Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.08 @ 03:55:18 Player: shapeshifter Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (13) 2600 Robots Destroyed (156) 780 Value Destroyed (5109) 5109 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 12250 Bonus ------- High Alert Combat Kills 256 Follower Combat Kills 160 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -15 Cogmind --------- Core Integrity 0/850 Matter 132/300 Energy 170/450 System Corruption 6% Temperature Critical (709) Movement Walking (400) Ox4 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Carbon-fiber Leg > --- UTILITY (7) ------ High-capacity Storage Unit Energy Well System Shield System Shield > --- WEAPON (2) ------- Gauss Rifle Gauss Rifle > --- INVENTORY (20) --- Power Amplifier Improved Cooling System High-capacity Storage Unit High-capacity Matter Pod (172) Launcher Guidance Computer Thermic Laser Compact Ion Cannon Compact Ion Cannon Firepult Advanced Assault Cannon Rocket Launcher Rocket Launcher Scatter Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ F-cell Engine F-cell Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Coolant Injector High-capacity Storage Unit Energy Well Hardened Medium Armor Plating System Shield System Shield > --- WEAPON ----------- Phase Cannon Scatter Rocket Array > --- INVENTORY -------- Medium Treads Medium Treads Power Amplifier High-capacity Storage Unit High-capacity Matter Pod Launcher Guidance Computer Thermic Laser Phase Cannon Phase Cannon Firepult Gauss Rifle Gauss Rifle Advanced Assault Cannon Rocket Launcher Rocket Launcher Rocket Launcher Remote Datajack [Rating: 70] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Hover Unit Improved Airjet Utility High-capacity Storage Unit Device ECM Suite Storage High-capacity Storage Unit Hackware System Shield Protection Heavy Armor Plating Weapon Phase Cannon Energy Gun Beamcaster Energy Cannon Phase Cannon Ballistic Gun Flak Gun Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . . 2 Power 1 | . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . . . 2 . . . . . . Utility 5 | . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . Parts Attached 99 | 7 9 . 14 . 1 3 9 16 1 1 1 . 37 Power 13 | 1 1 . 2 . . 1 1 1 1 . . . 5 Engine 10 | 1 1 . 2 . . . . 1 1 . . . 4 Core 3 | . . . . . . 1 1 . . . . . 1 Reactor . | . . . . . . . . . . . . . . Propulsion 27 | 2 2 . 4 . . . 4 3 . . . . 12 Treads 13 | 2 . . 2 . . . 4 3 . . . . 2 Leg 7 | . . . . . . . . . . . . . 7 Wheel 4 | . 2 . 2 . . . . . . . . . . Hover 3 | . . . . . . . . . . . . . 3 Flight . | . . . . . . . . . . . . . . Utility 31 | 2 2 . 6 . 1 1 2 8 . 1 . . 8 Device 10 | 1 . . 2 . . . . 3 . . . . 4 Storage 7 | 1 1 . . . 1 . . 2 . . . . 2 Processor . | . . . . . . . . . . . . . . Hackware 2 | . . . . . . . . 1 . . . . 1 Protection 12 | . 1 . 4 . . 1 2 2 . 1 . . 1 Artifact . | . . . . . . . . . . . . . . Weapon 28 | 2 4 . 2 . . 1 2 4 . . 1 . 12 Energy Gun 4 | 1 . . 1 . . . . 2 . . . . . Energy Cannon 9 | . . . . . . 1 1 . . . 1 . 6 Ballistic Gun 9 | 1 4 . 1 . . . . 1 . . . . 2 Ballistic Cannon 2 | . . . . . . . 1 . . . . . 1 Launcher 4 | . . . . . . . . 1 . . . . 3 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . . . . . . . 1 . 3 Parts Lost 42 | . 3 . 2 . . 1 4 4 . 3 . . 25 Power 6 | . 1 . 1 . . . . . . . . . 4 Propulsion 14 | . 1 . . . . . 2 1 . 2 . . 8 Utility 12 | . 1 . 1 . . . 1 1 . 1 . . 7 Weapon 10 | . . . . . . 1 1 2 . . . . 6 Highest Loss Streak 8 | . 2 . 2 . . 1 4 1 . 3 . . 8 To Critical Strikes . | . . . . . . . . . . . . . . Average Backups 14 | 2 6 12 12 13 13 14 15 17 16 13 14 12 15 Power . | . . . . 1 1 1 1 1 2 1 1 1 . Propulsion 1 | 1 1 4 3 3 3 3 . 1 1 . . . . Utility 4 | . 1 5 5 4 4 4 5 5 5 4 4 4 4 Weapon 7 | . 2 3 4 5 5 6 7 8 8 8 9 7 10 Tool/Special . | . . . . . . . . . . . . . . Unused Backups 34 | 1 3 . 11 . . . 2 2 . . . . 15 Power 2 | . . . . . . . . 2 . . . . . Propulsion 5 | 1 . . 3 . . . . . . . . . 1 Utility 10 | . . . 3 . . . . . . . . . 7 Weapon 15 | . 3 . 5 . . . 2 . . . . . 5 Tool/Special 2 | . . . . . . . . . . . . . 2 Average Slot Usage (%) 85 | . 91 100 92 88 88 87 87 93 100 93 69 83 67 Engine 7 | . 13 14 7 11 11 . . 6 7 7 7 7 7 Core 1 | . . . . . . 10 9 . . . . . . Treads 13 | . 17 . 6 . . . 20 29 30 24 15 15 1 Leg 2 | . . . . . . . . . . . . . 9 Wheel 6 | . 9 28 15 22 22 22 14 . . . . . . Device 10 | . 6 . 8 11 11 11 9 14 15 8 7 7 10 Storage 13 | . 14 14 11 11 11 11 9 14 15 15 15 15 13 Hackware 3 | . . . . . . . . 2 7 7 7 7 7 Protection 8 | . 3 14 20 11 11 11 9 7 7 13 15 15 3 Energy Gun 3 | . 5 . 6 11 11 . . 4 6 . . . . Energy Cannon 3 | . . . . . . 9 7 1 . . . . 7 Ballistic Gun 7 | . 21 28 15 11 11 11 6 3 2 7 . 7 . Ballistic Cannon 1 | . . . . . . . 2 2 . . . . 1 Launcher 1 | . . . . . . . . 1 5 7 . 6 . Peak Build Rating 70 | 7 11 12 23 23 25 25 28 40 39 36 34 34 70 Average Rating 31 | 5 7 11 18 23 23 23 26 36 37 35 28 33 43 On Entrance 22 | . 7 11 11 23 23 25 24 24 39 36 35 28 34 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 95 | 15 34 34 51 51 71 70 73 87 77 74 66 71 95 Greatest Support 88 | 40 40 26 40 28 28 28 83 88 88 88 48 48 70 Greatest Overweight (x) 25 | . 1 1 2 1 2 2 2 1 . 1 1 1 25 Average Overweight (x) 1 | . . 1 . 1 1 2 1 . . . 1 1 4 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 13 15 15 15 17 20 20 20 20 20 20 20 20 Most Carried 20 | 5 12 13 15 15 18 19 20 20 18 16 16 14 20 Average Carried 15 | 3 6 12 14 15 16 16 18 18 17 14 15 13 16 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 Final Carried 18 | 4 12 12 15 15 18 17 18 18 16 14 15 13 15 Class Distribution -------------------- 89% | Mutant 6% | Hacker-Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Matter Collected 3533 | 205 346 96 562 33 . 101 198 702 381 128 . 57 724 Remotely . | . . . . . . . . . . . . . . Salvage Created 4911 | 20 464 96 956 20 . 272 606 734 158 113 . 51 1421 Parts 266 | 2 19 8 63 . . 10 38 36 10 9 . 4 67 Haulers Intercepted 5 | . 1 . 1 . . . . 2 . . . . 1 Recyclers Shooed 3 | 1 . . . . . . . 1 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 24 | . . . . . . . . . 9 11 . 4 . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 124 | . 10 6 22 1 . 7 16 16 6 7 . 3 30 Guns 53 | . 10 6 22 1 . 2 2 4 3 . . 2 1 Cannons 32 | . . . . . . 2 9 7 . . . . 14 AOE 36 | . . . . . . 3 5 4 3 7 . 1 13 Classes Destroyed 17 | 1 5 . 4 1 . 1 2 1 . . . 1 1 Worker 7 | . . . 1 . . . 1 3 . . . . 2 Builder 9 | . 1 . . . . . . 2 . . . . 6 Tunneler 1 | 1 . . . . . . . . . . . . . Hauler 5 | . 1 . 1 . . . . 2 . . . . 1 Recycler 2 | . . . . . . . 1 1 . . . . . Operator 2 | . . . . . . . 2 . . . . . . Drone 2 | . . . . . . . . . . . . 2 . Watcher 7 | . 2 . 3 . . . 1 1 . . . . . Swarmer 37 | . 3 6 7 . . 3 7 . 3 4 . . 4 Grunt 54 | . 7 . 7 . . 3 7 7 3 3 . . 17 Brawler 3 | . . . 1 . . . 1 1 . . . . . Duelist 4 | . . . 2 . . . 1 1 . . . . . Sentry 8 | . . . 5 . . . . 1 . . . . 2 Hunter 4 | . . . . . . 1 . 1 . . . 1 1 Programmer 10 | . . . . . . . . 5 . . . . 5 Behemoth 1 | . . . . . . . . . . . . . 1 Assembled 1 | . . . . 1 . . . . . . . . . Best Kill Streak 11 | 1 5 3 5 1 . 3 10 5 3 4 . 1 11 Combat Bots Only 8 | . 3 3 5 1 . 3 7 4 3 4 . 1 8 Max Kills in Single Turn 3 | 1 1 1 1 1 . 1 3 3 2 2 . 1 2 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . . . 1 3 2 2 2 . 1 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Hostile Shots Fired 834 | . 74 22 70 15 . 33 126 150 29 22 . 3 290 Missed 236 | . 27 5 21 4 . 7 34 39 8 2 . . 89 Hits 598 | . 47 17 49 11 . 26 92 111 21 20 . 3 201 Melee 12 | . . . 4 . . . . 6 . . . . 2 Projectile 586 | . 47 17 45 11 . 26 92 105 21 20 . 3 199 Critical Strikes 16 | . . 1 . . . . 3 7 . . . . 5 Actively Blocked 1 | . . . . . . . . . . . . . 1 Part Disruptions 2 | . . . . 1 . . . . . . . . 1 Damage Taken 8749 | . 568 148 592 159 . 403 988 1336 245 274 . 83 3953 Core 1390 | . 112 28 88 21 . 34 47 75 27 29 . 16 913 Absorbed by Shields 545 | . . . . . . . . 437 76 32 . . . Redirected to Shielding 108 | . . . . . . . . . . . . . 108 Core Remaining (%) 75 | 100 . 44 . . . 64 91 . . . . 79 . Volleys Fired 412 | 3 38 12 62 4 . 22 41 90 12 9 . 13 106 Largest 2 | 2 2 2 2 2 . 2 2 2 2 1 . 2 2 Hottest 250 | 70 70 46 98 98 . 98 126 108 108 30 . 58 250 Shots Fired 654 | 6 76 24 121 8 . 37 66 141 13 9 . 16 137 Gun 378 | 6 76 24 121 8 . 25 22 60 11 . . 13 12 Cannon 213 | . . . . . . 12 44 54 . . . . 103 Launcher 63 | . . . . . . . . 27 2 9 . 3 22 Special . | . . . . . . . . . . . . . . Kinetic 348 | 3 70 24 78 4 . 22 38 62 1 . . 13 33 Thermal 171 | 3 6 . 43 4 . 3 . 20 10 . . . 82 Explosive 63 | . . . . . . . . 27 2 9 . 3 22 Electromagnetic 72 | . . . . . . 12 28 32 . . . . . Robot Hit Streak 13 | 3 13 11 9 2 . 4 9 10 6 1 . 4 9 Robot Miss Streak 20 | 1 4 3 4 1 . 3 8 19 6 2 . 20 5 Penetration Max 1 | . . . . . . . . . . . . . 1 Secondary Targets 7 | . 2 2 2 . . . . 1 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . . . . 1 . . . . . Shots Hit Robots 398 | 4 53 13 64 5 . 22 39 98 9 1 . 6 84 Core Hits 329 | 1 26 6 34 2 . 11 37 97 13 14 . 10 78 Critical Kills 1 | . . . . . . . . . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . Critical Strikes 6 | . . . 1 1 . . 2 . . . . . 2 Burn 1 | . . . . 1 . . . . . . . . . Meltdown 1 | . . . . . . . . . . . . . 1 Destroy 1 | . . . 1 . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . 1 Corrupt 2 | . . . . . . . 2 . . . . . . Melee Attacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 12292 | 53 711 201 1280 91 . 521 1313 2530 370 579 . 166 4477 Guns 3977 | 53 711 201 1280 91 . 168 176 905 159 . . 44 189 Cannons 3985 | . . . . . . 226 741 939 . . . . 2079 Explosions 4330 | . . . . . . 127 396 686 211 579 . 122 2209 Melee . | . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . Kinetic 4106 | 40 633 201 727 29 . 146 467 1149 6 . . 44 664 Thermal 4062 | 13 78 . 553 62 . 149 396 443 153 . . . 2215 Explosive 2998 | . . . . . . . . 643 211 579 . 122 1443 Electromagnetic 1126 | . . . . . . 226 450 295 . . . . 155 Impact . | . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 6 | . 2 2 . . . . . 1 1 1 1 1 6 Average Corruption 1 | . 2 2 . . . . . 1 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 47 | . 1 6 . . . . . 2 2 4 2 . 30 Message Errors 10 | . . . . . . . . . 1 2 2 . 5 Matter Fused 14 | . . 5 . . . . . . . . . . 9 Heat Flow Errors 6 | . . 1 . . . . . 1 1 1 . . 2 Energy Discharges 4 | . . . . . . . . . . 1 . . 3 Parts Rejected 1 | . . . . . . . . . . . . . 1 Data Loss (minor) 8 | . 1 . . . . . . 1 . . . . 6 Data Loss (major) 2 | . . . . . . . . . . . . . 2 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 217 | . . . . . . . 97 24 . . . . 96 Projectiles 106 | . . . . . . . 15 . . . . . 91 Explosions 111 | . . . . . . . 82 24 . . . . 5 Melee . | . . . . . . . . . . . . . . Knockbacks 37 | . . . . . . . 8 23 . . . . 6 Impact . | . . . . . . . . . . . . . . Kinetic 36 | . . . . . . . 8 22 . . . . 6 Secondary 1 | . . . . . . . . 1 . . . . . Self-Inflicted Damage 418 | . . . . . . 30 43 82 . . . 22 241 Shots 12 | . . . . . . 1 1 2 . . . 1 7 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 1042 | 27 60 120 404 66 . 126 108 314 302 239 . . 1042 Average Temperature 102 | 14 18 32 115 49 . 45 47 99 129 107 . . 152 Received Heat Transfer 2227 | . 303 . 141 120 . 63 270 395 19 40 . . 876 Effects 21 | . . . 3 . . . . 3 3 . . . 12 Energy Bleed 4 | . . . . . . . . 1 . . . . 3 Interference 7 | . . . 3 . . . . 2 2 . . . . Short Circuit 5 | . . . . . . . . . 1 . . . 4 Damage (major) 4 | . . . . . . . . . . . . . 4 Damage (core) 1 | . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 8 | . . . . . . 4 3 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . 1 . . . . 2 Combat Hostiles 3 | . . . . . . . . 1 . . . . 2 Parts Melted 11 | . . . . . . . . 1 . . . . 10 Heat Transferred 7134 | 37 222 . 962 185 . 137 400 925 350 . . . 3916 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 6 | . . . . . . 3 2 1 . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Maximum Alert Level 3 | . . . 2 . . . 1 1 . . . . 3 Low Security (%) 67 | 100 100 100 66 100 . 100 83 86 . . . . 25 Level 1 23 | . . . 30 . . . 16 13 . . . . 47 Level 2 8 | . . . 2 . . . . . . . . . 26 Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Peak Influence 786 | 5 103 124 428 164 . 118 294 242 . . . . 786 Initial 450 | . . 24 1 164 . . 7 124 . . . . 450 Average 156 | . 41 74 118 101 . 62 103 81 . . . . 312 Influence Increases 4570 | 5 289 160 669 45 . 224 445 695 140 160 . 40 1698 Destroy 0b10 Robot/C 2500 | . 200 120 440 . . 140 320 320 120 140 . 20 680 Destroy 0b10 Robot/NC 175 | 5 20 . 25 . . . 25 45 . . . 10 45 Destroy Leader 604 | . 56 20 128 . . 30 62 96 20 20 . 10 162 Allied During Kill 23 | . . . 13 . . . . . . . . . 10 Successful Hack 62 | . 12 5 16 . . . 16 7 . . . . 6 Disable Machine 330 | . . . 30 . . . 15 105 . . . . 180 Destroy Structure 306 | . 1 . 2 . . 9 7 122 . . . . 165 Advance Influence 450 | . . . . . . . . . . . . . 450 Lose Combat Pursuer 120 | . . 15 15 45 . 45 . . . . . . . Influence Decreases 3806 | 5 225 220 251 418 49 204 190 743 329 198 . 40 934 Entered New Map 607 | . . 40 3 258 49 . 13 151 85 8 . . . Time Decay 2766 | 5 205 180 228 160 . 204 137 539 244 160 . 40 664 Lost Part 373 | . 20 . . . . . 40 33 . 30 . . 250 Lost Ally 60 | . . . 20 . . . . 20 . . . . 20 Squads Dispatched 24 | . 2 . 2 . . . 2 4 . . . . 14 Investigation 3 | . 1 . 1 . . . . . . . . . 1 Extermination 9 | . . . . . . . . 4 . . . . 5 Reinforcement 9 | . 1 . 1 . . . 1 . . . . . 6 Assault 1 | . . . . . . . . . . . . . 1 Garrison 2 | . . . . . . . 1 . . . . . 1 Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Distress Signals 11 | . 4 . 2 . . . 3 . . . . . 2 Communications Jammed . | . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 174 | . 15 6 30 8 . 9 21 20 6 7 . 6 46 Peak Tracking Total 7 | . 5 3 4 3 . 3 7 4 3 4 . 2 5 Tactical Retreats 7 | . . 1 1 3 . 2 . . . . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Traps Triggered 7 | . 3 . 3 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed 4 | . . 2 . . . . . . . 2 . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Disabled 22 | . . . 2 . . . 1 7 . . . . 12 Max in Single Turn 4 | . . . 1 . . . 1 2 . . . . 4 Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Machines Accessed 28 | . 4 1 6 . 2 1 2 4 . 1 4 . 3 Terminals 19 | . 4 1 6 . . 1 2 4 . . . . 1 Fabricators 2 | . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Total Hacks 85 | . 9 2 16 . 2 3 5 6 . 1 34 . 7 Successful 54 | . 3 1 4 . 2 1 3 2 . 1 34 . 3 Failed 31 | . 6 1 12 . . 2 2 4 . . . . 4 Catastrophic 10 | . 3 . 2 . . . 1 3 . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . Manual 40 | . 9 2 16 . 1 3 4 4 . . . . 1 Terminals 44 | . 9 2 16 . . 3 5 6 . . . . 3 Fabricators 4 | . . . . . . . . . . . . . 4 Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Terminal Hacks 42 | . . . 1 . 2 . 2 2 . 1 34 . . Record 12 | . . . . . 1 . . . . . 11 . . Part Schematic 13 | . . . . . . . . . . . 13 . . Robot Schematic 7 | . . . . . . . . . . . 7 . . Prototype ID Bank 4 | . . . . . . . 1 . . . 3 . . Open Door 1 | . . . . . . . . . . 1 . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . Registered Components 1 | . . . . . . . 1 . . . . . . Zone Layout 2 | . . . 1 . . . . 1 . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 3 1 3 . . 1 1 . . . . . 1 Terminals 10 | . 3 1 3 . . 1 1 . . . . . 1 Botnet 10 | . 3 1 3 . . 1 1 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . Used 1 | . . . . . . . 1 . . . . . . Hacking Detections 20 | . 4 1 6 . . 1 2 3 . . . . 3 Full Trace Events 3 | . 1 . 1 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . Robots Built 2 | . . . . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . . . . Time 134 | . . . . . . . . . . . . . 134 Total Robot Build Rating 8 | . . . . . . . . . . . . . 8 Part Schematics Acquired 13 | . . . . . . . . . . . 13 . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total Allies 5 | . . 2 . . . . . 1 . . . . 2 Largest Group 2 | . . 2 2 . . . . 1 . . . . 2 Highest-Rated Group 74 | . . 38 38 . . . . 20 . . . . 74 Highest-Rated Ally 37 | . . 31 31 . . . . 20 . . . . 37 Total Orders . | . . . . . . . . . . . . . . Ally Attacks 14 | . . . . . . . . . . . . . 14 Total Damage 565 | . . . . . . . . . . . . . 565 Kills 4 | . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Active Infowar (turns) 3794 | 51 280 . . . . . . 2013 . 544 190 416 300 Seismic 331 | 51 280 . . . . . . . . . . . . ECM 3463 | . . . . . . . . 2013 . 544 190 416 300 Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 3 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Turns Passed 10009 | 118 647 361 917 327 396 453 398 2054 536 664 190 416 2532 Spaces Moved 4617 | 61 347 305 523 226 332 303 192 931 309 284 77 158 569 Core 127 | 17 . . . . . . . . . . . . 110 Treads 2185 | 44 181 . 125 . . . 34 931 309 284 77 158 42 Legs 405 | . . . . . . . . . . . . . 405 Wheels 1888 | . 166 305 398 226 332 303 158 . . . . . . Hover 12 | . . . . . . . . . . . . . 12 Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 105 105 105 110 110 125 125 160 162 162 245 245 190 Average Speed 178 | 129 137 105 120 110 118 125 132 176 162 226 245 245 365 Slowest Speed 1300 | 160 240 105 240 110 125 125 240 242 162 245 245 245 1300 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Potential Cave-ins 17 | . . . . . . . . 17 . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 66 70 46 54 70 63 24 19 51 53 68 30 17 Regions Visited 13 Branch Regions 8 Pre-discovered Areas 2 | . . . . . 1 . . . . . 1 . . Known Exits Taken 3 | . . . . . . . 1 1 . . . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 . . 1 1 1 . . Scrap Searched 2 | . . . . . . 2 . . . . . . . Spaces Dug 51 | . . . . . . . . 51 . . . . . Terrain Destroyed 536 | . . . . . . 9 5 254 10 53 . 19 186 Melee . | . . . . . . . . . . . . . . Projectile 21 | . . . . . . . . . . . . . 21 AOE 515 | . . . . . . 9 5 254 10 53 . 19 165 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Total 5782 | 95 444 327 708 296 335 341 271 1194 330 298 81 172 890 Wait 413 | 12 20 7 56 67 . 9 17 102 5 . . . 118 Move 4604 | 60 346 304 522 225 331 302 191 930 308 283 76 157 569 Hop . | . . . . . . . . . . . . . . Pick Up 130 | 12 22 1 24 . 2 3 9 19 . 1 . . 37 Fast Attach 7 | . . . 6 . . . . . . . . . 1 Attach 79 | 7 9 . 6 . . 3 6 11 2 2 1 2 30 Detach 4 | . . . . . . . . . . . 2 . 2 Swap 46 | . 2 . 9 . 1 . 3 16 1 . . . 14 Drop 68 | 1 7 1 23 . 1 2 4 11 2 1 2 . 13 Fire 412 | 3 38 12 62 4 . 22 41 90 12 9 . 13 106 Melee . | . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . 15 . . . . . Trap 4 | . . 2 . . . . . . . 2 . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory (discovered 4 exits: *Fac / Sto / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 119 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 443 | -10/Materials | Discovered new exit (range 10) 747 | -10/Materials | Discovered new exit (range 6) 766 | -10/Materials | Entered Mines 773 | -10/Mines | Core integrity fell below 50% 1014 | -10/Mines | Found a hidden stash of uninstalled traps 1110 | -10/Mines | Discovered new exit (range 11) 1127 | -10/Mines | Entered Materials 1127 | -9/Materials | Accompanied by 2 allies 1127 | -9/Materials | Evolved 2 slots: Utility x2 1132 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1592 | -9/Materials | Discovered new exit (range 16) 1833 | -9/Materials | Discovered new exit (range 8) 2020 | -9/Materials | Discovered new exit (range 10) 2044 | -9/Materials | Entered Mines 2076 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2189 | -9/Mines | Assembled infested the area 2194 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2259 | -9/Mines | Learned location of 1 exit from Materials 2294 | -9/Mines | Discovered new exit (range 5) 2367 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2367 | -9/Mines | Discovered new exit (range 5) 2371 | -9/Mines | Entered Exiles 2399 | -9/Exiles | Met 8R-AWN 2417 | -9/Exiles | Met EX-HEX 2469 | -9/Exiles | Met EX-DEC 2491 | -9/Exiles | Learned location of Zion (-6) 2593 | -9/Exiles | Met EX-BIN 2607 | -9/Exiles | Aligned with FarCom system 2608 | -9/Exiles | Given EX-Vault access code 2637 | -9/Exiles | Opened EX-Vault 2646 | -9/Exiles | Found Firepult 2672 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2749 | -9/Exiles | Discovered new exit (range 14) 2767 | -9/Exiles | Left Exiles lab with Firepult 2767 | -9/Exiles | Entered Mines 3027 | -8/Mines | Discovered new exit (range 13) 3150 | -8/Mines | Discovered new exit (range 7) 3220 | -8/Mines | Entered Materials 3220 | -8/Materials | Evolved 2 slots: Propulsion x2 3221 | -8/Materials | Identified exit to Factory 3530 | -8/Materials | Garrison activated, responded to threat 3572 | -8/Materials | Lost 4 parts (2n1u1w) 3579 | -8/Materials | Destroyed 7 combat bots 3618 | -8/Materials | Entered Factory 3618 | -7/Factory | Evolved 2 slots: Utility x2 3792 | -7/Factory | Discovered new exit (range 12) 4945 | -7/Factory | Identified exit to Storage 4945 | -7/Factory | Identified exit to Lower Caves 5672 | -7/Factory | Entered Lower Caves 6181 | -7/Lower Caves | Discovered new exit (range 12) 6208 | -7/Lower Caves | Entered another Lower Caves area 6345 | -7/Lower Caves | Lost 3 parts (2n1u) 6571 | -7/Lower Caves | Learned Factory emergency access door positions 6645 | -7/Lower Caves | Entered a destroyed Warlord outpost 6646 | -7/Lower Caves | Identified exit to Factory 6758 | -7/Lower Caves | Learned Factory stockpile data 6840 | -7/Lower Caves | Discovered new exit (range 13) 6872 | -7/Lower Caves | Entered Data Miner 6876 | -7/Data Miner | Discovered new exit (range 6) 6922 | -7/Data Miner | Met Data Miner 6964 | -7/Data Miner | Learned location of Section 7 (-2) 6964 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 7008 | -7/Data Miner | Received God Mode back door access code from Data Miner 7062 | -7/Data Miner | Entered Proximity Caves 7089 | -6/Proximity Caves | Spotter reported a threat 7089 | -6/Proximity Caves | Spotter reported a threat 7171 | -6/Proximity Caves | Spotter reported a threat 7441 | -6/Proximity Caves | Discovered exit to Factory (range 16) 7478 | -6/Proximity Caves | Entered Factory 7478 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7645 | -6/Factory | Lost 4 parts (2n1u1w) 8832 | -6/Factory | Core integrity fell below 50% 8866 | -6/Factory | Lost 4 parts (1p1u2w) 9010 | -6/Factory | Found Prototype Launcher 9441 | -6/Factory | Identified Scatter Rocket Array 9487 | -6/Factory | Cargo convoy interrupted 9569 | -6/Factory | Crushed by falling debris 9580 | -6/Factory | Fabricated P-60 Hacker? 9591 | -6/Factory | Core integrity fell below 20% 9605 | -6/Factory | Build established: Hacker-Mutant 9928 | -6/Factory | First assault squad dispatched 9960 | -6/Factory | Garrison activated, responded to threat 9979 | -6/Factory | Spotted B-75 Beast 9989 | -6/Factory | Destroyed B-75 Beast 10011 | -6/Factory | Core destroyed Last Messages --------------- 10003_ U-05 Engineer lays Concrete. 10004_ Acquired Hrd. Medium Armor Plating. 10004_ G-50 Soldier overheating. 10004_ U-05 Engineer lays Concrete. 10005_ U-05 Engineer builds a Wall. 10007_ Overheating: Energy bleed (-54). 10008_ Overheating: Energy bleed (-42). 10008_ C-30 ARC bursts open, deploying its payload. 10008_ G-67 Veteran unfolds itself. 10008_ G-50 Soldier unfolds itself. 10008_ M-28 Smith unfolds itself. 10008_ Hrd. Medium Armor Plating destroyed. 10008_ Critical hit (Burn: +37). 10008_ Slug penetrates G-67 Veteran. 10009_ Carbon-fiber Leg destroyed. 10010_ M-13 Machinist fits Backup Laser I on G-50 Soldier. 10010_ U-05 Engineer lays Concrete. 10011_ Overheating: Core damaged (-102). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????+???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????!???????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????!????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????? ?????????????????????????????? | | ?????????????? %*##???????????????????????????? | | ???????????? !u# #??????????????????????????? | | ???????????? ??????????????????????????? | | ??????????? * %% ??????????????????????????? | | ??????????? %* =* #######???????????????????? | | ?????????? =! #???????????????????? | | ?????????? #???????????????????? | | ??????????? %!g #???????????????????? | | ????????????# m = #???????????????????? | | ????????????# =% #???????????????????? | | ????????????# #???????? ??????????? | | ??????????????? #??????? ?????????? | | ???????????????????##; #????? ?????????? | | ???????????????????# # @ ##### ????????? | | ???????????????????### g m ????????? | | ????????????????????## g g ????????? | | ?????????????????????#"" gu ????????? | | ?????????????????????#"T """ """ ????????? | | ?????????????????????#""" """ """?????????????? | | ?????????????????????# """ """?????????????? | | ?????????????????????# ????????? | | ?????????????????????# """ """ """ ????????? | | ?????????????????????# """ """ ""??????????????? | | ?????????????????????# """ """ """?????????????? | | ?????????????????????# ! ?????????? | | ?????????????????????# """ """ """?????????????? | | ?????????????????????# """ """ ""??????????????? | | ?????????????????????# """ """ """ ?????????? | | ?????????????????????# ?????????? | | ##########?########### ?????????? | | #?# ## ### ?????????? | | #?# ## #??? ??????????? | | ! #?# ## #?????????????????? | | #?# ## #???????????????? | | #?# ## #????????????? | | #?# ## #??????????? | | #?# ## #????????? | | #?# ## #???????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Coolant Potential 65 Energy Generation 33 Energy Capacity 1500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 50 Recoil Reduction 4 Defensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Lrn. Tractor Beam | -7/Data Miner | Free Wave Gun | -7/Data Miner | Free Lgt. Fission Core | -7/Data Miner | Free Remote Force Field | -7/Data Miner | Free Lrn. Proton Cannon | -7/Data Miner | Free Imp. Force Field | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Robot Schematics ------------------ B-48 Gladiator | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free G-47 Trooper | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free Fabricated ------------ P-60 Hacker | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed WaveInterceptHammer Manual? 0 Play Time 01:14:50 Cumulative 114.7 hours Start 2025.08.08 @ 01:39:24 End 2025.08.08 @ 03:55:18 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 200 Rogue 200 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 68 Gallery% 63 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 52df9d5e-8202-4016-9a7f-f60d50de9d18