Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.02 @ 21:11:30 Player: arcadio rl Result: Destroyed by G-67 Veteran with Field Laser Performance ------------- Evolutions (5) 2500 Regions Visited (18) 3600 Robots Destroyed (103) 515 Value Destroyed (3912) 3912 Prototype IDs (55) 1100 Alien Tech Used (2) 400 Bonus (1563) 1563 TOTAL SCORE: 13590 Bonus ------- High Alert Combat Kills 110 Follower Combat Kills 553 Aligned with FarCom 300 Met Data Miner 300 Met Zhirov 300 Cogmind --------- Core Integrity 0/1000 Matter 187/300 Energy 99/100 System Corruption 7% Temperature Cool (9) Movement Core (50) Location -4/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- 0b10 Decoder Chip [Skirmisher] Precision Matter Filter Tri-rail Accelerator Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core Heavy Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Medium Storage Unit Improved Targeting Computer Advanced Targeting Computer Improved Target Analyzer Cloaking Device Experimental Power Shielding > --- WEAPON ----------- Mass Driver Enhanced Gauss Cannon > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg 0b10 Decoder Chip [Skirmisher] Precision Matter Filter Propulsion Shielding Tri-rail Accelerator Heavy Shock Bomb Launcher Missile Launcher Improved Remote Datajack [Rating: 92] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Heavy Antimatter Reactor Propulsion Antigrav System Treads Light Treads Leg Aluminum Leg Hover Unit Antigrav System Flight Unit Flying Fortress v7 Utility Advanced Targeting Computer Device Heat Sink Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Enhanced Gauss Cannon Energy Gun Plasma Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Enhanced Gauss Cannon Launcher Proton Missile Launcher Impact Weapon Powered Hammer Slashing Weapon Power Sword Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Slots Evolved 10 | . . . . . 4 . . . 4 . . . . 2 . . . . Power 1 | . . . . . 1 . . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . Utility 6 | . . . . . 1 . . . 3 . . . . 2 . . . . Weapon 1 | . . . . . . . . . 1 . . . . . . . . . Parts Attached 153 | 6 13 . 3 . 10 3 . 2 18 4 6 . 7 59 5 5 7 5 Power 25 | 1 1 . . . 2 2 . 1 4 . . . 1 10 2 . 1 . Engine 13 | 1 1 . . . 2 1 . 1 2 . . . . 5 . . . . Core 11 | . . . . . . 1 . . 2 . . . 1 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . 1 . Propulsion 35 | 2 2 . . . 1 . . . . 3 2 . 4 14 1 3 3 . Treads 3 | . 2 . . . . . . . . . . . 1 . . . . . Leg 14 | 2 . . . . . . . . . 3 2 . 1 1 . 2 3 . Wheel . | . . . . . . . . . . . . . . . . . . . Hover 15 | . . . . . . . . . . . . . . 13 1 1 . . Flight 3 | . . . . . 1 . . . . . . . 2 . . . . . Utility 58 | 1 7 . . . 4 1 . . 10 . 3 . 1 23 2 1 3 2 Device 24 | . 4 . . . 1 1 . . 4 . 2 . . 9 . 1 1 1 Storage 7 | 1 2 . . . 1 . . . . . . . . 2 . . 1 . Processor 15 | . . . . . 1 . . . 2 . . . 1 9 2 . . . Hackware 5 | . . . . . . . . . 4 . . . . 1 . . . . Protection 7 | . 1 . . . 1 . . . . . 1 . . 2 . . 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 35 | 2 3 . 3 . 3 . . 1 4 1 1 . 1 12 . 1 . 3 Energy Gun 3 | . . . . . . . . 1 . . . . . . . . . 2 Energy Cannon 6 | . . . 3 . 1 . . . . . . . 1 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . . . . Ballistic Cannon 9 | . . . . . . . . . . . . . . 8 . 1 . . Launcher 6 | . . . . . 1 . . . 2 1 1 . . . . . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . 2 . . . 1 . . . . . . . . 3 . . . . Slashing Weapon 2 | . . . . . . . . . 2 . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . Unidentified Prototypes 7 | . . . . . . . . . . . . . 1 1 . . 5 . Corrupted Parts 2 | . . . . . . . . . 1 . . . . . . . . 1 System Corruption 9 | . . . . . . . . . 4 . . . . . . . . 5 Parts Lost 54 | . 1 . . . . . . . . 2 8 . 10 22 2 . . 9 Power 10 | . 1 . . . . . . . . . 2 . 1 5 1 . . . Propulsion 18 | . . . . . . . . . . 1 3 . 4 7 1 . . 2 Utility 16 | . . . . . . . . . . 1 2 . 4 7 . . . 2 Weapon 10 | . . . . . . . . . . . 1 . 1 3 . . . 5 Highest Loss Streak 8 | . 1 . . . . . . . . 1 3 . 8 7 2 . . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . . . Average Backups 9 | 2 8 8 5 5 8 14 14 14 14 14 9 8 8 8 8 7 8 7 Power . | . 1 . . . . 1 1 . . . . . . . . . . . Propulsion 2 | 1 3 2 1 1 1 1 2 3 4 3 . 1 1 2 1 . . . Utility 2 | . 1 2 1 1 3 5 6 7 4 4 2 3 3 1 2 3 3 3 Weapon 3 | . 2 4 2 2 3 5 5 4 5 6 5 4 3 3 4 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 37 | . 6 1 2 . 3 4 3 1 3 1 1 . 3 6 . . . 3 Power 5 | . 1 1 . . . 2 . 1 . . . . . . . . . . Propulsion 7 | . 2 . . . . . . . 2 1 1 . . 1 . . . . Utility 14 | . 1 . 1 . 3 2 1 . . . . . 2 3 . . . 1 Weapon 10 | . 2 . 1 . . . 2 . 1 . . . 1 2 . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 78 | . 96 100 99 100 64 72 72 54 65 69 72 53 59 82 86 88 91 91 Engine 6 | . 13 14 14 14 11 14 9 13 5 6 1 . . 3 2 . . . Core 3 | . . . . . . 3 9 4 6 6 . . 3 3 5 11 8 5 Treads 2 | . 4 . 4 28 . . . . . . . . 3 . . . . . Leg 8 | . 23 28 23 . . . . . . . 23 6 1 . . 6 14 22 Hover 5 | . . . . . . . . . . . . . . 20 20 10 7 . Flight 2 | . . . . . 8 9 9 9 6 5 . . 5 . . . . . Device 10 | . 10 14 14 14 9 9 9 9 10 11 7 6 5 15 5 7 11 8 Storage 8 | . 14 14 14 14 9 9 9 9 6 6 6 6 5 4 5 5 6 11 Processor 9 | . . . . . 5 9 9 9 7 6 6 6 6 15 33 32 23 17 Hackware 4 | . . . . . . . . . 14 13 13 13 12 1 . . . . Protection 1 | . 1 . . . 3 . . . . . 3 6 5 . . . 1 4 Energy Cannon 4 | . . . 19 28 13 13 9 . . . . . . . . . . . Ballistic Gun 3 | . 26 28 8 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . 6 10 10 11 7 Impact Weapon 1 | . 1 . . . . 4 9 . . . . . . 5 . . . . Slashing Weapon 1 | . . . . . . . . . 1 10 4 6 5 . . . . . Peak Build Rating 92 | 6 10 8 21 21 51 64 60 58 78 77 55 29 42 84 79 72 92 92 Average Rating 47 | 4 7 8 16 21 46 60 59 55 69 73 43 29 33 65 68 66 77 87 On Entrance 41 | . 6 8 8 21 21 51 60 60 57 77 47 29 29 11 79 68 72 92 Avg Prop Armor Cover (%) 9 | . . . . . . . 28 . . . 10 . 5 10 . 7 7 . Naked Turns 1 | . . . . . . . . . . . . . . . . . . 1 Heaviest Build 67 | 12 22 20 30 30 43 50 44 44 51 50 54 32 46 67 43 40 58 58 Greatest Support 115 | 20 40 20 40 40 50 50 50 50 50 50 69 15 28 48 44 40 115 115 Greatest Overweight (x) 14 | . 1 . 9 . . . 14 . 1 2 10 2 10 5 1 2 13 . Average Overweight (x) . | . . . . . . . . . . . . 2 2 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 15 10 10 10 10 10 Average Capacity 11 | 7 9 10 10 10 10 15 15 15 15 15 15 15 14 9 10 10 10 9 Most Carried 15 | 6 10 10 10 10 13 15 15 15 15 15 11 8 9 10 10 10 10 10 Average Carried 10 | 2 9 9 9 10 9 14 14 14 14 14 9 8 8 9 9 8 9 8 Final Capacity 15 | 8 10 10 10 10 15 15 15 15 15 15 15 15 5 10 10 10 10 5 Final Carried 15 | 6 10 10 10 10 13 15 15 15 15 12 8 8 3 10 9 9 10 5 Class Distribution -------------------- 49% | Mutant 28% | Hacker-Mutant 10% | Scavenger-Mutant 9% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Commander-Mutant | -8/Storage Commander-Mutant | -8/Recycling Commander-Mutant | -8/Scraptown Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Mutant | -4/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Matter Collected 4152 | 222 529 . . . 319 221 42 62 362 103 216 . 180 1240 326 68 . 262 Remotely 50 | . 50 . . . . . . . . . . . . . . . . . Salvage Created 3736 | . 395 . . . 366 812 . . 422 10 215 . 94 1047 179 . . 196 Parts 199 | . 22 . . . 23 45 . . 27 1 8 . 7 39 18 . . 9 Haulers Intercepted 8 | . 2 . . . 2 4 . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Field Recycled 25 | . . . . . . . . . . . . . . 25 . . . . Retrieved Matter 200 | . . . . . . . . . . . . . . 200 . . . . Parts Self-Destructed 40 | . . . . . . . . . . . 8 . 11 . 15 . . 6 Prevented 16 | . . . . . . . . . . . 12 . . . . . . 4 Parts Restored . | . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 78 | . 7 . . . 6 11 . . 4 1 3 . 4 24 13 . . 5 Melee 9 | . 1 . . . . . . . 1 1 . . 3 3 . . . . Guns 5 | . 5 . . . . . . . . . . . . . . . . . Cannons 31 | . . . . . 2 4 . . . . . . . 16 6 . . 3 AOE 24 | . . . . . 4 5 . . 2 . 1 . 1 2 7 . . 2 Classes Destroyed 14 | . 3 . . . 2 3 . . 3 1 . . . 1 . . . 1 Worker 5 | . 1 . . . . 2 . . . . . . . 2 . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . Hauler 8 | . 2 . . . 2 4 . . . . . . . . . . . . Recycler 2 | . . . . . . . . . 1 . . . . 1 . . . . Operator 3 | . . . . . . . . . 3 . . . . . . . . . Drone 1 | . . . . . . . . . . . . . . . . . . 1 Watcher 6 | . . . . . . 1 . . . . . . . 5 . . . . Swarmer 25 | . . . . . . 3 . . . . . . 3 4 13 . . 2 Grunt 23 | . 7 . . . 2 5 . . 1 . 3 . . 4 . . . 1 Brawler 2 | . . . . . 1 . . . . . . . . 1 . . . . Sentry 12 | . . . . . 3 3 . . 1 . . . . 4 . . . 1 Hunter 2 | . . . . . . . . . . . . . . 2 . . . . Programmer 12 | . . . . . . . . . 2 . . . 1 9 . . . . Thief 1 | . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 9 | . 2 . . . 4 9 . . 4 1 3 . 2 6 5 . . 2 Combat Bots Only 5 | . 2 . . . 4 4 . . 2 1 3 . 2 5 5 . . 2 Max Kills in Single Turn 3 | . 1 . . . 2 2 . . 2 1 1 . 1 2 3 . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 2 1 . . 1 . 1 . 1 2 3 . . 2 Melee 1 | . 1 . . . . . . . 1 1 . . 1 1 . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Hostile Shots Fired 800 | . 32 . . . 33 58 . . 39 89 77 . 91 240 21 5 . 115 Missed 287 | . 4 . . . 16 24 . . 24 50 20 . 21 79 6 1 . 42 Hits 513 | . 28 . . . 17 34 . . 15 39 57 . 70 161 15 4 . 73 Melee 24 | . . . . . . . . . . 1 16 . . . 3 4 . . Projectile 489 | . 28 . . . 17 34 . . 15 38 41 . 70 161 12 . . 73 Critical Strikes 20 | . 1 . . . 1 . . . 3 2 4 . 1 5 . . . 3 Part Disruptions 2 | . . . . . . . . . . . . . . 2 . . . . Damage Taken 9464 | . 370 . . . 395 427 41 . 243 643 1041 . 1126 3356 182 5 . 1635 Core 1878 | . 63 . . . 120 20 . . 27 94 230 . 337 652 13 . . 322 Absorbed by Shields 4 | . . . . . . 4 . . . . . . . . . . . . Redirected to Shielding 189 | . . . . . . . . . . . . . . . . . . 189 Ignored by Resistances 78 | . . . . . . . . . . . 78 . . . . . . . Regen/Repaired (Parts) 39 | . . . . . 39 . . . . . . . . . . . . . Core Remaining (%) 66 | 100 . . . 74 . . . 74 . . . . 19 . . . . . Volleys Fired 210 | . 29 . . . 27 22 . . 15 3 5 . 6 74 13 7 . 9 Largest 3 | . 2 . . . 2 1 . . 1 1 1 . 1 3 2 2 . 2 Hottest 141 | . 40 . . . 116 60 . . 60 43 43 . 75 141 94 94 . 94 Shots Fired 332 | . 58 . . . 38 23 1 . 15 3 5 . 6 138 22 7 . 16 Gun 58 | . 58 . . . . . . . . . . . . . . . . . Cannon 222 | . . . . . 21 23 1 . 1 . . . 1 138 18 7 . 12 Launcher 52 | . . . . . 17 . . . 14 3 5 . 5 . 4 . . 4 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 227 | . 58 . . . . . . . . . . . . 132 18 7 . 12 Thermal 12 | . . . . . 6 . . . . . . . . 6 . . . . Explosive 28 | . . . . . 17 . . . 2 . . . 5 . 4 . . . Electromagnetic 65 | . . . . . 15 23 1 . 13 3 5 . 1 . . . . 4 Robot Hit Streak 19 | . 13 . . . 6 5 . . 6 . 3 . 3 19 4 5 . 3 Robot Miss Streak 5 | . 5 . . . 2 2 . . 1 . 1 . 2 4 2 2 . 2 Penetration Max 1 | . . . . . . . . . . . . . . 1 . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . Shots Hit Robots 252 | . 45 . . . 14 20 . . 4 7 13 . 10 119 7 3 . 10 Core Hits 147 | . 17 . . . 16 20 . . 11 3 7 . 7 43 15 . . 8 Critical Kills 1 | . 1 . . . . . . . . . . . . . . . . . Critical Parts Destroyed 6 | . . . . . . 2 . . . . . . . 4 . . . . Critical Strikes 37 | . 1 . . . . 2 . . . 3 2 . 1 24 2 2 . . Blast 24 | . . . . . . . . . . . . . . 20 2 2 . . Smash 7 | . 1 . . . . 2 . . . . . . . 4 . . . . Sever 6 | . . . . . . . . . . 3 2 . 1 . . . . . Melee Attacks 132 | . 10 . . . 4 12 . . 6 18 16 . 10 56 . . . . Impact 82 | . 10 . . . 4 12 . . . . . . . 56 . . . . Slashing 50 | . . . . . . . . . 6 18 16 . 10 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . . 2 . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . 1 . . . . . . . . 1 . . . 12 . . . . Damage Inflicted 11928 | . 805 . . . 654 1869 . . 768 439 644 . 389 4898 715 134 . 613 Guns 461 | . 461 . . . . . . . . . . . . . . . . . Cannons 4295 | . . . . . 150 255 . . 9 . . . 26 3161 269 134 . 291 Explosions 4384 | . . . . . 504 1344 . . 727 153 330 . 90 468 446 . . 322 Melee 2777 | . 344 . . . . 270 . . 32 286 314 . 273 1258 . . . . Ramming 11 | . . . . . . . . . . . . . . 11 . . . . Kinetic 4113 | . 461 . . . . . . . . . . . . 2958 269 134 . 291 Thermal 1004 | . . . . . 67 52 . . 214 . . . . 671 . . . . Explosive 875 | . . . . . 249 . . . 90 . . . 90 . 446 . . . Electromagnetic 3148 | . . . . . 338 1547 . . 432 153 330 . 26 . . . . 322 Impact 1872 | . 344 . . . . 270 . . . . . . . 1258 . . . . Slashing 905 | . . . . . . . . . 32 286 314 . 273 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 28 | . . . . . 11 28 28 28 9 9 9 9 9 16 7 7 7 7 Average Corruption 11 | . . . . . 10 25 28 28 6 9 9 9 9 7 7 7 7 4 Corruption Purged 21 | . . . . . . . . . . . . . . 16 . . . 5 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 310 | . . . . . 20 23 27 26 21 9 27 7 38 66 11 15 5 15 Message Errors 72 | . . . . . 6 7 8 6 4 3 6 3 5 12 2 3 2 5 Matter Fused 82 | . . . . . 5 4 7 7 4 4 8 1 8 23 3 4 1 3 Heat Flow Errors 34 | . . . . . 1 . 5 2 2 1 6 . 8 2 . 3 2 2 Energy Discharges 42 | . . . . . 3 5 3 3 4 . 2 . 11 7 3 1 . . Parts Rejected 4 | . . . . . 2 . . . . . . . . 2 . . . . Parts Fused 5 | . . . . . . . . . 1 . 2 . 1 . . . . 1 Data Loss (minor) 41 | . . . . . . 3 2 6 2 . 3 3 2 14 1 3 . 2 Data Loss (major) 11 | . . . . . 1 . 1 1 3 1 . . 1 1 1 . . 1 Misfires 6 | . . . . . 1 1 1 . . . . . . 2 1 . . . Alerts 5 | . . . . . . . . 1 1 . . . 2 1 . . . . Misdirections 4 | . . . . . 1 3 . . . . . . . . . . . . Weapon Failures 4 | . . . . . . . . . . . . . . 2 . 1 . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 899 | . 92 . . . 2 267 . . 135 8 . . 15 370 . 10 . . Projectiles 145 | . . . . . 1 2 . . . . . . 1 131 . 10 . . Explosions 234 | . . . . . 1 92 . . 135 3 . . . 3 . . . . Melee 520 | . 92 . . . . 173 . . . 5 . . 14 236 . . . . Knockbacks 36 | . 3 . . . . . . . . . . . . 23 2 3 . 5 Impact 4 | . 2 . . . . . . . . . . . . 2 . . . . Kinetic 30 | . . . . . . . . . . . . . . 21 2 3 . 4 Secondary 2 | . 1 . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 217 | . . . . . 127 . . . 69 10 . . . 5 . . . 6 Shots 6 | . . . . . 2 . . . 2 1 . . . . . . . 1 Rammed 3 | . . . . . . . . . . . . . . 3 . . . . Targets Rammed 3 | . . . . . . . . . . . . . . 3 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 20 . . . 230 204 222 260 112 271 250 . 255 513 . 118 119 182 Average Temperature 120 | . 6 . . . 62 55 65 115 47 158 107 . 96 146 . 63 65 74 Received Heat Transfer 1731 | . 234 . . . 117 126 24 . 27 171 188 . 99 360 . . . 385 Effects 41 | . . . . . . . . . . . . . . 41 . . . . Shutdowns 10 | . . . . . . . . . . . . . . 10 . . . . Energy Bleed 5 | . . . . . . . . . . . . . . 5 . . . . Interference 16 | . . . . . . . . . . . . . . 16 . . . . Matter Decay 2 | . . . . . . . . . . . . . . 2 . . . . Short Circuit 3 | . . . . . . . . . . . . . . 3 . . . . Damage (minor) 1 | . . . . . . . . . . . . . . 1 . . . . Damage (major) 3 | . . . . . . . . . . . . . . 3 . . . . Damage (core) 1 | . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . 1 . . . . 4 . . 1 . 2 . . 4 . . . . Combat Hostiles 9 | . 1 . . . . 2 . . 1 . 2 . . 3 . . . . Parts Fried 15 | . . . . . 1 6 . . 2 . 2 . . 4 . . . . Impact Corruptions 17 | . 3 . . . . 4 . . . . . . . 10 . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . . . . . . . . . . . . 2 . . . . Heat Transferred 811 | . . . . . 111 50 . . 100 . . . . 550 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen 10 | . . . . . . . . . . . 5 . . . 2 3 . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . . . . . . . Latent Energy Used 1828 | . . . . . 654 974 . . 200 . . . . . . . . . LE Corruption 31 | . . . . . 11 17 . . 3 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Maximum Alert Level 4 | . . . . . 1 4 2 . . . . . . 2 . . . . Low Security (%) 69 | 100 100 100 . 100 68 12 66 . 100 . . . . 42 . . . . Level 1 20 | . . . . . 31 16 20 . . . . . . 43 . . . . Level 2 6 | . . . . . . 13 13 . . . . . . 14 . . . . Level 3 1 | . . . . . . 30 . . . . . . . . . . . . Level 4 1 | . . . . . . 26 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 1135 | . 52 . . 5 302 1135 430 . 169 . . . . 490 . . . . Initial 430 | . . . . . . 124 430 . . . . . . 44 . . . . Average 147 | . 11 . . . 163 747 201 . 58 . . . . 191 . . . . Influence Increases 5170 | . 284 . . 5 569 1210 81 . 468 345 115 . 320 1323 290 . . 160 Destroy 0b10 Robot/C 1980 | . 140 . . . 120 520 40 . 80 . 60 . 160 520 260 . . 80 Destroy 0b10 Robot/NC 130 | . 15 . . . 10 40 . . 20 . . . . 40 . . . 5 Destroy Leader 478 | . 44 . . . 44 150 . . 30 . 10 . 20 150 30 . . . Allied During Kill 269 | . . . . . . 229 9 . . . . . 20 11 . . . . Trap Triggered on 0b10 20 | . . . . . 20 . . . . . . . . . . . . . Successful Hack 180 | . 55 . . 5 38 7 32 . 10 . . . . 33 . . . . Disable Machine 345 | . . . . . 45 45 . . 120 . . . . 135 . . . . Destroy Structure 478 | . . . . . 112 69 . . 73 . . . . 224 . . . . Partial Spotted 120 | . . . . . 30 15 . . 15 . . . . 60 . . . . Lose Combat Pursuer 1170 | . 30 . . . 150 135 . . 120 345 45 . 120 150 . . . 75 Influence Decreases 5138 | . 284 . . 5 274 401 1174 11 299 263 366 . 248 919 377 288 101 128 Entered New Map 1348 | . . . . . . 171 674 11 . 63 49 . . 28 177 74 101 . Time Decay 2904 | . 274 . . 5 274 190 270 . 280 180 247 . 198 514 180 214 . 78 Lost Part 377 | . 10 . . . . . . . . 20 60 . 30 187 20 . . 50 Lost Ally 209 | . . . . . . 40 80 . 19 . 10 . 20 40 . . . . Purge Threat 300 | . . . . . . . 150 . . . . . . 150 . . . . Squads Dispatched 24 | . 1 . . . 1 5 . . 5 . 1 . . 10 . . . 1 Investigation 8 | . . . . . 1 . . . 3 . 1 . . 3 . . . . Extermination 7 | . . . . . . . . . 1 . . . . 6 . . . . Reinforcement 5 | . 1 . . . . 2 . . 1 . . . . 1 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . 1 Garrison 3 | . . . . . . 3 . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . 1 . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Distress Signals 7 | . . . . . 3 2 . . . . . . . 1 . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 225 | . 14 . . . 21 31 3 . 12 23 20 . 14 49 15 3 . 20 Peak Tracking Total 9 | . 3 . . . 7 6 3 . 5 7 8 . 4 7 5 3 . 9 Tactical Retreats 39 | . 1 . . . 7 5 . . 2 11 3 . 4 4 . . . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Traps Triggered 2 | . . . . . . 1 . . 1 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 11 | . 11 . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed 1 | . 1 . . . . . . . . . . . . . . . . . Reprogrammed 1 | . 1 . . . . . . . . . . . . . . . . . Reused 2 | . . . . . 2 . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . 2 . . . . . . . . . . . . . Triggered 2 | . . . . . 2 . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 2 2 2 . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Disabled 24 | . . . . . 3 3 . . 8 . . . 1 9 . . . . Max in Single Turn 5 | . . . . . 1 1 . . 5 . . . . 5 . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Machines Accessed 70 | . 7 . 2 1 10 3 9 2 12 . 2 4 . 12 . . 6 . Terminals 31 | . 6 . . 1 6 3 6 . 4 . 1 . . 4 . . . . Fabricators 7 | . . . . . . . . . 4 . . . . 3 . . . . Repair Stations 3 | . . . . . 1 . . . . . . . . 2 . . . . Recycling Units 7 | . 1 . . . 2 . 2 . 1 . . . . 1 . . . . Scanalyzers 3 | . . . . . . . . . 1 . . . . 2 . . . . Garrison Access 3 | . . . . . 1 . . . 2 . . . . . . . . . Total Hacks 208 | . 28 . 2 3 22 8 21 5 29 . 7 28 . 36 . . 19 . Successful 136 | . 15 . 2 1 13 3 10 5 16 . 7 28 . 17 . . 19 . Failed 69 | . 12 . . 2 9 5 10 . 13 . . . . 18 . . . . Catastrophic 15 | . 3 . . . 2 1 2 . 1 . . . . 6 . . . . Database Lockouts 3 | . 1 . . . . . 1 . . . . . . 1 . . . . Manual 64 | . 18 . 1 3 11 2 12 . 6 . 1 . . 10 . . . . Terminals 88 | . 26 . . 3 14 8 16 . 7 . 4 . . 10 . . . . Fabricators 14 | . . . . . . . . . 8 . . . . 6 . . . . Repair Stations 6 | . . . . . 2 . . . . . . . . 4 . . . . Recycling Units 17 | . 2 . . . 5 . 4 . 1 . . . . 5 . . . . Scanalyzers 19 | . . . . . . . . . 8 . . . . 11 . . . . Garrison Access 6 | . . . . . 1 . . . 5 . . . . . . . . . Terminal Hacks 88 | . 11 . 2 . 4 2 6 5 2 . 7 28 . 2 . . 19 . Record 31 | . . . 1 . . . . 5 . . 7 11 . . . . 7 . Part Schematic 12 | . . . . . . . . . . . . 8 . . . . 4 . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . . Robot Analysis 10 | . 3 . . . 1 1 1 . . . . . . . . . 4 . Prototype ID Bank 10 | . 1 . . . 1 . 1 . . . . 3 . . . . 4 . Open DSF 1 | . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Branch Access Points 1 | . . . . . 1 . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . . . 1 . 1 . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 1 . . . . . . 1 . . . . Locate Traps 2 | . 2 . . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . Surveillance Status 1 | . 1 . . . . . . . . . . . . . . . . . Patrol Status 1 | . 1 . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . 1 . . . . . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . Release Object 1 | . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . 2 . . . . Network Status 1 | . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . 1 . . . . Build 2 | . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 4 | . . . . . 2 . . . . . . . . 2 . . . . Scan Component 2 | . . . . . 1 . . . . . . . . 1 . . . . Repair 1 | . . . . . 1 . . . . . . . . . . . . . Refit 1 | . . . . . . . . . . . . . . 1 . . . . Recycling Unit Hacks 11 | . 2 . . . 3 . 3 . 1 . . . . 2 . . . . Process 1 | . 1 . . . . . . . . . . . . . . . . . Report Inventory 7 | . 1 . . . 2 . 2 . 1 . . . . 1 . . . . Retrieve Components 3 | . . . . . 1 . 1 . . . . . . 1 . . . . Scanalyzer 16 | . . . . . . . . . 8 . . . . 8 . . . . Insert Component 2 | . . . . . . . . . 1 . . . . 1 . . . . Analyze 2 | . . . . . . . . . 1 . . . . 1 . . . . Retrieve Study 12 | . . . . . . . . . 6 . . . . 6 . . . . Garrison Access Hacks 3 | . . . . . 1 . . . 2 . . . . . . . . . Seal Access 3 | . . . . . 1 . . . 2 . . . . . . . . . Unauthorized Hacks 10 | . 2 . . 1 3 1 1 . 1 . . . . 1 . . . . Terminals 9 | . 2 . . 1 3 1 1 . . . . . . 1 . . . . Botnet 9 | . 2 . . 1 3 1 1 . . . . . . 1 . . . . Fabricators 1 | . . . . . . . . . 1 . . . . . . . . . Fabnet 1 | . . . . . . . . . 1 . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 7 . . 1 9 3 6 . 11 . 1 . . 11 . . . . Full Trace Events 9 | . 1 . . . 1 1 . . 2 . 1 . . 3 . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . . Robots Built 2 | . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . . . . . . . . . 67 . . . . Total Robot Build Rating 8 | . . . . . . . . . . . . . . 8 . . . . Part Schematics Acquired 14 | . . . . . . . . . 1 . . 8 . 1 . . 4 . Parts Built 2 | . . . . . . . . . 2 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . 53 . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . 12 . . . . . . . . . Part Studies Acquired 12 | . . . . . . . . . 6 . . . . 6 . . . . Parts Repaired 1 | . . . . . 1 . . . . . . . . . . . . . Time 26 | . . . . . 26 . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter 86 | . 86 . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 7 | . . . . . 2 . 2 . . . . . . 3 . . . . Parts Scanalyzed 2 | . . . . . . . . . 1 . . . . 1 . . . . Part Schematics Acquired 2 | . . . . . . . . . 1 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . 3 3 3 3 3 1 Robots Rewired 9 | . . . . . . . 9 . . . . . . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total Allies 22 | . . . . . . 10 9 . . . . . 1 2 . . . . Largest Group 10 | . . . . . . 10 9 4 4 . . . 1 2 . . . . Highest-Rated Group 173 | . . . . . . 173 130 68 68 . . . 96 64 . . . . Highest-Rated Ally 96 | . . . . . . 29 27 27 27 . . . 96 32 . . . . Total Orders 7 | . . . . . . . 4 . 2 . 1 . . . . . . . DROP 1 | . . . . . . . 1 . . . . . . . . . . . PICKUP 2 | . . . . . . . 2 . . . . . . . . . . . COLLECT 1 | . . . . . . . 1 . . . . . . . . . . . EXPLORE 3 | . . . . . . . . . 2 . 1 . . . . . . . Ally Attacks 98 | . . . . . . 64 9 . 1 . . . 14 10 . . . . Total Damage 1882 | . . . . . . 844 92 . 14 . . . 461 471 . . . . Kills 24 | . . . . . . 16 2 . . . . . 4 2 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Active Infowar (turns) 5821 | . 770 . . . . . . . 1 . 557 260 1184 2109 . 218 234 488 Optics 561 | . . . . . . . . . . . . . . 561 . . . . IFF 1986 | . . . . . . . . . . . 554 260 1172 . . . . . Terrain 137 | . . . . . . . . . 1 . 3 . 12 121 . . . . Structural 100 | . 100 . . . . . . . . . . . . . . . . . Seismic 670 | . 670 . . . . . . . . . . . . . . . . . Triangulation 2027 | . . . . . . . . . . . . . . 2027 . . . . Cloaking 940 | . . . . . . . . . . . . . . . . 218 234 488 Robot Analysis Total 10 | . 3 . . . 1 1 1 . . . . . . . . . 4 . Derelict Logs Recovered 7 | . . . . 1 . . . . . 1 2 . 1 . . 1 . 1 Drone Launches 3 | . . . . . . . . . 2 . 1 . . . . . . . Drone Recoveries 1 | . . . . . . . . . 1 . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Turns Passed 13328 | 69 1172 324 1047 488 647 383 590 557 1044 369 1057 260 1259 2516 378 445 234 489 Spaces Moved 11498 | 47 737 241 638 294 810 458 560 930 1419 598 740 101 444 2087 499 353 166 376 Core 231 | 3 . . 5 . . . 7 . . . 6 . 61 145 . . 1 3 Treads 588 | . 32 . 95 294 . . . . . . . . 167 . . . . . Legs 3226 | 44 705 241 538 . . . . . . 7 734 101 92 8 . 218 165 373 Wheels . | . . . . . . . . . . . . . . . . . . . Hover 2568 | . . . . . . . . . . . . . . 1934 499 135 . . Flight 4885 | . . . . . 810 458 553 930 1419 591 . . 124 . . . . . Fastest Speed 45 | 50 120 120 120 160 50 50 50 50 50 50 103 260 50 45 50 116 120 50 Average Speed 90 | 115 121 120 160 160 50 50 58 50 50 51 119 260 266 70 66 119 123 119 Slowest Speed 775 | 120 190 120 500 160 50 50 750 50 150 245 550 260 775 270 108 260 700 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . 6 2 . . 4 . . . . . . . . . Potential Cave-ins 7 | . . . . . 2 . . . . 5 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . 1 . . . . Teleports 1 | . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 61 | 3 96 23 88 67 58 89 93 60 37 81 72 75 53 43 74 50 62 35 Regions Visited 18 Branch Regions 14 Pre-discovered Areas 8 | . . . 1 2 . . . . . . 1 1 . . . . 3 . Known Exits Taken 6 | . . . . . 1 . . . 1 1 1 1 1 . . . . . Unknown Exits Taken 12 | 1 1 1 1 1 . 1 1 1 . . . . . 1 1 1 1 . Scrap Searched 19 | . . . . . . . . 6 . 3 3 . 2 . 3 1 . 1 Spaces Dug 117 | . . . . . 90 5 . . 4 9 . . . 9 . . . . Terrain Destroyed 578 | . . . . . 186 88 . . 69 9 . . 32 144 41 3 . 6 Melee 31 | . . . . . 4 5 . . 4 9 . . . 9 . . . . Projectile 77 | . . . . . 2 . . . . . . . . 53 13 3 . 6 AOE 470 | . . . . . 180 83 . . 65 . . . 32 82 28 . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Scr Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Total 13897 | 58 934 277 664 312 1001 564 822 1023 1721 632 885 100 496 2927 520 368 195 398 Wait 1459 | . 83 33 1 19 121 36 128 86 231 2 103 . 23 583 . . 7 3 Move 11456 | 46 736 240 637 293 797 453 559 929 1410 597 739 100 443 2086 498 352 165 376 Hop 12 | . . . . . 6 2 . . 4 . . . . . . . . . Pick Up 105 | 6 13 2 6 . 15 9 5 1 10 1 4 . 1 26 . 3 2 1 Fast Attach 115 | 6 10 . 4 . 6 . 1 1 11 4 3 . 5 47 4 2 8 3 Attach 47 | . 1 . 2 . 2 . . . 5 . 7 . 4 15 1 3 3 4 Detach 39 | . 6 . . . . . . . 7 1 3 . 1 15 . 1 5 . Swap 61 | . 18 . 1 . 7 7 . 1 9 1 3 . . 10 4 . . . Drop 127 | . 18 2 13 . 14 9 6 5 13 6 2 . 3 29 . . 5 2 Fire 210 | . 29 . . . 27 22 . . 15 3 5 . 6 74 13 7 . 9 Melee 113 | . 9 . . . 4 12 . . 6 17 16 . 10 39 . . . . Ram 3 | . . . . . . . . . . . . . . 3 . . . . Kick . | . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . 14 . . . . . . . . . . . . Rewire 123 | . . . . . . . 123 . . . . . . . . . . . Trap 13 | . 11 . . . 2 . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown -6/Factory (discovered 3 exits: *Fac x2 / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x3 / [*Upp]) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 70 | -11/Scrapyard | Entered Materials 70 | -10/Materials | Discovered new exit (range 8) 239 | -10/Materials | Discovered new exit (range 16) 322 | -10/Materials | Build established: Mutant 486 | -10/Materials | Central database locked down 598 | -10/Materials | Discovered new exit (range 14) 709 | -10/Materials | Discovered new exit (range 3) 1001 | -10/Materials | Discovered new exit (range 12) 1242 | -10/Materials | Entered Mines 1312 | -10/Mines | Found a hidden stash of uninstalled traps 1524 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1524 | -10/Mines | Discovered new exit (range 5) 1566 | -10/Mines | Entered Exiles 1595 | -10/Exiles | Met 8R-AWN 1617 | -10/Exiles | Met EX-HEX 1662 | -10/Exiles | Met EX-DEC 1671 | -10/Exiles | Learned location of Zion (-7) 1697 | -10/Exiles | Met EX-BIN 1781 | -10/Exiles | Aligned with FarCom system 1782 | -10/Exiles | Given EX-Vault access code 1812 | -10/Exiles | Opened EX-Vault 1823 | -10/Exiles | Found Prototype Device 1826 | -10/Exiles | Identified Skeleton Box 1838 | -10/Exiles | Found Latent Energy Streamer 1889 | -10/Exiles | Found Flying Fortress v7 1935 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2048 | -10/Exiles | Visited The Gauntlet 2594 | -10/Exiles | Discovered new exit (range 14) 2613 | -10/Exiles | Stole three prototypes: Latent Energy Streamer, Flying Fortress v7, Skeleton Box 2613 | -10/Exiles | Entered Mines 2724 | -9/Mines | Discovered new exit (range 5) 2725 | -9/Mines | Learned location of Storage (-8) 3101 | -9/Mines | Entered Materials 3101 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x2, Utility x1 3253 | -8/Materials | System corruption reached 10% 3513 | -8/Materials | Repaired Ion Engine 3579 | -8/Materials | Identified exit to Factory 3631 | -8/Materials | Discovered new exit (range 4) 3683 | -8/Materials | Identified exit to Storage 3748 | -8/Materials | Entered Storage 3750 | -8/Storage | FarCom data flow suspended 3815 | -8/Storage | Remotely autohacked Sealed Heavy Doors 3836 | -8/Storage | Remotely autohacked Sealed Heavy Doors 3889 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 3901 | -8/Storage | Garrison activated, responded to threat 3942 | -8/Storage | Discovered exit to Factory (range 9) 4056 | -8/Storage | Met 01-MTF 4073 | -8/Storage | Discovered new exit (range 6) 4131 | -8/Storage | Entered Recycling 4131 | -8/Recycling | Accompanied by 1 ally (01-MTF) 4338 | -8/Recycling | Discovered new exit (range 8) 4629 | -8/Recycling | Scanned before Scraplab entrance 4665 | -8/Recycling | Entered Scraplab 4674 | -8/Recycling | Discovered new exit (range 3) 4686 | -8/Recycling | Lost 6 allies 4709 | -8/Recycling | Build established: Commander-Mutant 4721 | -8/Recycling | Entered Scraptown 4721 | -8/Scraptown | Accompanied by 4 allies 4849 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 4865 | -8/Scraptown | Discovered new exit (range 5) 4918 | -8/Scraptown | Visited Symbiants 4933 | -8/Scraptown | Visited Cyclists 4964 | -8/Scraptown | Visited TADAMA 5066 | -8/Scraptown | Visited Fellowship of the Rings 5086 | -8/Scraptown | Visited Bundlers 5134 | -8/Scraptown | Visited IN-MT5's Study 5149 | -8/Scraptown | Visited The Evicted 5160 | -8/Scraptown | Turned away by UFD registrar 5278 | -8/Scraptown | Entered Factory 5278 | -6/Factory | Accompanied by 4 allies 5278 | -6/Factory | Evolved 4 slots: Utility x3, Weapon x1 5644 | -6/Factory | Fabricated Enh. Gauss Cannon (x2) 5751 | -6/Factory | Build established: Hacker-Mutant 5871 | -6/Factory | Discovered new exit (range 11) 6037 | -6/Factory | Discovered new exit (range 14) 6149 | -6/Factory | Identified exit to Factory 6296 | -6/Factory | Discovered new exit (range 7) 6299 | -6/Factory | Identified exit to Lower Caves 6322 | -6/Factory | Entered Lower Caves 6365 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6489 | -6/Lower Caves | Spotted B-75 Beast 6613 | -6/Lower Caves | Identified exit to Lower Caves 6649 | -6/Lower Caves | Encountered a Warlord checkpoint 6663 | -6/Lower Caves | Found DCF Scrap (15 items) 6691 | -6/Lower Caves | Entered another Lower Caves area 6706 | -6/Lower Caves | Discovered exit to Factory (range 16) 6816 | -6/Lower Caves | Learned Factory trap positions 6816 | -6/Lower Caves | Learned Research trap positions 6816 | -6/Lower Caves | Learned Factory garrison access intel 6887 | -6/Lower Caves | Lost 3 parts (1p1n1w) 6941 | -6/Lower Caves | Attacked by a faux Warlord 7007 | -6/Lower Caves | Remotely autohacked Sealed Heavy Doors 7055 | -6/Lower Caves | Entered an active Warlord outpost 7069 | -6/Lower Caves | Learned Extension stockpile data 7652 | -6/Lower Caves | Encountered a Master Thief 7652 | -6/Lower Caves | Encountered a Master Thief 7652 | -6/Lower Caves | Skeleton Box stolen by Master Thief 7653 | -6/Lower Caves | Discovered new exit (range 12) 7653 | -6/Lower Caves | Latent Energy Streamer stolen by Master Thief 7656 | -6/Lower Caves | Encountered a Master Thief 7670 | -6/Lower Caves | Ovr. Titanium Leg stolen by Master Thief 7712 | -6/Lower Caves | Learned Factory trap positions 7740 | -6/Lower Caves | Identified exit to Data Miner 7748 | -6/Lower Caves | Entered Data Miner 7748 | -6/Data Miner | Discovered new exit (range 6) 7769 | -6/Data Miner | Identified exit to Proximity Caves 7806 | -6/Data Miner | Met Data Miner 7904 | -6/Data Miner | Learned location of Section 7 (-3) 7904 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 7949 | -6/Data Miner | Received God Mode back door access code from Data Miner 8008 | -6/Data Miner | Entered Proximity Caves 8308 | -5/Proximity Caves | Core integrity fell below 50% 9179 | -5/Proximity Caves | Escorted by Enhanced Grunt 9223 | -5/Proximity Caves | Attracted the attention of an 0b10 base 9225 | -5/Proximity Caves | Lost 8 parts (1p2n4u1w) 9241 | -5/Proximity Caves | Core integrity fell below 20% 9262 | -5/Proximity Caves | Discovered exit to Factory (range 7) 9267 | -5/Proximity Caves | Entered Factory 9267 | -5/Factory | Evolved 2 slots: Utility x2 9268 | -5/Factory | Loaded intel: 103 trap records 9269 | -5/Factory | Loaded intel: 4 garrison access locations 9486 | -5/Factory | Build established: Mutant 9582 | -5/Factory | Discovered new exit (range 15) 9594 | -5/Factory | Identified exit to Factory 9747 | -5/Factory | Discovered exit to Factory (range 14) 9980 | -5/Factory | Discovered exit to Factory (range 15) 10046 | -5/Factory | Crushed by falling debris 10046 | -5/Factory | System corruption reached 10% 10077 | -5/Factory | Lost 4 parts (1n3u) 10206 | -5/Factory | Lost 7 parts (2p3n2u) 10282 | -5/Factory | Lost 4 parts (1p1u2w) 10605 | -5/Factory | Watched by a mysterious "MATRIX" hacker 10622 | -5/Factory | Incoming investigation squad redirected 10672 | -5/Factory | Fabricated Y-54 Guardian (x2) 11412 | -5/Factory | Core integrity fell below 50% 11580 | -5/Factory | Lost 5 parts (3n1u1w) 11693 | -5/Factory | Discovered new exit (range 7) 11748 | -5/Factory | Central database locked down 11783 | -5/Factory | Entered Upper Caves 11784 | -5/Upper Caves | Lyr. Heavy Armor Plating stolen by Master Thief 11785 | -5/Upper Caves | Encountered a Master Thief 11785 | -5/Upper Caves | Encountered a Master Thief 11787 | -5/Upper Caves | Antigrav System stolen by Master Thief 11805 | -5/Upper Caves | Encountered a Warlord checkpoint 11935 | -5/Upper Caves | Build established: Scavenger-Mutant 12123 | -5/Upper Caves | Discovered new exit (range 14) 12161 | -5/Upper Caves | Entered another Upper Caves area 12162 | -5/Upper Caves | Enh. Gauss Cannon stolen by Master Thief 12162 | -5/Upper Caves | Gyrokinetic Inverter stolen by Master Thief 12163 | -5/Upper Caves | Encountered a Master Thief 12163 | -5/Upper Caves | Encountered a Master Thief 12163 | -5/Upper Caves | Encountered a Master Thief 12169 | -5/Upper Caves | Antigrav System stolen by Master Thief 12286 | -5/Upper Caves | Learned Factory terminal intel 12332 | -5/Upper Caves | Entered a destroyed Warlord outpost 12492 | -5/Upper Caves | Discovered new exit (range 14) 12606 | -5/Upper Caves | Entered Zhirov 12606 | -5/Zhirov | Discovered new exit (range 3) 12628 | -5/Zhirov | Met Zhirov 12660 | -5/Zhirov | Found Alien Artifact 12678 | -5/Zhirov | Found Alien Artifact 12682 | -5/Zhirov | Identified Transdimensional Reconstructor 12682 | -5/Zhirov | Warped through subspace 12683 | -5/Zhirov | Identified Integrated Dissipator 12683 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 12698 | -5/Zhirov | Learned location of Command (-1) 12698 | -5/Zhirov | Learned location of Testing (-2) 12698 | -5/Zhirov | Learned location of Quarantine (-3) 12710 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12840 | -5/Zhirov | Entered Proximity Caves 12843 | -4/Proximity Caves | Learned 4 Research zone layouts 12963 | -4/Proximity Caves | Spotter reported a threat 13028 | -4/Proximity Caves | Build established: Mutant 13031 | -4/Proximity Caves | Spotter reported a threat 13044 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 13268 | -4/Proximity Caves | Core integrity fell below 20% 13286 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13328 | -4/Proximity Caves | Released all parts (12) 13329 | -4/Proximity Caves | Destroyed by G-67 Veteran with Field Laser Last Messages --------------- 13303_ Propulsion Shielding destroyed. 13303_ Carbon-fiber Leg destroyed. 13303_ Penetrated by Slug. 13309_ Slug penetrates Wall. 13312_ Penetrated by Slug. 13320_ 7J=CO%YZKMYM=#HXE0YJIAJ 13326_ Plasma Rifle destroyed. 13327_ Penetrated by Slug. 13327_ Plasma Rifle destroyed. 13328_ Released Hvy. Antimatter Reactor. 13328_ Released Adv. Myomer Leg. 13328_ Released Cloaking Device. 13328_ Released Imp. Targeting Computer. 13328_ Released Adv. Targeting Computer. 13328_ Released Med. Storage Unit. 13328_ Released Imp. Target Analyzer. 13328_ Released Lgt. Nuclear Core. 13328_ Released Adv. Myomer Leg. 13328_ Released Imp. Matter Compressor. 13328_ Released Adv. Heat Sink. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????# ??????????????????????????????????? | | ????????????# #????????????????????????????????? | | ???????????? ?????????????#????????????????? | | ???????????# ???????????? ##???????????????? | | ??????????## #???????????? #???????????????? | | ?????????## ##?????????? #???????????????? | | ????????## ??????????? #???????????????? | | ???????## ?????????? #???????????????? | | ??####?# #??????????# #???????????????? | | ?## ### #??????????# #????????????????? | | ?# # ##?????#### ??????????????????? | | ## ##???## ??????????????????? | | # ##?## ????????????????????? | | g g ### #?????????????????????? | | gg @#??????????????????????? | | gY g ! #??????????????????????? | | ### i l ==*#?##???????????????????? | | #####?# !!=### ##??????????????????? | | ##?????# |!### #??????????????????? | | # ##??????# ## # ### #??????????????????? | | #"###??????# ### ## ##??????????????????? | | #???????? #?# ## #???????????????????? | | ?????? #?# # #???????????????????? | | ?????# #####?# ## #???????????????????? | | ?????## #??????# ### #???????????????????? | | ??????## #???????# #?## #??????????????????? | | ??????# ???????? ??# #?????????????????? | | ??????# $????????? ?? #?????????????????? | | ??????# #????????? ?? #?????????????????? | | ?????? ??????????" ??# #?????????????????? | | ?????? ?????????? "" #?#### ###?????????????????? | | ????????????????? #????? #???????????????????? | | ?????????????????? #????? #???????????????????? | | ???????????????????? #????? #???????????????????? | | ???????????????????? ??????##???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 79 Energy Generation 42 Energy Capacity 520 Matter Stores 300 Matter Capacity 600 Sight Range 18 Terrain Scan Range 20 Terrain Scan Density 410 Cloak Strength 2 Power Amplification 30 Armor Coverage 600 Resistance: KI 20 Resistance: TH 25 Resistance: EM 25 Power Shielding 90 Propulsion Shielding 33 Evasion (%) 60 Targeting Accuracy 24 Target Analysis 9 Recoil Reduction 2 Matter Filtering 50 Particle Charging 20 Offensive Hacking 30 Defensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Arm. Leg | -6/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Adv. Surge Thruster | -6/Data Miner | Free Adv. Trap Scanner | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Field Recycling Unit | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free Y-54 Guardian | -6/Data Miner | Free L-61 Swordsman | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-36 Artificer | -6/Data Miner | Free Fabricated ------------ Enh. Gauss Cannon | x2 | -6/Factory | Preloaded Y-54 Guardian | x2 | -5/Factory Repaired ---------- Ion Engine | 35% | -8/Materials Studied --------- Missile Launcher | -6/Factory | Hacked Fission Core | -6/Factory | Hacked Proton Missile Launcher | -6/Factory | Hacked Imp. Proton Missile Launcher | -6/Factory | Hacked Arm. Leg | -6/Factory | Hacked Proton Cannon | -6/Factory | Hacked Antigrav System | -5/Factory | Hacked Powered Hammer | -5/Factory | Hacked Imp. Ion Engine | -5/Factory | Hacked Gravmag System | -5/Factory | Hacked Enh. Gauss Cannon | -5/Factory | Hacked Gyrokinetic Inverter | -5/Factory | Hacked Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Dissipator Achievements -------------- Blue Mage Ew, Corruption Fitting Room Look Less Dangerous Next Time Spot Them First Challenges ------------ None Game ------ Seed EnergyZipBox Manual? 0 Play Time 04:32:28 Cumulative 140.8 hours Start 2026.07.02 @ 15:55:41 End 2026.07.02 @ 21:11:30 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 115 Rogue 115 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 48 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 59f98829-5252-4a4b-8de4-a293d263cab1