Cogmind - Beta 9 @@@ ROGUE MODE // 2019.10.27 @ 17:05:51 Player: ModulinMyGlobulin Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (73) 365 Value Destroyed (3229) 3229 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 7776 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/1000 Matter 260/300 Energy 68/100 System Corruption 9% Temperature Cool (0) Location -5/Upper Caves Parts ------- Power (2) Propulsion (5) Utility (8) Weapon (2) Inventory (4) Neutrino Core Improved Maneuvering Thrusters Improved EM Pulse Cannon Heavy Plasma Cannon Peak State ------------ Power Heavy Deuterium Engine Angular Momentum Engine Propulsion Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Utility Improved Heat Sink Large Storage Unit Advanced Targeting Computer Improved Transmission Jammer Improved Utility Shielding Layered Medium Armor Plating Hacking Suite System Shield Weapon Heavy Laser Wave Gun Inventory Neutrino Core Improved Titanium Leg Large Storage Unit Compact Battery Improved Lightning Gun Improved EM Pulse Cannon Heavy Plasma Cannon Neutron Cannon Proton Missile Launcher Lance [Rating: 68] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Launcher Proton Missile Launcher Slashing Weapon Great Axe Piercing Weapon Spear Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Slots Evolved 10 | . . 2 2 2 2 2 . . Power 1 | . . . . . . 1 . . Propulsion 3 | . . 1 1 1 . . . . Utility 6 | . . 1 1 1 2 1 . . Weapon . | . . . . . . . . . Parts Attached 107 | 1 7 5 10 25 15 35 8 1 Power 10 | . 1 1 2 2 . 3 1 . Engine 7 | . 1 1 2 1 . 2 . . Core 3 | . . . . 1 . 1 1 . Reactor . | . . . . . . . . . Propulsion 35 | . 1 1 3 12 5 10 3 . Treads 3 | . . . . 3 . . . . Leg 31 | . 1 1 3 9 5 10 2 . Wheel 1 | . . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 26 | 1 2 1 2 6 6 5 3 . Device 7 | 1 . . . . 4 1 1 . Storage 4 | . 1 1 1 . . 1 . . Processor 4 | . . . 1 2 . . 1 . Hackware 3 | . 1 . . . 1 . 1 . Protection 8 | . . . . 4 1 3 . . Artifact . | . . . . . . . . . Weapon 36 | . 3 2 3 5 4 17 1 1 Energy Gun 16 | . 2 1 1 2 2 8 . . Energy Cannon 5 | . . . 1 1 . 3 . . Ballistic Gun 6 | . 1 1 1 2 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . . 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . 2 . . Piercing Weapon 6 | . . . . . 1 4 1 . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 3 | . . . . 1 . 2 . . Parts Lost 41 | . 2 . 4 8 1 19 2 5 Power 5 | . . . 1 1 . 2 . 1 Propulsion 15 | . . . 1 3 1 7 2 1 Utility 9 | . . . 1 1 . 5 . 2 Weapon 12 | . 2 . 1 3 . 5 . 1 Highest Loss Streak 13 | . 1 . 3 3 1 11 13 5 Average Slot Usage (%) 93 | . 99 100 95 97 98 98 52 42 Engine 4 | . 14 11 8 4 . 3 . . Core 4 | . . . . 2 6 7 4 3 Leg 28 | . 28 33 33 31 32 28 10 7 Device 6 | . . . . . 11 10 1 2 Storage 8 | . 14 22 17 10 6 5 5 3 Processor 5 | . . . 9 7 6 5 5 7 Hackware 9 | . 13 11 9 7 6 11 11 9 Protection 7 | . . . . 10 13 10 . . Energy Gun 6 | . 26 11 6 4 2 5 . . Energy Cannon 2 | . . . 2 2 6 2 . . Ballistic Gun 2 | . 1 11 9 7 1 . . . Piercing Weapon 1 | . . . . . 1 1 5 3 Naked Turns 43 | . . . . . . . . 43 Heaviest Build 65 | 13 24 30 40 54 58 65 34 34 Greatest Support 85 | 20 20 30 52 84 77 85 35 35 Greatest Overweight (x) 6 | . 1 . . 1 1 1 6 . Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 14 | 6 10 10 14 14 10 10 10 10 Average Capacity 10 | 6 7 10 10 11 10 10 10 8 Most Carried 14 | 6 10 10 11 14 10 10 10 10 Average Carried 9 | 6 6 8 9 11 9 9 7 8 Final Capacity 10 | . . . . . . 10 . 4 Final Carried 10 | . . . . . . 10 . 4 Class Distribution -------------------- 78% | Scavenger-Mutant 10% | Mutant 10% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -6/Factory Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Matter Collected 1519 | 210 57 40 187 414 258 290 63 . Remotely . | . . . . . . . . . Salvage Created 3246 | 60 261 154 237 852 655 758 243 26 Parts 138 | 1 14 6 9 38 33 24 11 2 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 6 | . . . . 2 1 3 . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 29 | . . . . . . . 10 19 Prevented . | . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Combat Hostiles Destroyed 61 | . 6 3 5 18 10 14 4 1 Melee 4 | . . . . . . . 4 . Guns 32 | . 6 3 4 12 3 4 . . Cannons 14 | . . . 1 2 7 4 . . AOE 8 | . . . . 4 . 3 . 1 Classes Destroyed 11 | 1 3 2 1 3 . 1 . . Worker 5 | . . . . 2 2 1 . . Recycler 2 | 1 . . . 1 . . . . Operator 3 | . 1 . . . 1 1 . . Watcher 2 | . . 1 . . . 1 . . Swarmer 4 | . 1 . . . . 2 . 1 Grunt 31 | . 5 2 . 13 3 4 4 . Brawler 2 | . . . . 2 . . . . Duelist 1 | . . . . . . 1 . . Sentry 13 | . . 1 4 2 4 2 . . Hunter 3 | . . . 1 . . 2 . . Programmer 7 | . . . . 1 3 3 . . Best Kill Streak 9 | 1 2 2 1 5 4 5 9 1 Combat Bots Only 8 | . 2 2 1 4 4 4 8 1 Max Kills in Single Turn 5 | 1 1 1 1 5 2 4 1 1 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . . . . 4 . 3 . 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Damage Taken 7536 | 37 337 159 434 1505 691 3116 437 820 Core 1435 | 37 73 36 37 170 70 515 218 279 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 81 | 85 56 91 93 75 91 . . . Volleys Fired 230 | 3 25 17 20 62 34 68 . 1 Largest 2 | 2 2 2 2 2 2 2 . 1 Hottest 171 | 80 80 79 86 95 134 171 . 39 Shots Fired 426 | 6 47 32 38 121 68 113 . 1 Gun 333 | 6 47 32 33 107 33 75 . . Cannon 92 | . . . 5 14 35 38 . . Launcher 1 | . . . . . . . . 1 Special . | . . . . . . . . . Kinetic 110 | . 1 15 20 60 14 . . . Thermal 272 | 3 21 12 13 56 54 113 . . Explosive . | . . . . . . . . . Electromagnetic 44 | 3 25 5 5 5 . . . 1 Robot Hit Streak 35 | 3 9 10 10 35 26 16 . 1 Robot Miss Streak 4 | 1 4 4 3 4 4 2 . . Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . 2 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 324 | 4 27 21 28 99 53 81 10 1 Core Hits 144 | 2 11 7 12 50 22 30 7 3 Critical Hits 3 | . . . 1 1 . . 1 . Critical Kills 1 | . . . . . . . 1 . Critical Parts Destroyed 1 | . . . 1 . . . . . Melee Attacks 48 | . . . . . 8 30 10 . Impact . | . . . . . . . . . Slashing 12 | . . . . . . 12 . . Piercing 36 | . . . . . 8 18 10 . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8801 | 87 312 322 441 2925 1377 2914 336 87 Guns 4200 | 62 303 322 374 1426 592 1121 . . Cannons 2171 | . . . 67 221 785 1098 . . Explosions 2044 | 25 . . . 1276 . 656 . 87 Melee 336 | . . . . . . . 336 . Ramming 50 | . 9 . . 2 . 39 . . Kinetic 1642 | . . 112 302 943 285 . . . Thermal 6173 | 48 144 144 72 1798 1092 2875 . . Explosive . | . . . . . . . . . Electromagnetic 600 | 39 159 66 67 182 . . . 87 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 336 | . . . . . . . 336 . Highest Corruption 9 | . . . . 1 6 8 8 9 Average Corruption 3 | . . . . 1 3 3 8 8 Corruption Purged . | . . . . . . . . . Effects 71 | . . . . 2 18 33 14 4 Message Errors 19 | . . . . 2 4 9 4 . Matter Fused 11 | . . . . . 2 4 3 2 Heat Flow Errors 7 | . . . . . 2 3 2 . Energy Discharges 11 | . . . . . 3 4 3 1 Parts Rejected 2 | . . . . . . 2 . . Data Loss (minor) 3 | . . . . . 1 2 . . Data Loss (major) 4 | . . . . . . 1 2 1 Misfires 1 | . . . . . 1 . . . Targeting Errors 11 | . . . . . 4 7 . . Weapon Failures 2 | . . . . . 1 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 611 | . . . . 437 3 167 . 4 Projectiles 18 | . . . . 8 3 7 . . Explosions 593 | . . . . 429 . 160 . 4 Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 577 | 37 4 . . 329 . 196 . 11 Shots 10 | 1 . . . 6 . 2 . 1 Rammed 3 | . 2 . . . . 1 . . Targets Rammed 9 | . 2 . . 1 . 6 . . Kicked 6 | . . . . 1 . 5 . . Crushed . | . . . . . . . . . Highest Temperature 362 | 66 138 117 36 108 310 362 196 . Average Temperature 82 | 38 47 38 21 30 73 154 91 . Received Heat Transfer 1809 | . 126 81 108 483 198 468 192 153 Effects 8 | . . . . . 2 6 . . Shutdowns 2 | . . . . . . 2 . . Interference 6 | . . . . . 2 4 . . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . 1 . 1 . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 3 | . . . . . . 3 . . Combat Hostiles 3 | . . . . . . 3 . . Parts Melted 15 | . . 1 1 . 4 9 . . Heat Transferred 8361 | 100 325 370 185 2032 1591 3758 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Peak Influence 449 | 5 181 129 238 449 311 292 . . Average Influence 100 | 3 83 53 134 118 138 68 . . Maximum Alert Level 2 | . . . 1 2 1 1 . . Low Security (%) 92 | . . . . . . . . . Level 1 6 | . . . . . . . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 3 1 . 6 2 4 . 1 Investigation 1 | . . . . . 1 . . . Extermination 3 | . . . . 1 1 1 . . Reinforcement 9 | . 3 1 . 2 . 3 . . Assault 1 | . . . . . . . . 1 Garrison 3 | . . . . 3 . . . . Intercept . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Distress Signals 4 | . . . 1 2 1 . . . Communications Jammed 1 | . . . . . . 1 . . Distress Signals 1 | . . . . . . 1 . . Times Spotted 133 | . 14 6 11 26 15 37 4 20 Peak Tracking Total 18 | . 3 2 5 4 4 11 4 18 Tactical Retreats 9 | . . . . 3 1 3 . 2 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Traps Triggered 3 | . . . . . 1 2 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 3 | . . . . . . . . 3 Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Machines Disabled 14 | . . . . 10 2 2 . . Max in Single Turn 10 | . . . . 10 1 2 . . Garrison Access 1 | . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . Garrisons Compromised . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Machines Accessed 15 | . 2 1 1 3 4 3 1 . Terminals 9 | . 2 1 1 2 2 1 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 2 | . . . . 1 1 . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . Garrison Access 1 | . . . . . . 1 . . Total Hacks 31 | . 4 3 2 4 10 7 1 . Successful 23 | . 2 3 1 3 9 4 1 . Failed 8 | . 2 . 1 1 1 3 . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 18 | . 4 2 2 2 4 3 1 . Terminals 18 | . 4 3 2 2 4 3 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 6 | . . . . 2 4 . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . . . 2 . . Terminal Hacks 6 | . 1 2 . 1 1 . 1 . Open Door 1 | . . . . . . . 1 . Level Access Points 3 | . 1 1 . 1 . . . . Branch Access Points 1 | . . . . . 1 . . . Alert Level 1 | . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . Load Schematic 1 | . . . . . . 1 . . Build 1 | . . . . . . 1 . . Repair Station Hacks 6 | . . . . 2 4 . . . Scan Component 3 | . . . . 1 2 . . . Repair 3 | . . . . 1 2 . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . Insert Component 1 | . . . . . 1 . . . Analyze 1 | . . . . . 1 . . . Garrison Access Hacks 1 | . . . . . . 1 . . Seal Access 1 | . . . . . . 1 . . Unauthorized Hacks 14 | . 3 2 2 . 4 3 . . Terminals 6 | . 1 1 1 . 2 1 . . Botnet 5 | . . 1 1 . 2 1 . . Operators 1 | . 1 . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 1 1 1 1 2 3 . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Matter . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Built 2 | . . . . . . 2 . . Matter 168 | . . . . . . 168 . . Time 42 | . . . . . . 42 . . Total Part Build Rating 8 | . . . . . . 8 . . Parts Repaired 3 | . . . . 1 2 . . . Time 125 | . . . . 26 99 . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . Part Schematics Acquired 1 | . . . . . 1 . . . Parts Damaged 1 | . . . . . 1 . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders 4 | . . . . . . . 4 . ROAM 2 | . . . . . . . 2 . RETURN 2 | . . . . . . . 2 . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches 3 | . . . . . . . 3 . Drone Recoveries 2 | . . . . . . . 2 . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Turns Passed 5349 | 33 440 227 404 825 1219 1613 455 133 Spaces Moved 3052 | 19 242 136 201 396 711 860 331 156 Core 88 | . . . . . . . 1 87 Treads 6 | . . . . 6 . . . . Legs 2958 | 19 242 136 201 390 711 860 330 69 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 120 120 120 120 122 122 120 125 50 Average Speed 123 | 120 133 120 121 122 130 123 125 83 Slowest Speed 350 | 120 150 120 123 160 153 156 350 125 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 27 | 2 45 19 22 12 18 24 78 26 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 1 | . . . . . . . 1 . Known Exits Taken 3 | . 1 1 . 1 . . . . Unknown Exits Taken 5 | 1 . . 1 . 1 1 1 . Scrap Searched 2 | . . . . . . . 2 . Spaces Dug 27 | . . . . . 6 21 . . Terrain Destroyed 117 | 2 . . . 42 8 65 . . Melee 27 | . . . . . 6 21 . . Projectile 6 | . . . . . 2 4 . . AOE 84 | 2 . . . 42 . 40 . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 --------- Run | Scr Mat Mat Mat Fac Fac Fac Upp Upp Total 4127 | 22 313 169 324 620 926 1243 352 158 Wait 578 | . 24 7 78 105 143 221 . . Move 3044 | 18 241 135 200 395 710 859 330 156 Hop . | . . . . . . . . . Pick Up 49 | . 7 2 9 13 4 10 4 . Fast Attach 41 | 1 3 1 2 10 9 10 5 . Attach 30 | . 1 2 5 7 2 9 3 1 Detach 2 | . . . . . 2 . . . Swap 36 | . 3 2 3 8 4 16 . . Drop 60 | . 7 3 7 19 10 14 . . Fire 230 | 3 25 17 20 62 34 68 . 1 Melee 48 | . . . . . 8 30 10 . Ram . | . . . . . . . . . Kick 9 | . 2 . . 1 . 6 . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -7/Factory (discovered 5 exits: *Fac x4 / [*Sto]) -6/Factory (discovered 3 exits: *Fac / *Low x2) -5/Factory -5/Upper Caves -5/Upper Caves History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 34 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 279 | -10/Materials | Identified exit to Materials 302 | -10/Materials | Build established: Mutant 474 | -10/Materials | Entered another Materials area 474 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 586 | -9/Materials | Identified exit to Materials 701 | -9/Materials | Entered another Materials area 701 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 781 | -8/Materials | Build established: Scavenger-Mutant 997 | -8/Materials | Discovered new exit (range 14) 1011 | -8/Materials | Lost 3 parts (1p1u1w) 1105 | -8/Materials | Entered Factory 1105 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1343 | -7/Factory | Discovered new exit (range 9) 1407 | -7/Factory | Garrison activated, responded to threat 1668 | -7/Factory | Identified exit to Factory 1727 | -7/Factory | Repaired Aluminum Leg 1852 | -7/Factory | Lost 3 parts (1n1u1w) 1930 | -7/Factory | Entered another Factory area 1930 | -6/Factory | Evolved 2 slots: Utility x2 2047 | -6/Factory | Identified exit to Lower Caves 2497 | -6/Factory | Repaired Imp. Titanium Leg 2537 | -6/Factory | Repaired Titanium Leg 3113 | -6/Factory | Discovered new exit (range 15) 3149 | -6/Factory | Entered another Factory area 3149 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 3586 | -5/Factory | Found Powered Armor 3771 | -5/Factory | Fabricated Imp. Titanium Leg (x2) 4270 | -5/Factory | Lost 4 parts (2n1u1w) 4756 | -5/Factory | Discovered new exit (range 5) 4762 | -5/Factory | Entered Upper Caves 4763 | -5/Upper Caves | Core integrity fell below 50% 4807 | -5/Upper Caves | Destroyed 8 combat bots 4808 | -5/Upper Caves | Lost 13 parts (1p5n4u3w) 5029 | -5/Upper Caves | Encountered a Warlord checkpoint 5030 | -5/Upper Caves | Build established: Hacker-Mutant 5195 | -5/Upper Caves | Discovered new exit (range 13) 5217 | -5/Upper Caves | Entered another Upper Caves area 5224 | -5/Upper Caves | Ambushed by wild Derelicts 5290 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5293 | -5/Upper Caves | Core integrity fell below 20% 5307 | -5/Upper Caves | Released all parts (8) 5335 | -5/Upper Caves | Lost 5 parts (1p1n2u1w) 5350 | -5/Upper Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05290_ Y-72 Warden: "DETECTED UNIDENTIFIED DERELICT." 05292_ Penetrated by Slug. 05292_ Mapping Drone Bay destroyed. 05294_ Y-72 Warden: "REQUESTING BACKUP." 05296_ System corrupted: Matter fused (-5). 05303_ Carbon-fiber Leg destroyed. 05303_ Neutrino Core destroyed. 05304_ Lance destroyed. 05305_ Destroyed VTOL Module. 05305_ S-27 Virus destroyed. 05307_ Released Mak. Hacking Suite. 05307_ Released Arm. Huge Wheel. 05307_ Released Imp. Titanium Leg. 05307_ Released Adv. Targeting Computer. 05307_ Released System Shield. 05307_ Released Lrg. Storage Unit. 05307_ Released Proton Missile Launcher. 05307_ Released Adv. Target Analyzer. 05307_ Extracted 76 energy. 05350_ System corrupted: Energy discharge (-31). Map ----- +----------------------------------------------------+ | ##### #####????????## ## ##???????????# | | # ##???????# ######??????# ### | | ###?????# ## #??????# #?# | | ##????# ## #???????## ??## | | ## ##??## #### ##????????# ???# | | ## #?## #??#####?????????# #???# | | ## #?# #????????????????# ##### | | ### #?# ##????????????????# ## | | #?# ### #?# ##????????????###### # | | #?####?## #?# ##???##????????# # | | ##????### ### #??## ##???????# # # | | ##??## #### ##??????# ### | | #??# ### #??????# #?## | | ##??# ##?# ##??????# #??## ## | | ##??# ####?## ##???????# ###?# | | ## #### ##???## ##????????# #?## | | ?## [## ##????# #???###???# #??# # # | | ??# !![ ######## #???# #### ##?## # | | ??# !=! s #???# #### # | | ??# ]=% #######s #???## # # | | ??## #""""# ##????## # | | ## # "# #?####?## ### | | ## # ### ##?# ##???### | | ### ?# ## ### ## #??????? | | # ### #????# # # #?##??????? | | ?# ## #????#@ ## #?????????? | | ?# #### ####### ## ###???????? | | ?## #??## #???????? | | ??# ????## #??????? | | ??# ?????###### ## ## ## #?????? | | ?? ??????????## ### ####### ??? | | ? ???????????# ## #?????# ? | | ? #???????????# ### #????? ? | | ????????????????#####?## #???? ## ? | | ???????????????????????# #??? ##?# ?? | | ???????????????????????## #??# ##???# ?? | | ????????????????????????## #??##??????#######??? | | ??????????????????????????####???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 65 Energy Generation 31 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 400 Resistance: KI 30 Resistance: TH 20 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 3 Offensive Hacking 21 Defensive Hacking 10 Item Schematics ----------------- Imp. Titanium Leg | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Imp. Titanium Leg | x2 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- It Was An Accident, I Swear Challenges ------------ None Game ------ Seed TerrabombSwarmCanceller Manual? 0 Play Time 01:01:16 Cumulative 46.8 hours Start 2019.10.27 @ 15:28:42 End 2019.10.27 @ 17:05:51 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 124 Rogue 124 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 34 Gallery% 39 Achievement% 21 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5b3d5095-9347-4dae-91b1-24ab94faf5a1