Cogmind - Beta 12 @@@ ROGUE MODE // 2023.09.11 @ 02:55:22 Player: JB_0x0003 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (265) 265 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1215 Bonus ------- None Cogmind --------- Core Integrity 249/400 Matter 164/300 Energy 21/100 System Corruption 3% Temperature Cool (0) Movement Walking (400) Ox4 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Shield Generator > --- WEAPON (2) ------- Assault Rifle > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Heat Sink Heat Sink Small Storage Unit Large Storage Unit Sensor Array Signal Interpreter ECM Suite Scythe Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Improved Sensor Array Shield Generator > --- WEAPON ----------- Assault Rifle > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Aluminum Leg Aluminum Leg Compact Wheel Heat Sink Heat Sink Small Storage Unit Large Storage Unit Sensor Array Signal Interpreter ECM Suite Shield Generator Scythe Scythe Scythe Scythe [Rating: 16] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device ECM Suite Storage Huge Storage Unit Processor Signal Interpreter Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Jun Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 21 | 6 7 8 Power 3 | 1 1 1 Engine 2 | 1 1 . Core 1 | . . 1 Reactor . | . . . Propulsion 6 | 2 . 4 Treads . | . . . Leg 2 | . . 2 Wheel 4 | 2 . 2 Hover . | . . . Flight . | . . . Utility 9 | 1 5 3 Device 5 | . 2 3 Storage 3 | 1 2 . Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 3 | 2 1 . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 2 1 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Corrupted Parts 1 | . . 1 System Corruption 3 | . . 3 Parts Lost 10 | . 3 7 Power 3 | . 2 1 Propulsion 4 | . . 4 Utility 2 | . . 2 Weapon 1 | . 1 . Highest Loss Streak 7 | . 2 7 To Critical Strikes . | . . . Average Slot Usage (%) 83 | . 91 70 Engine 6 | . 10 . Core 2 | . . 5 Leg 1 | . . 3 Wheel 27 | . 28 26 Device 13 | . 13 13 Storage 12 | . 14 11 Ballistic Gun 18 | . 23 11 Naked Turns . | . . . Heaviest Build 91 | 14 91 90 Greatest Support 42 | 32 32 42 Greatest Overweight (x) 8 | 3 2 8 Average Overweight (x) 1 | . 1 1 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 23 | 7 23 25 Most Carried 17 | 2 10 17 Average Carried 8 | . 6 12 Final Capacity 25 | 8 25 25 Final Carried 13 | 2 10 13 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Jun Mat Mat Matter Collected 365 | 174 191 . Remotely . | . . . Salvage Created 432 | . 415 17 Parts 29 | . 28 1 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Jun Mat Mat Combat Hostiles Destroyed 6 | . 6 . Guns 4 | . 4 . AOE 2 | . 2 . Classes Destroyed 5 | . 4 1 Worker 1 | . . 1 Builder 1 | . 1 . Recycler 1 | . 1 . Watcher 1 | . 1 . Grunt 6 | . 6 . Best Kill Streak 5 | . 5 1 Combat Bots Only 2 | . 2 . Max Kills in Single Turn 5 | . 5 1 Gunslinging . | . . . Exploded 2 | . 2 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Jun Mat Mat Damage Taken 961 | . 344 617 Core 240 | . 89 151 Absorbed by Shields 164 | . . 164 Core Remaining (%) 82 | 100 64 . Volleys Fired 20 | . 14 6 Largest 2 | . 2 1 Hottest 40 | . 40 20 Shots Fired 35 | . 29 6 Gun 35 | . 29 6 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 35 | . 29 6 Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 8 | . 8 1 Robot Miss Streak 4 | . 4 3 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 19 | . 17 2 Core Hits 17 | . 15 2 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 507 | . 484 23 Guns 267 | . 244 23 Cannons . | . . . Explosions 240 | . 240 . Melee . | . . . Ramming . | . . . Kinetic 267 | . 244 23 Thermal 45 | . 45 . Explosive . | . . . Electromagnetic 195 | . 195 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 2 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 7 | . 6 1 Message Errors 1 | . 1 . Matter Fused 4 | . 3 1 Data Loss (minor) 1 | . 1 . Misfires 1 | . 1 . Overload Shots . | . . . Overflow Damage 2 | . 2 . Projectiles . | . . . Explosions 2 | . 2 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 110 | . 110 . Shots 3 | . 3 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 5 | . 5 . Average Temperature 4 | . 4 . Received Heat Transfer 313 | . 57 256 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 100 | . 100 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Jun Mat Mat Peak Influence 269 | . 269 39 Initial 28 | . . 28 Average 71 | . 106 24 Maximum Alert Level 1 | . 1 . Low Security (%) 92 | 100 87 100 Level 1 7 | . 12 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 5 | . 3 2 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement 3 | . 2 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Jun Mat Mat Distress Signals 3 | . 2 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 22 | . 14 8 Peak Tracking Total 7 | . 3 7 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Jun Mat Mat Traps Triggered 4 | . 3 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Jun Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 2 | . 2 . Machines Repaired . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Jun Mat Mat Machines Accessed 3 | . 2 1 Terminals 2 | . 1 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 2 3 Successful 2 | . 1 1 Failed 3 | . 1 2 Catastrophic 2 | . 1 1 Database Lockouts . | . . . Manual 4 | . 1 3 Terminals 4 | . 1 3 Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 1 | . . 1 Terminal Index 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Report Inventory 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 2 | . 1 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Jun Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Jun Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Jun Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Jun Mat Mat Turns Passed 781 | 42 465 274 Spaces Moved 498 | 29 325 144 Core 5 | 5 . . Treads . | . . . Legs 8 | . . 8 Wheels 485 | 24 325 136 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 100 108 Average Speed 126 | 108 124 135 Slowest Speed 400 | 200 130 400 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 28 | 3 57 24 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Jun Mat Mat Total 610 | 36 359 215 Wait 50 | . 1 49 Move 496 | 28 324 144 Hop . | . . . Pick Up 17 | 2 8 7 Fast Attach 13 | 6 4 3 Attach 7 | . 2 5 Detach 5 | . 4 1 Swap 1 | . 1 . Drop 1 | . 1 . Fire 20 | . 14 6 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials History --------- Turn | Location | Event 20 | -11/Junkyard | Discovered new exit (range 15) 43 | -11/Junkyard | Entered Materials 100 | -10/Materials | Discovered new exit (range 13) 155 | -10/Materials | Discovered new exit (range 14) 307 | -10/Materials | Build established: Mutant 427 | -10/Materials | Discovered new exit (range 11) 508 | -10/Materials | Entered another Materials area 508 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 782 | -9/Materials | Self-destructed Last Messages --------------- 00721_ K-01 Serf cleans the Material Processor. 00728_ Com. Wheel destroyed. 00728_ K-01 Serf cleans the Material Processor. 00731_ Integrated Corrupted Com. Wheel (+3). 00735_ R-06 Scavenger destroyed. 00736_ System corrupted: Matter fused (-5). 00738_ Shield Generator destroyed. 00742_ Wheel destroyed. 00743_ Com. Wheel destroyed. 00760_ K-01 Serf destroyed. 00762_ K-01 Serf collects debris. 00767_ Imp. Sensor Array destroyed. 00769_ K-01 Serf collects debris. 00770_ Triggered Alarm Trap. 00770_ An alarm sounds. 00770_ ALERT: Alarm triggered, dispatching investigation squad. 00775_ K-01 Serf collects debris. 00776_ Lgt. Nuclear Core destroyed. 00779_ T-07 Excavator is excavating. 00779_ K-01 Serf collects debris. 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T#??? | | ??????????# ! # = ##??? | | ??????????# + #???? | | ??????????# ! # #???? | | ??????????###### #######+###########"T"#####???? | | ??????????????# #??? ????????#"""#???????? | | ???????????? #?# ??????#####???????? | | ?????????? #?# #?????????????????? | | ???????? #?# #?????????????????? | | ??????? ##### #?# #?????????????????? | | ??????###?????#######?# #?????????????????? | | ??????????????????????# #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 14 Energy Capacity 250 Matter Stores 255 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionAngularRigger Manual? 0 Play Time 00:10:14 Cumulative 18.5 hours Start 2023.09.11 @ 02:45:51 End 2023.09.11 @ 02:55:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 2 Adventurer 9 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 29 Achievement% 26 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8f326056-1034-4517-9b57-00a6bb46dfd0