Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.27 @ 12:12:09 Player: Lazz Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (170) 850 Value Destroyed (8188) 8188 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (6877) 6877 TOTAL SCORE: 21035 Bonus ------- High Alert Combat Kills 2323 Follower Combat Kills 572 Entered Garrisons 1000 Used RIF Installer 3000 Friendly Fire -18 Cogmind --------- Core Integrity 0/1000 Matter 272/300 Energy 98/100 System Corruption 6% Temperature Cool (9) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Relay Coupler [Behemoth] (11) Relay Coupler [Behemoth] (9) Relay Coupler [Behemoth] (11) KE Penetrator Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Reinforced Fission Core > --- PROPULSION ------- Improved Treads Improved Treads Armored Medium Treads Flexi-carbon Leg Wheel > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Improved Trap Scanner Targeting Computer Improved Core Shielding Improved Thermal Shield > --- WEAPON ----------- Plasma Rifle Wave Gun KE Penetrator > --- INVENTORY -------- Relay Coupler [Behemoth] Relay Coupler [Behemoth] Relay Coupler [Behemoth] Wave Gun Plasma Cutter [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Wheel Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Targeting Computer Hackware Relay Coupler [NC] Protection Layered Medium Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Railgun Ballistic Cannon Heavy Mass Driver Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Slots Evolved 10 | . . 2 2 . 2 . . . 2 . 2 . . Power 1 | . . . 1 . . . . . . . . . . Propulsion 4 | . . 1 . . 1 . . . . . 2 . . Utility 4 | . . 1 1 . . . . . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . . . Parts Attached 122 | 9 2 14 15 10 3 11 . 28 1 3 26 . . Power 22 | 2 . 1 3 1 . 2 . 9 . . 4 . . Engine 13 | 2 . 1 3 1 . 2 . 3 . . 1 . . Core 6 | . . . . . . . . 4 . . 2 . . Reactor 3 | . . . . . . . . 2 . . 1 . . Propulsion 26 | 2 . 6 4 2 1 2 . 3 . . 6 . . Treads 23 | 2 . 6 4 2 1 2 . 3 . . 3 . . Leg 1 | . . . . . . . . . . . 1 . . Wheel 2 | . . . . . . . . . . . 2 . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 38 | 2 2 3 4 3 1 2 . 9 1 2 9 . . Device 28 | 1 1 1 4 2 1 2 . 7 1 2 6 . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 1 | . . . . . . . . . . . 1 . . Hackware 1 | . . . . . . . . 1 . . . . . Protection 6 | . . 2 . 1 . . . 1 . . 2 . . Artifact . | . . . . . . . . . . . . . . Weapon 36 | 3 . 4 4 4 1 5 . 7 . 1 7 . . Energy Gun 18 | 2 . 2 4 2 . 4 . 1 . . 3 . . Energy Cannon 2 | . . 2 . . . . . . . . . . . Ballistic Gun 9 | 1 . . . . 1 . . 3 . . 4 . . Ballistic Cannon 1 | . . . . . . . . 1 . . . . . Launcher 4 | . . . . 2 . 1 . 1 . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . . . . . . . Parts Lost 47 | . . . 4 4 . 2 . 12 . 14 3 8 . Power 7 | . . . . 1 . . . 3 . 2 1 . . Propulsion 17 | . . . 1 1 . 2 . 3 . 4 1 5 . Utility 11 | . . . 2 . . . . 2 . 5 1 1 . Weapon 12 | . . . 1 2 . . . 4 . 3 . 2 . Highest Loss Streak 13 | . . . 2 2 . 1 . 4 . 13 1 8 . To Critical Strikes 1 | . . . . 1 . . . . . . . . . Average Backups 12 | 2 11 14 14 14 13 14 14 13 13 13 4 5 5 Power 1 | . 1 1 . . 1 1 1 1 1 1 . . . Propulsion 2 | . . 4 4 4 2 1 . . . . . . . Utility 5 | . 2 4 3 4 7 7 8 7 6 7 3 3 3 Weapon 3 | 1 7 4 4 3 2 2 3 2 4 3 . 1 1 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 24 | . . 11 2 2 . . . 1 . 4 . . 4 Power 1 | . . 1 . . . . . . . . . . . Propulsion 3 | . . 2 1 . . . . . . . . . . Utility 11 | . . 3 1 . . . . 1 . 3 . . 3 Weapon 8 | . . 5 . 2 . . . . . 1 . . . Tool/Special 1 | . . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 97 99 99 99 97 100 85 92 78 75 76 . Engine 11 | . 14 11 17 17 15 15 15 8 . . 2 . . Core 1 | . . . . . . . . 2 . . 4 9 . Reactor 1 | . . . . . . . . 3 13 10 2 . . Treads 24 | . 28 32 27 27 30 28 30 20 26 21 10 13 . Device 19 | . 14 15 20 26 15 15 15 20 25 21 14 18 . Storage 7 | . 14 11 9 9 7 7 7 7 6 5 . . . Protection 3 | . . 5 6 . 7 7 7 2 6 5 4 4 . Energy Gun 14 | . 14 17 17 17 15 20 23 13 . . 3 13 . Ballistic Gun 2 | . 14 . . . 6 2 . 1 6 4 10 . . Ballistic Cannon 1 | . . . . . . . . 3 6 5 . . . Peak Build Rating 74 | 7 9 27 34 38 45 50 49 56 63 68 74 74 2 Average Rating 39 | 5 8 23 31 34 43 46 49 44 62 56 56 59 2 On Entrance 32 | . 7 9 24 32 38 45 49 49 56 63 5 74 2 Avg Prop Armor Cover (%) 14 | . . . . . . . . 7 . . 14 15 . Naked Turns 136 | . . . . . . . . . . 5 . 62 69 Heaviest Build 80 | 15 30 42 53 51 56 61 61 75 78 80 58 58 . Greatest Support 83 | 40 40 69 62 62 80 80 80 83 83 83 73 73 3 Greatest Overweight (x) 5 | . . . . . . 1 . 1 . . 5 5 . Average Overweight (x) . | . . . . . . . . . . . 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 15 15 15 15 13 5 5 5 Most Carried 15 | 4 15 15 15 15 14 15 14 15 14 15 5 5 5 Average Carried 13 | 2 11 14 14 14 13 14 14 13 13 13 4 5 5 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 15 15 15 15 13 14 14 15 14 5 5 5 5 Class Distribution -------------------- 46% | Mutant 30% | Scavenger-Tank 8% | Tank 7% | Scavenger-Gunner 4% | Bothacker-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Bothacker-Tank | -6/Factory Bothacker-Tank | -6/Garrison Scavenger-Tank | -5/Factory Scavenger-Tank | -5/Garrison Mutant | -5/Factory Resources | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Matter Collected 3090 | 299 . 332 225 164 . 388 . 618 . 392 536 136 . Remotely . | . . . . . . . . . . . . . . Salvage Created 6452 | 132 . 603 1165 942 . 1217 . 1374 . 373 448 198 . Parts 309 | 10 . 36 52 58 . 58 . 55 . 12 21 7 . Haulers Intercepted 3 | . . 1 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Combat Hostiles Destroyed 158 | . . 14 25 29 . 32 . 36 . 11 6 5 . Melee 1 | . . . . . . . . . . . 1 . . Guns 123 | . . 13 25 24 . 26 . 23 . 2 5 5 . Cannons 8 | . . . . . . . . 4 . 4 . . . AOE 22 | . . . . 5 . 6 . 6 . 5 . . . Classes Destroyed 15 | 2 . 5 3 . . 1 . 3 . . 1 . . Worker 1 | . . . . . . . . . . . 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . Hauler 3 | . . 1 2 . . . . . . . . . . Recycler 1 | 1 . . . . . . . . . . . . . Watcher 5 | . . 2 1 . . . . 2 . . . . . Swarmer 44 | . . 4 7 14 . 8 . 8 . . . 3 . Cutter 2 | . . . . . . . . 2 . . . . . Grunt 55 | . . 6 6 10 . 15 . 8 . 8 2 . . Brawler 3 | . . . 1 1 . . . . . . 1 . . Duelist 3 | . . . 1 . . . . . . 2 . . . Sentry 27 | . . 4 7 4 . 3 . 7 . . 2 . . Demolisher 1 | . . . . . . . . 1 . . . . . Specialist 5 | . . . 3 . . . . 2 . . . . . Hunter 5 | . . . . . . . . 3 . 1 1 . . Programmer 13 | . . . . . . 6 . 5 . . . 2 . Best Kill Streak 11 | 3 . 4 7 6 . 11 . 7 . 6 3 3 . Combat Bots Only 11 | . . 4 7 6 . 11 . 6 . 6 3 3 . Max Kills in Single Turn 3 | 1 . 1 1 2 . 2 . 3 . 2 1 1 . Gunslinging 1 | . . . . 1 . . . 1 . . . . . Exploded 3 | . . . . 2 . 2 . 3 . 2 . . . Melee 1 | . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Hostile Shots Fired 1149 | . . 57 203 109 . 177 . 279 . 147 54 109 14 Missed 355 | . . 14 56 32 . 66 . 87 . 50 10 34 6 Hits 794 | . . 43 147 77 . 111 . 192 . 97 44 75 8 Melee 18 | . . . 5 . . . . 4 . . 2 7 . Projectile 776 | . . 43 142 77 . 111 . 188 . 97 42 68 8 AOE 6 | . . . . . . . . 6 . . . . . Critical Strikes 37 | . . 1 9 4 . 4 . 3 . 5 3 6 2 Actively Blocked 1 | . . . . . . . . . . . . 1 . Part Disruptions 2 | . . . . . . 1 . 1 . . . . . Damage Taken 11088 | . . 445 1902 809 . 1460 . 2141 . 1875 784 1395 277 Core 2301 | . . 99 223 132 . 128 . 253 . 466 94 629 277 Absorbed by Shields 773 | . . . . 308 . . . 422 . . . 43 . Redirected to Shielding 40 | . . . . . . . . . . . 11 29 . Ignored by Resistances 284 | . . . . . . . . . . 140 103 41 . Regen/Repaired (Parts) 241 | . . . . . . . . 241 . . . . . Core Remaining (%) 66 | 100 100 75 . 35 . . . 45 . 45 . . . Volleys Fired 478 | 7 4 40 76 94 . 92 . 105 . 23 20 17 . Largest 3 | 2 2 2 2 2 . 3 . 3 . 2 3 3 . Hottest 237 | 90 70 126 126 124 . 229 . 229 . 104 142 237 . Shots Fired 981 | 14 8 80 151 178 . 188 . 217 . 46 60 39 . Gun 919 | 14 8 80 151 174 . 182 . 195 . 16 60 39 . Cannon 38 | . . . . . . . . 15 . 23 . . . Launcher 23 | . . . . 4 . 6 . 6 . 7 . . . Special 1 | . . . . . . . . 1 . . . . . Kinetic 138 | 3 4 . . . . 20 . 28 . 39 44 . . Thermal 815 | 7 4 80 151 174 . 162 . 182 . . 16 39 . Explosive 23 | . . . . 4 . 6 . 6 . 7 . . . Electromagnetic 4 | 4 . . . . . . . . . . . . . Robot Hit Streak 24 | 5 1 14 12 13 . 18 . 24 . 24 6 6 . Robot Miss Streak 9 | 3 4 4 9 5 . 5 . 5 . 1 3 9 . Penetration Max 1 | . . . . . . . . . . . 1 . . Secondary Targets 20 | . . 2 3 5 . 5 . 3 . . 1 1 . Max Gunslinging Chain 1 | . . 1 1 1 . 1 . 1 . . 1 1 . Shots Hit Robots 583 | 8 2 52 100 74 . 109 . 141 . 37 44 16 . Core Hits 332 | 4 . 20 42 41 . 71 . 91 . 34 18 11 . Critical Kills 2 | . . . . . . . . . . . 2 . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 37 | 3 1 8 5 6 . 5 . 3 . 2 3 1 . Burn 28 | 1 1 8 5 6 . 5 . 1 . . . 1 . Destroy 2 | . . . . . . . . . . . 2 . . Blast 4 | . . . . . . . . 2 . 2 . . . Corrupt 2 | 2 . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . 1 . . Melee Attacks 6 | . . . . . . . . . . . 6 . . Impact . | . . . . . . . . . . . . . . Slashing 6 | . . . . . . . . . . . 6 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 17031 | 103 25 926 1861 1926 . 3159 . 4526 . 2926 1068 511 . Guns 11953 | 103 25 926 1861 1547 . 2588 . 3144 . 369 907 483 . Cannons 1871 | . . . . . . . . 674 . 1197 . . . Explosions 3018 | . . . . 379 . 571 . 708 . 1360 . . . Melee 161 | . . . . . . . . . . . 161 . . Ramming 28 | . . . . . . . . . . . . 28 . Kinetic 3489 | 23 12 . . . . 368 . 881 . 1566 639 . . Thermal 10292 | 37 13 926 1861 1547 . 2220 . 2937 . . 268 483 . Explosive 3018 | . . . . 379 . 571 . 708 . 1360 . . . Electromagnetic 43 | 43 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 161 | . . . . . . . . . . . 161 . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 7 | . . 1 . . . 3 3 7 . . 3 6 6 Average Corruption 4 | . . 1 . . . 2 3 6 . . 3 3 6 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 112 | . . . . . . 23 . 74 . . 5 8 2 Message Errors 32 | . . . . . . 6 . 20 . . . 5 1 Matter Fused 29 | . . . . . . 7 . 18 . . 2 1 1 Heat Flow Errors 10 | . . . . . . 2 . 8 . . . . . Energy Discharges 10 | . . . . . . . . 8 . . 2 . . Parts Rejected 1 | . . . . . . 1 . . . . . . . Parts Fused 1 | . . . . . . . . 1 . . . . . Data Loss (minor) 14 | . . . . . . 4 . 9 . . 1 . . Data Loss (major) 6 | . . . . . . 1 . 5 . . . . . Misfires 3 | . . . . . . . . 3 . . . . . Alerts 2 | . . . . . . . . 2 . . . . . Weapon Failures 4 | . . . . . . 2 . . . . . 2 . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 237 | . . . . 45 . . . 130 . 62 . . . Projectiles 145 | . . . . . . . . 104 . 41 . . . Explosions 92 | . . . . 45 . . . 26 . 21 . . . Melee . | . . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 109 | . . . . 58 . . . 2 . 38 . 11 . Shots 6 | . . . . 2 . . . 1 . 3 . . . Rammed 8 | . . . . . . . . . . . . 8 . Targets Rammed 8 | . . . . . . . . . . . . 8 . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 510 | 90 27 296 336 . . 510 . 336 . 8 6 438 . Average Temperature 115 | 35 12 108 118 . . 122 . 121 . 8 4 184 . Received Heat Transfer 2418 | . . 84 522 313 . 261 . 272 . 657 189 84 36 Effects 6 | . . 1 1 . . . . 1 . . . 3 . Shutdowns 1 | . . . . . . . . . . . . 1 . Energy Bleed 3 | . . 1 1 . . . . 1 . . . . . Matter Decay 2 | . . . . . . . . . . . . 2 . Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 4 | . . 1 . . . . . 3 . . . . . Combat Hostiles 4 | . . 1 . . . . . 3 . . . . . Parts Melted 63 | . . 8 14 6 . 11 . 23 . . . 1 . Heat Transferred 21921 | 185 111 2590 4292 3256 . 4279 . 6149 . . 407 652 . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Maximum Alert Level 5 | . . . 2 4 2 4 3 5 4 3 2 1 . Low Security (%) 20 | 100 100 100 23 . . . . . . . . 81 100 Level 1 15 | . . . 69 5 . . . . . . 86 18 . Level 2 16 | . . . 7 50 100 24 . 2 . 14 13 . . Level 3 17 | . . . . 22 . 21 100 24 59 85 . . . Level 4 21 | . . . . 20 . 54 . 38 40 . . . . Level 5 9 | . . . . . . . . 34 . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 2193 | 10 . 154 431 1267 665 1496 785 2193 1159 832 436 230 122 Initial 1150 | . . . . 276 665 430 785 542 1150 664 436 148 120 Average 750 | . . 58 259 751 641 1004 782 1418 1039 753 322 177 115 Influence Increases 6107 | 15 . 433 898 1031 . 1086 . 1931 9 398 132 162 12 Destroy 0b10 Robot/C 3300 | . . 280 500 580 . 640 . 925 . 210 90 75 . Destroy 0b10 Robot/NC 64 | 15 . 15 15 5 . . . 10 . . 4 . . Destroy Leader 424 | . . 86 146 30 . 30 . 60 . 32 32 8 . Allied During Kill 164 | . . . . . . . . 124 . 40 . . . Successful Hack 70 | . . 5 24 . . . . 21 9 . . 11 . Disable Machine 45 | . . 15 30 . . . . . . . . . . Anti-Garrison Action 1189 | . . . . 300 . 250 . 639 . . . . . Destroy Structure 323 | . . 2 3 86 . 76 . 122 . 20 6 8 . Partial Spotted 12 | . . . . . . . . . . . . 12 . Lose Combat Pursuer 516 | . . 30 180 30 . 90 . 30 . 96 . 48 12 Influence Decreases 6005 | 15 . 433 473 189 652 205 721 513 1253 515 752 144 140 Entered New Map 3778 | . . . . 149 602 185 711 233 1043 285 396 64 110 Time Decay 1196 | 15 . 272 433 . 50 . 10 . 60 . 326 . 30 Lost Part 470 | . . . 40 40 . 20 . 120 . 140 30 80 . Lost Ally 250 | . . . . . . . . 160 . 90 . . . Purge Threat 311 | . . 161 . . . . . . 150 . . . . Squads Dispatched 11 | . . 3 6 . . . . . . . 1 . 1 Investigation 2 | . . 2 . . . . . . . . . . . Extermination 1 | . . . . . . . . . . . 1 . . Reinforcement 5 | . . 1 3 . . . . . . . . . 1 Assault . | . . . . . . . . . . . . . . Garrison 3 | . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Distress Signals 9 | . . 4 4 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 253 | . 2 22 46 34 . 32 . 54 . 23 6 22 12 Peak Tracking Total 13 | . 2 6 7 4 . 7 . 6 . 11 3 13 11 Tactical Retreats 20 | . . 1 7 2 . 2 . 2 . 3 . 2 1 Traps | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Traps Triggered 18 | . . 1 . 1 . 2 . 13 . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Disabled 12 | . . 1 2 2 . 3 . 4 . . . . . Max in Single Turn 1 | . . 1 1 1 . 1 . 1 . . . . . Garrison Relay 9 | . . . . 2 . 4 . 3 . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Machines Accessed 32 | . . 7 6 1 2 3 1 2 3 . 6 1 . Terminals 19 | . . 6 3 1 . 3 . 2 1 . 2 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . Scanalyzers 4 | . . 1 1 . . . . . 1 . 1 . . Garrison Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Total Hacks 60 | . . 15 13 1 3 3 1 6 8 . 9 1 . Successful 27 | . . 8 3 . 3 1 1 2 5 . 3 1 . Failed 30 | . . 7 9 1 . 2 . 4 2 . 5 . . Catastrophic 6 | . . 1 2 . . . . . 1 . 2 . . Database Lockouts 3 | . . . 1 . . . . . 1 . 1 . . Manual 19 | . . 9 8 . . . . . 1 . 1 . . Terminals 37 | . . 13 8 1 . 3 . 6 2 . 3 1 . Fabricators . | . . . . . . . . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . Recycling Units 2 | . . . . . 1 . . . . . 1 . . Scanalyzers 11 | . . 2 3 . . . . . 4 . 2 . . Garrison Access 8 | . . . 1 . 2 . 1 . 2 . 2 . . Terminal Hacks 11 | . . 6 . . . 1 . 2 1 . . 1 . Robot Analysis 2 | . . 2 . . . . . . . . . . . Open Door 1 | . . . . . . . . 1 . . . . . Emergency Access Points 3 | . . . . . . 1 . 1 . . . 1 . Unreport Threat 3 | . . 2 . . . . . . 1 . . . . Zone Layout 2 | . . 2 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . 1 . . . . . . . . Report Inventory 1 | . . . . . 1 . . . . . . . . Scanalyzer 6 | . . 2 1 . . . . . 2 . 1 . . Insert Component 1 | . . 1 . . . . . . . . . . . Analyze 1 | . . 1 . . . . . . . . . . . Retrieve Study 4 | . . . 1 . . . . . 2 . 1 . . Garrison Access Hacks 8 | . . . 1 . 2 . 1 . 2 . 2 . . Unlock Access 5 | . . . 1 . 1 . 1 . 1 . 1 . . Coupler Status 3 | . . . . . 1 . . . 1 . 1 . . Unauthorized Hacks 1 | . . . 1 . . . . . . . . . . Terminals 1 | . . . 1 . . . . . . . . . . Botnet 1 | . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 26 | . . 7 4 1 1 3 . 1 3 . 6 . . Full Trace Events 2 | . . 1 1 . . . . . . . . . . Feedback Events 1 | . . 1 . . . . . . . . . . . Corruption 1 | . . 1 . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . 1 . . . . . 2 . 1 . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Used RIF Installer 6 | . . . . 1 . 2 . 1 . 1 . 1 . Code Merge 1 | . . . . . . . . . . 1 . . . Command Fork 1 | . . . . . . 1 . . . . . . . Threat Obfuscator 1 | . . . . . . . . 1 . . . . . Patrol Navigation 1 | . . . . . . 1 . . . . . . . Alert ID Control 1 | . . . . . . . . . . . . 1 . Robots Hacked 1 | . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . 1 . . . . . formatsys_low 1 | . . . . . . . . 1 . . . . . Relay Couplers Released 36 | . . . . 8 . 17 . 11 . . . . . Machine Destruction 36 | . . . . 8 . 17 . 11 . . . . . Attached 1 | . . . . . . . . 1 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . 8 . . . . . Allies Hacked 2 | . . . . . . . . 2 . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total Allies 13 | . . . . . . . . 13 . . . . . Largest Group 6 | . . . . . . . . 6 5 5 . . . Highest-Rated Group 197 | . . . . . . . . 197 197 197 . . . Highest-Rated Ally 62 | . . . . . . . . 62 62 62 . . . Total Orders 1 | . . . . . . . . 1 . . . . . AID 1 | . . . . . . . . 1 . . . . . Ally Attacks 73 | . . . . . . . . 57 . 16 . . . Total Damage 1953 | . . . . . . . . 1400 . 553 . . . Kills 17 | . . . . . . . . 14 . 3 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Active Infowar (turns) 2409 | 52 304 628 422 31 70 . . . 133 36 477 256 . Structural 897 | . 177 595 125 . . . . . . . . . . Traps 733 | . . . . . . . . . . . 477 256 . Seismic 1292 | 52 127 481 362 31 70 . . . 133 36 . . . Robot Analysis Total 2 | . . 2 . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Turns Passed 10250 | 135 304 1086 1142 1847 111 1230 26 2757 134 362 729 318 69 Spaces Moved 4667 | 41 174 481 417 747 61 519 15 1130 79 219 451 217 116 Core 304 | 2 . . . . . . . . . 84 11 91 116 Treads 4034 | 39 174 481 417 747 61 519 15 1130 79 135 176 61 . Legs . | . . . . . . . . . . . . . . Wheels 329 | . . . . . . . . . . . 264 65 . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 161 161 170 170 170 162 162 50 50 50 50 Average Speed 161 | 154 160 167 164 166 170 171 170 191 162 119 130 110 50 Slowest Speed 229 | 160 160 170 170 170 170 210 170 229 162 162 170 163 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 32 | 4 36 45 46 70 3 66 1 91 3 38 7 37 3 Regions Visited 13 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 5 | . . . 1 . 1 . 1 . 1 . 1 . . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . Terrain Destroyed 157 | . . . . 28 . 35 . 71 . 21 2 . . Melee . | . . . . . . . . . . . . . . Projectile 17 | . . . . . . 4 . 6 . 5 2 . . AOE 140 | . . . . 28 . 31 . 65 . 16 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Total 6442 | 94 192 689 723 1178 67 697 15 1515 85 260 532 268 127 Wait 854 | 35 1 94 189 311 . 64 . 100 3 12 16 18 11 Move 4658 | 40 173 480 417 746 61 518 15 1129 79 217 451 216 116 Hop . | . . . . . . . . . . . . . . Pick Up 64 | 3 10 19 8 7 . 2 . 12 1 1 1 . . Fast Attach 48 | 7 1 1 5 1 . 2 . 10 . 1 20 . . Attach 30 | . . 5 5 4 2 2 . 8 2 1 1 . . Detach 4 | . 1 . . . . . . 3 . . . . . Swap 92 | 2 1 26 11 8 3 10 . 20 . 3 8 . . Drop 84 | . 1 24 12 7 1 7 . 21 . 2 9 . . Fire 478 | 7 4 40 76 94 . 92 . 105 . 23 20 17 . Melee 6 | . . . . . . . . . . . 6 . . Ram 8 | . . . . . . . . . . . . 8 . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 31 | . . . . . . . . 22 . . . 9 . Rewire 85 | . . . . . . . . 85 . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 3 exits: *Fac / [*Sto] / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 2 exits: *Fac / Gar) -6/Garrison -5/Factory (discovered 2 exits: [*Fac] / Gar) -5/Garrison -5/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 136 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 310 | -10/Materials | Discovered new exit (range 9) 346 | -10/Materials | Discovered new exit (range 11) 440 | -10/Materials | Entered another Materials area 440 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1335 | -9/Materials | Discovered new exit (range 16) 1499 | -9/Materials | Discovered new exit (range 14) 1526 | -9/Materials | Entered another Materials area 1526 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1851 | -8/Materials | Destroyed 7 combat bots 1864 | -8/Materials | Discovered new exit (range 15) 2078 | -8/Materials | Discovered new exit (range 4) 2309 | -8/Materials | Central database locked down 2322 | -8/Materials | Garrison activated, responded to threat 2668 | -8/Materials | Identified exit to Garrison 2668 | -8/Materials | Entered Garrison 2740 | -8/Garrison | Triggered checkpoint 2771 | -8/Garrison | Core integrity fell below 50% 2798 | -8/Garrison | Triggered checkpoint 2967 | -8/Garrison | Discovered new exit (range 10) 3002 | -8/Garrison | Triggered checkpoint 3479 | -8/Garrison | Installed Relay Interface Framework 3502 | -8/Garrison | Triggered checkpoint 3612 | -8/Garrison | Triggered checkpoint 3829 | -8/Garrison | Discovered new exit (range 11) 3890 | -8/Garrison | Garrison Relay disabled 4004 | -8/Garrison | Triggered checkpoint 4092 | -8/Garrison | Triggered checkpoint 4133 | -8/Garrison | Garrison Relay disabled 4178 | -8/Garrison | Discovered new exit (range 12) 4515 | -8/Garrison | Entered Factory 4515 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4626 | -7/Factory | Identified exit to Garrison 4626 | -7/Factory | Entered Garrison 4662 | -7/Garrison | Triggered checkpoint 4916 | -7/Garrison | Garrison Relay disabled 4929 | -7/Garrison | Garrison Relay disabled 4948 | -7/Garrison | Garrison Relay disabled 5038 | -7/Garrison | Triggered checkpoint 5106 | -7/Garrison | Build established: Scavenger-Tank 5180 | -7/Garrison | Triggered checkpoint 5187 | -7/Garrison | Triggered checkpoint 5230 | -7/Garrison | Destroyed 11 combat bots 5316 | -7/Garrison | Triggered checkpoint 5408 | -7/Garrison | Discovered new exit (range 15) 5494 | -7/Garrison | Expanded RIF knowledge: Patrol Navigation 5681 | -7/Garrison | Expanded RIF knowledge: Command Fork 5779 | -7/Garrison | Discovered new exit (range 10) 5856 | -7/Garrison | Entered Factory 5882 | -7/Factory | Identified exit to Garrison 5882 | -7/Factory | Entered Garrison 5991 | -7/Garrison | Rescued a captive Derelict 5991 | -7/Garrison | Rescued a captive Derelict 6032 | -7/Garrison | Lost 4 parts (2n1u1w) 6092 | -7/Garrison | Triggered checkpoint 6168 | -7/Garrison | Triggered checkpoint 6199 | -7/Garrison | Lost 4 allies 6242 | -7/Garrison | Triggered checkpoint 6347 | -7/Garrison | Discovered new exit (range 12) 6452 | -7/Garrison | Triggered checkpoint 6489 | -7/Garrison | Build established: Scavenger-Gunner 6752 | -7/Garrison | Discovered new exit (range 14) 6824 | -7/Garrison | Triggered checkpoint 6886 | -7/Garrison | Triggered checkpoint 6951 | -7/Garrison | Expanded RIF knowledge: Threat Obfuscation 6997 | -7/Garrison | Build established: Scavenger-Tank 7284 | -7/Garrison | Triggered checkpoint 7310 | -7/Garrison | Triggered checkpoint 7327 | -7/Garrison | Garrison Relay disabled 7486 | -7/Garrison | Garrison Relay disabled 7664 | -7/Garrison | Triggered checkpoint 7666 | -7/Garrison | Core integrity fell below 50% 7687 | -7/Garrison | Found embedded Infiltrators 7862 | -7/Garrison | Garrison Relay disabled 7904 | -7/Garrison | Discovered new exit (range 10) 8275 | -7/Garrison | Build established: Tank 8639 | -7/Garrison | Entered Factory 8639 | -6/Factory | Accompanied by 5 allies 8639 | -6/Factory | Evolved 2 slots: Utility x2 8653 | -6/Factory | Central database locked down 8742 | -6/Factory | Discovered new exit (range 12) 8773 | -6/Factory | Identified exit to Garrison 8773 | -6/Factory | Entered Garrison 8773 | -6/Garrison | Accompanied by 5 allies 8868 | -6/Garrison | Build established: Bothacker-Tank 8873 | -6/Garrison | Triggered checkpoint 8947 | -6/Garrison | Spotted B-75 Beast 8981 | -6/Garrison | Allies destroyed B-75 Beast 9054 | -6/Garrison | Triggered checkpoint 9071 | -6/Garrison | Triggered checkpoint 9074 | -6/Garrison | Triggered checkpoint 9099 | -6/Garrison | Core integrity fell below 50% 9111 | -6/Garrison | Discovered new exit (range 15) 9121 | -6/Garrison | Lost 13 parts (2p4n4u3w) 9121 | -6/Garrison | Expanded RIF knowledge: Code Merge 9135 | -6/Garrison | Entered Factory 9135 | -5/Factory | Evolved 2 slots: Propulsion x2 9425 | -5/Factory | Central database locked down 9460 | -5/Factory | Discovered new exit (range 15) 9671 | -5/Factory | Build established: Scavenger-Tank 9864 | -5/Factory | Identified exit to Garrison 9864 | -5/Factory | Entered Garrison 9908 | -5/Garrison | Expanded RIF knowledge: Alert ID Control 10082 | -5/Garrison | Spotted B-75 Beast 10090 | -5/Garrison | Triggered checkpoint 10120 | -5/Garrison | Released all parts (8) 10132 | -5/Garrison | Triggered checkpoint 10150 | -5/Garrison | Triggered checkpoint 10151 | -5/Garrison | Lost 8 parts (5n1u2w) 10169 | -5/Garrison | Core integrity fell below 50% 10179 | -5/Garrison | Discovered new exit (range 8) 10182 | -5/Garrison | Entered Factory 10241 | -5/Factory | Core integrity fell below 20% 10251 | -5/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 10168_ Destabilizing: System corrupted (+1). 10169_ Slammed into S-27 Virus. 10175_ Penetrated by Slug. 10176_ =|IVEX>HM SX FDEF#NPMMEBO 10179_ EXIT=FOUND 10182_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 10184_ ALERT: All DSF locations entering lockdown mode. 10193_ YK0FS|XMDDE#SBE:CWFLL,0HC KD2RP 10208_ System corrupted: Matter fused (-7). 10223_ Penetrated by Slug. 10226_ Slug penetrates Wall. 10233_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 10248_ Penetrated by Slug. 10248_ Knocked back. Map ----- +----------------------------------------------------+ | ???????????????????????????????????# ####??? | | ???????????????????????????????????# #?????? | | ???????????????????????????????????# #?????? | | ??????????????????????############## #?????? | | ??????????????????????# # #?????? | | ??????????????????????# # #?????? | | ??????????????????????# """ ! # #?????? | | ??????????????????????# """"" # #?????? | | ??????????????????????# """"" # #?????? | | ??????????????????????# + #?????? | | ??????????????????????# """ # #?????? | | ??????????????????????# """"" # #?????? | | ??????????????????????# """"" # #?????? | | ??????????????? ???# # #?????? | | ??????????????w ??# # #?????? | | ?????????????? ??# # #?????? | | ?????????????# ?# ############ #?????? | | ?????????????# g ?###??????????# #?????? | | ????????????# c g ?????????????# #?????? | | ????????????? g############## #?????? | | ????????????# g w #?????? | | ????????????# #?????? | | ????????????+ H % #?????? | | ????????????# % #?????? | | ????????????# #?????? | | ????????????# ###@########## #?????? | | ??????????????????????? ???????# ###???? | | ??????????????????????# """ ""?????# #???? | | ??????????????????????# """ """ ???# #???? | | ??????????????????????# """ """ ??# #???? | | ??????????????????????# ???# #???? | | ??????????????????????+ """ """ ??# #???? | | ??????????????????????# """ """ ??#########???? | | ??????????????????????# ??? ""? ???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 90 Energy Generation 37 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 25 Resistance: TH 25 Core Shielding 30 Evasion (%) 50 Targeting Accuracy 5 Recoil Reduction 4 Matter Filtering 30 Particle Charging 15 Relay Coupler Types 1 Relay Coupler Value 25 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Treads | -8/Materials | Hacked Hvy. Mass Driver | -6/Factory | Hacked Gatling Laser | -6/Factory | Hacked Wheel | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChaosLightChaingun Manual? 0 Play Time 01:15:25 Cumulative 328.4 hours Start 2026.09.27 @ 09:30:48 End 2026.09.27 @ 12:12:09 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 409 Rogue 409 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0/0 Lore% 82 Gallery% 70 Achievement% 60 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ff50dd2b-c6cf-46f7-bbf5-19b764a386fa