archive Fabricated ------------ Arm. Treads | x2 | -6/Factory Adv. EM Shield | x1 | -6/Factory | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -8/Materials | Broken Arm. Treads | 90% | -8/Materials | Broken Hrd. Medium Armor Plating | 49% | -8/Materials Gauss Rifle | 8% | -8/Materials Imp. Medium Armor Plating | 11% | -2/Testing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NeutrinoSmallWings Manual? 0 Play Time 02:46:18 Cumulative 333.1 hours Start 2025.02.28 @ 17:25:39 End 2025.02.28 @ 21:10:46 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 423 Rogue 423 Adventurer 0 Explorer 0 Win Type - Total 23 Types 11/1/6/1/1/1/0/1/1/0 Lore% 83 Gallery% 77 Achievement% 75 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ed829421-8d13-4b1b-8524-c859fe98f64d