Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.01 @ 15:04:50 Player: Infomantis Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (27) 135 Value Destroyed (710) 710 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (14) 14 TOTAL SCORE: 1979 Bonus ------- Follower Combat Kills 25 Friendly Fire -11 Cogmind --------- Core Integrity 182/400 Matter 200/300 Energy 41/100 System Corruption 0% Temperature Danger (440) Movement Core (650) Ox12 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Improved Heat Sink Large Storage Unit Light Armor Plating > --- WEAPON (2) ------- Heavy Particle Cannon Heavy Particle Cannon > --- INVENTORY (15) --- Huge Storage Unit Improved Terrain Scanner Seismic Detector Bomb Drone Bay (16/16) Heavy Particle Cannon Datajack Makeshift Spear Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Large Storage Unit Bomb Drone Bay > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Improved Aluminum Leg Compact Wheel Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Seismic Detector Seismic Detector Light Armor Plating Particle Gun Light Assault Rifle Datajack Makeshift Spear [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 44 | 7 8 7 22 Power 6 | 1 1 1 3 Engine 6 | 1 1 1 3 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 . 3 6 Treads 2 | 2 . . . Leg 6 | . . 2 4 Wheel 3 | . . 1 2 Hover . | . . . . Flight . | . . . . Utility 11 | 2 2 1 6 Device 5 | 1 . 1 3 Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . . . 3 Artifact . | . . . . Weapon 16 | 2 5 2 7 Energy Gun 6 | 1 2 1 2 Energy Cannon 4 | . . . 4 Ballistic Gun 5 | 1 2 1 1 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 17 | . 3 3 11 Power 4 | . 1 1 2 Propulsion 8 | . 1 1 6 Utility 1 | . . . 1 Weapon 4 | . 1 1 2 Highest Loss Streak 11 | . 2 3 11 To Critical Strikes . | . . . . Average Slot Usage (%) 95 | . 96 93 94 Engine 12 | . 13 9 10 Treads 15 | . 25 . . Leg 8 | . . 17 27 Wheel 2 | . . 7 3 Device 13 | . 14 14 11 Storage 13 | . 14 14 11 Protection 1 | . . . 9 Energy Gun 11 | . 13 7 6 Energy Cannon 1 | . . . 11 Ballistic Gun 13 | . 13 20 3 Naked Turns . | . . . . Heaviest Build 41 | 15 30 27 41 Greatest Support 40 | 40 40 23 36 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 15 | 8 15 15 15 Average Carried 11 | 4 10 14 12 Final Capacity 15 | 8 15 15 15 Final Carried 15 | 8 15 15 8 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Jun Mat Min Mat Matter Collected 632 | 291 181 82 78 Remotely . | . . . . Salvage Created 1119 | 145 597 125 252 Parts 57 | 9 26 6 16 Haulers Intercepted 2 | . 2 . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Combat Hostiles Destroyed 20 | . 11 3 6 Guns 15 | . 11 3 1 Cannons 5 | . . . 5 Classes Destroyed 7 | 2 3 . 2 Tunneler 3 | 3 . . . Hauler 2 | . 2 . . Recycler 2 | 1 1 . . Swarmer 3 | . 3 . . Grunt 15 | . 8 3 4 Brawler 1 | . . . 1 Sentry 1 | . . . 1 Best Kill Streak 5 | 3 3 2 5 Combat Bots Only 5 | . 3 2 5 Max Kills in Single Turn 2 | 1 1 1 2 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Damage Taken 2409 | . 802 209 1398 Core 397 | . 179 . 218 Absorbed by Shields . | . . . . Core Remaining (%) 64 | 100 . 28 . Volleys Fired 102 | 7 55 14 26 Largest 2 | 2 2 2 2 Hottest 150 | 70 70 70 150 Shots Fired 195 | 14 104 28 49 Gun 172 | 14 103 28 27 Cannon 23 | . 1 . 22 Launcher . | . . . . Special . | . . . . Kinetic 98 | 7 55 23 13 Thermal 97 | 7 49 5 36 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 10 | 3 9 8 10 Robot Miss Streak 5 | 1 5 1 2 Penetration Max . | . . . . Secondary Targets 2 | . 1 1 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 123 | 8 61 20 34 Core Hits 51 | 5 29 9 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1647 | 108 699 180 660 Guns 1222 | 108 699 180 235 Cannons 425 | . . . 425 Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 575 | 59 297 133 86 Thermal 1072 | 49 402 47 574 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 440 | 27 238 52 440 Average Temperature 75 | 11 79 20 105 Received Heat Transfer 1269 | . 420 153 696 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . 3 . . Heat Transferred 2579 | 148 1332 100 999 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Peak Influence 177 | 20 167 148 177 Initial 57 | . 13 40 57 Average 67 | 7 60 99 80 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 2 . 1 Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 39 | . 15 6 18 Peak Tracking Total 14 | . 4 2 14 Tactical Retreats 4 | . 1 1 2 Traps | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Jun Mat Min Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Machines Accessed 6 | . 5 1 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 9 1 . Successful 5 | . 4 1 . Failed 5 | . 5 . . Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 8 | . 8 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 1 . Part Schematic 1 | . 1 . . Open Door 1 | . . 1 . Locate Traps 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . 1 . . Tunnel 1 | . 1 . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 4 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . 1 . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Jun Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Jun Mat Min Mat Total Allies 1 | . . 1 . Largest Group 1 | . . 1 1 Highest-Rated Group 31 | . . 31 31 Highest-Rated Ally 31 | . . 31 31 Total Orders . | . . . . Ally Attacks 8 | . . 8 . Total Damage 168 | . . 168 . Kills 2 | . . 2 . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Jun Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Jun Mat Min Mat Turns Passed 1848 | 149 1031 376 292 Spaces Moved 942 | 72 477 264 129 Core 5 | 5 . . . Treads 547 | 67 477 3 . Legs 195 | . . 103 92 Wheels 195 | . . 158 37 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 115 105 Average Speed 150 | 152 170 118 141 Slowest Speed 240 | 160 240 240 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 36 | 4 70 62 11 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 2 | . 1 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 5 | . . . 5 Melee . | . . . . Projectile 5 | . . . 5 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Jun Mat Min Mat Total 1192 | 94 604 303 191 Wait 50 | . 37 11 2 Move 939 | 71 476 263 129 Hop . | . . . . Pick Up 32 | 9 15 5 3 Fast Attach 15 | 6 2 1 6 Attach 17 | 1 2 3 11 Detach 3 | . . . 3 Swap 12 | . 4 3 5 Drop 21 | . 12 3 6 Fire 102 | 7 55 14 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . 1 . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -10/Mines -9/Materials History --------- Turn | Location | Event 4 | -11/Junkyard | Discovered new exit (range 16) 150 | -11/Junkyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 8) 341 | -10/Materials | Build established: Mutant 503 | -10/Materials | Discovered new exit (range 15) 758 | -10/Materials | Discovered new exit (range 16) 965 | -10/Materials | Core integrity fell below 50% 1025 | -10/Materials | Discovered new exit (range 11) 1141 | -10/Materials | Discovered new exit (range 16) 1181 | -10/Materials | Entered Mines 1242 | -10/Mines | Lost 3 parts (1p1n1w) 1341 | -10/Mines | Found the Drone Emporium 1352 | -10/Mines | Found Prototype Device 1370 | -10/Mines | Received a Mining Laser from a helpful Derelict 1492 | -10/Mines | Discovered new exit (range 10) 1517 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1557 | -10/Mines | Entered Materials 1557 | -9/Materials | Accompanied by 1 ally 1557 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1564 | -9/Materials | Identified Bomb Drone Bay 1840 | -9/Materials | Core integrity fell below 50% 1849 | -9/Materials | Self-destructed Last Messages --------------- 01827_ B-36 Bruiser destroyed. 01827_ G-34 Mercenary destroyed. 01828_ R-06 Scavenger collects Heat Sink. 01830_ K-01 Serf collects debris. 01831_ Com. Wheel destroyed. 01831_ Critical hit (Burn: +37). 01833_ K-01 Serf collects debris. 01836_ G-34 Mercenary destroyed. 01837_ K-01 Serf collects debris. 01837_ Imp. Aluminum Leg destroyed. 01837_ Critical hit (Burn: +37). 01838_ K-01 Serf collects debris. 01838_ U-05 Engineer builds a Wall. 01840_ K-01 Serf collects debris. 01843_ Lgt. Ion Engine broken. 01843_ Overheating: Short circuit. 01843_ K-01 Serf collects debris. 01843_ G-34 Mercenary destroyed. 01844_ Acquired 46 matter. 01844_ K-01 Serf collects debris. 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Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightPhaseGuard Manual? 0 Play Time 00:16:24 Cumulative 337.3 hours Start 2023.04.01 @ 14:48:16 End 2023.04.01 @ 15:04:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 218 Rogue 195 Adventurer 6 Explorer 17 Win Type - Total 25 Types 17/0/4/1/0/1/1/1/0 Lore% 95 Gallery% 95 Achievement% 78 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Fuzzy Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6f6c3b80-b4f6-423f-91bc-62c10af5fa3a