Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.27 @ 23:42:41 Player: Atherys Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (349) 349 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1344 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 210/300 Energy 100/100 System Corruption 0% Temperature Cool (137) Movement Core (200) Ox3 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Targeting Computer > --- WEAPON (4) ------- Improved Light Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY (4) ---- Medium Battery (200) Utility Shielding Peak State ------------ > --- POWER ------------ Backup Power I > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Heat Sink Targeting Computer > --- WEAPON ----------- Small Laser Beam Rifle Beam Rifle > --- INVENTORY -------- Medium Battery Utility Shielding [Rating: 10] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Utility Shielding Device Heat Sink Storage Small Storage Unit Processor Targeting Computer Protection Utility Shielding Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 29 | 7 12 10 Power 4 | 2 1 1 Engine 4 | 2 1 1 Core . | . . . Reactor . | . . . Propulsion 12 | 2 8 2 Treads 2 | . . 2 Leg 2 | . 2 . Wheel 6 | 2 4 . Hover . | . . . Flight 2 | . 2 . Utility 4 | 1 1 2 Device 1 | . . 1 Storage 1 | 1 . . Processor 1 | . . 1 Hackware . | . . . Protection 1 | . 1 . Artifact . | . . . Weapon 9 | 2 2 5 Energy Gun 5 | 2 1 2 Energy Cannon . | . . . Ballistic Gun 1 | . 1 . Ballistic Cannon 3 | . . 3 Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 15 | . 8 7 Power 3 | . 2 1 Propulsion 5 | . 3 2 Utility 1 | . . 1 Weapon 6 | . 3 3 Highest Loss Streak 4 | . 4 4 Average Slot Usage (%) 66 | . 72 61 Engine 8 | . 11 6 Treads 7 | . . 14 Leg 2 | . 2 3 Wheel 8 | . 18 . Flight 2 | . 4 . Device 3 | . . 6 Storage 3 | . 6 . Processor 4 | . . 8 Protection 7 | . 13 2 Energy Gun 12 | . 7 17 Ballistic Gun 3 | . 7 . Naked Turns . | . . . Heaviest Build 14 | 13 14 11 Greatest Support 40 | 20 20 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . . Largest Inventory Capacity 6 | 6 6 4 Average Capacity 4 | 5 4 4 Most Carried 4 | 4 2 4 Average Carried 1 | . . 2 Final Capacity 6 | 6 4 4 Final Carried 2 | . 1 2 Class Distribution -------------------- 44% | Mutant 34% | Scavenger-Mutant 20% | Scavenger-Gunner Dominant Class ---------------- Scavenger-Mutant | -10/Materials Scavenger-Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 454 | 258 136 60 Remotely . | . . . Salvage Created 776 | 98 338 340 Parts 40 | 1 21 18 Haulers Intercepted . | . . . Recyclers Shooed 4 | 1 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 11 | . 6 5 Melee 2 | . 2 . Guns 8 | . 4 4 Cannons 1 | . . 1 Classes Destroyed 9 | 1 4 4 Worker 2 | . 2 . Builder 1 | . . 1 Tunneler 1 | . 1 . Recycler 3 | 1 1 1 Mechanic 1 | . . 1 Swarmer 4 | . 3 1 Grunt 5 | . 3 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 5 | 1 3 5 Combat Bots Only 3 | . 3 3 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee 1 | . 1 . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 1673 | . 707 966 Core 637 | . 236 401 Absorbed by Shields . | . . . Core Remaining (%) 52 | 100 5 . Volleys Fired 98 | 5 60 33 Largest 3 | 2 2 3 Hottest 152 | 100 100 152 Shots Fired 155 | 10 69 76 Gun 140 | 10 69 61 Cannon 15 | . . 15 Launcher . | . . . Special . | . . . Kinetic 59 | . 44 15 Thermal 96 | 10 25 61 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 12 | 4 6 12 Robot Miss Streak 5 | 2 3 5 Penetration Max . | . . . Secondary Targets 1 | . . 1 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 87 | 6 43 38 Core Hits 38 | 2 21 15 Critical Hits 2 | . 2 . Critical Kills 1 | . 1 . Critical Parts Destroyed 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1117 | 116 498 503 Guns 975 | 116 461 398 Cannons 104 | . . 104 Explosions . | . . . Melee . | . . . Ramming 38 | . 37 1 Kinetic 345 | . 241 104 Thermal 734 | 116 220 398 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 3 | . 1 2 Impact 1 | . 1 . Kinetic 2 | . . 2 Secondary . | . . . Self-Inflicted Damage 15 | . 15 . Shots . | . . . Rammed 17 | . 16 1 Targets Rammed 17 | . 16 1 Kicked . | . . . Crushed . | . . . Highest Temperature 401 | 156 401 305 Average Temperature 113 | 71 119 118 Received Heat Transfer 510 | . 255 255 Effects 3 | . . 3 Interference 3 | . . 3 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 2 | . . 2 Heat Transferred 1894 | 333 606 955 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 195 | 5 140 195 Initial 59 | . 3 59 Average 82 | 2 49 120 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation 2 | . 1 1 Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 11 18 Peak Tracking Total 9 | . 6 9 Tactical Retreats 3 | . 1 2 Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 3 | . 2 1 Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 5 | . 3 2 Successful 3 | . 2 1 Failed 2 | . 1 1 Catastrophic . | . . . Database Lockouts . | . . . Manual 1 | . 1 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations 2 | . . 2 Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Refit 1 | . . 1 Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 2 1 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 2 | . 2 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 870 | 56 377 437 Spaces Moved 580 | 40 276 264 Core 98 | 13 3 82 Treads 139 | . . 139 Legs 64 | . 21 43 Wheels 221 | 27 194 . Hover . | . . . Flight 58 | . 58 . Fastest Speed 37 | 50 37 50 Average Speed 96 | 70 75 122 Slowest Speed 160 | 80 120 160 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 21 | 3 28 33 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 1 | . . 1 Melee . | . . . Projectile 1 | . . 1 AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 753 | 56 382 315 Wait 10 | . 9 1 Move 578 | 39 275 264 Hop . | . . . Pick Up 11 | 4 4 3 Fast Attach 17 | 2 9 6 Attach 9 | 4 3 2 Detach . | . . . Swap 3 | 1 . 2 Drop 10 | 1 6 3 Fire 98 | 5 60 33 Melee . | . . . Ram 17 | . 16 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 57 | -11/Scrapyard | Entered Materials 195 | -10/Materials | Core integrity fell below 50% 386 | -10/Materials | Discovered new exit (range 16) 393 | -10/Materials | Core integrity fell below 20% 429 | -10/Materials | Lost 4 parts (1p2n1w) 434 | -10/Materials | Entered another Materials area 434 | -9/Materials | Evolved 2 slots: Weapon x2 761 | -9/Materials | Lost 3 parts (3w) 816 | -9/Materials | Core integrity fell below 50% 848 | -9/Materials | Core integrity fell below 20% 859 | -9/Materials | Lost 4 parts (1p2n1u) 871 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00720_ U-05 Engineer lays Concrete. 00720_ Beam Rifle destroyed. 00721_ U-05 Engineer lays Concrete. 00722_ K-01 Serf collects debris. 00722_ U-05 Engineer lays Concrete. 00725_ K-01 Serf collects debris. 00728_ U-05 Engineer lays Concrete. 00728_ Sml. Laser destroyed. 00729_ K-01 Serf collects debris. 00730_ Beam Rifle destroyed. 00733_ K-01 Serf collects debris. 00743_ U-05 Engineer destroyed. 00752_ U-05 Engineer lays Concrete. 00793_ Lgt. Treads destroyed. 00817_ Heat Sink destroyed. 00828_ Lgt. Ion Engine destroyed. 00839_ Slammed into K-01 Serf. 00848_ Acquired Imp. Light Cannon. 00855_ S-10 Pest knocked back. 00855_ S-10 Pest destroyed. 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