Cogmind - Beta 10.2 *** ADVENTURER MODE // 2020.11.08 @ 20:09:45 Player: Auto Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (99) 495 Value Destroyed (2935) 2935 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (434) 434 TOTAL SCORE: 5484 Bonus ------- Follower Combat Kills 234 Entered Garrisons 200 Cogmind --------- Core Integrity 0/400 Matter 274/300 Energy 265/265 System Corruption 0% Temperature Cool (12) Movement Treading (160) Location -9/Garrison Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Light Treads > --- UTILITY (2) ------ Medium Storage Unit Light Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Katana > --- INVENTORY (8) ---- Hacking Suite Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Medium Laser Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Hacking Suite Drone Bay Pulse Rifle Heavy Assault Rifle Datajack Mining Laser Katana [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Protection Hardened Medium Armor Plating Weapon Heavy Assault Rifle Energy Gun Pulse Rifle Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion 2 | . . . 2 . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 122 | 6 19 16 32 32 17 Power 18 | 1 4 3 4 4 2 Engine 15 | 1 4 1 3 4 2 Core 3 | . . 2 1 . . Reactor . | . . . . . . Propulsion 38 | 2 5 5 12 10 4 Treads 4 | . . . . . 4 Leg 34 | 2 5 5 12 10 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 11 | 1 3 2 2 1 2 Device 4 | . 1 2 . . 1 Storage 3 | 1 2 . . . . Processor . | . . . . . . Hackware . | . . . . . . Protection 4 | . . . 2 1 1 Artifact . | . . . . . . Weapon 55 | 2 7 6 14 17 9 Energy Gun 22 | 2 3 3 6 7 1 Energy Cannon . | . . . . . . Ballistic Gun 19 | . 3 2 5 6 3 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon 3 | . . 1 . 1 1 Impact Weapon . | . . . . . . Slashing Weapon 10 | . . . 3 3 4 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . 1 . . . . Unidentified Prototypes 3 | . . . . 3 . Parts Lost 26 | . 4 2 5 2 13 Power 4 | . 1 . 1 . 2 Propulsion 8 | . . . 2 2 4 Utility 2 | . . . . . 2 Weapon 12 | . 3 2 2 . 5 Highest Loss Streak 13 | . 3 2 1 2 13 Average Slot Usage (%) 96 | . 89 99 98 99 77 Engine 8 | . 14 5 5 11 8 Core 3 | . . 8 5 . . Leg 36 | . 28 28 42 43 19 Device 4 | . 4 14 3 . 2 Storage 12 | . 14 14 11 11 11 Protection 5 | . . . 7 10 6 Energy Gun 12 | . 16 16 9 10 3 Ballistic Gun 11 | . 11 11 12 9 12 Naked Turns . | . . . . . . Heaviest Build 30 | 9 20 24 27 30 30 Greatest Support 80 | 20 20 25 48 52 80 Greatest Overweight (x) 6 | . . . . 1 6 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 12 | 6 12 8 8 8 8 Average Capacity 7 | 5 6 8 8 8 8 Most Carried 8 | 6 8 8 8 8 7 Average Carried 6 | 3 5 7 7 7 3 Final Capacity 8 | 6 8 8 8 8 8 Final Carried 8 | 6 8 8 7 7 1 Class Distribution -------------------- 50% | Mutant 44% | Scavenger-Mutant 5% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Storage Scavenger-Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2007 | 193 312 262 493 638 109 Remotely . | . . . . . . Salvage Created 3682 | . 493 576 1501 1006 106 Parts 226 | . 28 27 93 70 8 Haulers Intercepted . | . . . . . . Recyclers Shooed 5 | . 1 . 3 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 84 | . 14 14 33 21 2 Melee 5 | . . . 5 . . Guns 79 | . 14 14 28 21 2 Classes Destroyed 11 | . 3 1 6 1 . Worker 1 | . . . 1 . . Builder 1 | . . . 1 . . Tunneler 1 | . . . 1 . . Recycler 7 | . 1 2 3 1 . Operator 1 | . . . . 1 . Watcher 6 | . . . 5 1 . Swarmer 18 | . 3 . 11 4 . Grunt 41 | . 11 12 11 7 . Duelist 1 | . . . 1 . . Sentry 22 | . . . 10 10 2 Assembled 2 | . . 2 . . . Best Kill Streak 6 | . 4 3 6 5 1 Combat Bots Only 5 | . 4 3 4 5 1 Max Kills in Single Turn 2 | . 1 1 2 2 1 Gunslinging 1 | . . . . 1 . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 4747 | . 685 465 1166 846 1585 Core 576 | . 99 67 126 56 228 Absorbed by Shields . | . . . . . . Core Remaining (%) 66 | 100 . 33 . . . Volleys Fired 267 | . 54 43 71 86 13 Largest 2 | . 2 2 2 2 2 Hottest 163 | . 88 163 126 119 86 Shots Fired 505 | . 103 76 137 171 18 Gun 493 | . 103 65 137 170 18 Cannon . | . . . . . . Launcher . | . . . . . . Special 12 | . . 11 . 1 . Kinetic 252 | . 41 28 62 111 10 Thermal 253 | . 62 48 75 60 8 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 30 | . 22 30 26 28 14 Robot Miss Streak 4 | . 4 1 2 3 1 Penetration Max . | . . . . . . Secondary Targets 5 | . 1 . . 4 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 377 | . 85 55 115 99 23 Core Hits 173 | . 42 31 57 36 7 Critical Hits 1 | . . . 1 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks 35 | . . . 19 10 6 Impact . | . . . . . . Slashing 35 | . . . 19 10 6 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6017 | . 889 946 2190 1528 464 Guns 5148 | . 880 922 1549 1525 272 Cannons . | . . . . . . Explosions . | . . . . . . Melee 807 | . . . 615 . 192 Ramming 38 | . 9 . 26 3 . Kinetic 2098 | . 274 327 513 853 131 Thermal 3074 | . 606 619 1036 672 141 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 807 | . . . 615 . 192 Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 10 | . . . 10 . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee 10 | . . . 10 . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed 5 | . 1 . 3 1 . Kicked 5 | . 1 . 3 1 . Crushed . | . . . . . . Highest Temperature 258 | . 258 156 212 233 124 Average Temperature 66 | . 90 34 70 57 45 Received Heat Transfer 1731 | . 345 276 375 405 330 Effects 2 | . 1 . . 1 . Energy Bleed 1 | . 1 . . . . Interference 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 . 3 2 . Heat Transferred 6594 | . 1180 1289 2368 1480 277 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 360 | . 115 197 360 300 100 Initial 37 | . . 37 6 7 . Average 94 | . 50 61 123 118 26 Maximum Alert Level 1 | . . . 1 1 . Low Security (%) 84 | 100 100 100 75 72 100 Level 1 15 | . . . 24 27 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 12 | . 3 1 2 6 . Investigation 5 | . 3 1 1 . . Extermination . | . . . . . . Reinforcement 4 | . . . 1 3 . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 11 | . . . 3 8 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 141 | . 22 18 59 39 3 Peak Tracking Total 7 | . 4 3 5 7 3 Tactical Retreats 12 | . . 3 5 4 . Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 7 | . 2 . 2 2 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 1 | . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 4 | . . . 1 3 . Max in Single Turn 1 | . . . 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 37 | . 10 1 14 12 . Terminals 25 | . 8 . 9 8 . Fabricators . | . . . . . . Repair Stations 4 | . . . 2 2 . Recycling Units 4 | . 2 . 1 1 . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 121 | . 34 1 47 39 . Successful 90 | . 25 1 35 29 . Failed 31 | . 9 . 12 10 . Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual 84 | . 26 . 32 26 . Terminals 85 | . 29 . 30 26 . Fabricators . | . . . . . . Repair Stations 12 | . . . 4 8 . Recycling Units 10 | . 5 . 3 2 . Scanalyzers 10 | . . . 10 . . Garrison Access 3 | . . . . 3 . Terminal Hacks 22 | . 8 1 5 8 . Prototype ID Bank 1 | . 1 . . . . Open Door 3 | . . 1 . 2 . Branch Access Points 1 | . 1 . . . . Terminal Index 3 | . 1 . 1 1 . Fabricator Index 1 | . . . 1 . . Repair Station Index 4 | . 1 . 1 2 . Alert Level 3 | . . . 1 2 . Unreport Threat 2 | . . . 1 1 . Locate Traps 1 | . 1 . . . . Dispatch Records 1 | . 1 . . . . Hauler Manifests 1 | . 1 . . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . . . 4 8 . Scan Component 6 | . . . 2 4 . Repair 6 | . . . 2 4 . Recycling Unit Hacks 3 | . 2 . 1 . . Report Inventory 1 | . 1 . . . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 9 | . . . 9 . . Insert Component 5 | . . . 5 . . Analyze 4 | . . . 4 . . Garrison Access Hacks 2 | . . . . 2 . Unlock Access 1 | . . . . 1 . Coupler Status 1 | . . . . 1 . Unauthorized Hacks 42 | . 15 . 16 11 . Terminals 36 | . 13 . 14 9 . Track 10 | . 5 . 3 2 . Assimilate 3 | . . . 3 . . Botnet 21 | . 8 . 7 6 . Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 4 | . 2 . 1 1 . Reject 4 | . 2 . 1 1 . Scanalyzers 1 | . . . 1 . . Extract 1 | . . . 1 . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 32 | . 9 . 14 9 . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 16 | . . . 16 . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . . . 2 4 . Time 222 | . . . 76 146 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 2 . 9 . . Parts Scanalyzed 3 | . . . 3 . . Part Schematics Acquired 2 | . . . 2 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 16 | . . 3 1 12 . Largest Group 10 | . . 3 . 10 2 Highest-Rated Group 88 | . . 40 . 88 30 Highest-Rated Ally 16 | . . 16 . 16 15 Total Orders 2 | . . . . . 2 ROAM 1 | . . . . . 1 EXPLORE 1 | . . . . . 1 Ally Attacks 78 | . . 10 . 65 3 Total Damage 728 | . . 86 . 578 64 Kills 9 | . . 1 . 8 . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches 2 | . . . . . 2 Drone Recoveries 1 | . . . . . 1 Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 9054 | 73 1909 1403 3358 2100 211 Spaces Moved 4578 | 52 933 952 1665 891 85 Core 16 | 10 . . . . 6 Treads 24 | . . . . . 24 Legs 4538 | 42 933 952 1665 891 55 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 Average Speed 120 | 106 120 120 120 120 150 Slowest Speed 350 | 120 120 120 120 150 350 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 62 | 4 99 96 74 88 13 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 2 | . . 2 . . . Spaces Dug 1 | . . . . 1 . Terrain Destroyed 2 | . . 1 . 1 . Melee . | . . . . . . Projectile 2 | . . 1 . 1 . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 7566 | 69 1638 1121 2864 1735 139 Wait 2337 | . 579 71 1027 650 10 Move 4573 | 51 932 951 1664 890 85 Hop . | . . . . . . Pick Up 133 | 12 29 21 28 36 7 Fast Attach . | . . . . . . Attach 49 | 6 7 2 15 6 13 Detach 5 | . 2 . 3 . . Swap 73 | . 12 14 17 26 4 Drop 86 | . 22 19 17 28 . Fire 267 | . 54 43 71 86 13 Melee 35 | . . . 19 10 6 Ram . | . . . . . . Kick 5 | . 1 . 3 1 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire 3 | . . . . 2 1 Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Storage -9/Garrison History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 269 | -10/Materials | Discovered new exit (range 15) 300 | -10/Materials | Build established: Mutant 943 | -10/Materials | Lost 3 parts (3w) 1195 | -10/Materials | Build established: Scavenger-Mutant 1387 | -10/Materials | Discovered new exit (range 3) 1614 | -10/Materials | Discovered new exit (range 6) 1702 | -10/Materials | Build established: Mutant 1767 | -10/Materials | Discovered new exit (range 13) 1935 | -10/Materials | Discovered new exit (range 16) 1948 | -10/Materials | Identified exit to Mines 1983 | -10/Materials | Entered Mines 1986 | -10/Mines | Met a Derelict shopkeep closing up shop 2080 | -10/Mines | Discovered new exit (range 3) 2310 | -10/Mines | Found a hidden stash of uninstalled traps 2858 | -10/Mines | Core integrity fell below 50% 3020 | -10/Mines | Learned 8 Materials zone layouts 3044 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3171 | -10/Mines | Discovered new exit (range 15) 3225 | -10/Mines | Excavation squad dispatched 3225 | -10/Mines | A large section of the Mines collapsed 3386 | -10/Mines | Entered Materials 3386 | -9/Materials | Evolved 2 slots: Propulsion x2 3387 | -9/Materials | Identified exit to Materials 3387 | -9/Materials | Identified exit to Storage 3387 | -9/Materials | Identified exit to Mines 3488 | -9/Materials | Repaired Pulse Rifle 3606 | -9/Materials | Discovered exit to Storage (range 13) 3700 | -9/Materials | Build established: Scavenger-Mutant 6048 | -9/Materials | Repaired Hrd. Medium Armor Plating 6158 | -9/Materials | Discovered exit to Materials (range 3) 6744 | -9/Materials | Entered Storage 7011 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 7307 | -9/Storage | Build established: Commander-Mutant 7756 | -9/Storage | Repaired Katana 7795 | -9/Storage | Repaired Pulse Rifle 7820 | -9/Storage | Build established: Mutant 7975 | -9/Storage | Repaired Imp. Aluminum Leg 8247 | -9/Storage | Repaired Hrd. Medium Armor Plating 8318 | -9/Storage | Garrison activated, responded to threat 8438 | -9/Storage | Identified exit to Garrison 8844 | -9/Storage | Entered Garrison 8844 | -9/Garrison | Accompanied by 2 allies 8866 | -9/Garrison | Spotted B-75 Beast 8867 | -9/Garrison | Core integrity fell below 50% 8970 | -9/Garrison | Triggered checkpoint 9001 | -9/Garrison | Core integrity fell below 20% 9042 | -9/Garrison | Lost 13 parts (2p4n2u5w) 9055 | -9/Garrison | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 08967_ Knocked back. 08970_ Beams of light sweep through the air. An alarm sounds. 08977_ Drone retrieved by Drone Bay. 08978_ Imp. Aluminum Leg destroyed. 08978_ Mining Laser destroyed. 08983_ Knocked back. 08983_ Drone Bay destroyed. 08986_ Acquired Hvy. Assault Rifle. 08989_ Knocked back. 08993_ Acquired Imp. Ion Engine. 08995_ Knocked back. 08995_ Acquired 58 matter. 09000_ ALERT: Garrison interior compromised. 09006_ Acquired Lgt. Treads. 09011_ Hvy. Assault Rifle destroyed. 09013_ Acquired Lgt. Treads. 09019_ Acquired 47 matter. 09023_ Acquired Lgt. Treads. 09027_ Acquired Lgt. Armor Plating. 09052_ Acquired 4 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????#######???????????????????????????????????? | | ???????#"""""????????????????????????????????????? | | ????????# ################?????????????????????? | | ????????# #?????????????????????? | | ????????## ####### ##### #?????????????????????? | | ?????????# #?????# #???# #?????????????????????? | | ?????????# #?????#####???#!##????????????????????? | | ?????????# #???####BB##;## %##+##### #??????????? | | ?????????# #???# +BB ;[[@ [^! #??????????? | | ????????! !??# + ;! [%^ #??????????? | | ???????#! !#?#### #;#[ #############??????????? | | ???????##!!!##????# ###!%!;#?????????????????????? | | ????????#####?????#???# [ ##?????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ??????????????????????# #??????????????????????? | | ?????????????????????## ##?????????????????????? | | ?????????????????????#C #?????????????????????? | | ?????????????????????#C #?????????????????????? | | ?????????????????????#C #?????????????????????? | | ?????????????????????##CCC##?????????????????????? | | ??????????????????????#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -9/Materials | Scanalyzed Adv. Beam Cannon | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Targeting Computer | -9/Materials | Extracted Seismic Analyzer | -9/Materials | Extracted Hpw. Tractor Beam | -9/Materials | Extracted Hcp. Storage Unit | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Terrain Scan Processor | -9/Materials | Extracted EM Shotgun | -9/Materials | Extracted Med. Storage Unit | -9/Materials | Extracted Lrg. Matter Pod | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Lgt. Treads | -9/Materials | Extracted Imp. Assault Rifle | -9/Materials | Extracted Pulse Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketRemoteChainsword Manual? 0 Play Time 01:17:46 Cumulative 12.9 hours Start 2020.11.08 @ 18:49:46 End 2020.11.08 @ 20:09:45 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 6 Rogue 0 Adventurer 6 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 18 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 419377fa-89b2-4550-b2e7-c8ceb5b5c8f8