Cogmind - Beta 9.2 @@@ ROGUE MODE // 2019.11.21 @ 19:37:27 Player: Cassie Rose Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (92) 460 Value Destroyed (2438) 2438 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (52) 52 TOTAL SCORE: 4730 Bonus ------- High Alert Combat Kills 52 Cogmind --------- Core Integrity 273/550 Matter 236/300 Energy 140/140 System Corruption 0% Temperature Cool (183) Movement Core (200) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Light Deuterium Engine > --- PROPULSION (3) --- Compact Wheel Compact Wheel > --- UTILITY (5) ------ Cooling System Signal Interpreter Hardened Light Armor Plating > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Signal Interpreter Improved Datajack Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Wheel VTOL Module > --- UTILITY ---------- Cooling System Improved Sensor Array Signal Interpreter Transmission Jammer Improved ECM Suite > --- WEAPON ----------- Heavy Assault Rifle Improved Grenade Launcher > --- INVENTORY -------- Signal Interpreter Pulse Rifle Improved Datajack [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Hover Unit Hover Unit Flight Unit VTOL Module Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Improved EM Shotgun Energy Gun Improved EM Shotgun Energy Cannon Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Slashing Weapon Mining Claw Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 1 | . . 1 . Utility 3 | . . 1 2 Weapon . | . . . . Parts Attached 99 | 5 21 51 22 Power 15 | 1 2 9 3 Engine 7 | 1 1 3 2 Core 8 | . 1 6 1 Reactor . | . . . . Propulsion 26 | 2 4 15 5 Treads 3 | . . 3 . Leg . | . . . . Wheel 14 | 2 4 6 2 Hover 1 | . . 1 . Flight 8 | . . 5 3 Utility 25 | . 7 11 7 Device 14 | . 5 5 4 Storage . | . . . . Processor 1 | . . 1 . Hackware . | . . . . Protection 10 | . 2 5 3 Artifact . | . . . . Weapon 33 | 2 8 16 7 Energy Gun 15 | 1 3 8 3 Energy Cannon 3 | . . 3 . Ballistic Gun 3 | 1 . 1 1 Ballistic Cannon 3 | . 3 . . Launcher 6 | . 1 2 3 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon 3 | . 1 2 . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . 4 . Parts Lost 37 | . 6 12 19 Power 4 | . . 1 3 Propulsion 11 | . 1 6 4 Utility 11 | . 2 2 7 Weapon 11 | . 3 3 5 Highest Loss Streak 7 | . 3 4 7 Average Slot Usage (%) 91 | . 92 96 80 Engine 3 | . 8 2 2 Core 7 | . 5 8 3 Treads 4 | . . 7 . Wheel 13 | . 25 11 10 Hover 2 | . . 4 . Flight 5 | . . 6 8 Device 18 | . 17 16 23 Processor 7 | . . 9 9 Protection 6 | . 5 6 6 Energy Gun 7 | . 9 8 5 Energy Cannon 2 | . . 4 . Ballistic Gun 1 | . 5 . 3 Ballistic Cannon 1 | . 8 . . Launcher 4 | . . 4 6 Slashing Weapon 3 | . 4 4 . Naked Turns . | . . . . Heaviest Build 28 | 7 13 20 28 Greatest Support 44 | 32 32 44 36 Greatest Overweight (x) 9 | . 2 3 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 4 | 4 4 4 4 Average Capacity 4 | 4 4 4 4 Most Carried 4 | 2 4 4 4 Average Carried 3 | . 3 3 2 Final Capacity 4 | 4 4 4 4 Final Carried 4 | 1 3 4 2 Class Distribution -------------------- 58% | Mutant 18% | Scavenger-Mutant 9% | Infiltrator-Mutant 7% | Scout 5% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1577 | 268 364 639 306 Remotely . | . . . . Salvage Created 3237 | 127 581 2005 524 Parts 188 | 7 34 116 31 Haulers Intercepted 8 | . 2 6 . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 64 | . 11 40 13 Melee 2 | . . 2 . Guns 26 | . 4 14 8 Cannons 22 | . 2 20 . AOE 13 | . 5 3 5 Classes Destroyed 10 | 2 5 3 . Builder 5 | . 1 3 1 Tunneler 4 | 3 . 1 . Hauler 8 | . 2 6 . Recycler 5 | 1 2 . 2 Watcher 6 | . 2 2 2 Swarmer 17 | . 3 7 7 Grunt 32 | . 8 20 4 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 12 | . . 10 2 Best Kill Streak 10 | 4 10 9 4 Combat Bots Only 8 | . 4 8 4 Max Kills in Single Turn 2 | 1 2 2 2 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee 1 | . . 1 . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4332 | 6 708 1894 1724 Core 743 | . 163 303 277 Absorbed by Shields . | . . . . Core Remaining (%) 52 | 100 34 24 . Volleys Fired 274 | 6 55 133 80 Largest 2 | 2 2 2 2 Hottest 113 | 60 75 113 99 Shots Fired 345 | 12 88 152 93 Gun 223 | 12 56 71 84 Cannon 97 | . 30 67 . Launcher 25 | . 2 14 9 Special . | . . . . Kinetic 95 | 6 53 . 36 Thermal 112 | . . 67 45 Explosive 25 | . 2 14 9 Electromagnetic 113 | 6 33 71 3 Robot Hit Streak 13 | 3 7 13 13 Robot Miss Streak 8 | 1 7 8 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 235 | 7 45 123 60 Core Hits 143 | 5 24 80 34 Critical Hits 2 | . . 2 . Critical Kills 2 | . . 2 . Critical Parts Destroyed . | . . . . Melee Attacks 11 | . . 11 . Impact . | . . . . Slashing 11 | . . 11 . Piercing . | . . . . Sneak Attacks 1 | . . 1 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6066 | 139 990 3256 1681 Guns 2408 | 95 416 1098 799 Cannons 1183 | . 254 929 . Explosions 2112 | 44 320 866 882 Melee 363 | . . 363 . Ramming . | . . . . Kinetic 723 | 26 423 . 274 Thermal 1831 | 44 157 1142 488 Explosive 1698 | . 163 653 882 Electromagnetic 1451 | 69 247 1098 37 Impact . | . . . . Slashing 363 | . . 363 . Piercing . | . . . . Highest Corruption 3 | . . 3 . Average Corruption 2 | . . 2 . Corruption Purged . | . . . . Effects 27 | . . 27 . Message Errors 12 | . . 12 . Heat Flow Errors 7 | . . 7 . Energy Discharges 3 | . . 3 . Data Loss (minor) 3 | . . 3 . Targeting Errors 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 300 | . 9 92 199 Projectiles 11 | . 9 2 . Explosions 262 | . . 63 199 Melee 27 | . . 27 . Knockbacks 2 | . 2 . . Impact . | . . . . Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 590 | 6 30 392 162 Shots 17 | 1 1 10 5 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 511 | 12 362 511 236 Average Temperature 124 | 12 198 113 91 Received Heat Transfer 1251 | . 276 435 540 Effects 7 | . 6 1 . Shutdowns 5 | . 4 1 . Energy Bleed 1 | . 1 . . Damage (minor) 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 6 | . . 6 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 3 1 Heat Transferred 3399 | 50 200 1965 1184 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 8 | 1 2 5 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 506 | 20 256 506 395 Average Influence 230 | 7 135 255 260 Maximum Alert Level 2 | . 1 2 1 Low Security (%) 37 | 100 65 38 9 Level 1 55 | . 34 47 90 Level 2 7 | . . 14 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 8 | . 2 5 1 Investigation 4 | . . 4 . Extermination . | . . . . Reinforcement 4 | . 2 1 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 6 | . 3 2 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 109 | . 20 57 32 Peak Tracking Total 6 | . 5 5 6 Tactical Retreats 8 | . 1 4 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 9 | . 6 3 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 21 | . 9 8 4 Max in Single Turn 3 | . 3 3 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 13 | . 3 10 . Terminals 13 | . 3 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 52 | . 12 40 . Successful 31 | . 7 24 . Failed 21 | . 5 16 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 41 | . 11 30 . Terminals 52 | . 12 40 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 16 | . 4 12 . Robot Analysis 1 | . . 1 . Prototype ID Bank 3 | . 1 2 . Branch Access Points 2 | . 1 1 . Emergency Access Points 1 | . . 1 . Terminal Index 1 | . . 1 . Unreport Threat 3 | . . 3 . Recall Investigation 1 | . . 1 . Recall Reinforcements 1 | . . 1 . Zone Layout 3 | . 2 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 32 | . 6 26 . Terminals 15 | . 3 12 . Track 2 | . . 2 . Botnet 13 | . 3 10 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 9 | . 1 8 . Full Trace Events 5 | . . 5 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total 1 | . . 1 . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3833 | 71 683 2116 963 Spaces Moved 1950 | 44 423 1195 288 Core 52 | 3 4 18 27 Treads 403 | . . 403 . Legs . | . . . . Wheels 1082 | 41 419 474 148 Hover . | . . . . Flight 413 | . . 300 113 Fastest Speed 34 | 50 100 34 34 Average Speed 111 | 96 100 115 114 Slowest Speed 500 | 100 150 280 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 50 | 4 73 92 34 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 253 | . 67 122 64 Melee . | . . . . Projectile . | . . . . AOE 253 | . 67 122 64 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 3250 | 60 591 1771 828 Wait 813 | . 71 325 417 Move 1947 | 43 422 1194 288 Hop . | . . . . Pick Up 62 | 6 16 23 17 Fast Attach 19 | . 6 12 1 Attach 43 | 5 10 10 18 Detach 1 | . . . 1 Swap 37 | . 5 29 3 Drop 43 | . 6 34 3 Fire 274 | 6 55 133 80 Melee 11 | . . 11 . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 6 exits: *Mat x3 / *Min x2 / *Sto) -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 72 | -11/Scrapyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 249 | -10/Materials | Core integrity fell below 50% 271 | -10/Materials | Lost 3 parts (2u1w) 317 | -10/Materials | Build established: Mutant 373 | -10/Materials | Discovered new exit (range 7) 642 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Build established: Scavenger-Mutant 755 | -10/Materials | Entered another Materials area 755 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -9/Materials | Identified exit to Mines 783 | -9/Materials | Identified exit to Storage 1262 | -9/Materials | Lost 4 parts (3n1w) 1383 | -9/Materials | Discovered new exit (range 16) 1487 | -9/Materials | Destroyed 8 combat bots 1623 | -9/Materials | Core integrity fell below 50% 2262 | -9/Materials | Discovered new exit (range 15) 2294 | -9/Materials | Build established: Mutant 2814 | -9/Materials | Discovered new exit (range 16) 2870 | -9/Materials | Identified exit to Materials 2871 | -9/Materials | Entered another Materials area 2871 | -8/Materials | Evolved 2 slots: Utility x2 3034 | -8/Materials | Lost 7 parts (2p1n2u2w) 3323 | -8/Materials | Build established: Infiltrator-Mutant 3410 | -8/Materials | Lost 4 parts (1p3u) 3636 | -8/Materials | Lost 4 parts (3n1w) 3687 | -8/Materials | Build established: Mutant 3833 | -8/Materials | Core integrity fell below 50% 3834 | -8/Materials | Self-destructed Last Messages --------------- 03753_ Acquired Com. Wheel. 03770_ R-06 Scavenger collects Lgt. Ion Engine. 03772_ Imp. Grenade Launcher destroyed. 03781_ R-06 Scavenger collects Lgt. Ion Engine. 03802_ G-47 Trooper overheating. 03805_ G-47 Trooper destroyed. 03809_ R-06 Scavenger collects Aluminum Leg. 03810_ K-01 Serf collects debris. 03811_ Acquired 43 matter. 03814_ K-01 Serf collects debris. 03817_ Slug penetrates Door. 03817_ Hrd. Light Armor Plating destroyed. 03820_ Penetrated by Slug. 03820_ Hadron Collector disabled. 03821_ U-05 Engineer builds a Door. 03825_ K-01 Serf collects debris. 03828_ Imp. ECM Suite destroyed. 03829_ K-01 Serf collects debris. 03834_ Slug penetrates Wall. 03834_ Beam Rifle destroyed. 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""" """ ! ## | | ???????????????? ?? + | | ???????????????? ??? ## | | ?????????????????????? #### ######## | | ??????????????????????? #??# #??????# | | ???????????????????????########??# #??????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Jamming Range 8 Armor Coverage 300 Evasion (%) 63 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- GoHome() Challenges ------------ None Game ------ Seed NullSpreadFalx Manual? 0 Play Time 00:59:56 Cumulative 33.9 hours Start 2019.11.21 @ 18:37:07 End 2019.11.21 @ 19:37:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 21 Gallery% 18 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/X11 Map View 76x50 Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: 6d853afb-8206-4196-b833-207b9dd5b67d