Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.21 @ 20:36:32 Player: naththebg Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (8) 4000 Regions Visited (19) 3800 Robots Destroyed (128) 640 Value Destroyed (3794) 3794 Prototype IDs (39) 780 Alien Tech Used (3) 600 Bonus (834) 834 TOTAL SCORE: 14448 Bonus ------- High Alert Combat Kills 234 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1450 Matter 281/300 Energy 97/100 System Corruption 18% Temperature Hot (203) Movement Hovering (56) Location -2/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Antigrav System Improved Antigrav System > --- UTILITY (11) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite > --- WEAPON (4) ------- Lance > --- INVENTORY (5) ---- Stasis Canceller Potential Cannon Peak State ------------ > --- POWER ------------ Graviton Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Xenon Bombardment Thruster Impulse Thruster Field Propulsion Array > --- UTILITY ---------- Advanced Heat Sink Advanced Gravity Neutralizer Improved Melee Analysis Suite Improved Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced Melee Analysis Suite Improved Target Analyzer Hacking Suite Hacking Suite Improved Hacking Suite > --- WEAPON ----------- Backup Laser VII Potential Cannon Lance > --- INVENTORY -------- Stasis Canceller Potential Cannon [Rating: 148] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Aluminum Leg Treads Advanced Heavy Siege Treads Leg Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Field Propulsion Drive Utility Advanced Melee Analysis Suite Device Advanced Weight Redist. System Storage Small Storage Unit Processor Advanced Melee Analysis Suite Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Mace Energy Gun Particle Gun Energy Cannon Beam Cannon Launcher Tactical Quantum Warhead Impact Weapon Heavy Mace Slashing Weapon Ionic Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Slots Evolved 16 | . . . 2 2 2 2 . . . . 2 . . . . 2 2 2 . Power 1 | . . . . . . 1 . . . . . . . . . . . . . Propulsion 4 | . . . 1 . 1 1 . . . . . . . . . 1 . . . Utility 9 | . . . 1 . 1 . . . . . 2 . . . . 1 2 2 . Weapon 2 | . . . . 2 . . . . . . . . . . . . . . . Parts Attached 204 | 6 11 2 22 18 15 13 . 2 . . 28 3 9 4 . 9 30 17 15 Power 26 | 1 . 1 2 2 1 3 . . . . 6 . 1 1 . . 5 1 2 Engine 13 | 1 . 1 2 2 1 2 . . . . 1 . 1 . . . 2 . . Core 4 | . . . . . . 1 . . . . 3 . . . . . . . . Reactor 9 | . . . . . . . . . . . 2 . . 1 . . 3 1 2 Propulsion 61 | 2 3 1 8 9 2 2 . . . . 5 . 5 . . 5 7 6 6 Treads 1 | . . . . . . . . . . . . . . . . . . . 1 Leg 10 | 2 3 1 4 . . . . . . . . . . . . . . . . Wheel 4 | . . . 4 . . . . . . . . . . . . . . . . Hover 25 | . . . . 5 2 2 . . . . 4 . 4 . . . 4 1 3 Flight 21 | . . . . 4 . . . . . . 1 . 1 . . 5 3 5 2 Utility 75 | 1 4 . 5 5 4 5 . 2 . . 10 2 3 3 . 3 16 8 4 Device 40 | . 2 . 1 3 2 3 . 2 . . 7 1 3 3 . 1 7 4 1 Storage 4 | 1 2 . 1 . . . . . . . . . . . . . . . . Processor 16 | . . . 1 2 2 1 . . . . 1 1 . . . 1 5 1 1 Hackware 6 | . . . . . . . . . . . 2 . . . . . 1 2 1 Protection 9 | . . . 2 . . 1 . . . . . . . . . 1 3 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 4 . 7 2 8 3 . . . . 7 1 . . . 1 2 2 3 Energy Gun 8 | 2 4 . . . . . . . . . . . . . . . 1 1 . Energy Cannon 4 | . . . 1 . . . . . . . . . . . . . . . 3 Ballistic Gun . | . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . Launcher 5 | . . . 2 . 1 . . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . . 4 2 6 3 . . . . 1 . . . . . . . . Slashing Weapon 4 | . . . . . 1 . . . . . 2 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . 2 . . . . 1 . 1 . Special Melee Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Unidentified Prototypes 16 | . . . . 1 . 1 . . . . 2 . . 3 2 1 2 1 3 Parts Lost 86 | . 1 1 9 3 9 . . 2 . 6 . 2 4 . 10 . 15 8 16 Power 9 | . . . 1 1 . . . 1 . . . . . . 2 . 2 . 2 Propulsion 32 | . . 1 6 2 4 . . 1 . 2 . . 2 . 3 . 3 3 5 Utility 33 | . . . 2 . 3 . . . . 2 . 2 2 . 2 . 8 5 7 Weapon 12 | . 1 . . . 2 . . . . 2 . . . . 3 . 2 . 2 Highest Loss Streak 14 | . 1 1 7 3 5 . . 2 . 5 . 1 2 . 10 . 11 6 14 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 96 99 76 69 92 53 80 68 66 46 62 85 87 92 82 60 76 44 74 Engine 6 | . 14 14 7 3 6 4 6 6 6 2 1 5 5 2 . . 4 . . Reactor 1 | . . . . . . . . . . . 4 5 5 8 8 . 2 1 5 Leg 8 | . 28 27 24 3 . . . . . . . . . . . . . . . Hover 9 | . . . . 14 26 10 20 14 13 7 12 17 17 17 14 . 8 2 . Flight 2 | . . . . 6 . . . . . . 1 . . 5 5 25 10 8 13 Device 13 | . 10 14 8 10 15 10 13 13 13 9 21 26 23 27 27 13 13 5 5 Storage 4 | . 13 14 11 1 . . . . . . . . . . . . . . . Processor 8 | . . . . 6 12 13 13 13 13 12 5 5 9 5 5 5 14 20 24 Hackware 1 | . . . . . . . . . . . 3 . . . . . 1 1 12 Protection 1 | . . . 4 . . . . . . . . . . . . 5 10 . 2 Energy Gun 6 | . 28 28 8 . . . . . . . . . . . . . . . 2 Impact Weapon 8 | . . . 6 24 26 11 20 20 20 13 . 5 5 5 3 . . . . Slashing Weapon 2 | . . . . . 1 . . . . . 1 11 17 17 15 5 3 . . Peak Build Rating 148 | 6 12 12 16 25 36 54 54 54 44 44 97 91 94 99 98 80 106 121 148 Average Rating 44 | 5 8 11 11 16 31 32 53 46 44 30 62 87 90 95 85 63 95 79 112 On Entrance 46 | . 6 12 12 12 25 12 54 54 44 44 5 90 88 91 98 29 69 74 106 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 63 | 14 17 17 27 23 28 33 33 33 26 26 47 51 54 55 54 16 52 33 63 Greatest Support 96 | 20 20 20 30 23 26 39 39 39 30 30 61 61 61 51 51 44 66 58 96 Greatest Overweight (x) 3 | 1 . 1 3 1 1 1 . 1 . 1 . . 1 1 1 . . . 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 30 8 10 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 6 | 7 8 8 9 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | 6 8 8 10 10 5 5 5 5 5 5 5 4 5 5 5 3 5 5 5 Average Carried 5 | 3 7 7 8 5 4 4 4 5 5 4 4 3 3 4 4 2 4 4 4 Final Capacity 10 | 8 8 8 10 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 10 5 5 5 5 5 5 5 4 2 5 5 4 3 5 5 3 Class Distribution -------------------- 51% | Mutant 29% | Gladiator 8% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Gladiator | -7/Factory Gladiator | -6/Factory Gladiator | -6/Lower Caves Gladiator | -6/Lower Caves Gladiator | -6/Data Miner Gladiator | -5/Proximity Caves Mutant | -5/Factory Gladiator | -5/Upper Caves Gladiator | -5/Upper Caves Gladiator | -5/Zhirov Gladiator | -4/Proximity Caves Gladiator | -4/Factory Gladiator | -3/Research Mutant | -2/Research Hacker-Mutant | -2/Testing Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Matter Collected 2490 | 203 167 20 319 176 109 88 93 5 . 2 241 65 121 75 16 . 300 222 268 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 5238 | . 819 107 671 490 594 181 201 78 . . 241 . 222 120 . 24 506 163 821 Parts 216 | . 65 6 32 16 14 3 . 3 . . 7 . 13 . . . 14 9 34 Haulers Intercepted 8 | . 1 . 3 1 1 . . . . . 2 . . . . . . . . Recyclers Shooed 2 | . . . . 1 . . . . . . . . . . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 1 1 . 3 . 2 11 . . . . . . Prevented 7 | . . . . . . . . 3 . . . 3 1 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Combat Hostiles Destroyed 64 | . 13 2 14 3 5 3 . 3 . . 1 . 5 . . . 3 4 8 Melee 25 | . . . 2 2 2 2 . 1 . . 1 . 5 . . . 1 4 5 Guns 20 | . 12 2 6 . . . . . . . . . . . . . . . . Cannons 1 | . . . . . . . . . . . . . . . . . . . 1 AOE 10 | . 1 . 5 . 1 . . . . . . . . . . . 2 . 1 Classes Destroyed 16 | . 7 1 3 . 1 . . . . . . . . . . . 2 . 2 Worker 9 | . 1 . . 1 1 1 . . . . . . . . . 1 3 . 1 Builder 7 | . 1 . 1 1 1 . . . . . . . . . . . 2 1 . Tunneler 2 | . . . 1 . 1 . . . . . . . . . . . . . . Hauler 8 | . 1 . 3 1 1 . . . . . 2 . . . . . . . . Recycler 14 | . 3 . 2 3 3 . . . . . . . . . . . 2 . 1 Mechanic 1 | . . . . . . . . . . . . . . . . . 1 . . Operator 7 | . . . 1 2 2 1 . . . . . . . . . . . . 1 Watcher 15 | . 3 . 2 2 3 3 . . . . . . . . . . 2 . . Swarmer 23 | . 5 . 6 1 . 3 . 2 . . . . 2 . . . . 4 . Grunt 18 | . 8 . 3 1 2 . . . . . 1 . . . . . 1 . 2 Brawler 3 | . . . 1 . 1 . . . . . . . . . . . . . 1 Duelist 1 | . . . . . . . . . . . . . . . . . . . 1 Researcher 1 | . . . . . . . . . . . . . . . . . . . 1 Sentry 8 | . . 2 4 1 . . . . . . . . . . . . 1 . . Hunter 1 | . . . . . . . . . . . . . . . . . 1 . . Programmer 10 | . . . . . 2 . . 1 . . . . 3 . . . . . 4 Best Kill Streak 10 | . 10 2 7 5 4 3 . 1 . . 2 . 2 . . 1 3 5 2 Combat Bots Only 5 | . 3 2 5 2 3 3 . 1 . . 1 . 2 . . . 1 4 2 Max Kills in Single Turn 3 | . 2 1 2 1 3 1 . 1 . . 1 . 1 . . 1 2 1 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . Exploded 1 | . 1 . 1 . 1 . . . . . . . . . . . 1 . 1 Melee 1 | . . . 1 1 1 1 . 1 . . 1 . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Hostile Shots Fired 1312 | . 63 12 197 60 110 8 14 41 . 105 21 62 46 . 53 6 235 145 134 Missed 539 | . 19 . 67 21 55 1 5 16 . 38 9 22 20 . 25 2 123 69 47 Damage Taken 13355 | . 428 175 1322 513 808 99 128 390 . 1053 381 554 330 . 947 81 2055 1756 2335 Core 3999 | . 65 41 282 161 276 32 30 64 . 621 104 77 70 . 340 . 377 911 548 Absorbed by Shields 310 | . . . . . . . . . . . . 82 121 . 68 . 39 . . Redirected to Shielding 272 | . . . . . . . . . . . . . . . . 51 221 . . Ignored by Resistances 516 | . . . . . . . . . . . 52 234 10 . 44 . 176 . . Regen/Repaired (Parts) 13 | . . . . . . . . . . . 13 . . . . . . . . Core Remaining (%) 59 | 100 . 57 29 70 60 . . . . 12 . . . . 36 100 71 . . Volleys Fired 117 | . 54 8 42 . 4 . . . . . . . . . . . 4 1 4 Largest 2 | . 2 2 2 . 1 . . . . . . . . . . . 1 1 1 Hottest 200 | . 130 130 130 . 30 . . . . . . . . . . . 20 65 200 Shots Fired 210 | . 106 13 78 . 4 . . . . . . . . . . . 4 1 4 Gun 171 | . 106 13 51 . . . . . . . . . . . . . . 1 . Cannon 19 | . . . 15 . . . . . . . . . . . . . . . 4 Launcher 20 | . . . 12 . 4 . . . . . . . . . . . 4 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 118 | . 34 13 66 . . . . . . . . . . . . . . 1 4 Explosive 20 | . . . 12 . 4 . . . . . . . . . . . 4 . . Electromagnetic 72 | . 72 . . . . . . . . . . . . . . . . . . Robot Hit Streak 14 | . 8 11 14 . 5 . . . . . . . . . . . 6 . 1 Robot Miss Streak 9 | . 4 . 9 . . . . . . . . . . . . . . . 2 Penetration Max . | . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . . . . . . . . Shots Hit Robots 278 | . 60 10 47 18 31 9 4 8 . . 15 1 17 2 . 2 25 7 22 Core Hits 119 | . 29 4 27 4 6 1 1 . . . 3 . 4 2 . . 23 4 11 Critical Kills 2 | . . . . 1 1 . . . . . . . . . . . . . . Critical Parts Destroyed 18 | . . . 4 5 6 1 1 1 . . . . . . . . . . . Critical Strikes 29 | . 2 1 5 6 7 1 1 1 . . 1 . 1 . . . 1 . 2 Burn 4 | . 2 1 1 . . . . . . . . . . . . . . . . Smash 20 | . . . 4 6 7 1 1 1 . . . . . . . . . . . Sever 2 | . . . . . . . . . . . 1 . 1 . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . 1 . 2 Melee Attacks 243 | . . . 23 26 50 15 5 10 . 1 18 2 23 4 . 3 31 7 25 Impact 132 | . . . 23 26 50 15 5 10 . 1 . . 2 . . . . . . Slashing 54 | . . . . . . . . . . . 6 2 21 4 . 1 20 . . Piercing 48 | . . . . . . . . . . . 3 . . . . 2 11 7 25 Sneak Attacks 39 | . . . 2 9 6 1 . . . . 8 . 1 . . 1 7 1 3 Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . . . Follow-up Attacks 37 | . . . 5 . 15 . . 1 . . 2 . 7 1 . 1 5 . . Damage Inflicted 13003 | . 964 167 1401 1136 1640 516 473 314 . 2 474 61 927 183 . 127 2348 513 1757 Guns 1396 | . 898 156 342 . . . . . . . . . . . . . . . . Cannons 323 | . . . 121 . . . . . . . . . . . . . . . 202 Explosions 2190 | . 66 . 502 . 427 . . . . . . . . . . . 878 . 317 Melee 9049 | . . . 436 1136 1213 516 473 314 . . 474 61 927 183 . 127 1470 481 1238 Ramming 45 | . . 11 . . . . . . . 2 . . . . . . . 32 . Kinetic . | . . . . . . . . . . . . . . . . . . . . Thermal 1783 | . 407 156 463 . 238 . . . . . . . . . . . . . 519 Explosive 1569 | . . . 502 . 189 . . . . . . . . . . . 878 . . Electromagnetic 557 | . 557 . . . . . . . . . . . . . . . . . . Impact 4226 | . . . 436 1136 1213 516 473 314 . . . . 138 . . . . . . Slashing 2471 | . . . . . . . . . . . 338 61 789 183 . 57 1043 . . Piercing 2352 | . . . . . . . . . . . 136 . . . . 70 427 481 1238 Highest Corruption 18 | . 2 2 . . 1 . . 1 1 2 2 2 4 4 4 . 3 . 18 Average Corruption 2 | . 2 2 . . 1 . . 1 1 1 2 2 2 4 4 . 1 . 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 46 | . 7 11 . . 2 . . 1 . 1 1 1 8 3 4 . 1 . 6 Message Errors 9 | . 3 4 . . 2 . . . . . . . . . . . . . . Matter Fused 14 | . . 1 . . . . . . . . . 1 7 2 1 . . . 2 Heat Flow Errors 4 | . 1 1 . . . . . . . . . . . . . . . . 2 Energy Discharges 4 | . . 1 . . . . . 1 . . 1 . . . 1 . . . . Data Loss (minor) 8 | . 1 4 . . . . . . . 1 . . 1 . 1 . . . . Data Loss (major) 1 | . . . . . . . . . . . . . . 1 . . . . . Alerts 3 | . 1 . . . . . . . . . . . . . 1 . 1 . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 1 | . 1 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 3114 | . . . 236 545 569 294 279 138 . . 29 . 193 . . 47 171 102 511 Projectiles 117 | . . . . . . . . . . . . . . . . . . . 117 Explosions 161 | . . . . . 99 . . . . . . . . . . . . . 62 Melee 2836 | . . . 236 545 470 294 279 138 . . 29 . 193 . . 47 171 102 332 Knockbacks 21 | . . 1 2 2 10 3 . 3 . . . . . . . . . . . Impact 21 | . . 1 2 2 10 3 . 3 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 407 | . . . . . 203 . . . . . . . . . . . . 14 190 Shots 6 | . . . . . 3 . . . . . . . . . . . . . 3 Rammed 6 | . . . . . . . . . . 2 . . . . . . . 4 . Targets Rammed 8 | . . 2 . . . . . . . 2 . . . . . . . 4 . Kicked 2 | . . 2 . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 422 | . 258 180 422 . 3 . . . . 9 1 3 . . . . 8 369 246 Average Temperature 105 | . 98 88 121 . 3 . . . . 5 1 3 . . . . 5 147 77 Received Heat Transfer 2451 | . 126 54 279 99 168 . 51 . . 258 99 172 8 . 81 9 225 759 63 Effects 6 | . . . 5 . . . . . . . . . . . . . . 1 . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . Energy Bleed 3 | . . . 3 . . . . . . . . . . . . . . . . Interference 1 | . . . 1 . . . . . . . . . . . . . . . . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 23 | . . . 2 4 10 5 . 2 . . . . . . . . . . . Combat Hostiles 7 | . . . 1 1 2 1 . 2 . . . . . . . . . . . Parts Fried 44 | . 2 . 4 9 13 13 . 3 . . . . . . . . . . . Impact Corruptions 77 | . . . 8 15 23 12 8 9 . . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . 1 Parts Melted 9 | . 1 2 4 . . . . . . . . . . . . . . . 2 Heat Transferred 3314 | . 1123 444 1147 . 150 . . . . . . . . . . . . . 450 Parts Sabotaged 2 | . . . . . . . . . . 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Peak Influence 832 | . 326 94 306 245 497 346 . . . . 358 . . . . 20 620 832 642 Initial 462 | . . 94 . 67 33 196 . . . . 56 . . . . . 10 342 462 Average 184 | . 158 44 157 123 146 272 . . . . 172 . . . . 4 167 510 566 Maximum Alert Level 3 | . 1 . 1 1 2 1 . . . . 1 . . . . . 2 3 2 Low Security (%) 64 | 100 71 100 66 71 78 23 . . . . 63 . . . . 100 68 . . Level 1 25 | . 28 . 33 28 20 76 . . . . 36 . . . . . 21 42 . Level 2 8 | . . . . . 1 . . . . . . . . . . . 9 38 100 Level 3 1 | . . . . . . . . . . . . . . . . . . 19 . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 29 | . 3 . 1 2 4 2 . 1 . 1 3 . . . . 1 3 4 4 Investigation 5 | . 1 . . . . 1 . . . . 2 . . . . . . 1 . Extermination 6 | . . . . . 2 . . . . . . . . . . . 1 1 2 Reinforcement 10 | . 2 . 1 2 1 1 . . . . 1 . . . . . . 1 1 Assault 4 | . . . . . 1 . . 1 . 1 . . . . . . . 1 . Garrison 4 | . . . . . . . . . . . . . . . . 1 2 . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . 1 1 Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Distress Signals 5 | . 1 . 2 . . . . . . . . . . . . . 2 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 265 | . 21 2 20 12 16 9 7 10 . 19 18 6 7 . 13 3 48 38 16 Peak Tracking Total 22 | . 3 2 6 6 4 4 4 7 . 15 5 4 3 . 8 3 20 22 6 Tactical Retreats 45 | . 2 . . 1 . 1 4 6 . 4 5 3 1 . 1 . 8 9 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Traps Triggered 9 | . 2 . . 1 . . . . . . 2 . . . . . . 1 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . . . . . . 2 . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Disabled 29 | . . . 3 . 17 . . . . . . . 1 1 . . 1 . 6 Max in Single Turn 13 | . . . 2 . 13 . . . . . . . 1 1 . . 1 . 3 Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Machines Accessed 45 | . 2 . 2 3 7 7 . . 4 . 7 . 2 5 . . 1 1 4 Terminals 18 | . 2 . 1 3 4 3 . . . . 4 . . . . . . . 1 Fabricators 2 | . . . . . . 1 . . . . 1 . . . . . . . . Repair Stations 5 | . . . . . 1 . . . . . 1 . . . . . 1 1 1 Recycling Units 6 | . . . 1 . 2 2 . . . . 1 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 Total Hacks 121 | . 6 . 4 8 12 14 . . 28 . 21 . 2 15 . . 1 2 8 Successful 85 | . 3 . 2 3 8 7 . . 28 . 11 . 2 15 . . 1 . 5 Failed 36 | . 3 . 2 5 4 7 . . . . 10 . . . . . . 2 3 Catastrophic 6 | . 1 . 1 . . 3 . . . . 1 . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 25 | . 4 . . 1 6 3 . . . . 9 . . . . . . . 2 Terminals 48 | . 6 . 3 8 6 9 . . . . 13 . . . . . . . 3 Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . Repair Stations 9 | . . . . . 1 . . . . . 3 . . . . . 1 2 2 Recycling Units 11 | . . . 1 . 5 2 . . . . 3 . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . 2 Terminal Hacks 60 | . 1 . 2 3 . 3 . . 28 . 5 . 2 15 . . . . 1 Record 19 | . . . . . . . . . 11 . . . 1 7 . . . . . Part Schematic 8 | . . . . . . . . . 8 . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 10 | . . . 1 1 . 1 . . 3 . . . . 4 . . . . . Open Door 1 | . . . . . . . . . . . . . 1 . . . . . . Branch Access Points 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 4 | . . . 1 . . 1 . . . . 2 . . . . . . . . Locate Traps 3 | . . . . 1 . . . . . . 1 . . . . . . . 1 Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . Patrol Status 1 | . . . . 1 . . . . . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 . . . . . . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . . . . . . . . . 1 . 1 Refit 2 | . . . . . . . . . . . . . . . . . 1 . 1 Recycling Unit Hacks 6 | . . . . . 4 1 . . . . 1 . . . . . . . . Report Inventory 4 | . . . . . 2 1 . . . . 1 . . . . . . . . Retrieve Components 2 | . . . . . 2 . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . . 1 Seal Access 2 | . . . . . . 1 . . . . . . . . . . . . 1 Unauthorized Hacks 13 | . 2 . . . 4 2 . . . . 3 . . . . . . . 2 Terminals 10 | . 2 . . . 4 1 . . . . 2 . . . . . . . 1 Assimilate 2 | . . . . . 2 . . . . . . . . . . . . . . Botnet 7 | . 2 . . . 1 1 . . . . 2 . . . . . . . 1 Operators 1 | . . . . . 1 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . 1 . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . Patch 1 | . . . . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . . . . . . . . . 1 Researchers 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . 1 Used 1 | . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 27 | . 2 . 2 3 3 5 . . . . 6 . . . . . 1 1 4 Full Trace Events 3 | . . . . . . 1 . . . . 1 . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . 8 . . . . . . . . . 4 Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . 117 . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . 14 . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . 9 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . 5 . . . . . . . . Non-combat 5 | . . . . . . . . . . . 5 . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 8 | . . . . . . . . . . . 8 . . . . . . . . parse_system 2 | . . . . . . . . . . . 2 . . . . . . . . find_chute 2 | . . . . . . . . . . . 2 . . . . . . . . find_fabricator 1 | . . . . . . . . . . . 1 . . . . . . . . find_dsf 1 | . . . . . . . . . . . 1 . . . . . . . . find_recycling 1 | . . . . . . . . . . . 1 . . . . . . . . check_alert 1 | . . . . . . . . . . . 1 . . . . . . . . Relay Couplers Released 5 | . . . . . 3 . . . . . . . . . . . . 2 . Machine Destruction 5 | . . . . . 3 . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 -------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Total Allies 6 | . . . . . 2 3 . . . 1 . . . . . . . . . Largest Group 3 | . . . . . 2 3 . . . 1 . . . . . . . . . Highest-Rated Group 96 | . . . . . 20 87 . . . 96 . . . . . . . . . Highest-Rated Ally 96 | . . . . . 10 29 . . . 96 . . . . . . . . . Total Orders 7 | . . . . . 7 . . . . . . . . . . . . . . STAY 4 | . . . . . 4 . . . . . . . . . . . . . . FOLLOW 3 | . . . . . 3 . . . . . . . . . . . . . . Ally Attacks 4 | . . . . . . . . . . 4 . . . . . . . . . Total Damage 189 | . . . . . . . . . . 189 . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 6 | . . 1 . . . . 2 . . 1 . . 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Turns Passed 8388 | 91 719 1015 839 588 1012 496 155 164 44 214 627 240 427 154 211 55 605 351 381 Spaces Moved 9760 | 68 396 676 458 623 1038 757 274 222 78 369 969 386 661 176 229 71 1078 767 464 Core 268 | 11 . . 17 2 19 . . . . 106 77 . . . 3 . . 33 . Treads 12 | . . . . . . . . . . . . . . . . . . . 12 Legs 1594 | 57 396 676 404 61 . . . . . . . . . . . . . . . Wheels 37 | . . . 37 . . . . . . . . . . . . . . . . Hover 6012 | . . . . 483 1019 757 274 222 78 263 892 386 661 176 221 . 473 71 36 Flight 1837 | . . . . 77 . . . . . . . . . . 5 71 605 663 416 Fastest Speed 30 | 50 120 120 80 32 48 52 52 52 56 50 50 52 52 52 45 33 30 31 31 Average Speed 64 | 112 120 120 122 58 68 57 52 55 56 56 53 52 52 79 90 38 39 38 40 Slowest Speed 260 | 120 120 190 260 120 116 120 52 106 56 110 60 52 111 108 111 45 56 60 230 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . . . . . . . . . . . . . . 3 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . 1 . . . . Exploration Rate (%) 43 | 5 54 99 36 47 26 18 48 33 68 60 27 63 77 62 47 2 25 26 43 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 5 | . . . . . . . . . 1 . . . . 3 1 . . . . Known Exits Taken 8 | . . . . 1 1 1 1 1 1 1 1 . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 . . . . . . . . 1 1 1 1 1 1 1 . Scrap Searched 8 | . . 1 . . . . 1 1 . 1 . 2 1 . 1 . . . . Spaces Dug 12 | . . . 1 . 4 1 . . . . 1 . . . . . 4 . 1 Terrain Destroyed 349 | . 8 . 64 . 89 1 . . . . 1 . . . . . 148 . 38 Melee 12 | . . . 1 . 4 1 . . . . 1 . . . . . 4 . 1 Projectile . | . . . . . . . . . . . . . . . . . . . . AOE 337 | . 8 . 63 . 85 . . . . . . . . . . . 144 . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -2 --------- Run | Yrd Mat Min Mat Mat Fac Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Res Res Tes Total 11257 | 79 537 864 618 792 1275 794 279 246 77 373 1059 421 717 184 232 92 1210 800 608 Wait 817 | . 46 174 60 118 170 4 . 14 . . 25 31 30 . . 7 51 1 86 Move 9736 | 67 395 675 457 622 1037 756 273 221 77 368 968 385 660 175 228 70 1077 761 464 Hop 3 | . . . . . . . . . . . . . . . . . . 3 . Pick Up 81 | 6 15 2 10 5 8 4 1 . . . 10 . 3 1 1 2 8 3 2 Fast Attach 108 | 6 4 . 9 10 4 8 . . . . 15 . 2 2 . 6 16 14 12 Attach 45 | . 1 1 5 3 5 4 . . . . 5 2 2 1 1 3 7 3 2 Detach 8 | . . . . . 1 1 . . . 1 . . . . . 1 3 . 1 Swap 54 | . 6 1 8 5 6 1 . 2 . . 8 1 5 2 1 . 7 . 1 Drop 88 | . 16 1 10 6 10 3 1 . . 1 13 . 1 1 1 1 12 4 7 Fire 117 | . 54 8 42 . 4 . . . . . . . . . . . 4 1 4 Melee 189 | . . . 17 23 30 13 4 9 . 1 15 2 14 2 . 2 25 7 25 Ram 5 | . . . . . . . . . . 2 . . . . . . . 3 . Kick 2 | . . 2 . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: [*Fac] / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory -3/Research -2/Research -2/Testing History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 92 | -11/Scrapyard | Entered Materials 335 | -10/Materials | Build established: Mutant 338 | -10/Materials | Discovered new exit (range 16) 639 | -10/Materials | Discovered new exit (range 10) 692 | -10/Materials | Derelicts attacked the area 811 | -10/Materials | Entered Mines 916 | -10/Mines | Discovered new exit (range 8) 1266 | -10/Mines | Discovered new exit (range 4) 1467 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1660 | -10/Mines | Discovered new exit (range 5) 1826 | -10/Mines | Entered Materials 1826 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1849 | -9/Materials | Discovered new exit (range 14) 2370 | -9/Materials | Core integrity fell below 50% 2400 | -9/Materials | Lost 7 parts (1p4n2u) 2520 | -9/Materials | Discovered new exit (range 15) 2665 | -9/Materials | Entered another Materials area 2665 | -8/Materials | Evolved 2 slots: Weapon x2 2666 | -8/Materials | Identified exit to Storage 2796 | -8/Materials | Lost 3 parts (1p2n) 3244 | -8/Materials | Discovered new exit (range 15) 3253 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Entered Factory 3253 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3554 | -7/Factory | Build established: Scavenger-Gladiator 4263 | -7/Factory | Discovered new exit (range 5) 4264 | -7/Factory | Identified exit to Factory 4265 | -7/Factory | Entered another Factory area 4265 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 4284 | -6/Factory | Lost 5 parts (3n1u1w) 4424 | -6/Factory | Discovered new exit (range 13) 4433 | -6/Factory | Identified exit to Lower Caves 4623 | -6/Factory | Discovered new exit (range 13) 4631 | -6/Factory | Identified exit to Factory 4761 | -6/Factory | Entered Lower Caves 4763 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4803 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 4805 | -6/Lower Caves | Build established: Gladiator 4905 | -6/Lower Caves | Encountered a Warlord checkpoint 4907 | -6/Lower Caves | Discovered new exit (range 15) 4916 | -6/Lower Caves | Identified exit to Lower Caves 4916 | -6/Lower Caves | Entered another Lower Caves area 4938 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 4984 | -6/Lower Caves | Spotted B-75 Beast 5072 | -6/Lower Caves | Discovered new exit (range 15) 5080 | -6/Lower Caves | Identified exit to Data Miner 5080 | -6/Lower Caves | Entered Data Miner 5080 | -6/Data Miner | Discovered new exit (range 6) 5091 | -6/Data Miner | Met Data Miner 5101 | -6/Data Miner | Learned location of Section 7 (-3) 5101 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5110 | -6/Data Miner | Received God Mode back door access code from Data Miner 5122 | -6/Data Miner | Identified exit to Proximity Caves 5124 | -6/Data Miner | Entered Proximity Caves 5207 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5215 | -5/Proximity Caves | Spotted B-75 Beast 5243 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5282 | -5/Proximity Caves | Core integrity fell below 50% 5297 | -5/Proximity Caves | Escorted by Enhanced Grunt 5313 | -5/Proximity Caves | Core integrity fell below 20% 5338 | -5/Proximity Caves | Entered Factory 5338 | -5/Factory | Evolved 2 slots: Utility x2 5341 | -5/Factory | Lost 5 parts (1n2u2w) 5522 | -5/Factory | Fabricated Imp. Antigrav System? 5546 | -5/Factory | Build established: Mutant 5598 | -5/Factory | Identified exit to Upper Caves 5679 | -5/Factory | Discovered new exit (range 8) 5965 | -5/Factory | Entered Upper Caves 6019 | -5/Upper Caves | Spotted B-75 Beast 6117 | -5/Upper Caves | Encountered a Warlord checkpoint 6183 | -5/Upper Caves | Discovered new exit (range 12) 6184 | -5/Upper Caves | Build established: Gladiator 6205 | -5/Upper Caves | Entered another Upper Caves area 6206 | -5/Upper Caves | Discovered new exit (range 10) 6245 | -5/Upper Caves | Learned 4 Factory zone layouts 6263 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6403 | -5/Upper Caves | Found Alien Artifact 6562 | -5/Upper Caves | Spotted B-75 Beast 6615 | -5/Upper Caves | Found DCF Scrap (13 items) 6624 | -5/Upper Caves | Discovered new exit (range 15) 6632 | -5/Upper Caves | Entered Zhirov 6632 | -5/Zhirov | Discovered new exit (range 3) 6642 | -5/Zhirov | Met Zhirov 6656 | -5/Zhirov | Learned location of Quarantine (-3) 6656 | -5/Zhirov | Learned location of Testing (-2) 6656 | -5/Zhirov | Learned location of Command (-1) 6665 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 6674 | -5/Zhirov | Found Alien Artifact 6674 | -5/Zhirov | Identified Integrated Reactor 6674 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 6686 | -5/Zhirov | Found Alien Artifact 6786 | -5/Zhirov | Entered Proximity Caves 6933 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6940 | -4/Proximity Caves | Attracted the attention of an 0b10 base 6947 | -4/Proximity Caves | Identified Dimensional Node Initializer 6947 | -4/Proximity Caves | Initialized slip node 6949 | -4/Proximity Caves | Core integrity fell below 50% 6949 | -4/Proximity Caves | Identified Transdimensional Reconstructor 6949 | -4/Proximity Caves | Warped through subspace 6967 | -4/Proximity Caves | Learned location of Armory (-4) 6976 | -4/Proximity Caves | Spotted B-86 Titan 6994 | -4/Proximity Caves | Discovered new exit (range 8) 6997 | -4/Proximity Caves | Entered Factory 6997 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7026 | -4/Factory | Lost 10 parts (2p3n2u3w) 7040 | -4/Factory | Discovered new exit (range 9) 7043 | -4/Factory | Garrison activated, responded to threat 7052 | -4/Factory | Entered Research 7052 | -3/Research | Evolved 2 slots: Utility x2 7304 | -3/Research | Spotted B-86 Titan 7333 | -3/Research | Spotted B-86 Titan 7337 | -3/Research | Found Prototype Launcher 7337 | -3/Research | Identified Tactical Quantum Warhead 7507 | -3/Research | Garrison activated, responded to threat 7587 | -3/Research | Spotted B-86 Titan 7645 | -3/Research | Discovered new exit (range 15) 7657 | -3/Research | Entered another Research area 7657 | -2/Research | Evolved 2 slots: Utility x2 7688 | -2/Research | Lost 11 parts (1p2n6u2w) 7774 | -2/Research | Lost 6 parts (2n4u) 7781 | -2/Research | Core integrity fell below 50% 7816 | -2/Research | Spotted B-90 Cyclops 7867 | -2/Research | Incoming assault squad redirected 7879 | -2/Research | Build established: Mutant 7907 | -2/Research | Search patrols dispatched 8000 | -2/Research | Discovered new exit (range 13) 8008 | -2/Research | Entered Testing 8058 | -2/Testing | Found Prototype Energy Cannon 8058 | -2/Testing | Identified Hpw. Disruptor Cannon 8191 | -2/Testing | Garrison activated, responded to threat 8288 | -2/Testing | Search patrols dispatched 8292 | -2/Testing | Found Prototype Energy Cannon 8292 | -2/Testing | Identified Potential Cannon 8297 | -2/Testing | Found Potential Cannon 8349 | -2/Testing | Core integrity fell below 20% 8355 | -2/Testing | System corruption reached 10% 8389 | -2/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 08369_ Dropped Adv. Heavy Siege Treads. 08369_ B-74 Champion overheating. 08369_ Acquired Imp. Antigrav System. 08370_ B-74 Champion heat spikes uncontrollably. 08370_ B-74 Champion overheating. 08370_ K-01 Serf collects debris. 08371_ B-74 Champion overheating. 08372_ B-74 Champion heat damages core (-30). 08372_ B-74 Champion overheating. 08373_ System corrupted: Matter fused (-10). 08373_ Hacking Suite destroyed. 08373_ B-74 Champion overheating. 08375_ B-74 Champion heat damages core (-30). 08375_ B-74 Champion overheating. 08377_ Potential Cannon destroyed. 08380_ Imp. Hacking Suite destroyed. 08380_ Backup Laser VII destroyed. 08389_ System corrupted: Heat flow error (+197). 08389_ Imp. Antigrav System destroyed. 08389_ Terminal disabled. Map ----- +----------------------------------------------------+ | [ #?# c =" #???? | | #?# ###################""" "" #???? | | #?# #????????????????????# #???? | | #?# #????????????????????# "" #???? | | #?# #?###########????????# #???? | | #?# #?# #???????###"""""""#####???? | | "" #?# #?# ! ######??# #???????? | | "" #?# #?# [ # #??# =|#?###### | | "" #?# #?# + #### ==![%# | | #?# #?# ] ] # / = [ + | | ]] ### #?# # pR #### = % # "" | | ] #?# ## ##??#! # "" | | ] #?# ##pp#???# #?#?? "" | | #?############ #???# #??????"" | | #????????????# #???#######+###???????? | | ###+######??????????# #????????? ?????????? | | # #??????????# #????????? ?????????? | | # """""" #??????????# #???????? ?????????? | | / ""S""" #??????????# #????????" ?????????? | | # """ #??????????# #???????"" ???????????? | | + #??????????# #????????" ???????????? | | # """"" #??????????# #????????"????????????? | | # # """"" !#??????????# #????????T????????????? | | # # """"" #??????????# #?????????????????????? | | # + #?????????## ##????????????????????? | | ##############?????????#[@ #????????????????????? | | ???????????????????? g#?????????????????? | | ???????????????? g#?????????????????? | | ???????????????######### g#?????????????????? | | ???????????????????????## #####?????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | #???????????????????????# #?????????????????????? | | ?????????c??????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????# #?????????????????????? | | ????????????????????????? #?????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ????????????????????????? ??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????c??????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Coolant Potential 100 Energy Generation 59 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 16 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Propulsion Shielding 66 Utility Shielding 66 Evasion (%) 75 Melee Accuracy 36 Target Analysis 6 Recoil Reduction 2 Force Boost 20 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Exp. Heat Sink | -6/Data Miner | Free Hvy. Proton Missile Launcher | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Graphene Brace | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Dynamic Insulation System | -2/Testing | Archive Exp. Thermal Shield | -2/Testing | Archive Thermal Barrier | -2/Testing | Archive Cld. Gravmag System | -2/Testing | Archive Robot Schematics ------------------ R-10 Processor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free Fabricated ------------ Imp. Antigrav System | x2 | -5/Factory Alien Tech Used ----------------- Integrated Reactor Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Hard Hitter Challenges ------------ None Game ------ Seed CoreCoreMantle Manual? 0 Play Time 02:00:31 Cumulative 114.9 hours Start 2024.11.21 @ 18:37:42 End 2024.11.21 @ 20:36:32 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 62 Rogue 62 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 61 Achievement% 54 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: afdc631e-00fc-4df0-b5fc-92676ba7e398