Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 13:22:48 Player: Compilatron Result: Destroyed by Y-45 Defender with Heavy Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (31) 155 Value Destroyed (1063) 1063 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (140) 140 TOTAL SCORE: 3178 Bonus ------- Follower Combat Kills 140 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Improved Ion Engine Improved VTOL Module Medium Battery (150) Medium Matter Pod (100) Visual Processing Unit Sensor Array Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Improved Datajack Mining Laser Maul Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Improved Datajack Maul > --- INVENTORY -------- Improved Ion Engine Aluminum Leg Aluminum Leg Improved VTOL Module Medium Battery Medium Matter Pod Visual Processing Unit Sensor Array Assault Rifle Assault Rifle Mini Grenade Launcher Mini Grenade Launcher Improved Datajack Mining Laser Proton Bomb Trap Proton Bomb Trap Proton Bomb Trap [Rating: 20] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Structural Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Assault Rifle Launcher EMP Blaster Impact Weapon Maul Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Slots Evolved 4 | . . 2 . 2 Power . | . . . . . Propulsion 2 | . . 2 . . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 30 | 3 9 7 3 8 Power 3 | . 1 1 1 . Engine 1 | . 1 . . . Core 2 | . . 1 1 . Reactor . | . . . . . Propulsion 12 | 2 2 5 . 3 Treads 7 | 1 1 4 . 1 Leg 2 | . . . . 2 Wheel 2 | 1 1 . . . Hover . | . . . . . Flight 1 | . . 1 . . Utility 5 | . 2 . . 3 Device 3 | . 1 . . 2 Storage 1 | . 1 . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 1 4 1 2 2 Energy Gun 2 | 1 1 . . . Energy Cannon . | . . . . . Ballistic Gun 4 | . 2 . . 2 Ballistic Cannon . | . . . . . Launcher 2 | . 1 1 . . Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . 1 . Unidentified Prototypes 1 | . . 1 . . Parts Lost 19 | . 4 2 3 10 Power 4 | . 2 1 . 1 Propulsion 9 | . 2 1 1 5 Utility 2 | . . . . 2 Weapon 4 | . . . 2 2 Highest Loss Streak 7 | . 2 2 3 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 92 98 78 76 Engine 3 | . 11 . . . Core 7 | . . 10 11 7 Treads 23 | . 14 42 26 16 Wheel 3 | . 12 . . . Device 11 | . 10 11 11 16 Storage 11 | . 14 11 11 9 Processor 1 | . . . . 9 Energy Gun 7 | . 14 11 4 . Ballistic Gun 5 | . 13 6 . 3 Launcher 2 | . . 4 4 . Impact Weapon 3 | . . . 6 4 Special Melee Weapon 2 | . . . 2 7 Peak Build Rating 20 | 6 9 15 14 20 Average Rating 12 | 6 7 12 13 17 On Entrance 8 | 6 6 8 10 14 Naked Turns . | . . . . . Heaviest Build 52 | 11 48 52 52 51 Greatest Support 80 | 20 40 80 60 40 Greatest Overweight (x) 13 | 1 4 . 1 13 Average Overweight (x) 1 | . 3 . . 1 Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 8 16 20 20 20 Most Carried 19 | 6 18 16 19 17 Average Carried 15 | 6 11 13 18 16 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 6 15 15 18 15 Class Distribution -------------------- 84% | Mutant 14% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Assassin | -8/Materials Resources | -11 -10 -9 -9 -8 ----------- Run | Yrd Mat Mat Min Mat Matter Collected 866 | 200 403 96 37 130 Remotely . | . . . . . Salvage Created 1065 | . 577 193 92 203 Parts 60 | . 35 11 2 12 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Combat Hostiles Destroyed 22 | . 14 3 2 3 Melee 1 | . . . 1 . Guns 18 | . 13 2 . 3 AOE 2 | . 1 1 . . Classes Destroyed 11 | . 5 2 1 3 Worker 2 | . 1 1 . . Builder 1 | . . . . 1 Tunneler 1 | . . 1 . . Hauler 1 | . 1 . . . Watcher 4 | . 3 1 . . Swarmer 3 | . 3 . . . Grunt 14 | . 11 2 1 . Brawler 1 | . . . . 1 Duelist 1 | . . . 1 . Sentry 2 | . . 1 . 1 Hunter 1 | . . . . 1 Best Kill Streak 5 | . 3 5 2 2 Combat Bots Only 3 | . 3 3 2 1 Max Kills in Single Turn 3 | . 1 3 1 1 Gunslinging . | . . . . . Exploded 1 | . 1 1 . . Melee 1 | . . . 1 . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Hostile Shots Fired 272 | . 76 56 14 126 Missed 75 | . 17 15 5 38 Damage Taken 2873 | . 737 575 205 1356 Core 881 | . 211 62 49 559 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 112 | . . 112 . . Core Remaining (%) 62 | 100 15 . 72 . Volleys Fired 122 | . 83 9 8 22 Largest 2 | . 2 2 2 2 Hottest 83 | . 80 83 83 40 Shots Fired 227 | . 164 18 15 30 Gun 212 | . 160 15 7 30 Cannon . | . . . . . Launcher 15 | . 4 3 8 . Special . | . . . . . Kinetic 115 | . 79 6 . 30 Thermal 97 | . 81 9 7 . Explosive 4 | . 4 . . . Electromagnetic 11 | . . 3 8 . Robot Hit Streak 15 | . 15 5 2 13 Robot Miss Streak 6 | . 4 2 6 2 Penetration Max . | . . . . . Secondary Targets 1 | . . . . 1 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 138 | . 95 10 9 24 Core Hits 58 | . 36 10 3 9 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . 1 . Critical Strikes 7 | . 5 1 1 . Burn 6 | . 5 1 . . Smash 1 | . . . 1 . Melee Attacks 7 | . . . 6 1 Impact 3 | . . . 3 . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 4 | . . . 3 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1842 | . 1145 257 187 253 Guns 1427 | . 1055 106 13 253 Cannons . | . . . . . Explosions 341 | . 90 151 100 . Melee 74 | . . . 74 . Ramming . | . . . . . Kinetic 750 | . 455 42 . 253 Thermal 677 | . 600 64 13 . Explosive 90 | . 90 . . . Electromagnetic 251 | . . 151 100 . Impact 74 | . . . 74 . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . 1 1 . Average Corruption 1 | . . 1 1 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 7 | . . . 7 . Message Errors 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 3 | . . . 3 . Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 63 | . 10 6 47 . Projectiles . | . . . . . Explosions 16 | . 10 6 . . Melee 47 | . . . 47 . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 136 | . 28 60 48 . Shots 8 | . 1 3 4 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 364 | . 364 66 215 14 Average Temperature 89 | . 100 32 69 14 Received Heat Transfer 1176 | . 387 246 48 495 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Matter Decay 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Fried 5 | . . 2 3 . Impact Corruptions 2 | . . . 2 . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 8 | . 7 1 . . Heat Transferred 2442 | . 2146 259 37 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . 1 . . Alert | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Peak Influence 307 | . 235 307 189 108 Initial 58 | . . 58 37 . Average 77 | . 120 148 44 36 Maximum Alert Level 1 | . 1 1 . . Low Security (%) 91 | 100 82 71 100 100 Level 1 8 | . 17 28 . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 6 . 1 Investigation 6 | . 3 3 . . Extermination . | . . . . . Reinforcement 4 | . . 3 . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Distress Signals 8 | . 2 2 . 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 59 | . 21 20 3 15 Peak Tracking Total 13 | . 4 13 2 10 Tactical Retreats 2 | . . . 1 1 Traps | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Most Traps Carried 3 | . . . 3 3 Machines | -11 -10 -9 -9 -8 ---------- Run | Yrd Mat Mat Min Mat Machines Disabled 9 | . . 1 8 . Max in Single Turn 4 | . . 1 4 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged 2 | . 1 1 . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Machines Accessed 21 | . 9 6 . 6 Terminals 16 | . 7 4 . 5 Fabricators . | . . . . . Repair Stations 1 | . . 1 . . Recycling Units 3 | . 2 1 . . Scanalyzers 1 | . . . . 1 Garrison Access . | . . . . . Total Hacks 80 | . 31 26 . 23 Successful 51 | . 21 15 . 15 Failed 29 | . 10 11 . 8 Catastrophic 3 | . 1 2 . . Database Lockouts . | . . . . . Manual 55 | . 21 19 . 15 Terminals 66 | . 27 20 . 19 Fabricators . | . . . . . Repair Stations 2 | . . 2 . . Recycling Units 8 | . 4 4 . . Scanalyzers 4 | . . . . 4 Garrison Access . | . . . . . Terminal Hacks 15 | . 7 4 . 4 Robot Analysis 2 | . 1 1 . . Terminal Index 2 | . 1 . . 1 Scanalyzer Index 1 | . 1 . . . Alert Level 3 | . 2 . . 1 Locate Traps 1 | . 1 . . . Dispatch Records 1 | . . 1 . . Surveillance Status 1 | . . . . 1 Investigation Status 1 | . . . . 1 Recall Investigation 1 | . . 1 . . Recall Reinforcements 1 | . . 1 . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . 2 . . Scan Component 1 | . . 1 . . Repair 1 | . . 1 . . Recycling Unit Hacks 3 | . 2 1 . . Retrieve Components 3 | . 2 1 . . Scanalyzer 4 | . . . . 4 Insert Component 2 | . . . . 2 Analyze 2 | . . . . 2 Garrison Access Hacks . | . . . . . Unauthorized Hacks 26 | . 12 7 . 7 Terminals 23 | . 10 6 . 7 Track 3 | . 1 . . 2 Assimilate 1 | . 1 . . . Botnet 12 | . 5 3 . 4 Operators 3 | . 1 1 . 1 Sabotage 4 | . 2 2 . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 3 | . 2 1 . . Reject 3 | . 2 1 . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 17 | . 8 5 . 4 Full Trace Events 3 | . 1 2 . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . . . . 2 Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 26 | . . 26 . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 29 | . 19 10 . . Parts Scanalyzed 2 | . . . . 2 Part Schematics Acquired 2 | . . . . 2 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -9 -8 ------------ Run | Yrd Mat Mat Min Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -8 -------- Run | Yrd Mat Mat Min Mat Total Allies 4 | . . . 4 . Largest Group 4 | . . . 4 3 Highest-Rated Group 71 | . . . 71 40 Highest-Rated Ally 31 | . . . 31 16 Total Orders . | . . . . . Ally Attacks 33 | . . . . 33 Total Damage 305 | . . . . 305 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -8 ------- Run | Yrd Mat Mat Min Mat Robot Analysis Total 2 | . 1 1 . . Derelict Logs Recovered 1 | . . . 1 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -8 ------------- Run | Yrd Mat Mat Min Mat Turns Passed 3656 | 10 1056 423 1542 625 Spaces Moved 1676 | 5 577 226 645 223 Core 1 | . . . . 1 Treads 1105 | . 24 226 645 210 Legs 16 | 4 . . . 12 Wheels 554 | 1 553 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 95 | 95 95 160 160 240 Average Speed 179 | 115 134 160 204 246 Slowest Speed 700 | 120 240 160 240 700 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 47 | 2 87 28 97 21 Regions Visited 4 Branch Regions 1 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . . 1 . Spaces Dug . | . . . . . Terrain Destroyed 71 | . 25 1 45 . Melee . | . . . . . Projectile . | . . . . . AOE 71 | . 25 1 45 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -8 --------- Run | Yrd Mat Mat Min Mat Total 2098 | 7 706 270 849 266 Wait 224 | . 17 19 182 6 Move 1672 | 4 576 225 644 223 Hop . | . . . . . Pick Up 33 | . 16 7 6 4 Fast Attach 1 | . 1 . . . Attach 15 | . 3 4 3 5 Detach . | . . . . . Swap 14 | 3 5 3 . 3 Drop 10 | . 5 3 . 2 Fire 122 | . 83 9 8 22 Melee 7 | . . . 6 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials -9/Mines (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 11 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Core integrity fell below 50% 315 | -10/Materials | Build established: Mutant 448 | -10/Materials | Discovered new exit (range 7) 561 | -10/Materials | Discovered new exit (range 15) 675 | -10/Materials | Discovered new exit (range 16) 881 | -10/Materials | Core integrity fell below 20% 997 | -10/Materials | Discovered new exit (range 9) 1067 | -10/Materials | Entered another Materials area 1067 | -9/Materials | Evolved 2 slots: Propulsion x2 1334 | -9/Materials | Repaired Lgt. Treads 1403 | -9/Materials | Discovered new exit (range 7) 1490 | -9/Materials | Entered Mines 1563 | -9/Mines | Found a hidden stash of uninstalled traps 1685 | -9/Mines | Discovered new exit (range 11) 1763 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2192 | -9/Mines | Lost 3 parts (1n2w) 2272 | -9/Mines | Received a Mining Laser from a helpful Derelict 2405 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2944 | -9/Mines | Discovered new exit (range 13) 3032 | -9/Mines | Entered Materials 3032 | -8/Materials | Accompanied by 3 allies 3032 | -8/Materials | Evolved 2 slots: Utility x2 3333 | -8/Materials | Build established: Assassin 3608 | -8/Materials | Lost 3 parts (1p1n1w) 3639 | -8/Materials | Core integrity fell below 50% 3652 | -8/Materials | Core integrity fell below 20% 3657 | -8/Materials | Destroyed by Y-45 Defender with Heavy Assault Rifle Last Messages --------------- 03608_ Structural Scanner destroyed. 03608_ U-05 Engineer destroyed. 03614_ Lgt. Treads destroyed. 03616_ B-36 Bruiser destroyed. 03619_ Assault Rifle destroyed. 03620_ Aluminum Leg destroyed. 03623_ K-01 Serf collects debris. 03623_ U-05 Engineer destroyed. 03623_ U-05 Engineer builds a Door. 03626_ K-01 Serf collects debris. 03632_ Lgt. Treads destroyed. 03634_ G-47 Trooper destroyed. 03634_ Imp. Sensor Array destroyed. 03634_ K-01 Serf collects debris. 03635_ Critical hit (Burn: +37). 03638_ K-01 Serf collects debris. 03648_ Aluminum Leg destroyed. 03650_ K-01 Serf collects debris. 03650_ Acquired 14 matter. 03653_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????? # ################## ## | | ???????? # ####################+##### | | ???????? # =@= Y*k!= | | ????"""" ; ! =%!![gg*=| | | ????"""" # = ! g*Y|%! | | ????"""? ### #########+####/#######?? | | ???? ??? ### # ^# ##?? | | ???????????# # # ##?? | | ???????????# # # #### | | ???????????# # """"" # #### | | ???????????# # """"" # + | | ???????????? # """"" # ### | | ???????????? # # ### | | ???????????? # # ### | | ????????????#####+########/##+###### | | ????????????##### ######## ###### | | ???????????????## ##????## ###### | | ?????????## ##### ######## ######+ | | ?????????## ##### ######## #### | | ?????????## #### T | | ?????????################# ####### | | ?????????## # ## ####### | | ????????????????????????## ##???## | | ????????????????????????## # ??? # | | ????????????????????????## # ??? # | | ????????????????????????## # ??? #! | | ????????????????????????## # ??? # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Evasion (%) 41 Recoil Reduction 4 Item Schematics ----------------- Imp. Datajack | -8/Materials | Scanalyzed Imp. VTOL Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnhancedMediumPurifier Manual? 0 Play Time 00:28:59 Cumulative 46.2 hours Start 2024.08.12 @ 12:47:18 End 2024.08.12 @ 13:22:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 41 Adventurer 20 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 36 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 336562fd-9ebd-4818-bc43-b6cb4f1e0bea