Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 20:39:23 Player: s0lid Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (54) 270 Value Destroyed (1512) 1512 Prototype IDs (6) 120 Alien Tech Used (1) 200 Bonus (0) 0 TOTAL SCORE: 5502 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 277/300 Energy 98/100 System Corruption 11% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Skirmisher] Makeshift Utility Shielding (fused) Hacking Suite System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Light Deuterium Engine Medium Storage Unit Gauss Rifle Makeshift Axe Self-destruct Interrupter (38) Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Wheel > --- UTILITY ---------- Huge Storage Unit Enhanced Optical Array 0b10 Decoder Chip [Generic] 0b10 Decoder Chip [Scout] Makeshift Utility Shielding Improved Heavy Armor Plating Hacking Drone Bay > --- WEAPON ----------- EM Pulse Cannon Coil Gun Coil Gun > --- INVENTORY -------- Improved Ion Engine Light Deuterium Engine Light Fission Core Wheel Advanced Heat Sink Energy Well Seismic Detector 0b10 Decoder Chip [Looter] 0b10 Decoder Chip [Scout] 0b10 Decoder Chip [Skirmisher] 0b10 Decoder Chip [Skirmisher] Recoil Stabilizer Makeshift ECM Suite Hardened Medium Armor Plating Hardened Medium Armor Plating Hacking Suite System Shield Shock Rifle Heavy Plasma Cannon Makeshift Axe Makeshift Spear CR-A16's Pointy Stick Self-destruct Interrupter [Rating: 68] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Armored Wheel Wheel Armored Wheel Utility Huge Storage Unit Device Hacking Drone Bay Storage Huge Storage Unit Processor Enhanced Optical Array Hackware System Shield Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Assault Rifle Launcher Rocket Launcher Special Weapon Mining Laser Slashing Weapon Mining Claw Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power . | . . . . . . . . Propulsion 1 | . . 1 . . . . . Utility 6 | . . . . . . 6 . Weapon 1 | . . 1 . . . . . Parts Attached 77 | 8 8 26 3 1 4 18 9 Power 4 | 1 . 3 . . . . . Engine 4 | 1 . 3 . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 15 | 3 2 7 . . . 3 . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel 15 | 3 2 7 . . . 3 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 28 | 2 3 6 1 . . 8 8 Device 10 | 1 1 6 . . . 2 . Storage 3 | 1 2 . . . . . . Processor 7 | . . . . . . 3 4 Hackware 2 | . . . . . . . 2 Protection 6 | . . . 1 . . 3 2 Artifact . | . . . . . . . . Weapon 30 | 2 3 10 2 1 4 7 1 Energy Gun 9 | 1 . 3 1 1 . 3 . Energy Cannon 2 | . . . . . 1 1 . Ballistic Gun 12 | 1 . 5 . . 3 3 . Ballistic Cannon . | . . . . . . . . Launcher 1 | . . 1 . . . . . Special Weapon 2 | . 1 . 1 . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 4 | . 2 1 . . . . 1 Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . . 1 1 Parts Lost 24 | . . 3 . . 1 8 12 Power 2 | . . 1 . . . . 1 Propulsion 7 | . . 1 . . . 3 3 Utility 8 | . . 1 . . . 1 6 Weapon 7 | . . . . . 1 4 2 Highest Loss Streak 12 | . . 2 . . 1 3 12 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 94 | . 99 98 100 99 98 94 45 Engine 9 | . 14 10 11 11 11 6 . Wheel 27 | . 27 32 33 33 33 19 . Device 4 | . 14 11 . . . 9 . Storage 9 | . 14 11 11 11 11 6 . Processor 5 | . . . . . . 20 19 Protection 8 | . . . 10 11 11 12 6 Energy Gun 8 | . . 13 19 10 5 1 . Energy Cannon 1 | . . . . . 4 4 . Ballistic Gun 10 | . 6 6 11 11 19 11 . Special Weapon 3 | . 6 . 2 11 2 . . Slashing Weapon 3 | . 15 11 . . . . 3 Peak Build Rating 68 | 9 10 21 21 23 31 68 67 Average Rating 27 | 7 8 15 19 20 27 64 30 On Entrance 22 | . 9 9 21 19 23 28 67 Naked Turns . | . . . . . . . . Heaviest Build 123 | 12 88 98 102 100 109 123 120 Greatest Support 38 | 26 20 38 36 36 36 38 38 Greatest Overweight (x) 27 | . 8 4 2 2 3 5 27 Average Overweight (x) 1 | . 2 2 2 2 2 2 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 22 | 7 21 25 25 25 25 25 7 Most Carried 25 | 8 18 25 25 25 25 25 24 Average Carried 21 | 4 13 22 25 24 24 24 6 Final Capacity 25 | 8 25 25 25 25 25 25 5 Final Carried 25 | 8 18 25 25 25 25 24 5 Class Distribution -------------------- 44% | Tank 19% | Mutant 15% | Derelict-Tank 8% | Scavenger-Gunner 6% | Derelict-Mutant 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Gunner | -9/Materials Tank | -9/Mines Tank | -7/Zion Tank | -6/Proximity Caves Derelict-Tank | -6/Factory Derelict-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Matter Collected 1575 | 364 80 428 28 21 154 405 95 Remotely . | . . . . . . . . Salvage Created 2079 | 179 99 845 54 . 178 724 . Parts 130 | 14 1 57 10 . 6 42 . Haulers Intercepted 3 | . . 2 . . . 1 . Recyclers Shooed 4 | . 1 . . . . 3 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 6 | . . . . . 2 . 4 Prevented 2 | . . . . . 2 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 35 | . . 18 3 . 3 11 . Melee 2 | . . 2 . . . . . Guns 21 | . . 9 3 . 3 6 . Cannons 3 | . . . . . . 3 . AOE 8 | . . 7 . . . 1 . Classes Destroyed 12 | 3 . 6 . . 1 2 . Worker 2 | 2 . . . . . . . Builder 1 | . . . . . . 1 . Tunneler 6 | 5 . . 1 . . . . Hauler 3 | . . 2 . . . 1 . Recycler 3 | 1 1 1 . . . . . Operator 1 | . . . . . . 1 . Watcher 3 | . . 2 . . . 1 . Swarmer 10 | . . 4 3 . . 3 . Grunt 10 | . . 7 . . 1 2 . Brawler 3 | . . 2 . . . 1 . Sentry 7 | . . 5 . . 1 1 . Hunter 5 | . . . . . 1 4 . Best Kill Streak 8 | 3 1 8 3 . 1 4 . Combat Bots Only 8 | . . 8 3 . 1 3 . Max Kills in Single Turn 2 | 2 1 2 2 . 1 2 . Gunslinging 1 | . . . 1 . . . . Exploded 2 | . . 2 . . . 1 . Melee 1 | . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Hostile Shots Fired 527 | . . 98 4 . 60 192 173 Missed 173 | . . 29 1 . 14 69 60 Damage Taken 4841 | . . 927 26 . 639 1556 1693 Core 1069 | . . 195 . . 17 122 735 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 51 | . . . . . . 11 40 Regen/Repaired (Parts) 296 | . . . . 296 . . . Core Remaining (%) 82 | 100 100 . . . 47 . . Volleys Fired 123 | 22 6 32 5 2 16 40 . Largest 3 | 2 1 3 3 1 3 3 . Hottest 173 | 60 100 119 119 100 124 173 . Shots Fired 306 | 44 6 86 11 2 46 111 . Gun 257 | 44 . 82 9 . 39 83 . Cannon 35 | . . . . . 7 28 . Launcher 4 | . . 4 . . . . . Special 10 | . 6 . 2 2 . . . Kinetic 155 | 22 . 28 3 . 32 70 . Thermal 105 | 22 6 54 8 2 7 6 . Explosive 4 | . . 4 . . . . . Electromagnetic 42 | . . . . . 7 35 . Robot Hit Streak 12 | 7 . 11 4 . 5 12 . Robot Miss Streak 5 | 3 . 3 4 . 5 4 . Penetration Max 1 | . . . . . . 1 . Secondary Targets 1 | . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . Shots Hit Robots 192 | 19 3 67 4 . 25 74 . Core Hits 97 | 9 1 37 4 . 11 35 . Critical Kills . | . . . . . . . . Critical Parts Destroyed 2 | . . . . . . 2 . Critical Strikes 5 | . . 2 . . . 3 . Burn 2 | . . 2 . . . . . Destroy 2 | . . . . . . 2 . Corrupt 1 | . . . . . . 1 . Melee Attacks 35 | . 12 22 . . . . 1 Impact . | . . . . . . . . Slashing 35 | . 12 22 . . . . 1 Piercing . | . . . . . . . . Sneak Attacks 4 | . 3 1 . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks 6 | . 1 5 . . . . . Damage Inflicted 4332 | 231 144 1484 81 . 419 1973 . Guns 2697 | 231 . 734 81 . 349 1302 . Cannons 539 | . . . . . 70 469 . Explosions 689 | . . 487 . . . 202 . Melee 407 | . 144 263 . . . . . Ramming . | . . . . . . . . Kinetic 1775 | 103 . 282 16 . 319 1055 . Thermal 1017 | 128 . 452 65 . 30 342 . Explosive 487 | . . 487 . . . . . Electromagnetic 646 | . . . . . 70 576 . Impact . | . . . . . . . . Slashing 407 | . 144 263 . . . . . Piercing . | . . . . . . . . Highest Corruption 11 | . . . . . . . 11 Average Corruption 10 | . . . . . . . 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 12 | . . . . . . . 12 Message Errors 1 | . . . . . . . 1 Matter Fused 4 | . . . . . . . 4 Heat Flow Errors 1 | . . . . . . . 1 Energy Discharges 2 | . . . . . . . 2 Parts Fused 1 | . . . . . . . 1 Data Loss (minor) 2 | . . . . . . . 2 Data Loss (major) 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 14 | . 6 8 . . . . . Projectiles . | . . . . . . . . Explosions 8 | . . 8 . . . . . Melee 6 | . 6 . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 60 | . . 60 . . . . . Shots 2 | . . 2 . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 445 | . 40 78 88 88 418 445 168 Average Temperature 111 | . 16 21 36 45 162 145 79 Received Heat Transfer 1284 | . . 402 . . 84 162 636 Effects 8 | . . . . . 8 . . Shutdowns 1 | . . . . . 1 . . Energy Bleed 1 | . . . . . 1 . . Interference 5 | . . . . . 5 . . Damage (minor) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . . 2 . . . . . Heat Transferred 2216 | 300 . 1217 149 . 75 475 . Parts Sabotaged . | . . . . . . . . Parts Stolen 1 | . . . . . . . 1 Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Peak Influence 278 | 40 51 248 131 . . 278 . Initial 54 | . 26 9 54 . . 18 . Average 85 | 22 34 94 102 . . 102 . Maximum Alert Level 1 | . . 1 . . . 1 . Low Security (%) 91 | 100 100 86 100 . . 85 . Level 1 8 | . . 13 . . . 14 . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 4 | . . . . . . 4 . Investigation . | . . . . . . . . Extermination 1 | . . . . . . 1 . Reinforcement 2 | . . . . . . 2 . Assault . | . . . . . . . . Garrison 1 | . . . . . . 1 . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Distress Signals 3 | . . 3 . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 70 | . 3 29 2 . 4 19 13 Peak Tracking Total 10 | . 1 10 2 . 1 5 9 Tactical Retreats 12 | . . 3 . . . 3 6 Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Traps Triggered 1 | . 1 . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Objects Rigged 2 | . . 2 . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Disabled 2 | . . . . . . 1 1 Max in Single Turn 1 | . . . . . . 1 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Machines Accessed 11 | . 4 5 . . . 1 1 Terminals 10 | . 4 5 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 11 14 . . . 1 1 Successful 14 | . 5 8 . . . . 1 Failed 13 | . 6 6 . . . 1 . Catastrophic 5 | . 2 2 . . . 1 . Database Lockouts . | . . . . . . . . Manual 11 | . 5 5 . . . 1 . Terminals 26 | . 11 14 . . . 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 11 | . 4 6 . . . . 1 Record 1 | . . . . . . . 1 Prototype ID Bank 3 | . 1 2 . . . . . Emergency Access Points 1 | . . 1 . . . . . Unreport Threat 3 | . 1 2 . . . . . Locate Traps 2 | . 1 1 . . . . . Patrol Status 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 3 | . 1 2 . . . . . Terminals 3 | . 1 2 . . . . . Botnet 2 | . 1 1 . . . . . Detonate 1 | . . 1 . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 4 5 . . . 1 . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 4 | . . . . 4 . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 13 | . . . . 13 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders 2 | . . . . . . 2 . RETURN 2 | . . . . . . 2 . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 6 | . . . 2 . 3 . 1 Drone Launches 2 | . . . . . . 2 . Drone Recoveries 2 | . . . . . . 2 . Decoded 0b10 Intel 24 | . . . . . . 24 . Items 16 | . . . . . . 16 . Machines 3 | . . . . . . 3 . Garrisons 1 | . . . . . . 1 . Patrols 2 | . . . . . . 2 . Guards 2 | . . . . . . 2 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Turns Passed 4653 | 214 304 851 485 1010 649 791 349 Spaces Moved 3114 | 144 176 417 365 808 442 417 345 Core 338 | 4 . . . . . . 334 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels 2776 | 140 176 417 365 808 442 417 11 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 80 110 120 120 120 120 50 Average Speed 115 | 86 119 115 120 120 124 133 76 Slowest Speed 1400 | 100 200 140 120 120 135 165 1400 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 45 | 4 29 45 65 82 72 12 52 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 2 . 1 . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 4 | . . . . 2 2 . . Spaces Dug 39 | . 10 27 2 . . . . Terrain Destroyed 57 | . 10 34 2 . . 11 . Melee 7 | . 4 3 . . . . . Projectile 9 | . 6 . 2 . . 1 . AOE 40 | . . 31 . . . 9 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Total 3870 | 187 227 694 400 857 507 567 431 Wait 373 | . 18 169 22 . 33 62 69 Move 3107 | 143 175 416 364 807 441 416 345 Hop . | . . . . . . . . Pick Up 92 | 11 9 21 3 23 5 19 1 Fast Attach 19 | 6 2 . . 1 1 5 4 Attach 24 | 1 . 5 . . . 12 6 Detach 3 | . . . . . . 1 2 Swap 35 | 1 6 21 3 . 3 1 . Drop 70 | 3 1 17 3 24 8 11 3 Fire 123 | 22 6 32 5 2 16 40 . Melee 24 | . 10 13 . . . . 1 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 215 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 499 | -10/Materials | Discovered new exit (range 7) 519 | -10/Materials | Entered another Materials area 519 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1113 | -9/Materials | Build established: Scavenger-Gunner 1257 | -9/Materials | Destroyed 8 combat bots 1290 | -9/Materials | Discovered new exit (range 15) 1370 | -9/Materials | Entered Mines 1418 | -9/Mines | Learned 4 Materials zone layouts 1618 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1699 | -9/Mines | Build established: Tank 1718 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1758 | -9/Mines | Learned location of Zion (-7) 1765 | -9/Mines | Discovered new exit (range 8) 1797 | -9/Mines | Learned location of Storage (-8) 1855 | -9/Mines | Entered Zion 1919 | -7/Zion | Discovered new exit (range 15) 2110 | -7/Zion | Learned Factory emergency access door positions 2269 | -7/Zion | Found CR-A16's Pointy Stick 2535 | -7/Zion | Given the Hacking Drone Bay 2535 | -7/Zion | Found Prototype Device 2556 | -7/Zion | Visited the Megawrench Repair Shop 2556 | -7/Zion | Megawrench repaired 7 parts 2865 | -7/Zion | Entered Proximity Caves 3026 | -6/Proximity Caves | Identified exit to Factory 3027 | -6/Proximity Caves | Learned Factory trap positions 3047 | -6/Proximity Caves | Core integrity fell below 50% 3444 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3514 | -6/Proximity Caves | Entered Factory 3514 | -6/Factory | Evolved 6 slots: Utility x6 3515 | -6/Factory | Loaded intel: 115 trap records 3519 | -6/Factory | Identified Hacking Drone Bay 3651 | -6/Factory | Garrison activated, responded to threat 3749 | -6/Factory | Lost 3 parts (1u2w) 4063 | -6/Factory | Build established: Derelict-Tank 4097 | -6/Factory | Discovered new exit (range 22) 4305 | -6/Factory | Entered Lower Caves 4307 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 4330 | -6/Lower Caves | System corruption reached 10% 4342 | -6/Lower Caves | Core integrity fell below 50% 4350 | -6/Lower Caves | Core integrity fell below 20% 4381 | -6/Lower Caves | Lost 12 parts (1p3n6u2w) 4382 | -6/Lower Caves | Spotted B-75 Beast 4426 | -6/Lower Caves | Learned Factory garrison access intel 4434 | -6/Lower Caves | Found Alien Artifact 4434 | -6/Lower Caves | Identified Dimensional Node Initializer 4434 | -6/Lower Caves | Initialized slip node 4654 | -6/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 04443_ Connecting with Private... 04443_ Current location identified: Lower Caves >>Record "Note to 6F-MQ2" I took this from a Hauler that was behaving strangely. This was all it had in its inventory, and to be sure I also checked the local manifest, but found it wasn't even listed! See what you can make of it. 04454_ System corrupted: Energy discharge (-23). 04487_ System corrupted: Energy discharge (-39). 04517_ System corrupted: Mak. Utility Shielding fused. 04546_ Acquired Med. Storage Unit. 04547_ Acquired 55 matter. 04578_ System corrupted: Matter fused (-9). 04602_ System corrupted: Heat flow error (+205). 04620_ System corrupted: Component data lost. 04633_ Dropped Hrd. Medium Armor Plating. 04646_ ZCMQ#T=TKZSZP5OTOK V:0,POKJYS9O0W 04652_ Acquired 3 matter. 04653_ Acquired 4 matter. 04654_ Acquired 2 matter. 04654_ Acquired 28 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????##????????????????######???????????? | | ?????????????## ######?????????# ##?????####?# | | ?????????????#; ######??## ####### ### | | ??????????????# #### | | ???????????????# % # | | ????????????????# %% %! %##### # ### | | ????????????????# BB =@%% =; ##???## # ## | | ????????????????# BB ; ###### #?????### # ?? | | ????????????????## # #????# #???????## ##? | | ?????????????????## # #??### #????????# #?? | | ??????????????????######## ## ## #????????# #?? | | ????????????????????###?## # #????????# ### | | ????????????????????# ### # #??####### # | | ???????????????????## ## ##?# | | ??????????????????## #### ### | | ?????????????????## ### ##??# ## #?# | | ????###?????????## #?#%"###### #?## | | ???## ##??????## ##?# ### #?## # | | ???# ##????## ##??# ## ### ## | | ???# ###### #???##### ### ### #? | | ???# ##?????## #?# #### ## | | ???## ##???#### #?# ### # | | ????# ##?#### #### | | ????# ##??#% ## # [/ | | ????## ##?# ## ## !=%!* ## | | ?????## #??# #?## ## =!!*# #? | | ?????## #??## ##### ## !!!## #? | | ????## #???###### ## #####]!####? | | ???## ##?????## ##?# ##???#!/#?### | | ??## ##??????# #??? #????# !### | | ?## ##??????## ### ##????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Utility Shielding 15 Evasion (%) 50 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Huge Wheel | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Adv. Terrain Scan Processor | -7/Zion | Archive Flak Gun | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Remote Datajack | -7/Zion | Archive Fission Core | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Heavy Armor Plating | -7/Zion | Archive System Guard | -7/Zion | Archive Robot Schematics ------------------ H-55 Commando | -7/Zion | Archive T-07 Excavator | -7/Zion | Archive S-27 Virus | -7/Zion | Archive D-83 Annihilator | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Part-time Excavator What Is This Thing? Challenges ------------ None Game ------ Seed GravitonZioniteFrame Manual? 0 Play Time 01:07:45 Cumulative 173.4 hours Start 2024.08.25 @ 11:27:28 End 2024.08.29 @ 20:39:23 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 55 Achievement% 39 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5dfee093-d3be-400d-8b9d-43bc824beec2