Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.01 @ 22:40:52 Player: Tenderz Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (7) 3500 Regions Visited (13) 2600 Robots Destroyed (63) 315 Value Destroyed (1505) 1505 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (1800) 1800 TOTAL SCORE: 10420 Bonus ------- Triggered Max Security 1000 Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1300 Matter 128/300 Energy 35/100 System Corruption 4% Temperature Cool (0) Movement Hovering (46) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Cooled Antigrav System Cooled Antigrav System > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Compact Particle Reactor Q-thruster Q-thruster Heavy Tesla Rifle Faulty Compact Mass Driver Peak State ------------ > --- POWER ------------ Light Ion Engine Neutrino Core > --- PROPULSION ------- Flexi-carbon Leg Compact Wheel Compact Wheel Compact Wheel Armored Huge Wheel Improved Cesium-ion Thruster > --- UTILITY ---------- Small Storage Unit Advanced Targeting Computer Medium Reactive Plating Medium Reactive Plating Medium Reactive Plating Improved Shock Absorption System > --- WEAPON ----------- Gatling Laser Gatling Laser > --- INVENTORY -------- Light Ion Engine Improved Medium Armor Plating EM Disruption Field Recalibrator Improved Field Recycling Unit Gatling Laser Rocket Launcher [Rating: 60] Favorites ----------- Power Micro Nuclear Core Engine Heavy Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Wheel Treads Advanced Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Cooled Airjet Flight Unit Xenon Bombardment Thruster Utility Hacking Suite Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun Gatling Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Great Axe Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Slots Evolved 14 | . . . . . 4 2 . . 4 . 2 2 . Power 1 | . . . . . . 1 . . . . . . . Propulsion 6 | . . . . . 2 1 . . 2 . . 1 . Utility 6 | . . . . . 2 . . . 2 . 1 1 . Weapon 1 | . . . . . . . . . . . 1 . . Parts Attached 174 | 7 8 7 1 10 21 70 16 13 6 10 . 1 4 Power 13 | 1 1 . . . 1 4 . 3 1 1 . . 1 Engine 7 | 1 1 . . . 1 1 . 3 . . . . . Core 5 | . . . . . . 3 . . 1 1 . . . Reactor 1 | . . . . . . . . . . . . . 1 Propulsion 33 | 2 . . . 2 2 14 4 3 2 . . 1 3 Treads 2 | . . . . . 1 1 . . . . . . . Leg 1 | . . . . . . . . . 1 . . . . Wheel 10 | 2 . . . 2 1 1 . 3 1 . . . . Hover 4 | . . . . . . 1 . . . . . . 3 Flight 16 | . . . . . . 11 4 . . . . 1 . Utility 71 | 2 3 6 1 5 12 26 5 3 3 5 . . . Device 46 | 1 2 6 . 4 8 17 4 1 2 1 . . . Storage 7 | 1 1 . 1 . 1 1 1 1 . . . . . Processor 2 | . . . . . . . . 1 1 . . . . Hackware 1 | . . . . . 1 . . . . . . . . Protection 15 | . . . . 1 2 8 . . . 4 . . . Artifact . | . . . . . . . . . . . . . . Weapon 57 | 2 4 1 . 3 6 26 7 4 . 4 . . . Energy Gun 17 | 1 . . . 1 4 7 1 2 . 1 . . . Energy Cannon 12 | . 2 1 . 1 1 5 2 . . . . . . Ballistic Gun 2 | 1 . . . . 1 . . . . . . . . Ballistic Cannon 5 | . 1 . . . . 3 1 . . . . . . Launcher 7 | . . . . 1 . 1 . 2 . 3 . . . Special Weapon 1 | . 1 . . . . . . . . . . . . Impact Weapon 8 | . . . . . . 8 . . . . . . . Slashing Weapon 5 | . . . . . . 2 3 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 8 | . . . . . 3 3 . . . . . . 2 Parts Lost 34 | . . . . 2 . 5 15 1 . 8 1 1 1 Power 5 | . . . . . . 2 2 . . 1 . . . Propulsion 16 | . . . . 2 . 1 7 . . 3 1 1 1 Utility 7 | . . . . . . 2 3 . . 2 . . . Weapon 6 | . . . . . . . 3 1 . 2 . . . Highest Loss Streak 8 | . . . . 1 . 1 7 1 . 8 1 1 1 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 100 100 100 100 99 96 75 47 78 73 29 8 7 Engine 6 | . 14 14 14 14 9 2 4 3 10 1 . . . Core 3 | . . . . . . 9 3 . . 4 4 . . Treads 2 | . . . . . 8 3 . . . . . . . Wheel 17 | . 28 28 28 28 26 13 . 16 22 17 4 . . Flight 9 | . . . . . . 19 33 7 5 5 5 2 3 Device 11 | . 14 14 14 6 13 14 10 2 10 5 4 . . Storage 7 | . 14 14 14 14 9 6 4 4 5 3 . . . Processor 1 | . . . . . . . . 5 10 6 5 4 3 Hackware 3 | . . . . . 8 6 . . . . . . . Protection 2 | . . . . 7 4 1 4 . . 9 . . . Energy Gun 3 | . 2 . . 13 9 2 2 4 5 3 . . . Energy Cannon 7 | . 14 26 28 14 6 3 1 . . . . . . Ballistic Cannon 1 | . . . . . . 2 3 . . . . . . Slashing Weapon 1 | . . . . . . 2 5 . . . . . . Peak Build Rating 60 | 7 9 9 9 14 33 56 51 32 52 60 27 15 31 Average Rating 29 | 5 7 8 8 11 27 45 39 22 39 46 25 9 14 On Entrance 19 | . 7 8 8 9 11 33 48 10 28 52 27 15 13 Naked Turns 19 | . . . . . . . . . . . . . 19 Heaviest Build 101 | 12 23 23 32 35 67 74 56 20 33 101 10 . . Greatest Support 76 | 20 20 20 20 20 36 52 30 60 76 76 16 8 26 Greatest Overweight (x) 6 | 1 1 1 1 3 1 3 6 1 1 4 1 . . Average Overweight (x) . | . . . 1 1 . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 15 15 20 20 15 8 8 8 5 5 5 Average Capacity 12 | 7 9 10 10 15 17 16 11 6 8 7 5 5 5 Most Carried 20 | 4 10 10 11 15 20 20 13 8 8 8 5 5 5 Average Carried 12 | 1 9 9 10 13 16 15 8 6 7 7 4 4 4 Final Capacity 20 | 8 10 10 15 15 20 15 5 8 8 5 5 5 5 Final Carried 20 | 4 10 10 11 15 20 13 4 8 8 5 5 4 5 Class Distribution -------------------- 45% | Mutant 16% | Scavenger-Skirmisher 13% | Assassin 10% | Scavenger-Mutant 6% | Scavenger-Assassin 3% | Scout 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Assassin | -7/Factory Assassin | -7/Storage Mutant | -7/Recycling Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/DSF Mutant | -4/Factory Mutant | -3/Research Mutant | -3/Testing Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Matter Collected 2274 | 278 190 70 . 149 228 684 210 292 . 36 . . 137 Remotely 50 | . . . . . . . . 50 . . . . . Salvage Created 2632 | 108 194 176 . 260 507 616 122 505 . 144 . . . Parts 123 | 3 11 5 . 15 28 32 9 18 . 2 . . . Haulers Intercepted 5 | . 1 . . . 2 1 1 . . . . . . Recyclers Shooed . | . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Combat Hostiles Destroyed 28 | . 2 2 . 6 6 9 1 . . 2 . . . Guns 7 | . . . . . 5 1 1 . . . . . . Cannons 11 | . 2 2 . 2 1 4 . . . . . . . AOE 10 | . . . . 4 . 4 . . . 2 . . . Classes Destroyed 12 | 2 3 . . 2 2 2 . . . 1 . . . Worker 5 | . . . . 1 1 3 . . . . . . . Builder 3 | . . . . . . 3 . . . . . . . Tunneler 3 | 1 . . . 2 . . . . . . . . . Hauler 5 | . 1 . . . 2 1 1 . . . . . . Recycler 11 | 1 . 1 . 2 . 2 . 5 . . . . . Operator 3 | . . . . . 1 1 1 . . . . . . Watcher 5 | . 2 . . . 2 1 . . . . . . . Swarmer 6 | . . . . 4 . 2 . . . . . . . Grunt 11 | . 2 2 . 2 3 1 . . . 1 . . . Sentry 7 | . . . . . 3 3 1 . . . . . . Specialist 1 | . . . . . . . . . . 1 . . . Programmer 3 | . . . . . . 3 . . . . . . . Best Kill Streak 8 | 1 2 2 . 7 2 8 1 3 . 1 . . . Combat Bots Only 4 | . 2 2 . 4 1 4 1 . . 1 . . . Max Kills in Single Turn 3 | 1 1 1 . 3 1 3 1 1 . 1 . . . Gunslinging . | . . . . . . . . . . . . . . Exploded 2 | . . . . 2 . 2 . . . 1 . . . Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Hostile Shots Fired 729 | . 10 6 . 16 14 159 308 21 . 74 16 22 83 Missed 313 | . 4 1 . 6 3 65 154 9 . 23 10 6 32 Damage Taken 5458 | . 92 73 . 149 167 987 1165 119 . 1237 66 300 1103 Core 2247 | . 47 17 . 13 18 81 457 30 . 250 21 235 1078 Absorbed by Shields . | . . . . . . . . . . . . . . Redirected to Shielding 102 | . . . . . . 102 . . . . . . . Ignored by Resistances 345 | . . . . . . . . . . 345 . . . Core Remaining (%) 76 | 100 . . . 69 96 . . 18 . 75 98 . . Volleys Fired 191 | 8 29 5 . 11 60 47 13 9 . 9 . . . Largest 2 | 2 2 2 . 2 2 2 2 2 . 2 . . . Hottest 160 | 70 120 120 . 125 136 160 160 160 . 78 . . . Shots Fired 295 | 16 45 9 . 18 92 69 18 13 . 15 . . . Gun 110 | 16 16 . . 4 41 20 5 8 . . . . . Cannon 141 | . 16 9 . 10 51 42 13 . . . . . . Launcher 31 | . . . . 4 . 7 . 5 . 15 . . . Special 13 | . 13 . . . . . . . . . . . . Kinetic 48 | 8 10 . . . 6 16 8 . . . . . . Thermal 216 | 8 35 9 . 14 86 46 10 8 . . . . . Explosive 31 | . . . . 4 . 7 . 5 . 15 . . . Electromagnetic . | . . . . . . . . . . . . . . Robot Hit Streak 15 | 5 9 11 . 7 8 15 7 8 . 4 . . . Robot Miss Streak 6 | 2 6 1 . 1 5 6 3 2 . 2 . . . Penetration Max . | . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . Shots Hit Robots 154 | 11 16 6 . 9 34 45 14 10 . 9 . . . Core Hits 116 | 4 6 3 . 14 21 32 4 15 . 14 . 2 1 Critical Kills 1 | . . 1 . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . Critical Strikes 6 | . . 1 . . 4 . 1 . . . . . . Burn 4 | . . . . . 4 . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . Blast 1 | . . . . . . . 1 . . . . . . Melee Attacks 92 | . . . . . . 60 32 . . . . . . Impact 26 | . . . . . . 26 . . . . . . . Slashing 66 | . . . . . . 34 32 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 4 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 6284 | 113 243 105 . 774 661 1915 389 486 . 1565 . 12 21 Guns 1232 | 113 50 . . 64 431 343 87 144 . . . . . Cannons 1433 | . 193 105 . 88 230 620 197 . . . . . . Explosions 3042 | . . . . 615 . 520 . 342 . 1565 . . . Melee 537 | . . . . . . 432 105 . . . . . . Ramming 40 | . . . . 7 . . . . . . . 12 21 Kinetic 357 | 62 12 . . . 60 149 74 . . . . . . Thermal 2308 | 51 231 105 . 152 601 814 210 144 . . . . . Explosive 3042 | . . . . 615 . 520 . 342 . 1565 . . . Electromagnetic . | . . . . . . . . . . . . . . Impact 162 | . . . . . . 162 . . . . . . . Slashing 375 | . . . . . . 270 105 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . 3 3 3 . . . 4 4 Average Corruption 2 | . . . . . . 1 3 1 . . . 3 4 Corruption Purged 5 | . . . . . . 2 . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 28 | . . . . . . 14 11 . . . . 1 2 Message Errors 6 | . . . . . . 3 1 . . . . 1 1 Matter Fused 3 | . . . . . . 2 . . . . . . 1 Heat Flow Errors 7 | . . . . . . 6 1 . . . . . . Energy Discharges 4 | . . . . . . 2 2 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 4 | . . . . . . 1 3 . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . Misfires 2 | . . . . . . . 2 . . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 199 | . . . . 19 . 155 . 8 . 17 . . . Projectiles 17 | . . . . . . 17 . . . . . . . Explosions 71 | . . . . 19 . 27 . 8 . 17 . . . Melee 111 | . . . . . . 111 . . . . . . . Knockbacks 4 | . . . . . . 2 2 . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic 4 | . . . . . . 2 2 . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 106 | . . . . 3 . . . . . 89 . 5 9 Shots 6 | . . . . . . . . . . 6 . . . Rammed 10 | . . . . 1 . . . . . . . 4 5 Targets Rammed 10 | . . . . 1 . . . . . . . 4 5 Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 324 | 90 80 20 . 216 108 324 129 72 . 7 . . 260 Average Temperature 71 | 45 29 6 . 73 42 105 63 37 . 7 . . 145 Received Heat Transfer 1044 | . 72 39 . 36 54 171 303 24 . 171 12 9 153 Effects 1 | . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 6 | . 4 . . . . 2 . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 19 | 1 2 3 . . 3 8 2 . . . . . . Heat Transferred 5106 | 148 518 222 . 333 1560 1550 450 325 . . . . . Parts Sabotaged 1 | . . . . . . . . . . . . . 1 Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Peak Influence 1785 | 10 96 50 . 188 179 344 244 199 18 182 127 146 1785 Initial 146 | . 6 24 . . 70 58 146 94 4 12 77 66 81 Average 107 | 5 53 20 . 126 82 62 156 115 6 79 77 99 1597 Maximum Alert Level 5 | . . . . . . 1 1 . . . . . 5 Low Security (%) 94 | 100 100 100 . 100 100 95 71 100 100 100 100 100 . Level 1 3 | . . . . . . 4 28 . . . . . . Level 2 . | . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . 99 Squads Dispatched 23 | . . . . . 3 6 4 . . 2 2 . 6 Investigation 8 | . . . . . 1 3 3 . . . 1 . . Extermination 4 | . . . . . . 3 . . . . 1 . . Reinforcement 5 | . . . . . 2 . 1 . . 2 . . . Assault 6 | . . . . . . . . . . . . . 6 Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Distress Signals 6 | . . . . . 1 1 2 . . . . 1 1 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 147 | . 5 2 . 6 12 21 24 3 . 15 7 4 48 Peak Tracking Total 35 | . 2 2 . 4 2 7 13 4 . 8 10 5 35 Tactical Retreats 13 | . . . . . 1 2 5 . . 1 1 1 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Traps Triggered 6 | . . . . . . 5 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed 4 | . 4 . . . . . . . . . . . . Reused 4 | . 3 . . . . 1 . . . . . . . Traps Reconfigurated 11 | . . . . . . 11 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 5 | . . 5 . . . . . . . . . . . Triggered 4 | . 3 . . . . 1 . . . . . . . Most Traps Carried 1 | . . 1 . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Machines Disabled 7 | . 1 . . 1 . 1 2 1 . 1 . . . Max in Single Turn 1 | . 1 . . 1 . 1 1 1 . 1 . . . Garrison Access 4 | . . . . . . 2 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Machines Accessed 53 | . 7 . 2 . 7 11 6 11 4 . 2 3 . Terminals 35 | . 6 . . . 7 6 5 5 4 . 1 1 . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 11 | . 1 . . . . 2 . 6 . . 1 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . 2 1 . . . . 1 . Total Hacks 164 | . 26 . 24 . 23 28 13 33 7 . 5 5 . Successful 96 | . 13 . 24 . 14 13 5 21 2 . 3 1 . Failed 67 | . 12 . . . 9 15 8 12 5 . 2 4 . Catastrophic 15 | . 4 . . . 2 1 1 3 2 . . 2 . Database Lockouts 1 | . 1 . . . . . . . . . . . . Manual 86 | . 16 . 1 . 13 18 15 16 5 . 2 . . Terminals 103 | . 25 . . . 23 18 12 14 7 . 2 2 . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 28 | . 1 . . . . 4 . 19 . . 3 1 . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . 4 1 . . . . 2 . Terminal Hacks 61 | . 10 . 24 . 10 6 . 7 2 . 2 . . Record 26 | . . . 23 . . . . 3 . . . . . Part Schematic 1 | . . . . . . . . 1 . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . Prototype ID Bank 2 | . . . . . 2 . . . . . . . . Open DSF 1 | . . . . . . . . . 1 . . . . Level Access Points 1 | . . . . . . 1 . . . . . . . Branch Access Points 1 | . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . Recycling Unit Index 1 | . . . . . . 1 . . . . . . . Alert Level 4 | . . . . . 2 . . 1 . . 1 . . Locate Traps 4 | . 2 . . . . 1 . . 1 . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . Dispatch Records 2 | . 2 . . . . . . . . . . . . Maintenance Status 1 | . . . . . 1 . . . . . . . . Recall Investigation 1 | . 1 . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . 1 . . . . . . . . Hauler Manifests 2 | . 1 . . . 1 . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . Zone Layout 5 | . 1 . . . 1 1 . 1 . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks 1 | . . . . . . 1 . . . . . . . Build 1 | . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 7 | . . . . . . . . 6 . . 1 . . Report Inventory 6 | . . . . . . . . 5 . . 1 . . Retrieve Components 1 | . . . . . . . . 1 . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . . 2 1 . . . . 1 . Seal Access 4 | . . . . . . 2 1 . . . . 1 . Unauthorized Hacks 23 | . 3 . . . 4 4 4 8 . . . . . Terminals 15 | . 3 . . . 4 2 4 2 . . . . . Assimilate 2 | . . . . . . . 2 . . . . . . Botnet 13 | . 3 . . . 4 2 2 2 . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 8 | . . . . . . 2 . 6 . . . . . Reject 3 | . . . . . . . . 3 . . . . . Recyclers 2 | . . . . . . 1 . 1 . . . . . Mask 3 | . . . . . . 1 . 2 . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 44 | . 7 . . . 7 10 5 8 3 . 2 2 . Full Trace Events 8 | . 1 . . . 1 2 3 . . . 1 . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built 2 | . . . . . . 2 . . . . . . . Authchips . | . . . . . . . . . . . . . . Time 81 | . . . . . . 81 . . . . . . . Total Robot Build Rating 2 | . . . . . . 2 . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . 4 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Total Allies 2 | . . . . . . 2 . . . . . . . Largest Group 2 | . . . . . . 2 . . . . . . . Highest-Rated Group 20 | . . . . . . 20 . . . . . . . Highest-Rated Ally 10 | . . . . . . 10 . . . . . . . Total Orders 1 | . . . . . . 1 . . . . . . . STAY 1 | . . . . . . 1 . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Robot Analysis Total 2 | . 2 . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Turns Passed 9206 | 84 775 575 508 303 1461 3176 611 612 211 203 311 188 188 Spaces Moved 7307 | 61 619 503 524 212 666 2394 500 656 177 133 267 296 299 Core 351 | 4 . . . . . . 33 230 . . . 58 26 Treads . | . . . . . . . . . . . . . . Legs 52 | . . . . . . . . . 50 2 . . . Wheels 4554 | 57 619 503 524 212 666 1151 . 407 127 81 207 . . Hover 25 | . . . . . . . . . . . . . 25 Flight 2325 | . . . . . . 1243 467 19 . 50 60 238 248 Fastest Speed 25 | 50 80 80 95 95 86 25 27 35 100 50 45 35 40 Average Speed 82 | 78 82 92 95 95 98 83 66 81 106 99 89 40 41 Slowest Speed 400 | 95 95 95 95 125 101 295 350 100 190 400 115 50 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 13 | . . . . . . . 3 . . . 1 5 4 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 52 | 4 73 88 90 44 58 50 82 92 5 87 10 10 46 Regions Visited 13 Branch Regions 6 Pre-discovered Areas 3 | . . 1 1 1 . . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . . 1 . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 . 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . Spaces Dug 119 | . 12 . . . 26 55 26 . . . . . . Terrain Destroyed 384 | . 13 . . 26 39 125 31 50 . 100 . . . Melee 77 | . . . . . . 51 26 . . . . . . Projectile 62 | . 13 . . . 39 5 5 . . . . . . AOE 245 | . . . . 26 . 69 . 50 . 100 . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -5 -5 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Sto Rec Fac DSF Fac Res Tes Total 9927 | 79 816 601 535 291 1376 3365 701 715 197 193 339 360 359 Wait 1930 | . 132 68 7 49 600 702 135 26 12 22 70 59 48 Move 7271 | 60 618 502 523 211 665 2393 493 655 176 132 264 285 294 Hop 10 | . . . . . . . 3 . . . 1 5 1 Pick Up 104 | 4 16 7 2 7 15 27 4 7 2 6 1 3 3 Fast Attach 48 | 7 1 . . . 6 11 3 6 4 6 . . 4 Attach 28 | . . 1 . 2 2 4 8 6 1 3 . 1 . Detach 5 | . . . . . . 2 . 2 . 1 . . . Swap 98 | . 7 6 1 8 13 55 5 1 1 1 . . . Drop 98 | . 13 7 2 2 15 30 5 . 1 13 3 3 4 Fire 191 | 8 29 5 . 11 60 47 13 9 . 9 . . . Melee 92 | . . . . . . 60 32 . . . . . . Ram 10 | . . . . 1 . . . . . . . 4 5 Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis 34 | . . . . . . 34 . . . . . . . Rewire 3 | . . . . . . . . 3 . . . . . Trap 5 | . . 5 . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 7 exits: *Fac x4 / *Sto / Low x2) -7/Storage -7/Recycling -5/Factory (discovered 2 exits: [*Upp] / DSF) -5/DSF -4/Factory (discovered 2 exits: *Res / [*Upp]) -3/Research -3/Testing (discovered 1 exit: [*Res]) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Discovered new exit (range 11) 316 | -10/Materials | Build established: Mutant 353 | -10/Materials | Central database locked down 387 | -10/Materials | Discovered new exit (range 16) 723 | -10/Materials | Discovered new exit (range 4) 860 | -10/Materials | Entered Mines 873 | -10/Mines | Learned location of Recycling (-7) 879 | -10/Mines | Discovered new exit (range 8) 887 | -10/Mines | Discovered new exit (range 12) 1071 | -10/Mines | Found a hidden stash of uninstalled traps 1428 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1429 | -10/Mines | Discovered new exit (range 5) 1435 | -10/Mines | Entered Exiles 1457 | -10/Exiles | Met 8R-AWN 1474 | -10/Exiles | Met EX-HEX 1502 | -10/Exiles | Met EX-BIN 1517 | -10/Exiles | Aligned with FarCom system 1518 | -10/Exiles | Given EX-Vault access code 1541 | -10/Exiles | Opened EX-Vault 1549 | -10/Exiles | Found Trap Reconfigurator 1569 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1596 | -10/Exiles | Met EX-DEC 1619 | -10/Exiles | Learned location of Zion (-6) 1672 | -10/Exiles | Visited The Gauntlet 1934 | -10/Exiles | Discovered new exit (range 10) 1943 | -10/Exiles | Left Exiles lab with Trap Reconfigurator 1943 | -10/Exiles | Entered Mines 1989 | -9/Mines | Learned Materials stockpile data 2026 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2123 | -9/Mines | Assembled infested the area 2128 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2231 | -9/Mines | Discovered new exit (range 13) 2241 | -9/Mines | Learned location of Storage (-7) 2246 | -9/Mines | Entered Materials 2246 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3074 | -8/Materials | Discovered new exit (range 4) 3684 | -8/Materials | Discovered new exit (range 13) 3692 | -8/Materials | Build established: Scavenger-Skirmisher 3707 | -8/Materials | Entered Factory 3707 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4818 | -7/Factory | Fabricated T-07 Excavator? 5199 | -7/Factory | Identified exit to Factory 5594 | -7/Factory | Identified exit to Storage 5594 | -7/Factory | Identified exit to Lower Caves 5977 | -7/Factory | Build established: Assassin 6883 | -7/Factory | Entered Storage 7281 | -7/Storage | Lost 7 parts (2p2n2u1w) 7444 | -7/Storage | Core integrity fell below 50% 7484 | -7/Storage | Lost 6 parts (3n1u2w) 7492 | -7/Storage | Used back door to open Recycling access 7492 | -7/Storage | Discovered new exit (range 5) 7494 | -7/Storage | Entered Recycling 7549 | -7/Recycling | Build established: Mutant 7792 | -7/Recycling | Discovered new exit (range 14) 8103 | -7/Recycling | Core integrity fell below 20% 8106 | -7/Recycling | Entered Factory 8106 | -5/Factory | Evolved 4 slots: Propulsion x2, Utility x2 8214 | -5/Factory | Discovered new exit (range 13) 8250 | -5/Factory | Build established: Scavenger-Mutant 8317 | -5/Factory | Identified exit to DSF 8317 | -5/Factory | Entered DSF 8344 | -5/DSF | Additional patrols routed to DSF 8495 | -5/DSF | Discovered new exit (range 14) 8517 | -5/DSF | Lost 8 parts (1p3n2u2w) 8520 | -5/DSF | Entered Factory 8520 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 8747 | -4/Factory | Build established: Mutant 8814 | -4/Factory | Spotted B-86 Titan 8826 | -4/Factory | Discovered new exit (range 5) 8826 | -4/Factory | Discovered new exit (range 15) 8831 | -4/Factory | Entered Research 8831 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 8932 | -3/Research | Discovered new exit (range 6) 9019 | -3/Research | Entered Testing 9020 | -3/Testing | Maximum security lockdown engaged 9173 | -3/Testing | Core integrity fell below 50% 9176 | -3/Testing | Core integrity fell below 20% 9205 | -3/Testing | Discovered new exit (range 11) 9207 | -3/Testing | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 09169_ E-15 Imp destroyed. 09171_ Slammed into M-36 Artificer. 09172_ E-15 Imp destroyed. 09173_ Acquired 17 matter. 09174_ Slammed into L-61 Swordsman. 09175_ M-36 Artificer repairs G-67 Veteran. 09175_ Slammed into I-47 Archangel. 09177_ Acquired 120 matter. 09179_ M-36 Artificer repairs G-67 Veteran. 09182_ Slammed into W-44 Eye. 09188_ Acquired Prototype Hover Unit. 09188_ Identified Cld. Antigrav System. 09188_ Faulty integration triggers heat surge (+306). 09190_ Acquired Cld. Antigrav System. 09194_ Dropped Faulty Cld. Antigrav System. 09197_ W-44 Eye sends out distress signal. 09205_ EXIT=FOUND 09205_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 09207_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ?????????????????????# #??? ??????????????????? | | ?????????????????????# ### ??????????????????? | | ?????????????????????# < #T# ??????????????????? | | ?????????????????????+ ???????????????????? | | ?????????????????????#Y ????????????????????? | | #+#################### Y ????????????????????? | | Y ?????????????????????? | | Y #??????????????????????? | | # """ """ #??????????????????????? | | # """ """ @#??????????????????????? | | # """ """ #??????????????????????? | | # #??????????????????????? | | ? +??????????????????????? | | # ?""""" #??????????????????????? | | # ?""""" ######+### #??????????????????????? | | # """""" #??? # #?s?ss?????????????????? | | # """""" #? #o #??????????????????????? | | # """""" ## "" "" # #??????????????????????? | | + """""" ## ""R"" # #??????????????????????? | | # ## """" # #??????????????????????? | | # ## # #??????????????????????? | | # ########## #??????????????????????? | | # #???????? ??????????????????????? | | # ==! #???????? ??????????????????????? | | # =! #???????? ?????????????????????? | | # * ! #???????? ?????????????????????? | | # #????????########????????????????????? | | # #????????????????????????????????????? | | # ########????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | + #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 35 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Resistance: EX 50 Resistance: EM 25 Propulsion Shielding 66 Evasion (%) 65 Targeting Accuracy 14 Offensive Hacking 10 Item Schematics ----------------- Hvy. Missile Launcher | -7/Recycling | Hacked Robot Schematics ------------------ None Fabricated ------------ T-07 Excavator | x2 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Party Time Challenges ------------ None Game ------ Seed ArchitectCombatFlakker Manual? 0 Play Time 02:17:28 Cumulative 67.4 hours Start 2024.12.01 @ 19:48:05 End 2024.12.01 @ 22:40:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 46 Achievement% 40 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 24/Proggy Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 96a2d2c5-f510-4407-befc-6d2edc530385