Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.26 @ 12:26:07 Player: Oozyorphan Result: Core destroyed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (33) 165 Value Destroyed (969) 969 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2774 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 215/300 Energy 79/185 System Corruption 1% Temperature Critical (550) Movement Treading (165) Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Light Treads Armored Treads > --- UTILITY (4) ------ Small Storage Unit Visual Processing Unit Improved Terrain Scan Processor Graphene Brace > --- WEAPON (3) ------- Improved Medium Laser Ion Cannon > --- INVENTORY (8) ---- Light Ion Engine Light Treads Carbon-fiber Leg Targeting Computer Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Small Storage Unit Improved Terrain Scan Processor Seismic Detector Improved Targeting Computer > --- WEAPON ----------- Pulse Rifle Pulse Rifle Pulse Rifle > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Visual Processing Unit Graphene Brace Improved Medium Laser [Rating: 27] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Terrain Scan Processor Protection Backup Plating I Weapon Pulse Rifle Energy Gun Pulse Rifle Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . . 2 Weapon 1 | . . 1 . Parts Attached 36 | 6 . 8 22 Power 10 | 1 . 3 6 Engine 7 | 1 . 3 3 Core 3 | . . . 3 Reactor . | . . . . Propulsion 9 | 2 . 2 5 Treads 2 | . . . 2 Leg 5 | . . 2 3 Wheel 2 | 2 . . . Hover . | . . . . Flight . | . . . . Utility 7 | 1 . 1 5 Device 3 | . . 1 2 Storage 1 | 1 . . . Processor 3 | . . . 3 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 . 2 6 Energy Gun 8 | 1 . 2 5 Energy Cannon 1 | . . . 1 Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 12 | . . 1 11 Power 6 | . . . 6 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 4 | . . 1 3 Highest Loss Streak 4 | . . 1 4 To Critical Strikes . | . . . . Average Backups 6 | 2 6 7 6 Power 1 | . 1 1 1 Propulsion 3 | 1 4 3 2 Utility 1 | . . 1 1 Weapon . | . 1 . . Tool/Special . | . . . . Unused Backups 7 | . 1 3 3 Power 2 | . . 2 . Propulsion 3 | . 1 . 2 Utility 2 | . . 1 1 Weapon . | . . . . Tool/Special . | . . . . Average Slot Usage (%) 94 | . 85 98 96 Engine 15 | . 14 21 13 Core 1 | . . . 3 Treads 3 | . . . 6 Leg 10 | . . 14 11 Wheel 7 | . 28 7 . Device 7 | . . 9 8 Storage 10 | . 14 11 9 Processor 8 | . . . 15 Protection 1 | . . . 2 Energy Gun 20 | . 14 21 21 Ballistic Gun 6 | . 14 11 2 Peak Build Rating 27 | 6 7 16 27 Average Rating 15 | 4 6 13 20 On Entrance 6 | . 6 7 13 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 28 | 11 11 27 28 Greatest Support 40 | 26 26 26 40 Greatest Overweight (x) 9 | . . 1 9 Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 6 8 8 8 Average Carried 6 | 3 6 7 6 Final Capacity 8 | 8 8 8 8 Final Carried 8 | 6 8 8 4 Class Distribution -------------------- 54% | Gunner 35% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Gunner | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 695 | 248 36 150 261 Remotely . | . . . . Salvage Created 1145 | . 210 296 639 Parts 65 | . 17 11 37 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 25 | . 6 3 16 Guns 21 | . 6 3 12 Cannons 2 | . . . 2 Classes Destroyed 8 | . 4 2 2 Worker 5 | . 2 . 3 Builder 1 | . 1 . . Recycler 2 | . . 2 . Swarmer 7 | . 3 . 4 Grunt 10 | . 3 1 6 Sentry 4 | . . 2 2 Hunter 3 | . . . 3 Heavy 1 | . . . 1 Best Kill Streak 6 | . 5 3 6 Combat Bots Only 6 | . 5 2 6 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 140 | . 32 13 95 Missed 35 | . 13 5 17 Hits 105 | . 19 8 78 Projectile 105 | . 19 8 78 Critical Strikes 4 | . . 1 3 Actively Blocked 1 | . . . 1 Damage Taken 2298 | . 214 113 1971 Core 694 | . 44 42 608 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 82 89 . Volleys Fired 87 | . 28 13 46 Largest 3 | . 2 3 3 Hottest 189 | . 70 116 189 Shots Fired 209 | . 54 34 121 Gun 193 | . 54 34 105 Cannon 16 | . . . 16 Launcher . | . . . . Special . | . . . . Kinetic 48 | . 28 13 7 Thermal 161 | . 26 21 114 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 12 | . 5 6 12 Robot Miss Streak 6 | . 4 3 6 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 118 | . 25 20 73 Core Hits 55 | . 14 9 32 Critical Kills 1 | . . . 1 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 5 | . . 1 4 Burn 3 | . . . 3 Meltdown 1 | . . . 1 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1744 | . 453 230 1061 Guns 1387 | . 273 216 898 Cannons 163 | . . . 163 Explosions 180 | . 180 . . Melee . | . . . . Ramming 14 | . . 14 . Kinetic 179 | . 98 53 28 Thermal 1551 | . 355 163 1033 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 1 | . . . 1 Average Corruption 1 | . . . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 4 | . . . 4 Matter Fused 1 | . . . 1 Heat Flow Errors 2 | . . . 2 Data Loss (minor) 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 63 | . 55 . 8 Projectiles 8 | . . . 8 Explosions 55 | . 55 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed 3 | . . 3 . Kicked 3 | . . 3 . Crushed . | . . . . Highest Temperature 788 | . 156 73 788 Average Temperature 227 | . 47 26 301 Received Heat Transfer 504 | . 93 69 342 Effects 71 | . . . 71 Shutdowns 14 | . . . 14 Energy Bleed 4 | . . . 4 Interference 15 | . . . 15 Matter Decay 2 | . . . 2 Short Circuit 5 | . . . 5 Damage (minor) 7 | . . . 7 Damage (major) 17 | . . . 17 Damage (core) 7 | . . . 7 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 8 | . . 1 7 Heat Transferred 3460 | . 618 385 2457 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 198 | . 198 86 163 Initial 74 | . . 74 . Average 38 | . 43 37 39 Influence Increases 854 | . 276 111 467 Destroy 0b10 Robot/C 500 | . 120 60 320 Destroy 0b10 Robot/NC 40 | . 15 10 15 Destroy Leader 140 | . 20 30 90 Successful Hack 47 | . 12 11 24 Disable Machine 60 | . 45 . 15 Destroy Structure 37 | . 34 . 3 Lose Combat Pursuer 30 | . 30 . . Influence Decreases 709 | . 98 289 322 Entered New Map 104 | . . 104 . Time Decay 503 | . 98 175 230 Lost Part 102 | . . 10 92 Squads Dispatched 6 | . . 1 5 Investigation 4 | . . 1 3 Extermination . | . . . . Reinforcement 2 | . . . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 42 | . 16 3 23 Peak Tracking Total 7 | . 5 2 7 Tactical Retreats 2 | . 2 . . Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 4 | . 3 . 1 Max in Single Turn 3 | . 3 . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 7 | . 1 2 4 Terminals 3 | . 1 . 2 Fabricators . | . . . . Repair Stations 2 | . . 1 1 Recycling Units . | . . . . Scanalyzers 2 | . . 1 1 Garrison Access . | . . . . Total Hacks 33 | . 4 10 19 Successful 24 | . 4 8 12 Failed 8 | . . 2 6 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual . | . . . . Terminals 12 | . 4 . 8 Fabricators . | . . . . Repair Stations 9 | . . 5 4 Recycling Units . | . . . . Scanalyzers 12 | . . 5 7 Garrison Access . | . . . . Terminal Hacks 8 | . 4 . 4 Record 4 | . 2 . 2 Branch Access Points 1 | . 1 . . Alert Level 1 | . . . 1 Maintenance Status 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 5 | . . 3 2 Scan Component 3 | . . 1 2 Repair 1 | . . 1 . Refit 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 11 | . . 5 6 Insert Component 5 | . . 2 3 Analyze 4 | . . 2 2 Retrieve Study 2 | . . 1 1 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 1 1 4 Full Trace Events 6 | . 1 1 4 Feedback Events 1 | . . . 1 Corruption 1 | . . . 1 Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 3 | . . 2 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 1 1 Parts Repaired . | . . . . Time 38 | . . 38 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 2 2 Part Schematics Acquired 3 | . . 2 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 698 | . . . 698 Optics 190 | . . . 190 Seismic 693 | . . . 693 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1442 | 64 266 369 743 Spaces Moved 839 | 55 208 254 322 Core 8 | 7 . . 1 Treads 104 | . . . 104 Legs 361 | . . 144 217 Wheels 366 | 48 208 110 . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 90 90 105 Average Speed 130 | 84 90 118 172 Slowest Speed 500 | 90 90 175 500 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 16 | 4 24 16 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 38 | . 36 . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE 36 | . 36 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1020 | 72 239 293 416 Wait . | . . . . Move 836 | 54 207 253 322 Hop . | . . . . Pick Up 38 | 12 3 9 14 Fast Attach 4 | . . . 4 Attach 28 | 6 . 4 18 Detach . | . . . . Swap 7 | . . 6 1 Drop 17 | . 1 5 11 Fire 87 | . 28 13 46 Melee . | . . . . Ram . | . . . . Kick 3 | . . 3 . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials -8/Materials History --------- Turn | Location | Event 23 | -11/Scrapyard | Discovered new exit (range 16) 65 | -11/Scrapyard | Entered Materials 81 | -10/Materials | Identified exit to Mines 301 | -10/Materials | Build established: Mutant 308 | -10/Materials | Discovered new exit (range 15) 331 | -10/Materials | Entered another Materials area 331 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 686 | -9/Materials | Discovered new exit (range 9) 700 | -9/Materials | Entered another Materials area 700 | -8/Materials | Evolved 2 slots: Utility x2 843 | -8/Materials | Central database locked down 931 | -8/Materials | Lost 4 parts (1p1n1u1w) 1184 | -8/Materials | Core integrity fell below 50% 1442 | -8/Materials | Core integrity fell below 20% 1444 | -8/Materials | Core destroyed Last Messages --------------- U-05 Engineer lays Concrete. Lgt. Ion Engine melted. S-10 Pest destroyed. T-07 Excavator is excavating. Overheating: Matter decay (-66). Acquired 6 matter. Overheating: Ion Cannon damaged (-13). Overheating: Lgt. Ion Engine+ damaged (-3). Overheating: Imp. Terrain Scan Processor damaged (-1). Overheating: Energy bleed (-21). Acquired Lgt. Ion Engine+. Seismic Detector broken. Overheating: Short circuit. R-06 Scavenger collects Lgt. Assault Rifle. U-05 Engineer builds a Wall. Dropped Broken Seismic Detector. Lgt. Ion Engine+ destroyed. [Achievement: I Laugh At Your Crits] Overheating: Core damaged (-77). Overheating: Core damaged (-110). 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Ion Engine | -9/Materials | Scanalyzed Imp. Medium Laser | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Aluminum Leg | -9/Materials | Hacked Lgt. Ion Engine | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% Fitting Room For Emergencies Only I Laugh At Your Crits Item+ Organ Harvest Party Time Safety First Spot Them First There's More Where That Came From Well Done Challenges ------------ None Game ------ Seed MassNetworkedWall Manual? 0 Play Time 00:16:35 Cumulative 4.8 hours Start 2025.10.26 @ 12:01:06 End 2025.10.26 @ 12:26:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 13 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ac1a6dca-a6ca-490c-a1b8-3cf25be59a8a