Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.04 @ 00:01:22 Player: Mogmind Result: Destroyed by B-75 Beast with Heavy Plasma Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (78) 390 Value Destroyed (3281) 3281 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (499) 499 TOTAL SCORE: 7590 Bonus ------- High Alert Combat Kills 347 Follower Combat Kills 166 Friendly Fire -14 Cogmind --------- Core Integrity 0/850 Matter 226/300 Energy 84/100 System Corruption 6% Temperature Cool (12) Movement Rolling (115) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Carbon-fiber Leg Armored Leg Compact Wheel Compact Wheel > --- UTILITY (4) ------ Cryofiber Web High-capacity Storage Unit > --- WEAPON (3) ------- Katana > --- INVENTORY (20) --- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Fusion Compressor Fusion Compressor High-capacity Storage Unit Huge Storage Unit Terrain Scanner Improved Medium Armor Plating Shock Rifle Shock Rifle Shock Rifle Phase Cannon Coil Gun Grenade Launcher Missile Launcher Heavy Missile Launcher Improved Datajack Peak State ------------ > --- POWER ------------ Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Light Treads Heavy Treads Flexi-carbon Leg Flexi-carbon Leg Armored Leg > --- UTILITY ---------- Cryofiber Web High-capacity Storage Unit Hacking Suite System Restoration Module > --- WEAPON ----------- Wave Gun Heavy Ion Cannon Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Light Angular Momentum Engine Light Fission Core Fusion Compressor Fusion Compressor Improved Carbon-fiber Leg High-capacity Storage Unit Huge Storage Unit Terrain Scanner Improved Medium Armor Plating Shock Rifle Shock Rifle Phase Cannon Coil Gun Grenade Launcher Missile Launcher Heavy Missile Launcher Improved Datajack Katana [Rating: 70] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fusion Compressor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Cryofiber Web Device Cryofiber Web Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Ion Cannon Energy Gun Lightning Gun Energy Cannon Heavy Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Slots Evolved 8 | . . . 4 2 . . 2 Power 1 | . . . . 1 . . . Propulsion 4 | . . . 2 . . . 2 Utility 2 | . . . 1 1 . . . Weapon 1 | . . . 1 . . . . Parts Attached 93 | 6 . 7 7 8 . 38 27 Power 15 | 1 . 1 1 . . 5 7 Engine 9 | 1 . 1 1 . . 3 3 Core 6 | . . . . . . 2 4 Reactor . | . . . . . . . . Propulsion 34 | 2 . 1 2 5 . 14 10 Treads 3 | . . . . . . 1 2 Leg 21 | 2 . 1 . 1 . 11 6 Wheel 10 | . . . 2 4 . 2 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 21 | 1 . 2 2 1 . 11 4 Device 9 | . . 2 1 1 . 3 2 Storage 5 | 1 . . 1 . . 2 1 Processor 1 | . . . . . . 1 . Hackware 1 | . . . . . . . 1 Protection 5 | . . . . . . 5 . Artifact . | . . . . . . . . Weapon 23 | 2 . 3 2 2 . 8 6 Energy Gun 8 | 1 . 1 1 1 . 3 1 Energy Cannon 7 | . . 1 . 1 . 3 2 Ballistic Gun 2 | 1 . . . . . . 1 Ballistic Cannon 2 | . . . 1 . . . 1 Launcher 2 | . . 1 . . . 1 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 1 | . . . . . . . 1 Parts Lost 53 | . . 3 . . . 27 23 Power 9 | . . 1 . . . 5 3 Propulsion 18 | . . . . . . 9 9 Utility 12 | . . . . . . 7 5 Weapon 14 | . . 2 . . . 6 6 Highest Loss Streak 10 | . . 3 . . . 7 10 To Critical Strikes . | . . . . . . . . Average Backups 14 | 2 4 6 5 7 8 16 18 Power 2 | . 1 . 1 1 1 1 3 Propulsion 1 | 1 2 2 . . 2 2 1 Utility 3 | . . . 1 2 2 4 5 Weapon 5 | . 1 2 2 3 3 6 7 Tool/Special . | . . . . . . . . Unused Backups 12 | . . . . 1 . 2 9 Power 2 | . . . . . . . 2 Propulsion 2 | . . . . 1 . 1 . Utility 1 | . . . . . . . 1 Weapon 7 | . . . . . . 1 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 85 92 98 99 100 94 92 Engine 10 | . 14 14 9 15 15 12 6 Core 2 | . . . . . . 1 5 Treads 1 | . . . . . . . 4 Leg 20 | . 28 28 18 12 . 12 30 Wheel 8 | . . . 17 17 30 15 . Device 13 | . . 6 17 22 23 11 15 Storage 7 | . 14 14 9 7 7 7 6 Processor 1 | . . . . . . 3 . Protection 2 | . . . . . . 5 . Energy Gun 6 | . 14 13 16 7 7 5 1 Energy Cannon 9 | . . 7 9 7 7 10 11 Ballistic Gun 1 | . 14 7 . . . . 1 Ballistic Cannon 2 | . . . 1 7 7 2 3 Peak Build Rating 70 | 6 6 11 17 31 30 46 70 Average Rating 34 | 4 6 8 15 24 30 35 52 On Entrance 18 | . 6 6 11 17 30 30 44 Avg Prop Armor Cover (%) 7 | . . . 6 5 . 5 10 Naked Turns . | . . . . . . . . Heaviest Build 128 | 12 12 24 31 38 38 128 84 Greatest Support 88 | 20 20 20 20 48 48 58 88 Greatest Overweight (x) 9 | . . 1 1 3 . 9 2 Average Overweight (x) . | . . . 1 . . 1 . Largest Inventory Capacity 25 | 8 8 8 20 8 8 25 20 Average Capacity 16 | 6 8 8 8 8 8 21 20 Most Carried 23 | 4 5 8 8 8 8 23 20 Average Carried 14 | 2 4 7 6 7 8 16 19 Final Capacity 20 | 8 8 8 8 8 8 20 20 Final Carried 20 | 4 5 8 8 8 8 20 18 Class Distribution -------------------- 30% | Scavenger-Gunner 26% | Skirmisher 17% | Mutant 11% | Scavenger-Tank 10% | Scavenger-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Waste Skirmisher | -7/Factory Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Matter Collected 2148 | 198 . 208 50 93 69 754 776 Remotely . | . . . . . . . . Salvage Created 2962 | . . 334 52 70 . 1479 1027 Parts 162 | . . 27 3 6 . 74 52 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 4 | . . . . 1 . 1 2 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 14 | . . 14 . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Combat Hostiles Destroyed 67 | . . 10 1 . . 36 20 Melee 7 | . . . . . . 5 2 Guns 11 | . . 6 . . . 3 2 Cannons 40 | . . 2 1 . . 22 15 AOE 8 | . . 2 . . . 5 1 Classes Destroyed 13 | . . 3 1 2 . 5 2 Worker 3 | . . . . . . 1 2 Builder 4 | . . . . 2 . 2 . Recycler 3 | . . . . 1 . 1 1 Watcher 1 | . . . . . . 1 . Swarmer 16 | . . 4 . . . 9 3 Grunt 23 | . . 2 . . . 18 3 Brawler 2 | . . . . . . 2 . Duelist 1 | . . . . . . 1 . Sentry 7 | . . . 1 . . 2 4 Specialist 2 | . . . . . . . 2 Hunter 2 | . . . . . . . 2 Programmer 10 | . . . . . . 4 6 Subdweller 4 | . . 4 . . . . . Best Kill Streak 8 | . . 4 1 3 . 8 3 Combat Bots Only 6 | . . 4 1 . . 6 3 Max Kills in Single Turn 3 | . . 2 1 1 . 3 1 Gunslinging 1 | . . 1 . . . . . Exploded 2 | . . 1 . . . 2 1 Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Hostile Shots Fired 843 | . . 70 2 . . 407 364 Missed 300 | . . 30 . . . 155 115 Hits 543 | . . 40 2 . . 252 249 Melee 10 | . . . . . . 10 . Projectile 533 | . . 40 2 . . 242 249 Critical Strikes 17 | . . . . . . 14 3 Part Disruptions 1 | . . . . . . 1 . Damage Taken 7810 | . . 625 30 . . 3739 3416 Core 1388 | . . 118 . . . 399 871 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 58 | . . . . . . 58 . Regen/Repaired (Parts) 159 | . . . . . 17 142 . Core Remaining (%) 73 | 100 . 52 100 . . 43 . Volleys Fired 153 | . . 19 2 7 . 73 52 Largest 3 | . . 2 3 1 . 3 3 Hottest 210 | . . 140 190 37 . 210 195 Shots Fired 350 | . . 34 6 7 . 157 146 Gun 93 | . . 25 4 . . 34 30 Cannon 229 | . . 5 2 7 . 99 116 Launcher 28 | . . 4 . . . 24 . Special . | . . . . . . . . Kinetic 92 | . . 13 . 7 . 8 64 Thermal 207 | . . 17 6 . . 102 82 Explosive 28 | . . 4 . . . 24 . Electromagnetic 23 | . . . . . . 23 . Robot Hit Streak 14 | . . 14 5 4 . 10 8 Robot Miss Streak 4 | . . 1 1 4 . 4 3 Penetration Max 1 | . . . . . . . 1 Secondary Targets 1 | . . 1 . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . Shots Hit Robots 243 | . . 27 5 7 . 115 89 Core Hits 144 | . . 15 1 7 . 90 31 Critical Kills 2 | . . . . . . 1 1 Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . . . . . . 3 4 Burn 1 | . . . . . . 1 . Meltdown 2 | . . . . . . 1 1 Blast 2 | . . . . . . . 2 Sever 2 | . . . . . . 1 1 Melee Attacks 42 | . . . . . . 27 15 Impact . | . . . . . . . . Slashing 39 | . . . . . . 27 12 Piercing . | . . . . . . . . Sneak Attacks 2 | . . . . . . . 2 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 7957 | . . 642 109 107 . 4137 2962 Guns 1188 | . . 269 54 . . 504 361 Cannons 4037 | . . 112 55 107 . 1821 1942 Explosions 1794 | . . 261 . . . 1261 272 Melee 883 | . . . . . . 545 338 Ramming 55 | . . . . . . 6 49 Kinetic 1524 | . . 122 . 107 . 120 1175 Thermal 3372 | . . 259 109 . . 1876 1128 Explosive 1794 | . . 261 . . . 1261 272 Electromagnetic 329 | . . . . . . 329 . Impact . | . . . . . . . . Slashing 883 | . . . . . . 545 338 Piercing . | . . . . . . . . Highest Corruption 6 | . . . . . . 6 6 Average Corruption 4 | . . . . . . 4 2 Corruption Purged 2 | . . . . . . . 2 Corruption Blocked . | . . . . . . . . Effects 66 | . . . . . . 55 11 Message Errors 10 | . . . . . . 9 1 Matter Fused 19 | . . . . . . 14 5 Heat Flow Errors 7 | . . . . . . 7 . Energy Discharges 7 | . . . . . . 6 1 Parts Rejected 1 | . . . . . . 1 . Parts Fused 3 | . . . . . . 3 . Data Loss (minor) 10 | . . . . . . 8 2 Data Loss (major) 2 | . . . . . . 2 . Misfires 2 | . . . . . . 2 . Alerts 1 | . . . . . . . 1 Weapon Failures 4 | . . . . . . 3 1 Overload Shots . | . . . . . . . . Overflow Damage 203 | . . . . . . 112 91 Projectiles 105 | . . . . . . 21 84 Explosions 91 | . . . . . . 91 . Melee 7 | . . . . . . . 7 Knockbacks 16 | . . . . . . 6 10 Impact 2 | . . . . . . 1 1 Kinetic 13 | . . . . . . 5 8 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage 249 | . . . . . . 175 74 Shots 5 | . . . . . . 4 1 Rammed 1 | . . . . . . 1 . Targets Rammed 8 | . . . . . . 1 7 Kicked 7 | . . . . . . . 7 Crushed . | . . . . . . . . Highest Temperature 703 | . . 36 120 . . 509 703 Average Temperature 194 | . . 21 64 . . 189 245 Received Heat Transfer 1557 | . . 171 9 . . 990 387 Effects 25 | . . . . . . 11 14 Shutdowns 13 | . . . . . . 8 5 Energy Bleed 4 | . . . . . . 2 2 Matter Decay 2 | . . . . . . . 2 Short Circuit 2 | . . . . . . . 2 Damage (minor) 1 | . . . . . . 1 . Damage (core) 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 2 | . . . . . . 1 1 Combat Hostiles 1 | . . . . . . 1 . Parts Melted 15 | . . . . . . 12 3 Heat Transferred 5006 | . . 543 161 . . 2896 1406 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Maximum Alert Level 3 | . . . . . . 3 1 Low Security (%) 42 | 100 100 . 100 100 100 29 30 Level 1 29 | . . . . . . 11 69 Level 2 20 | . . . . . . 43 . Level 3 7 | . . . . . . 16 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 790 | . . . 30 5 . 790 396 Initial 368 | . . . . . . . 368 Average 263 | . . . 2 . . 377 246 Influence Increases 2615 | . . 205 30 17 . 1661 702 Destroy 0b10 Robot/C 1360 | . . 120 20 . . 820 400 Destroy 0b10 Robot/NC 65 | . . . . 15 . 35 15 Destroy Leader 322 | . . 10 10 . . 182 120 Allied During Kill 90 | . . . . . . 90 . Successful Hack 52 | . . . . 2 . 49 1 Disable Machine 330 | . . . . . . 240 90 Destroy Structure 216 | . . . . . . 155 61 Partial Spotted 15 | . . . . . . 15 . Lose Combat Pursuer 165 | . . 75 . . . 75 15 Influence Decreases 2370 | . . 205 30 17 . 909 1209 Entered New Map 384 | . . . . . . . 384 Time Decay 1355 | . . 205 30 17 . 508 595 Lost Part 500 | . . . . . . 270 230 Lost Ally 131 | . . . . . . 131 . Squads Dispatched 23 | . . . 1 . . 14 8 Investigation 3 | . . . . . . 2 1 Extermination 10 | . . . . . . 5 5 Reinforcement 7 | . . . 1 . . 4 2 Assault 3 | . . . . . . 3 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . . . . 3 . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Distress Signals 4 | . . . . . . 4 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 112 | . . 13 3 . . 60 36 Peak Tracking Total 6 | . . 6 1 . . 6 4 Tactical Retreats 5 | . . 2 . . . 2 1 Traps | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Traps Triggered 3 | . . . . 1 . 1 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Disabled 22 | . . . . . . 16 6 Max in Single Turn 5 | . . . . . . 2 5 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Machines Accessed 16 | . . . 3 1 . 9 3 Terminals 10 | . . . 3 . . 6 1 Fabricators 3 | . . . . . . 2 1 Repair Stations 2 | . . . . 1 . 1 . Recycling Units 1 | . . . . . . . 1 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 33 | . . . 5 2 . 18 8 Successful 15 | . . . 3 1 . 7 4 Failed 18 | . . . 2 1 . 11 4 Catastrophic 4 | . . . 1 . . 3 . Database Lockouts . | . . . . . . . . Manual 4 | . . . 2 . . 2 . Terminals 21 | . . . 5 . . 11 5 Fabricators 7 | . . . . . . 6 1 Repair Stations 3 | . . . . 2 . 1 . Recycling Units 2 | . . . . . . . 2 Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 9 | . . . 3 . . 4 2 Record 8 | . . . 2 . . 4 2 Emergency Access Points 1 | . . . 1 . . . . Fabricator Hacks 4 | . . . . . . 3 1 Network Status 2 | . . . . . . 1 1 Build 2 | . . . . . . 2 . Repair Station Hacks 1 | . . . . 1 . . . Scan Component 1 | . . . . 1 . . . Recycling Unit Hacks 1 | . . . . . . . 1 Retrieve Components 1 | . . . . . . . 1 Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . Used 1 | . . . . . . 1 . Hacking Detections 12 | . . . 2 1 . 7 2 Full Trace Events 3 | . . . . . . 2 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 40 | . . . . . . 40 . Total Robot Build Rating 2 | . . . . . . 2 . Part Schematics Acquired . | . . . . . . . . Parts Built 2 | . . . . . . 2 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 10 | . . . . . . 10 . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 3 | . . . . . . . 3 Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Sub Mat Fac Was Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 2 | . . . . . . . 2 parse_system 2 | . . . . . . . 2 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total Allies 23 | . . . . . 21 2 . Largest Group 21 | . . . . . 21 13 . Highest-Rated Group 532 | . . . . . 532 306 . Highest-Rated Ally 35 | . . . . . 35 35 . Total Orders . | . . . . . . . . Ally Attacks 45 | . . . . . . 45 . Total Damage 840 | . . . . . . 840 . Kills 8 | . . . . . . 8 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Active Infowar (turns) 2793 | . . 429 307 469 110 1478 . Optics 2748 | . . 429 307 469 85 1458 . Terrain 1891 | . . . 304 469 110 1008 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Turns Passed 6425 | 82 35 930 307 469 110 2593 1899 Spaces Moved 3546 | 59 29 567 150 283 116 1492 850 Core 2 | 2 . . . . . . . Treads . | . . . . . . . . Legs 2229 | 57 29 567 150 175 . 402 849 Wheels 1315 | . . . . 108 116 1090 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 190 90 90 90 120 Average Speed 154 | 117 120 149 190 154 90 141 184 Slowest Speed 750 | 120 120 190 190 200 90 750 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 27 | 4 10 42 19 4 75 40 24 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 5 | 1 1 1 1 . . 1 . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 230 | . . 18 . . . 149 63 Melee . | . . . . . . . . Projectile 40 | . . . . . . 7 33 AOE 190 | . . 18 . . . 142 30 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Sub Mat Fac Was Fac Fac Total 4137 | 68 29 614 167 310 121 1786 1042 Wait 177 | . . 9 1 . 1 107 59 Move 3540 | 58 28 566 149 283 115 1491 850 Hop . | . . . . . . . . Pick Up 52 | 4 1 6 4 2 . 26 9 Fast Attach 37 | 6 . 1 1 5 . 15 9 Attach 40 | . . 4 4 2 . 18 12 Detach 8 | . . 1 . 2 . 3 2 Swap 39 | . . 3 3 2 . 18 13 Drop 27 | . . 1 3 7 . 7 9 Fire 153 | . . 19 2 7 . 73 52 Melee 42 | . . . . . . 27 15 Ram 1 | . . . . . . 1 . Kick 7 | . . . . . . . 7 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . . 5 Rewire 9 | . . 4 . . 5 . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Subcaves -8/Materials -7/Factory -7/Waste -7/Factory -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 112 | -10/Materials | Discovered new exit (range 6) 118 | -10/Materials | Entered Subcaves 234 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 305 | -10/Subcaves | Build established: Mutant 606 | -10/Subcaves | Lost 3 parts (1p2w) 868 | -10/Subcaves | Build established: Scavenger-Mutant 1023 | -10/Subcaves | Discovered new exit (range 13) 1048 | -10/Subcaves | Entered Materials 1048 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1315 | -8/Materials | Discovered new exit (range 21) 1355 | -8/Materials | Entered Factory 1355 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 1573 | -7/Factory | Build established: Skirmisher 1824 | -7/Factory | Sucked down chute 1824 | -7/Factory | Entered Waste 1825 | -7/Waste | Met a frightened Derelict 1825 | -7/Waste | Joined by Warlord forces that had cleared the area 1919 | -7/Waste | Discovered new exit (range 11) 1934 | -7/Waste | Entered Factory 1934 | -7/Factory | Accompanied by 13 allies 2051 | -7/Factory | Lost 3 allies 2152 | -7/Factory | Fabricated T-07 Excavator? 2587 | -7/Factory | Fabricated Fusion Compressor (x2) 2984 | -7/Factory | Lost 6 allies 3019 | -7/Factory | Lost 4 parts (1n1u2w) 3134 | -7/Factory | First assault squad dispatched 3148 | -7/Factory | Lost 7 parts (2p2n1u2w) 3415 | -7/Factory | Build established: Mutant 3443 | -7/Factory | Lost 6 parts (1p2n3u) 3564 | -7/Factory | Lost 4 parts (3n1u) 3781 | -7/Factory | Lost 3 parts (1p2w) 3991 | -7/Factory | Core integrity fell below 50% 4024 | -7/Factory | Lost 3 parts (1p1n1u) 4264 | -7/Factory | Build established: Scavenger-Gunner 4465 | -7/Factory | Discovered new exit (range 12) 4527 | -7/Factory | Entered another Factory area 4527 | -6/Factory | Evolved 2 slots: Propulsion x2 5324 | -6/Factory | Lost 4 parts (1n1u2w) 5837 | -6/Factory | Lost 3 parts (1n1u1w) 6327 | -6/Factory | Core integrity fell below 50% 6335 | -6/Factory | Spotted B-75 Beast 6370 | -6/Factory | Core integrity fell below 20% 6422 | -6/Factory | Lost 10 parts (3p3n2u2w) 6426 | -6/Factory | Destroyed by B-75 Beast with Heavy Plasma Cannon Last Messages --------------- 06357_ Hvy. Treads destroyed. 06366_ Angular Momentum Engine destroyed. 06378_ System corrupted: IFF burst signal emitted. 06382_ P-60 Hacker Mic. Nuclear Core severed. 06387_ Destroyed Shock Rifle. 06387_ P-60 Hacker destroyed. 06391_ Acquired 5 matter. 06391_ Hvy. Deuterium Engine destroyed. 06395_ Acquired 6 matter. 06410_ System corrupted: Component data lost. 06412_ Sneak attack on R-10 Processor. 06412_ R-10 Processor destroyed. 06414_ Acquired 155 matter. 06420_ Acquired Com. Wheel. 06423_ Knocked back. 06424_ Acquired 5 matter. 06424_ Sneak attack on K-01 Serf. 06424_ K-01 Serf destroyed. 06425_ Extracted 18 matter. Map ----- +----------------------------------------------------+ | ????????????????????? #??????? | | ?????????????????????# % #??????? | | ????????????????????????##" #??????? | | ??????????????????????????# ####??????? | | ??????????????????????????# #?????????? | | ??????????????????????????########""/#######?????? | | ???????????????????""?????????# #?????? | | ?????????????????""""?????????# #?????? | | ????????????????""""""????????# #?????? | | ???????????? ?""""" ???????# #?????? | | ????????????? ?????#" #?????? | | ????????????????""" #####"% #?????? | | ????????????????""" + *"| #?????? | | ????????????????""" # "###[ #?????? | | ????????????? ????#B"???# #?????? | | ???????????? ????????#B"???# #?????? | | ????????????????????????# #???# #?????? | | ????????????????????????# #???# #?????? | | ????????????????????????#=#???##############?????? | | ????????????????????????#*#??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#!#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????#@#??????????????????????? | | ????????????????????????#%#??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ????????????????????????# #??????????????????????? | | ???????????????????????? +??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? #??????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ???????????????????????? ???????????????????????? | | ????????????????????????#+???????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Coolant Potential 50 Energy Generation 36 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 21 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 600 Resistance: TH 10 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 55 Kinecelleration 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Fusion Compressor | x2 | -7/Factory | Preloaded Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Construction Begets Destruction DIY Cooler Just What I Needed We Are Legion Challenges ------------ None Game ------ Seed ThrowingBraceSegregator Manual? 0 Play Time 01:05:24 Cumulative 16.5 hours Start 2026.08.03 @ 22:56:45 End 2026.08.04 @ 00:01:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 23 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 19 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e08c86b5-20fc-44cc-aefd-98e678abeac8